Silent Hill 4: The Room Walkthrough :
This walkthrough for Silent Hill 4: The Room [Playstation 2] has been posted at 21 Jul 2010 by pony7800 and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up pony7800 and share this with your freinds. And most important we have 14 other walkthroughs for Silent Hill 4: The Room, read them all!
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Walkthrough - FAQ/WalkthroughThis FAQ/Walkthrough is Copyright 2004 by Phan Nguyen Khanh Dan ======================================================================= ==== |HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH|XX|HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH HHH| |H Game name : "Silent Hill 4 : |XX| Guide : Silent Hill 4 : The Room H| |H The Room" |XX| FAQ/Walkthrough H| |H Genre : Horror Adventure |XX| Author : Phan Nguyen Khanh Dan H| |H Version : Japanese |XX| "Mysticcat" H| |H Platform : Sony Playstation 2 |XX| Email : fireaquarian@yahoo.com H| |H Developer : Konami |XX| Version : 1.98 H| |H Publisher : Konami |XX| Date of birth : July 28th 2004 H| |H Released : June 2004 |XX| H| |HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH|XX|HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH HHH| ======================================================================= ==== [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][ ][][ --[]--[]--[]--------------------------------------------------[]--[]-- []--- [] [] [] ... T A B L E . O F . C O N T E N T S ... [] [] [] --[]--[]--[]--------------------------------------------------[]--[]-- []--- [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][ ][][ ======================================================================= ==== I. Introduction *Complete* II. Legal Information *Complete* III. Updates/Revision History (SHOULD READ) *Complete* IV. Basic Terms *Complete* A- Important Game Options B- Controls C- Battle System D- Difficulty Settings V. Characters *Complete* VI. Walkthrough A- General Tips & Notes *Complete* B- Main game walkthrough Part 1 : Prologue - Room 302 *Complete* Part 2 : The Subway World *Complete* Part 3 : The Forest World *Complete* Part 4 : The Water Prison World *Complete* Part 5 : The Building World *Complete* Part 6 : The Apartment World *Complete* Part 7 : The Hospital World *Complete* Part 8 : The Subway World - 2nd time *Complete* Part 9 : The Forest World - 2nd time *Complete* Part 10 : The Water Prison World - 2nd time *Complete* Part 11 : The Building World - 2nd time *Complete* Part 12 : Room 302 of the Past *Complete* Part 13 : Outside of Room 302 *Complete* Part 14 : Final Battle *Complete* VII. Ending Informarion (contains SPOILERS) *Complete* VIII. Secrets & Rumours *Complete* IX. File Transcripts *Complete* A- 52 Memo Files B- The Red Writings around The Forest World X. Item List *Complete* A- Support Items B- Weapons C- Key Items XI. Enemy List *Incomplete* XII. Miscellany *Complete* A- Interesting/Plot facts in "Silent Hill 4 : The Room" B- Frequently Asked Questions (FAQs) C- Contact Information (MUST READ) XIII. Special Thanks *Complete* ======================================================================= ==== [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][ ][][ [] [] [] SECTION I : INTRODUCTION [] [] [] [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][ ][][ ======================================================================= ==== Hi, Everybody ! My summer holiday will end in no time. During these days, I have decided to make a FAQ/Walkthrough before it's over as it's been a long time since the last guide I made. First I did intend to wait for the English version of this game "Silent Hill 4 : The Room" so that I wouldn't get troubles with language problem. But the Language option which includes English has made me buy the game earlier than I thought. Along with playing the game, I decide to make this guide - my first Silent Hill guide. "Silent Hill 4 : The Room" is just the next Silent Hill adventure following the previous games that have been spreading its popularity among the game world, created by the famous Konami. Each game is a horror story about certain characters related to the same location named "Silent Hill", which brought tragedies and happiness to them because of some reasons. "Silent Hill 4 : The Room" is no exception. Although each story seems separated at first, we can find their hidden relations to one another via the nolstagic stories and the mysteries of Silent Hill. Silent Hill has been one of my most favourite game series on Horror Adventure after the classic Resident Evil. But its complicated structures, many puzzling riddles did prevent me from making guides for it. But now "Silent Hill 4 : The Room" has been created to have a pretty different style from the previous games and I found that I can deal with it to write a guide. That's why this FAQ/Walkthrough is born. This guide is made for Japanese version. But all information and items' names in the guide are based on the English, which can be switched to by using the "Options" of the game. So you may find some info in my guide have different name from some other guides dedicating to fresh- Japanese. As this is my first Silent Hill guide, I can't confirm it would be very good, so I hope that you readers can send me your ideas after reading it. See more information about contacting me in Section XII part C. Your ideas will be all appreciate and will make my work better. And another note which is very important : I'm writing this