Okami Walkthrough :
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Walkthrough - Okami FAQ-- Ookami -- -- FAQ/Walkthrough -- -- By Ken "Kouli/Ice" Zhao (kenzhao99@yahoo.com) -- -- Version 1.0 -- ------------------------------------------------------------------------------- The game is made by Clover Studio & published by Capcom. As for this FAQ, it is based on the Japanese version of "Ookami" that is released on April 20, 2006. This document can contain spoilers, BTW. If you are wondering, the title means "Great God/Deity". It's a pun since the term "Ookami" in Japanese means Wolf. Wolf is written with 1 kanji, the title of this game is written with 2 kanji, Oo(Great/Big) kanji & the Kami(God/Deity) kanji. Also, the full name of the protagonist of the game/Amaterasu is known as Amaterasu No Oo Mi Kami. ------------------------------------------------------------------------------- \April 21~23, 2006/ - Version 0.1, at the end of Tsutamaki Ruins \April 24, 2006/ - Version 0.2, done Takamiyadaira \April 25~26, 2006/ - Version 0.3, before Kazejin Palace \April 26~28, 2006/ - Version 0.4, just got to Ryoushima Plain \April 28~29, 2006/ - Version 0.5, just got to Seiankyou \April 30, 2006/ - Version 0.6, just got to Northern Ryoushima Plain \May 07, 2006/ - Version 0.7, took a break and back, just got to Dragon Palace \May 08, 2006/ - Version 0.8, got to Oni Island \May 11, 2006/ - Version 0.9, got to Kamui \May 12~14, 2006/ - Version 1.0, done the walkthrough ------------------------------------------------------------------------------- Walkthrough-------------------------------------------------------------------- ------------------------------------------------------------------------------- ~Kamiki Village Once you gain control of Amaterasu, head into the light since you can't go to the south to the village. ------------------------------------------------------------------------------- ~Heavenly Stream Go up to the Monozane Mirror. This is what you use to save your game. Pass the bridge, destroy the jars with Square. At the end, use X to jump and press X at the wall to jump again. Once you are up there, there is a box near, Square it to get the Divine Zenith. Get near the broken bridge then cross after. Go east up the hill and drawing time! Press and hold down R1, use Square to make five dots at the five spots. After, back track and time to go north. There is water between, but nothing hard. Draw a straight line to the other end. At the other end, Square that box for the Odd Bag. After, go in the light. ------------------------------------------------------------------------------- ~Izanagi Cavern Just continue on up, pretty straight forward. Around the middle of the Map, by the bridge and the waterfall, check the east/nearby for a rock. Just jump over the water and you will see a box behind the rock. This is a Lost Jewel, there are 99 of them in the game. Anyway, get near the statue at the end. It's time to draw again. The sword is broken, so just complete it with a straight line to north. Next, like before, make six dots on the six spots. More, a rock but you can cut it in half but drawing a horizontal line. After, follow that arrow to go back. Horizontal line again to cut the fence. Continue on and it's fighting time. You can use Square to attack. If they are down, you can draw a horizontal line over them. Back track to the Heavenly Stream then back to the Kamiki Village. ------------------------------------------------------------------------------- ~Kamiki Village See that peach hanging onto the tree? Get in place so you would have the peach in sight. Horizontal line the peach to get it down. Now you can go back to the village. The east path on the Map(hold down L2) leads to an altar & take that south path to move on. Check out the houses if you want, explore around and go check out few statues/villagers. Eventually, you will get an arrow which leads to that altar above. Drawing time again, we need a sun so make a circle. After, another quick battle. Near box is the Bait Bag(Bean). Afterward, back track. If you talk to that Mendicant Zen Priest on the way, you can fight enemies to get Coins. For beating the time limit, you can get Sachidama/Fortune Jade. Keep in mind that Sachidama is used to strengthen the Sun Vessel, Ink Gourd, Odd Bag & the Wallet. Enemies can also drop Demon Fang and I'll get to the usage of that later. BTW, keep pressing Circle/with some timing at the "Loading Screen" can also get you Demon Fang. ----------- ~Sub Events Back in the village, there are various things you can do. Start up with that Mushikai's Mother. Dig up 9 radishes without getting hit, then dig up that 10th one. Triangle it to take it, then head to Mushikai that's running around at the nearby. Speak with Granny Mikan by the river. There are 2 poles near, make a horizontal line to make a stick so she can dry the clothes there. To make the clothes dry, draw another sun at the sky. Get to her house at night time to wrap this up. Go draw a sun at the sky if you want the night over instantly. By the Bar, there is Kushinada and you can check the house nearby as well. In front of the Bar, horizontal line that watermelon. Within the Bar, you can also go cut down the screen. Check out the other houses for anything that you can break down. Within Mikan's House, there is also another screen you can cut down for more items. On top of Mikan's House, cut down that big mandarin. Pass the bridge, there is a Monozane Mirror/Save Point. At the other side, one more house and further behind that house, a rock in the water with a box on the top. You get this box later. For the windmill near Kushinada, draw and complete the broken windmill. Go in that house after, to speak with Kushinada. You will get a wine. This will come in handy later. There are 2 light circles in this area. Have it at night first, check out that radish field for the first one. The second one is near where the Priest is. You can dig at the light circles and get boxes. For the altar platform, check the beginning & you should see 2 boxes just under which look pretty