Shadow Of The Colossus Walkthrough :
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Walkthrough - FAQ/Walkthrough
******************************************************************************* -------------------------------------------- S H A D O W O F T H E C O L O S S U S -------------------------------------------- PlayStation 2 FAQ/Walkthrough, Version 1.0 Last Updated - 05/07/2006 By Crazyreyn (firstname.lastname@example.org) Copyright (c)2006 Matthew Reynolds. All rights reserved. ******************************************************************************* +--------------+ | Legal Notice | +--------------+ The ONLY sites that may have this FAQ and all my other FAQs are the following.. http://www.gamefaqs.com http://www.neoseeker.com http://faqs.ign.com/ http://www.cheats.de http://www.cheathappens.com http://www.gamerhelp.com http://www.cube-europe.com http://www.computersnstuff.co.uk You will find the latest versions here. If you want to host my FAQ then give me an email and I'll most probably agree, as long as you don't alter anything, and if keep it in it's original format and give me full credit for creating the document. +-----------------+ | Contact Details | +-----------------+ If you see a fault of ANY kind or you want to contribute some data to me, then either email me at email@example.com OR speak to me on MSN Messenger on firstname.lastname@example.org, or on AIM at Crazyreyn. If you are emailing me, then please have the subject title as 'Shadow Colossus FAQ' or something similar, otherwise it will not be opened. Full credit will be given in due course. Or feel free to ask me any questions you wish, comment on this FAQ, ask if you want this posted on your site etc. then do that same as above. If you could, rate this FAQ so I can get some feedback. Thank You. =============================================================================== ---------------- INTRODUCTION ---------------- =============================================================================== Hello and welcome to the Shadow of the Colossus FAQ/Walkthrough. This guide provides you with the whereabouts and strategies to defeat all sixteen colossi in the game, as well as details about Time Trial and some of the other secrets in the game. I really enjoyed playing through this game despite it's length and slight repetition, but the overall beauty and presentation of the game really made me come back to write a guide of it. I would like to dedicate this FAQ to Thomas Carter (aka Carts) for lending me this game to play, and for being a great mate over these past few years. Cheers buddy! I hope that you enjoy this game, and using this FAQ! - Reyn =============================================================================== --------------------- TABLE OF CONTENTS --------------------- =============================================================================== 1. Version History 2. Game Overview 2.01. Story 2.02. Basics 2.03. Controls 2.04. Items 3. Walkthrough 3.01. First Colossus 3.02. Second Colossus 3.03. Third Colossus 3.04. Fourth Colossus 3.05. Fifth Colossus 3.06. Sixth Colossus 3.07. Seventh Colossus 3.08. Eighth Colossus 3.09. Ninth Colossus 3.10. Tenth Colossus 3.11. Eleventh Colossus 3.12. Twelfth Colossus 3.13. Thirteenth Colossus 3.14. Fourteenth Colossus 3.15. Fifteenth Colossus 3.16. Sixteenth Colossus 4. Time Attack and Secrets 5. FAQ's 6. Conclusion and Special Thanks Searching - Simply copy and paste the section you want to go to into the Find box (to open it, press CTRL+F). Now press enter twice and you will be taken to your selected section. =============================================================================== ---------------------- 1. VERSION HISTORY ---------------------- =============================================================================== +--------------------------+ | Version 1.0 - 05/07/2006 | +--------------------------+ The first version of the FAQ, everything is complete! =============================================================================== -------------------- 2. GAME OVERVIEW -------------------- =============================================================================== This section provides you with an overview to playing the game, with the controls, game basics and items. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2.01. Story =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= More about backstory this game, this is taken from the game's manual. Note that in the PAL manual Wander, the main character is mispelt as 'Wanda'. -- A HERO STEPS FROM THE SHADOWS. The journey here was long. With only Agro for company, Wander has travelled for many moons to arrive at this place, a strange temple in the middle of a desolate land. As he lays the body of the girl on the cold stone pedestal, he begins to wonder if the legends are true. But his mind isn't allowed to drift far; a voice speaks from the heavens... the first voice he has heard in a long time. It seems there is some hope; a chance to trade death for life, to bring her back. But such unimaginable power carries with it great consequences. Wander will do anything, no matter what the cost to himself; he has come too far to lose faith now. The voice speaks of great beats that inhabit this strange land; creatures that, if slain, may grant the power to resurrect lost souls. When all seems lost, there is always a way. And now, Wander's journey is only just beginning... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2.02. Basics =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ----------- Game Screen ----------- This is the standard game screen when playing the game - note that it only really appears when you are fighting, using your weapons or the grip / oxygen meter. +-------------------------------+ |========== 4 | | | | | | | | | | | | | | | | 2 3 | | 1 ======= | +-------------------------------+ 1 - Life Meter This is your life meter, which decreases if you have taken damage from a colossus or fall. You can recover health by just standing still for a short period of time. You can refill it faster by holding down R1 and crouching. After each Colossus battle, this meter increases permanently. 2 - Grip / Oxygen Gauge When you hold on to a wall, fur or cliff edge, this decreases slowly. When underwater this turns into your oxygen gauge. To refill it, remain stationary for a short period of time (or go to the surface if underwater). After each Colossus battle, this gauge increases permanently. 3 - Weapon Selected Pressing left or right on the D-Pad will switch between the sword, the bow and being unequipped. 4 - Colossus Health -------------------- Finding the Colossus -------------------- Before each battle you have to find the Colossus on the map. You are given a clue in the Temple, so get on to Agro and go outside to where it is more sunny and use your sword to direct you in the right way. Note that this some times can be misleading, as it doesn't tell you distance so you may stop off part way and not be there. Keep checking it as you travel to ensure you are going the right way. Here is a map hosted at GameFAQs with the locations of all 16 colossi - http://db.gamefaqs.com/console/ps2/file/shadow_of_the_colossus_map.png Created by noypi_gjd, he did a fantastic job here. --------------------- Fighting the Colossus --------------------- The aim is the get on to the colossus, find the seal and stab them until the Colossus has been defeated. Naturally it isn't that easy, so just observe the surroundings and his behavior to find the solution to taking them down. Naturally their solutions are covered in the guide, but it's a lot more fun to try and figure them out on your own and using this walkthrough as a last resort. ------ Saving ------ To save the game in the field, find a green stone to prey against. These are dotted around the map in various locations, and are green stone structures. Find one, and press Circle in front of it to prey and save. An example of one lies in front of the Temple. You also get the chance to save after each Colossus battle. ---------- PAL Extras ---------- The PAL (European and Australian) version of the game has three extras; Making of Movie, Ico Trailer and Gallery. The Making of Movie is quite poor and real short, the Trailer is well, a trailer and there are 33 cool screen- shots and sketches of the game. PAL also gets 60Hz mode too, and mispelt Wander as Wanda in the Story section. Those crazy guys at SCEE, what are they like! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2.03. Controls =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ----------------- Standard Controls ----------------- Left Analog Stick - Move Wander Right Analog Stick - Move Camera D-Pad - Change between Sword, Bow and Unequipped X - Call Agro / Whistle Circle - Shine Sword Square - Use Sword / Bow (when equipped) Triangle - Jump L1 - Fix view on Colossus L2 - N/A R1 - Grip / Swim underwater R2 - N/A SELECT - N/A START - Map * Press R1 and Triangle while running to execute a Dive Roll. * To climb up onto a ledge above, hold triangle and release (all while holding R1 still). * While climbing, to jump to the area opposite hold triangle and push down on the analog stick until Wander looks behind him. Release triangle to make him jump in that direction. * When in the water, hold R1 to drop underwater. You can only go just under the surface and not dive down in to the depths. Doing so will make you go faster when swimming. * When using the sword for stabbing, press Square once to raise the sword and charge up the stab, and when Wander grunts, press Square again to plunge it deep in to the seal and knock off more health. * When using the bow, hold Square down for a few seconds to give it more power and a straighter line of fire. Otherwise at long distances it will just descend. ------------- Agro Controls ------------- * The same controls are more or less the same while riding Agro. * Press X to call Agro over. You can also use this in battles to get a Colossus' attention. * Press Triangle while next to the horse to climb on. * Tap X to make him ride faster. To make him run, start tapping X and when he is at full speed you can hold X to maintain it, or even just leave it and Agro will continue running at that speed for a while. * You can jump off Agro when riding, or just climb off when stationary. * Using the bow is the exact same as when not riding Argo. Keep in running and then hold Square and move the pointer around as usual, and Argo will keep on riding forward. * Press R1 and Up on the analog stick to stand on top of the horse. * Pull back on the analog stick to stop the horse. =============================================================================== ------------------ 3. WALKTHROUGH ------------------ =============================================================================== =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 3.01. First Colossus =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ------------- Getting There ------------- Grid Reference - F5 Run down the short set of steps behind you and call over Agro by pressing X. When he arrives, run up and stop next to him and press Triangle to climb on top. It's a bit fiddly so you might jump instead, but keep adjusting until you get on. Now turn Agro round to the front of the temple, where there are sets of stairs at both fair sides. Holding up and tapping X, make Agro run down the stairs to the fields outside. Press Circle to use your sword to see that the first Colossus is directly in the cliffs ahead. Ride toward that direction until you reach the cliffs, with an opening up a short set of steps. Ride up to show a cutscene of the cliffs above you. Climb off (triangle) and go to the right wall that's covered in moss. Jump up then press and hold R1 to start climbing, and move up the wall to the edge. When you reach the edge he'll hold on, so press and release triangle to make up jump to the area above. Head left up this walkway until you reach a gap on the far left; jump over, go left and climb up to the path above. Run right, across the small wooden planks and jump over another gap. Next, dive roll underneath the gap in the rock (run towards it and press R1 and triangle together), climb up the next area, right and climb up the small green wall. On your left is a column with a ridge in the side. Jump up and hang, then go left around the column shimmying with your hands to the other side. To jump to the edge opposite hold triangle and push down on the Analog Stick so he's facing the edge behind. Release triangle and still holding he'll jump across - remember to press and hold R1 at the other side to ensure he latches on. Climb up and proceed to the open area ahead for a cutscene. --------------------------- Fighting the First Colossus --------------------------- Basic Solution - Climb on to the back left leg - Stab weak point and quickly climb up the back - Reach the top of the head to find the seal Run toward the colossus until you reach his feet. Watch out as he steps as it will knock you to the ground, and beware of him stamping his feet as it'll really knock your health down. When he does stamp one of his feet, be sure to jump into the air to avoid the ground shake that will knock you down. Go to the back of his left leg where there is some hair that you can climb on to. Equip the sword and you'll see a blue cut in the centre of the fur - tap Square to stab it and cause him to stumble on to his left knee. Quickly jump up the ledges on the back of his left leg and up to the fur on his lower back. Do strong and built up jumps to get there in time. Now climb up to the ridge, shimmy right and on to the platform that sticks out of his lower back. Wait here a second or two to refill your grip gauge. When restored jump up to the next ridge and straight up his back to his shoulders. You can rest here if needed, otherwise make sure the sword is equipped and move on to the top of his head, where the blue seal is. Hang on here and press Square once to raise the sword. When Wander (the main character) grunts, press Sqaure again to plunge the sword and knock off about fifth of the colossus's health. Keep hanging on and stabbing him until his health is fully depleted. If you need to refill your grip gauge then retreat to the shoulders for a short while, then head back and keep stabbing. When down, you have brief control of Wander until black energy enters you and you return to the Temple. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 3.02. Second Colossus =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ------------- Getting There ------------- Grid Reference - F3 Exit the temple for a cutscene about the save points. Head right and follow the outside of the temple and go north, where more or less straight ahead at the canyon is a bridge that goes to north. Head across it and at the other side a cutscene will occur, showing a large door on the beach area below. Head down the right path to the beach, and across to where the door is to trigger the battle. ---------------------------- Fighting the Second Colossus ---------------------------- Basic Solution - Wait until the front two leg's are raised and shoot the green base with the bow - Climb up the front left leg as it's collapsed - Work way round to the back where the first seal is - Second seal is on the head You face a four legged Colossus that shows no direct means of getting on there from the ground. Get off Agro if you haven't already and get in front of the Colossus, but not so that you can easily get stepped on. Keep watching and he should bow his head slightly and the two front legs should rise up above you. Using the bow, fire an arrow into the sole of it's left leg (it's bright green) to cause him to collapse. Now quickly run to it's left side, where you can start climbing the front left leg and up. If you are too slow then he will get up, so just do it again and give it another attempt until you get up. When you start climbing, go up, around and on to the platform. Wait here until your grip gauge refills then grapple on to the fur and progress right across his side until you reach the top of his back. Let go and stand on the top to refill your grip gauge and equip the sword to see a seal on his back end. Grip here and start the charged stabs until half of his health has been depleted. Once this happens the seal will disappear, meaning you have to find the other - on his head. Make your way to the head via either side of the spine along his back by jumping and climbing over the rows of stone. When you reach the head, make sure the sword of equipped so the seal shows and start stabbing away. He will toss you around quite a bit, so you might only get a few decent stabs in before heading back to the shoulder area and getting your strength up before finally finishing him off. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 3.03. Third Colossus =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ------------- Getting There ------------- Grid Reference - E2 Remember the bridge you just took for the second colossus? Head across there again and instead of heading down to the beach you can go straight on to some sandy plains. When you come out, use your sword to direct you to the North West, where the cliffs delve into a path. Head down here to reach a lake with a floating island above it. Notice the path that leads out of the water up to it, on the left? Swim across to there (hold R1 to swim underwater which is a bit faster, mind your oxygen gauge mind) and head up the top of this path. There is a box platform between you and the island, so run and jump toward this box platform and grab on to the ridge that runs around it, and shimmy toward the island side. Jump out from this box to the island (hold triangle and down on the analog stick) and climb on to the island rim. Run to the right until you see where the stone ledge turns in to grass and climb up. Run toward the mass of rubble across the island for a cutscene. --------------------------- Fighting the Third Colossus --------------------------- Basic Solution - Lure him to attack the central stone plate with his sword to shatter the bracelet on his arm - Lure him to attack the earth, and run up the sword to his arm while it's stuck - The first seal is located on top of his head - The second seal is located on his stomach This guy is huge, but isn't too tricky to take down. He has three basic attacks - stomping you with his leg and two variations of hitting you with his sword - vertically and horizontally. All of these can be easily dodged as he is rather slow, but make sure you jump as he connects with the ground to avoid the shock wave. Anyway, the plan is to lure him to one of the edges of the island - fire arrows at his face to annoy him so he is away from the centre. Now run around him to the centre of the island, where there is a stone plate in the ground. Stand on here until he eventually attempts to strike you with his sword, dodge out of the way sort of last minute so he hits and smashes the bracelet on his arm. Without this, you can now mount the colossus. Move on to a grass area of the island and keep some distance so he attacks you with the sword horizontally. Dodge and the sword will get stick in the ground for a moment or two, giving you the perfect opportunity to scale the weapon and run up to his arm. Start climbing up, past the shattered bracelet to the shoulder. Climb to the back of his neck; here you can rest a minute or two to regain your grip gauge. The first seal is on the top of the head, so climb up and begin stabbing. He'll flail around quite a bit but be persistent and keep resting at the back of the neck until this seal is done with. With half his health gone, go down the back of his neck and make your way down the back. This is sort of tricky, but drop down gradually past the stone armour until you land down the lower back area. Now run around the front to find the second seal on his stomach. This is a lot easier due to it being more secure, so a few stabs and he is done for! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 3.04. Forth Colossus =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ------------- Getting There ------------- Grid Reference - G5 Exit the temple and ride South East to some white cliffs with vegetation growing on top. There is a canyon here, so ride in to it to a lush green area at the other side. Head down the right path down below and ride to the far area past the strange mounds in the ground; somewhat onward and to the left until a cutscene occurs. --------------------------- Fighting the Forth Colossus --------------------------- Basic Solution - Lure him to the centre of the four mounds located in the middle of the field - Ensure he is watching and run in to one of the mound doors and head to the bottom of the stairs - Observe the movements above for three violent stamps, and exit out of another exit - The Colossus should be sitting over the mound door, back toward you and lowered enough to climb on to - Stab neck twice to lower head, only one seal on top of head I find that getting on to this Colossus the hardest of them all, mainly because it's so damn fiddly and annoying for him to get in the right position. Anyway get his attention and retreat back to those four Teletubby mounds in the centre of the area. These all have doors, leading to a set of underground passages that link to one another, so you can enter one and exit another at the opposite side for example. Anyway, lure him over to on top of these mounds, in the