guide to help those people who are stuck in the game. But I'd rather you played the game yourself so that it'll be much more fun, since you discover it by yourself. Just use guides when you are in extreme trouble. As this is a full guide, it undoubtedly contains several spoilers. Notice this before you decide to use my guide, okay ? Thanks for reading. Mysticcat ======================================================================= ==== [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][ ][][ [] [] [] SECTION II : LEGAL INFORMATION [] [] [] [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][ ][][ ======================================================================= ==== I place this part in the first after Introduction for that people can see and read it easily. I have done this with all of my previous FAQs. This is "Silent Hill 4 : The Room" FAQ/Walkthrough, Copyright and owned by the author Phan Nguyen Khanh Dan "Mysticcat". As a guide posted on Websites, you are able to download it from the clickable name, use it on your sites, or sell, publish it in many ways. As the author of this guide, I just have some Disclaimer if you want to do anything with my property : - This guide can't be copied, altered or anything like that without having the author's permission. If you want to use it in your websites or doing anything on the guide, just email me at fireaquarian@yahoo.com and wait for my answer. I'm not a very mean guy, and I'm willing to let you use it if you can obey this rule. - Personal use is completely okay if you download or print it for your own playing. You don't have to ask me for this. - Furthermore, this guide ABSOLUTELY CANNOT be sold, be repbulished as your guide, gift, magazine and so on. The author has made this guide for NON- PROFIT only, and so do you. Available sites, and only these sites can host my FAQ : - GameFAQs : Http://www.gamefaqs.com This is a very popular gaming site of the huge community of gamers. If you want to find cheats and guides, this site ABSOLUTELY has all what you need. - Neoseeker : Http://www.neoseeker.com This is a pretty big gaming site about everything : News, Game Guides, Cheats, Hardwares, Screenshots, etc. - Playstation Cheats : Http://www.psxcodez.com An Europian gaming site about PSX and PS2 games. - Cheat Code Central : Http://www.cheatcc.com A huge site containing tons of hot cheats and codes, along with strategy guides. - http://www.supercheats.com Another high-qualified gaming site, worth a visit. -*NOTES* -------------------------------------------------------------- -- Anybody or any sites who have used the guide with my permission, please frequently check and get the latest updates at www.gamefaqs.com. I don't have time to give the updates to all of you each time. Besides, GameFAQs is the site which put the best display of my FAQ. So please check there and get it. If you feel that you can't do this work, you shouldn't ask to use the guide. Thank you. ----------------------------------------------------------------------- --- I have made this guide by all my heart and my efforts. So you can't earn money for yourself on my work. Thank you for reading this. I really do not want to be rude. But I myself have ever had my guide plagiarized or used illegally at least once. And I don't want it to happen again. ======================================================================= ==== [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][ ][][ [] [] [] SECTION III : UPDATES/REVISION HISTORY [] [] [] [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][ ][][ ======================================================================= ==== ....................................................................... .... - Version 1.98 Date : October 28th 2004 Process : Fixed mistakes and added tiny information in several sections. ....................................................................... .... - Version 1.97 Date : October 20th 2004 Process : Added an interesting information about the "Double Head" monster in "Enemy List" and "Miscellany" section - "Interesting/Plot Facts in Silent Hill 4 : The Room" part, in the passage about Walter Sullivan's victims. Added a rumour in "Secrets" section. ....................................................................... .... - Version 1.96 Date : October 15th 2004 Process : Rearranged the whole "Miscellany" section. Rearranged "Secrets" section. Rearranged "File Transcripts" section. Added more weapons in "Item List" section. ....................................................................... .... - Version 1.95 Date : October 14th 2004 Process : Finally I have been able to transcript the red writings in The Forest World in "File Transcripts" section. Check it out soon ! Besides, I have also updated the "Miscellany" section Part A due to the new knowledge from the red writings. Read it soon ! ....................................................................... .... - Version 1.93 Date : October 7th 2004 Process : Added more stuffs in "Interesting/Plot Facts in "Silent Hill 4 : The Room"" section. ....................................................................... .... - Version 1.92 Date : October 6th 2004 Process : Fixed mistakes. Recompiled some passages. ....................................................................... .... - Version 1.91 Date : September 22nd 2004 Process : Added more analysis to section "Interesting/Plot Facts in "Silent Hill 4 : The Room"". Added a little info submitted by Reneisdead in