MLB '08: The Show Walkthrough :
This walkthrough for MLB '08: The Show [Playstation 2] has been posted at 09 Feb 2010 by smallandbeutyful and is called "Fielder Career FAQ". If walkthrough is usable don't forgot thumbs up smallandbeutyful and share this with your freinds. And most important we have 3 other walkthroughs for MLB '08: The Show, read them all!
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Walkthrough - Fielder Career FAQ============================================================================== MLB '08:THE SHOW Fielder Career Mode FAQ(Version 1.0; March 27th '08) Written by: Aj_the_one ============================================================================== ------------------------------------------------------------------------------ Table of Contents ------------------------------------------------------------------------------ * Denotes nothing changed from last years game A.Version History B.Introduction C.Legal Stuff D.Creating A Fielder E.Fielding Positions F.Ratings G.Starting your Career G1.Spring Training H.Regular Season and Playoffs H1.Schedule H2.Around the League HH1.Standings HH2.Statistics HH3.Team Overview HH4.Team Rankings HH5.Who's Hot HH6.League Roundup HH7.League Leaders HH8.Accolades H3.Player Management I.Career Home Menu I1.Locker Room I2.Contract I3.Interactions I4.Training J.Off-Season K.Retirement L.Batting/Fielding Tips M.Fielder Career Progress N.Points Needed to MAX Ratings O.The Art of Base Stealing P.The Art of Home Run Hitting Q.The Art of Defense R.Credits ------------------------------------------------------------------------------ A.Version History ------------------------------------------------------------------------------ Version 1.0-FAQ Completed Version 1.3-Updated Career Progress and made some changes to all 3 Art Of sections. Version 1.4-Made some corrections and Updated to the FAQ and updated my career progress. Version 1.5-Updated Career Progress and added a section for the number of points needed to max out ratings. Also added a new fielding tip. Version 1.6-Updated career progress after a long delay Version 1.7-Made some changes and updated career progress ------------------------------------------------------------------------------ B.Introduction ------------------------------------------------------------------------------ Awwwwyeah!!!!You know it's baseball season and you know that brings us a new wonderful game from Sony. This years iteration is better than the last and there are a couple of worthwhile additions this year. Enough with the intro though, let's get to it!!! ------------------------------------------------------------------------------ C.Legal Stuff* ------------------------------------------------------------------------------ My FAQ may not be reproduced under any circumstances except for personal or private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site except for www.gamefaqs.com and www.ign.com or as part of any public display is strictly prohibited, and a violation of copyright. Copyright 2008 Armand Sellers ------------------------------------------------------------------------------ D.Creating a Fielder* ------------------------------------------------------------------------------ This is where you will make your future Hall Of Famer(Hopefully). Much like the pitcher section you choose your batters age, height weight, number, position, handedness, batting stance and ratings. Most of the changes are cosmetic with the exception of your position and your ratings. Since these are all cosmetic I have no suggestions except for going with what you like. ------------------------------------------------------------------------------ E.Fielding Positions ------------------------------------------------------------------------------ As you all should know there are 8 positions that can be played and as such that you can choose from. I will give a brief description of each position and I what you should expect in that position. IMPORTANT!!! I didn't add any points to plate discipline because I will be controlling my batter and I can choose whether to swing at a pitch or not. Also with all positions I prefer to have speedy contact hitters. IMPORTANT!!! Each rating can only be increased by 5 points and you have a total of 50 points to distribute to all your ratings. Catcher His main job is to call the pitches that the pitcher should throw then actually catch pitches thrown. In addition to this he also has to catch weak fly balls behind the plate and also throw out baserunners trying to steal. Generally aren't fast but need to be durable. Rating Recommendation-Contact/Power=+5, Arm Strength/Accuracy=+5 Durablity=+5 Plate Vision=+5,Fielding Ability=+5, Clutch=+5. 