hard to jump to. Don't bother jumping, get to the below, so you should be near the Priest. Look up and cut the boxes, hopefully those items drop down to you with some luck. Just a bit east of Granny Mikan, so it's the water near the bridge. Look into the water and you should see 2 boxes. Like above, cut the boxes open then those items will float up. Between the windmill and the waterfall, look into the water for more object and a box. Like above, cut them then the items will float up. South of Granny Mikan, check the surface of that mountain path. You can double jump to get up there. Square it for the Hama Talisman. ----------- Anyway, once you are ready, go north to speak with the Merchant then another fight. Now get to the near house. Few objects to break & the right object will reveal the ladder to go down to Susanoo. Speak with him few times. Square him to wake him up. When Susanoo is riding on Amaterasu, head back to that Merchant then go get the wine from Kushinada. Just behind Susanoo's house, talk to that Susanoo and you will hand over the wine/Superb View God. Once you are ready, speak with Susanoo and time to start the training. Just as Susanoo about to cut down each thing, draw a horizontal line to cut that thing down. So, little timing is needed. After that, he will go for the big rock that is blocking the exit of the town. Likewise, horizontal line to cut it down. Now the Merchant will also reopen his Shop. Go on to north to advance the game. ------------------------------------------------------------------------------- ~Shinshuu Plain Pretty straight forward here, just continue along the path. If you touch any of the Hyakki Scroll, you will get into a battle. Go on to the valley. ------------------------------------------------------------------------------- ~Hanasaki Valley Save your game. Go on to Square a box to get the Journey Charm. Further, more enemies to fight. Go on a bit for some tree enemies. Cut the balls they throw & go cut the trees down after. Eventually, you will battle the Yellow Amanojaku. Not hard, just besure to jump to avoid the drum wave. After, at the picture on the wall, draw a sun. Next up, go on and don't bother with the sprout yet. To the west of the Map by cutting down the fence. Draw and cut down objects for Susanoo again. With the bear's ball, push it and to the room with the sprout. There is a spot with some water, push the ball there. After that, draw a sun at the sky. Next up, same old drawing dots at spots. Lastly, circle the tree. Now, go back for one more fight. ----------- ~Sub Events After the valley turns back to normal, back track and you will get into another fight by the picture wall. After that, few boar will show up and you will feed them some bait if you wish. As for those tree enemies, stun them as usual then circle them to purify them. Nearby, there is some grass plot, circle it as well. You will get the Scroll, Cherry Blossom's Essential Point. Also, on the way, you can circle any dead tree you see. And by the fest, defeat those enemies again. This will have a box showing up. Square it for the Scroll, Digging's Essential Point. Once you do revive all the tree enemies and dead trees, a box shows up near the picture wall. Square it for the Sun Fragment. There are 3 light circles in this place: east of the Monozane Mirror, west of the fest after you beat the enemies, just by a box and the last one is to the west after you cross the first bridge. You will need to wall jump. And remember that you are to dig within these circles till you get the sprout out. At night time, after the bonfire/fest & just after the tunnel, there's 1 light circle by a tree. Dig up the box and open it. ----------- ------------------------------------------------------------------------------- ~Shinshuu Plain Come back here and go to that tree. Circle it. Square the box for the Scroll, Escape From Battle. Anyway, you are freely to explore this area. There is some Antique Merchant around. As you can see on the Map, few places to check out: At E, you will fight the Corpse Goldfish on the way. Before the house, there is a box. Square it for the Scroll, Orochi Legend. Now, you can only enter through at night time. Keep talking to Tamaya within. He will throw the materials and you will need to draw a circle, as well as the fuse. Next, same old dots on the spots. For the cracked wall, remember a bomb is circle+fuse/line. Square that box within for one of the Zodiac Ornament. At SW, there is a Doujou. Speak with Kodzuka Onigirisai within. You can pay to learn various things: Body Transfer, Shikou/Four Sparkle and Impolite. At SE, there is the Izayoi Temple. Speak with Mikadzuki few times and you will get the Demon Search Book. Exit out and another battle. Once you beat it, cross out the name of that monster. If you take the path near the Temple, it leads to the entrance of the Izayoi Shrine. But, it's blocked right now. At S, there is a cracked spot on the floor. Bomb it to reveal a box. Square the box for Sango's Shard. ----------- ~Sub Events At S, there is a box. Square it for the Scroll, Secret Of Feeding. At around the north, you can see Idaten. Give him a Journey Charm. Nearby, there is also a cracked wall. Bomb it to get the Hama Talisman. As you can see at this area, there are various Rajou Gate around. Go through them to get into battles. Clear each will bring out some bunny. If you go clear them all, a box will show up. Square it to get the Revenge Talisman. You can also check out the Nameless Man's House, cut down that firewood within the house. For another box/Journey Charm, it's just behind the tree. As for the light circles, there are 8: South of the tree and Monozane Mirror, but it doesn't look like you can dig it yet. The 2nd one is around the middle of the plain. For the third and fourth ones, both are at near NW of the tree & the Antique Merchant. But one is easier to see at night time. As for the fifth one, it's near the Izayoi Temple, at one beach side of the ramp. It's easier to spot it in night time as well. As for the 6th and 7th one, they're near by the house of