Tokyo Xtreme Racer Zero Walkthrough :
This walkthrough for Tokyo Xtreme Racer Zero [Playstation 2] has been posted at 12 Mar 2010 by smashman900 and is called "Strategy Guide". If walkthrough is usable don't forgot thumbs up smashman900 and share this with your freinds. And most important we have 6 other walkthroughs for Tokyo Xtreme Racer Zero, read them all!
|
smashman900 |
Walkthrough - Strategy GuideTXRZ strategy guide TXRZ tips. These recommendations are based on what I've read and learned beating the game. Use them or lose them at your discretion but please do not publish them on other sites without gaining my approval. There are no real secrets, just common sense. I’m sure that you know most of them already but they may help you to save some cash or avoid some pitfalls. All the detailed information is from the European PAL version of the game. Getting stated and Upgrades. 1 Get the strategy guide and wanderers requirement list from Gamegfaqs and read them. 2 Start with the lancer CE9A, you can complete about 40%-60% of the game before having to buy another car. If you don t pick a group A car you will need to buy another car fairly quickly. If you start with a group C car I suggest you buy one of the newer Lancers or any of the Imprezzas as soon as you open them up. If you start with one of the group B Sylvias you can just about reach the Speed king stage but be prepared for long chases and hard battles against the 4w drive cars. 3 Buy tire and suspension upgrades as soon as they are available. 4 Clutch and flywheel. I recommend level 4 once you upgrade the engine, I don’t bother with level one gearbox but buy level 2 and up as soon as they become available. See setting ratios later 5 Buy engine and muffler upgrades as soon as they are available providing that you already have the best available tires/suspension fitted. Don’t forget to max out the turbo boost when you fit your first engine upgrade & don’t go more than 2 steps above the engine tune with the muffler, level 2 engine works fine with level 3&4 mufflers but loses power at level 5. 6 Body mods. Don’t bother with levels 1 or 2 they just add weight and don’t really improve handling. From level 3 up, they reduce weight, so buy them as soon as they are available. 7 Aero parts. Use level 2 hood straight away (saves 20kg) use the mirrors when you can (less drag for top speed), from level 3 up buy them as soon as available as they reduce drag/weight and improve handling. The overfenders always add weight and sometimes spoil the looks of the car. sometimes they improve the looks and they don’t seem to alter performance much, so it’s your choice. 8 Dress up parts. The headlights and grill shave a few lbs./KGs and slightly reduce drag but I think its more down to personal choice on looks. 9 New tuning levels open up as you beat your rivals cars but the maximum levels on a low mileage car are: engine 6, muffler 7, gearbox 4, suspension 5, tires 9, body 4, aero parts 5. If you want engine 7, muffler 8 and body 5 you’ve got to put 1864miles/3000 kms on the car you want to tune. The miles take time and Level 7 engine tunes cost from 200,000 to 500,000 so make sure you do it to the right car! 10 Settings. This varies from car to car and with driving style but my choices would generally be: Ride height at or near the bottom (minus15) Acceleration/ brakes, where you like, for me +8 Steering +15 for cars that don’t turn well, 0 or less for twitchy cars. Brakes to the front for cars that turn too much and towards the rear for cars that are difficult to turn. Springs/dampers, Towards the top (+15) for cars that don’t turn, the middle or below for twitchy cars. Higher settings make the car more responsive, lower settings make it drift/slide more. Turbo, towards max, where else? 11 Gearbox settings depends very much on the gearbox/car/tune level but it usually should be a curve for the 5 and 6 speed boxes and only become close to a straight line on the level 4 sequential gearbox. Here is how I set mine for level 2 and 3 gearboxes. Take the car to the TA oval. Run the car and look at the rev counter, watch what the revs drop back to as it changes into 2nd gear (or 3rd)(say for example 5500 rpm). Go to the gearbox settings and move them all to the right (high) leave 1st and 2nd alone for 3rd go left 1 notch, 4th 2 notches, 5th 4notches, 6th 8notches. Run the car and watch the rev counter, if the engine revs drop below 5500 Move that gear (and the gears above it) 2 more notches left. Run again. Keep doing this until all gears do not drop the revs below 5500rpm it doesn’t matter if they are a little above this value, the changes Should be smooth and even paced and the ratios probably look like a j shape. OK, now you can adjust the final drive gear. Run the full oval, what you want is the car to be getting to within 10/15 mph (15/25kph) of its top speed by the time it reaches the 1st corner. The rev counter should be near or into the red zone at this point. If the rev counter