TimeSplitters: Future Perfect Walkthrough :
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Walkthrough - FAQ/Walkthrough_____________________________________________________________________________ ============================================================ [MY NOTES] ============================================================ This is my first FAQ, I hope you find it very useful and I hope it's easy to follow. I shall continue to update this FAQ as I learn more things about Timesplitters: Future Perfect. If there are any questions or other comments, please e-mail them to me at XxACAxX@gmail.com. I shall try to reply to all of your e-mails. If you're a good fan of the Timesplitters series, feel free to visit my forum at http://tugunderground.proboards31.com. ============================================================ [VERSION HISTORY] ============================================================ - Version 0.05: Added My Notes, game Information, Contents. (Date: April, 2005) - Version 0.10: Updated My Notes, game Information, Contents. Added Controls (General Gameplay and Menu Controls), Arcade Awards (Award Checklist and Obtaining Awards) and Copyright. (Date: April, 2005) - Version 0.20: Updated Contents, Controls, Arcade Awards (Award Checklist and Obtaining Awards). Added Story Mode, Multiplayer Modes, Arcade League and Challenge Mode. (Date: April, 2005) - Version 0.30: Updated Multiplayer Modes (All Multiplayer Modes added and completed), Copyright. Updated Story Mode (Added two new levels). (Date: April, 2005) - Version 0.40: Reorderd Contents of the whole FAQ. Added Weapons. Updated, My Notes, Copyright. (Date: April, 2005) - Version 0.50: Updated Arcade Awards (Award Checklist and Obtaining Awards. Fists of Fury and Fist of Steel awards updated and one new award added). Reorderd Contents twice. Added My Profile, Game References, Unlockables. Completed Unlockables. (Date: April, 2005) - Version 0.60: Updated Arcade Awards (Award Checklist and Obtaining Awards. No awards updated and ten new awards added with strategies), Updated My Profile. Added Cheats and Secrets. Reordered Contents. (Date: April, 2005) - Version 0.70: Updated Game References, My Profile, Information. Renamed Cheats and Secrets to 'Secrets and Glitches'. Updated Secrets and Glitches. (Date: April, 2005) - Version 0.80: Updated My Profile, Challenge Mode, Game References, Copyright. Added Fan-made Awards. Updated Arcade Awards (Obtaining Awards. Most Professional, Hypochondriac, Ledgehopper and Marksmanship updated). (Date: August, 2005) ============================================================ [CONTENTS] ============================================================ - 1. Information - 2. Controls General Gameplay Menu Controls - 3. Story Mode 2401: Time to Split 1924: Scotland the Brave - 4. Multiplayer Modes - 5. Weapons - 6. Arcade Awards Award Checklist Obtaining Awards Fan-made Awards - 7. Arcade League - 8. Challenge Mode - 9. Unlockables - 10. Game References - 11. My Profile Statistics Arcade Awards Game Completion - 12. Secrets and Glitches - 13. Copyright ============================================================ [1. INFORMATION] ============================================================ 1 or 2 Players | Memory Card (8MB) (for Playstation®2) : 209KB minimum | Multitap (for Playstation®2) adaptable: 1-4 Players | Analog Control Compatible: analog sticks only | Vibration Function Compatible | Network Adaptor (Ethernet) (for Playstation®2) Compatible: 2-8 Players Timesplitters: Future Perfect, developed by Free Radical. EA Games. Available on Sony Playstation 2 (PS2), Microsoft Xbox (Xbox) and Nintendo Gamecube (GC). Compatible with Net Play (PAL). Timesplitters: Future Perfect offers the following playable modes: Story Mode, Story Mode Co-operative, Arcade, Arcade League and Challenge Mode. 150 Playable Characters | 42 Weapons | 14 Arcade Modes | 27 Arcade League Levels | 21 Challenge Mode Levels ============================================================ [2. CONTROLS] ============================================================ - GENERAL GAMEPLAY Move/Strafe | Left analog stick Look/Turn | Right analog stick Throw Grenade | L1 Aim | L2 Melee Attack | R1 Fire | R2 Crouch | Square Manual Reload/Leave Fixed Weapon | Triangle Activate (Enter Unlocked Door) | X Change Weapon | Left/Right (Directional Button) Toggle Weapon Subtype (Zoom In on Aim Mode) | Up (Directional Button) Change Grenades (Zoom Out if in Aim Mode) | Down (Directional Button) Pause/Access In-game Options | Start button Access In-game Options (Does not Pause game) | Select button - MENU CONTROLS Note: Menus can be navigated using both the left analog stick and directional button. Select X Back/Cancel Triangle Player Progress Circle Highlight Menu Item Up/Down (Directional button) ============================================================ [3. STORY MODE] ============================================================ Immerse yourself in an epic adventure unfolding somewhere between the recent past and the distant future as time-tripping spacetime marine Cortez. Race against time to trace the origin of the vicious TimeSplitters and save the world from annihilation. You cannot fail - the fate of the world rests upon you. Note: All levels were completed on the Easy difficulty, all difficulties are similar. - 2401: TIME TO SPLIT "Sergeant Cortez returns from a daring assault on a Timesplitter space station - with him he carries the recovered Time Crystals which could which could bring the war to an end. On