Ratchet and Clank: Going Commando Walkthrough :
This walkthrough for Ratchet and Clank: Going Commando [Playstation 2] has been posted at 14 Jul 2010 by kingle and is called "FAQ/Walkthrough Final". If walkthrough is usable don't forgot thumbs up kingle and share this with your freinds. And most important we have 16 other walkthroughs for Ratchet and Clank: Going Commando, read them all!
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Walkthrough - FAQ/Walkthrough Final
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Ratchet and Clank 2 FAQ
Playstation 2
By Deadmeat X
Final Version
ASCII:
"Ratchet" and "Clank" By ASCGen
Font: Mail Ray Stuff (by Ray Larabie)
"Going Commando" and "and" By Deadmeat X
//-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\\
0) Table of Contents
\\-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-//
To find a certain chapter/planet quickly, press Ctrl + F, and enter the code
next to the section you need. Press search to go there.
0) Table of Contents
1) FAQ Information #1INF
a. About the Author #1AUT
b. Contact Information #1CON
c. Version History #1VER
d. Legal stuff #1LEG
2) Introduction #2INT
3) Frequentially Asked Question #3FAQ
4) Game Basics #4GBC
a. Controls #4CON
b. Story #4STO
c. Characters #4CHA
d. Objects #4OBJ
5) Walkthrough #5WAL
-> Aranos #5ARA
-> Oozla #5OOZ
-> Maktar Resort #5MAK
-> Endako #5END
-> Barlow #5BAR
-> Thugs Rendezvous #5REN
-> Notak #5NOT
-> Siberius #5SIB
-> Tabora #5TAB
-> Dobbo #5DOB
-> Joba #5JOB
-> Deep Space Disposal #5DEE
-> Todano #5TOD
-> Boldan #5BOL
-> Aranos Revisited #5AR2
-> Gorn #5GOR
-> Snivelak #5SNI
-> Smolg #5SMO
-> Damosel #5DAM
-> Grelbin #5GRE
-> Yeedil #5YEE
-> The End #5THE
6) Collectables #6COL
-> Platinum Bolts #6PLA
-> Skill Points #6SKI
-> Nanotech Boosts #6NAN
7) Weapons and Gadgets #7WNG
a. Normal Weapons #7NOR
b. Gold Weapons #7GOL
c. Ratchet and Clank 1 Weapons #7RC1
d. Weapon Modifications #7MOD
e. Mega Weapons Price List #7MEG
f. Gadgets #7GAD
g. Armor #7ARM
h. Ship Upgrades #7SHI
8) Secrets and Extras #8SEC
-> Challenge Mode #8CHA
-> Insomniac Museum #8INS
-> Special Menu #8SPE
-> Tricks #8TRI
9) Monster List #9MON
a. Normal Monsters #9NOR
b. Bosses #9BOS
10) Puzzle Solutions for Electrolyzer #10PZ
and Infiltrator (by Rik Smit)
11) Credits and Thanks #11CT
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1) FAQ Information
\\-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-//
#1INF
//-----------------------------------------------------------------\\
a. About the Author
\\-----------------------------------------------------------------//
#1AUT
Good day, lady and gens, and welcome to another piece of art by Deadmeat X.
That's me, should you be wondering. Since July 2003, I've been supporting
the gaming world with my walkthrough from the safe haven of my home in The
Netherlands. I own a PS2 and a PC, go to university, and make music. How's
that for an authobiography, eh? Anyway, for a list of other FAQs by me,
you can always visit
>
//-----------------------------------------------------------------\\
b. Contact Information
\\-----------------------------------------------------------------//
#1CON
You can contact me by e-mail, but there are a couple of rules.
Things I want:
- Love mail
- Corrections
- Suggestions
- Additions
- Money
Things I can do without:
- Hate mail
- Death threats
- Poorly spelled e-mails
- Questions that are answered in the FAQ
And a couple more notes:
- This is officially the last version of this FAQ. Your contribution would
have to be pretty groundbreaking to get accepted.
- I don't always reply to e-mails, out of sheer laziness. I read every
e-mail that I get, but sometimes, I'm too lazy or in too much of a hurry
to reply. If you don't get a reply, don't send me the mail again.
- Please don't add this address to MSN. I never use it for MSN, and my other
address' MSN list is already flooded with readers.
Alright then, here's my address:
>
//-----------------------------------------------------------------\\
c. Version History
\\-----------------------------------------------------------------//
#1VER
>
I've updated the formatting again. This is the last time, I promise, since
I'm really happy with my new headers. Also some small reader contributions,
but nothing shocking. I consider this the final version, there will be no
more updates unless someone discovers something truly groundbreaking.
