Romancing Saga Walkthrough :
This walkthrough for Romancing Saga [Playstation 2] has been posted at 17 Mar 2010 by maxcooldude59 and is called "Gray Walkthrough". If walkthrough is usable don't forgot thumbs up maxcooldude59 and share this with your freinds. And most important we have 11 other walkthroughs for Romancing Saga, read them all!
Walkthrough - Gray Walkthrough
Romancing SaGa: Gray's Walkthrough (c)sinning_is_human3479; All Rights Reserved email: firstname.lastname@example.org FAQs written by anyone all have much effort and thought put into them as well as an abundance of information relative to the game itself. So please, don't go copying/pasting, editing and then uploading my FAQ, or anyone else's FAQ, onto another gaming site and pass it off on your own. Such acts are considered to be copyright infringement and plagiarism, which are both against the law. This FAQ can only be hosted on NeoSeeker.com. Should you come across my FAQ on other sites such as GameFAQs.com and GameSages.com, please email me ASAP! Your help in such matters will be most appreciated. ------------------------------------------------------------------------------ Table of Contents ----> Introduction ----> Basic Romancing SaGa Information (for gamers new to the series) ----> Version History ----> Helpful Tips & Strategies ----> Gray's Walkthrough (Quests and Tales) -----------> 5.1. "Plain Treasure" & 5.1a "Three Gods of Evil" (tale) -----------> 5.2. "Voice of the Blade" (Gray Only Quest) -----------> 5.3. "An Unlucky Woman" -----------> 5.4. "The Innkeeper's Daughter" -----------> 5.5. "A Suspicious Demise" 5.5a "The Zealots of Saruin" (tale) -----------> 5.6. "Finding The Fatestones" ----------------> 1. Opal of Wind ==INTERVENTION #1== ----------------> 2. Emerald of Evil ----------------> 3. Aquamarine ----------------> 4. Topaz of Earth ----------------> 5. Ruby of Fire ----------------> 6. Moonstone ==INTERVENTION #2== ----------------> 7. Black Diamond ----------------> 8. Obsidian Sword (not found in this walkthrough...see section 8) -----------> 5.7. "Temple Tours" -----------> 5.8. "Mysteries of Ecology" -----------> 5.9 "Raid on the Depository" -----------> 5.10. "Free the Gecklings" 5.10a "Upright Gecklings" (tale) -----------> 5.11. "The Opal and The Pirate" (tale) -----------> 5.12. "Silver's Treasure" |coincides with "Finding the Fatestones"| | Opal of Wind | -----------> 5.13. "Ancient Texts" -----------> 5.14. "Oh Mummy! -----------> 5.15. "Isle of Evil" |Coincides with "Finding The Fatestones"| | Emerald of Evil | -----------> 5.15a RECAP!! -----------> 5.16. "Stolen Nymphs" -----------> 5.17 "A Bodyguard for Louie" 5.18a "Yucomb's Statues" (tale) -----------> 5.18. "Road to Repentence" (tale) -----------> 5.19. "Creepy Butterfly" -----------> 5.20. "Amethyst of Visions" |Fatestone received when recruitting| | Barbara | -----------> 5.21. "Eule Gives a Hoot" -----------> 5.22 "Faerie's Grove" -----------> 5.23 "Valhalland Monsters" -----------> 5.24 "Eugen and the Shield" (tale) -----------> 5.25 "Ailing Emperor" (Coincides with "Finding the Fatestones" Moonstone -----------> 5.26 "Oh Mummy!" part 2 (adds more information to "Oh Mummy!" completed quest from before -----------> 5.27 "A Tale of the Butcher" (tale) -----------> 5.28 "Find the Aquamarine" (Coincides with "Finding the Fatestones" Aquamarine) -----------> 5.29 "The Assassin's Guild" -----------> 5.30 "Water Dragon Rite" -----------> 5.31 "The Raincloud Armlet" -----------> 5.32 "The Cyclone Shoes" -----------> 5.33 "The Mine Assaulted" -----------> 5.34 "Pirate Invasion" -----------> 5.35 "The Ice Sword" 5.35a "Thieves of the Kingdom" (tale) -----------> 5.35b FINAL RECAP -----------> 5.36 "The Underwater Temple" 5.36a "Island on the Inner Sea" (tale) ^-> |Coincides with "Finding the Fatestones" Black Diamond| -----------> 5.37 "Test of courage" 5.37a "Marks of Bravery" (tale) -----------> 5.38 "The Ignigarde" 5.38a "Lords of the Elements" (tale) -----------> 5.39 "Theodores' Madness" |Coincides with "Finding The Fatestones| | Ruby of Fire | -----------> 5.40 "Jewel Beast" -----------> 5.41 "The Dragon Knight" -----------> 5.42 "Valhalland Monsters" pt.2 (optional) -----------> 5.43 "Missing Taralians" |Coincides with "Finding The Fatestones"| | Topaz of Earth | -----------> 5.44 "Plant Ecology" 5.44a "The Legendary Lake" (tale) -----------> 5.45 "Beast Ecology" -----------> 5.46 "Insect Ecology" -----------> 5.47 "Aquatic Ecology" -----------> 5.48 "Trials of Elore" -----------> 5.49 "Face Saruin" -----------> 5.50 SAVE GAME INFORMATION ----> Recruitable Characters in Gray's Playthrough [CHAR_GRAY] ----> Quests Missed in this Walkthrough [QMW] ----> Important Information Regarding Missed Quests [IIRMG] ----> Credits ------------------------------------------------------------------------------  Introduction ==From the Instruction Manual== "Mardias was created by the god Marda. Long ago, war raged between three wicked gods- Death, Saruin, and Schirach- and the lord of all gods, Elore. At the end