his final approach a laser hit causes his ship to malfunction and Cortez is forced to crash land. It is essential that he brings the crystals back to Spacetime Marine HQ." After falling to the ground, a soldier will hand you a weapon. Follow the two soldiers, walk straight ahead. Right after the soldier infront of you stops, a hooded figure will appear on the left. Using your weapon, defeat him from behind the soldiers (to ensure you don't loose much health). A second hooded figure will soon come forward, and a third one will come from the right, from behind the wreckage, kill them both. Walk forward and follow the soldiers to the edge of the cliff to find another hooded figure running up, shoot him down. A second hooded figure will emerge from behind the wreckage on the right (on the land opposite to you from where the previous hooded figure walked to). Follow the soldier down the slope of wreckage leading to the other part of the land. Walk forward and you should notice another three hooded figures running up, kill them. One of the hooded figures may be hiding behind the rock on the left, so be aware when you continue forward. Continue down the slope and you should see a soldier behind the rock, don't shoot.. he's on your side. There's a Health pickup there if you need to fill up on health. Watch out when you turn this corner, there are three hooded figures heavily shooting, kill them. If you now need health, you can always go back to that Health pickup behind the rock (if you left it behind). As you further walk down the hill, another two hooded figures will appear. After you've killed them, walk over behind the rock, on your right. Pick up the Plasma Autorifle and the Plasma Grenades. Continue walking forward (following the soldier infront) and you should notice the bridge being blown up. Five hooded figures will appear, two of them will stay further back (be aware, some of them carry Plasma Autorifles). Walk forward to notice the Timesplitter Mothership exploding, on your right you should find a Health pickup, if you're low on health. Follow the soldier, who will lead you to another soldier. A short movie plays, as we see a soldier named Miller die. You are now given a Scifi Rifle, use it to aim into the window infront of you where two hooded figures are. Don't bother shooting them, as more and more will appear. Just shoot the explosive can behind the hooded figure on the left and then they're all killed. Continue forward, following the soldier infront and a Timesplitter will soon jump out infront of you. Take out your Plasma Autorifle and kill it (Scifi Rifles are best used for sniping). As you continue forward another Timesplitter will jump out, kill it with your Plasma Autorifle once again and then take a right and walk straight ahead. *Checkpoint reached* Be careful here, there are many Timesplitters attacking. Run to the small defence area on the left where you will find a Chain Gun, two Health pickups, one Plasma grenade pickup and a Plasma Autorifle. Take the supplies you need and then start shooting the Timesplitters by using the Chain Gun. *New Objective: Use the gun emplacement to defend against the Timesplitter attack* Simply complete the objective by killing all Timesplitters you see. There will be Timesplitters coming from the entrances on the left and right and some may run down the cliffs infront of you. (Hint: Press L2 and you can zoom in to have better aim when shooting the Timesplitters, this can make them easier to see). *Objective Complete: Use the gun emplacement to defend against the Timesplitter attack* Exit the defence area and turn left, follow the soldier straight ahead to the base. Once you enter the base, turn left and then right and then left. *New Objective: Help defend the rebel base* Enter the defence area where it will be difficult for the Timesplitters to attack you. In the defence area you will find many supplies: Two Health pickups, one Plasma grenade pickup and a Plasma Autorifle. Now you must defend the base, stay in the defence area and throw grenades and shoot at the Timesplitters. (Spoiler: Look up at the cliffs on the top right, look where the bullets are coming from. The man you can see there is yourself, Cortez. It is him in the future, you'll understand this better when you play the levels later on in the game). *Objective Complete: Help defend the rebel base* Now head to the base. Turn right around, enter the big door and the first level is complete! *Level Complete* - 1924: SCOTLAND THE BRAVE "Cortez has been sent back in time to Urnsay, a small island off the coast of Scotland to investigate the time travel energy residues which Anya detected. On arrival he finds himself in the midst of a battle raging between the British Navy and foreign troops occupying the island. Fortunately the eccentric Captain Ash has offered to lend a hand. What ho!" You start the level with a Revolver at a bottom of a hill on the island. Run up the hill, following Captain Ash. Once at the top of the hill, you should notice on the left, a man gets blown up. There are two enemy troops infront of you under a small shelter, kill them. Once they're dead, walk over to the small shelter and pick up the Vintage Rifle there. On your right you should notice a small ruin, walk to the right of it and you should see an entrance. Go to the top floor and pick up the Grenades, these may be useful. Exit the building and walk up the hill to find Captain Ash. You should see a man infront of you using the gun like a maniac. Stay behind Captain Ash