//-----------------------------------------------------------------\\
d. Legal Stuff
\\-----------------------------------------------------------------//
#1LEG
This FAQ has been designed, written, produced and director by Evert
"Deadmeat X" van Aart. Since it is solely his work - with credits going out
to whomever he mentions in the 'Credits' section at the bottom of this
document - it is forbidden to copy and / or republish any part of this
document without the written permission of the author. Violation of this
can and will result into legal actions against the perpetrator. Copyright
violation and plagiarism are serious offenses, and will be treated as such.
Use of this document, including the printing of it, is allowed for personal
use only.
Copyright by Evert van Aart, 2005
The only sites that can host this document are www.gamefaqs.com and
faqs.ign.com. Webmasters of other sites must have the author's permission
before publishing this document. The author's a nice dude though, just mail
him and it'll probably be okay. Unless your site is really, really ugly.
//-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\\
2) Introduction
\\-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-//
#2INT
Presenter: "Welcome back to 'Behind The Hero'! Tonight's heroes are
the duo who recently restored peace and order to our galaxy,
Ratchet and Clank. So gentlemen, tell us about your latest,
incredible adventures."
Ratchet: "Well, as you can imagine we've been pretty busy. After
Drek's defeat there were parades, press conferences, fancy dress
balls..."
Clank: "And the Weiner Roast at Al's!"
Ratchet: "...oh yeah that. And then, things started to slow down a
bit. After that, we...well..."
Clank: "There was the grand opening at Groovy Lube..."
Ratchet: "...right. I think that was...last week..."
Clank: "Six months ago."
Ratchet: "We're still pretty busy, but in a more...erm...domestic
sense."
Clank: "Yesterday, I flushed out my radiator core!"
Ratchet: "I guess...no-one needs a hero right now..."
_ _ _ ___ ___ _ _ ___
| | | || _|| || \| || _|
|_____||_|_\|___||_|\_||___\
Dust off your Swingshot, oil your Grind Boots, and refuel your spaceship,
because Ratchet and Clank are back, and they're busier than ever before!
Their task? Save the universe! Their arsenal? Several dozens of unique
weapons and gadgets! Their playground? More, much more planets than in
part one.
He's a smart ass robot, he's a furry maniac. Together they form the
greatest couple of all time. In Ratchet and Clank 2, you'll be shooting,
jumping, flying, swinging, and grinding your way through beautiful
environments. Use your awesome arsenal, the biggest ever seen in a
platform game, to take out the numerous enemies. Play mini games, defeat
bosses, solve jumping puzzles, upgrade yourself and your weapons, and
make the galaxy a safe place once again.
And if you should get stuck somewhere, if don't have a clue what do to,
if you're extremely frustrated because you can't defeat a certain boss,
this FAQ will be your rescue. I'll take you through the game step-by-
step-by-jump-by-swing-by-flight. Enjoy reading this work.
Greetings,
Deadmeat X
('Behind the Hero' taken from the intro movie - Thanks to GravyFlood for
the 'Groovy Lube' correction)
//-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\\
3) Frequentially Asked Questions
\\-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-//
#3FAQ
In this section, I will deal with questions that a lot of people ask,
both on the boards as via the email. And a couple that I came up with.
Q - Your FAQ rocks!
A - ^_^ I know
Q - Mind if I add you to my MSN list?
A - No. The email adress in the Contact Information chapter is solely for
emails. If you add me after reading this, you will get deleted.
Q - Can I use you FAQ on my site?
A - Depends on the site. Some sites don't even need to ask (yes Dave, I'm
talking to you), because I will never give them permission. As a basic
rule, your site needs to look well-maintained and frequently visited.
Also, I can't bother to upload the newer versions to you, so you'd have
to get the latest version from GameFAQs. Never, and I mean NEVER put
this work on your site without my permission. You'll be in serious
legal trouble if you do.
Q - What's with all the sub-titles?
A - Good question, I made it up myself. First, Insomniac wanted to give
the game the sub-title 'Going Commando'. But some countries were
against this, since 'going commando' means walking around without
your underpants on. So in some countries, the sub-title changed to
'Locked and Loaded'. Personally, this makes me think of drunk bondage
sex, but I'm just a sick person ^_^ Anyway, in other countries, the
sub-title was left out completely.
Q - So there are three different versions?
A - No, I don't think that there's any difference except for the title.