1st Baseman He presides over the other "hot corner". Most of your throws in the game will come to your 1st baseman to get outs. In addition to this he also will keep runners in check or will play the foul line to spear hard line drives. Another position which doesn't require much speed but great reaction time. Rating Recommendation- Contact/Power=+5, Durability=+5, Arm Strength/ Accuracy=+5,Reaction=+5, Fielding Ability=+5,Clutch=+5, Vision=+5 2nd Baseman He will be busy throughout the course of the game because he will catch alot of the balls thrown to second base and he is also responsible for guarding the middle of the field(shared with the Shortstop). As a result of this he will turn alot of Double plays and should have good speed and reaction time and an accurate arm. Rating Recommendation-Contact/Power=+5, Durability=+5, Arm Strength/ Accuracy=+5,Reaction=+5, Fielding Ability=+5,Speed=+5 Shortstop Like the second baseman he also has a similiar position only from the other side of the 2nd baseman(from the catchers perspective the left side of the field). He also will chase down shallow fly balls and hits to the short outfield in addition to turning double plays. Like the 2nd Baseman, speed and reaction are important as is arm strength so the ball can get across the field to 1st base faster. Rating Recommendation-Contact/Power=+5, Durability=+5, Arm Strength/ Accuracy=+5,Reaction=+5, Fielding Ability=+5,Speed=+5 3rd Baseman He presides over the "Hot Corner" so called because most Right Handed hitters will pull the ball hard to this area. He must also catch fly balls in fair and foul territory and will also throw to second to start double plays. Since balls will frequently be hit hard at him he should have a good amount of reaction to jump on bunts and also a strong arm so throws can get to 1st base faster. Rating Recommendation-Contact/Power=+5, Durability=+5, Arm Strength/ Accuracy=+5,Reaction=+5, Fielding Ability=+5,Clutch=+5 Left Fielder As the corner infielder closest to the plate he will back the 3rd baseman in making plays home in addition to fielding both fair and foul balls. Generally doesn't need a strong arm but is always helpful. Should have good fielding ability and also a fair amount of speed. Rating Recommendation-Contact/Power=+5, Durability=+5, Arm Strength/ Accuracy=+5,Reaction=+5, Fielding Ability=+5,Speed=+5 Center Fielder Is the "captain" of the outfield and is responsible for covering the most ground to get ot fly balls and also coordinating with other outfielders to avoid collisions. Since he hase the most ground to cover he should possess a great amount of speed and fielding ability and good reaction time also. Arm strength normally isn't paramount but as with all other positions, it helps alot. Rating Recommendation-Contact/Power=+5, Speed=+5, Fielding Ability=+5 Reaction=+5, Arm Strength/accuracy=+5, Durability=+5 Right Fielder As the other corner outfielder he will back up the 1st baseman on balls in his direction. Also has alot of ground to cover so he should be reasonably fast and should have a very strong arm because he is farthest from 3rd base and good fielding ablility so he can actually catch the ball. Rating Recommendation-Contact/Power=+5, Speed=+5, Fielding Ability=+5 Reaction=+5, Arm Strength/accuracy=+5, Durability=+5 ------------------------------------------------------------------------------ F.Ratings ------------------------------------------------------------------------------ Now this is the meat and potatoes of your player. This is where you will develop his ratings strarting out. Needless to say this is extremely important because how your player starts off is crucial to getting a head start on being the best player you can be. Your ratings will be balanced though because you can only increase each stat by 5 points and you have 50 points to spend. IMPORTANT!!!It is crucial for you to try and achieve the goals that your manager sets for you. If you fail the goals you'll lose points and that will be detrimental to your player development. CONTACT(Left and Right handed)- As it's name implies this rating determines how easy it is for you to make good contact with the ball. If this rating is low you could time your swing perfectly and still not get a good hit. This will also make it easier for you to hit to all fields. IMPORTANT- All postions Starting Point- Maxed out(5 points this year) POWER(Left and Right Handed)- Like contact except this determines how hard you can hit the ball. If your power rating is high then you will find it easier to hit homeruns and hard line drives. IMPORTANT- 1st/3rd Base,Right/Left Outfielders Starting Point- Since it only takes 5 points to max this out why not? BATTING CLUTCH- This rating is basically a test of your mettle or how you perform in pressure situations(Runner in scoring position, game