Star Wars: Battlefront Walkthrough :
This walkthrough for Star Wars: Battlefront [Playstation 2] has been posted at 24 Nov 2006 by Dark Lord of the Sith and is called "Walkthroughs - Star Wars Battlefront ". The Walkthrough have a rating -1 by 1 our users and has been commented 4 times. If walkthrough is usable don't forgot thumbs up Dark Lord of the Sith and share this with your freinds. And most important we have 4 other walkthroughs for Star Wars: Battlefront, read them all!
Dark Lord of the Sith |
Walkthroughs - Star Wars BattlefrontMMMMMM MMMM MMMM MMMM MMMMMMMM MMMMMMMMM MMMMMMMMM MMMM MMMMM MMMM MMMMMMMMMMM MMMMMMMMM MMMM MMM MMMMM MMMM MMMM MMMM MMMM MMM MMMMMMM MMMMMM MMMMMM MMMM MMMMMMMMMM MMMMMMMMW MMMM MMMM MMMM MMMM MMMM MMM MMM MMMM MMMM MMMM MMMM MMMM MMMMMMMMMMM MMM MMMMMMMM MMMM MMMM MMMM MMMMMMMMMM MMM 22a80BBBB0ZZZZ8800BW@MMW0Za aZ80822S77r;:,,.. ,;2WMWZ2 a8aS7iiiii;;;i::,,... rM@Z aZX:i;;;rrr;;;;i:,.,.... SM8 28r,:;rrrr;;;i;;i,,.. . ,MZ 2Za,:i;;i,.,ii;r;:,:,. . ;B2 20,,i;i. S;: i;i:,,.. . .. MaS aZ :r;. MMMMMX.;i,,,.... Z8S 82 ;i @WZZZMa ;BS ZS.,i 0MMMMWWMB ii:...... aS 8,.;X2MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM77 a2 2 iX ra27;, : XZW@@ZriSMBX ZX MM@Z :i, MMMMMMMMS2MMMMM MM ;X 0: MMMM .:;; .B MMMMMMMMMMMW . MMMiX 0. .XMB .iri MM 0MMMMMW: ,. :MB;S 2 i: .;r;.7MMM .,,,. 0 r;r7:iXX7;r 0MBMMM: . .,:,.. B ;r7: Siriir XMMMMMM; . ..,, iW ,;, r7, ,;7; ;MMM . .@MMM a ::r,27WMMMMB, 72: ; ,MMMMMMM r i 7;i. 7Z8WZZ iS2Xr;, rMMMMMMM0r@ ; i..M iii,. XZ72Z ,Xa2Xr. MMMMMMX i M: rX :i:::. .W8WB .70B2, MM, .. 27 8MMM8aa ,iiii, 0 .i ,,ir. .,,,,, . W :aMMMMM: ,ir7ri,;X2i ,:,. .:, ; B0 ,MM .i;r;;;;.. .::. . ., :i. 80 MMMZ: :;;;7i,. . ,. MMM : BZ ;:r8MMMMMMMMMMMMMM7 i;;rri., . MMM8 iB BW827rSM0 .7ZMM@WW@WMMMM8 ,r77;::, SMMMM@. 7MBM:0MMMa SMMW8a :rrX:;MM2 .:XaWWWBZWBMMM ;7ri:: MMMa:M ,MMMMMMMM. @. :ZM@8 .r7i:7Xi,MMM :,:iS88MMM@08MMX rS7:, MMM. ZMMMMMM , .. ,BMB r7i: ..i.;MM2 2rrrZMMBBW@MMMMM8SZZS, :MMM8aZ7 :,,.... WM ::,.... :MM 7rr;:i728BWB2i,;7iiirXriXSr. ..M. ,........ iMW ,::,,::,. MMX .:,.. .... . .. M .......... M :::,,,::,, MM :,,.,:::. .. ...,..,..........., ,M ,........ i iii:i::::: MM .i:ii;rr7ii:::::i::::i:::::::::::::,,. iM ,:::::::::,.. Star Wars Battlefront Started: March 26, 2006 Finished: May 2, 2006 Author: Andy_Ding Copyright 2006 Andy_Ding I. Version History II. Legal Disclaimer/Copyright III. Default Controls 1. Weapons 2. Accessories 3. Factions and Units 3A. Rebels 3B. Empire 3C. Republic 3D. CIS 3E. Native Factions 4. Vehicles 4A. Rebels 4B. Republic 4C. Empire 4D. CIS 4E. All Factions 4F. My Suggestions 5. Sniping 6. Command Posts 7. Single Player 7A. Historical Campaign 7AA. Clone Wars a. Naboo-Plains: The Battle of Naboo b. Naboo-Theed: Rebellion on Theed c. Kashyyyk-Islands: Aggressive Negotiations d. Geonosis-Spire: Battle of Geonosis e. Kamino-Tipoca City: The Assault on Kamino f. Rhen Var-Harbor: Mountaintop Defenses g. Kashyyyk-Docks: The Battle of Kashyyyk 7AB. Galactic Civil War a. Tatooine-Dune Sea: Desert Extermination b. Tatooine-Mos Eisely: Siege of Mos Eisley c. Rhen Var-Citadel: Sabotage at Rhen Var d. Yavin 4-Arena: Assault on Yavin 4 e. Yavin 4-Temple: The Fall of Yavin 4 f. Hoth-Echo Base: The Battle of Hoth g. Bespin-Cloud City: The Liberation of Cloud City h. Bespin-Platforms: Battle in the Clouds i. Endor-Bunker: The Battle of Endor 7B. Galactic Conquest 7Ba. The Birth of the Rebellion 7Bb. The Dark Side Rising 7Bc. Attack of the Clones 7Bd. Revenge of the Sith 7Be. Galactic Civil War 7Bf. A Galaxy Divided 7Bg. The Clone Wars 7Bh. The Balance of the Force 7C. Instant Action 8. Hints and Strategies 9. Crucial Killing Tips 10. Animals and Turrets 11. Frequently Asked Questions 12. Email 13. Thanks To ~----------------------------------------------------------------~ | I. Version History | ~----------------------------------------------------------------~ 0.55 Finished Kashyyyk Islands. I think it's coming along pretty well! 32.2 KB 0.65 Finished Clone Wars section (7AA) and started on Galactic Civil War section (7AB). 38.594 KB 0.7 Finished Galactic Civil War section (7AB). 41.6 KB 0.8 Finished Instant Action section (7C). 54.5 KB 0.9 Finished Frequently Asked Questions section (10). 61.1 KB 1.0 Finished Thanks To section (12). 62.7 KB 1.4 Added Killing Rate, Usefulness, and Native Factions on the Factions and Units (3) section. 74.1 KB 1.8 Major change on the Vehicles (4) section. 75.2 KB 1.85 Revised entire guide. 75.4 2.0 Added Crucial Killing Tips (9). ~----------------------------------------------------------------~ | II. Legal Disclaimer/Copyright | ~----------------------------------------------------------------~ This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. This is a list of websites I allow my guide on besides GameFAQs: IGN Neoseeker Supercheats Gametrailers GameSpot If it isn't one of those sites, email me at KeybladeSephi@netscape.net I will take a look at your site. If it's good, I'll let you, but if it's not, I won't. ~----------------------------------------------------------------~ | III. Default Controls | ~----------------------------------------------------------------~ 1. Infantry Controls Left Analog Stick: Run Forward/Backward Strafe Left/Right Right Analog Stick: Free look/Aim Press in to Zoom X Button: Jump Circle Button: Crouch Triangle Button: Action/Enter Vehicle Square Button: Reload L1 Button: Fire Secondary Weapon L2 Button: Switch Secondary Weapon R1 Button: Fire Primary Weapon R2 Button: Switch Primary Weapon Select Button: Toggle Map Modes Start Button: Pause D-Pad Up: Move Out (Cancels Hold Position) D-Pad Left: At Ease (Disregard Previous Order) D-Pad Right: Follow Me (Units Will Follow You) D-Pad Down: Hold Position (Units Will Stay in the Area) Combinations X+X: Jetpack (For Dar