of that long conflict, Death and Schirach were stripped of their powers. And at last Saruin was imprisoned through the might of the ten Fatestones and the hero Mirsa's ultimate sacrifice. A thousand years passed, and the Fatestones were scattered throughout Mardias. All this time the powers of evil festered. Now, eight adventurers answer the call of destiny to embark on a journey. But only one person can decide how their stories will unfold across the vast realm of Mardias. That person is you." == == Thank you for taking your time to stumble upon my FAQ dedicated to Gray of Romancing SaGa. Here you can expect to find an abundance of information about playing the game through the eyes of Gray as well as the quests you can take up. This FAQ is based on my first playthrough with Gray, so have fun with it! I highly encourage all RPG fans to play Romancing SaGa, as it is one of the most challenging RPGs, next to Dragon Quest, out there in the RPG world. Romancing SaGa may also cause you to throw your controller on the floor as well as literally swear at your TV, so keep your cool! If you have any questions about playing the game with Gray or about Romancing SaGa in general, feel free to email me or NeoPM me (my email is listed above as well as my Neoseeker ID). All strategies, tips, and useful information are welcome; and I will surely credit you for your contributions! Also, if you'd like to just jump to a certain area of this walkthrough, hold CTRL and press F to open up the Find option. In the search box, just type in the abbreviated shortcut (within the brackets) I've provided in the Table of Contents. Each section is divided into regions that can be explored throughout the SaGa world as well as the quests you can take up. I will also let you know within the FAQ which quests can't be completed once you unlock them. ------------------------------------------------------------------------------  Basic Romancing SaGa Information (for newcomers) Gray: An accomplished swordsman who travels the world for love of treasure. Countless brushes with danger have toughened his mind and body. He is swayed by neither riches, power, nor appeals to morality. And if the situation calls for it, he does not hesitate to kill.*** ***description taken from the instruction manual When playing Romancing SaGa, there are a few things to keep in mind. First off, Romancing SaGa is not, in anyway, a traditional RPG where the plot structure is linear; rather, Romancing SaGa has a non-linear plot structure to it, meaning you are able to freely roam around the SaGa world and do what you want as well as embrace any events you want. Some events will advance the story, some will just be side quests that'll help you knab more gold and weapons; regardless of such, as the mighty saying goes, "the world is your oyster!" Also, Romancing SaGa does not contain the original "level up" system found in most traditional RPGs. Rather, Romancing SaGa places emphasis in battle to determine which of your character's stats will increase, very similar to NES/GBA/PSOne Final Fantasy II. The following is a list of stats that each character can increase in the game, and the descriptions are taken from the Romancing SaGa instruction manual while the abbreviations are taken from the battles themselves: Strength [STR] ---->Affects weapon attack damage Vitality [VIT] ---->Affects resistance and recovery from stat increasing and decreasing spells (i.e. Poison, Confuse, Strength Up/Down) Dexterity [DEX] ---->Affects foil, bow, and LP attacks Agility [AGI] ---->Affects turn order and evasiveness Intellect [INT] ---->Affects magic attack damage Willpower [WIL] ---->Affects resistance to magic Compassion [COM] ---->Affects magic recovery effects Charisma [CHR] ---->Affects illusions and charm Unlike Final Fantasy II, where you could manipulate a way to increase your characters stats, you have absolutely no control of which stats increase in Romancing SaGa. Another new entry to Romancing SaGa is Battle Points [BP], which also increases at random, and Durability Points [DP]. What exactly are these points? Well, in Romancing SaGa, depending on the type of weapon your character wields, your character will subconsciously learn fantastic, proficient skills with that particular weapon. Exactly how do you know when you've learned a skill? Well, at a random time in battle, you'll see a light bulb appear above your character's head; and that light bulb indicates that your character has learned a new skill. These skills, however, both cost BP and DP, and DP is the one you need to keep your eye on. Durability Points [DP] are, as the name suggests, the numerical amount of durability a weapon can withstand. All weapons in the game have a fixed amount of DP, and all skills have a fixed amount of DP as well. If a certain skill requires a certain amount of DP, that DP amount will be subtracted from the weapon's overall DP. Exactly how can you restore a weapon's DP? Well, you can eithe rest at an inn, visit a blacksmith, or buy a DP potion