Prince of Persia: Warrior Within Walkthrough :
This walkthrough for Prince of Persia: Warrior Within [Playstation 2] has been posted at 07 Aug 2008 by shadow95 and is called "A throne and a mask". The Walkthrough have a rating 2 by 2 our users. If walkthrough is usable don't forgot thumbs up shadow95 and share this with your freinds. And most important we have 26 other walkthroughs for Prince of Persia: Warrior Within, read them all!
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Walkthrough - A throne and a maskChapter 18: "A Throne And a Mask" (74%) ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ /( )\/( )\/( )\/( )\/( )\/( )\/( )\/( )\ ############################ # Area: Prison - (Present) # ############################ Objective 7: Return To The Throne Room (Past) 1. Go down this hallway and around the corner to the right. Wall run along the wall to your right and jump to the ledge on your left at the end of the wall run. Go to your right and wall run along the wall to your left. Jump to the ledge on your right near the end of the wall run. Hang off the edge of the ledge to your left and shimmy to the Prince's left. Climb up onto the beam you come to and then jump to the beam near you from the far left side of the beam you are standing on. Walk along this beam to the right and then jump to the next beam you can see in the distance. Follow this beam and fight or avoid the minions you come to. Look up and left you should see a ladder here. Wall run up that wall to grab the ladder and climb all the way up. Jump to the ladder on your right (behind the Prince) and climb all the way up. Jump the gap in the wall to your left (behind the Prince) and then shimmy to the Prince's right all the way. Climb up and go through the doorway here. Scene 2. Use the fountain to your right to heal/save and then go down this corridor behind you (if you are facing the fountain). Fight or avoid the minion at the end of the corridor and then follow the corridor to your right. Go out of the doorway on your right and walk along the beam here. Follow along the beam that goes to the left and then follow the beam that goes to the right after dealing with the minion (if you forget how to deal with them jump over their attack and then slash them). Once you reach the ledge follow the beam to your right and then jump to the beam straight ahead. Go straight to the ledge in front of you and then wall run along the wall to the left to reach the next ledge (slash the minion that comes running at you on the wall. Now wall run along the wall to your left and you should land on a small square ledge. Jump to the curtain and slide down it. When you reach the bottom of the curtain jump to the curtain to your right (behind the Prince). Scene (Your new sword? or maybe not) 3. Boss Chase: "Dahaka Chase #9" Bright eyes is back and madder then ever. Quickly run straight and then down some stairs to the left. Turn to your right at the bottom of the stairs and wall run along the wall on your left to get across the gap. Continue forward and avoid the barrels (run around them don't even bother breaking them). Go down the stairs to the Prince's right (your left) and turn left. Wall run along the wall on your right and when you land on the ledge quickly go into the doorway of water. 4. Use the fountain here to heal/save your game and then use the buttons to Activate the Sand Portal before using it. ######################### # Area: Prison - (Past) # ######################### Scene You now have the Wind Of Fate Attack 5. Leave this room through the doorway of water and wall run along the wall to your left at the correct time (when the spinning poles are going away from the ledge) to get by the spinning poles. Go up the stairs to your right and roll past the blade trap at the top of the stairs. Go up the stairs to the left and make your way by the saw blades. When you reach the top of the stairs you have three options here (These options depend on the timing of your jump and the position of the spinning pole at the time you jump. I recommend using C I just thought I would throw in the two anyways just incase): A. Jump to the wall pounder when the spinning pole is going away from it and hang from the side of it closest to the ledge you just jumped from. When the pole goes past you quickly climb up and wall run along the wall to the right to get across the gap. B. Jump to the wall pounder when the spinning pole is going away from it and then hang from the side of it that is farthest away from the ledge you jumped from. While hanging jump to the ledge behind the prince and climb up. C. Jump to the wall pounder when the spinning pole is going away from it and after the pole goes over you quickly climb up and jump to the ledge up ahead. 6. Go up the stairs to your left and avoid the saw blades at the top of the stairs by going over to the open area on your left. Look to your right and you should see a few moving poles. Make your way past them when the saw blades are not in the way and when the left most spinning pole is going to the left. Go up the stairs and push the button you can see on the stairs. 