is well below the red zone you need to increase the final drive ratio say from 3.60 to 4.00 and try again, if the car tops out before it reaches the first bend you need to lower the FD ratio say from 3.60 to 3.20. I know it takes a bit of time but it will make it easier to beat the harder cars if you get it right. The level 4 sequential gearbox is slightly different and easier to set. Put everything except FD ratio to the right and run the car. Change the FD ratio as above so that you are close to top speed by the first corner on the TA oval. If the car bogs down on the line move 1st gear to the left until you are happy. Carefully watch the changes, if the revs drop too far or the car takes too long to pull through the gear you might want to move the gear 2 or 4 notches left. Repeat until you are satisfied with the cars performance. For low power cars you may end up with a backward c shape, for medium power cars you may get a vertical or diagonal line. For speed kings and the other specials you may end up back with the J shape as these cars are all limited by the game to a 424kph top speed, so its not about top speed but how fast you can get there. Racing. 1 Avoid Yellow barriers, concrete dividers and big lorries like the plague, if you hit one head on you’ve probably lost! If you are not well in front go for the nearest course barrier (the see through yellow and black ones) and take the draw. Most of the AI cars brake hard into the bends, if you plan your line you can slide by them and then block them from then on. Get used to blocking, as the leaders/devils will usually out accelerate you. 2 Your car loses power every time you hit a wall or car, and when you beat the last blue dot in a section you are likely to be challenged by a team leader/devil/Zodiac. If you have beaten 5 or 6 cars in row before this, your car could be well down on power and surprise, surprise you lose. Get used to going back to the garage every 3 to 6 wins to keep your power level up. Also one wanderer needs 365+ days to appear and each time you go back to the garage, you add a day. Even when doing this I usually only have around 260 racing days clocked up before I get to this last wanderer. 2 When there are only 2 or so unbeaten rivals left in a section, go back to the garage to keep the cars power up. Choose a restart point that allows you to be challenged on your favourite part of that section when you have finished beating the last rival. 3 Adjust your car's gearing/steering for different parts of the track. For Kanjyo and the tighter parts of Shinkanjyo you need good acceleration and cornering. For Wangan/Yokohane you need top speed and straight-line stability because every steering correction costs you speed, so adjust the final drive/steering accordingly. 4 You get most money and only get upgrades by beating team leaders/devils or Zodiacs so try to be methodical and clean out section by section. If you dodge about here and there you will come across cars that you cant beat without upgrades. From memory you get an upgrade available each time you beat a devil or every 2nd Zodiac. 5 If you don’t have 500hp+ or your car wont go 320kph/200mph don’t bother trying the Yokohane/Wangan sections as you are unlikely to win, clean out the Kanjyo and Shinkanjyo first so you get all the upgrades. You may need a new car to win here but if you want to try, take on the vipers 1st, their lack of traction makes them slower to accelerate and they tend to crash a lot, if you cant beat them you need a tune-up/new car. 6 If you can’t beat a car go back to the garage and choose a restart point that gives you the advantage. Some cars you cant beat unless you can get in front and block or unless they screw up. Sometimes it’s telling you its time for a new car. Some rivals will hold back and block you until you hit something, then they are gone! . Don’t get too close, hold back and stay at least 2 or 4 car lengths back and when they go one side of a truck you punch it round the other side. Wanderers. If you haven’t got the wanderers requirement list be prepared for a lot of wasted time and frustration. Pick them off as you meet them but don’t worry if they cancel. I wouldn’t even think about meeting the wanderer’s requirements until you have beaten speed king. Even then you wont find most until you’ve beaten white Charisma as once you’ve beaten him there are only wanderers left. (&400#) The requirement types break down as follows:- Car makes, car colour, drive type, model year. Specific licence plates. Tune levels from no engine tune to level 8 muffler. Number of cars in your garage, from 6 up to 25. Car mileage, from new,to more than 1864m/3000km. Number of wins over 100 and days from 30 to 365. Money, from 100,000 to 3,000,000. Specific days/times, every 3,5,7 or 10 days and times 9pm to 4am. Beating specific cars. The list is an excellent start but probably impossible to get accurate, for instance, Gentle Rain didn’t appear for me until I beat Iron racer