from an apothecary shop to restore DP; however, if the weapon you're wielding has been tempered or is special, resting at an inn will not increase its DP. You'll have to visit a blacksmith for that. I'm not too sure if potions from apothecaries can replenish a tempered/special weapon's DP; if you know they can, please email me and let me know! Battle Points [BP], while similar to DP, are a different story. If you take a look at your character's status in the main menu or during battle, you'll see that character's BP plus a number next to it. That number indicates how many BP points you'll recover when your turn comes again in battle. Like DP, most skills consume a certain amount of BP; but, again, unlike DP, BP increases in battle. Some weapons can increase the amount of increased BP by a few points while some can lower them. Keep an eye out for these kinds of weapons! ------------------------------------------------------------------------------  Version History v1.00 October 16, 2005 ---->Typed out basic information about Romancing SaGa, Introduction, Credits, Helpful Tips & Strategies, and about a tenth of the Walkthrough. v1.01 October 21, 2005 ---->Re-did format of FAQ. Rather than typing quests in order of what regions they're activated, quest names will serve as the heading. Made some spelling and grammatical corrections as well as added 1 more item to Helpful Tips & Strategies portion of FAQ. Omitted Job Class and Proficiencies sections to FAQ since I plan on typing another FAQ for just those two things. Added a "Missed Quests in this Walkthrough" section as well. Added list of quests I've completed but have not added in detail yet. Updates are expected to occur this weekend! v1.02 October 22, 2005 ---->Added detailed information on both sections 6, 7, and 8 of this walkthrough. v1.03 October 22, 2005 (later time in day) ---->Added more information in the walkthrough; gave walkthrough a small cosmetic makeover! v1.04 October 25, 2005 ---->Removed "The Soulgutter" quest from walkthrough since I was unable to actually get it to progress. Read Section 8 of Walkthrough for more details. Edited some more spelling mistakes and grammatical errors in walkthrough as well as added RECAP!! pt. 2 which deals with final decisions and what not, which will be added later. Removed Farah from recruitable characters. v1.05 October 26, 2005 ---->Added detailed information for "Voice of the Blade" quest as well as other quest information. Filled in FINAL RECAP section and made a few spelling corrections. Plan on releasing the final version of this FAQ tomorrow, so stay with me! I've been really busy with college and life that I try real hard to make time to type the rest of this FAQ. v1.06a October 29, 2005 ---->FINAL VERSION OF FAQ!!! Made changes to order of quests, added extended part of "Isle of Evil" quest, added rest of quest information. Everything is complete! ENJOY READING IT!!! v1.06b October 30, 2005 ---->Added information to Faerie's Grove quest in walkthrough...NOW it's the final version of the FAQ v1.06c October 31, 2003 ---->Made some grammatical corrections. Maybe now it'll be FINAL! ------------------------------------------------------------------------------  Helpful Tips & Strategies 1. Avoid needless battles! Romancing SaGa follows a formula where the more battles you fight, the stronger monsters become later on after a fixed amount of battles. The best thing to do is keep count of how many battles you've fought. When performing a quest that involves passing through an area with a lot of monsters, try your hardest to avoid as many battles as possible. Yes, its important that you increase your stats as soon as possible; but its also safe to just get through an event and claim the prize without having to fight a hard boss and hard enemies. The number of battles you've fought also determines the quests that can be unlocked by talking to NPCs. Refer to #6 to see what I mean. 2. Budget your gold!!! When it comes to gold in Romancing SaGa, acquiring gold from monsters is very limited in amount. Some bosses, despite being really challenging, only give you somewhere between 1-65 gold. Certain events, when succesfully completed, award you with a huge sum of gold or allow you to choose gold, weapons, or armor as your prize. While weapons and armor are also a necessity, gold is the most important necessity overall! Budget your gold and start buying the much more suitable armor and stronger weapons when you've progressed farther into the game and enemies become much more challenging. 