Tamaya. Both are easier to see at night time. The one near the house, you can't get it yet. The other one is at the near pier. As for the 8th one, it is near the 2nd light circle, during night time as well. Remember, dig at these light circles and if you see any sprout, circle it. There are few more monsters in the Demon Search Book you could kill. Just touch those Hyakki Scroll on the field and you might fight the right enemies. Cross their names once you kill them. For me, most of them appear in night time. Once you got them all, go to talk to Mikadzuki to get the Gold Polishing Powder. It is used to power up your Divine Weapon, such as the Mahutsu Mirror. Few more Lost Jewels. Near the entrance to the valley, behind the stove for the woods. It's by the corner and you should see it during night time. Next, get to the back of the Doujou(outside, not inside). You would see it during night time as well. That's about it, there are some dead trees and grass plots, so besure to circle those. ----------- ------------------------------------------------------------------------------- ~Kamiki Village Come back here once you are ready to move on. Head to the altar to speak with Oldman Mikan. Now, go circle all the dead tress. The Priest near the Mirror can also tell you how many you have left. Go back to Oldman Mikan. You gonna play the True Kagura along with him. Just quickly circle all the cherries. Next up, same old dots at spots. Draw a circle on the water to make a lotus. Jump to the rock and Square that box for the Sun Fragment. You should be able to see 1 more rock nearby. Make your way there and if you can't jump on, just go around since some side is lower. At night time, you should be able to see 3 light circles. Dig them for 2 boxes and 1 sprout. Open the boxes and circle the sprout. Before you go back to the plain, just one more thing. Go north toward the tree. If you go there through the gate/door, you will see Sakuya. If you just go here from the left or right of the gate/door, you will see Sazanka and Tsubaki like usual. Just above Sazanka and Tsubaki, there should be a peach. Cut it down to get the Ox Horn Decoration. Come back here another time to get another peach. Just besure to visit here from time to time for a peach. ------------------------------------------------------------------------------- ~Shinshuu Plain Go to the southern area. To across the water, keep making lotus one after one, then at the end, bomb the cracked wall. ------------------------------------------------------------------------------- ~Agata Forest Go on, down the stairs then to the cave. It leads to a Mirror and a house. Save your game and enter the house. Check that box. Talk with Granny Bokusen. Do pay 500 Coins and get the Appraisal Report. Now, out the cave. By the stairs, see those torches? Walk along that edge. It leads to another cave. Go on and bomb the cracked wall at the end. Circle the tree to revive it. Square the item near for the Tarutama/Leg Jade. Since you already have the Mahutsu Mirror equipped as the Front, you might just wanna equip the new Tarutama as the Back. Exit out and time for a boss fight. Boss: Ushiwaka Equip the Tarutama as the Front. You can then use the Back as a Shield if you press Triangle. Square with it is long range whip attack so avoid being close to that Ushiwaka. Abuse the Shield as much as you wish, then attack when he's open. After, speak with Kariudo which is around the south of the cave to Bokusen. A Merchant is also near. You can buy couple Gold Polishing Powder from him. Keep in mind that you use Gold Polishing Powder to power up your Divine Weapon, such as the Mahutsu Mirror and the Tarutama you have right now. About east of Kariudo, there is Kokari that's fishing. Keep talking then Square to hit him. Connect the rod and the fish, then use the Left Stick to pull. Just watch out for the mood bar. When you see a Button, press that Button, then draw and cut the fish. Eventually, there should be only 1 big fish, that's the Great Salmon you need. The fish got the Key Of The Ruins. With the Key, head to the SE gate. Don't forget the near box for the Scroll, Strengthen Of Divine Weapon. You can also find Susanoo around. Anyway, you may head in now or after doing the followings: ----------- ~Sub Events First light circle is by the tree, dig it and circle the sprout. For the second one, take the ramp near the Merchant, and you will be by a pond. The 2nd light circle is nearby a big tree log. But, you can't dig it right now. For the third one, take the near path from the second light circle, it leads to the Shinshuu Plain. Again, you can't dig this one as well. The 4th one, from the entrance, go on the road and you will see it by the corner in night time. The 5th one, at the stairs just by the cave to Bokusen, night time as well. The 6th one, just about east of the 5th one, by a tree on the water, night time as well. For the 7th one, it's by the entrance to the high area of Shinshuu Plain, night time as well. For the 8th one, just near the house of Bokusen. For the 9h one, just by the entrance of the ruins, night time as well. For the 10th one, the mountain path near the entrance of the ruins, just by a cracked wall. Near the entrance of the cave to Bokusen, there is a peach. Circle it and get the Journey Charm. There're five more, also near a cave, the one that leads to the tree previously. Near Kariudo, there is another one. Near Kokari and the tent, there are two more. At SE, there is a cracked wall by the mountain path. Jump up and bomb it. Also there is some grass plot around the tent, circle it as well. As you might notice, there is a bear/Nemuri at the entrance of this place. Not too far on the road, there is cabbage/ball. Push it up toward him. Move around this forest to find another ball. Push it up to him as well. Now, among those trees on the water, one of them got a bee nest. Cut it down and push it toward the bear. At the end, the bear won't be sleeping but dancing around. Take the ramp near the Merchant, to a pond and a hollow tree log. Go into the log and spot some grass plot. Circle