7. Go into the doorway it opened and run over to the sword. Scene You now have the "Scorpion Sword" 8. Fight the minions that show up and then go into the doorway that opens up on the other side of the room from where you entered. Go to the left and make your way past the fast moving spinning pole. Turn to your right and avoid another spinning pole. Turn to your right at the corner and you will see a cracked wall in front of you. Use your new sword to break it down (stand in front of it and hold Square). Go into this room and up the stairs on the far side. Turn the handle here clockwise until it clanks into place. Fight all the new minions that show up. Once you have cleared them all go into one of the little room near the doorway you came in to smash open a chest and unlock Artwork #34. Go into the doorway that is on the other side of the handle from the stairs to find a metal block pull/push the block onto the button that is in this room. 9. Go into the door that it opens up to the right of the room with the chest. Jump to the ladder ahead and slide down it. Fight the minions here (I usually just through them in the path of the sword blades trap). Make your way past the sword blade trap just roll past them when they are coming towards you is usually the easiest way to get by them. Go to the right and avoid a blade trap. To your left you will need to avoid blade traps and saw blades. Go up to the cracked wall on your left and break through it like you did the previous one (Holding square when near it). Turn the handle in this room you find clockwise and use the button to the left of it to help you kill the minions that come to attack you. When the minions are gone go into the farthest room from the doorway you came in that they came out of and wall run up the wall with the button. Use slow time and quickly go to the door that is now open near the handle you used before it closes. Fight the minions in this room (I recommend fighting these minions and filling your tanks up with their sand because you will need your sand tanks very soon.) and then go into the room on the right that they came out of to find a chest. Smash open the chest to unlock Artwork #35. Leave this little room and go to the handle inside the hallway to the right. Turn this handle clockwise until it clanks into place. Scene 10. Go over to the fountain and use it to heal/save your game. Turn to your left and wall run along the wall to the right. Jump to the wall on your left and do a upwards wall jump from wall to wall until you reach a ledge. Jump to the wall to your left and continue the upwards wall jump to a ledge above. 11. Run towards the enter of this room. If you are wondering why you needed the sand tanks all you need to do is turn the camera while you are running towards the center of the room and you will know why. 12. Boss Battle "Golem/Brute" Use the same strategy as you have with previous golems the only difference here is the fact he has five times the amount of health. You will also not want to use slow down time when slashing the back of his legs because that will be wasting the sand tank that you could use for the more important job of slashing the back of his head. Slash the back of his legs and when he collapses to his knee jump on to his back. Slow down time and start slashing away at him. If you need a bit more sand you can find it in the corner to the right of where you entered. If you see him try to grab you push in the opposite direction of the arm he is using to grab you to get onto the opposite arm/shoulder he is trying to grab you with. If you can keep dodging his arm that he tries to grab you with you can beat him with no problem. Just keep slashing at his head until you defeat him. It seems if you don't hit him for a bit he seems to start regenerating health which basically means try to keep hitting him when you can to stop him from restoring his health. keep doing these various things until he is defeated. Scene 13. Go into the room he came out of and you should see along the wall to the Prince's left a ladder on the wall (it is a little hard to see). Wall run up the wall to Climb up the ladder and jump to the ledge behind the Prince once you reach the top of the ladder. Smash open the chest here to Unlock Artwork #36. Wall run up the wall with the button on it and go into the next room. Fight the minions in this room (just throw them into the hole if you don't want to fight them). Once you have taken care of them go back to the door you came in from and face the Prince's back to it. Go along the walkway to your right and you should see a doorway with wooden beams in front of it. Smash through those boards (hold Square when you are standing in front of them) and you should see a switch on the wall in the back of this room. Before you use that button face the Prince's back to the room with the button. In the distance to your right in the corner is a cracked wall go over to that cracked wall and smash through it. You should see a gate in the back of this room. Go back to the button and wall run up the wall to use it. Slow down time and quickly run into the gate in the back of the other room you just opened quickly before the gate closes. 14. Turn to your left and go down this hallway. Avoid the spinning poles on the stairs to the right (roll past them at the correct time and from the correct distance). Head to your left at the top of the stairs and roll past the sword trap and then avoid the spinning poles when they are heading to the left (to get into the doorway on the right) all while avoiding the spiked floor you are running on. Turn to your left and roll under the sword trap when the spinning poles on the left start going away from you. Quickly go to the gap to the left of the spinning poles and then make your way past the spinning poles on the stairs here to your right (after you get between the ones at the bottom of the stairs). Once you reach the top of the stairs head to your left where the red symbol on the wall is at. Scene You now have Life Upgrade #7. 