or uncrushable Alexander. As I beat the one after the other I’m not sure which was linked or even if they are always linked in every game. Hints. Viper GTS counts as luxury foreign for Steam storm and master position. You can use White Charismas car or any Mazda (except the MX5) to beat jet skater, its every 7 days, not 7 in the days digit! You can beat Iron racer in Craftmans S30Z. Fast phobe is parked on the bridge above the road, take the slip road left before you reach his static blue dot. Last flight, I don’t think you can race him until you have a top speed of at lest 249mph 395kph recorded or maybe until you’ve beaten white Charisma. When you get 80% of the game completed think about meeting the wanderers' requirements whenever you buy a new car. Don’t worry they will all show up in the end. Cars. Buying cars? Save your game first then buy and tune your chosen car. Do not save your quest, take the car to the test oval and roughly set it up give it a try, if it goes well, do not save your Time attack, but take it into quest and try it against some rivals. If you are happy, save your quest, if not reload your quest, you’ve got your money back and you are ready to try another car. I know this may seem a pain but there are some cars you can’t tune very much and some are just awful. You will not have enough money to buy all the cars in the game that you want! So you better buy good ones! If you want to compare cars take a look at my car lists (published separately) To buy and take cars to the top level of tune available from new (less than 1860 miles 3000 km) costs roughly the following: Group C 160,000 to 350,000 each. Group B 330,000 to 534,000 each. Group C 350,000 (not turbo) to 850,000. To take the Group A specials to the top level will cost around 1,000,000 each and you only win around 10million total. (3million speed king, 5million white Charisma and approx. 2million all the others). Remember, you need 1million and 3 million in the bank for two of the wanderers so beat them before you spend all your cash. Recommended cars. Starting the Game. Group c Old Civic (QX3) Group B Old Sylvias (RPS13X) Group A Lancer (CE9A) 2nd car NSX RPT6 if you want something to go round corners, but you need to be a good driver as its down on power but cheaper to tune than turbo cars. Its lack of power means it struggles against 4w drive cars at Wangan/Yokohane Lancer CP9A6M series handles well and fast acceleration. You will probably need one to beat the cars at Yokohane/Wangan. You can win with your starting Lancer But be prepared for quite a few losses. Imprezza GC8 series have slightly more power than the Lancers and are 100kg lighter but maybe don’t handle as good. Again great for Yokohane/Wangan and I prefer them to the Lancers (don’t use the new Imprezza (Tagda/Tasti) its not as good.) The later GC8S or C6 handle the best, the G8C4 is the fastest but the handling is slightly unpredictable. If you can wait, the imprezza GC8K is one of the best cars in the game, the only Imprezza with a 2.2litre engine and it outhandles any of the fastest cars. I’ve beaten Speed King, White Charisma and 400# in it at 709 Hp. (6 engine 7muffler). It doesn’t arrive until you have beaten around 340 rivals, so unless you are a fantastic driver you will have already have replaced the Lancer CE9A. Maybe you could think about it for your 3rd/4th car. 3rd Car Speed Kings R34 KK is good in a straight line, not so hot on the bends but Ok. 4th Car White Charisma FD3RK as Speed kings but worse on corners, very twitchy and can spin 26th Car 400#, Datsun 240/60/80? with a Skyline engine (S30ZX). Out of sight in a straight line but ridge racers worst drift car in the corners. 26th car? Well yes, you’ve got to have beaten all the wanderers to get to it and you need 25 cars in your garage to do this. You need over 1,000,000 in the bank to buy and tune this car and you better have it before you beat it as it will take forever to earn it afterwards. You might want to save your money and buy 20+ cheap junkers so you have plenty of time to decide how to spend your cash after you have beaten the game. Best group C car Sylvias SR15S, S14q, MX5 NB8RS, Civic QX7 Or the Almera N15N1. Fastest FF car Eclipse D32AGS or Integra MH8 (handles better). Best group B car Sylvia RPS13X or P13KK, Eclipse D32AGS if you like FF. or try the Stagea C34M for 4wd. Best Group A car Impezza GC84K, GC8C4 or Lancer CP9A6M Best special Speed kings R34K is probably the best balanced special car. The best car in the game? The fastest car in the game, in a straight line, is the S30ZX but if you’ve got to corner (whoops there it goes again). The fastest most consistent car I have yet found is the Imprezza G8C4, at top level tune it weighs 878kg with 866Hp and it laps the test oval in just under 59 seconds. Speed king (at 1276kg/1258 hp) is 3 seconds a lap slower, the other specials tend to crash a burn fairly frequently so make your own mind up. Cars to think about Remember, if you plan