it to reveal a peach then circle the peach for an item. Since you have a Magatama(Tarutama for example), back to Kodzuka Onigirisai in the Doujou in the Shinshuu Plain to learn Gekitama/Circular Soul. You will need to equip the Tarutama as the Front. Go toward the SW to spot the Fang Merchant, Kibame. You can exchange Demon Fang with him. The near box is the Scroll, Essential Point Of Battle. Anyway, Kibame offers these Divine Accessories: ~Exorcist's Bell, 20 Demon Fangs - On-Screen enemy, Hyakki Scroll, won't chase you ~Kamiki Pillow, 30 Demon Fangs - Have Amaterasu to sleep/don't move, then the Divine Vessel/Vitality will be recovered gradually but in exchange of some Coins you have ~Gold Beckoning Cat, 50 Demon Fangs - Draws drops(money, items, but not stuff in boxes) to Amaterasu For a Lost Jewel, check the back of the tent(outside, not inside) during night time. Next, as you can see, there are Rajou Gates here, might as well get rid them all. And at SW, before the stream, one more light circle but you can't get to it. ----------- ------------------------------------------------------------------------------- ~Tsutamaki Ruins Within, a peach and box near, as well as a Monozane Mirror. Left and right lead to more peaches and tree enemies. Remember that you can circle the tree enemies when they are stun. The right also got a box and an automatic stone door. Just beyond the automatic stone door, more tree enemies. Since the water is normal here, you can make lotus to get to that rock for the light circle. Pass another door and circle the peach on the way. Wall jump to get up. Your goal is way up there to the left. But, if you turn around, you can actually jump & get across to a light circle at the end. Dig and circle the sprout. Anyway, make your way up and there is another peach. Ignore the rock and move on to fight the Hoozuki/Oni Light. When it throws the balls at you, cut those balls to stun him. Now, circle the flower that's on its back, then you can go attack. After, go back and get that rock/sphere to the hole with the switch. Go through the door after. There are 2 more Hoozuki for you to kill. The fence leads to a peach and to make the mushrooms grow, just draw a sun at the sky. Jump up and move on. Bomb the cracked wall. Go on through another door and one more after. Move on a bit and the road will collapse, just hurry up and jump. Go through another door at the end. Forget that Demon Lock, just go jump down. By the door, Square it and draw the dots at the spots. Pick up that Arrow then go back up. While going up, around few areas before the top, you can bomb the 'door-like' wall for a hidden path. Circle that peach for a Lost Jewel. Toward and pass that Demon Lock. Just pass the door, look up to the right. You can jump up there for a box. Anyway, go on and circle that peach on the way. By the broken bridge, draw a bridge. Beyond, another door and a Mirror for you to save your game. Behind the Mirror, jump up and there is a light circle for you to dig at the end. Beyond the door, 3 Rajou Gates and 2 peaches. Clear out all the Rajou Gates to get the mushrooms show up. Draw another sun. Jump up and go destroy all the jars. Near box is the Map Of The Ruins. Go back down and as you can see, you can enter the waterfall. Break the jars then bomb the wall for a hidden room. Circle the peach for a lost Jewel. Back to the Mirror. Take the path behind the Mirror then jump all the way down. Back to the start. Head into the light. Circle all the grass plots. Next, more dots on spots again. To get up to the bud, draw some curve line like what you did for fishing. Repeat all the way to the top. Pass through the door. Anyway, make your way to the top by linking Amaterasu with buds. At the top, go connect the 4 buds around with the 4 hook-like objects. Jump in and save your game. Go on and 2 more boxes before the last door. Once you are ready, head in the door for a boss fight. Boss: Yellow Spider Focus on avoiding her attacks first. There are buds around, connect at least 2 of them to her tail. This will have her expose the eye balls. Now, it's time to go attack. Try bombing her or equip the Tarutama as the Front, so you can use the whip. Besure to move away before she closes up. The rest is pretty much the same. It just takes a while though. For beating her, you get the Shinjuu/Divine Beast Mirror. You have a choice to save your game after. If you got any Gold Polishing Powder, you can go power up that Shinjuu Mirror. Head to the SW of the Map to find Kokari and Umetarou. Now, the wooden log will be going down the river and there are 6 hooks. Pay attention to the sides of the roads for buds. Press R1 quickly and connect the bud and the hook. Connect all 6 hooks and you will be saved. You can now cross the river and there is a box after. It's the Scroll, Essential Point Of Stroke Dot. Beyond leads to the Takamiyadaira. Don't go there yet since there are stuff you can do: ----------- ~Sub Events In Tsutamaki Ruins, just near the light, there is another light circle. Not too far from the light, there is a small waterfall. Nearby, there is one area where you could try to jump up to a light circle. Jump up then wall jump and go quickly press Square. Also not too far from the light, there is a tree and one more light circle by it. Further, take the east door & move on to the previous area with the ball and switch. Look up and locate a bud. Ivy up and lead you to a light circle, as well as a peach. In Agata Forest, couple buds in the air among the trees on water. You can Ivy your way up to get items. Take the ramp near the Merchant. By the pond and the big tree log, look up for a bud. Ivy up and cut the box that's in water. In Kamiki Village, couples buds high in air by the waterfall. Icy your way to get a box and a light circle. ----------- ------------------------------------------------------------------------------- ~Takamiyadaira There is a Merchant and a Mirror on the way. Save your game. Go along the road and bomb the rocks. Go on for a boss fight. Boss: Ushiwaka Similar tactics from before work here. If you want