Q - What sub-title do you have?
A - Here in Holland, there is no sub-title, it's just called 'Ratchet
and Clank 2'.
Q - I just can't get past the first space battles!
A - Don't try to hunt the ships too much: if you just keep going forward,
they'll start flying in front of you very soon. Keep [X] mashed down,
and try to hit as many as possible. If they're firing at you from
behind, perform some rolls.
Q - There are only 9 robots I can kill with a crane! What's the deal?
A - When you come back to the planet Endako later, there are indeed only 9
robots left to kill with a crane. However, you can simply kill yourself,
or go to another planet and then head back, and kill the robots in the
crane rooms again. They will still count towards your total.
Q - Where can I score some Raritanium?
A - Just battle in space. As a basic rule, the more enemies there are to
defeat, the more Raritanium you'll get. You can also try to mine for it
on Tabora or Grelbin.
Q - I'm trying to get the Skill Point Wrench Ninja II: Massacre, but the
game won't give it to me! I did everything you told me, but I just
can't get it.
A - This is a glitch that many people encountered. I have no idea why it
occurs, or how. Well, make sure you've turned all cheats off and
don't forget the enemies on the path to one of the Platinum Bolts.
However, even when following these tips you might still not get the
Point. The key is persistence. I've had mails from people who had
tried it tons of times before they finally got it, and the run-through
on which they got it was exactly the same as the previous ten
run-throughs. So, please don't mail me this question anymore. I don't
know the answer, and it only makes me feel stupid. If you have any
idea why this glitch keeps showing up, please DO mail!
*** UPDATE: On the GameFAQs message boards, someone suggested that you
will not get the skill point if you don't walk to the
Hoverbike Races first. I know there aren't any enemies
there, but it seemed to work for a lot of people. Before
going through the level, turn right from you ship and walk
to the Hoverbike Race Platform (until you come past a
Continue Point). Now kill all enemies like you normally
would. Again, I didn't test this, but it helped a lot
of people, so feel free to try.
Q - Any tips for the Impossible Challenge?
A - Get the RYNO II if you can afford it, then you'll be cruising through
the challenge with ease. If you're too poor, get a nice weapon and
cross your fingers. I personally used the Black Sheepinator all the
time, but there's a risk to that...
Q - Please tell me! What's the risk of using the Black Sheepinator in the
Impossible Challenge?
A - Well, sometimes it stops enemies from spawning. So, for example, you've
killed all enemies in one round, but the ones for the next round won't
appear. This usually happens in the last round before you go to the
cage or back to the ground. It's your choice really: either use the
Black Sheepinator for an easy fight with the chance of this glitch
happening, or fight it the normal, harder way, without risk for
glitches.
Q - My weapons aren't leveling up? Why not?
A - If you kill the same type of enemies over and over again with the same
weapon, that weapon will hardly get any experience points. You might
think that it's a good idea to shoot some foes, then kill yourself and
kill them again, but it's not. If you want them to upgrade really fast,
just take your new weapons to a new planet, or one you haven't been to
in a while.
Q - What items do you get to keep when you go to challenge mode?
A - The special items (Box Breaker, Mapper, Armor Magnetizer), plus the
Charge Boots. You'll have to find or buy most of the gadgets again.
Q - Where's the Qwark Fanboy?
A - He's near one of the Platinum Bolts on Todano. Read the description
for the Platinum Bolts for directions.
Q - I can't climb the floating platforms on the last planet!
A - They move up and down very slowly. Wait until the platform you want to
jump to is at the same height as you are, then make the jump.
//-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\\
4) Game Basics
\\-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-//
#4GBC
This chapter introduces you to the basic elements of R&C2. I'll discuss the
controls, story, characters and items here. If you're looking for
information on weapons and such, look near the bottom of this document.