walkthrough part 11. ....................................................................... .... - Version 1.9 Date : September 21st 2004 Process : Added more readers' contributions to section "Interesting/Plot Facts in "Silent Hill 4 : The Room"". Added a question about using Swords of Obedience in "FAQs" section. ....................................................................... .... - Version 1.89 Date : September 18th 2004 Process : Added more readers' contributions to section "Interesting/Plot Facts in "Silent Hill 4 : The Room"". ....................................................................... .... - Version 1.88 Date : September 10th 2004 Process : Fixed mistakes. Added more readers' contributions to section "Interesting/Plot Facts in "Silent Hill 4 : The Room"". **Information wanted : Those who want to contribute please come here** + Major difference between Japanese and NA/EU version (if there is). + Official names of missing enemies in my "Enemy List". + More stuffs in "Interesting/Plot facts" section (if you have). ....................................................................... .... - Version 1.85 Date : September 8th 2004 Process : Added more stuffs in "Secrets" section. Fixed mistakes. ....................................................................... .... - Version 1.84 Date : September 3rd 2004 Process : Added more INTERESTING stuffs in Part A section "Miscellany". Check it out soon !!! ....................................................................... .... - Version 1.83 Date : August 31st 2004 Process : Added more stuffs in "Secrets" section. Added a new stuff in "Interesting Facts in "Silent Hill 4 : The Room"" section. !!New!!New!!New!! I have added a very quick trick to complete "The Building World - 2nd time" without solving the "Reminisces" puzzle. Big thanks to Merciless101 for this submission. This trick is useful when you want to shorten the duration for better ranking. Check it out at walkthrough Part 11 soon !!! ....................................................................... .... - Version 1.82 Date : August 30th 2004 Process : Re-formatted paragraphs, fixed mistakes. ....................................................................... .... - Version 1.81 Date : August 28th 2004 Process : Added a new stuff in "Interesting Facts in "Silent Hill 4 : The Room"" section. ....................................................................... .... - Version 1.8 Date : August 26th 2004 Process : Added new found stuff in "Interesting Facts in "Silent Hill 4 : The Room"" section. Thanks to Hima for his hearty help. ....................................................................... .... - Version 1.79 Date : August 25th 2004 Process : Added theories contributed by Hima in "Interesting Facts in "Silent Hill 4 : The Room"" section and more explanations. ....................................................................... .... - Version 1.78 Date : August 24th 2004 Process : Added a theory submitted by Nielle in "Interesting Facts in "Silent Hill 4 : The Room"" section. Also fixed mistakes. ....................................................................... .... - Version 1.77 Date : August 23rd 2004 Process : Fixed more mistakes and grammatical points. ....................................................................... .... - Version 1.76 Date : August 21st 2004 Process : Wow, "Stun Gun" has been found. Thanks to my awful patience and especially thanks to Someone and Melchio of WG for helping me find it. Check walkthrough Part 4 : The Water Prison World and "Item List" for this cool weapon soon. ....................................................................... .... - Version 1.75 Date : August 16th 2004 Process : More popular questions have been added in "Frequently Asked Questions" section. **Important** Recently I have heard about a hidden weapon so-called "Stun Gun" in the Water Prison World, but I haven't been able to find it. Anyone please help me confirm this weapon's existence ! Tons of thanks to you for reading this. ....................................................................... .... - Version 1.72 Date : August 15th 2004 Process : A few questions have been chosen to be in my "Frequently Asked Questions". Corrected more mistakes and writing points (since English is not my native language ^_^). ....................................................................... .... - Version 1.7 Date : August 14th 2004 Process : Added missing info and repaired mistakes. Thanks to Ahmed Hesham for confirming the missing Ampoule in Room 106. Added more facts in section "Miscellany" - "Interesting facts in Silent Hill 4 : The Room". ....................................................................... .... - Version 1.65 Date : August 13th 2004 Process : A new small section has been added : "Difficulty Settings" in "Basic Terms" section. I have also added some missing memos in my "File Transcripts" section. One more little thing, I have been confirmed about the location of the third Sword of Obedience (in the Subway World - 2nd time). Check it out ! ....................................................................... .... - Version 1.6 Date : August 12th 2004 Process : I have added a new small section called "Interesting Facts in "Silent Hill 4 : The Room"" to give little discussions about "something weird" you can spot in the game. Besides, I have also updated the "Optional" part about cleaning invading demons in Room 302 in the walk- through with