and Jet Troopers) Strafe Sideways +X: Roll Circle+Circle: Prone ------------------------------------------------------------------- 2. Vehicle/Transport Controls Left Analog Stick: Throttle Strafe Left/Right Right Analog Stick: Pitch/Turn Press Down to Zoom X Button: Take Off/Land for Gunship and MAF Circle Button: No Function Triangle Button: Exit Vehicle Square Button: No Function L1 Button: Secondary Fire L2 Button: No Function R1 Button: Primary Weapon R2 Button: Switch Positions (Inside Vehicle) Select Button: Toggle Map Modes Start Button: Pause D-Pad Up: Let's Go (Cancels Hold Position) D-Pad Left: Everyone Out (Troops Disembark From Vehicle) D-Pad Right: Pile In (Nearby Troops Get In Open Positions in Vehicle) D-Pad Down: Hold Position (Units Will Stay in the Area) Aircraft Controls: Left Analog Stick: Pitch/Turn Right Analog Stick: Throttle X Button: Land/Take Off Circle Button: No Function Triangle Button: Exit Vehicle Square Button: No Function L1 Button: Secondary Weapon L2 Button: No Function R1 Button: Primary Weapon R2 Button: Switch Positions Select Button: Toggle Map Modes Start Button: Pause D-Pad Up: Let's Go (Cancels Hold Position) D-Pad Left: Everyone Out (Troops Disembark From Vehicle) D-Pad Right: Pile In (Nearby Troops Get In Open Positions in Vehicle) D-Pad Down: Hold Position (Units Will Stay in the Area) ~----------------------------------------------------------------~ | 1. Weapons | ~----------------------------------------------------------------~ REB=Rebels E=Empire REP=Republic CIS=CIS NF= Native Factions 1. Blaster Rifle This high-powered, constant firing weapon is among one of the deadliest weapons in the game. Range: Mid-Far Damage: Medium-High REB Total Bullets: 300 Bullets Per Clip: 50 Used By: Rebel Soldier E Total Bullets: 275 Bullets Per Clip: 55 Used By: Stormtrooper REP Total Bullets: 240 Bullets Per Clip: 60 Used By: Clone Trooper CIS Total bullets: 250 Bullets Per Clip: 50 Used by: Battle Droid NF Total bullets: ? Bullets Per Clip: ? Used by: Royal Palace Guard and Tusken Raider ------------------------------------------------------------------- 2. Blaster Pistol This low-powered, slow version of the Blaster Rifle is used as a secondary weapon for all factions (except for Super Battle Droids, Wookie Smugglers, Droidekas) and is used for precision and skill. Range: Mid-Far Damage: Medium REB Total Bullets: Infinite Bullets Per Clip: Infinite Used By: All (Except for Wookiee Smugglers) E Total Bullets: Infinite Bullets Per Clip: Infinite Used By: All REP Total Bullets: Infinite Bullets Per Clip: Infinite Used By: All (Except for Jet Troopers) CIS Total Bullets: Infinite Bullets Per Clip: Infinite Used By: All (Except for Super Battle Droids and Droidekas) MF Total bullets: Infinite Bullets Per Clip: Infinite Used by: Royal Palace Guards and Tusken Raiders ------------------------------------------------------------------- 3. Commando Pistol This gun is like a ¡°modification¡± to the Blaster Pistol; it shoots faster, it¡¯s more powerful, and it also shoots more bullets before it over heats. Range: Close-Far Damage: Mid-High REB N/A E N/A REP Total Bullets: Infinite Bullets Per Clip: Infinite Used by: Jet Trooper CIS N/A NF N/A ------------------------------------------------------------------- 4. Missile Launcher These heavy assault weapons can destroy groups of enemies quickly and can lock on to vehicles. Range: Close-Far Damage: Mid-High REB Total Ammo: 10 Ammo Per Clip: 2 Used By: Rebel Vanguard E Total Ammo: 7 Ammo Per Clip: 1 Used By: Shock Trooper REP Total Ammo: 8 Ammo Per Clip: 2 Used By: Arc Trooper CIS Total Ammo: 7 Ammo Per Clip: 1 Used By: Assault Droid NF Total Ammo: ? Ammo Per Clip: ? Used By: Royal Palace Guard and Wookiee ------------------------------------------------------------------- 5. Sniper Rifle This long-ranged weapon allows the holder to kill opponents without getting themselves killed. One shot to the head can instantly kill a normal opponent. Range: Far Damage: Medium-Instant Kill REB Total Bullets: 40 Bullets Per Clip: 4 Used By: Rebel Marksman E Total Bullets: 42 Bullets Per Clip: 6 Used By: Scout Trooper REP Total Bullets: 42 Bullets Per Clip: 6 Used By: Clone Sharpshooter CIS Total Bullets: 40 Bullets Per Clip: 4 Used By: Droid Sniper NF Total Bullets: ? Bullets Per Clip: ? Used By: Tusken Raider ------------------------------------------------------------------- 6. Radiation Launcher This weapon launches a small bomb that explodes in about a second. If you charge this weapon, the bomb gets shot farther. Range: Close-Far Damage: High REB N/A E N/A REP N/A CIS Total Ammo: 15 Ammo Per Clip: 5 Used By: Droid Pilot NF N/A ------------------------------------------------------------------- 7. Grenade Launcher This weapon is almost completely like the Radiation Launcher, but there is no charge. Range: Close-Mid Damage: High REB Total Ammo: 15 Ammo Per Clip: 5 Used By: Wookiee Smuggler E N/A REP N/A CIS N/A NF Total Ammo: ? Ammo Per Clip: ? Used By: Wookiee ------------------------------------------------------------------- 8. EMP Launcher This weapon delivers high-powered EMP missiles similar to the Grenade Launcher. Range: Close-Far Damage: Mid-Instant Kill REB N/A E N/A REP Total Ammo: 8 Ammo Per Clip: 2 Used By: Jet Trooper CIS N/A NF N/A ------------------------------------------------------------------- 9. Mortar Launcher This High-powered weapon launches bombs similar to the Radiation Launcher, but explodes instantly when not charged. If charged, the bomb goes farther, but explodes slower. Range: Close-Mid Damage: High REB N/A E Total Ammo: 15 Ammo Per Clip: 5 Used By: Imperial Pilot REP N/A CIS N/A NF N/A ------------------------------------------------------------------- 10. Blaster Cannon/Blast Cannon This