and use your Vintage Rifle to sniper him. If you don't sniper him quickly, he'll be bombed by a plane, so that's fine anyway. Walk forward and enter the ruin infront of you, walk half way up the stairs and turn right. Shoot the man infront of you, then exit the ruin and walk further up the hill. Follow the pathway to the Castle door, open the door. You should find Captain Ash on your right, inside the castle. Walk forward and the gates will then close, now you must find a way to open the gates. *New Objective: Escape the trap* Turn right and walk forward, kill the man infront of you and then walk forward more. Turn left and take the grenades if you need them, there are two men quite far behind you, throw one or two grnades at them to kill them and then walk to where they were and turn left. You should pick up a K-SMG gun, now continue up the stairs. Once at the top of the stairs you should notice a man infront of you, kill him and turn left and kill the other two. Now continue forward, enter the room and walk straight ahead, activate the portcullis (You will then find out that it is the wrong portcullis). Behind you, you should see an Armor pickup, take it and leave the room. Now go straight ahead to the bridge and take a left. Walk straight ahead and enter the room infront of you. Kill the man on your left, then grab the Health pickup and activate the correct portcullis. *Objective Complete: Escape the trap* The gate is now open. Exit the room and head to the bridge. Use the controls on the bridge to pick up the gun turret and drop it into the water. Now head down the stairs and open the door ahead and you're now outside. *Checkpoint reached* Walk down the hill until you notice a truck driving into the sea, now turn left. Walk straight ahead and kill the two men infront of you, a third man will soon emerge from the building, kill him too and then enter the building. Take the Grenades and Vintage Rifle, now exit the building and walk up the stairs. Take the Health pickup, I recommend jumping into the gunner position, it's more fun and easier if you don't know where you have to go. Jump into the gunner position, as you drive up the hill, a man should appear infront of you. Kill him, if not.. Captain Ash should be able to run him over. As you go further up the hill, Captain Ash will bash through the gate. Two men will be standing there, you don't need to shoot them, as Captain Ash will run them both over. Soon, another man will emerge from a small shelter on the left, shoot him down. Captain Ash will soon stop the truck at the bridge, jump out of the gunner position. Firstly, shoot the man on the other side of the bridge who is behind the lever. Now, take out your Temporal Uplink. Use it to pull the lever, now the bridge should come down. Captain Ash will only go into the gunner position, so now you'll have to drive. Drive over the bridge, go under the arch and run two men over infront of you. Now, turn the corner infront of you and drive up the slope. Continue driving up the slope and run over the two men infront of you. Now jump out of the truck, walk over to where there's a knocked over truck. Grab the Health pickup and the TNT and walkover to the big door. Take out the TNT and plant it on the door and step far back. Once the door blows up, walk in and up the small set of stairs and shoot the man infront of you. Now walk up a further set of stairs and kill a second man. Walk up to the doorway and kill the man infront of you, now turn left twice. Walk straight ahead, under the arch, and pick up the health, now go back and take a left. Walk up the set of stairs, turn right and walk up to the door and a short screen will play. You appear infront of the door, walk down the stairs and you should see a man lying on the floor. You don't have to kill him, but you can if you want to. Move forward a little and pick up the Flare Gun infront of the boxes. Walk right and then go into the lift, you will gradually rise to the next floor. Walk through the doorway on the left and turn left and kill the man infront of you. Walk ahead and wait outside the doorway on the left, wait for two men to come out and kill them. Now turn left into the doorway and walk left to the next doorway. Turn left, then keep walking ahead and take another left. Walk up the small set of stairs carefully, then quickly jump out and kill the two men infront of you (I think it's best to throw one or two grenades at them). Walk straight ahead and kill the man infront of you, now turn around and walk back. Keep walking down the hallway and kill the man infront of you, now turn left into a doorway and keep walking ahead. In this room you should find grenades, now exit the room, walk out and take a left. Enter the doorway infront of you and look through all of the scopes. Now exit the room and open the second door on the left. Turn left and enter the bedroom, turn left and enter the small room and you should find an Armor pickup. *New Objective: Gain entry to the meeting hall* Now exit the small room and walk straight ahead, walk through the doorway on the left. Continue walking ahead and open the door infront of you, stay on the balcony and wait for the men to come up (I recommend crouching here). *Objective Complete: Gain entry to the meeting hall* Two men will run up after you, kill them both and go down the stairs. There's one man hiding behind a pillar in the room, kill him and walk through the door ahead. Once through the doorway, a short screen will play. Turn into the left doorway and kill the guard