Star Ocean III: Till the End of Time Walkthrough :
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Star Ocean 3: Till the End of Time Game Guide By Aaron Busch Version B3 Created: Saturday, January 1st, 2005 Platform: Playstation2 E-mail: Undernet01@Shaw.ca Primary Source: GameFAQs.com (http://www.gamefaqs.com) (C) 2004 - Star Ocean 3: Till the End of Time Game Guide. Created By: Aaron18 - - - TABLE OF CONTENTS VH01 Version History UG01 Using this Guide FQ01 Frequently Asked Questions WT01 Walkthrough - - - - HYDA IV - - - - AC01 Grantier Resort Hotel AC02 Evacuation Corridor AC03 Iruba Shelter #5 AC04 Federation Helre - - - - - - - VANGUARD III - - - - - - - BC01 Pesotto Forest BC02 Whipple BC03 Ruins of Coffir BC04 Norton's Hideout BC05 Whipple BC06 Pesotto Forest - - - - - - ELICOOR II - - - - - - CC01 The Cutter 'Eagle' CC02 Airyglyph CC03 Airyglyph Aqueducts CC04 Airyglyph CC05 The Traum Mountains CC06 Kirlsa CC07 Kirlsa Caverns CC08 Bequerel Mountain Path CC09 Arias DC01 Aire Hills DC02 Granah Hills DC03 Kirlsa Training Facility DC04 Arias DC05 Palmira Plains DC06 Peterny DC07 Sanmite Steppe DC08 Duggus Forest DC09 Irisia Fields EC01 Aquios EC02 Arias EC03 Bequerel Mountain Path EC04 Bequerel Mine EC05 Bequerel Mountain Path EC06 Aquios EC07 Arias EC08 Bequerel Mountain Path EC09 Aquios FC01 Sealed Cavern FC02 Shrine of Kaddan FC03 Aquios FC04 Transport Ship Radish FC05 Aquios FC06 Sanmite Steppe FC07 Surferio FC08 Mosel Desert FC09 Ancient Ruins of Mosel GC01 Airyglyph GC02 Barr Mountain Path GC03 Ruins of Barr GC04 Urssa Lava Caves GC05 Airyglyph Aqueducts GC06 Urssa Lava Caves GC07 Aquios - - - - - - - - - - - - INTERPLANETARY JOURNEYS - - - - - - - - - - - - HC01 Flagship Diplo HC02 Kirlsa Training Facility HC03 Federation Aquaelie HC04 Moonbase HC05 Aquaelie HC06 Shuttle Calnus HC07 Planet Styx - - - - - - - - - - THE SPHERE COMPANY - - - - - - - - - - IC01 Arkives IC02 Gemity IC03 The Sphere 211 IC04 Planet Styx IC05 Flagship Diplo - - - - - - ELICOOR II - - - - - - JC01 Aquios JC02 Sealed Cavern JC03 Shrine of Kaddan JC04 Mosel Dunes JC05 Ancient Ruins of Mosel - - - - - - - - - - - - - - - - DIMENSION OF THE ETERNAL SPHERE - - - - - - - - - - - - - - - - KC01 Firewall KC02 Spiral Tower - - - CR01 Credits - - - VH01 Version History Version A1 - (Updated: 7:56 PM 01/01/2005) - Started the Game Guide. Woohoo! It's been accepted to GameFAQs.com! Anyways, this is a fully detailed Game Guide to Star Ocean 3: Till the End of Time. Version A2 - (Updated: 7:56 PM 06/01/2005) - Updated the Walkthrough. Talk about timing! This version of the Game Guide has been updated at exactly the same time as the previous version. Anyways... Additional information has been added to the Walkthrough. Version A3 - (Updated: 2:17 PM 07/01/2005) - Updated the Walkthrough. Well, there's snow outside, about 12 Inches, so I am probably going to be staying inside for the next few days, working on this Game Guide. I've ended this version of the Game Guide at the end of Disk One. Version B1 (Updated: 3:22 PM 07/01/2005) - Updated the Walkthrough. The walkthrough has been updated to Planet Styx, after visiting the Sphere 211. Version B2 (Updated: 10:02 PM 11/01/2005) - Updated the Walkthrough. The walkthrough has been updated to the Firewall. It is nearly complete. Version B3 (Updated: 10:03 PM 11/01/2005) - Completed the Walkthrough This is the first Walkthrough for a Game Guide I have completed. - Added a Credits Section Since the Walkthrough has been completed, I have added a Credits Section. - - - UG01 Using this Guide Greetings! Welcome to my Game Guide for Star Ocean 3: Till the End of Time. I've created a thorough, step-by-step Game Guide to help you complete this Role-Playing Game. There may be a few areas of this Game Guide which you may not understand. I will clarify some of this information to the best of my ability. As you may notice, in the Table of Contents I have added some letters and numbers next to each section of the Game Guide. If you are unable to locate the section which you are