to be cheap, keep running around and bomb him. Continue on up and go along the path. Few dead trees on the way and a broken bridge at the end. Draw a bridge and circle the tree afterward. Takamiyadaira will be back to normal. There are 3 places you can head to: the Sasabe Village which is through the middle/north gate, the Station that's at the west and the Kusanagi Village at the south. As usual, there are things you can do before you move on: ----------- ~Sub Events In Takamiyadaira, west of the Mirror, talk to a mole to play the Whack A Mole game. Square to hit him few times then pick up that item. Take that to the Tea Shop Owner that's at the entrance of Takamiyadaira. You will obtain the Golden Mushroom. Near the Tea Shop, during night time, there is a light circle. Near the place with the moles, there is a house. Look at the top of that house for a bud. Ivy up and square that box. You can also jump up to the second level of the house and might as well go in to check the first level. There are Rajou Gates around, clear them all if you wish. One of them will have the water back. Also, there are dead trees around, cure them. Around where you met Ushiwaka, near the water ponds, there is a light circle. A nearby pond also got bubbles coming up, cut there to get a Lost Jewel. By that Granny's House, near the pond, a light circle during night time. Near a spring at middle part of the map, between 2 rocks, a light circle at night time. At the west part of the map, before the Station, a light circle at night time as well. The plain area after where you fought with Ushiwaka, which is the area with the tree, look up for buds. Ivy around for 3 light circles and 1 box. Around the pond at the middle of the map, look at those pillars. Look up and you will find few buds. You can Ivy up there. There is a box on top of one of the pillars. ----------- ------------------------------------------------------------------------------- ~The Station A Mirror nearby, a Merchant, dead tree and you can also speak with Yoichi. Head down the stairs and a Scroll, Motherly Great Tree, just around the corner. Head down further, pass the waterfall and there is a light circle at the end. Around this light circle, there is another light circle during night time. Around that waterfall and the box with fire around, another light circle during night time as well. 1 more light circle, behind the Merchant during night time. That's it for now. ------------------------------------------------------------------------------- ~Sasabe Village Go up and you can't get through yet. There is a Mirror near. Near the Mirror, jump up the rocks to a light circle. One more thing is during night time, near the door and the Mirror, there is another light circle. ------------------------------------------------------------------------------- ~Kusanagi Village Beware that your Ink Gourd is decreasing as time goes. There is a Mirror near and a Merchant. You can buy the Okitsu Mirror, Pinwheel & 2 more Gold Polishing Powder. Besure to power up the Okitsu Mirror. Anyway, there isn't much you can do here since you can't draw. Go on and you can find that Susanoo. There is a light circle behind the fence near him. Take the path near him. Jump up that ladder to find another light circle, a cracked wall and the Priest. Further on that path leads to Oldman Taketori. Now, go save your game and time to speed through the village. You'll find Fuse on the way. After speaking with her, you will get into a battle. After that, do notice that your Ink Gourd won't decrease and you can draw again. Anyway, get a move on and another light circle on the way, before the Kazejin Palace. But as usual, there are things you can do before moving on: ----------- ~Sub Events The Pinwheel from the Merchant of Kusanagi Village, you can hand it over to the customer by the Tea Shop in Takamiyadaira. Keep in mind that you should check out anything you didn't do previously due to the fact that you can't draw. There is a grass plot, the light circle near that Susanoo, a cracked wall and a light circle near the Priest. Lastly, another one light circle near the entrance to the Kazejin Palace & 1 more just a bit before during night time, as well as another one near the small bridge by the Shrine, night time as well. Within Oldman Taketori's House, dig around the stove for a box that contains a Lost Jewel. Look around the above of Susanoo, there is a bud that you can Ivy yourself up. It leads to a box and a tunnel. Before the path to Princess Fuse, take the other path and Ivy up few buds. It leads to another one of those Q&A stone wall. Square it and make the dots. Get to the end for 2 light circles and a box. Besure to beat the Priest's time to get more Sachidama/Fortune Jade. Go on and keep talking to that Princess Fuse for the Seal Cage. This is used to locate 8 dogs. Behind the cracked wall is 1 dog, healing the grass plot is 1 more, if you go cut the light bamboo by Oldman Taketori's House, that's another. The 4th one is at the end of the tunnel which is located after you Ivy yourself up with that bud above Susanoo. Feed each one with Meat. Once you got those 4, back toward Fuse to fight the 5th dog. At where Fuse is, there are 2 ponds, check both of them since they got boxes in the water. Cut the boxes for the items to float up. On the 2nd floor of the Inn, speak with Haruka. You will get Blood Seal Sheet Of Vengeance. This is for hunting down monsters like before. On the first floor of the Inn, there is a daruma doll, dot its right eye for a Hama Talisman. For hunting down the monsters that Haruka wants, back to Takamiyadaira. I hunted all of them during night time. Once you got all, back to Haruka for another one of those Gold Polishing Powder. Now, there are 3 more dogs, let's find them. First, to the Sasabe Village. ~Sasabe Village You still won't be able to enter yet. Back to Takamiyadaira, toward that house of Oldman Tongue-Cutter. Don't enter yet, jump up to the second level from one side. Bomb that opening then enter at night time. Talk to Granny Tongue-Cutter then drag her using Triangle, to