on the line). This is important but not as important as some other ratings which are harder to raise. IMPORTANT- All positions Starting Point- Leave it alone BUNTING ABILITY- This determines how well you can lay down a bunt. This is kind of important because if you lay down a good bunt it's easy for you to get on base. If your fast it becomes even easier. IMPORTANT- All positions(I guess) Starting Point- Leave it alone DRAG BUNTING- This is the same as bunt only it is layed down while the pitch is in motion and is meant to fool the infielders. Important- All positions(I guess) Starting Point- LIA PLATE VISION- This determines how much of the plate you can basically see or cover with a swing. The better this stat becomes wider the narrower the strike zone becomes and the eaiser it is for you to see pitches and get hits. Vlad's plate vision is crazy(Hence the reason why he can knock a pitch that's close to the dirt out of the park. IMPORTANT- All positions Starting Point-+5 PLATE DISCIPLINE- This determines how patient you batter is at the plate. Obviously this rating doesn't matter if you are controlling your player because his discipline is determined by you(you choose what to swing at).If you are simulating games then this rating becomes important but if not don't bother. IMPORTANT- None(If you are controlling the player) Starting Point- LIA BASE RUNNING ABILITY- This detemrines how well your player rounds the bases. Basically this is a measure of he turns back and forth(say if he's running to second base but has to retreat to first). It also measures how fast you take off when trying a steal attempt. IMPORTANT- Fast players Starting Point- LIA(Won't be more important than speed or Batting) BASE RUNNING AGGRESIVENESS- This is a measure of how aggresive you player is rounding the bases. Like plate discipline this rating doesn't matter if you are controlling the player because you choose how aggressive you are when you want to steal a base. IMPORTANT- None(You control your player) Starting Point- LIA DURABILITY- This rating determines how many games you can play back to back and how often you get injured. Players with great durability have long seasons and careers which should be what you are shooting for. If your durability is low you won't play in many back to back games because you'll be too tired and if you can't play then you can't get any points. IMPORTANT- All Positions Starting Point-+5 SPEED- As it's name implies it's how fast your player is in the field and on the base paths. Depending on the position you would want to have a fast player because that makes it easier to get to balls and turn plays. IMPORTANT- 2nd Base/Shortstop, Center Fielder Starting Point- I would say Max this out for all positions since it's only 5 points and I can't think of any other rating to increase in place of this. ARM STRENGTH- This rating determines how strong you player throws the ball in the field. This is crucial for Catchers and Corner Outfielders because they will almost always be in a position to catch a runner(either stealing base or trying to tag from 3rd base). IMPORTANT- All positions Starting Point-+5 ARM ACCURACY- This determines how accurate your throws are. This should be proportionate to you Strength because a ball thrown hard will no accuracy will normally do more harm then good. IMPORTANT- All positions Starting Point- +5 REACTION TIME- This determines how fast your player reacts when the ball is in play. This important for everyone because the faster you react to the ball the higher the chance you will get an out. IMPORTANT- All positions Starting Point-+5 FIELDING ABILITY- This determines how well you layer fields the ball and how often he will make an error. As a result of this you should want all your player to have good fielding ability especially the 1st baseman because that's where most of your throws in a game will go to. IMPORTANT- ALL Positions Starting Point-+5 BLOCKING ABILITY- This determines how well you catcher can block a wild pitch from rolling to the back stop and out of his reach. Important for catchers because this will cover up some of the mistakes your pitcher will make. IMPORTANT- Catchers Starting Point- LIA The starting point for catchers is fine. ------------------------------------------------------------------------------ G.Starting your Career* ------------------------------------------------------------------------------ Once you have finished making you fielder you will be prompted to select what team you want to go. Depending on what position you chose to play, your ideal team will differ. If you want to spend some time in the minors then I would recommend you go the Yankees or any team that is strong at your position. The reason for this is that during spring training you