looking for, please do the follow. - - - - - - - - - - - - INTERNET EXPLORER USERS - - - - - - - - - - - - - Select 'Edit', located on the toolbar at the top of your screen. - Select 'Find', or simply hold Ctrl, then hit the F Key. - Input the four digit code that is shown next to the corresponding section into the search bar and select 'Find Next'. - - - - - - - - NETSCAPE USERS - - - - - - - - - Select 'Edit', located on the toolbar at the top of your screen. - Select 'Find in This Page', or simply hit Ctrl, then the F Key. - Input the four digit code that is shown next to the corresponding section into the search bar and select 'Find'. If for any reason something in this Game Guide does not make sense, please send an E-mail to Undernet01@Shaw.ca. I will be glad to assist you to the best of my knowledge. - - - FQ01 Frequently Asked Questions Question: I need assistance in Star Ocean 3! Response: Questions related to Star Ocean 3 can be sent via E-mail to Undernet01@Shaw.ca. I will answer your questions to the best of my knowledge. Include the 4-Digit Code as seen in the Game Guide. This is so I can understand exactly where you need assistance. Question: Can I use this Game Guide on my website? Response: Absolutely! This Game Guide for Star Ocean 3 must be linked directly to GameFAQs.com. Question: I see a mistake, can I send a request to get it fixed? Response: Absolutely! If you see something in the Game Guide which seems as though it shouldn't belong, send an E-mail to Undernet01@Shaw.ca. Question: What is an Event Battle? Response: It is a Battle which is triggered through the story, rather than through the user. Question: May I add something to the Game Guide? Response: If there is something which you feel I should have added to the Walkthrough, which may make a certain areas somewhat easier, or make better clarifity, send an E-mail to Undernet01@Shaw.ca. Please make sure to include a name so credit may be given where it is due. Question: How come you do not include all the Treasure Chest locations? Response: Phew! Do you know how long that would take? If I had listed off every location of a Treasure Chest inside each Dungeon, or area in Star Ocean 3, I would never finish this Game Guide. Question: You're from Canada, why are spelling these words in American? Response: Don't be afraid to ask personal questions like these, so long as you do not start sending threatening or harassing E-mails, I will respond respectfully. Words that are different between both the American and Canadian way are spelled differently. One example is the word "Favourite". Though we tend to say "Favourite", American have it spelled "Favorite". I just think that anything which is posted on this Game Guide would be better off spelled the American way, as people would probably think I'm mispelling words using the Canadian version. Eh? - - - WT01 Walkthrough - - - - HYDA IV - - - - AC01 ~ Grantier Resort Hotel ~ You'll start Star Ocean 3 on Hyda IV in the Grantier Resort Hotel as Fayt Leingod Eventually, Fayt's highly over-flirtatious cousin, Sophia Esteed approaches. Sophia and Fayt argue for a short period of time, but Fayt makes up by asking Sophia to walk throught the Hotel alongside him. Eventually, Fayt and Sophia return to their quarters in the Hotel. Start either through the northern or southern doors to access the Transporter Rooms. These will take Fayt and Sophia to the Hotel's Main Hall. Proceed west, then through to the Transporter Room at the end of the Main Hall. These will take Fayt and Sophia to the Private Beach. Once on the Private Beach, speak to Sophia, then the Flirt on the Beach. Return through the Transporter Room to the Main Hall. Enter through the north-eastern door to encounter Peppita, the Fairy Guide of the Rossetti Troupe. She'll give Fayt a Rossetti Performance Ticke. Return through the corridor and enter through the central doors to reach the Lounge. In the Lounge, Fayt can check the Weather Teminal, the Refreshments Terminal, the News Terminal, and the Game Terminal. Exmaine the