3. Know your limits. Even when monsters haven't levelled up in the game, some monsters can appear in huge numbers and literally give you a run for your money despite how many allies you have in your party. Some monsters are immune to physical attacks and magical attacks; furthermore some monsters can perform magical/physical attacks that take away a huge sum of HP and drain your LP in the process. Find out your enemies weaknesses by experimenting; furthermore, run away if a battle gets too difficult. Be careful, though, when running away as running from battle drains that selected character's LP; and the amount of LP drained is based on the number of members in your party! LP is basically the amount of vitality that character has to his usage; once a character's LP has been completely drained, that character is gone from battle. Furthermore, if your main hero loses all his LP, the game is over. You can recover LP by resting at an inn and using potions from apothecaries. Some weapons, skills, and magic spells consume LP when used, so be careful! 4. Know your weapon limitations. Some of your party members are better equipped with certain types of weapons over another. Obviously you aren't going to give a two-handed sword to someone who uses a staff as their primary weapon. If you'd like your characters to experiment with different weapons, its best that you train that character in certain classes that allow improvement with that weapon. You can only train in classes by visiting mentors throughout all the towns in the SaGa world who will offer to train you in a certain class with a certain amount of jewels required. Certain classes also allow better improvement in different spell types and proficiencies, which are skills that can be used in many different areas. After training for a class and, at your own accord, changing your character to that class, be sure and purchase proficiencies that are in accordance to that class. Furthermore, training in certain classes allows you to learn newer weapon skills and lessens the amount of DP/BP/LP required to perform a skill! The more you level up your character in a certain class, the more powerful he becomes. 5. Certain quests that aren't completed during your first playthrough won't see completion in that playthrough alone, so don't waste your time trying to complete that certain quest. You'll have the option of continuing those certain quests in your second playthrough, and you'll know which ones they are by referring to the Notes option in the main menu at the beginning of your second playthrough, or if I say something about it. 6. Talk to all NPCs that you can strike a conversation with, including bartenders, merchants, and innkeepers. Some, if not most, NPCs will give you some fiesty information that opens up a new quest for you to undertake or a new area that you can explore at your own discretion. Also, make sure you speak to every Volunteer Brigade kid, located at the main entrance of each town, and request a map of the town as well as read any information you'd like that he can provide for you. There are also some instances where once NPCs unlock certain quests for you, you won't be able to complete those quests due to the fact that you may not have killed enough monsters for that quest to actually trigger. If you've at least fought in the estimated # of battles I've listed in each quest, you should have no troubles activating other quests. Should those other not activate, try going to areas where monsters dwell and fight a few battles. Just don't over do it... 7. In most pubs throughout the Romancing SaGa world, you'll come across certain recruitable who have no names at all. These people are nameless companions who will gladly join you; however, the downside to these people is their LP, which is VERY LOW (between 3-5LP). If you feel you need a guinea pig in battle and want to preserve your other high LP characters, go ahead and recruit one for the hell of it. However, once you dismiss them from your party, they're long gone meaning you can't get them back. The choice is yours! You can dismiss them, or other party members for that matter, by talking to The Minstrel and saying YES to ditching one of your party members. Storyline characters, on the other hand, like Galahad and Myriam, won't be gone for good if you dismiss them. 8. There are some quests in the game that you'll more than likely miss due to fighting too many battles while in one quest or completely forgetting to go to a certain town, or towns, and talk to all NPCs after certain major events have passed. Don't be discouraged and pissed off that you missed them! I added a "Missed Quests in this Walkthrough" section to the FAQ to let you know which quests I missed out on but that you can manage to do. After all, getting to do almost all quests in nearly one playthrough is impossible! 