Resident Evil: Outbreak Walkthrough :
This walkthrough for Resident Evil: Outbreak [Playstation 2] has been posted at 08 Oct 2010 by bad man reece and is called "Damage Calculation Guide". If walkthrough is usable don't forgot thumbs up bad man reece and share this with your freinds. And most important we have 24 other walkthroughs for Resident Evil: Outbreak, read them all!
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MMb dMM `88888P' dP 88Y8888' dP `88888P' `88888P8 dP `YP MMMMMMMMMMM ------------------------------------------------------------------------------ Title: Biohazard Outbreak / Biohazard Online Resident Evil Outbreak / Resident Evil Online System: Sony Playstation 2 Version: 0.6 Last Update: 7 Jul 2004 Author: Outbreak Type of FAQ: Damage Calculation Guide Email: Bioutbreak@hotmail.com ------------------------------------------------------------------------------ !NOTE! ------------------------------------------------------------------------------ This FAQ is unauthorised and unofficial. Any resemblance in terms of contents, and FAQ formats, with the official publications like Official strategy guides are purely coincidence. However, credit goes to the following official publications for the information in the FAQ: (1)Famitsu PS2 Magazine (2)Biohazard Outbreak Kodansha (3)Bradygames Resident Evil Outbreak Official Strategy Guide I haven't purchase the following guide books, so no content was stolen nor information was taken from them. (1)Biohazard Outbreak Perfect Capture Guide (2)Biohazard Outbreak Official Guide Book This FAQ is written with offline mode in mind, but it should works for online mode as well. If the FAQ doesn't finish loading due to its massive size, please click on the "refresh" button, or press the "F5" key on your keyboard. This will cause the FAQ to be reloaded again. Please, do not email me for a copy of this FAQ. ============================================================================== This FAQ is best view on 1)Internet Explorer - View -> Text Size -> Smaller 2)Notepad - Format -> Word Wrap - Format -> Font... -> Font : Lucida Console -> Font Size : 10 ============================================================================== BIOHAZARD OUTBREAK UNOFFICIAL ONLINE DAMAGE CALCULAION GUIDE RESIDENT EVIL OUTBREAK UNOFFICIAL ONLINE DAMAGE CALCULATION GUIDE ============================================================================== We're trying to project a new type of fear that has not been seen in Resident Evil to this point - Eiichiro Sasaki, Capcom's Production Studio 1 Director "Your best friend may be your worst enemy..." - Biohazard Outbreak/Resident Evil Outbreak ------------------------------------------------------------------------------ ############################################################################## ============================================================================== 1)TABLE OF CONTENT ============================================================================== ############################################################################## It is recommended that you use the "Find" function to search for the thing you need. For example, you can type in "Bug" in the "Find" function(ctrl+F)if you are looking for information for the bug in the game. Use it to search through the entire FAQ and if you do not get the result you desire, email me. ------------------------------------------------------------------------------ 1)Table Of Content 2)Introduction 3)Door Breaking Notes 4)Weapon Catogorization 5)Doors Resistance Points a. Outbreak b. Below Freezing Point c. The Hive d. Hellfire e. Decisions, Decisions 6)Doors Breaking Hit List a. Outbreak b. Below Freezing Point c. The Hive d. Hellfire e. Decisions, Decisions 7)Weapon Damage List 8)Enemies Vitality List 9)Enemies Attack Damage List 10)Enemies Hit List 11)Critical Hit 12)Version Update 13)Credit & Sources 14)Contact 15)Legal & Copyright Issues ------------------------------------------------------------------------------ ############################################################################## ============================================================================== 2)INTRODUCTION ============================================================================== ############################################################################## ------------------------------------------------------------------------------ -------------------- | Game Introduction | -------------------- ------------------------------------------------------------------------------ Biohazard Outbreak/Resident Evil Outbreak was released on the Sony Playstation 2 in the Asian region on 11 December 2003. The game is the first in the Biohazard/Resident Evil series that player can get online to play with the other players together. However, they have included the offline mode for those who couldn't play