Refreshments Terminal to obtain a Shake, then one of the four Game Terminals. You'll need to convince Sophia to enter the Game Room. - - - - - - - - Battle Tutorial - - - - - - - - While the Battle Tutorial is Star Ocean 3 is quite lengthly, it explains everything needed to know of Basic Combat in Star Ocean 3. Though I could easily go through everything which is explained in the Battle Tutorial, I think it's must easier to fllow the in-game Battle Tutorial. I also highly recommend the Battle Tutorial to the new players of Star Ocean 3. - - - = = = EVENT BATTLE Remote City of Listia You have a few enemies to defeat. Remember what was explained through the Battle Tutorial. Each time you complete a battle, Shopia and Fayt's Hit Points are completely restored. You can choose whether or not to proceed to the next battle. Battles in Star Ocean 3 start seemingly like those in Tales of Symphonia. Just a little more complex. You'll go through a series of three battles. These can range in difficulty. If you decide to go for a third battle, defeat the two bats first. Make sure you stay as far away as possible from the Rock Golem. Sophia will probably become incipacitated in this battle. = = = You'll either come out victorious or defeated. After the simulation has finished, Hyda IV is attacked. Eventually, Fayt and Sophia return to the Lounge. Return to the Transoporter Room. These will take Sophia and Fayt to the Evacuation Corridor. AC02 ~ Evacuation Corridor ~ Access the Save Point, then proceed to the corridor ahead. You'll encounter Robert and Ryoko. Things start getting somewhat like Titan A.E. Things start to become out of hand as Fayt and Sophia start towards the Evacuation Facility. = = = EVENT BATTLE Incipacitator The Incipacitors will attack Fayt and Sophia. You are unable to retreat from this Battle. Remember back to the Battle Tutorial. Use Major or Minor Attacks to defeat the enemy. It shouldn't be too hard to defeat the Incipacitator. Chaos Laser is about the only attack which is used by the Incipacitator. It doesn't deliver too much damage. There a series of three fights before Sophia and Fayt are taken to the Evacuation Facility. = = = AC03 ~ Iruba Shelter #5 ~ Exit to the Evacuation Facility, then enter into Room 506. Use the Save Point, then return to the corridor. You'll want to search through Room 509. Speak to Peppita and the Rossetti Troupe, then return to Room 506. Wait for Sophia to fall asleep. Examine the bed next to Sophia's when ready to sleep. Fayt awakens at 3:52 AM. Sophia awakens when an announcement is made. Use the Save Point and return to the corridor. Head to the Transporter Room to access the Ferderation Helre. AC04 ~ Federation Helre ~ Exit the Transporter Room to the Central Starboard. Start towards the Lounge. The Helre eventually escapes from the battlefield to Gravitic Warp. Speak to the crewmen and the refugees in all accessible area of the Helre. Return to the Lounge. Use the Save Sphere, then return to the Central Starboard Corridor. Head to the Spiral Staircase and ascend to the Upper Starboard Corridor. You can proceed to the Bridge, the Commodore explains to Fayt of the current situation. Unfortunately there is not enough escape pods to evacutate the crewmen. The refugees are at the Emergency Passage. I'm not sure why this needs to be done, but speak to those refugees and crewmembers at the Emergency Passage, return to the Spiral Staircase, then to the Upper Starboard Corridor. The refugees have now entered the Emergency Passage. Enter one of the Escape Pods. Fayt returns to the Emergency Passage to see a Pod. After entering the Escape Pod, Fayt searches for a planet. - - - - - - - VANGUARD III - - - - - - - BC01 ~ Pesotto Forest ~ Start by using the Save Sphere to Save the Game. The surround area does is not recognized by the Quad Scanner. Start by heading through the western path. Stay near the cliffside. You should eventually reach the next area. North is a village known as Whipple. Fayt eventually collapses, then awakens within Whipple. You will be