15. Head back the way you came and use the button near the gate to open it again and leave through it. When you get out of this little room go into the doorway that is coming up on your left. Turn to the left and wall run up the middle of the wall in front of you. Jump at the peak of the wall run to jump to a beam. Climb up onto that beam and jump to the narrow ledge on the wall. Jump from this narrow ledge to a beam behind the Prince. Jump to the narrow ledge above the large doorway and then jump to the beam behind the Prince. Jump or walk over to the ledge and use the fountain you find here to heal/save your game. 16. Face the Prince's back to the fountain and wall run up the wall in front of you (run up the right side of it to get into position faster for the next jump if you want). Jump to the beam at the peak of your wall run and walk to the right along this beam. Jump to the wall and then jump from the wall to the beam above you. Jump to the beam you can see in the distance and then walk along the beam to the right. Jump to the wall and then jump from the wall to the beam above you. Go up the stairs here and fight or avoid the minions at the top of the stairs. ########################## # Area: Library - (Past) # ########################## 17. Go into the doorway up ahead. Scene 18. Climb over the table up ahead and Fight the minions here. Once you have done that find the handle in the room/alcove on the far side of this room (not the one near the table you climbed over to get here) and turn the handle counter-clockwise. Scene 19. Leave this alcove and go to your left. Fight the minions here and then go into the doorway they were guarding. You will see a wall switch here on the wall to the left. Wall run up and use this wall switch and then quickly drop off and head to the handle you used a moment ago. Turn the handle clockwise and then slow down time. Leave this alcove and head to the right. Go into the door that is closing on your right. Go up the ladder here to your right and fight off the minions here or avoid them up to you (I usually throw them off the ledge unless I need to fill up my sand tanks). Go to he left to find a chest to smash open and unlock Artwork #37. Go back towards the ladder and go into the door just past where the ladder is on your right. 20. Fight off another minion when you get to the balcony. Follow the walkway to the right and then to the left until you reach a room with bookcases and two minions. Fight the minions here and then pull the (2) bookcases out on the left near the pots (if you are facing your back to the doorway you came in that is). Do a upwards wall jump between these book case and climb up onto the bookcase on the right. If you climb up on the left one just jump over to the right one. Wall run along the wall here to grab a pole. Face yourself back towards the bookcase you came from and swing/jump to the beam above to the left. Jump to the next beam up ahead and walk along it to the Prince's left. Walk all the way out to the end of it and then jump to the pole to your right. Swing/jump from this pole to the next pole and then swing/jump to the narrow ledge to the right. Drop down to stand on the narrow ledge below and sidestep to the right. Climb up onto the narrow ledge above you here and then hang from the beam above you. Shimmy to your right until you can climb up onto the beam and then walk along this beam to the left. When you reach the wall drop down onto a rock platform. Drop down from the rock platform and go over to the door in this area to smash open a chest to unlock Artwork #38. Go out of the big hole in the wall and sidestep along the narrow ledge to the Prince's left. Climb up onto the narrow ledge above you and then jump to the narrow ledge that surrounds the top of the balcony you were on earlier. Walk along this narrow ledge to the right and take care of the minion here. Walk farther along this narrow ledge until you are near the narrow ledge of the balcony across from you. Jump to that balcony and walk along that narrow ledge to the right. Once you are near the wall jump to the narrow ledge you see just below the gap on the upper part of the wall. Drop down to the narrow ledge below you and then hang from it. Shimmy to the Prince's right all the way and pull yourself up when you get near the wall. Climb up to the narrow ledge above you and then climb up into the doorway above you. 21. Walk onto the beam here and drop down off it. Go into the only doorway you can in here and go down the stairs to your right. Wall run along the right wall to get passed spinning pole just watch out for the blade trap after it. Go down the stairs to your right and use slow down time for the fast moving spinning pole to get by it. Quickly make your way past the saw blades and spinning poles at the bottom of the stairs. Turn to your right and you will need to do a mini wall run on the wall to the left to get over the spinning pole and drop off the wall before reaching the upper spinning pole. Once you have gotten past them go down the stairs and head for the red symbol on the wall to the left. Scene You now have Life Upgrade #8. 22. Go all the way back to where you dropped in from the beam and when you get back there wall run up the wall near the door in front of you to grab a narrow ledge. Climb up onto that narrow ledge and then climb up onto the narrow ledge above that. Jump to the beam you got in here from and go out of the doorway. Hang off the edge and drop down to the lowest narrow ledge. Hang off this ledge and shimmy all the way to the Prince's left. Climb up to the higher narrow ledge and then jump back to the narrow ledge that surrounds the upper part of the balcony. Follow this narrow ledge to the Prince's left all the way around until you are near the wall. Jump to the ledge you can see to your left and then walk onto the beam to your left. Take care of the minion on this beam and then go all the way out to the edge of the small beam. Jump across the gap ahead to the opening up ahead. Walk out onto the beam in front of you and then drop down to the floor below. Smash open the chest you find here to unlock Artwork #39. Face your back to the chest and you should see a block to your left. You need to Push/Pull that block to the side of the doorway to the left of it. Wall run up the wall and jump to the beam at the peak of the wall run. Follow this beam out of an opening you are near. Drop down from this opening and use the fountain here to heal/save your game. 23. Follow the hallway behind you and go around the corner to the left. Wall run along the wall on the right and you will grab a pole. Swing/Jump at the correct time to avoid the spinning pole to grab another pole. Swing/Jump from this pole to the ledge up ahead. Turn to your left and wall run along the wall