Tomb Raider: Legend Walkthrough :
This walkthrough for Tomb Raider: Legend [Playstation 2] has been posted at 06 Mar 2010 by devilish warrior and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up devilish warrior and share this with your freinds. And most important we have 2 other walkthroughs for Tomb Raider: Legend, read them all!
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Walkthrough - FAQ/Walkthrough=============================================================================== ============================== Tomb Raider Legend ============================= =============================================================================== ================================= Walkthrough ================================= ==================================== FAQ ====================================== ================================= Version 0.3 ================================= =============================================================================== =============================== - Copyright - ================================= ============================ - Mister FANTASTIC - ============================= ======================== - Joeri.Crauwels@gmail.com - ========================= ================================== - 2006 - =================================== =============================================================================== ------------------------------------------------------------------------------- UPDATES UPDATES UPDATES UPDATES UPDATES UPDATES ------------------------------------------------------------------------------- April 17, 2006 ................................................ Version 0.3 ° Completed the Outfits in the EAXTRAS section ° Added some ARTAFACT locations in the Manor. ° Added Nepal - The Ghalali Key April 14, 2006 ................................................ Version 0.2 ° Made some Lay-Out Changes ° Added Ghana - Persuing James Rutland ° Added some info on the outfits April 11, 2006 ................................................ Version 0.1 ° Added Bolivia - Tiwanaku ° Added Peru - Return to Paraiso ° Added Japan - Meeting with Takamoto ° Added Bolivia - The looking glass ° Added list of Extra's ° Added Boss Strategies ° Added About the game section ------------------------------------------------------------------------------- UPDATES UPDATES UPDATES UPDATES UPDATES UPDATES ------------------------------------------------------------------------------- =============================================================================== Table of Contents =============================================================================== I. In Advance (100%) I.1 - About me....................................................(00001) I.2 - Copyrights..................................................(00002) II. About the game (100%) II.1 - Controls...................................................(00003) II.2 - Load Level.................................................(00004) II.3 - Saving.....................................................(00005) II.4 - Time Trial.................................................(00006) II.5 - Weapons....................................................(00007) III. Walkthrough (70%) III.1 - Bolivia - Tiwanaku........................................(00008) III.2 - Peru - Return to Paraiso..................................(00009) III.3 - Japan - Meeting with Takamoto.............................(00010) III.4 - Ghana - Persuing James Rutland............................(00011) III.5 - Kazakhstan - Project Carbonek.............................(00012) III.6 - England - King Arhur's Tomb?..............................(00013) III.7 - Nepal - The Ghalali Key...................................(00014) III.8 - Bolivia - The Looking Glass...............................(00015) III.9 - England - Croft Manor.....................................(00016) IV. Extras (90%) IV.1 - Credits....................................................(00017) IV.2 - Cinematics.................................................(00018) IV.3 - Character Profiles.........................................(00019) IV.4 - Location Concepts..........................................(00020) IV.5 - Object Models..............................................(00021) IV.6 - Outfits....................................................(00022) IV.7 - Pistol Upgrades............................................(00023) IV.8 - Special....................................................(00024) V. Hidden Artefacts (10%) V.1 - Bronze......................................................(00025) V.2 - Silver......................................................(00026) V.3 - Gold........................................................(00027) VI. Boss Strategies (100%) V.1 - Takamoto....................................................(00028) V.2 - James Rutland...............................................(00029) V.3 - Mystic Creature.............................................(00030) V.4 - Hydra.......................................................(00031) V.5 - Amanda......................................................(00032) VII. Contact VIII. Credits =============================================================================== ...............................I.IN ADVANCE.................................... =============================================================================== ------------------------------------------------------------------------------- I.1 - About me........................................................(00001) ------------------------------------------------------------------------------- Name: Joeri Crauwels Date of Birth: 7 January 1984 Location: Hever (Flanders) Country: Belgium E-Mail: Joeri.Crauwels@gmail.com Education: Bachelor Teacher (History - English - Computer Science) ------------------------------------------------------------------------------- I.2 - Copyrights......................................................