infront of you. Walk straight ahead and turn left, take the Health pickup and the gun and now exit the room. Walk down the hallway and up the set of stairs, kill the guard infront of you. There's nothing good in the room ahead of you, so take a left and walk up the small set of stairs. Continue walking and turn left, turn left again into a small room. Pick up the K-SMG grenades and then exit the room, continue walking down the hall and then turn left. Turn right and then enter the room on the first right. Once in the room, quickly turn left and kill the guard. Walk up the stairs and pick up the Vintage Rifle, then walk back down the stairs, look through the three scopes and exit the room. Turn left and continue walking ahead, turn left into a small prison cell and you should find Captain Ash. *New Objective: Help Captain Ash rescue his assistant* You need to help Captain Ash's assistant (Jungle Queen) escape, exit the room and continue down the hallway to the next room on the left. Shoot the barrel in the prison cell (be careful not to shoot Captain Ash's assistant (Jungle Queen). Now take our your Flare Gun and shoot at the barrel, Captain Ash will soon enter the room and the objective should be complete. *Objective Complete: Help Captain Ash rescue his assistant* *New Objective: Access the underground areas of the island* Exit the room, turn left, walk down the stairs and take the armor. Now here's a little fun part for you, an Organ. Walk up to it and activate it and it plays for different tunes. One tune is from the Anaconda mini game in Timesplitters 2, another is from Baseball matches, another is one I recognise, but I've forgotten what it is and then there's one which I've never heard before. Anyway, back to the game... exit through the doorway on the left of the Organ. *Objective Complete: Protect Captain Ash* *New Objective: Destroy the enemy tank* As soon as you enter the grounds, search for K-SMG grenades and TNT. A huge Tank will appear very soon, you have to blow it up with whatever explosives you can. In one of the slopes there is a Health pickup, if you need it. Do your best to defeat the Tank, it shouldn't be too difficult. ...And hopefully you have now defeated the Tank. *Objective Complete: Destroy the enemy tank* Now, head to the place that the Tank came out of. If you're walking past the Tank to get there.. be careful, some parts of the Tank may randomly explode. You will be taken down underground in the lift, now exit the lift. *Objective Complete: Access the underground areas of the island* Now walk over the bridge and into the door ahead and it should finish with a short movie screen. *Level Complete* ============================================================ [4. MULTIPLAYER MODES] ============================================================ Take part in a series of multiplayer games, a selection of 14 different multiplayer modes played on specially-created maps. - DEATHMATCH Survival of the fittest, you're on your own in the classic all against all match. You have options of choosing if you loose points for being killed, if you loose points for committing sucicide, or you can choose for there to be no way of loosing points. - TEAM DEATHMATCH Team up with other players and fight for survival, help each other out and kill all other teams. There can be a minimum of two teams and a maximum of four teams (Red, Blue, Yellow and Green). With 'Friendly Fire' enabled, attacking anyone on your team will not give damage. - CAPTURE THE BAG There is a red bag and a blue bag, a red base and a blue base. The object of the game is to capture their bag (which is on top of their base) and return it to your own base. If your bag has been stolen from your base you cannot score and must return the bag by killing it's carrier. You can find a similar version of this on other First Person Shooter games like 'Warhammer 40,000: Firewarrior'. - BAG TAG You have an objective to kill whoever holds the bag and then take it for your own keeping. Once you have the bag you instantly become a killing target and you must run while still holding on to the bag, be aware that while holding the Bag you shall remain unarmed. The player which holds the bag for the longest time is the winner, you can choose how long the game lasts and in that time you must hold the bag for as long as possible. - ELIMINATION Each player has a set amount of lives and in the time you are given (If time is enabled), you must hunt down everyone you see, knocking off each of their lives each time you kill. The last player standing, or the player with the most lives when time runs out is the winner. - SHRINK Similar to Deathmatch, although Shrink adds a little twist to the match. The more you are killed, the more you shrink. This makes it easier for you and the shorter you get, the more difficult it is for you to be hit. If you begin to catch up, you will gradually grow bigger until you reach your regular size. If you get higher and higher in the lead, you will gradually grow larger than your regular size, making it easier for you to be killed. - VAMPIRE You're a Vampire.. a monster, you're a creature which has only one method of survival.. which is to kill and feast. This mode is similar to a Deathmatch, you must hunt down the opposition (which is everyone). You have a bar at the top of your screen which gradually deteriorates throughout the match. The bar will only increase if you keep killing the opposition, if the bar drops to zero.. it's game over. - THIEF Kills don't make a difference in