to your right to get over the gap (slash the enemy that is running at you during the wall run). Go up the stairs and then wall run along the wall to your left to get across the gap. Go up the stairs to your right and Smash open the doorway at the top of them. ################################### # Area: Mechanical Tower - (Past) # ################################### 24. You are now back at a familiar place. Walk out onto the walkway up ahead and climb up onto the platform here (Skip down to step 25 if you don't need or want to get the special weapon and just want to continue on with the game). (Note: Before we continue on I'm going to take you on a little side trip to get a special weapon. If you don't want the weapon skip down to Step number 25. We will be using Optional Objectives for those that want to find the extra special weapons, Art, and upgrade #9 that they will need to make special backtracking trips through areas they have been through already and are not on the way to any of the objectives remaining in the game. We will still have the ones that are along the way in the walkthrough just the extra ones that are out of the way will have their own special objective section.) @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @ Optional Objective 2: Short Description/Directions @ @ @ @ Get the Teddy Bear from the Mechanical Pit (Present) @ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ (Note: This is more just for those that don't need the directions and know their way around the areas pretty well and just want to know where the Item is at.) AA. Head for the room with the big Fireplace at the top of the "Mechanical Pit" area. Once you reach that room follow the hallway that you find in the back of this room on the left after you fight or avoid the minions in here. Go up the stairs you find here and then drop down into the pit. You should see some blue light coming out of a hole in the wall to the Prince's left (or right if you dropped down from the up above). Smash the wall (Push and Hold square when in front of the wall) right where that blue light is at and go into the opening you made. Break the weapons rack here to get the "Teddy Bear" weapon. Once you have it head back to the platform you were on at the end of step 24 (above). @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @ End of Optional Objective 2: Short Description/Directions @ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @ Optional Objective 2: Long Description/Directions @ @ @ @ Get the Teddy Bear from the Mechanical Pit (Present) @ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ (Note: This is more just for those that don't know the area well yet and still need directions on how to get there and back.) A. Jump and climb up the ladder here in the middle of this platform. When you reach the top jump and climb up onto the small beam to your right. Jump to the beam in the distance and walk towards the structure here. Sidestep all the way to the right and then climb up on the narrow ledge above you. Hang from the next narrow ledge above you and shimmy all the way to the Prince's left. Drop down to grab the railing below and then hop over the railing. Use the ladder here and when you reach the top shimmy to your right. Climb up onto this narrow ledge and go down the beam at the bottom of the screen. Jump from this beam down (towards you) and you should grab a small beam on the platform above the platform you used the ladder on earlier. Drop down and fight the explosive minions here. Climb up and walk out onto the beam near the fast moving gear. Jump past the fast moving gear and walk on this beam until you are touching the wall. Jump to the Prince's right and climb up on the narrow ledge you grab. Climb up on the narrow ledge above you and then sidestep to the Prince's left. Go into the doorway you come to and make your way through this hallway the same way you did earlier until you get to the Mechanical Pit. ################################# # Area: Mechanical Pit - (Past) # ################################# B. Fight the minions here and then Wall run up the wall with the button on it. Wall run up the wall again before using slow down time and climb up onto the block that the button raised. Wall run up the wall it is next to and use the rope to wall run to the ledge to the left. Go across the bridge here after fighting the minions and follow the walkway to the right. Wall run along the wall to your left just right to make it past the gear spokes. Fight the minions here and then head to the right along this wooden walkway. Time your wall run along the wall to your left just right to avoid the gear spokes and when you pass the gear jump to the pillar on your right. Face the Prince's back to the pillar on the right and jump to it and then jump to the pillar to the right of the pillar you are on. Jump onto the pillar to the right of the one you are on and then jump to the ledge with the handle on it. Turn the handle clockwise until it clanks into place. Wall run along the that you can see the now moving platform is on in the distance. Ride this moving platform up to the top and then Wall run back along the same wall. Jump to the wall to your left and then jump back to your right. Keep doing this upwards wall jump until you reach the ledge at the top. You should be in the room with the big fireplace and if you happen co climb up on the wooden walkway just jump to the room with the big fireplace. Go out the doorway on the far right side of this room and wall run along the wall here to your left. Slash the enemy on the wall while wall running and use the rope to continue the wall run. Jump to the pool of water to your right at the end of the wall run and make your way past the paddles here like you did before to the right. Go all the way to the right until you are at the pool of water near to where the paddles come out of the wall. Use the pole here above the pool of water to swing/jump to the pole to your right. Swing/Jump