9. Finally, enjoy the game and play it with all your heart. Again, if you have absolutely any questions about the game that aren't addressed in this FAQ, which will receive updates later on, don't hesitate to email me. Again, my email address is listed above. Good luck! ------------------------------------------------------------------------------  Walkthrough *** NOTE: This walkthrough is not meant to be taken literally. If you feel you want to see what the world of Romancing SaGa has to offer, then please feel free to do so; however, be careful that you don't overstep your boundaries and end up in an area that has stronger enemies than you and unlocks quests that allow the other quests you've taken up to come to a close. This walkthrough, again, is typed in the order that I played through the game as well as the choices I made. Though the Table of Contents lists all the quests (due to vigorous editing!) I've seen through playing the game my way, I've taken the liberty of adding detailed information to those certain quests I didn't finish till later on in the game; and you'll know this when I've placed a ========INTERVENTION======== somewhere in this walkthrough. To help you have an idea of how many battles to fight when in certain places, I've taken the liberty of posting the estimated amount of encounters you'll more than likely end up fighting. Furthermore, the boss battles that I mention are the boss battles you will more than likely end up in as well, assuming you keep your random encounters at a minimum. Also, all events that you've unlocked can be viewed in the Notes option of the main menu. If you have no idea whether you've unlocked an event or not, check Notes frequently ESPECIALLY after talking to all accessible NPCs. *** ->[5.1(a)/5.2/5.3] "Plains Treasure", "Three Gods of Evil", "Voice of the Blade", "An Unlucky Woman" After witnessing a wonderful opening, full of minimal detail about Ligau Isle and Galahad, Myriam, and Gray, you'll end up at the harbor of Jelton, a small fishing town with very little to offer. Since this is your starting place, you won't need to talk to the Volunteer Brigade kid to request a map of Jelton. Begin talking to all accessible villagers who will tell you about dinosaur dens and treasure being found in them. One village in particular will tell you about a cave that houses a dinosaur egg, which sells for a lot of money. Talking to these villagers will trigger the quest "Plain Treasure". Talk to the bartender to know the exact location of the dinosaur den which actually houses an egg, which is a cave near a large amount of flowers. After talking to the bartender, talk to The Minstrel and let him tell you a tale which triggers the story "Three Gods of Evil". Don't worry, though, as this isn't an actual...it's just a story. Talk to the mentor and train either Gray, Galahad, or Myriam in the Thief class level 2, change either one in that class if you want, and purchase the useful proficiencies Find Treasure and Find Chests. Once you've done that, return to the pub. Now would be the perfect opportunity to recruit The Minstrel. All you have to do is continue to talk to him (refuse to part with your party members, of course) and ask him to play you a song. Eventually, he'll cave in and mention something about adventuring with you being a joy. The Minstrel then joins, but be careful not to enter the pub again. If you do, The Minstrel will leave your party; and you'll have to go through the same procedure over again to recruit him. At some point in the game, you won't be able to recruit The Minstrel anymore, so make use of him while you can! Once you've recruited The Minstrel, save your game at the inn and leave Jelton. When on the Plains, keep walking east until you come across a cave with tons of flowers in front of it; that's the cave you want to enter! ---->"Plain Treasure" Quest; est. encounters: 15END BOSS BATTLE"Voice of the Blade" Quest: est. # of enc.: too many to countBATTLE OF THE BLADE: Sword DemonSure* -->No Once you've agreed, you have now triggered the event "A Suspicious Demise". Who's the main victim of what's been going on lately, you ask? The dead shopkeeper's daughter! Exit the police station and head to the three shops on the right side of Melvir 1F and talk to the third shopkeep from the left. She'll begin telling you how her father died while sleeping and how her mother died in shock of her husband dying. Gray will ask if her father has had any enemies, and the daughter mentions Ward, another shopkeep from Melvir 2F. If you feel like purchasing armor from Jelton and some of the other shopkeeps in Melvir, save Ward, now's the time to do it. Now go up there and find Ward; he's the first shopkeep you see if you go right from the stairs. Ward will tell you that he'd never have the decency to kill his competition but came across a mysterious robbed man who could curse anyone he wishes. It's after this discussion with Ward that your quest begins! Get ready! ---->"Innkeeper's Daughter"&"A Suspicious Demise" Quest; est. encounters: 5BOSS: Priest of Saruin & 4 Saruin CultistAurefont When you enter Aurefont, you'll notice that the town, save one villager, is completely deserted. Speak to the one villager and he'll tell you that monsters are looting the depository. This will trigger the quest "Raid on the Depository. When you're ready heads towards the depository and let the quest begin! ---->"Raid The Depository" Quest; est. encounters: 8Melvir Go to the Elizabeth Palace and begin talking to anyone you can in there. Most of the time, knights that are guarding the doors will tell you that entrance isn't permitted. If you take the left path on Elizabeth