this mode, all you need are Awards. Once you kill someone they will leave behind an Award, you must collect these Awards to win. Watch out for thiefs.. other players will attempt and may succeed at stealing the Awards you have earned by killing. You can also steal Awards earned by others, there are often Awards found on the ground. If you're going to kill, you must kill close-up or someone else may steal your Award before you get to it. - VIRUS The game begins and one player has a virus, if this player walks into anyone, the virus will spread and they will also get it. Once you have the virus, you can pass it on to anyone who doesn't have it. When you have the virus, the object of the game is to catch anyone who doesn't have it. There are ticking sounds you may hear, the faster the ticking is, the closer a virus is, you can also check on the Radar to see if anyone (whether a virus or not) is near you. The game finishes when there is only one player remaining who doesn't have a virus and that player is the winner. - ZONES The game begins with six neutral zones. There are two teams, a red and a blue team. Which ever team you're on, when you run over a zone it will change to your team color. If the opposing team has run over the zone, you can still run over it and change it to your color. There is a red bar at the top of the screen, after the fifteen seconds it reaches the colors of all zones will be added to each team's score. Once the set score is reached (by whatever team), the game finishes. - ASSAULT Choose the weapons of your choice (preferably suitable for the mission) and pick your team, whether red or blue and complete a set of objectives in a given time (on a choice of many levels) while opposing team attempts to stop you. - GLADIATOR In this mode kills won't make a difference unless you are the Gladiator. To become the Gladiator, you must first defeat the current Gladiator. The Gladiator stands out among everyone and has a white glow surrounding him/her. Once you're the Gladiator you instantly become a killing target, although kills will now add to your score. Once you are defeated, the one who defeated you becomes the Gladiator. - MONKEY ASSISTANT Not too good at Timesplitters: Future Perfect? Then this is the mode for you! A team of monkeys (with powerful weapons) will occassionally appear out of nowhere and give the player who is last a helping hand by defeating the current player in 1st position. Apart from that feature, it's very similar to a Deathmatch. If the sign showing a Monkey is normal, the monkeys will not attack you. But if it's flashing red, they're coming for you! ============================================================ [5. WEAPONS] ============================================================ Fire - The outcome of this weapon when trigger is pulled. Weapon Subtype - Whether this weapon has a Subtype or not. Aiming Mode - Whether this weapon has an Aiming mode or not. x2 available? - Whether you're able to carry two of this weapon or not. Max. Capacity - Maximum amount of ammunition this weapon can hold. Clip Capacity - Maximum amount of ammunition this weapon can hold in one clip. Description - A full, detailed description of this weapon. - UNARMED Fire: Swings Fists Weapon Subtype: N/A Aiming Mode: No x2 available?: Yes Max. Capacity: N/A Clip Capacity: N/A Description: First thing, only resort to unarmed if you haven't anything else. The whole point in unarmed being there, is as a last resort. Fists aren't very strong, they do damage.. but not much, you have to do quite a few hits to kill someone and since you're close-ranged, they have a much better chance of killing you. I guess there are some good points about the fists. You always have two of them, there's no such thing as reloading when you're using fists and you'll probably get Arcade Awards like 'Fists of Fury' or 'Fists of Steel'. Each character has different fists, which I think is very interesting, the appearences of all of them look very good. - BASEBALL BAT Fire: Swings the Bat Weapon Subtype: N/A Aiming Mode: No x2 available?: No Max. Capacity: N/A Clip Capacity: N/A Description: The Baseball Bat has a fast swing, it's perfect for knocking off zombie heads. But, as with any close-ranged weapon, there is a much higher chance of you getting hurt yourself, than if it were a long-ranged weapon. I'd recommend using this only if you're on your last few bullets and want to save them. However, the Baseball Bat inflicts a fair amount of damage per hit and it's good to have a weapon like this, there were not close-ranged weapons like this in Timesplitters 2. The Baseball Bat looks very realistic, you can see the marks of the wood on the Bat and the shape of it (although it looks odd) seems correct. - BRICK Fire: Throws a Brick Weapon Subtype: N/A Aiming Mode: No x2 available?: No Max. Capacity: 20 Clip Capacity: N/A Description: The Brick is powerful, it is very difficult to aim which overall doesn't make it such a good weapon, though I believe it's better than using unarmed. With the right practice, if you master throwing the brick with the correct accuracy, I believe you would be a very deadly player. Throwing a brick while running would be very difficult, and that is pretty much what you have to do since people often run. You can carry a maximum of 20 bricks, which is fair amount (although I would prefer 40). With 20 bricks, you can kill quite a few people and of course.. with a brick you don't have to reload, and they're quite fast firing. The brick has a good appearence, a