under the sunlight(under where you bomb the ceiling). You will end up fighting 2 Crow Tengu. Cut them so they can't fly and finish them off. With ChunJack, back to the Sasabe Village. Now you can enter. Within, go up stairs and take the lift. Open all those boxes and toward that Leader. Go explore around. In the same building, you can find the Priest in one room and a Merchant in another room. Within the room with the Merchant, dot the right eye of the daruma doll. Down to the first floor and take the other path to go outside. Speak with the Hotspring Guard & Taketori from Kusanagi Village will show up. You can play the digging MiniGame. Pretty straight forward, just follow the hints the game gives out, and bomb your way to the end. Taketori'll stand on top of the water source, then you can dig there to end it. As usual, go dot the spots in the sky. Now you can put out fires, so connect the water to that owl. For that pond, see where the water coming up, just draw a straight line up/north. Once you are up there, dig that light circle. Jump down and speak with Taketori. To open that gate, connect the water to the big bamboo near. Take that path and on the way, speak with Taijan. That Seal Cage will appear and continue on for bamboo with light in them. Quickly cut the bamboo with the light to get the 6th dog. Defeat it & you will get the Gigyoku/ Justice Jade. Remember to feed it with Meat. After, get back to Taketori to get the Merman's Old Coins. You can also buy it from any Merchant now. This works like instant transmission. By the pond with a light whirl, you can use the Old Coins to transfer to another place with the light whirl as well. Before anything, check out the area near the hotspring at night time. There is a light circle near. At where you found the dog, there are 2 more light circles at night time as well. Lastly, on the way to the dog, one more light circle as well. Since you can put out Fire now, time to check out few boxes in places: - In the Station, just after that waterfall - In Takamiyadaira, the path to the tree previously - In Agata Forest, the cave to Bokusen ~Agata Forest Go to talk to Kokari. Take the ramp near the Merchant to meet with Kushinada. Connect the water to her wine bottle. Repeat till the bottle is full. Susanoo will come and quickly cut down all the enemies for him. The Seal Cage will show up and time for the 7th dog. Get back to Kokari for more fishing. Keep fishing till you get the Jouzu. As usual, dot the spots in the sky. After, draw a new/ half moon in the sky. Defeat the dog and besure to feed it with Meat. Keep in mind that you can draw a new/half moon in the sky to make it night time instantly. No need to wait anymore. Time for the 8th and last dog. ~Kamiki Village Before this, you should have done the radish-digging quest since you can do it since early stage of the game. If not, during day time, near Mushikai's Mother, dig up 9 radishes without getting hit, then dig up that 10th one. Triangle it & take it to Mushikai and his dog that are running around nearby. At night, toward that Mushikai's Dog. Feed it with Meat then talk to it. Defeat it and back to Princess Fuse in Kusanagi Village. She's within the Shrine now. ----------- ------------------------------------------------------------------------------- ~Kazejin Palace There is Susanoo on the way. Go north to speak with Yatsufusa. With the Eight Jades Of The Satomi Family(for finding the 8 dogs above), you will be able to go in. Within, you will come to an area with a pond. Look into the water for 3 boxes. Take one of the paths here to a Rajou Gate. Go through it for a fight. Just go stun the enemy and bomb it few times. Do pick up the Hama Arrow with Triangle and back track to take the other path. Go on and unlock that Demon Lock near a Mirror. At the lift, create a bomb at the middle to get you to Floor 2. Defeat an enemy on Floor 2, get the Arrow then back down to the lift. Create 1 bomb then 1 more & you'll be at Floor 3. Through the Demon Lock with the Arrow. Go on up to the end. Time to draw: Just repeat the same drawing on the screen, starting from the right. Next, same, from the outside to the inside. Lastly, from the left to the right and at the end, same old dots in spots at the sky. Afterward, 1 more and just repeat what you did earlier with the evil spirit. The game will hint you if you got it wrong. After, go back track few steps and just before those stairs, you should see a box at the other side of the atic. Get it for another Sun Fragment. Back track and keep in mind that the Wind can also blow away the fire. The box contains the Map Of Kazejin Palace. At Floor 2, there is another box with the Lost Jewel. Down to Floor 1. There is also something UNDER the lift. To get to there, stand at the edge of Floor 1, just before the lift. Create a bomb but since you not on it, you will be able to get under. There are few boxes and few light circles. Floor 1, stand BEFORE the bridge area with those windmills, meaning you should not be on the bridge. Create some Wind to blow from right to the left. Move on and Square that box for the Scroll, Essential Point Of The Brush. Go on and ignore the fallen pillar yet. Wind that fire box and Square that box. If you go take that pillar up, it leads up to another box with fire. There're buds around which you can take to get to boxes. Take the middle bud, to before the banners. Wind the banners then you can jump on top of them. On the way, more boxes. At the end, jump down to north and pass the door after you have saved your game at near Mirror. Wind away the fire then jump to move on. At the end, a boss fight. Boss: Red Helmet Keep bombing it till the armor is off. Use the Wind to blow away the fire then you may attack. The powered up Okitsu Mirror is pretty strong as the Front. For me, I almost killed it in one try. After, assist that Susanoo to kill the enemies. At the end, Wind him few times till he kills off the Red Helmet. You will get the Divine Weapon, Ikutama/Lift Jade. Besure to power it up with Gold Polishing Powder. The game will prompt to save the game. Do so. To