the online mode. The game was formerly known as "Biohazard Online/Resident Evil Online" when it was first announced. It under-went several title changes, to "Biohazard Network", "Network Biohazard" before the title became "Biohazard Outbreak". This FAQ aims to be the most complete FAQ for the game. Should you find any errors or wish to provide any information, please email me at outbreak@hotmail.com. "Around Every Corner. Behind Every Door. Deep In Every Shadow. Terror Waits. Witness the revolutionary Resident Evil gameplay, multi-player scenarios and next level design in this totally new, dramatic, cooperative gameplay experience. Take on the role as one of 8 survivors of an outbreak caused by a secret biological weapon. Play in offline or online* mode to create contagiously addictive play scenarios you’ll want to try and relive again and again. This time, it’s personal!" - Capcom USA ------------------------------------------------------------------------------ --------------- | Game Prologue | --------------- ------------------------------------------------------------------------------ July 1998. A series of cannibalism cases were reported to be occurring in the forest of Raccoon City, a mid-western US town. Due to the alarming concern, the police department, "R.P.D"(Acronym for "Raccoon Police Department") ordered its own special force unit, the "STARS"(Acronym for "Special Tactics And Rescue Service") to survey the area and to investigate the matter. The Bravo team was send in first, but they lost contact with the Alpha team. Later on, the Alpha team was send in for assistance. Almost the entire STARS units were wiped out. The survivors that made it back to the R.P.D were Bravo team medic "Rebecca Chamber", Alpha team members "Chris Redfield", "Jill Valentine", "Barry Burton" and "Brad Vickers". Alpha team leader, Albert Wesker, went missing. The survivors reported that they encountered hideous monsters, apparently created by Umbrella Company, who had created a virus which can contaminate living humans and turn them into 'zombies' and the creation of other mutants. However, the police chief, Brian Iron, refuses to recognise their 'ridiculous' statement. He disbanded the STARS, and ordered the case close. That doesn't stop the trouble. Reports of missing people and cannibalism resurfaces in the town. The public began to put pressure on the local police chief to do something about it. All this while, the virus which the former STARS member encountered, the "T-virus", had slowly leaked into the town. The Raccoon City citizens are slowly turning into zombies one by one. September 1998. The whole town became chaotic, as the zombies began to invade the city. Now, you play as one of the survivors who haven't been infected yet. Good luck escaping this town. You need it. ------------------------------------------------------------------------------ --------------------- | Author Introduction | --------------------- ------------------------------------------------------------------------------ I can say that I am very poor in self introduction, but I am somewhat a frequent poster in the Resident Evil Online board. I decline to expose my name too, and let say that this is not the first time I am writing a FAQ. I have a site for this game, and the URL is this: www.geocities.com/hongchew85/ As far as future project goes, I'll be writing some more FAQs for the series prior the release of Resident Evil 4. As you can see, my FAQs for Biohazard Outbreak/Resident Evil Outbreak is more or less completed, just that I will need to convert and add some stuffs from the NTSC/NA version of the game. ------------------------------------------------------------------------------ ------------------ | Game Information | ------------------ ------------------------------------------------------------------------------ Title: - Biohazard : Outbreak - Resident Evil : Outbreak System: Sony Playstation 2 Release Date: - 11 / DECEMBER / 03 [NTSC/J] - 01 / APRIL / 04 [NTSC/NA] - SEPTEMBER / 04 [PAL] Genre: Survival Horror Producer: Capcom Japan Production Studio 1 Optional Peripheral: - PS2 Memory Card - BB Unit(Hard Disk Drive) - Network Adaptor Number Of Player: - 4 (Online) - NTSC versions only - 1 (Offline) ------------------------------------------------------------------------------ ############################################################################## ============================================================================== 3)DOOR BREAKING NOTES ============================================================================== ############################################################################## ------------------------------------------------------------------------------ As you will have know, this is the first Biohazard/Resident Evil title that allows you to break open locked doors and barricades. However, some of them will still require specific keys to unlock and can't be broken down. Sometime, when you goes to examine a door, it will display the following text: It's locked with a simple lock. The door locks quite flimsy. 