will be playing the MLB Team and you play almost eveyrday to get some points before the regular season starts. G1.Spring Training You will only have the opportunity to do spring training in your first year. There are ways to get around this limit though. Whenever your contract is up decline the offer from the teams and choose to go into the season without a team. You will get the chance to pick what team you want to play for then you will be able to do spring training all over again. Your goal in spring training is to do good enough to make the team(You will never make the MLB team from spring training. You will always start in the minors). This is good because you get to play with the Big Boys and get alot of training points to improve your fielder. Just focus on getting your hits and HR's and you'll do fine. ------------------------------------------------------------------------------ H.Regular Season and Playoffs* ------------------------------------------------------------------------------ Once spring training is done you will enter the regular season and a number of menu options available for you to cycle through. I will give a synopsis of the options and also go into depth a little bit. I'm going to assume that everyone who is playing this game knows how the regular season progresses so I'm not going to explain that in this section. Not a whole lot of changes that I noticed this year. H1.Schedule As it's name implies this is where you see your teams schedule and where you have to go to play your games. The greatest feature of THE SHOW is the ability to simulate innings and games. If you want to advance to your next game you would simply hit X and then hit the option that says sim to next appearance. The game will simulate all other games until you the one you are playing in. This will allow you to progress through your career alot faster than if you had to play every single game. H2.Around the League This is basically your stats central. If it's a stat it can be found in this menu. I will break this down section by section to make it easier to read and more comprehensive. HH1.Standings This is where you come to check the standings in the league. You can see what your overall record is, How many runs your team has scored, Runs given up, Winning Streak,record of last 10 games played,Record against division, Home record,Away record, Day record and Night Record. Yeah I know it's a lot of stats and you probably won't look at them through most of the season. HH2.Statistics In this screen you can see the individual statistics for the entire league, broken down team by team. There is a very comprehensive list of stats and if I listed them all this section would be alot longer so I am going to name the primary ones which are:Games Played,At-Bats,Batting Avg,Hits,Runs scored, doubles,triples,homeruns,Runs Batted In,Stolen Bases,Times Caught Stealing, stolen base percentage,Base on Balls, Strikeouts,Slugging Percentage, and On-Base Percentage.For the pitchers it is:Games Played,Wins,Losses,Earned Run Average,Games Started,Complete Games,Shutouts,Saves,Blown Saves,Innings pitched,Hits allowed,Runs,Earned Runs,HomeRuns,Bases on balls and Strikeouts. HH3.Team Overview This screen will show your entire organiztion, affiliates and all and the state of mind your organization is in whether it's rebuild or push for the playoffs. Not very useful though. HH4.Team Rankings In this screen you can see what your team is ranked in every offensive and defensive category an also see the top the three players on your team in that category. HH5.Who's Hot Here is where you can see who's hot in the league or who's been on a tear in the past month. This is useful for seeing who you should avoid when you play a particular team. HH6.League Roundup This is where you can monitor all the transactions in the league. Signings, trades, releases everything involving the movement of players either from the DL or to another team or even moving up and down from the minors. HH7.League Leaders Here is where you can see who is leading the league in a good portion of the statistics that were listed above. If you are a stat nut(as most of us are) then you will spend alot of time in this menu option looking at and glossing over your stats. HH8.Accolades It is in this menu screen that you see who the front runners are for the yearly awards and also look at the MLB single-season and career records in addition to being anle to look at the list of all the players inducted into the Hall Of Fame. You can also see where everybody is in terms of the All-Star voting. Depending on how good your numbers are you will spend some time in the awards and the All-Star voting sections. H3.Player Management In this screen you see your team's batting order and pitching rotation