more noticeable phenomena. Thanks to Roger Ocelot for this submission. ....................................................................... .... - Version 1.55 Date : August 11st 2004 Process : The "Enemy List" is still getting incomplete. Since the NA version hasn't been out yet, the information about enemies' official names are just vague. Currently I have written profiles of monsters whose relatively right names have been recognized. I'll try to quicken this process as much as I can. Besides, I have corrected some information in the "Ending Information" section, too. ....................................................................... .... - Version 1.5 Date : August 10th 2004 Process : Corrected more mistakes. Added more little info. I'm still on the way to search for information about the enemies' names and some plot analysis. So just wait. ....................................................................... .... - Version 1.4 Date : August 9th 2004, night. Process : I have just received the official names of the enemies. Big thanks to people from GameFAQs Message Board. "Enemy List" is going to be finished soon. Besides, more mistakes have been fixed and more little info has been added, too. ....................................................................... .... - Version 1.3 Date : August 9th 2004 Process : Added "Important Game Options" part in "Basic Terms" section. Fixed more mistakes within the guide. Added more stuffs in "Secrets" section. ....................................................................... .... - Version 1.2 Date : August 7th 2004. Process : "Item List" section has been proceeded. More mistakes fixed in the walkthrough. ....................................................................... .... - Version 1.1 Date : August 6th 2004, night. Process : Rechecked the walkthrough. Fixed mistakes. Added a new legal link to this guide. ....................................................................... .... - Version 1.0 Date : August 5th 2004, night. Process : This will be an unforgetable day : Walkthrough has been basically completed. I have switched the order of "Ending Information" and "Secrets" to make it look more logical so that the contents seems more related and readers can find out more about soon after they beat the game. ....................................................................... .... - Version 0.8 Date : August 5th 2004 Process : It seems that I have mistaken the King Street Line's position in the two walkthroughs for Subway world. So besides completing more walkthrough parts, I have fixed the mistake, too. Really apologize for such a mistake. ....................................................................... .... - Version 0.6 Date : August 4th 2004 Process : More than 1/2 Walkthrough has been completed. Some other sections have been fully finished. ....................................................................... .... - Version 0.3 Date : July 28th 2004 Process : Guide started. ....................................................................... .... ======================================================================= ==== [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][ ][][ [] [] [] SECTION IV : BASIC TERMS [] [] [] [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][ ][][ ======================================================================= ==== [~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~ ][~] A- IMPORTANT GAME OPTIONS [~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~ ][~] This is the Japanese version. You can open the "Options" menu by selecting "Options" in the title screen. During the game, press Pause to stop the game, then clicking Triangle button will trigger the same "Options" menu which ALWAYS STAYS IN ENGLISH. Whenever an option is made change, it'll be highlighted in yellow. Then when you exit the "Options" screen, you'll be asked again if you want to make those changes or not. Just answer "Yes" if you agree. Here are some important options you should check. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ LANGUAGE : JAPANESE/ENGLISH ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Default : Japanese This is important for those who don't know Japanese but still get this version to play. It's lucky that Silent Hill 4 has got this option to switch between Japanese and English. Just open this "Options" screen and trigger this option, then use the directional buttons to choose the language that you are more fluent in. But no matter what language you select here, the characters in game always speak English. ~~~~~~~~~~~~~~~~~~~~~~~~~ SUBTITLES : ON/OFF ~~~~~~~~~~~~~~~~~~~~~~~~~ When being switched on, there will be subtitles during all the conversation scenes of the game. The language of the subtitles depends on the choice you made in "Language" option. ~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUTTON CONFIGURATION ~~~~~~~~~~~~~~~~~~~~~~~~~~~ This is no doubt important when you begin to play a new game. The game gives you three types of configurations to select. Just pick the one you get used to the most. The default control is Type A. For the contents of these types, read Part B - "Controls" just after this part. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ DEFAULT CONTROL : WALK/RUN ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This is for the character's default movement : walking or running. If you choose "Walk" here, it means moving the Left Analog Stick only will make the character walk. He just runs when you move it along with the "Cancel" button (See "Controls" part). Vice versa, if you choose "Run", the character will run as you move the Left Analog Stick only, and then walk if you hold the "Cancel" button along. This is up to you. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BLOOD COLOUR : RED/GREEN/PURPLE ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This is for the violence level of the game. The default selection is "Red", that means the highest level of violence. When you attack other ones or receive physical damage, blood will be cast out in red that may look so explicit and "realistic". So if you want to reduce violence, just change the blood colour into "Green" or "Purple", it may make you feel better. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ HEAD MOTION : ON/SLIGHT/OFF ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This is to create head motions for the character in First Person Mode. + On (Default) : You can move the view up and down as normally as moving to left or right. + Slight : You can move the view up and down, but they won't be as flexible as "On" selection. + Off : You can't move the view up and down. Just moving to left or right is acceptable. Although the game gives you these choices, I think there's no need to change the default selection which is "On", since it's also necessary. Is it unpleasant when you can't move freely in the annoying First Person Mode ? ~~~~~~~~~~~~~~~~~~~~~~~~~~~ HIDE GAUGE : ON/OFF ~~~~~~~~~~~~~~~~~~~~~~~~~~~ If you choose "On" : The lifebar will be ALWAYS shown at the top left of the screen in every situation. If you choose "Off" (default selection) : The lifebar is hidden in most of the time and only shows up on the top left of the screen when you press "Pose" button or when the character gets damaged. Which one to pick is up to you. If you want to keep track of the character's life all the time, get "On". If you don't want the lifegauge to block your screen when it's not necessary, turn it "Off". ~~~~~~~~~~~~~~~~~~~~~~~~~~ HIDE ICON : ON/OFF ~~~~~~~~~~~~~~~~~~~~~~~~~~ Same as thew Hide Gauge option. If you choose "On" : The item inventory always shows up at the bottom of the screen no matter what. If you choose "Off" : The item inventory only appears when you open it by pressing "Select" button. [~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~ ][~] B- CONTROLS [~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~ ][~] Well, in this PAL version you are provided with three types of controls. These are the buttons that have the same functions in all three types : --------------------------- DIRECTIONAL BUTTONS --------------------------- Function : all are used to select items and move the cursor in certain screens. Up button : Move up Down button : Move down Left button : Move to the left Right button : Move to the right --------------------------- BUTTONS OF MOVEMENT --------------------------- - Left Analog Stick : Move the character (Classic style) : + Move up : character goes to the north. + Move down : character goes to the south. + Move left : character goes to the left. + Move right : character goes to the right. + Rotate : character rotates. - Right Analog stick : Move the camera view in First Person mode. + Move up : camera goes up. + Move down : camera goes to the south. + Move left : camera goes to the left. + Move right : camera goes to the right. + Rotate : rotating the camera. --------------------------- OTHERS --------------------------- Start button : Pause Select button : Item Information --------------------------- BASIC CONTROLS --------------------------- Type A (Japanese type) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Triangle button : Open Map/Memo screen. View "Options" during Pause screen. Circle button : Action button Select/Investigate Attack (when Pose button being held) Cross button : Cancel Run (hold along with Left Analog Stick) Square button : Use/Equip item. L1 trigger : Dodge/Evade (during Pose) L2 trigger : Rear Camera R1 trigger : Dodge/Evade (during Pose) R2 trigger : Pose/Prepare weapon Type B : ~~~~~~~~~~~~~~~~~ Triangle button : Open Map/Memo screen. View "Options" during Pause screen. Circle button : Cancel Run (hold along with Left Analog Stick) Cross button : Action button Select/Investigate Attack (when Pose button being held) Square button : Use/Equip item. L1 trigger : Dodge/Evade (during Pose) L2 trigger : Rear Camera R1 trigger : Dodge/Evade (during Pose) R2 trigger : Pose/Prepare weapon Type C : ~~~~~~~~~~~~~~~~~ Triangle button : Open Map/Memo screen. View "Options" during Pause screen. Circle button : Use/Equip item. Cross button : Action button Select/Investigate Attack (when Pose button being held) Square button : Cancel Run (hold along with Left Analog Stick) L1 trigger : Dodge/Evade (during Pose) L2 trigger : Rear Camera R1 trigger : Dodge/Evade (during Pose) R2 trigger : Pose/Prepare weapon As this is the Japanese version I'm writing for, Type A is the default control, in which Circle and Cross buttons get exchanged function compared to the American controls. So if you don't get used to it, just select the others for your convenience. [~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~ ][~] C- BATTLE SYSTEM [~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~ ][~] //EQUIP WEAPONS// The Pose button as well as the attack button doesn't work if Henry does not hold anything. So in order to fight, you must equip him with an item that