from that pole to the ledge on your right. Fight or avoid the minions here and head into the door here. Quickly run past the spiked floor and spinning pole. Head to the right and quickly go over another spiked floor. When you turn the corner to the left you will need to time your wall run on the right wall to avoid the saw blade on it. Use the rope to continue your wall run at the correct time to avoid the next saw blade. Go around the corner to the left avoiding the two spinning poles and wall pounder. Climb up on the next wall pounder and do a very small wall run on the wall on your left to get over the spinning pole (you could jump also but you run the risk of running into the spinning pole up ahead). Avoid the next spinning pole and the rather slow wall pounder. When you turn the corner to your right you will see two spinning poles and a doorway of water. Time your wall run on either wall just right to avoid the spinning poles and go into the doorway of water. Use the Sand portal in here. #################################### # Area: Mechanical Pit - (Present) # #################################### Scene C. Leave through the doorway of water and time the wall run on either wall to avoid the spinning pole nearest to you. When you go around the corner to the left avoid the wall pounder and wall run along the wall to your left (when you are just left of the stuck spinning pole). If you do this just right you should avoid the spinning pole and the wall pounder after it. Avoid the next wall pounder and spinning pole and head around the corner to the right. Wall run along the wall on your left at the correct time to avoid the saw blade and then jump from the rope to the ledge to your right. Hang from this ledge and shimmy all the way to the Prince's left. Climb up onto the ledge and continue down the hallway to the right. Follow this hallway until you go out of a doorway. Fight or avoid the minions here and then hang off the edge of this ledge in front of the Prince. Shimmy over until you are above the curtain and then drop down to use the curtain to get down to safety. Time the Wall run to the Prince's right just right to avoid the spokes of the gear here and jump to the pillar on your right. Face the Prince's back to the broken pillar near him and jump to it. Jump to the next two pillars to your right and then jump to the ledge with the handle to the Prince's left. Time your Wall run along the wall to the right just right and land on the moving platform. When the platform goes all the way up wall run back along the wall and wall jump upwards (same thing as you did when you did it in the past). You will more then likely grab onto the doorway on the right. You should now be in the room with the big fireplace. Follow the hallway that you find in the back of this room on the left after you fight or avoid the minions in here. Go up the stairs you find here and then drop down into the pit. You should see some blue light coming out of a hole in the wall to the Prince's left (or right if you dropped down from the up above). Smash the wall (Push and Hold square when in front of the wall) right where that blue light is at and go into the opening you made. Break the weapons rack here to get the "Teddy Bear" weapon. D. Go back to the Fireplace room and leave through the doorway to your left. Wall run along the wall to the left and slash the minion on the wall. Use the rope to continue your wall run and then jump to the pool of water on your right. Jump over the railing to where the paddles are and roll under the one to your right. Jump across the gap to the right and then roll under another paddle. Jump across the gap to where the minion is on that the camera is focusing on and then hang off the edge to the right. Drop down to the narrow ledge below and then sidestep all the way to the Prince's right. Drop down to the next narrow ledge and then drop down to the ledge with the m minion on it below you. Jump across the gap here to where the minion is on your left and jump through the waterfall to your left to land on a ledge. Follow this ledge to the left and go into the doorway to the right. Follow this hallway to the right and then roll under the spinning poles on the stairs. Use the button at the end of the hall to the right and go through the door it opens. Fight or avoid the minions here and use the ladder to go up in the back of the room. When you see the gap in the ceiling above you move to the open part jump to the right to grab onto the ledge and climb up. Wall run up the wall to your left to grab a narrow ledge and then climb up to the next narrow ledge. Jump to the ledge that is on the center spinning pillar when it is facing you. Ride this ledge until it is facing to the right and then jump to the narrow ledge to your right. Climb up onto the higher narrow ledge and then jump to the ledge on the center moving pillar when it is facing you. Jump to the narrow ledge above you on this center moving pillar and shimmy left or right until you get to a part of this ledge that doesn't have a wall. Climb up onto it and hang on to the ledge above. Jump to the ledge behind the Prince and then wall run up the wall on the right. Climb up onto this narrow ledge and then hang from the narrow ledge above you. Jump to the narrow ledge on the spinning pole when it is facing you and then jump to the narrow ledge on the left when you are near it. Hang from the gap below the button and jump to the higher narrow ledge on the moving pillar. Here is the tricky part you need to jump to the button when you are facing it and then quickly jump back to the moving pillar before jumping to the gate that opened on the right. Go up the stairs to your left and get over the rubble here. Jump out of the hole to your right and land on the ledge across the gap. ##################################### # Area: Activation Room - (Present) # ##################################### E. Climb up the rock ledge to the Prince's left and wall run up the small walls