//-------------------------------------------------------------------\\
a. Controls
\\-------------------------------------------------------------------//
#4CON
>
[X] Jump
[X]+[X] Double Jump
[X]+[X] Wall Jump (when facing a wall)
[R1] Crouch
[L1] First Person View
[R1]+[X] Flip (give direction with the Analog Stick)
[Triangle] Bring up the Quick Select Ring
2x[Triangle] Switch back to previous weapon
[Select] Map Screen
[R3] Map Screen
[Start] Menu
>
[O] Use Weapon/Gadget
[Square] Swing the Wrench
[X]+[Square] Hyper Strike (press [Square] in mid-air to smash down)
[X]+[R1] Comet-Strike (in Third Person View)
[X]+[L1] Comet-Strike (in First Person View)
[R2]/[L2] Strafe Mode (hold, and strafe with the Analog Stick)
[R2]/[L2]+[X] Strafe Flip (while strafing)
[R2]+[L2] Lock onto enemy (only with the Lock-On Mod)
>
[X] Rise
[Square] Dive
[R1] Swim faster
>
[X] Press and hold in mid-air to glide
[R1]+[X] (when stationary) Boost Jump
[R1]+[X] (when running) Stretch Jump
>
[X] Jump
[X]+[X] Glide
[Square] Punch
[Triangle] Give commands to other robots
>
[X] Jump
[Square] Punch
[O] Shoot Missiles
[Triangle] Throw Bomb
>
[X] Fire main guns
[O] Fire secondary Weapon
[Triangle] Select secondary Weapon
[Square] Turbo Boost
[R1]/[L1] Roll Ship
[R2]/[L2] Straighten Ship
[R2]+[L2] Hyperspace Warp (when equipped)
>
[X] Accelerate
[L1]/[L2] Fire Weapon
[R1]/[R2] Use Turbo Boost
//-----------------------------------------------------------------\\
b. Story
\\-----------------------------------------------------------------//
#4STO
The events in Ratchet and Clank 2 take place about a year after the original
game. Our two heroes are in a famous talk-show, 'Behind the Hero'. They talk
about how it is to be a hero, but Ratchet comes to the conclusion that there
isn't any need for a hero right now. He has hardly spoken those words when he
and Clank are beamed up by Mister Fizzwidget. This somewhat clumsy guy is the
CEO of the biggest company in a nearby galaxy: Megacorp. He wants to hire
Ratchet and Clank to retrieve one of his experiments. Our heroes agree, and
they're off to the other galaxy, full of new worlds to discover, new enemies
to defeat, and a whole new story line. Soon Ratchet and Clank find out that
things aren't what they appear to be. What does Fizzwidget really want? Who is
that strange, masked thief? What's so important about that experiment? You're
about to find out...
//-----------------------------------------------------------------\\
c. Characters
\\-----------------------------------------------------------------//
#4CHA
>
He might look like a big, furry rat, but actually he's a Lombax. He's
originally from the planet of Veldin. There he was leading a normal but
boring life as a mechanic. Until, one day, Clank appeared. With this robot
on his back, he defeated the evil Chairman Drek. He now has to save another
galaxy. Ratchet is energetic, a weapons enthusiastic, and pretty destructive.
>
The brain of the duo. He was originally designed as a killer robot, but
because of a production error, he was too small. After escaping the
factory where he was made, he helped Ratchet to defeat Drek. Clank
is always the serious one, who has to keep Ratchet down a bit.
>
The CEO of one of the biggest companies in the entire universe: Megacorp.
He has hired the two heroes to retrieve a stolen experiment. His
behavior is...weird, to say the least. Is he hiding something?
>
A thief has stolen an experiment, but why? What's so important about
it? What does the Thief want to do with the Experiment? And what's
behind that mask of steel the thief's wearing?
//-----------------------------------------------------------------\\
d. Objects
\\-----------------------------------------------------------------//
#4OBJ
>
These wooden Boxes contain Bolts. You'll find them pretty much everywhere.
Take some time to smash them, it's worth the time. If you've got the Box
Breaker, you can destroy them all with one Hyper Strike.
>
If you see a blue box with an 'M' on each side, it contains ammunition.
Usually the kind of ammunition that is inside the box is for the gun that
you need it most for. You won't get ammo for guns that are fully loaded,
unless all your weapons are fully loaded. A couple of weapons can't get
ammo from crates.
>
Red boxes will explode when they're hit. Stay clear of the blast!
>
The money of the R&C universe. You use it to buy all sorts of things, like
weapons, ammunition, and favors from other characters. You get it from boxes,
and from the enemies you've dfeated.
>
These blue spheres will restore one piece of your health. They can be found
in glass boxes. They'll automatically fly to Ratchet when he's near one.
>
If you see a purple Nanotech sphere, it will restore 4 pieces of health.
>
This type of Bolt is very rare. They're usually hidden very well, and you
have to search each level very carefully to get them. I've included a list
at the end of every chapter with the locations of all Platinum Bolts.
There's also a full list just beneath the walkthrough.
>
With these rare stones, you can buy upgrades for your ship. You can get
Raritanium in the Space Battles, and you can mine for it on Tabora and
Grelbin.