small pistol shoots a barrage of 5 slow, inaccurate bullets. Although inaccurate, one bullet is almost guaranteed to hit an opponent. Range: Close-Mid Damage: Medium-High REB Total Bullets: 120 Bullets Per Clip: 30 Used By: Rebel Pilot E Total Bullets: 210 Bullets Per Clip: 30 Used By: Dark Trooper REP N/A CIS N/A NF N/A ------------------------------------------------------------------- 11. DN Bolt Caster This highly powerful weapon unleashes bolts of electricity to destroy your opponents. If charged, it will instantly destroy a normal unit. Range: Close Damage: Minimal-Instant Kill REB N/A E N/A REP Total Ammo: Infinite Ammo Per Clip: Infinite Used By: Clone Pilot CIS N/A NF N/A ------------------------------------------------------------------- 12. Tri Shot Like the Blaster/Blast Cannon, the Tri Shot shoots a barrage of bullets, but instead of 5 bullets being shot, there are 3 bullets being shot out of a Tri Shot. Range: Close-Medium Damage: Mid-High REB N/A E N/A REP N/A CIS Total Ammo: Infinite Ammo Per Clip: Infinite Used By: Super Battle Droid NF N/A ------------------------------------------------------------------- 13. Repeating Blasters This extremely powerful weapon shoots bullets faster than any other weapon. The blasters can kill enemies in seconds. Range: Close-Far Damage: High REB N/A E N/A REP N/A CIS Total Ammo: Infinite Ammo Per Clip: Infinite Used By: Droideka NF N/A ------------------------------------------------------------------- 14. Bowcaster This weapon can shoot laser bullets. If you charge it, you can shoot up to 7 laser bullets. Range: Close-Mid Damage: Low-Instant Kill REB Total Ammo: 210 Ammo Per clip: 35 Used By: Wookiee Smuggler E N/A REP N/A CIS N/A NF Total Ammo: ? Ammo Per clip: ? Used By: Wookiee ------------------------------------------------------------------- 15. Wrist Blaster This weapon is very similar to the Blaster Rifle and has the same effect. Range: Mid-Far Damage: Medium-High REB N/A E N/A REP N/A CIS Total Ammo: 275 Ammo Per Clip: 55 Used By: Super Battle Droid NF N/A ------------------------------------------------------------------- 16. Thermal Detonator This explosive is very deadly and can kill you instantly if you are close enough. Range: Close-Mid Damage: High REB Total Ammo: 3 Ammo Per Clip: 3 Used By: Rebel Soldier, Rebel Marksman, Rebel Vanguard E Total Ammo: Respectively: 4, 4, 3, and 3 Ammo Per clip: Respectively: 4, 4, 3, and 3 Used By: Respectively: Stormtrooper, Shock Trooper, Scout Trooper, Dark Trooper REP Total Ammo: Respectively: 6, 3, and 3 Ammo Per Clip: Respectively: 6, 3, and 3 Used By: Respectively: Jet Trooper, Clone Sharpshooter, and Arc Trooper CIS Total Ammo: 3 Ammo Per Clip: 3 Used By: Battle Droid, Assault Droid, Droid Sniper NF Total Ammo: ? Ammo Per Clip: ? Used By: Royal Palace Guard, Tusken Raider ------------------------------------------------------------------- 17. Concussion Grenade This grenade knocks your opponents to the ground, but does low damage. Range: Close-Far Damage: Low-Mid REB: Total Ammo: 3 Ammo Per Clip: 3 Used By: Rebel Soldier E Total Ammo: 2 Ammo Per Clip: 2 Used By: Stormtrooper REP Total Ammo: 2 Ammo Per Clip: 2 Used By: Clone Trooper CIS Total Ammo: 2 Ammo Per Clip: 2 Used By: Battle Droid NF Total Ammo: ? Ammo Per Clip: ? Used By: Royal Palace Guard, Tusken Raider ------------------------------------------------------------------- 18. Mine Dispenser This mine is highly dangerous to many heavy assault vehicles. Range: Very Close-Close Damage: Medium to vehicles REB Total Ammo: 4 Ammo Per Clip: 4 Used By: Rebel Vanguard E Total Ammo: 4 Ammo Per Clip: 4 Used By: Shock Trooper REP Total Ammo: 4 Ammo Per Clip: 4 Used By: Arc Trooper CIS Total Ammo: 4 Ammo Per Clip: 4 Used By: Assault Droid NF Total Ammo: ? Ammo Per Clip: ? Used By: Royal Palace Guard, Wookiee ------------------------------------------------------------------- 19. EMP Grenade/Boomer This grenade is pretty much just like the Thermal Detonator, but with a different explosion. Range: Close-Mid Damage: High REB N/A E N/A REP Total Ammo: 3 Ammo Per Clip: 3 Used By: Clone Trooper CIS N/A NF Total Ammo: ? Ammo Per Clip: ? Used By: Gungan ------------------------------------------------------------------- 20. Time Bomb This type of mine can stick onto things and are better for vehicles. The time bomb will beep and send out a beam of light to let others know about the bomb. After 10 seconds, the bomb will explode. Range: Right In Front Of Damage: High REB Total Ammo: 3 Ammo Per Clip: 3 Used By: Wookiee Smuggler E N/A REP N/A CIS N/A NF Total Ammo: ? Ammo Per Clip: ? Used By: Wookiee ------------------------------------------------------------------- 21. Wrist Rocket This highly-powerful rocket can blow up groups of enemies and can kill them instantly. Range: Close-Mid Damage: Instant Kill REB N/A E N/A REP N/A CIS Total Ammo: 3 Ammo Per Clip: 3 Used By: Super Battle Droid NF N/A ------------------------------------------------------------------- 22. Recon Droid This droid has limited power, so use him wisely. Its primary fire is shooting lasers. h=his secondary fire will make it call in an artillery strike. The Recon Droid will be destroyed if it gets shot once. Damage: Low-High REB Total Droids: 1 Droids Per Clip: 1 Used By: Rebel Marksman E Total Droids: 1 Droids Per Clip: 1 Used By: Scout Trooper REP Total Droids: 1 Droids Per Clip: 1 Used By: Clone Sharpshooter CIS Total Droids: 1 Droids Per Clip: 1 Used By: Droid Sniper NF Total Droids: ? Droids Per Clip: ? Used By: Tusken Raider ------------------------------------------------------------------- 23. Tentacles This "weapon" cannot be used and is only found on Tatooine-Dune Sea. Damage: Instant Kill REB N/A E N/A REP N/A CIS N/A NF Used By: Sarlaac ------------------------------------------------------------------- 24. Sonic Blaster This weapon is only found on Geonosis-Spire. Damage: Very Low-Low REB N/A E N/A REP N/A CIS N/A NF Used By: Geonosian ------------------------------------------------------------------- 25. Spears and Rocks These weapons are only used in Endor-Bunker. REB N/A E N/A REP N/A CIS N/A NF Used By: Ewok ------------------------------------------------------------------- 26. Lightsaber This is the deadliest weapon in Star Wars Battlefront. The Lightsaber's blade can slice through enemies like they were made of butter. It only takes one hit from the Lightsaber to kill instantly. REB N/A E N/A REP N/A CIS N/A NF Used By: Count Dooku, Mace Windu, Darth Vader, Luke Skywalker ~----------------------------------------------------------------~ | 2. Accessories | ~----------------------------------------------------------------~ 1. Fusion Cutter This tool is to help repair tanks, vehicles, and ammo and health vendors. REB Used By: Rebel Pilot E Used By: Imperial Pilot REP Used By: Clone Pilot CIS Used By: Pilot Droid NF Used By: Royal Palace Guard, Wookiee, Jawa ------------------------------------------------------------------- 2. Health/Ammo Dispenser This device will give out health and ammo packs to others and yourself. REB Total Packs: 5 Used By: Rebel Pilot E Total Packs: 5 Used By: Imperial Pilot REP Total Packs: 5 Used By: Clone Pilot CIS Total Packs: 5 Used By: Pilot Droid NF Total Packs: ? Used By: Royal Palace Guard, Wookiee ------------------------------------------------------------------- 3. Shield Emitter This shield is very durable and can withstand plenty of fire to take out your enemies. REB N/A E N/A REP N/A CIS Used By: Droideka NF N/A ~----------------------------------------------------------------~ | 3. Units | ~----------------------------------------------------------------~ Kill Rate: Scale of * - * * * * * * * * * * Usefulness: Scale of * - * * * * * * * * * * Toughness: Scale of * - * * * * * * * * * * Note: the *s represent the rate of kills and how they affect the battle. Note: If the unit has * * * * * * * * * * +++++++++++++, that means that they can kill you instantly or that they are unbeatable. Note: If the unit has * * * * * * * * * * +++++++, that means that the unit is beatable, but it is very hard. ------------------------------------------------------------------- 3A. Rebels The REBEL HERO is LUKE SKYWALKER -Rebel Soldier Kill Rate: * * * * * * * * * * Usefulness: * * * * * * * * * Primary Weapons: Blaster Rifle and Blaster Pistol Secondary Weapons: Thermal Detonators and Concussion Grenades * The Blaster Rifle can rip through enemies with its rapid firing rate. -Rebel Vanguard Kill Rate: * * * * * * * Usefulness: * * * * * * * * Primary Weapons: Missile Launcher and Blaster Pistol Secondary Weapons: Thermal Detonators and Mine Dispenser * The Missile Launcher can lock onto vehicles automatically. -Rebel Pilot Kill Rate: * * * * * * * Usefulness: * * * * * * * * * * Primary Weapons: Blaster Cannon and Blaster Pistol Secondary Weapons: Fusioncutter and Health/Ammo Dispenser * The Blaster Cannon does major damage when up close. * The Fusioncutter helps repair vehicles, turrets, and destroyable command posts. * When a Rebel Pilot is in a vehicle, he can repair it automatically. -Wookiee Smuggler Kill Rate: * * * * * * * * * Usefulness: * * * * * * * * Primary Weapons: Bowcaster and Grenade Launcher Secondary Weapons: Time Bombs * Charge the Bowcaster for a spread shot. * Use Time Bombs on vehicles and turrets. -Rebel Marksman Kill Rate: * * * * * * * * Usefulness: * * * * * * * * * Primary Weapons: Sniper Rifle and Blaster Pistol Secondary Weapons: Thermal Detonators and Recon Droid * Head shots with a Sniper Rifle can kill most units in one shot. * Use Recon Droids on vehicles or clusters of enemies. * The Rebel Marksman's Sniper Rifle has a second zoom. ------------------------------------------------------------------- 3B. Empire The EMPIRE hero is DARTH VADER -Stormtroopers Kill Rate: * * * * * * * * * * Usefulness: * * * * * * * * * Primary Weapons: Blaster Rifle and Blaster Pistol Secondary Weapons: Thermal Detonators and Concussion Grenades * The Blaster Rifle can rip through enemies with its rapid firing rate. -Shock Troopers Kill Rate: * * * * * * * Usefulness: * * * * * * * * Primary Weapons: Missile Launcher and Blaster Pistol Secondary Weapons: Thermal Detonators and Mine Dispenser * The Missile Launcher can lock onto vehicles automatically. -Imperial Pilot Kill Rate: * * * * * * Usefulness: * * * * * * * * * * Primary Weapons: Mortar Launcher and Blaster Pistol Secondary Weapons: Fusioncutter and Health/Ammo Dispenser * Charge the Mortar Launcher for a longer shot. * The Fusioncutter helps repair vehicles, turrets, and destroyable command posts. * When an Imperial Pilot is in a vehicle, he can repair it automatically. -Scout Trooper Kill rate: * * * * * * * * Usefulness: * * * * * * * * * Primary Weapons: Sniper Rifle and Blaster Pistol Secondary Weapons: Thermal Detonators and Recon Droid. * Head shots with a Sniper Rifle can kill most units in one shot. * Use Recon Droids on vehicles or clusters of enemies. -Dark Trooper: Kill Rate: * * * * * * * Usefulness: * * * * * * Primary Weapons: Blaster Cannon and Blaster Pistol Secondary Weapons: Thermal Detonators * The Blaster Cannon does major damage when up close. * The Dark Trooper's jet pack makes him hard to hit. ------------------------------------------------------------------- 3C. Republic The REPUBLIC hero is MACE WINDU -Clone Trooper Kill Rate: * * * * * * * * * * Usefulness: * * * * * * * * * Primary Weapons: Blaster Rifle and Blaster Pistol Secondary Weapons: EMP Grenades and Concussion Grenades * The Blaster Rifle rips through