Palace 1F and talk to the guards who are guarding that door, you'll be able to enter the Guard Quarters. Here, you can recruit Gian if you want to. Like Gray, Gian excels well in the sword arts; and Gian also has a high amount of LP. Leave Elizabeth Palace and enter the Melvir Sewers from Melvir 2F. It's here where you'll find some looters getting ready to escape. Avoiding needless battles may be hard to do, so fight as little as you can. Head toward that same path you found the Priest of Saruin enter into the Temple of Saruin; but do not enter! Instead, continue walking forward and you'll encounter the thieves! The odd dressed thief will tell you to leave if you value your life; you'll have the options (paraphrased): -->I don't ignore thieves......* -->I guess its none of my business.... The odd dressed thief and another regular dressed thief will confront you. It's boss battle time! --->BOSS: Robber & PirateBOSS: Bodyguard & 2 Stray WolfMazewood Head to where Cyril is and a conversation will immediately start. No, Gray is not a schizophrenic...Cyril just so happens to be a divine being that you literally can see but not see talking. Anywho, Gray asks Cyril where he can find Eres; and Cyril tells Gray that right now is not the time to meet her. The more you go back and speak with Cyril, the more he'll just tell you the same repetitive jibberjabber. So when, exactly, do you know is the right time? Once the "Ailing Emperor" quest has begun, you'll see ^_^ You may take this time to purchase some new weapons and armor, considering you have a lot of gold to spare! If there's someone in your party you'd like to dismiss, go ahead and do so. Once you're done doing what you need to do, go ahead and head to N. Estamir, located in Rosalia, through the world map (take a ship in Dodongo to Northpoint or Oapu to Melvir and open up the world map). This is it for now...time for an easy quest! ================INTERVENTION #1================ "Silver's Treasure", and "Finding The Fatestones" FATESTONES INVOLVED: Opal of Wind est. # of encounters: 78 **NOTE: DON'T FORGET TO EQUIP FIND TRAPS AND DISARM TRAPS PROFICIENCIES!! ALSO, IF POSSIBLE, MAKE SURE BOTH PROFICIENCIES ARE HIGHER THAN LEVEL 2. LEVEL 2 IS FINE, BUT SOME TRAPS ON THE TREASURES WON'T DIFFUSE PROPERLY! YES! That large number you see is not a lie...that is literally how many battles I fought since I spent most of my time in the caves levelling up some stats and learning some newer skills. If you think you're ready to take on perhaps one of the most annoying bosses in the game, at least by this point you should be ready, then go back to the JUngle! Take the ship where the Geckling is deep into the Jungle. Once you're there, go ahead and enter Cave C (the farthest cave to the left). Continue going straight and you'll eventually end up near the exit where the Twinmoon Temple is. This temple isn't important right now as you aren't able to enter it without triggering "Ailing Emperor" quest; but it's great that you were able to find it and know which cave to take! Now go up the hill and grab the chest to receive a map of all three caves (this is why you came here) and return to your original location near the ship. Now, go ahead and take Cave B (the cave that is to the left of Cave A, which is on the right from where you stand when arriving from the ship). Now, continue to walk straight 'till you come across an intersection; from here, take the northern part of the intersection and turn right. You'll end up near the exact location of Capt. Silver's Cave, but wait...where is it?! Don't get too frustrated as the cave is here. Now, go down the little hill and find the two hidden treasures that lie here; and once you're about to knab those treasures, the secret location to Capt' Silvers' Cave mysteriously opens! Grab those treasures and enter the cave; also, be prepared for serious controller mashing! ->B1 Begin your venture into the caves by heading straight and finding the map of the entire cave...this will really help! Now, return to where the entrance was, and you'll immediately notice that the map shows another path for you to take but don't see it...this is where FIND TRAPS comes into play! Go near that wall where the path exists and get rid of the blasted trap! Once you've done that, go ahead and descend to B2. ->B2 This floor is the most pathetic and pissy one of them all. Not only do monsters roam around like its an all you can eat buffet, but rocks fall, at random, from above the ceiling taking away 1LP from all your party members if you're hit! I found that walking against the walls proved useful from avoiding the rocks, and you should give it a try as well. You're welcome to taking the treasures that are on this floor; but either way, go ahead and descend to B3, where destiny awaits you! ->B3 Go ahead and take the right path where you'll see flower monsters guarding the hill going down. Confront the monsters for a very easy boss battle! --->BOSS: 3 Prima Donna, 4 MushroommanBATTLE OF DESTINY: Silver Dragon