but since your a player not a manager you can't mess with any of the lineups or rotations. This means you have to rely on the manager putting you in the game which can be very frustrating. By pressing O you can see your player card which has your information on it such as your stats for the current season and the one before it,all of your ratings, your contract info and your scouting report which can be interesting to read. This is where you can see where you measure up with the rest of the league. The scouting report tells you about your player. It's also interesting to see what they are saying about you as a player.Since you can't edit the rosters the only reason for you coming here is to see how much better or worse you are than your teammates which can affect your playing time. ------------------------------------------------------------------------------ I.Career Home Menu ------------------------------------------------------------------------------ I decided to dedicate a whole section to this area of the game because it has some really important options that need to be discussed in depth so everybody can have a good understanding of how they work. As I will break this up into sections for ease of reading. NEW CHANGE- When you go to this screen you will see that the layout has been completely changed from last year. The Home menu now alternates between your season and last game stats, your scouting report and contract information. I1.Locker Room Not much has changed in this section of your career mode. You can check messages from your manager or teammates, see your game or career stats, see your personal list of achievements and a graph charting your stats throughout your career. I2.Advancement Goals New to this years game are the advancement goals. These basically boil down to the things you need to do to move your way up. From what I've seen so far they consist of improving specific ratings to to a point and also keeping a certain feilding %. For a fielder you will see things like drive in a certain number of runs or collect a certain number of bases. It's important to try and meet these goals, if you don't you will either be booted from the lineup or dropped in the order. I3.Interactions Much like last year you will see situational interactions like when you aren't getting enough playing time or are in the lower half of the batting order. RETIRE-"Retire from major league baseball and ride off into the sunset like a true professional." Reaction- Retiring will allow you to look at your plaque with a statement of how you did in the league. You will be able to look at your numbers one last time but you won't be able to play with your player anymore and you will also have to start another career mode. I4.Training Okay!! This is where you will spend most of your time in your career because it is here where you will make your pitcher better by using the training hours that you accumlate through completing the in-game tasks. Now you only have one primary rating that is trained and 2-3 secondary ratings trained. IMPORTANT!!! Whereas last yeat it mattered whether your team won, this year it doesn't mean anything. If you go 5 for 5 in a losing effort you will get the same amount of points you would have if you won. Batting Cages vs. RHP- "Fine tune your hitting skills in the cage". Primary Attributes- Contact R Secondary Attributes- Contact L Batting Cages vs. LHP- "Hit off southpaws in the batting cage" Primary Attributes- Contact L Secondary Attributes- Contact R Weight Room- "Beef up your power by hitting the weight room" Primary Attributes- Power R, Power L Seconday Attributes- Power L, Power R Batting Coach- "Work with your coach to improve your swing" Primary Attributes- Vision, Plate Discipline, Clutch Seconday Attributes- Discipline/Clutch, Vision/Clutch, Vision/Discipline Bunting Drills- "Learn to bunt with presice accuracy" Primary Attributes- Bunting Ability Seconday Attributes- Drag Bunting Drag Bunting- "Learn how to bunt for hits consistently" Primary Attributes- Drag Bunting Seconday Attributes- Bunting Ability/Speed Stretching- "Keep yourself limber and loose to avoid injuries" Primary Attirbutes- Durablity Secondary Attributes- Reaction Time Sprints- "Sprints will help you improve your speed" Primary Attributes- Speed Seconday Attributes- Base Running Ability Long Toss- "Long toss will improve your arm strength" Primary Attributes- Arm Strength Seconday Attributes- Arm Accuracy Infield Drills- "Improve your fielding skills" Primary Attributes- Throwing Accuracy, Fielding Ability Seconday Attributes- Throwing Strength, Reaction Time Shagging Fly Balls- "Learn to take better routes to the ball" Primary Attributes- Reaction Time Seconday Attributes- Fielding Ability Base Running Drills- "Improve your