introduced to Niklas and Meena. BC02 ~ Whipple ~ You'll start in Niklas and Meena's House. Exit to Whipple. North is the Village Chief's House. Inside is a Treasure Chest. Open the Treasure Chest to obtain Blackberries. Return to Whipple. West of the Doctor's House is Private Home. There is a Treasure Chest inside containing Blueberries. Though the residents inside don't think kindle to strangers wandering inside without permission. Across from the General Store is a Private Home. Speak to the Adolescent Girl, then return to Niklas and Meena's House. Niklas returns Fayt's Simple Sword. Backtrack to the Escape Pod. What the!? The Escape Pod has been vandalized! Backtrack to Whipple to Niklas and Meena's House. Fayt awakens the next morning. Meena awakens to see that Niklas has disappeared. Return to the Pesotto Forest BC03 ~ Ruins of Coffir ~ Those of Norton's Gang have returned to Norton's Hideout in the Ruins of Coffir. West of Whipple is the entrance to the Ruins of Coffir. There's some music you don't hear in an RPG too often. West of the entrance are two Treasure Chests. Both Treasure Chests contain Blueberries. East of the entrance is another Treasure Chest containing Blackberries. Start north, then cross the western bridge to a Treasure Chest containing 200 Fol. Continue north to the next area. Proceed north through the Ruins. There are two Treasure Chests in the northern ruins which contain Aquaberries and Blueberries. Search north, then west through the ruins to another Treasure Chest. Inside are Cooking Ingredients. The northen area is a dead-end. Return to the entrance of this area. Start through the eastern ruins. This area is swamped with Bandits. Start down the southern path. There is a Treasure Chest in the Ruins containing Blackberries. Return to the path and start south to the next area. You can obtain Ripe Berries from the Treasure Chest in the eastern ruins. Backtrack to the previous area. Head north-east to the previous area. Enter through the north-eastern ruins above. There is a Treasure Chest in this area, but the bridge is out. You will have to find a different way to reach it. Head through to the next area. Head north to reach Norton's Hideout. You will have to enter through the back. Head west to obtain Blackberries. Head east to enter Norton's Hideout. = = = MINI-BOSS BATTLE Norton's Underlings There are three of Northon's Underlings to defeat before Fayt enters Norton's Hideout. Bully Stab and Bully Combo are two attacks which would best be avoided. Norton's Underlings do not possess much HP. It shouldn't take too long to defeat these characters. = = = BC04 ~ Norton's Hideout ~ After Norton's Underlings have been defeated, enter Norton's Hideout. Proceed through the corridor. Do not attack the Skeletons. Avoid them if at all possible, as their Agility will have Fayt quickly incapacitated. Head through the southern corridor, then east to Norton's Lab. Use the Save Sphere to Save the Game, then examine the south-western console. The Password: "256". East of Norton's Lab is a door which was locked previously. After the password has been entered, the door should now be unlocked. Inside, Niklas has been thoroughly beaten and thrown in a cell. Norton eventually approaches Fayt. = = = BOSS BATTLE Norton HP: 1600 MP: 35800 Res: Fire Weak: N/A Norton is a Trigger-Happy Boss. Fortunately, Fayt gained a new partner, Cliff Fittir. Watch out for Shooting Spree. It's an attack which delivers multiple damage. It can also become frustrating as Norton tends to use it frequently. Cliff will be delivering the strong attacks. You probably will not be needing to use any Blueberries or Blackberries unless Fayt was low on health prior to the Boss Battle. = = = - - - - - Side Note - - - - - If the Voice Actor for Cliff Fittir sounds familiar, it is because the Voice Actor is Allen from Xenosaga. Enough with the introductions. We're about finished in Vanguard III. - - - BC05 ~ Whipple ~ Before returning to Whipple, Fayt must first obtain the parts for Niklas's Music Box. The Music Box