enemies with its rapid firing rate. -Arc Trooper Kill Rate: * * * * * * * Usefulness: * * * * * * * * Primary Weapons: Missile Launcher and Blaster Pistol Secondary Weapons: Thermal Detonators and Mine Dispenser * The Missile Launcher can lock onto vehicles automatically. -Clone Pilot Kill Rate: * * * * * * Usefulness: * * * * * * * * * * Primary Weapons: DN Bolt Caster and Blaster Rifle Secondary Weapons: Fusioncutter and Health/Ammo Dispenser * Charge the DN Bolt Caster for an instant kill on units. * The Fusioncutter helps repair vehicles, turrets, and destroyable command posts. * When a Clone Pilot is in a vehicle, he can repair it automatically. -Clone Sharpshooter Kill Rate: * * * * * * * * Usefulness: * * * * * * * * * Primary Weapons: Sniper Rifle and Blaster Pistol Secondary Weapons: Thermal Detonators and Recon Droid * Head shots with a Sniper Rifle can kill most units in one shot. * Use Recon Droids on vehicles or clusters of enemies. -Jet Trooper Kill Rate: * * * * * * Usefulness: * * * * * * * Primary Weapons: EMP Launcher and Commando Pistol Secondary Weapons: Thermal Detonators * The EMP Launcher can kill Droidekas fast. * The Jet Trooper's jet pack isn't as fast as the Dark Trooper's, but it's still a lot faster than walking. ------------------------------------------------------------------- 3D. CIS The CIS hero is COUNT DOOKU -Battle Droid Kill Rate: * * * * * * * * * * Usefulness: * * * * * * * * * Primary Weapons: Blaster Rifle and Blaster Pistol Secondary Weapons: Thermal Detonators and Concussion Grenades * The Blaster Rifle can rip through enemies with its rapid firing rate. -Super Battle Droid Kill Rate: * * * * * * * * * * Usefulness: * * * * * * * * * Primary Weapons: Wrist Blaster and Tri Shot Secondary Weapons: Wrist Rockets * The Wrist Blaster can rip through enemies with its rapid firing rate. * The Tri Shot is a very good secondary weapon because, usually, 2/3 of the bullets will hit your target. -Assault Droid Kill Rate: * * * * * * * Usefulness: * * * * * * * * Primary Weapons: Missile Launcher and Blaster Pistol Secondary Weapons: Thermal Detonators and Mine Dispenser * The Missile Launcher can lock onto vehicles automatically. -Droid Pilot Kill Rate: * * * * * * Usefulness: * * * * * * * * * * Primary Weapons: Radiation Launcher and Blaster Pistol Secondary Weapons: Fusioncutter and Health/Ammo Dispenser * Charge the Radiation Launcher for a longer shot. * The Fusioncutter helps repair vehicles, turrets, and destroyable command posts. * When a Clone Pilot is in a vehicle, he can repair it automatically. -Droid Sniper Kill Rate: * * * * * * * * Usefulness: * * * * * * * * * Primary Weapons: Sniper Rifle and Blaster Pistol Secondary Weapons: Thermal Detonators and Recon Droid * Head shots with a Sniper Rifle can kill most units in one shot. * Use Recon Droids on vehicles or clusters of enemies. * The Droid Sniper's Sniper Rifle has a second zoom. -Droideka Kill Rate: * * * * * * * * * * Usefulness: * * * * * * * * * * Primary Weapons: Repeating Blasters Secondary Weapon: Shield Emitter * The Repeating Blasters deplete enemy forces like crazy! * The Shield Emitter makes the Droideka even more deadly. * Using triangle makes the Droideka roll up into a ball. Use the Left Analog stick to roll around. ------------------------------------------------------------------- 3E. Native Factions -Gungans Kill Rate: * * * * * Toughness: * * * * * * * Weapons: Boomer Accessories: N/A Map: Naboo-Plains Alliance: Republic -Royal Palace Guards Kill Rate: * * * * * * * * Toughness: * * * * * * * Weapons: Blaster Rifle, Blaster Pistol, Missile Launcher, Thermal Detonators, Concussion Grenades, Mine Dispenser Accessories: Fusioncutter, Health/Ammo Packs Map: Naboo-Theed Alliance: Republic -Wookiees Kill Rate: * * * * * * * Toughness: * * * * * * * Weapons: Blaster Rifle, Blaster Pistol, Missile Launcher, Thermal Detonators, Concussion Grenades, Mine Dispenser, Time Bomb, Grenade Launcher Accessories: Fusioncutter, Health/Ammo Packs Map: Kashyyyk-Islands, Kashyyyk-Docks Alliance: Rebels/Republic -Geonosians Kill Rate: * * * Toughness: * * * * * Weapons: Sonic Blaster Accessories: N/A Map: Geonosis-Spire Alliance: CIS -Tusken Raiders Kill Rate: * * * * * * * * * Toughness: * * * * * * * * Weapons: Blaster Rifle, Blaster Pistol, Sniper Rifle, Recon Droid, Thermal Detonators, Concussion Grenades. Accessories: N/A Map: Tatooine: Dune Sea Alliance: None -Sarlaac Kill Rate: * * * * * * * * * * +++++++++++++ Toughness: * * * * * * * * * * +++++++++++++ Accessories: N/A Weapons: Tentacles Map: Tatooine: Dune Sea Alliance: None -Jawas Kill Rate: N/A Toughness: N/A Weapons: N/A Accessories: Fusioncutter Map: Tatooine: Mos Eisley Alliance: Both -Ewoks Kill Rate: * Toughness: * * Weapons: Spears and rocks Accessories: N/A Map: Endor: Bunker Alliance: Rebels -Jedi Kill Rate: * * * * * * * * * * +++++++++++++ Toughness: * * * * * * * * * * +++++++ Weapons: Lightsaber Accessories: N/A Map: Count Dooku: Kashyyyk-Islands, Mace Windu: Geonosis-Spire, Darth Vader: Tatooine-Mos Eisley, Luke Skywalker: Hoth-Echo Base Alliance: Count Dooku: CIS, Mace Windu: Republic, Darth Vader: Empire, Luke Skywalker: Rebels ~----------------------------------------------------------------~ | 4. Vehicles | ~----------------------------------------------------------------~ Toughness: Scale of * - * * * * * * * * * * Kill Rate: Scale of * - * * * * * * * * * * Speed: * * * * * * * * * Slow Average Fast Very Fast Exceedingly Fast Note: If the vehicle has * * * * * * * * * * +++++++++++++, that means that it is, by far, the best vehicle for kills, toughness, or speed. ------------------------------------------------------------------- 4A. Rebels -Combat Landspeeder Kill Rate: * * * * Toughness: * * * * * Speed: * * * * Weapons: 2 Blaster Cannons, Missiles, 1 Blaster Cannon Turret Crew: Pilot This vehicle is fast and is pretty useful against ground units. -Y-Wing Kill Rate: * * * * * * * * Toughness: * * * * * * * Speed: * * * * * * 1/2 Weapons: 2 Laser Cannons, Proton Bombs, and 1 Laser Cannon Turret Crew: Pilot, Co-Pilot These Starfighters are amazingly fast and strong. They should be used wisely, though, because they tend to be destroyed faster than other Starfighters. -X-Wing Kill Rate: * * * * * * * * Toughness: * * * * * * * Speed: * * * * * * 1/2 Weapons: 4 Laser Cannons and Proton Torpedoes Crew: Pilot These Starfighters are amazingly fast and strong. They should be used wisely, though, because they tend to be destroyed faster than other Starfighters. T-47 Airspeeder/Snowspeeder Kill Rate: * * * * * * * Toughness: * * * * * * * * Speed: * * * * * * * Weapons: 2 Laser Cannons, 1 Cable Gun Crew: Pilot, Co-Pilot These vehicles are a very great threat to the AT-ATs. They are also used for destroying vehicles and units, too. ------------------------------------------------------------------- 4B. Republic TX-130S Fighter Tank Kill Rate: * * * * * * * * Toughness: * * * * * * * * Speed: * * Weapons: 2 Blaster Cannons, Missiles, 1 Beam Cannon Crew: Pilot, Main Gunner Watch out for these destroying monsters. they pack a powerful punch and are very useful. These are very similar to the TX-130T from the Empire. AT-TE Kill Rate: * * * * * * * * * Toughness: * * * * * * * * * Speed: * Weapons: 4 Laser Cannons, 2 Laser Cannons, 1 Projectile Cannon Crew: Pilot, Co-Pilot, Main gunner You do not want to be an enemy of one of these. AT-TEs and very powerful and cannot easily be destroyed. They are the key to winning Geonosis-Spire and Rhen Var-Harbor Jedi Starfighter Kill Rate: * * * * * * * Toughness: * * * * * * 1/2 Speed: * * * * * * * * Weapons: 2 Laser Cannons, Missiles Crew: Pilot These are, in my opinion, the best Starfighters in the game. Watch out for these. Republic Gunship Kill Rate: * * * * * * * * * * +++++++++++++ Toughness: * * * * * * * * * Speed: * * * * 1/2 Weapons: 2 Laser Cannons, Rockets, 2 Wing Lasers, 2 Beam Cannon Turrets Crew: Pilot, Co-Pilot, 2 Turret Gunners, 1 Transport Position These are the ultimate killing machines! You can get unimaginable kill points without any deaths! Gian Speeder Kill Rate: * * * * * * * Toughness: * * * * * * * * Speed: * * Weapons: 2 Gian Blasters, 1 Laser Crew: Pilot, Main Gunner These are the blue tanks that only appear in Historical Campaign in Naboo-Theed. ------------------------------------------------------------------- 4C. Empire TX-130T Fighter Tank Kill Rate: * * * * * * * * Toughness: * * * * * * * * Speed: * * Weapons: 2 Blaster Cannons, Missiles, 1 Beam Cannon Crew: Pilot, Main Gunner Watch out for these destroying monsters. they pack a powerful punch and are very useful. These are very similar to the TX-130S from the Republic. AT-ST Kill Rate: * * * * * * * * * Toughness: * * * * * * * Speed: * 1/2 Weapons: 2 Blaster Cannons, 2 Light Blaster Turrets Crew: Pilot, Co-Pilot These are pretty good at destroying ground units and are particularly good at destroying turrets. AT-AT Kill Rate: * * * * * * * * * 1/2 Toughness: * * * * * * * * * * Speed: * Weapons: 2 Heavy Lasers, 2 Blaster Turrets Crew: Pilot, Co-Pilot Although these are just as powerful as the AT-TEs, they can be tripped and they can't shoot in all directions. TIE Fighter Kill Rate: * * * * * * * * Toughness: * * * * * * * Speed: * * * * * * * * Weapons: 2 Laser Cannons Crew: Pilot Top Speed: 1,200 KPH These are fast and perfect for destroying X-Wings. TIE Bomber Kill Rate: * * * * * * * * 1/2 Toughness: * * * * * * * Speed: * * * * * Weapons: 2 Laser Cannons, Proton Torpedoes, Proton Bombs Crew: Pilot, Co-pilot Although they are slow, these bombers can destroy units as equally as they can destroy vehicles. ------------------------------------------------------------------- 4D. CIS STAP Kill Rate: * * Toughness: * 1/2 Speed: * * * * Weapons: 2 Blaster Cannons Crew: Pilot STAPs are only good for getting somewhere fast. AAT Kill Rate: * * * * * * * 1/2 Toughness: * * * * * * * Speed: * Weapons: 2 Laser Cannons, 1 Laser Blaster Crew: Pilot, Main Gunner AATs can seriously hurt your reinforcements as well as your vehicles. Hailfire Droid Kill Rate: * * * * * * Toughness: * * * * * Speed: * * * Weapons: Laser Missiles, Laser Torpedoes Crew: Pilot These vehicles are fast against AT-TEs and can easily destroy ground units. Spider Droid Kill Rate: * * * * * * * * Toughness: * * * * * * * * Speed: * 1/2 Weapons: 1 Beam Cannon, 1 Laser Cannon Crew: Pilot Spider Droids are very good against Geonosian Laser Plasters. Geonosian Starfighter Kill Rate: * * * Toughness: * * * * Speed: * * * * * * 1/2 Weapons: 1 Laser Cannon Crew: Pilot They are supposed to destroy the AT-TEs, but they just annoy them. Droid Starfighter Kill Rate: * * * * * * Toughness: * * * * * * * Speed: * * * * * * * * Weapons: 2 Blaster Cannons Crew: Pilot These are basic fighter crafts and are faster than the X-wings and the Y-wings. MAF Kill Rate: * * * * * * * Toughness: * * * * * * * * Speed: * * * * * * Weapons: Rockets, 2 Beam Cannons, 1 Cannon Turret Crew: Pilot, Co-Pilot, Turret gunner These are slow, but powerful to both reinforcements and vehicles. ------------------------------------------------------------------- 3E. All Factions Speeder Bike Kill Rate: * * Toughness: * * Speed: * * * * Weapons: 1 Laser Cannon Crew: Pilot Although I said all factions, somehow, the CIS doesn't have one. Sand Skiff Kill Rate: * * * * * Toughness: * * * * Speed: * * * Weapons: 3 Heavy Gun Turrets Crew: Pilot, Three Gunners You can ride in one of these for transportation and kill units on the way. Cloud Car Kill Rate: * * * * * Toughness: * * * * * * Speed: * * * * * * * * * * +++++++++++++ Weapons: 2 Laser Cannons, Rockets Crew: Pilot, Co-Pilot It is not the greatest Starfighter, but it is the fastest vehicle in the game. ------------------------------------------------------------------- 3F. My Suggestions In order of rank: 1. Republic Gunship Reason: On Geonosis, you can get 140 kills without dying. 