the Shinshuu Plain, toward and enter the Kamiki Village. Go toward Susanoo's House. Go after Kushinada to the Shinshuu Plain. Toward her and she will be on Amaterasu. With her, you're to head toward the Izayoi Shrine which is SE of the Shinshuu Plain. BTW, you should check out the leaves by Tamaya and Onigirisai's House. Wind away the leaves then dig. ------------------------------------------------------------------------------- ~Izayoi Shrine Before the entrance, go up toward that Ushiwaka. Go on up the stairs then jump down. Since you can't go through the door, turn around to the Limestone Cave. Go on to get the Raigeki/Lightning Strike Wine. Near left, there is a box and go on to find a Rajou Gate. A quick fight as you go through it. Just cut down the heads then attack it. Get the Face Gauze after. Just draw a circle on it & back to the Guards by the door. After, you may go through the door. At the opposite side, there is an Amanojaku and a bell. Then at one side, there is a path to the kitchen and one side got a Demon Lock. At the kitchen, there's a Mirror if you need to save your game. If you connect the buds in the air with the hooks, you can save the Master Chef Ajimi. Pick up the Arrow & head to the Demon Lock at the other side. Here, link with a bud and when you about to fall, quickly connect with the next one while you are in air. At the end, cut the eye by the door. Go through the Rajou Gate and get the Hoozuki Liver. Back track and on the way, at that pond, draw a straight line up to create the geyser. Next, create another geyser to move up. Through the near path and by the crystal, go back and the bridge will collapse. Through the Rajou Gate for a pond appear. Connect the water to a near bamboo. Near that hole in the wall, go create another geyser. Move on for more fight. Cut that eye and create another geyser nearby. Get up and you will be back to the initial central area. Now, go to the central platform. Cut down that enemy & repeat till you are at the end. There is a path all the way down, so besure to jump on there. Now, hit all four eyes together then go through that door. Check the central object and time for another fight. After, same old dots on spots. Next, connect the fire to that crystal to melt it. Moving on, don't take the platform yet. Melt that ice for a cracked wall. Bomb it for a box. Talk to that Amanojaku by the platform & ride it to go up. Go through the Rajou Gate and get the Hyoushinwa Priest's Lips. Go burn the crystals here to get back to the kitchen. Back to the central area, somewhat near the bell, there is a flower bud. Use it to get back up. Ride the geyser near. Take the near path & back to that bridge that collapsed earlier. Draw a bridge then melt the ice. Through the Rajou Gate to get the Akemewa Priest's Eyeball. Melt the crystal & get the Arrow. Now, go back track. If you jump down from the bridge, there is a box on top some rocks. At the central area, there are a light circle and a box near that flower. Use the flower to jump back up then take the geyser. Now, go along the path and there is another Demon Lock. Through it and at the sand area, Square that round rock to move on. Cut that eye and to view the invisible path, just create some Wind. There is a light circle at a corner then the box with the Map. Square the rock to the switch. Go on, melt the ice for a box and there is also a Merchant near. Use the bud to get up. Move on and create some Wind at the banners. Cross and there is a canon. Connect the fire to the fuse, but the canon must fire at the other side. So, little timing is needed here. After, go through that hole in the wall that the canon made. There is a fire sphere on the way. Use the Wind to bring it down and move it to the end. Melt the ice at the end for 2 boxes and a path. Take that path & go through a Rajou Gate for the Black Amanojaku's Horn. That's it, you got all four materials. Get back to Master Chef Ajimi. Before moving on, let's get back to melting down some ice. At the central area, there are 2 ice near the bell. One of the ice is a pond where you can make some geyser to go up for a box. Use the flower to get up then take that geyser to go up further. Take the near door to the bridge area. Beyond the bridge leads to 3 ice with 3 boxes and under the bridge leads to another box. Now, once you are ready, back to the central area and hit the bell 8 times. Do go save your game then back to the central area, speak with that Amanojaku to go up. There is a Merchant if you need to Shop. Go on up for the boss fight. Boss: Yamata No Orochi Ease up, this is not the final fight nor you are at the end of the game. Start by finding the 'Water' head. When it creates water, it will get its head into the water. Get close and attack it. After Susanoo shows up, the real fight starts. Pick about 3 heads to start this and I prefer Fire, Poison and Wind. Start with Fire, Poison or Wind, up to you. If they attack, cancel it by creating Wind. When they scream, connect the wine in front to the mouth of that head. Repeat till you stun all 3. Now, you can go climb up to that bell and attack it till you take it out. Once you take out the bell, it's easier now since they are weaker. Now, stun each head and attack to take each head out. Afterward, draw a new/half moon in the sky and assist Susanoo to cut down those heads. At the end, you will get the Divine Weapon, Tsumugari Long Sword. You'll also be able to save your game when the game prompt you. ------------------------------------------------------------------------------- ~Kamiki Village You will be back here. Don't forget to power up the Tsumugari Long Sword if you got any Gold Polishing Powder. Speak with everyone. After, head up all the way toward the tree. Through the gate and speak with Sakuya. Next, go back into the Heavenly Stream then to the Izanagi Cavern. At the end, you will find Kushinada and that Susanoo. Once you are done talking to everyone, exit out the village and meet with Sakuya. Before you go to the Station, there are things you can go check out: ----------- ~Sub Events In the Shinshuu