Parts may be obtained in Norton's Lab. Return to Niklas and Meena's House. After the Music Box has been repaired, Fayt eventually leaves Vanguard III. BC06 ~ Pesotto Forest ~ Return to Cliff in Pesotto Forest. Fayt's transport out of Vanguard III awaits by the cliffside next to the Escape Pod. Fayt and Cliff eventually depart from Vanguard III. Meanwhile, Cliff and Fayt return to the ship where Fayt encounter Mirage. After a couple inroductions, Mirage and Cliff encounter two Vendeeni Battleships. After successfully retreating through Gravitic Werp, a slight engine malfunction occurs. Mirage, Cliff, and Fayt are forced to make an emergency landing on Elicoor II. - - - - - - ELICOOR II - - - - - - CC01 ~ The Cutter 'Eagle' ~ After Fayt speaks to Cliff and Mirage several times, the only means of escape is through to Airyglyph. Fayt and Cliff will emerge from The Eagle. Eventually, they are taken prisoner by the Airyglyph Guards. CC02 ~ Airyglyph ~ After several hours or tormenting suffering, Fayt and Cliff arrive in the cell below. They are eventually saved by a character, Nel Zelpher. However, Nel requires Fayt and Cliff's technology in return. After a few introductions, Fayt's equipment is soon returned. Proceed down the eastern corridor. = = = MINI-BOSS BATTLE Inquisitor There are two Guards and an Inquisitor. Take out the Inquisitor before attack the Guards. There isn't much to need worry about. You have Cliff and Nel, and hopefully some Blueberries and Blackberries. = = = CC03 ~ Airyglyph Aqueducts ~ The path is pretty straight-forward. You can start by moving east through the Aqueducts. Open the Treasure Chest in the second area to obtain a Worm-Eaten Tome. There's essentially two paths you can take through the Aqueducts. South takes Fayt to a Treasure Chest. There is a Warrior's Bracelet to be obtained. The eastern path takes Fayt up a staircase. Continue to the next area, then through the patches of ice. Proceed east to the next area. Start through the patches of ice, then north to a Treasure Chest containing Fresh Sage. Backtrack to the area durectky after the staircase. This time, start north-east to the next area, Continue through the patches of ice through the north-western passage. Fayt and Cliff stop briefly after noticing the frozen suurface. You must walk through the next series of areas. This can be done by pressing the O Button while using the durectional buttons. Start through the first northern passage. Inside is a Treasure Chest which contains Blueberries. Return to the previous area and head north. Use the Save Sphere before entering the next area. = = = BOSS BATTLE Giant Crab HP: 3500 MP: Res: Water Weak: Fire Unless you had a good source of Aquaberries. One or more of your characters might be inflicted with Poison. The Giant Crab uses Burst Cannon. Watch out for some of these attacks, as Fayt may be fighting this Boss Battle alone sooner than you think. = = = Be extremely careful in this area. The surface is very slippery. Use the O Button to pass through to the exit. The ice is also thin. If you move quickly through this area, it will break. Proceed east to exit to return to Airtyglyph. CC04 ~ Airyglyph ~ Don't worry, Fayt is safe in Airyglyph. You won't get captured through the Guards. Start by descending the northern staircase to the area below. Head south to the Private Home. Inside is a Treasure Chest which contains Aquaberries. Start north towards the Marketplace. Directly ahead is the Dragon Treasure Grocer, the High Quality Armorer "Tiamat", and the Armorer "Left-Handed Lizard". Inside the High Quality Armorer's Shop are two Treasure Chests which contain Aquaberries and Blackberries. West of the High-Quality Armorer is a Pirvate Home. There is a Treasure Chest which contains Ripe Berries. The Marketplace stretches further east to the Outfitter "Dragon's Dungeon", and the Inn "Wyvern's Tail". North of the Marketplace is a Private Home and an Abandoned Temple. There is a Treasure Chest in both the Private Home and the Tavern "Dragon's Breath". There is 2,000 