>
Found on respectively Tabora and Grelbin. You use these stones to buy
stuff from a very greedy psych. You can get them from crystal scattered
across the plain, and big monsters will also drop Raritanium.
>
Nanotech is your health. You can upgrade it by defeating enemies. A small
progress bar under your health will show you how close you are to getting a
new sphere. But, there are also 10 instant boosts on some planets. Like the
Platinum Bolts, these things are very well hidden. I've included a list of
them beneath the walkthrough.
//-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\\
5) Walkthrough
\\-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-//
#5WAL
In the intro movie, we see our two heroes in a talk-show, 'Behind the Hero'.
It seems that no-one needs a hero anymore, so they're out of a job. But then
they're suddenly beamed up. They have to help the weird professor that did
this. One of his research experiments was stolen, and you have to get the
thing back.
/\
/ \ ____ ____ ____ ___ ___
/ /\ \ / ___) _ | _ \ / _ \ /___)
| |__| | | ( ( | | | | | |_| |___ |
|______|_| \_||_|_| |_|\___/(___/ #5ARA
First, Ratchet goes to a flying base above the planet Aranos. Your first
objective is to infiltrate the flying base.
//-----------------------------------------------------------------\\
Infiltrate the flying base
\\-----------------------------------------------------------------//
This is mainly a tutorial-level. Step on the button in front of you to
activate the elevator. When you reach the top, the game will tell you
something about shooting. Check your weapons by pressing [Triangle]. You have
the Lancer and the Gravity Bomb. For now, you should go with the Lancer. Walk
into the next room, and you'll be attacked by two spider-robots. These things
are called MSR's (Megacorp Security Robots). There are two versions:
the blue ones, like the ones in this room, are armed with a chainsaw, and
there are also red ones, armed with a flamethrower. They're not tough at all,
and can easily be defeated with just the wrench, but if you're new to the
game, you want to familiarize yourself with the shooting. When you've defeated
the two MSR's, climb the ladder. Keep going through the rooms and corridors,
defeating all those spiders, until you come to a bridge. Here you will
encounter another type of enemy: the Blade Ball. These red balls are really
fast, and will attack you with spinning blades. Still, one hit of your wrench
will take them out. After the bridge, ride an elevator up. The game will tell
you about the Gravity Bomb. Test it out on the MSR's on the next ledge. Enter
the room behind it. There's the research experiment you had to get. But as you
try to pick it up, the thief appears, and flees away with the experiment.
//-----------------------------------------------------------------\\
Escape the thief's security robots
\\-----------------------------------------------------------------//
When the cut-scene ends you'll immediately have to fight a lot of MSR robots.
Use your Lancer here to make it easier. When you kill the last one, a hatch
will open. First collect all the stuff in this room, and then enter the shaft.
You will land on a 'wing' of the flying base. A couple of MSR's with
flamethrowers are waiting for you. When they're dead, enter the room. A short
cut-scene starts. We see how the thief hires the Thugs-4-Less mercenaries.
More spider robots appear. Ride the elevator up, and follow the corridors and
rooms. A lot of MSR's and Blade Balls are waiting for you in these rooms, so
keep the Lancer ready. When you've reached the last room, exit through the
door on the left to end the level. Ratchet jumps into his ship, and hails the
professor. He gives Ratchet new co-ordinations, of the planet where the thief
was seen last. The hunt has started.
_____ _
/ ___ \ | |
| | | | ___ _____| | ____
| | | |/ _ (___ ) |/ _ |
| |___| | |_| / __/| ( ( | |
\_____/ \___(_____)_|\_||_| #5OOZ
Ratchet and Clank 2 features a bunch of cliché worlds. To start, welcome
to the swamp world. It's rainy, it's smelly, it's swampy. You're blessed
with two objectives:
- Explore the Swamp Ruins.
- Find the Store Entrance.
Nearby is a vendor. Before you try any of the two objectives, make sure you
buy some ammo here. You can also buy the Chopper and the Blitz Gun here, but
since you're probably low on bolts at the time, you can't afford them. Just
make sure your Lancer ammo is topped off, you'll come back here when you have
enough bolts.
//-----------------------------------------------------------------\\
Explore the Swamp Ruins
\\-----------------------------------------------------------------//
First, head east. Walk down to the swamp. Jump over the platforms in the swamp
to the ledge with the monsters. By the way, you won't immediately die if you
fall into the swamp. You can try to jump out, and get onto a ledge. If you
fail to get out of the swamp within three tries, you drown. Anyway, when you
get to the other side you have to fight some frog-like creatures. These are
called Mutants Muckdwellers, and they're very easy to beat. A little up ahead
are some creatures that look like snails. These are Mutant Swamp Beasts.