can be used as a weapon. Press the Select button to trigger the Item Bar, then choose the item/weapon you want to equip and press the Action button. Normal items will have green cursor, while the equipable items have red one. When you equip it, there will be a little "E" symbol above the item which is a sign telling you that you are being equipped with it. You can not only equip weapons, but also some other items which I'll notice in the walkthrough. //FIGHTING ENEMIES// Press and hold the Pose button to make your character prepare his weapon. Then when there are enemies around, press the Action button to hit. In this game the enemies are automatically locked on, and Henry will target the nearest one around him. Henry performs different poses for each different weapon he uses. His attacking poses also depend on how much the hit gets charged. //CHARGING ATTACKS// This may be a new thing in Silent Hill 4 : charging your attack. Notice the "C" gauge next to Henry's lifebar. When you perform attacks, the gauge is filled up. The more you keep hitting the attack button, the more it gets filled and it comes to peak, Henry will perform the strongest hit (the power of the hits also depend on the weapon you are using). After that, the gauge returns to the beginning and just keep hitting to charge it during the fights. Just one note : Charging is not very effective with firearms. //FIREARMS// Equipping and using melee weapons are pretty simple. So I don't mention much here. But using firearms is a little confusing here. Just equip the gun and use it as you do with melee weapons. But the ammunitions is a different story. Unlike previous Silent Hill games, all the bullet clips you collect CAN'T BE COMBINED ALTOGETHER in Henry's inventory (but they can in Storage Box). While the inventory has limit, using and relying on a gun as your main weapon is truly inconvenient since they occupy a lot of spaces in the Item Bar. So think carefully if you want to choose gun as your weapon of choice. During the use, Henry will automatically reload the gun when it runs out of bullets. But it takes a lot of his time while you can't be careless with the monsters around. So in order to reload faster, open the Inventory, choose the bullet clip and press the Action button. They'll be loaded to their gun. In case you want to load a DIFFERENT KIND OF BULLETS from the ones you're using, you MUST EMPTY YOUR GUN FIRST. Then choose that type of bullets in the inventory and press the Action button. It's a little tricky, right ? But we must accept it. //GETTING DAMAGE// Well, I think you players all know what this means : You get damaged when the enemies attack you exactly, and your lifebar is absorbed. But here in Silent Hill 4, there are also some unusual damage : 1. First type of damage is the popular conception of most games : Your lifebar is absorbed when you get a direct attack from the enemies : A dog's bite, ghosts' impaling, strike, etc. It's not necessary to discuss more, since it's been easy enough for you to understand. You can completely dodge these hits by normal moving, running or evading. 2. Second type of damage : When Henry touches something that-he- shouldn't- touch. For instance, when a ghost shows up from a wall, he causes sticky black slime around and then floats out with it. If you let Henry touch this slime, he'll surely get hurt. So don't think that it's harmless. If you don't believe, just try. 3. Third type of damage : Headache. The lifebar will be absorbed a little when Henry gets headache, and this happens whenever there are ghosts around. If you are staying in an area that has ghosts, sometimes they will do something to make Henry get headache with these phenomena : fearful noises and the screen going red. Avoid this by not going around with them, and run to another area soon. The ghost can still cause Henry's headache even when you are having him beat them. This becomes more "usual" when Room 302 is invaded by demons later in the game, if you don't exorcise them with special items. [~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~ ][~] D- DIFFICULTY SETTINGS [~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~ ][~] This game has three basic difficulties : Easy, Normal and Hard. Needless to say, choosing the difficulty will affect the whole scenario you'll play next. So let me give you some words before getting one. ~~~~~~~~~~~~~~~~~~~~~~~~~~~ EASY MODE ~~~~~~~~~~~~~~~~~~~~~~~~~~~ This mode is the best choice for beginners of this game. You can easily get through the game by the first playthrough and even be able to obtain the best/good ending. Enemies in this mode have fairly bad health and low AI (Artificial Intelligence) that are mostly your pieces of cakes. They won't try to attack you so much, leaving spare time for you to kill them. Moreover, Henry seems strong as their hits grows weaker compared to other modes. Generally, I think if you are a newcomer, trying this mode is better than Normal mode. For the reason, read the next passage about Normal mode. ~~~~~~~~~~~~~~~~~~~~~~~~~~~ NORMAL MODE ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Its name "Normal" may let you think that it suits most of players. But in my opinion, it's not. In order to play through this mode, I think you have certain skills and certain knowledge about the ways and the enemies, since they are harder than you expected. The enemies are wiser and they themselves can dodge your hits and counterattack. They bear much stronger vitality and their hits