Plain, speak with the Nameless Man. Pick up the item and you're to check out all those Guardian Deity/road statue. For the 1st one, just a bit south of Nameless Man's House; Make it the night then the day, talk to Nameless Man for another item. For the 2nd one, north part, beyond a cracked wall that's near the cat statue. Make the night then the day, speak with Nameless Man again for another item. For the 3rd one, it's around the Doujou. Repeat and for the 4th one, it's at one side of the beach near the Izayoi Temple. That is it for now. In Takamiyadaira, near the pond at the middle of the map. During night time, go Wind the leaves to reveal the box. Next, hidden tunnel path to the tree, after where you fought with Ushiwaka, Wind a fire box. Next, near the entrance to the Station, there is Binko. Wind the leaves near him. Speak with him and time for the Treasure Digging MiniGame. It's a bit tricky but still easy. You can get a Sun Fragment at the end. Lastly, not too far from the pond at the middle of the map, there are those 2 pillars. Ivy yourself up and Wind the banners. But, I do not think you can't make it to the other side yet. In Takamiyadaira, there are 3 piles of leaves at the tree area/the plain area that's after where you fought with Ushiwaka. Two are around the field, and the last one is by the tree. For 2 more piles of leaves, check the nearby of the Mirror and the moles. Further, another pile behind the Tongue-Cutter Granny's House. You can also create another geyser at the nearby pond that leads to one more light circle. Lastly, near those pillars by the middle pond of the Map, 1 last pile of leaves. In Kusanagi Village, the bud that leads to the banners. Wind the banners and go across to boxes. One of the boxes is a Sun Fragment. Also, that well by the entrance of the village, Wind that. In Kazejin Palace, to the area with the pond, take the right path to find Fuse and the 5 dogs. Nothing to do right now, we will come back later. In the Shinshuu Plain, you can also speak with Idaten to race him. Chase after him and Square him to win. At night, you can race him again. It's hard since he will throw down traps. But, there is a trick. There is a small bridge just near that Nameless Man's House. Go along with Idaten and when you are about to get there, hurry up and pass Idaten. Wait at the other end of bridge, and when that Idaten comes, Square him. In Agata Forest, take the ramp near the Merchant to that pond. Around, there is a pile of leaves. Wind it and dig. Next, the cave to Bokusen. Just outside that house, there is a pond. Create a geyser to another box. Now, not too far along the road from the entrance and the bear, there is another pile. Wind it and dig for another box. Lastly, just pass the wooden log and before Takamiyadaira, one more pile of leaves. ----------- ------------------------------------------------------------------------------- ~The Station Once you are ready, go west of Takamiyadaira. Within, speak with Yoichi if you haven't done so yet. Now, as he shoots off his arrow, connect the fire to that arrow. After, you can cross the bridge. Beyond the bridge, 2 grass plots at each side. Circle them and each side will reveal a light circle at night time. One last thing before you move on, stand at the middle of the bridge. Look up and you will see buds all around. You won't be able to stand on top of them, so you will have to Ivy yourself through all of them without any stop. Ivy through isn't much of a problem, but the Ink Gourd is. So, you should prepare some of those Infinite Ink item. On the way, a box and at the end, another box which is a Lost Jewel. ------------------------------------------------------------------------------- ~Ryoushima Plain Go up and there is a Mirror to save your game. Go on and bomb the cracked wall at the end. Connect the water from a pond to a dry pond. Repeat till you are up to the end with the tree. Circle the tree after. The whole plain will be back to normal. There is a Doujou in this plain, it is at the western small island. Besure to get at least the Divine Air which is double jump. Also, you should get the Hole Digging Lord which allow you to dig paved and cracked ground. When you can double jump, head to the platform not too far from the Mirror. Do the double jump to get up there. Draw a new/half moon in the sky. You can head into the ship but you can't do much right now. Once you are done, just draw a sun in the sky to bring the water back. Head toward the NW for a fight. If you go north, you will be in the Seiankyou Commoners' Quarter. Of course, before that, few things to do: ----------- ~Sub Events During day time, go to the top of the deck of the Shipwreck. There are 2 boxes there. If you stand at that platform, draw a new/half moon in the sky, you can get the water down again. Around the Shipwreck, there are 3 light circles. Before the gate to Seiankyou, there is a Rajou Gate. Beat it and there will be rabbits around. Look for a black&white one. Feed it grass and press Triangle to take it. Go to that Animal Loving Man by the beach. You will get a Lost Jewel at the end. At night time, outside the Doujou, there is a light circle at that paved ground which you will need the Hole Digging Lord skill. Nearby platform got a box and another box by the shore. On the way to the mother tree from before, just before that cave, there is one cracked ground nearby. With the Hole Digging Lord skill, dig through and fight some similar spider boss. You can get a Sun Fragment at the end. Next, go back down & keep fighting Rajou Gates. After doing about 10 of them consecutively, you will get the box with a Lost Jewel. But, this is pretty hard if you don't have enough healing items. Also nearby the way to the mother tree, just before that cave and not too far from the cracked ground, there is a cave which leads back to Bokusen's House in the Agata Forest. In the Ankoku Temple, there is a box. At the western pier, there is another box to be opened. Next, before the gate to Seiankyou, there is another box. Lastly, |
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