little big, but I guess that can be an advantage when you're trying to kill. - PISTOL 9MM Fire: Fires a single bullet Weapon Subtype: Yes Aiming Mode: Yes x2 available?: Yes Max. Capacity: 60 Clip Capacity: 8 Description: The Pistol 9mm is quite a basic weapon. It fires a single bullet each time you press the trigger, it's quite fast firing. The Pistol 9mm is very accurate although the bullets don't do much damage, the more you shoot the more damage you can do, I guess. It's aiming mode is nothing special, but it's better than nothing. It's weapon subtype is a scope and a silencer. The scope is a great improvement from the original mode, but still.. it's no Sniper Rifle. The silencer simply makes your bullets a little quieter, perfect if you're sneaking up on someone. You can hold two of this weapon at the same time (without the weapon subtype enabled of course). With two of these in your hand.. you can really do some damage, they fire a lot quicker, but I think it may be less accurate using two weapons at the same time. The Pistol 9mm isn't so bad with reloads, you can fire eight shots per reload, which should be enough to kill a single player. It's maximum capacity is fair, you wouldn't expect more than that from a small Pistol, but still this is quite a handy weapon overall. It's appearence is good, it looks like an average Revolver you'd expect a cop to carry, looks like some of those toy guns you can get. - KRUGER 9MM Fire: Fires a single (silenced) bullet Weapon Subtype: No Aiming Mode: Yes x2 available?: Yes Max. Capacity: 60 Clip Capacity: 8 Description: I find this weapon to be very similar to the Pistol, I believe they added this weapon.. just to have more weapons in the game. It's the same size and color as the pistol, it has the same maximum and clip capacity, only the Kruger doesn't have a weapon subtype. The Kruger 9mm has silenced bullets, which is good for sneaking up on people, the Pistol has a silencer in it's weapon subtype. Although the Kruger may not have a scope, it's aiming mode isn't too bad. You can zoom in and out, it doesn't zoom in very far, but it's good enough for head shots. As for its appearence, it's very similar to the Pistol 9mm. - LX-18 Fire: Fires a single bullet Weapon Subtype: N/A Aiming Mode: Yes x2 available?: Yes Max. Capacity: 60 Clip Capacity: 18 Description: The LX-18 is similar to the Pistol and the Kruger, although it has a larger clip capacity, which is a benefit since you can kill more before you have to reload. You're allowed 10 more bullets in your clip capacity which is a great advantage, although the maximum capacity is the same as the Kruger and Pistols'. As for the LX-18's weapon subtype, it adds a silencer, which.. once again is perfect for sneaking up on people. Another add-on in the weapon subtype is the scope, it zooms in much better than without the subtype and is very useful for head shots. With two LX-18s in your hand you should manage quite well, the accuracy isn't as good, but they fire a lot faster. The appearence of the weapon is similar to the Kruger and the Pistol. Overall, this is quite a fair weapon, far better than using close-ranged attacks. - SCI-FI HANDGUN Fire: Fires a single burst of energy Weapon Subtype: Yes Aiming Mode: Yes x2 available?: Yes Max. Capacity: 200 Clip Capacity: 16 Description: A very good weapon, far better than any of the pistols. The Sci-fi Handgun is both fast firing and very accurate. With two of this weapon in your hands you should do very well, still very accurate and fires a lot quicker. The Sci-fi Handgun carries a large maximum capacity and a fair clip capacity, you can kill around three people before you have to reload. The aiming mode is good, you can zoom in and out, so getting a head shot in shouldn't be too difficult. The weapon subtype allows bullets to ricochet off walls (as well as changing the color of the bullets from blue to green. With the weapon subtype on, shooting becomes less accurate since they're bouncing off walls, but there's a good chance of hitting someone since they're bouncing everywhere and causing mayhem. As for appearence, I think this weapon looks great. Note: More Weapons coming soon! ============================================================ [6. ARCADE AWARDS] ============================================================ - AWARD CHECKLIST Note: Currently 59 Awards I have found, there are many more, this Award Checklist will continue to be updated whenever I find more Arcade Awards. *59 Awards* Most Lethal Most Losses Lemming Award Most Professional Multi Kill Longest Spree Most Effective Pathetic Shot I Hit Dead People Brain Surgeon Fists of Fury Glass Jaw Decapitator Fists of Steel Traitor Vandal Hypochondriac AC -10 Award Where's the Health? Where's the Armour? Hoarder Sloth Most Frantic Backpeddler Sidestepper Ledgehopper Most Sneaky Most Cowardly Dodger Most Outgunned Best Equipped Unlucky to Lose Weapons Expert Porter Bag Man Most Useless Ricochet King Underequipped Victim Bully Most Peaceful Most Dishonorable Most Manic Cartographer? Shortest Innings Longest Innings Survivor Marksmanship Sniper Most Flammable Most Damaging Persistance Award Traveler Award Trigger Happy Award Insomniac Award Beheader Award Smasher Award Brutality Award Golden Oldie Award - OBTAINING AWARDS [Most Lethal] Start a three minute game and kill as many bots as you can, try to go for at least fifteen kills if possible, although you may gain this award even with five kills if you're lucky. But fifteen kills or more will ensure a better chance of