Fol within the Treasure Chest in the Tavern. The Chest in the Private Home contains Blueberries. North, then west is an Abandoned Temple. You can obtain Cooking Ingredients from the Treasure Chest outside. In the Abandoned Temple is another Treasure Chest. This one contains Perfect Berries. East of the Marketplace is the Front Gate. CC05 ~ The Traum Mountains ~ Outside of Airyglyph, Tynave and Farleen await for Fayt and Cliff. Nel will now explain the current situation between both Airyglyph and Aquaria. After which, the Dragon Brigade attacks. Start down the eastern path. There's a Treasure Chest at the cliffside which contains 400 Fol. There are two more directly ahead. One which contains a Jewel of Alertness, the other contains Ripe Berries. You'll be near Kirlsa when Fayt nearly passes out. East is Kirlsa. CC06 ~ Kirlsa ~ Cliff is left in the Inn. Exit to the town of Kirlsa to start some exploration. South of the Private Home directly below the Inn is a Treasure Chest which contains Aquaberries. The buildings which surround the Inn are Private Homes. There is nothing of importance inside. East of the Inn is the Marketplace. Attached to the two Privated Homes is the Grocer "Inn Curtain". Directly across is the Tavern "The Iron Stomach". Inside is a Treasure Chest which contains Blueberries. East of the Iron Stomach is the Grocer "The Iron Curtain". South of the Tavern is the Armorer "Master Slayer", an Outfitter "Iron Range", and a Workshop. There is another Workshop across from the Outfitter. East of The Iron Stomach are two Private Homes. A Treasure Chest awaits in the southern Private Home which contains 1,400 Fol. Behind the southern Private Home is another Chest which contains Blackberries. Return north towards the Graveyard. There is a Treasure Chest east of the Graveyard which contains Perfect Berries. Head into the Graveyard to encounter Nel. Fayt and Nel will eventually return to the Inn. The three awaken the next morning. Start through the northern passage and cross the bridge to the Kirlsa Caverns. CC07 ~ Kirlsa Caverns ~ There's two accessible shafts at the entrance to the Kirlsa Caverns. Start down the eastern path to a Mini-Boss. Make sure to use the Save Sphere before entering the next shaft. You will not be able to turn back. = = = MINI-BOSS BATTLE Earth Smasher HP: 3600 MP: 163 Res: Earth Weak: N/A What the Earth Smasher lacks in Agility, the Strength is what becomes the problem. Watch out for the Earth Smasher's Earth Glaive. It can easily be avoided, but if the attack has made a successful strike, it will deliver an enormous amount of damage. = = = Pull the lever to unlock the gate in the shaft below, then enter through the door to the next area. There is a Treasure Chest west which has Blackberries to be obtained. Head south to the corridor next to the entrance. Backtrack to the eastern corridor next to the entrance of the Kirlsa Caverns. There are five switches in this shaft labelled as "Steady", "Carefree", "Whimsical", "Ill- Natured", and "Aggressive". Read through the Instruction Manual before you attempt to use the Hauler Beasts. Any E-mail that comes to me asking for assistance in this area would mean that you did not understand or read through the Instruction Manual. - - - - - - - Steady Hauler - - - - - - - Faithfully obeys your commands but has poor acceleration and deceleration. Certain events in the shaft will require an amount of speed which meet the requirements of the shaft's conditions. This is probably the Hauler which would best suit the conditions of the caverns below. - - - - - - - - Carefree Hauler - - - - - - - - Only turns right, except for a certain part of the track, and has poor acceleration. Does not have the capability to reach the exit of the Kirlsa Caverns. - - - - - - - - - Whimsical Hauler - - - - - - - - - Will not obey commands, but can jump much further than the others. Don't use the Whimsical Hauler. Though an area in the caverns below would make the Whimsical Hauler useful, these would just become too stressful. - - - - - - - - - - Ill-Natures