'brittle'. It is a hint that the door can be broken open. Not all doors that can be break open have this hint. To break a door open, simply attack it until the door opens. Every door has a fixed set of 'resistance point', which works like the vitality point of the monsters. Simply apply the damages point which will exceed the resistance point and the door will be open. Some doors can be unlocked from the other side without the need to break it open. When the door is broken open, it is indicated by the obvious opening of the door. Also, human character will now be able to use the door from both sides. As far as I know, monsters CAN break those doors, but it occurs very rarely, and it apply to some doors only. Critical Hit will not have any effect at all on doors breaking. Some weapons cannot be use to break open a door. Here are the weapons: PESTICIDE SPRAY (Ineffective) FLAME SPRAY (Ineffective) MAGNUM HANDGUN (no breakable doors after obtaining) MAGNUM REVOLVER (Ineffective) CRUTCH (no breakable doors in "The Hive") BURST HANDGUN (no breakable doors in "The Hive") SUB MACHINEGUN (no breakable doors in "The Hive") ROCKET LAUNCHER (no breakable doors after obtaining) AMPOULE SHOOTER (no breakable doors after obtaining) In some situation, melee weapons like the Scrub Brush and the Iron Pipe are not enough to break a door open (for example, using a Scrub Brush to break the first door is not enough in the "Outbreak" scenario). This is due to the fact that they will have broken down before the door is broken open. The melee weapons that can be broken down have the same damage point as its 'degenerated' parts. For example, the Iron Pipe has the same damage point as the Curved Iron Pipe. This only applies to doors breaking theory only. In term of door breaking, a Butcher Knife do as much damage as a Folding Knife. ------------------------------------------------------------------------------ ############################################################################## ============================================================================== 4)WEAPONS CATEGORIZATION ============================================================================== ############################################################################## ------------------------------------------------------------------------------ Here are the meanings of the term used: CAT = Category(eg CAT 1 = Category 1) In this following table shows the type of weapons and their respective categories. =========== Category 1: =========== Body Tackle - Kick - Kevin Only Should Tackle - George Only Survival Knife - Below Freezing Point Butcher Knife - Outbreak - The Hive - Hellfire Folding Knife - Decisions, Decisions =========== Category 2: =========== Concrete Piece - Hellfire Handgun - Outbreak - The Hive - Hellfire - Decisions, Decisions Handgun SG - Below Freezing Point Iron Pipe - Outbreak - Below Freezing Point - The Hive - Hellfire - Decisions, Decisions Bent Iron Pipe - Outbreak - Below Freezing Point - The Hive - Hellfire - Decisions, Decisions Curved Iron Pipe - Outbreak - Below Freezing Point - The Hive - Hellfire - Decisions, Decisions Wooden Pole - Outbreak Stick - Outbreak - The Hive Nail Gun - Outbreak Spear - Outbreak Stun Rod - Hellfire Yellow Chemical Bottle - Below Freezing Point Scrub Brush - Outbreak - The Hive Monkey Wrench - David Only =========== Category 3: =========== .45 Auto Handgun - Kevin Only =========== Category 4: =========== Molotov Cocktail - Outbreak =========== Category 5: =========== Assault Rifle - Decisions, Decisions =========== Category 6: =========== Shotgun - Outbreak - Below Freezing Point - Hellfire =========== Category 7: =========== Acid Round - Hellfire Gray Chemical Bottle - Below Freezing Point =========== Category 8: =========== Grenade Round - Decisions, Decisions ------------------------------------------------------------------------------ ############################################################################## ============================================================================== 5)DOORS RESISTANCE POINT ============================================================================== ############################################################################## ------------------------------------------------------------------------------ ------------ | A.OUTBREAK | ------------ ------------------------------------------------------------------------------ 1)Type : DOOR Location: 1F J's Bar Stairsway between 1F and 2F Resistance Point: Easy - 1750 Normal - 1750 Hard - 2750 V.Hard - 3750 Alyssa's lockpick: Easy - I Normal - I Hard - P V.Hard - S Note : This door can be unlock with the Staff Room