They're somewhat tougher, but you can still easily beat them with your wrench.
When you get to the swamp, you'll see a dragon on your right. Don't shoot it,
it's not your enemy. Jump on its back, and it will swim for some distance.
When it stops, it will disappear in the swamp after a second or two. Jump to
the next dragon, and ride it to the other side of the swamp. Walk into the
cave, and kill the Swamp Beasts. Up ahead is a cloud of Mutant Fireflies.
They're hardly a threat to you. Jump on the platform in the center. The plant
in front of the exit is one of the flesh-eating kind. You will have to use it
as a platform to get to the exit. If you stand on it too long, it will snap
close, and trust me, you don't want that. When you've reached the exit, jump
down to the next swamp.
There are more dragons here. Jump on the first one, and jump onto the second
one when the first one stops. The second dragon will swim around another
dragon, but don't jump on this one just yet. If you stay on the second dragon,
it will take you to an island with some Muckdwellers. There's nothing to get
here, except for a bunch of easy kills and some bolts. Jump on the nearby
dragon to get back to the start of this area. Jump on the first dragon again,
get on the second, and then jump on the third dragon when your dragon swims
around it. Don't jump to the next dragon just yet: if you stay on the third
dragon, it will eventually take you to an island with a plant on it. Use the
plant to get into a small cave with a lot of crates. Jump on the dragon here
to get back to the start. Now go from the first, to the second, to the third,
and then to the fourth dragon. This one will take you to a ledge with a Swamp
Beast. Kill it, and enter the area beyond it. Half a dozen of Swamp Beasts
will jump out of the swamp. Spray your Lancer until they're all gone. Enter
the next swampy area, and kill a couple of Mutant Fireflies. Jump on the
dragon. It will stop near a plant. Jump on the plant, and then on the next
dragon. When this one stops, you have to jump to the next one via two plants.
When you get near the ledge, jump off. Climb the 'stairs' made of plants.
Slide down the tunnel to complete this objective.
//-----------------------------------------------------------------\\
Purchase the Tractor Beam
\\-----------------------------------------------------------------//
When you've completed the last objective, you will meet up with a weird
scientist, who shows you his tractor beam. You can buy it from him for 1,000
bolts. Well, it's not like you have a choice, you won't get out of this area
if you don't buy it (clever man). Trash up the lamp posts if you need some
bolts. When you've bought the Tractor Beam, this objective will be completed.
Now you need to get back to the ship. To do so, use the Tractor Beam to move
the two columns. It takes a little practice. Place them both near the ledge
above you. Now climb up, and continue to the button on the ground. When you
step on it, a ladder to your ship will lower. You will now probably have
enough bolts to buy the Chopper, do so if you wish. Time to continue with the
next objective.
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Find the Store Entrance
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Walk past the vendor. You have a bunch of Swamp Beasts to deal with when you
reach the next part. After beating some more enemies, you will see an employee
of Megacorp drowning. Don't bother, you can't save him. Continue over the
glass bridge. If you jump over the trunk to the left here, you will arrive in
an area where a bunch of Muckdwellers will eat another employee. You can't
save this one either. Now continue over the next set of platforms. The route
is very straightforward, so you can't get lost. Enemies may jump out of the
swamp. Use your Lancer as much as you can, because you want to get the upgrade
very soon. Eventually, you will reach a bigger platform. When you step on it,
a big monster appears, and drags down another employee. You will then have
fight the Swamp Monster. This isn't really a boss fight, it's more like a
strafing-exercise. Press and hold L2, and then keep strafing left and right,
constantly firing your Lancer at him. He might hit you some times with his
tentacles, but if you keep firing he should be done for in no time at all.
Collect all the ammo in this area, and continue over the next set of
platforms. After killing some more Swamp Beasts, you will find the Dynamo.
When you find it, this objective will be completed, and you will get a new
task: Investigate the Megacorp store.
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Investigate the Megacorp store
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First, you have to know how to use the Dynamo. The game will show you a
green/white panel on a wall. Get near the panel, and 'fire' the Dynamo. A
green platform will appear. Ride it up, and enter the store. Kill some
fireflies, and locate the next green panel. Activate this platform. Ride it
up, facing the glass walls with the Swamp Beasts behind them. Jump towards
this glass, and fire the Dynamo to activate the high panel. If you did it
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