exactly cause more damage on Henry. Since the number of healing items is limited while you need them for later half, you may need to return to Room 302 many times to heal. Most of the enemies in this mode won't let you have time to breathe once you join in the battles. For the Sniffer Dogs, don't think that you can dodge them like you often did with some other enemies. They are faster and more accurate than you thought. Anyway, my best advice for you is that you should play Easy mode before choosing this mode. Then you won't be shocked so much. I also hear that Normal mode in the American version is equal to the Easy mode in Japanese version, while its Easy mode is just more and more easier. ~~~~~~~~~~~~~~~~~~~~~~~~~~~ HARD MODE ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Well, what can I say here ? If you want to imagine how this mode, just think of Normal mode, then double its difficulty plus a little harder riddles. This is not a joke anymore. In order to play through this mode, you must have great skills at both evasion and attack. Since dodging doesn't work with most of the enemies, attacking and killing them are always ways to defend if you are a good fighter who can end the battles without receiving so much damage. If you can play through Hard mode under 2 hours, kill a certain amount of enemies on the way and obtain all the files (and a fine ending if you can), you'll surely get 10 big stars. Besides, a few riddles in Hard mode are altered a bit. But they don't matter at all if you have learned by heart the Normal game. ======================================================================= ==== [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][ ][][ [] [] [] SECTION V : CHARACTERS [] [] [] [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][ ][][ ======================================================================= ==== There are several characters you need to know about this game. But in order not to spoil your game, here are the most essential ones you must get acquanted with : |~~~~~~~~~~~~~~~~~~~~~| | HENRY TOWNSHEND | |~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~| | A 28-year-old single man. You will take control of him during the game.| | Not much is known about his biography. What we know is that two years | | ago, he moved to live in Room 302 of an apartment in South Ashfield | | Heights, a town which is a few kilometres from Silent Hill. It was | | going happily for him until one day, Henry dreamed of a nightmare. Then| | things happened to him so suddenly : He was confined by his very room | | whose entrance door is locked by a bunch of undestroyable chains ; the | | toilet can't be used ; even the windows are cracked ; all means of | | communication such as TV and telephone don't work. All his screams for | | help from outside were strangely not heard no matter whatever he did. | | He was completely cut off from the outside world by the cursed room and| | it's been five day when his "real" journey to find the Truth begins... | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~| |~~~~~~~~~~~~~~~~~~~~~| | EILEEN GALVIN | |~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~| | The pretty lady who lives next door to Henry. There's a hole in his | | room that connects to Eileen's which was created by someone staying | | there before Henry came to live. But it's strange that Eileen seems to | | be unaware of the existence of the hole and Henry can do nothing to | | contact her with it but see through it. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~| ======================================================================= ==== [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][ ][][ [] [] [] SECTION VI : WALKTHROUGH [] [] [] [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][ ][][ ======================================================================= ==== Before entering the game and using the main walkthrough, I advise to read this Part A "General Tips" because they may be necessary, especially when you play this game the first time. [~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~ ][~] A- GENERAL TIPS & NOTES [~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~ ][~] 1) When travelling to the alternate worlds, you will see many strange- designed holes scatterring around. Have Henry enter them, you'll be back to apartment Room 302. This is the ONLY place where you can save during the game, place items in the infinite storage box and where you can heal Henry fully for the first half of the game so then there will be many things needed to be paid attention here : - The Save Point is the orange notebook by the window in the Living Room. As you are playing the game, especially when you are new, it's recommended to save at every little process you have made. The game can grow more challenging than you thought, so ALWAYS save and don't regret about that. - "Silent Hill 4 : The Room" has got rid of characters' infinite inventory. There's no Menu Screen and the items you get will be shown in the bottom of the screen like a pop-up. You can only carry a certain number of items each time (10 items). If the number of items are over 10, you can't hold anymore. Seems difficult, right ? especially when we have got used too much to the three previous games. But you'll be familiar with it soon. As your inventory is limited, the Storage Box in Room 302 is your friend along with the Save Point during the game. Since Henry cannot exchange or leave items on the way (like