Hauler - - - - - - - - - - Turns in the opposite direction specified. The Ill-Natured Hauler is not one which a beginner should select until that person has a good understanding of that which is below. This Hauler's Endurance is also marked as Low. - - - - - - - - - Aggressive Hauler - - - - - - - - - Tends not to obey commands and will not slow below a certain speed. The Aggressive Hauler is something that would tear through the shafts below and should not be used in any circumstances. I'm starting to think it is a joke which Square-Enix didn't really consider. - - - You'll be given a series of selections to make upon entering the caverns below. Start by using the Steady Hauler. Here are some of the directions to proceed to the exit. - - - - - - - - - - Hauler Instructions - - - - - - - - - - The Hauler must be below 25 Km/h to make a Switch. Switch: Left Switch: Right Slow down to avoid coming in contact with the wall. Speed up to avoid the boulders. Switch: Left Switch: Left Speed up to avoid the falling boulders or the boarded up passages. Switch: Left Quiokly slow down to make the switch. You have reached the exit. - - - You'll be greeted by Gregory von Dermein. Proceed to the Bequerel Mountain Path. CC08 ~ Bequerel Mountain Path ~ Fresh Air! Start down the northern path after using the Save Sphere. Head down the western path to a Treasure Chest which contains Blackberries. Start east, then down the slope towards the second mine shaft. Open the Treasure Chest to obtain Ripe Berries, then return up the slope. Proceed north, then east to reach Arias. You'll be in Aquaria Territory. CC09 ~ Arias ~ The first building which comes into sight is the General Store "Jack Potato". South-west is a Private Home and a Chapel. East is the Inn "The Dozing", a Bakery "Moonlight Gauntlet", and a Private Home. The Treasure Chest in the Private Home contains Perfect Berries. South-west is the Lord's Mansion. Head inside the Lord's Mansion. Continue through the eastern room at the end of the hall. - - - - - Side Note - - - - - This is the area which somewhat confuses me. Clair's Voice-Actor sounds somewhat similar to Shion from Xenosaga, and Yuna from Final Fantasy X. - - - You are introduced to Clair Lasbard, who will explain the current situation. There's a Treasure Chest in the Bedroom. It's down the hall on the left-hand side. Return to speak to Cliff. Directly outside near the drawbridge are two Treasure Chest. One which contains Cooking Ingredients, the other contains a Multi- Flask. Return upstairs and speak to Cliff when you are ready to call it a day. Cliff and Fayt will awaken the next morning. Return to speak to Clair. She'll explain the current situation of the war between Airyglyph and Aquaria. Meanwhile, Fayt begins to wonder about Nel's recent disappearance. He'll eventually watch the story unfold, as Nel attempts to rescue Tynave and Farleen from Airyglyph. Being the heroic type of characters, Fayt and Cliff start off to assist Nel. Back in Arias, head through the south-eastern exit to Aire Hills. DC01 ~ Aire Hills ~ There are Treasure Chests surrounded in Aire Hills. Unfortunately, these locations are scattered so it is difficult to give precise information. The path which comes out of Arias winds through the Aire Hills. It will eventually take Fayt back to Kirlsa. DC02 ~ Granah Hills ~ Head through Kirlsa. In the southern section is the entrance to Granah Hills. There are plenty of Treasure Chests in Granah Hills, but similar to the Aire Hills, these Treasure Chest locations are scattered so it is difficult to state precise information. The path is fairly straight-forward. Eventually, the area of the meeting place should come into sight. Ambush! = = = MINI-BOSS BATTLE Black Brigade Soldier These dark figures known as the Black Brigade Soldiers are not too tough to defeat. Though when I say not too tough, I trust you would be familiar with Combat Tactics. They do not use Special Attacks too much, if any at all. Stand off at a distance, then use Fayt's Major Attack. Fayt