obtaining this award. Redo this a few times until you get the award, as the name says, be lethal! [Most Losses] This should be an easy and simple award to obtain. Just start a game and purpously die as much as possible. You must die more than anyone else in the game, try to go for around fifteen losses if possible, and don't do too many suicides. [Lemming Award] This award may take a few turns to get. Start a Deathmatch with no time limit and ten kills and for the first weapon, have something like Rocket Launcher, Heatseeker or anything else highly explosive. Just keep running into walls and shooting them with these highly explosive weapons. In other words, commit suicide a lot, well pretty much throughout the whole match. [Most Professional] This can be a difficult award to obtain. As the name says, you must be professional. Use aiming mode, zoom in and out, use weapon subtypes, fire bullets, melee attacks and use grenades. Also using weapons accordingly will help you get this award. Example: Using Sniper Rifle for long-ranged attacks and using Shotgun for short-ranged attacks. [Multi Kill] Start a Team Deathmatch, have two teams. Have all of the bots on one team and go on your own team. I recommend using Remote Mines for this. Stand in a corner somewhere and plant Remote Mines far out infront of you, make sure the bots can't see you from afar, so they'll have to go up close. Once they get to you, set off the mines and many of them will be dead, that's Multi-killing. Now just repeat this a few more times and the award is yours. [Longest Spree] Kill many people in a row and without dying, get a longer killing spree than anyone else in the match. Good weapons to use for this are Monkey Gun, Rocket Launcher (On weapon subtype), Remote Mines and Timed Mines. [Most Effective] The meaning of this award is firing little amount of bullets and doing much damage. Use weapons which are very effective, which do a lot of damage from firing little amount of bullets. I'm not too sure on which weapons are best for this, but you could try Mag Charger, Harpoon Gun, Monkey Gun, Rocket Launcher and Heatseeker. [Pathetic Shot] This award should be fairly easy to get. Simply shoot at walls, buildings or anything else as long as it's not able to die. At the end of the match you should have very low accuracy, possibly the lowest. [I Hit Dead People] This should be a very easy award to obtain. See a dead person? Shoot him/her. Try not to kill any alive bots, only go for the dead ones and you should get this award very easily. [Brain Surgeon] Start a game without any zombies, only bots which keep their heads on when you shoot them. Now do many head shots and you should hear "Open Head Surgery" occassionally. [Fists of Fury] Don't use guns, take out your fists and punch non-stop. Punch as many people as possible to ensure obtaining this award. Do not use a robotic character when trying to get this award or you may end up getting 'Fists of Steel'. If you use Stone Golem or Gretel, you could get ''Fists of Fury' and 'Fists of Steel' at the same time. If you find using Melee Attacks (hitting people with your weapon by pressing R1) kills people easier, use them and you'll still get the award. [Glass Jaw] Start a Team Deathmatch and set all weapons to Unarmed. Have two teams, have all of the bots on one team and have yourself on another team. Just keep walking near the bots and they'll punch you a lot, just keep letting them punch you. Try getting punched a lot and then pick up health or armor to help you stay alive more and let them punch you more. [Decapitator] You will only get this award if there are zombies in the match, as only zombies can be decapitated. Just have only zombies in the match, put weapons like Shotgun, Scifi Rifle, Sniper Rifle, Vintage Rifle and Monkey Gun and start popping some heads. [Fists of Steel] Pick a robotic character (R-110 will do fine). Don't use guns, take out your fists and punch non-stop. Punch as many people as possible to ensure obtaining this award. Do not use a non-robotic character when trying to get this award or you may end up getting 'Fists of Fury'. If you use Stone Golem, or Gretel you could get ''Fists of Steel' and 'Fists of Fury' at the same time. If you find using Melee Attacks (hitting people with your weapon by pressing R1) kills people easier, use them and you'll still get the award. [Traitor] Start a Team Deathmatch game, have many bots or human players on your team and do a lot of Friendly Fire. This counts as you being a traitor and you should get the award. [Vandal] Shoot many breakable objects. I recommend doing this in the Chinese level. Smash all of the windows, plates and anything else that's breakable. Try to break at least 20 objects. [Hypochondriac] Get full Health and keep loosing little bits of Health, not too much. Every time you loose a little bit of Health, grab a Health pickup every time. The definition of Hypochondriac is like thinking you have something wrong with you, when most likely you don't. [AC -10 Award] Get full Armour and still keep on running over Armour pickups, whether you pick them up or not.. it doesn't matter, just keep running over them and you should get this award. [Where's the Health?] It's best to go on a level you know well for this. Find the spot where Health usually is and make sure it isn't there (Don't pick it up). Keep running over the spot where the Health should be, but when it isn't there. [Where's the Armour?] It's best to go on a level you know well for this. Find the spot where Armour