Key too. 2)Type : DOOR Location: 2F Staff Room 3F Staff Room Resistance Point: Easy - 5250 Normal - 5250 Hard - 6250 V.Hard - 7250 Alyssa's lockpick: Easy - P Normal - P Hard - P V.Hard - S Note : This door can be unlock with the Key With Blue Tag too. 3)Type : BARRICADE (SHUTTER) Location: 3F Liquor Room Stairsway between 3F to Rooftop Resistance Point: Easy - 12000 Normal - 13500 Hard - 15000 V.Hard - 16500 Note : This door can be unlocked from the other side. 4)Type : DOOR Location: Rooftop Storage Room Resistance Point: Easy - 5250 Normal - 5250 Hard - 6250 V.Hard - 7250 Alyssa's lockpick: Easy - I Normal - I Hard - S V.Hard - P Note : This door can be unlock with the Storage Room Key too. 5)Type : BARRICADE (FENCE) Location: Rooftop Resistance Point: Easy - 300 Normal - 800 Hard - 1300 V.Hard - 1400 ------------------------------------------------------------------------------ ------------------------ | B.BELOW FREEZING POINT | ------------------------ ------------------------------------------------------------------------------ 1)Type : BOX Location: B6F Security Center Resistance Point: Easy - 2500 Normal - 4000 Hard - 5500 V.Hard - 7000 Note : This box can be unlock with the Wrench too. ------------------------------------------------------------------------------ ------------ | C.THE HIVE | ------------ ------------------------------------------------------------------------------ N/A ------------------------------------------------------------------------------ ------------ | D.HELLFIRE | ------------ ------------------------------------------------------------------------------ 1)Type : DOOR Location: 1F Corridor 1F Lounge Stairs Resistance Point: Easy - 2500 Normal - 4000 Hard - 5500 V.Hard - 7000 Alyssa's lockpick: Easy - I Normal - I Hard - P V.Hard - S 2)Type : DOOR Location: Room 102 Resistance Point: Easy - 5250 Normal - 5250 Hard - 6250 V.Hard - 7250 Alyssa's lockpick: Easy - I Normal - I Hard - P V.Hard - S 3)Type : DOOR Location: Room 201 Resistance Point: Easy - 5250 Normal - 5250 Hard - N/A V.Hard - 7250 Alyssa's lockpick: Easy - S Normal - S Hard - N/A V.Hard - W 4)Type : DOOR Location: Room 202 Resistance Point: Easy - 5250 Normal - 5250 Hard - 6250 V.Hard - 7250 Alyssa's lockpick: Easy - W Normal - W Hard - I V.Hard - P 5)Type : WALL Location: Room 30X Resistance Point: Easy - 1250 Normal - 2000 Hard - 2500 V.Hard - 2750 ------------------------------------------------------------------------------ ------------------------ | E.DECISIONS, DECISIONS | ------------------------ ------------------------------------------------------------------------------ 1)Type : DOOR Location: 1F Entrance Hall 1F Passage B Resistance Point: Easy - 1250, 5250 Normal - 1250, 5250 Hard - 1250, 6250 V.Hard - 1250, 7250 Note : The second number is the resistance point for the first time of breaking this door down. The first number is the resistance point beyond the first time of breaking this door down. This door can be used from the other side. 2)Type : DOOR Location: 1F Passage B Testing Passage A Resistance Point: Easy - 11000 Normal - 11000 Hard - 12000 V.Hard - 13000 Note : This door can be unlocked from the other side. 3)Type : DOOR Location: B4F T-Shaped Corridor B4F Storeroom Resistance Point: Easy - 11000 Normal - 11000 Hard - 12000 V.Hard - 13000 Alyssa's lockpick: Easy - P Normal - P Hard - S V.Hard - W Note : This door can be unlocked from the other side. 4)Type : DOOR Location: B4F Storeroom B4F Spare Power Supply Room Resistance Point: Easy - 11000 Normal - 11000 Hard - 12000 V.Hard - 13000 Alyssa's lockpick: Easy - I Normal - I Hard - S V.Hard - P Note : This door can be unlocked from the other side. 5)Type : BOX Location: 1F Unloading Passage Resistance Point: Easy - 1250 Normal - 6250 Hard - 7500 V.Hard - 12500 ------------------------------------------------------------------------------ ############################################################################## ============================================================================== 6)DOORS BREAKING HIT CHART ============================================================================== ############################################################################## * For numbers in the bracket, it means that the available ammunition is less than required to break open the door. The numbers are the amounts of hits you are required to break the door open. Take for example of the first door in the Outbreak scenario: "18" represent the number of hits you need to break the door open with a category 1 weapon. For example, it takes 18 Butcher Knife attack to break the door open in EASY, 28 in HARD and 38 in V.HARD. If a weapon is not available it will not be listed (for example Nail Gun is only available beyond the first locked door, hence it will not be shown). 