middle and ensure that he watches you go in one of the doors. Go down to the bottom of the stairs and wait in the passages, and press and hold L1 to keep an eye on the Colossus's location. He should move around and cause debris to fall from the ceiling, but this won't harm you. Eventually he will stamp three times quite heavily, the third of which will shake the screen violently; it's quite different from the standard walking around he does. When this occurs, note the passage exit he is at (should be the one you went in but may not) and exit at the one next to it. Just creep out slightly and press L1 to view the Colossus location. Hopefully he will standing over the mound and looking in to the door with his head peering over. If so you will notice his back end is lowered, so run over without getting his attention and run and jump on to the hanging at the back, and jump up to the fur on his lower back. Now if this didn't happen, and say he was in front of the door, then get his attention and try again. Lure him to the top and go in, do the stamps, go out and see what position he is in. It's annoying that most of the time he looks in from in front of the door, and not over, which is what you need. Just keep trying. ANYWAY when you are on the Colossus, run up his back to his neck where you will see a blue weak point. Equip the sword and give him a good stabbing or two so he lowers his head, allowing you to run on to the fur onward. Find the seal, grip and being with the deep plunges - luckily he won't toss his head about much so you should be able to take him out in one sitting, instead of going to retreat for your grip gauge. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 3.05. Fifth Colossus =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ------------- Getting There ------------- Grid Reference - H4 Exit the temple on the left side and head straight East, going just north of the white cliffs you entered for the last Colossus. Where the cliff edge terminates is a path that goes East, so follow the cliff base and around left to a more open area. There is a Save Stone on your left if you feel the need to save, otherwise go onward a little where there is an opening in the cliffs to the right. Ride onward to reach ruins. Dismount Agro and enter the water. Swim just off right of the centre where in the wall is the tip of an archway that you can swim under. Ahead is a wall with climbing steps on, so climb up to the top, run straight on and up the steps for a cutscene. --------------------------- Fighting the Fifth Colossus --------------------------- Basic Solution - In the lake, get on one of the small island platforms - Use the bow to get the Colossus's attention - When he swoops down to you, jump just before he hits you and latch on to the fur on his shoulder - Three seals are located on the tail end and on each wing Below is a lake, and the first job is to dive in. Run onward to see the floor is missing, so fall down here into the water. If you start swimming more or less straight on there is an archway with three island platforms underneath. Get onto the central platform. If you look straight ahead and up, you'll see the winged Colossus perched high above on a column. Whip out your bow and start firing charged shots to get it's attention. It should swoop straight down to you, and just before it hits you jump and hold R1 to latch on to the fur on it's shoulders and begin taking a flight on Colossus Airlines. Note that there are several of these island platforms in the lake, and as long as you get one some, get the attention of the Colossus and be patient as he turns around in the air, he'll swoop down toward you. Be sure to aim the jump right though, otherwise you'll just get heavily knocked back and lose a major part of your health bar. Once you are on the bird, there are three seals to locate; one on each wing and one on the end of the tail area. As you are on the shoulder fur, better to tackle the nearest wing seal. Climb up the fur and when the wing straightens out, run down the wing to the end fur where a seal will be. Stab it when you can, but more importantly be sure to take care of your grip gauge; when the bird is level stand still to regain your grip, then begin the stabbing. The bird tends to twist and turn quite a bit, so just be patient. When the seal goes, move on to the opposite wing and work on that seal - take your time getting there and keep gripping so you don't fall. When you are done with the two wing seals then move to the central area of the bird and walk down to the end of the tail. The camera sorta shifts, so maintain it to ensure you don't step off the edge. When you get there, the seal is fairly easy to stab due to a lack of turbulence. Finish that seal to finish off this Colossal birdie. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 3.06. Sixth Colossus =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ------------- Getting There ------------- Grid Reference - D6 Leave the Temple from the right exit and head South West for a while. Remember to the use the sword to get the right direction. You'll see in the distance some tall columns, which closer up are branchless trees. Just round the corner from these is an opening into a forest. Enter and navigate your way through the trees, taking a slight left turn as you go. You should reach a cliff edge with a shallow lake far below. This isn't the place, but if you heard right along the edge you will end up on a rock bridge around the lake, under some rock structures left and out to a desert plain. If you use your sword here it'll direct you to take a right turn, where at the far end of the desert are ruins the in cliff wall. It'll take a minute or so to reach them. When you get there, dismount off Agro and head down the passage in the centre. Head through here, progressing past the various block walls, down some steps and to a large hall. Go on and stand at the edge and start falling (don't jump but fall close to the wall) and grip the ridges as you go to slow your descent. Shimmy to a side halfway down when you need to, and keep falling and gripping until you reach the bottom. --------------------------- Fighting the Sixth Colossus --------------------------- Basic Solution - Run past the walls to the far end of the hall - Hide in the lower area behind the columns and wait until he kneels down to look at you, then run out and grab on to his beard - There are seals on his head and lower back Start running down the hall to a small lying wall. There are small indents along it, with small platforms in them acting as stepping stones up and over. Get over this wall and keep running down the hall. There are three of these walls in total to overcome, so keep going until the far end. Naturally the Colossus will give chase and simply just walk straight through each wall. At the end of the hall in the far end wall is a area behind the columns, allowing you to escape the colossus's pounding fist attack. Wait in here and observe the Colossus, and eventually he'll kneel down and look at you. Wait until he has fully knelt and quickly run out and run and jump on to his beard. Bingo, beardy has been boarded. The beard is quite unstable and will cause you to keep losing your grip, so try and move on to his chest and then work your way up to this shoulders. Once there, you can take a quick rest for the grip gauge but you are by no means safe, as he can shake you off easily from here. Once you are fairly rested, head to the top of his head for the first seal. Do your worst and after half of his health being depleted the seal will disappear. The second is at the lower left area of his back, so work your way down there, not forgetting to rest the grip gauge on the way. He will still try and shake you off here but not to the extent of his upper body, and after a few stabs of this seal he'll be done for. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 3.07. Seventh Colossus =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ------------- Getting There ------------- Grid Reference - D1 Head out of the right temple exit and turn North, and over the bridge that leads to the Second Colossus. Of course at the other side go straight on and to the desert. The sword will tell you to go in the direction of the Third Colossus, but ignore it and head straight north across the desert. Keep going with the tall bridge to your right, and weave in between two *huge* rock structures, where the desert will extend to the west. Head that way and keep going West, past a Save Stone and where there are some thin columns in the distance. Once there, dismount off Agro and head through archway on the right. After the cutscene head down the path, drop down and jump to the spiraling structure and make your way down to the lake. Start swimming out for a cutscene. ----------------------------- Fighting the Seventh Colossus ----------------------------- Basic Solution - Enter Lake and follow until he starts to surface - Grip the back end of the eel and make your way up - Disable each spike by stabbing the weak points before them - The seal is just after the last spike You are facing a giant electric eel, which as you can imagine isn't gonna be that easy. You may even die on the first few attempts, I know I did. Swim out and keep the camera fixed on the Colossus. When it gets close by, start swimming toward the head but keep in line with it's body. Shortly it will start to rise to the surface, followed by the electric spikes from it's back one by one. Avoid these but keep pace as the back end of the Colossus will soon come out of the water. Swim into it and grip on to the back to get one. As you are taken underwater keep gripping, and you'll be taken to the surface again shortly. Step by step slowly get further up the Colossus when you are out on the surface, and always grip when you get submerged. Make your way to the first electric spike but stop well short. Notice the brown fur near the spike? Stay out of that when in the water, otherwise you'll get a nasty shock. Grip close by and when you come out of the water next time, quickly run to the base, sword equipped to see a blue tear in the fur. Do a charged stab here to kill off the electric spike, allowing you to progress past it the next time you surface. Do this will the next two spikes; head slowly up the Colossus, wait until you are near the spike then stab the weak point to disable it. At some point chances are the Colossus will dive and not resurface; you can tell when this happens as the music changes back to the tranquil tone when you were just swimming about in the lake. Let go of the Colossus and take to the surface, and get ready to reboard the Colossus again. This time you should be able to disable all three electric spikes and reach the far end. The