should come up quickly and strike his opponent into the air. = = = DC03 ~ Kirlsa Training Facility ~ Kirlsa Training Facility connects from all directions with two corridors which lead to the center. Think of it like an enormous square. There are two corridor which lead towards the center. These are on the eastern and western sides of the Facility. There is a northern and souther room to enter. Inside the northern room are several Treasure Chests. You can obtain Aquaberries and a Longer Dagger from two Treasure Chests within this room. The other two are not accessible. Return to the previous corridor and enter through the southern room. Inside is a Treasure Chest. You can obtain an Anti-Poison Amulet. On the western side is another room with on Treasure Chest with Blueberries to be obtained. There is a room directly east, but it has no importance at the present time. Finally, there is a corridor on the southern side of the Facility. Inside are two Treasure Chests, one of which cannot be accessed at the present time. Back down the eastern corridor, through the northern room is a staircase which can be taken to the second level of the Kirlsa Training Facility. Start by travelling to the northern room. There is a Treasure Chest inside which contains Blackberries. Start through the eastern room. Progress through a series of rooms until you come to an area with three possible choices. Head south, and the north-eastern room is a dead-end. Though this is also a dead-end, there's two Treasure Chests which contain Cooking Ingredients. Return to the previous room, then enter through the southern door. There are two rooms which can be entered. Though we are about to enter through each room, start through the first room. There is a Treasure Chest within this room which cannot be accesed at the present time. Continue through a series of rooms to a dead- end. Search for the Treasure Chest. You can obtain Cooking Ingredits from this Chest. Backtrack to the hall where I said we were about to enter through both rooms. Continue through to the second room. You'll pass through a corridor which is quite large. Pass through the eastern room to three treasure chests containing a Neglected Textbook, Aquaberries, and Blueberries. Return to the previos corridor and start through the northern room. You'll pass through a series of rooms before coming to another staircase. Continue to the next floor. Phew! This is one mighty large Training Facility. Start through the southern room. The corridor is similar to that of the first floor. The corridor will wrap around and eventually connect. There's several doors which Fayt will pass which contain Treasure Chests. If you want to head directly to Nel, start down the southern corridor and enter through the second side-door. Start down the corridor, then enter the northern room. Use the Save Sphere, then continue through then speak to the Stern Matron and the Stern Matron's Daughter. Backtrack the the first floor. Proceed to the north-eastern section to encounter Nel. = = = MINI-BOSS BATTLE Black Brigade Soldier These dark figures known as the Black Brigade Soldiers are not too tough to defeat. Though when I say not too tough, I trust you would be familiar with Combat Tactics. They do not use Special Attacks too much, if any at all. Stand off at a distance, then use Fayt's Major Attack. Fayt should come up quickly and strike his opponent into the air. The battle is similar to the first time. It's much easier this time around because of the many level-ups which Fayt and Cliff obtained in the Training Facility. You'll also have Nel for the duration of the Mini-Boss Battle. = = = Another lesson in morality to never abandon a friend. With this, enter through the door to an elevator. Select the 4th Floor. Start through the westerh room to a Save Sphere. Use the Save Sphere before entering the southern room. You'll encounter Tynave and Farleen. This event practically screams "Trap!". Tynave and Farleen do too apparently. After which, the Black Brigade attacks. = = = BOSS BATTLE Shel