1)Type : DOOR Location: 1F J's Bar Stairsway between 1F and 2F =========================================================== | WEAPON IN CATEGORY | EASY | NORM | HARD | V.HARD | =========================================================== | Category 1 | 18 | 18 | 28 | 38 | +--------------------+--------+--------+---------+--------+ | George Tackle | | Kevin Kick | | Tackle | | Butcher Knife | +--------------------+--------+--------+---------+--------+ | Category 2 | 7 | 7 | 11 | 15 | +--------------------+--------+--------+---------+--------+ | Handgun | | Iron Pipe | | Curved Iron Pipe | | Bent Iron Pipe | | Wooden Pole | | Spear | | Scrub Brush | | Monkey Wrench | +--------------------+--------+--------+---------+--------+ | Category 3 | 4 | 4 | 7 | x(7) | +--------------------+--------+--------+---------+--------+ | .45 Handgun | +--------------------+--------+--------+---------+--------+ | Category 4 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 5 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 6 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 7 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 8 | X | X | X | X | +--------------------+--------+--------+---------+--------+ ------------------------------------------------------------------------------ ------------ | A.OUTBREAK | ------------ ------------------------------------------------------------------------------ 1)Type : DOOR Location: 1F J's Bar Stairsway between 1F and 2F =========================================================== | WEAPON IN CATEGORY | EASY | NORM | HARD | V.HARD | =========================================================== | Category 1 | 18 | 18 | 28 | 38 | +--------------------+--------+--------+---------+--------+ | George Tackle | | Kevin Kick | | Tackle | | Butcher Knife | +--------------------+--------+--------+---------+--------+ | Category 2 | 7 | 7 | 11 | 15 | +--------------------+--------+--------+---------+--------+ | Handgun | | Iron Pipe | | Curved Iron Pipe | | Bent Iron Pipe | | Wooden Pole | | Spear | | Scrub Brush | | Monkey Wrench | +--------------------+--------+--------+---------+--------+ | Category 3 | 4 | 4 | 7 | x(7) | +--------------------+--------+--------+---------+--------+ | .45 Handgun | +--------------------+--------+--------+---------+--------+ | Category 4 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 5 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 6 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 7 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 8 | X | X | X | X | +--------------------+--------+--------+---------+--------+ 2)Type : DOOR Location: 2F Staff Room 3F Staff Room =========================================================== | WEAPON IN CATEGORY | EASY | NORM | HARD | V.HARD | =========================================================== | Category 1 | 53 | 53 | 63 | 73 | +--------------------+--------+--------+---------+--------+ | George Tackle | | Kevin Kick | | Tackle | | Butcher Knife | +--------------------+--------+--------+---------+--------+ | Category 2 | 21 | 21 | 25 | 29 | +--------------------+--------+--------+---------+--------+ | Handgun | | Iron Pipe | | Curved Iron Pipe | | Bent Iron Pipe | | Wooden Pole | | Stick | | Nail Gun | | Spear | | Scrub Brush | | Monkey Wrench | +--------------------+--------+--------+---------+--------+ | Category 3 | 12 | 12 | 14 | x(12) | +--------------------+--------+--------+---------+--------+ | .45 Handgun | +--------------------+--------+--------+---------+--------+ | Category 4 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 5 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 6 | 5 | X | X | X | +--------------------+--------+--------+---------+--------+ | Shotgun | +--------------------+--------+--------+---------+--------+ | Category 7 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 8 | X | X | X | X | +--------------------+--------+--------+---------+--------+ 3)Type : BARRICADE (SHUTTER) Location: 3F Liquor Room Stairsway between 3F to Rooftop =========================================================== | WEAPON IN CATEGORY | EASY | NORM | HARD | V.HARD | =========================================================== | Category 1 | 120 | 150 | 150 | 165 | +--------------------+--------+--------+---------+--------+ | George Tackle | | Kevin Kick | | Tackle | | Butcher Knife | +--------------------+--------+--------+---------+--------+ | Category 2 | 48 | 54 | 60 | X(65) | +--------------------+--------+--------+---------+--------+ | Handgun | | Iron Pipe | | Curved Iron Pipe | | Bent Iron Pipe | | Wooden Pole | | Stick | | Nail Gun | | Spear | | Scrub Brush | | Monkey Wrench | +--------------------+--------+--------+---------+--------+ | Category 3 | X(21) | X(21) | X(14) | x(12) | +--------------------+--------+--------+---------+--------+ | .45 Handgun | +--------------------+--------+--------+---------+--------+ | Category 4 | X(10) | X(10) | X(10) | X(5) | +--------------------+--------+--------+---------+--------+ | Molotov Cocktail | +--------------------+--------+--------+---------+--------+ | Category 5 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 6 | 10 | 11 | X | X | +--------------------+--------+--------+---------+--------+ | Shotgun | +--------------------+--------+--------+---------+--------+ | Category 7 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 8 | X | X | X | X | +--------------------+--------+--------+---------+--------+ 4)Type : DOOR Location: Rooftop Storage Room =========================================================== | WEAPON IN CATEGORY | EASY | NORM | HARD | V.HARD | =========================================================== | Category 1 | 53 | 53 | 63 | 73 | +--------------------+--------+--------+---------+--------+ | George Tackle | | Kevin Kick | | Tackle | | Butcher Knife | +--------------------+--------+--------+---------+--------+ | Category 2 | 21 | 21 | 25 | 29 | +--------------------+--------+--------+---------+--------+ | Handgun | | Iron Pipe | | Curved Iron Pipe | | Bent Iron Pipe | | Wooden Pole | | Stick | | Nail Gun | | Spear | | Scrub Brush | | Monkey Wrench | +--------------------+--------+--------+---------+--------+ | Category 3 | 12 | 12 | 14 | X(12) | +--------------------+--------+--------+---------+--------+ | .45 Handgun | +--------------------+--------+--------+---------+--------+ | Category 4 | 11 | 11 | X(10) | X(10) | +--------------------+--------+--------+---------+--------+ | Molotov Cocktail | +--------------------+--------+--------+---------+--------+ | Category 5 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 6 | 5 | 5 | X | X | +--------------------+--------+--------+---------+--------+ | Shotgun | +--------------------+--------+--------+---------+--------+ | Category 7 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 8 | X | X | X | X | +--------------------+--------+--------+---------+--------+ 5)Type : BARRICADE (FENCE) =========================================================== | WEAPON IN CATEGORY | EASY | NORM | HARD | V.HARD | =========================================================== | Category 1 | 3 | 8 | 13 | 14 | +--------------------+--------+--------+---------+--------+ | George Tackle | | Kevin Kick | | Tackle | | Butcher Knife | +--------------------+--------+--------+---------+--------+ | Category 2 | 2 | 4 | 6 | 6 | +--------------------+--------+--------+---------+--------+ | Handgun | | Iron Pipe | | Curved Iron Pipe | | Bent Iron Pipe | | Wooden Pole | | Stick | | Nail Gun | | Spear | | Scrub Brush | | Monkey Wrench | +--------------------+--------+--------+---------+--------+ | Category 3 | 1 | 2 | 3 | 4 | +--------------------+--------+--------+---------+--------+ | .45 Handgun | +--------------------+--------+--------+---------+--------+ | Category 4 | 1 | 2 | 3 | 3 | +--------------------+--------+--------+---------+--------+ | Molotov Cocktail | +--------------------+--------+--------+---------+--------+ | Category 5 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 6 | 1 | 1 | X | X | +--------------------+--------+--------+---------+--------+ | Shotgun | +--------------------+--------+--------+---------+--------+ | Category 7 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 8 | X | X | X | X | +--------------------+--------+--------+---------+--------+ ------------------------------------------------------------------------------ ------------------------ | B.BELOW FREEZING POINT | ------------------------ ------------------------------------------------------------------------------ 1)Type : BOX Location: B6F Security Center =========================================================== | WEAPON IN CATEGORY | EASY | NORM | HARD | V.HARD | =========================================================== | Category 1 | 25 | 40 | 55 | 70 | +--------------------+--------+--------+---------+--------+ | George Tackle | | Kevin Kick | | Tackle | | Survival Knife | +--------------------+--------+--------+---------+--------+ | Category 2 | 10 | 16 | 22 | 28 | +--------------------+--------+--------+---------+--------+ | Handgun SG | | Iron Pipe | | Curved Iron Pipe | | Bent Iron Pipe | | Monkey Wrench | | Yellow Chemical Bo | +--------------------+--------+--------+---------+--------+ | Category 3 | 6 | 9 | 13 | 7 | +--------------------+--------+--------+---------+--------+ | .45 Handgun | +--------------------+--------+--------+---------+--------+ | Category 4 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 5 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 6 | 2 | 4 | 5 | X | +--------------------+--------+--------+---------+--------+ | Shotgun | +--------------------+--------+--------+---------+--------+ | Category 7 | 1 | 2 | 2 | 3 | +--------------------+--------+--------+---------+--------+ | Gray Chemical Bott | +--------------------+--------+--------+---------+--------+ | Category 8 | X | X | X | X | +--------------------+--------+--------+---------+--------+ ------------------------------------------------------------------------------ ------------ | C.THE HIVE | ------------ ------------------------------------------------------------------------------ N/A ------------------------------------------------------------------------------ ------------ | D.HELLFIRE | ------------ ------------------------------------------------------------------------------ 1)Type : DOOR Location: 1F Corridor 1F Lounge Stairs =========================================================== | WEAPON IN CATEGORY | EASY | NORM | HARD | V.HARD | =========================================================== | Category 1 | 53 | 53 | 63 | 73 | +--------------------+--------+--------+---------+--------+ | George Tackle | | Kevin Kick | | Tackle | | Butcher Knife | +--------------------+--------+--------+---------+--------+ | Category 2 | 21 | 21 | 25 | 29 | +--------------------+--------+--------+---------+--------+ | Concrete Piece | | Handgun | | Iron Pipe | | Curved Iron Pipe | | Bent Iron Pipe | | Monkey Wrench | +--------------------+--------+--------+---------+--------+ | Category 3 | 12 | 12 | X(11) | X(11) | +--------------------+--------+--------+---------+--------+ | .45 Handgun | +--------------------+--------+--------+---------+--------+ | Category 4 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 5 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 6 | 5 | 5 | 5 | 6 | +--------------------+--------+--------+---------+--------+ | Shotgun | +--------------------+--------+--------+---------+--------+ | Category 7 | 2 | 2 | 3 | X | +--------------------+--------+--------+---------+--------+ | Acid Rounds | +--------------------+--------+--------+---------+--------+ | Category 8 | X | X | X | X | +--------------------+--------+--------+---------+--------+ 2)Type : DOOR Location: Room 102 =========================================================== | WEAPON IN CATEGORY | EASY | NORM | HARD | V.HARD | =========================================================== | Category 1 | 53 | 53 | 63 | 73 | +--------------------+--------+--------+---------+--------+ | George Tackle | | Kevin Kick | | Tackle | | Butcher Knife | +--------------------+--------+--------+---------+--------+ | Category 2 | 21 | 21 | 25 | 29 | +--------------------+--------+--------+---------+--------+ | Concrete Piece | | Handgun | | Iron Pipe | | Curved Iron Pipe | | Bent Iron Pipe | | Monkey Wrench | +--------------------+--------+--------+---------+--------+ | Category 3 | 12 | 12 | X(11) | X(11) | +--------------------+--------+--------+---------+--------+ | .45 Handgun | +--------------------+--------+--------+---------+--------+ | Category 4 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 5 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 6 | 5 | 5 | 5 | 6 | +--------------------+--------+--------+---------+--------+ | Shotgun | +--------------------+--------+--------+---------+--------+ | Category 7 | 2 | 2 | X(2) | X | +--------------------+--------+--------+---------+--------+ | Acid Rounds | +--------------------+--------+--------+---------+--------+ | Category 8 | X | X | X | X | +--------------------+--------+--------+---------+--------+ 3)Type : DOOR Location: Room 201 =========================================================== | WEAPON IN CATEGORY | EASY | NORM | HARD | V.HARD | =========================================================== | Category 1 | 53 | 53 | X | 73 | +--------------------+--------+--------+---------+--------+ | George Tackle | | Kevin Kick | | Tackle | | Butcher Knife | +--------------------+--------+--------+---------+--------+ | Category 2 | 21 | 21 | X | 29 | +--------------------+--------+--------+---------+--------+ | Concrete Piece | | Handgun | | Iron Pipe | | Curved Iron Pipe | | Bent Iron Pipe | | Monkey Wrench | +--------------------+--------+--------+---------+--------+ | Category 3 | 12 | 12 | X | X(11) | +--------------------+--------+--------+---------+--------+ | .45 Handgun | +--------------------+--------+--------+---------+--------+ | Category 4 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 5 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 6 | 5 | 5 | X | 6 | +--------------------+--------+--------+---------+--------+ | Shotgun | +--------------------+--------+--------+---------+--------+ | Category 7 | 2 | 2 | X | X | +--------------------+--------+--------+---------+--------+ | Acid Rounds | +--------------------+--------+--------+---------+--------+ | Category 8 | X | X | X | X | +--------------------+--------+--------+---------+--------+ 4)Type : DOOR Location: Room 202 =========================================================== | WEAPON IN CATEGORY | EASY | NORM | HARD | V.HARD | =========================================================== | Category 