skills on the base paths" Primary Attributes- Base Running Ability, Base Running Aggressiveness Secondary Attributes-Speed, Base Running Aggressiveness/Base Running Ability I5.Batting Performance New to this years game is the tracking of your batting performance. Depending on whether he gets alot of hits or frequently strikes out or rarely gets on base he will recieve a bonus or decline in his hitting ability. This can have a very dynamic impact on your career and makes it all the more important to try and be consistant. My player is hot and now when I see fastballs in the zone I hit homeruns(though my swing is timed right and I have little to no power and not much contact either). This should testify as to how important this can be. ------------------------------------------------------------------------------ J.Off-Season* ------------------------------------------------------------------------------ For all the stuff you have to do during the season you would the off-season would be worse right? Well you'd be wrong you have 4 options to look at in the off-season menu which are Retirements,Hall of Fame inductees,Career progression and end off-season. There really isn't anything to do except look at a numerical representation of how much better you got. Outside of that just continue on to end off-season and start the next year. If you are in a contract year then you will have the option of resigning with your old team or accepting a contract from a new team. Regardless of what you do, you can get alot more then what they are offering(depending on how good your player is). Make sure that you save your game before you go into the off season so when you negotiate your contract you can see how much money you can get out of them. This area has remained unchanged from last year. ------------------------------------------------------------------------------ K.Retirement* ------------------------------------------------------------------------------ If you choose the retirement option in the Career Home menu your manager will Will give you a message basically supporting your decision to retire. After that message you will see your plaque which will have a paragraph basically outlining how great or poor you were in your career. IMPORTANT!!!In order for you to get into the Hall Of Fame it doesn't matter how filled up your bar is, your status symbol must Hall Of Fame instead of All-Star. ------------------------------------------------------------------------------ L.Hitting/Fielding Tips ------------------------------------------------------------------------------ I've kept this section the same because from what i've seen so far all of these tips still apply in this year's game. Tip#1- WAIT FOR YOUR PITCH!!!I can't stress how important this is in terms of getting hits and HR's. Wait for a pitch that you are comfortable with hitting. For me it's pitches that come on the inside. I wait until the pitch is thrown to that location then I jump on the pitch. Everybody has different hitting styles and zones so stick with your favorite and most comfortable zone and you will rack up the hits!! Tip#2- BE PATIENT AT THE PLATE!!! This is actually an extension from the first tip but equally as important. Everytime I have went into a hitting slump this was the cure. Guess your favorite pitch and location and wait for the pitcher to throw either(Depending on the zone and the pitch you will guess both right at the same time)to your location or your pitch. This gives you wider plate coverage and makes it easier to hit the ball. Tip#3- ON INSIDE PITCHES PULL THE BALL!!!Since the ball is already coming toward you, use the momentum to launch the ball out of the park or at least get a hit. This is the easiest way to hit a Home run especially when swinging with Power. Tip#4- LAY DOWN A DRAG BUNT TO GET EASY HITS!!!I should note that this only works with a VERY HIGH speed rating. I have done this at least 50 times and haven't gotten caught yet. And my drag bunting rating is 0. If you need to continue a hit streak or want to start one, try to lay down the bunt on your 1st AB. Tip#5- THIS MIGHT NOT WORK FOR EVERYBODY!!!GUESS THE PITCH DIRECTION OPPOSITE OF WHERE YOU ARE COMFORTABLE HITTING THE BALL!Since I see the ball better when it is moving away from my batter(and he's a switch hitter) I guess to the inside when batting against a RHP and guess to the outside against a LHP. I basically do this to cover my plate vision. If I guess right then I see where the pitch is going. If i'm wrong I know the pitch isn't coming inside and I can adjust my swing. Tip#6- TRY TO GET HITTING STREAKS!!!Although most of you have already been trying to do this, TRY HARDER!!! because the game rewards you handsomely for lengthy hitting streaks. I get 100 points every