2. AT-TE Reason: The AT-TE cannot get tripped and its firepower is amazing. 3. Spider Droid Reason: Its rockets are pretty good, and its laser beam is very powerful. 4. AT-AT Reason: The AT-AT can get tripped and it's slow. ~----------------------------------------------------------------~ | 5. Sniping | ~----------------------------------------------------------------~ "One shot, one kill" is the sniper's motto. In Star Wars Battlefront, the sniper must be swift, silent, and deadly. Here are the 10 rules that ensure your survival on the battlefield and how to rack up those kills. -1. Location: In order to kill, you must find a suitable position to eliminate targets. Not all areas are ideal for a proficient sniper. The Rebel Alliance cameo almost always match their surroundings. Choose a place with cover (i.e. grass, boulder, structure) that overlooks a chokepoint. Favorable points would be command centers or bridges. Camp a high location that overlooks the main battlefield with a difficult approach from behind. -2. Defend: To make sure that you don't get caught off guard, try to have a friend be a soldier and become your "spotter". If things get out of control, you can count on your friend to eliminate any close- quarter threat. Another good idea is to have a heavy trooper (Vanguard, Arc Trooper etc.) plant several mines at a distance behind you to prevent someone sneaking up on you. -3. Patience: Take your time to approach the target, preferably from side or back, and stake out the location before taking anyone out. If you get caught, try again, but with more caution to avoid anymore encounters. -4. Marksmanship: Eliminate with one shot, never two. This may prove difficult when your target is moving. A good idea is to play the 1st Bespin level which requires excellent marksmanship due to the enormous environment. Practice against bots to perfect your aim. Headshots are essential to the one hit one kill rule. A sniper will often find himself/ herself in a tight situation when three enemy soldiers rush towards them. Keep your cool and throw a grenade or take each out with a headshot. -5. Re-locate: To keep players guessing, relocate to a different spot. Use crouch or prone to get to a different area so you do not expose yourself. Timing is crucial in order to stay alive. Try to move out when there is general mayhem around you. Also, watch your step when leaving, as many players love to leave mines on the battlefield. -6. Recon Droid: One of the most crucial elements for a sniper in the game. Only snipers get this piece of equipment. Select it and you assume control of it. One piece of advice: hide your actual soldier body before using the droid, because you can't control the body once you get the droid. Your droid is dual purpose: scout and call in air strikes. Your primary fire is virtually useless, as they do little damage. Take your time to maneuver them into an open command center and hit secondary fire. Wait four seconds and an orbital strike will commence its attack. Note: The orbital strikes the location of the droid, not its crosshairs. -7. Support: As a sniper, you always need help at one point or another. Problems could be ammo, health or armored vehicles. It's very handy to have a pilot around at all times. He/she can give you ammo and health when you need it most. Another way to counter this problem is to choose a high location by a command center. There will be vendors here that automatically dispense ammo and health for your survival. As for armored vehicles, call in an artillery strike with your Recon Droid. -8. Chokepoints: When camping an area, take notice of the general area in front of you. A good location would allow you to see a chokepoint and most of the general battlefield. A chokepoint is an area which many troops clutter due to a small opening. These could be caves, bridges, or river crossings. Use this to your advantage to take out as many units as possible. It is also a good idea to eliminate in order of threat level. A rival marksman is probably one of the highest threats to you. Then would probably be the soldier, special unit (i.e. Smuggler, jet Trooper etc), pilot then demolitions (Missile Launchers). Also, watch your fire as your buddies will also attempt to engage these hostiles. Your job is to disrupt the infantry and allow your team members to clear up what's left of your handy work. -9. Gunner positions: When enemy units jump into a vehicle or stationary turret, their torso is often exposed. Use this to your advantage to take them out with easy headshots. If teammates are attempting to capture a command point, and are pinned down by fire from a turret, try to take out the gunner to give your mates some breathing room. Same for the vehicles. When several demolition players are trying to take out a speeder, the gunner can be easily picked off, and your team mates will have an easier time taking out the vehicle. -10. Elevation: Use the terrain to your advantage. When you are on a higher area, you are less exposed, and you get a better view of the battlefield. In Endor, it is a good idea to hang by the Ewok villages and snipe from the platforms. With the mayhem on the ground, take your time to pick off camping infantries. Also, watch other elevated areas for your next re-location and to see where other enemy snipers are headed. Special Thanks to Hypadash ~----------------------------------------------------------------~ | 6. Command Posts | ~----------------------------------------------------------------~ In Battlefront, you really only have two objectives. One: kill until your enemy¡¯s reinforcement meter is gone. The meter is the counter that is at the top of your screen. The second one is to command every command post. Basically, on your map, you'll see some circles. White means that it is an uncontrolled base, yellow means they are the natives' units (e.g. Gungans on Naboo) base, red means they are the enemy¡¯s, and green represents your bases. When you die, you can respawn from any green base. The more command posts a side gets, the more points get taken away from the enemy¡¯s meter. Usually when you kill someone, 1 point gets taken away. If you have most of the command posts it takes away points automatically from the other team. If your team can control all of the command posts, a victory timer will countdown. If time ends and you haven't taken over at least one command post, the other team automatically wins. If you¡¯re in a vehicle, you cannot turn a command post to your side. Some command posts such as Hoth¡¯s Shield Generator are Destructible Command Posts and cannot be taken over, but can only be destroyed. These will show up as a square with a dot in them. There are also mobile command posts that are vehicles. Look on your maps for an AT-AT looking icon on Hoth as an example. You can spawn from it wherever it is if it¡¯s your team¡¯s. This can be destroyed, too, but will regenerate after a certain amount of time. You should always go for the "destroyable only" command posts because the enemy gradually loses units if they don't have them. ~----------------------------------------------------------------~ | 7. Single Player | ~----------------------------------------------------------------~ 7A-Historical Campaign (*)=Suggested Strategy Difficulty: Scale of * - * * * * * The Historical Campaign allows you to experience battles from either the Clone Wars of the Galactic Civil War. You begin by choosing which era, and then work your way through missions in chronological order. This mode also unlocks bonus items as you progress through it. ------------------------------------------------------------------- 7AA-Clone Wars If you want more strategies, go to IGN. a. Naboo-Plains: The Battle of Naboo Difficulty: * Default Faction: CIS Command Posts: The Redoubt, The Command The Center The Pillars, The Heads -Destroy the Mobile Shield Generators by eliminating all the Fambaas. -Wipe out the entire Gungan Grand Army. First, choose the Battle Droid and spawn at the Command. Hop into an AAT, go to The Center (uncontrolled base) and capture it. Then, go directly to the shield. There will be 2 mobile Shield Generators called Fambaas. Go into the shield and shoot the first Fambaa until it dies. After you kill it, the shield will be lifted. Stay in your vehicle and kill every Gungan you see. You might need to get some of your allies to get in, but don't worry about the command posts. Just keep killing. If you die, respawn at The Center and kill everyone. ------------------------------------------------------------------- b. Naboo-Theed: Rebellion on Theed Difficulty: * Default Faction: CIS Command Posts: The Office, The Palace, The Guard, The Embassy, The Rotunda, The Plaza -Hold the city at all costs. -Use the AATs to your advantage. Spawn as a Battle Droid and spawn at The Embassy. Go up to the closest enemy command post, The Guard. Don't go all the way to the command post, because many Royal Guards spawn there. Wait 10 seconds then go to the base and kill the remaining Royal Guards. There will be a huge battle going on close to the Guard. Go into the battle and kill As many people as you can. If you don't succeed (you rarely will), respawn at the Guard as a Droid Sniper and go up the ramp to your right. This balcony is a perfect place to snipe the remaining guards. When you kill everyone there, go down again and capture the Palace. ------------------------------------------------------------------- c. Kashyyyk-Islands: Aggressive Negotiations Difficulty: * 1\2 Default Faction: CIS Command Posts: West Harbor, East Harbor, North Village, Village Center, South Village, Landing Zone -Destroy the Wookiee trade settlement on Kashyyyk. -Our new Super Battle Droids are now available. -Count Dooku will assist you. Spawn as a Droideka and roll down to the closest base, the North Village, and capture it. There will be a big battle (just like the one on Naboo) where the Village Center is. Go right by the base, turn on your shield, and destroy every Wookiee you see. Their Bowcasters and Grenade Launchers can't do squat to your shield. Just stay there until the command post is captured. Then, head into the building where the South Village command center is and kill the remaining Wookiees |
Comments
0
Navarre
wrote on nov 06, 2009 7:13 pm
uhi lost you after the storm trooper thing
0
spurs123
wrote on may 08, 2010 7:21 am
bommer
0
spurs123
wrote on may 08, 2010 7:21 am
ghhhh
0
tudor88
wrote on nov 15, 2011 12:04 pm
wtf



















Another Star Wars: Battlefront Walkthrough :
|
|
• Moshi Monsters cheats, Android • Plants vs. Zombies cheats, NDS, XBOX 360, PS3, IPHONE, Android • Pokemon Heart Gold Version cheats • Pokemon Soul Silver cheats • The Lord of the Rings: War in the North cheats, XBOX 360, PS3 • Shogun 2: Total War cheats • BioShock Infinite cheats, XBOX 360, PS3 • Darksiders 2 cheats, XBOX 360, PS3 • Call of Duty: Modern Warfare 3 cheats, PC, NDS, WII, PS3 • Elder Scrolls V: Skyrim cheats, XBOX 360, PS3 • Torchlight II cheats • Borderlands 2 cheats, XBOX 360, PS3 • Temple Run cheats • Jagged Alliance: Back in Action cheats • XCom: Enemy Unknown cheats, XBOX 360, PS3