1 | 53 | 53 | 63 | 73 | +--------------------+--------+--------+---------+--------+ | George Tackle | | Kevin Kick | | Tackle | | Butcher Knife | +--------------------+--------+--------+---------+--------+ | Category 2 | 21 | 21 | 25 | 29 | +--------------------+--------+--------+---------+--------+ | Concrete Piece | | Handgun | | Iron Pipe | | Curved Iron Pipe | | Bent Iron Pipe | | Monkey Wrench | +--------------------+--------+--------+---------+--------+ | Category 3 | 12 | 12 | X(11) | X(11) | +--------------------+--------+--------+---------+--------+ | .45 Handgun | +--------------------+--------+--------+---------+--------+ | Category 4 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 5 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 6 | 5 | 5 | 5 | 6 | +--------------------+--------+--------+---------+--------+ | Shotgun | +--------------------+--------+--------+---------+--------+ | Category 7 | 2 | 2 | 3 | X | +--------------------+--------+--------+---------+--------+ | Acid Rounds | +--------------------+--------+--------+---------+--------+ | Category 8 | X | X | X | X | +--------------------+--------+--------+---------+--------+ 5)Type : WALL Location: Room 30X =========================================================== | WEAPON IN CATEGORY | EASY | NORM | HARD | V.HARD | =========================================================== | Category 1 | 13 | 20 | 25 | 28 | +--------------------+--------+--------+---------+--------+ | George Tackle | | Kevin Kick | | Tackle | | Butcher Knife | +--------------------+--------+--------+---------+--------+ | Category 2 | 5 | 8 | 10 | 11 | +--------------------+--------+--------+---------+--------+ | Concrete Piece | | Handgun | | Iron Pipe | | Curved Iron Pipe | | Bent Iron Pipe | | Monkey Wrench | +--------------------+--------+--------+---------+--------+ | Category 3 | 3 | 5 | 6 | 7 | +--------------------+--------+--------+---------+--------+ | .45 Handgun | +--------------------+--------+--------+---------+--------+ | Category 4 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 5 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 6 | 1 | 2 | 2 | 3 | +--------------------+--------+--------+---------+--------+ | Shotgun | +--------------------+--------+--------+---------+--------+ | Category 7 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Acid Rounds | +--------------------+--------+--------+---------+--------+ | Category 8 | X | X | X | X | +--------------------+--------+--------+---------+--------+ ------------------------------------------------------------------------------ ------------------------ | E.DECISIONS, DECISIONS | ------------------------ ------------------------------------------------------------------------------ 1)Type : DOOR Location: 1F Entrance Hall 1F Passage B =========================================================== | WEAPON IN CATEGORY | EASY | NORM | HARD | V.HARD | =========================================================== | Category 1 | 13 | 13 | 13 | 13 | | | 53 | 53 | 63 | 73 | +--------------------+--------+--------+---------+--------+ | George Tackle | | Kevin Kick | | Tackle | | Folding Knife | +--------------------+--------+--------+---------+--------+ | Category 2 | 5 | 5 | 5 | 5 | | | 21 | 21 | 25 | 29 | +--------------------+--------+--------+---------+--------+ | Handgun | | Iron Pipe | | Curved Iron Pipe | | Bent Iron Pipe | | Monkey Wrench | +--------------------+--------+--------+---------+--------+ | Category 3 | 3 | 3 | 3 | 3 | | | 12 | 12 | 14 | X(7) | +--------------------+--------+--------+---------+--------+ | .45 Handgun | +--------------------+--------+--------+---------+--------+ | Category 4 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 5 | 9 | 9 | 10 | 12 | +--------------------+--------+--------+---------+--------+ | Assault Rifle | +--------------------+--------+--------+---------+--------+ | Category 6 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 7 | X | X | X | X | +--------------------+--------+--------+---------+--------+ | Category 8 | 1 | 1 | 2 | 2 | +--------------------+--------+--------+---------+--------+ | Grenade Rounds | +--------------------+ 2)Type : DOOR Location: 1F Passage B Testing Passage A =========================================================== | WEAPON IN CATEGORY | EASY | NORM | HARD | V.HARD | =========================================================== | Category 1 | 110 | 110 | 120 | 130 | +--------------------+--------+--------+---------+--------+ | George Tackle | | Kevin Kick | | Tackle | | Folding Knife | +--------------------+--------+--------+---------+--------+ | Category 2 | 44 | 44 | 48 | 52 | +--------------------+--------+--------+---------+--------+ |
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Another Resident Evil: Outbreak Walkthrough :
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