game even I get a base hit. You really start to see the difference once you get to 10 games. ------------------------------------------------------------------------------ M.Fielder Career Progress ------------------------------------------------------------------------------ Once again I'll chart my career progress to give you an idea of how I develop my player. IMPORTANT!!!!In this years game you only have 50 points to spend to start your career!!! You can't decrease any stats either as I guess the goal was to make your player as balanced as possible from the outset. This is actually a benefit in disguise because you can improve all the important stats starting out. Throws/Bats=Right/Right Position=Centerfielder/OF Batting Stance=Ken Griffey Jr. Contact L/R=+5 Power L/R=+5 Speed=+5 Durability=+5 Plate Vision=+5 Speed=+5 Arm Strength=+5 Arm Accuracy=+5 Fielding Ability=+5 All Others-None I chose to start my career with the Yankees, me being a fan and all. Spring Training with the Yankees April-I had a fairly good April considering the playing time that I got. I didn't hit any home runs but I did steal a couple of bases. G=16 AB=52 Avg=.365 H=19 R=9 2B=3 RBI=4 SB=12 CS=5 BB=1 K=6 OBP=.370 Total Points=525 points Batting Cages(RHP)-325 points Batting Coach=50(Vis,Disc/Clt) Stretching=50 points Sprints=50 points Long Toss=50 points May-I petitioned for a start in the beginning of the month and got one and haven't looked back since. I hit 7 HR's and my avg went up to .443. I'm also starting to see pitches better. G=38 AB=40 Avg=.443 H=62 R=27 2B=13 3B=1 HR=7 RBI=25 SB=32 CS=17 BB=2 K=10 OBP=.451 PO=76 E=0 Inn=282.2 Total Points=1111 points Batting Cages(RHP)=150 points Batting Coach=121 points(Vis,Disc/Clt) Weight Room(RH)=100 points Bunting Drills=160 points Stretching=200 points Sprints=200 points Long Toss=100 points Infield Drills=80 points(Fld,Reac) June- G=61 AB=237 Avg=.460 H=109 R=37 2B=26 3B=1 HR=8 RBI=44 SB=54 CS=31 BB=5 K=15 OBP=.469 PO=127 E=0 Inn=476.2 Total Points=1328 points Batting Cages(RHP)=153 points Batting Cages(LHP)=150 points Weight Room(RH)=100 points Batting Coach=70 points(Vis,Disc/Clt) Bunting Drills=50 points Stretching=255 points Sprints=200 points Long Toss=300 points Infield Drills=50 points(Fld,Reac) July-I made the All-Star team and got 250 extra points for it!! I also hit a couple of milestones this month also which is the reaosn for me having so many points. I got 150 hits and stole my 75th base. G=88 AB=359 Avg=.449 H=161 R=54 2B=43 3B=2 HR=12 RBI=76 SB=75 CS=41 BB=5 K=21 OBP=.454 PO=212 E=0 Inn=726.2 Total Points=2182 points Batting Cages(RHP)=580 points Batting Cages(LHP)=137 points Weight Room(RH)=90 points Batting Coach=100 points(Vis,Disc/Clt) Batting Coach=150 points(Disc,Vis/Clt) Bunting Drills=75 points Stretching=450 points Sprints=200 points Long Toss=300 points Infield Drills=100 points(Fld,Reac) August-I would say I had I really good month getting 3 HR's and 35 RBI's and swiping 28 bases while raising my average 10 points. I got some points for getting 200 hits, 50 doubles and stealing 100 bases also. G=118 AB=497 Avg=.461 H=229 R=82 2B=60 3B=6 HR=15 RBI=111 SB=103 CS=51 BB=6 K=30 OBP=.466 A=5 PO=281 E=0 Inn=1004.2 Total Points=2160 points Batting Cages(RHP)=550 points Weight Room(RH)=115 points Batting Coach=245 points(Vis,Disc/Clt) Batting Coach=100 points(Disc,Vis/Clt) Bunting Drills=100 points Stretching=400 points Sprints=100 points Long Toss=450 points Infield Drills=50 points(Acc,Arm) Infield Drills=50 points(Fld,Reac) September-We won the division and we'll play the Binghamton Mets in the Division game. Durability=63 points Division Series vs. Binghamton Mets Game 1-Hager vs. Burr(Win 2-1) AB=4 H=2 2B=1 RBI=1 SB=2 K=1 Game 2-Grimm vs. Connoy(Win 4-1) AB=3 H=2 RBI=3 SB=1 Game 3-Lockett vs. Schreiber(Win 5-0) AB=4 H=1 R=1 SB=1 We swept the mets and I got Player of the game in the 1st and second game. I also got 390 points in the series since all the goals and the point you get from them are amplified. EL Champpionship vs. Altoona Curve Game 1-Connoy vs. Abe(Loss 2-0) AB=4 H=2 SB=2 Game 2-Hillman vs. Emery(Win 7-1) AB=4 H=3 RBI=1 R=3 SB=3 Game 3-Hager vs. Gutierrez(Win 2-0) AB=4 H=3 SB=1 R=1 Game 4-Grimm vs.Dumatraut(Win 7-5) AB=5 H=4 RBI=2 3B=1 We won the EL Championship and I had a pretty good run in the playoff racking up 926 points. Playoff Stats G=7 AB=28 Avg=.607 H=17 R=6 2B=2 3B=1 RBI=7 SB=10 OBP=.586 PO=15 INN=63.0 Batting Cages(RHP)=300 points Weight Room(RH)=200 points Batting COach=50 points(Vis,Disc/Clt) Stretching=50 points Sprints=100 points Long Toss=226 points Career Progression(Rookie Year) Age=24 Overall=+15 Con LHP=+14 Con RHP=+25 Pow L=+5 Pow R=+14 Clutch=+4 Bunting=+11 Drag Bunt=+3 Dur=+24 Vis=+13 Disc=+7 Speed=+9 Fld=+4 Arm Str=+19 Arm Acc=+ |