to take a two-wheel drive car to high levels of tune you will be short on traction up to 4th/5th gear! Also because the game physics seems to concentrate on car weight rather than drag the lighter cars usually do better than the heavier but more powerful cars. Viper GTS. You need one for wanderers but lack of traction means Lancers/Imprezzas leave it for dead and suspect handling means you probably don’t want to tune it to the limit. Try it without a rear wing, it actually handles better! Make sure that the FD ratio is all the way to the right so you use the engine torque and get less wheel spin. Porsche 964T, Fast in a straight line but poor traction limits acceleration and tail happy, best drift car in the game. You’ll love it or hate it but it can be very fast. Skylines, lots of power but a bit heavy unless you want to clock up the miles for a level 5 bodytune, also very expensive to tune, besides you’ve probably got/want Speedkings Skyline, there isn’t a better one. 3000gts, (Z15/Z16 etc). Too heavy to accelerate fast and don’t corner but look good. (Love the, Z16AC, looks a bit like an old Ferrari) 300ZX, Z32... Look good, sound great but wont turn in corners unless you are way down on the power levels. RX7, a bit down on traction and power against the best cars plus you’ve probably got White Charismas version A lot of the Devils/Zodiacs cars look good but cost a lot and are horrible to drive, try before you buy, or you could waste a lot of money! Cars not to buy, do not waste you money on any of the following:- In general, any of the devils/Zodiacs, many are fast but they are just like they are in the game, they do not handle. Buy some just for their looks but for winning races forget them all except Speedking, White Charisma & #400. RX3 fast but virtually uncontrollable with any suspension/settings (if you want to use it to beat Iron racer , steer with the D pad) KPCG10 - handles ok, should be good but a slow slug. For more info, look at my separate car list. One last word, 400#, you wont beat him, whatever you are driving, unless he makes 2 or 3 mistakes. Don’t worry, just drive something that handles good, keep trying and you’ll beat him in the end. The easiest car to beat him with is probably Speed kings if you have taken it to L7 engine L8 muffler, if you are confident, a Lancer or Imprezza will do. How long will it take? To get to the end of the game everyone needs around 30 hours (4 to 5 days or nights) with the PlayStation/game on autopilot to get 1864m/3000km on at least one car. (I’d suggest Speed Kings or your Lancer/Imprezza). (You know about autopilot don’t you! you have read the guide that I said to get as item one on this list haven’t you! Honestly! Some people! OK as a recap, go to quest and beat someone, don’t press any buttons and the game will go onto auto pilot, take the disk out, yes it still runs but the roads vanish leaving you car flying through the air. Close the drawer, switch off the TV and leave everything alone. This adds around 60miles/100kms per hour. When you want to Restart, put the disk back in, wait for the roads to reappear before you press any buttons, save your game or race again then save and the miles will be added to the cars odometer. Unless you like cruising or losing you will never clock up 1860 miles in a reasonable time remember even averaging 200mph its 9 hours without a break. Actual gaming time 20 hours if you’re obsessed and very lucky and follow all the guides 40 hours if you’re keen but easily distracted 60 hours if you are not used to setting gearboxes/suspensions I don’t personally enjoy the game once you’ve beaten #400 so I tend to just start again. I expect it complete it in 4 days with between 2 and 10 losses but if you choose the wrong cars or make the wrong spending decisions it may take 20 days or you may have to restart as that will be the quickest way to finish the game. Acknowledgements Thanks to J.Chartrand and Wolf feather for their excellent guides at gamefaqs, they helped me through the game for the first time, Plus anonymousse and all the posters at the TXRZ forum for their help/info/ideas. Hope this helps you Please do not Publish this document on other websites without first gaining my approval. Tj58 Copyright 2002 Tj58 |
Comments
Sorry, to fulfil this action you have to be CheatsGuru User
|
Another Tokyo Xtreme Racer Zero Walkthrough :
|
|
|
• Moshi Monsters cheats, Android • Plants vs. Zombies cheats, NDS, XBOX 360, PS3, IPHONE, Android • Pokemon Heart Gold Version cheats • Pokemon Soul Silver cheats • The Lord of the Rings: War in the North cheats, XBOX 360, PS3 • Shogun 2: Total War cheats • BioShock Infinite cheats, XBOX 360, PS3 • Darksiders 2 cheats, XBOX 360, PS3 • Call of Duty: Modern Warfare 3 cheats, PC, NDS, WII, PS3 • Elder Scrolls V: Skyrim cheats, XBOX 360, PS3 • Torchlight II cheats • Borderlands 2 cheats, XBOX 360, PS3 • Temple Run cheats • Jagged Alliance: Back in Action cheats • XCom: Enemy Unknown cheats, XBOX 360, PS3