the characters in Resident Evil Outbreak); when your inventory is over-limit, you must put away some unnecesary items by going back to use the box whose capacity is unlimited. I assure that you'll use it more often than expected, since Henry will be given tons of stuffs in the journey, even including some things you may not need, and later his partner's a few properties. So try to do your best, okay ? + Finally, the healing ability of Room 302. In the first half of the game, this is the only place where Henry can find the best safety. So whenever you get damaged, return here and your lifebar will be automatically healed fully. During this time, try NOT to use healing items to save them as much as you can until this beloved ability is ended. I'll notice you when this comes. That is everything you must know about your home sweet home "The Room". 2) Try to get used to melee weapons. It seems that Silent Hill 4 has been created for you to touch up these simple weapons. First reason : Guns and their ammunition take tons of spaces in your inventory, as you CAN NO MORE combine the bullet clips into one like before. In my opinion, it's good for you to always have at least one melee weapon - your favourite one - in your inventory. If you prefer guns, bring one and a few bullet clips which should be two or three. Bringing more will give you a few troubles later. Secondly, most living enemies in Silent Hill 4 can be dealt by melee weapons without so many difficulties. Just use guns for harder enemies, mini-bosses, and later, to prevent your partner from getting damaged. 3) Well, this is a rule for all Silent Hill players : MAP IS YOUR FRIEND ! I assure that Silent Hill games have been designed for you to stick with map. You can easily get confused by the large environments and sensitive cameras. And one more thing : Unlike previous Silent Hill games, you can't always find maps for each area you come cuz you are supposed to explore them yourself and Henry will help you draw it. If you travel the whole place, you'll have its full map and that will be very necessary for later revisiting trips. 4) In the map, the blue arrow stands for Henry, and the red arrow shows his partner (if there is). 5) When you kill an enemy, make sure that they have died by letting Henry stand close to the body and press the Action button. He will stamp on it as the finishing touch. This works for all enemies, except the undead spirits and the final boss who hangs around the game. I think this has been familiar with you who have spent playing the previous Silent Hill games. 6) One new thing in "Silent Hill 4 : The Room" is the First-person view which is only available in Room 302. Use the Right Analog Stick to move the view as and look around and use the Left Analog Stick to move your character. Once an Eye symbol shows up on the top left of the screen, that means you are seeing an objects that can be checked. Press the Action button then lets you examine them or use them. Besides, Henry can do nothing else in this First-person mode : You can't equip/unequip weapons here, for example. 7) Each time you complete a certain task or move to another world, remember to go back to Room 302. New files can appear for you to take. They can stay either under the entrance door or at the bookshelf by the window in the living room. You should read them for the story, and the number of files you collect can decide your ranks after beating the game. Moreover, not only are new memos and new events behind the peekholes what you get, but you may also find some "interesting" phenomena as well if you keep a good attention. [~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~ ][~] B- MAIN GAME WALKTHROUGH [~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~][~ ][~] XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXX PART 1 : PROLOGUE - ROOM 302 Objective : Examine the room to find something wrong. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXX ------------------------- ALTERNATE ROOM 302 ------------------------- You start in the bedroom of Room 302, in First-person mode. Examine the things here if you like : the phone, the bed, the windows, the desk and the paintings. It's not so necessary, but you'll figure out something wrong to the hero. Enter the only door here. This is Living Room and Kitchen stuck to each other. Objects that can be examined here are : the refrigerator, wash-basin, cooker, photos next to the light, the windows and the Storage Box (which the character hasn't figured what it is yet). But please examine the strange image (a man's face) stuck to the wall above the photos. A cutscene is triggered and you end up here. ------------------------- NORMAL ROOM 302 ------------------------- You find yourself in the bedroom again. This time examine the wider- -opened window. If you press the button when the Eye is at the lower full glass pane, Henry will say that it's cracked. If you press at the upper pane which is partly covered, you'll be able to view the outside world. The windows here and the ones in Living Room are the same. In the outside pay attention to a girl in red walking down the Subway. Then press the Cancel button twice to end the view when it's available. You can try touching the phone if you like. Nothing major here, so head to the next door. Proceed a few steps to trigger a cutscene. You'll realize Henry's awful situation now. The first door you see that opposes the bedroom door takes you to |
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