on the sides of the wall near you. Jump from one wall to the other doing the upwards wall jump until you reach the top. Wall run up the wall to the right of the walls you just wall jumped up. From this ledge jump to the center rock platform and then jump to the narrow ledge that you can see on the wall with the tree coming out of the wall. Climb up to the top of the narrow ledges to the ledge above and then wall run along the wall to the left and you should end up on another ledge. Wall run again to the left and you should grab on to a ladder. Climb up the ladder and fight or avoid the minions here. Go up the stairs to the Prince's left and then hang off the railing of the balcony (clear the pots away before you can do that). Shimmy to the Prince's left all the way and then drop down to grab the gap below. Shimmy all the way to the Prince's left and then jump to the ledge to your left. There is a ladder to climb down just to the right of where you landed. Climb down this ladder and move left or right to get onto the back side of the ladder. Jump to the beam when the swing pendulum isn't in the way and then jump to the doorway. Time your Wall run along the wall to your right just right to avoid the saw blades and then use the rope to continue your wall run. (use slow down time if you need help getting by the saw blades). At the end of your wall run jump to the narrow ledge on your left and then climb up to the ledge above you. Wall run along the wall the camera is focusing on and at the end of your wall run you will drop down to a ledge. Go down the ladder here and when you reach the bottom look to the Prince's left to see a ledge you will need to wall run up to get to it. Drop down and fight or avoid the minions here. Wall run up the wall to the ledge I mentioned and from that ledge jump up to the gap in the wall on your right. Shimmy to the Prince's left all the way and then jump to the gap in the wall to the left. Drop down to the gap below you and Shimmy to the prince's left all the way. Drop down to the ledge here and then head to the right to go into a doorway. Go down the hall and wall run along the wall on your right or left. Go around the corner to your left and wall run along the wall to your right. Use the rope to continue your wall run to land safely at the next ledge. Go through the water to your left. Wall run up the wall on the right where the button is and the wall to the left will move towards you. Do an upwards wall jump to get up onto the ledge and then climb up onto the ledge to the left before the wall retracts. Fight or avoid the minions here and then go around the corner to your left. Jump the gap up ahead of you. Go down this hallway and around the corner. Wall run along the wall to your left and use the rope to continue your wall run. Go around the next corner and wall run along the wall on your right. Go into the doorway of water. Use the Sand Portal in here. ################################## # Area: Activation Room - (Past) # ################################## F. Leave through the doorway of water and Time your wall run along the left wall just right to avoid the spinning pole and the one near the ledge on the other side of the gap. Roll past the blade trap here and under the gap in the wall. Make your way past the next blade trap to go around the corner to the right. Time your wall run just right to avoid the saw blade on the wall and use the rope to continue your wall run at the right time to avoid the next saw blade. Go around the corner to the left and roll under the gap after taking care of your explosive friends. Jump across the gap ahead and fight or avoid the minions here. Go around the corner to the right and hang off the edge of the ledge in front of you because you now need to do a downward wall jump on these walls until you reach the floor safely. Go through the water near you and deal with more minions. Wall run along the left wall and use the rope to continue the wall run to get to the other side of the gap safely. When you see the minions standing on the red portions of the floor here step on the button to your right to get rid of them instantly. Go around the corner to the right and wall run along either wall to get across the gap safely before going out of the doorway here. Go over to the gear wall he was protecting and wall run up the wall to the right. Jump to the pole to the left and swing/jump to the beam. Climb up on it and jump to the pole to your left. Swing/Jump to the wall to your left and jump back to the pole above the one you were just on. Swing/Jump to the beam above you to your right and climb up onto it. Walk to the end of the beam closest to you and jump to the ladder when the swing pendulum isn't in the way. Move left or right to get onto the correct side of the ladder and then climb all the way up the ladder. Go into the door that is on your right. Go down this hallway and around the corner to the right. Wall run along the wall to the left to get past the gear here and then go up the stairs. Wall run along the wall to the right to get past the gear here and then jump to the ledge on your left near the end of the wall run. Go down the stairs and follow this hallway to a doorway. Hang off the edge of the doorway and drop down to use the curtain below you to slide down. Near the bottom of the curtain quickly jump to the curtain to your right and at the bottom of this curtain jump to the curtain to your left to get down to safety. Go down the stairs here and follow the hallway until you reach another doorway. Hang off the edge of the doorway and drop down to use the curtain below you Near the bottom of this curtain quickly jump to the curtain to your left. ################################### # Area: Mechanical Tower - (Past) # ################################### G. Leave through the doorway of this small room and jump to the platform up ahead. Slide down to the bottom of the ladder here. @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @ End of