usually is and make sure it isn't there (Don't pick it up). Keep running over the spot where the Armour should be, but when it isn't there. [Hoarder] Pick up all of the weapons in the game, grenades also count as weapons. I don't think you'll get this award if you only have one weapon in the game or something similar, my suggestion is to put six weapons in the game. [Sloth] Don't move, just stay in the same place throughout the whole game. This must be one of the easiest awards you have to get, you can just leave the match run by itself and you should get the award. [Most Frantic] Move around and turn a lot, don't shoot much and try to stay away from gunfights. This is a common award and usually comes up by itself when you're not trying to get it. [Backpeddler] As the name suggests, walk backwards a lot. Walk backwards while shooting is the best way to get this award. Try a level like Siberia where there's much room for you to walk backwards. [Sidestepper] It may take a few turns before you get this award. Side-step a lot, use strafe often. Step to the left and right side a lot, as if you were dodging bullets. [Ledgehopper] Go to the Zeppelin level on a team deathmatch with all bots on my team. Fire a few rounds into walls and shoot a couple of your team mates to avoid getting a "No Awards", then go to the highest of the ramps at one end of the blimp (inside) and jump off the side of the ramp onto the next highest, then off that onto the next highest etc.until you reach the ground. Then run back up and repeat. [Most Sneaky] Sneak up on people, hide behind walls and shoot people. This is a very common award and usually comes up by itself when you're not trying to get it. [Most Cowardly] Don't shoot at all, and don't go near any gunfights. Act like a coward and stay away from battles and you should get this award. [Dodger] This can be quite a difficult award to obtain, unless you're good at dodging. Wait for a few people to come near you and when they start shooting dodge as many bullets as you can, hence the name 'Dodger'. [Most Outgunned] Don't pick up any weapons. If you start off with a weapon or accidentally pick one up, use up all the bullets. You have to have had less guns and ammunition than anyone else in the match to obtain this award. [Best Equipped] Get all the weapon pickups, grenades, Armour pickups, Health pickups, Ability pickups (Speed, Cloak, Max Damage and Shrink) and whatever you can. Get as many pickups as you can, you need to be better equipped than anyone else in the match to obtain this award. [Unlucky to Lose] I'm not positive on how exactly you get this award. I have an idea though. Start a Deathmatch on Mexican Mission with no time limit and a kill count of 15 kills, have many bots but not too many. Do really well in the match, as well as you can if you like. Just don't win, be 2nd or =2nd or something like that and you should get the award. [Weapons Expert] This award can be quite difficult to obtain, it is similar to obtaining the 'Most Professional' award. Use melee attack, grenades and fire often, use all of the functions to get this award. [Porter] Start a Capture the Bag match (I recommend doing this match in Mexican Mission with weapons like Remote Mines, Grenades and Monkey Gun). Let the other team take your bag, once they've taken it, kill them and return the bag, repeat this a few more times and you should have the award. [Bag Man] Start a BagTag match and hold the bag longer than anyone else in the match, it's that simple. It may take quite a few matches until you get this award though. [Most Useless] This is one the most difficult awards to obtain, it will take quite a few tries to get this award. I've figured out the most effective strategy on getting this award though. Start a Capture the Bag match, have really good weapons and five star bots in the match. When the game begins, switch your weapon to Unarmed, crouch and face the wall for the whole of the match. So, by having a match with good weapons and not picking up any, you're being useless. Also you're not picking up any health or armor, you're not killing anyone, you will probably be killed yourself, you won't be scoring any points and you won't see anything since you're facing the wall, so those are all points adding to the chances of you getting this award. The problem is, you will probably be getting other awards a lot. You'll get awards like 'Most Peaceful', 'Uunderequipped', 'Most Cowardly and a few others, which is why it'll take quite a few matches before you'll get this award. [Ricochet King] Have Scifi Handgun and Scifi Handgun (x2) weapons in the match, switch to their weapon subtypes and start shooting off walls. The bullets will bounce/ricochet off the walls and hopefully hit your enemies. You should be able to get this award even if the bullets don't hit the enemies, just make sure they ricochet off the walls. [Underequipped] Don't pick up anything in the game and use up what you currently have very quickly. You don't have to be less equipped than anyone else in the match, but you still have to be very underequipped. [Victim] This award can be quite difficult to get. There's a cheating strategy to get it though. What you have to do to get the award is be picked on by another played very often, therefore making you a victim. As for my strategy, start a Deathmatch and have many bots in the match and have two human players (yourself and someone else). Make sure the other human player kills you a lot |
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