Optional Objective 2: Long Description/Directions @ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ ################################### # Area: Mechanical Tower - (Past) # ################################### 25. Walk out onto the beam near the fast moving gear and jump past the fast moving gear like you have done before. Use the fountain here to heal/save your game if you want to. 26. Hang off the ledge to your right and drop down to the narrow ledge below you. Drop down to the floor and go out of the doorway to the right. You will see your old friend again (Golem) play with or run away from him and go along that ledge on the far left side of this area (the same way you did the last time). Wall run up the wall to grab the narrow ledge and shimmy to the Prince's left all the way. Climb up and then climb up to the next more narrow ledge above you. Hang from the narrow ledge above you and shimmy to your right. Climb up onto the narrow ledge and climb up onto the narrow ledge above you. Sidestep to the right and head for the stairs on the far side of this room. Use the Fountain here to heal/save your game if you need to and then make your way past the wall pounders. Jump across the gap to the gap and shimmy to the Prince's right. Slide down the ladder and jump backwards before you reach the bottom to avoid the saw blades. ############################### # Area: Central Hall - (Past) # ############################### 27. Wall run along the wall to your right and use the curtain to get down to safety. Use the Wall lever behind you to your left to open up the door on your right and then quickly make your way through that door (use slow down time if you need to). Roll past the two blade traps here and then go out of the doorway to your right. Jump across the gap in front of you to the ledge ahead and drop down off the right side of this ledge. Drop down on the left to get back to where the handle is in the large central hallway room. Go to the fountain to heal/save your game (Skip down to step number 28 if you don't need any of the Optional Objectives below). @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @ Optional Objective 3: Short Description/Directions @ @ @ @ Get Artwork #40 and Get the Life Upgrade #9 from the @ @ Sacrificial Altar (Past) @ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ AA. You need to head for the Sacrificial Altar and climb up to the third balcony that you can get to on the highest floor when you reach the first room of the Sacrificial area (The large room you were in before you had to fight Shahdee a second time). You will find a broken metal gate with a block behind it. Smash open the gate and Smash open a chest to Unlock Artwork #40. Push the block out of this little room and against the wall of the balcony to upwards wall jump to the ledge high above the balcony. Once you have done that head back the way you came and when you reach the balcony in the big central hall room wall run up the pillar to the Prince's left. Shimmy to the Prince's right all the way and then downwards wall jump between the pillars here until you can shimmy to the Prince's left before dropping down to the floor of the Big Central Hall room. @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @ End of Optional Objective 3: Short Description/Directions @ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @ Optional Objective 3: Long Description/Directions @ @ @ @ Get Artwork #40 and Get the Life Upgrade #9 from the @ @ Sacrificial Altar (Past) @ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ &&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&& (Small Diagram of the Big Central Hall room) | Fountain| | | | | | | | N | | | | | W-(_)-E | | | | | S | | | | | | | | () <----- Lock that you used the sword\Key on | | | | S = When the Handle is pointing in this direction it opens up the path to the Sacrificial Altar E = When the handle is pointing in this direction it opens up the path to the Garden Tower. W = When the handle is pointing in this direction it opens up the path to the Mechanical/Gear Tower N = When the Handle is pointing in this direction it opens up the path to the 3rd Life upgrade &&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&& A. Point the Handle away from the Fountain (S on the Diagram above). Climb up the 3 rock ledges near you and jump to the column/pillar to your left. Face the Prince's back to the column/pillar to your left before jumping to it. Face the Prince's back to the column/pillar to the Prince's left and jump to that one. Face the Prince's back to the lower rock ledge near it and jump to it. Run up the wall to your right to get up onto the higher ledge. Wall run along the wall to the Prince's left and jump to the balcony you can see in the distance to the right. Once you are on the balcony watch out for the minion that will more then likely charge at you. Go down the hallway he was guarding and avoid the spinning pole to your left while jumping across the gap. Avoid the next spinning pole and jump across the next gap. Go down the ladder you find here and drop down at the bottom of it. Time your wall run over this next gap using either wall to avoid being hit by the spinning poles going up and down over the center of the gap. Get onto the ladder that you find and you will see some spinning poles here. Slide down the ladder by holding down at the correct time to avoid being hit by them. When you reach the bottom of the ladder jump towards the wall directly behind you. You should land on a narrow ledge here. Sidestep right and when you reach the middle of the narrow ledge on your right jump to the ladder behind you (to your left). Go down this ladder to the bottom and Fight or avoid the minions here. ################################### # Area: Southern Passage - (Past) # ################################### B. Make your way past the traps here in this hallway and go out of the doorway at the end of this hallway. C. Fight or avoid the minions here and you should see on the far side of this room a pole over a platform on the right along this walkway you are on. Swing on the pole towards the pole that is higher up to your left. Jump to that pole when the Prince is swinging towards it and then shimmy to your right along this pole. Face towards that ledge and Swing/Jump towards it Climb up on it and fight or avoid the minion here. Walk along this narrow beam to your right. When you reach the balcony on the other side you will see a pole above the balcony on the left. Jump up onto that pole and swing towards the pole to your left. Jump to that pole and then jump to the wall to your left. Jump off the wall to grab the beam to your right. Climb up onto the beam and jump to the balcony on your right. Jump over and hang on the railing on the right side of this balcony and the camera view should change. Jump to the beam on your left. Follow this beam around to another balcony and jump to that balcony. Hang off the right side of the balcony here and jump to the curtain to your right. Before you reach the bottom of the curtain quickly jump to your left to another balcony. Walk along the beam that the minion was on when you were here the first time and cross over to the next balcony. When you reach the next balcony you will see a beam to your right. Jump up to grab it and climb up onto it. Jump to the beam to your left and then climb up onto that one. Jump off the wall to your left and then you should grab the higher up beam to your right. Climb up onto that beam and jump to the balcony to your right. Fight the minions here and you should see a metal gate with a block behind it. Smash open the gate and Go inside this little room. Smash open the chest here to unlock Artwork #40. Push/Pull the block out of this little room and push it against the wall (between the two holes of candles that you see on the wall). Wall run up the wall and at the peak of the wall run jump. Jump off the wall you jumped to and you will grab onto or land on a ledge here to grab a ledge (you basically need to use an upward wall up to get up here. Wall run up the wall on the left to push a button and slow down time to quickly go through the door that is slowly closing near you. D. Make your way past the spinning poles to your right and then when you turn the corner to the left you will see two poles going up and down. You need to jump the gap at just the right time that you avoid both poles (good luck with that). I recommend slowing down time to get by them easier. Get past the blade trap up ahead and then go to your left avoiding the spinning pole that is going up and down. Turn to your right and time it just right to run between the two spinning poles on the sides and then around the center one. Roll past the blade trap up ahead and roll past the spinning pole to your left. Roll past the blade trap here and go down to the red symbol on the wall. Scene You now have Life Upgrade #9 (Your life bar should make two complete rows of health (It should look similar to a horseshoe or 2 almost completed circles) if you have all of them). E. Head back the way you came and climb up on that little ledge near the door. Wall run up the wall of the doorway and climb over the wall to get onto the other side of the doorway. Go straight and drop down to the block you got up here with. Hang off the railing of the balcony to the Prince's right and you need to jump to the beam that leads to the pole switch. When you are standing on the small beam that is facing the curtain jump to the curtain and instead of going into the door in front of you go through the door behind the Prince (the door you entered this area from). F. Make your way back past the traps here and climb up the ladder at the end of the hallway. Jump to the narrow ledge behind the Prince at the top of the ladder and sidestep to the Prince's left around the corner. Jump to the ladder behind the Prince and climb up the ladder making sure to time it right to avoid the spinning poles above you (use the camera to look where the poles are at before going to far up the ladder). Time your wall run over this gap in front of you at the top of the ladder using either wall to avoid being hit by the spinning poles going up and down over the center of the gap. Jump or Wall run up the wall to the Prince's right to grab the ladder here and climb up it. Jump across the gaps in front of you at the top of the ladder being sure to avoid the spinning poles and go down the hallway around the corner to the Prince's right. ############################### # Area: Central Hall - (Past) # ############################### G. Go through that curtain in front of you onto the balcony and wall run up the pillar to the Prince's left. Shimmy to the Prince's right all the way. Jump towards the pillar behind the Prince and do a downwards wall jump until the Prince grabs a gap in the pillar near the balcony. Jump to the pillar again behind the Prince and continue the downward wall jump until you reach the next lower gap in the pillar. Shimmy to the Prince's left all the way and drop down to the floor below to be back at the Big Central Hall room. @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @ End of Optional Objective 3: Long Description/Directions @ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @ Optional Objective 4: Short Description/Directions @ @ @ @ Get the Reddish Hockey Stick from the Central Hall (Past) @ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ AA. Move the Handle to get to the doorway for Life upgrade #3. Just to the right of the doorway is a wall with a partially sunk in wall. Smash through that wall to find the "Hockey Stick". @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @ End of Optional Objective 4: Short Description/Directions @ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @ Optional Objective 4: Long Description/Directions @ @ @ @ Get the Reddish Hockey Stick from the Central Hall (Past) @ |
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