(00002) ------------------------------------------------------------------------------- Writing a Walkthrough/FAQ takes up a lot of time and effort. That's why one simply can't steal stuff like this. Guides like this one are protected by international copyrights thanks to publication on www.gamefaqs.com. Hence, it is illegal to take this guide to claim it as your own or to make profit from it without my permission. This walkthrough can only be found at the following locations: www.gamefaqs.com www.neoseeker.com =============================================================================== .............................II.ABOUT THE GAME............................... =============================================================================== The game came out here in Europe on Friday, April 7th. I got the game that morning and I completely finished it Saturday evening. I then took Sunday to obtain all the items and do all the time trials. (I just need to time trial Kazakhstan.) I'm saying this because I'm getting e-mails from people, who think, and accuse me of using guides and help of friends to beat the game and obtain the items. But truly, that was not the case. The game is easy as pie, the puzzles are limited and pretty obvious and the items are very logical to find. The bronze ones are just on your path, the silver ones are mostly hidden up a staircase or in a crate and the golden ones are always connected to the main puzzle of a level. So as you can see, with just some thinking, it is all very easy to figure out. The only thing I needed help for was the golden item at the manor. For that I consulted the gamefaqs message boards. ------------------------------------------------------------------------------- II.1 - Controls.......................................................(00003) ------------------------------------------------------------------------------- On Foot: X..............................................................Jump O..................................................Roll / Drop down []...................................................Grappling hook /\...............................Speed up current action / Interact L1.................................................Lock onto target L2......................................Centre Camera / Display HUD R1.............................................................Fire R2......................................Throw grenade / Throw Flare up..................................................Use Health Pack right....................................................Binoculars down.................................................Switch Weapons left.....................................................Flashlight select..........................................................PDA start....................................................Pause Menu left analogue stick.......................................Move Lara right analogue stick..............................Manipulate Camera L3..............................................................N/A R3.......................................................Manual Aim Motorcycle: X........................................................Accelerate O...............................................................N/A [].......................................................Decelerate /\...........................................Shoot prompted targets L1.........................Lock onto nearest target / Cycle targets L2..............................................................N/A R1.............................................................Fire R2..............................................................N/A Forklift: X........................................................Accelerate O...............................................................N/A [].............................................Decelerate / Reverse /\..............................................................N/A L1..............................................................N/A L2..............................................................N/A R1.......................................................Raise fork R2.......................................................Lower fork Special moves: O, O, O, O, O.................................Acrobatic forward jump X, X, X, X, X.................................Acrobatic forward jump X, Forward + O.............................................Swan dive O while running at a human foe........................Sliding tackle X, X when next to a human foe............................Bullet Time /\ while in the air near human foe.......................Aerial kick /\ while locked on to human target..............................Kick [] wile locked on to human target............................Grapple X while next to human target.........................Jump off target O while hanging on platform................................Handstand ------------------------------------------------------------------------------- II.2 - Load Level.....................................................(00004) ------------------------------------------------------------------------------- The game offers you the possibility to replay any level you want. This way you can collect items that you may have missed earlier to expand your collection of extras. It also allows you to play with any of the unlocked outfits. Load level can be found in the main screen under load. The select the load level option. You will be prompted to select a saved game. You can now choose any of the levels that you have finished so far. In the next screen you can choose the difficulty and the outfit. During a replay of a level you get the option to save your rewards, just like at the Croft Manor. This will not make you loose your current position. It just adds the found artefacts, and the extra's that are connected to the artefacts, to the system data. So feel free to save over your last save file. No worries! ------------------------------------------------------------------------------- II.3 - Saving.........................................................(00005) ------------------------------------------------------------------------------- There are two kinds of data. Your current position and system data. The current position is to determine where you are in the game. The system data holds your unlocked rewards and system settings. There are also two ways of saving. One is just saving, which saves your current position. The other one is save rewards, which saves the data about the unlocked rewards. Saving data does NOT affect your current position. This means it's perfectly safe to replay an earlier mission, unlock it's secrets and then save over the current position of another level. ------------------------------------------------------------------------------- II.4 - Time Trial.....................................................(00006) ------------------------------------------------------------------------------- Tim Trial becomes available when you've completed a level. Choose Load Level and select Time Trial as a difficulty. The game difficulty will then be set to normal. You must now try to finish the level within the given time limit. If you fail, the level will start over again. Cut scenes do not count towards your time, so don't worry. A tip: speed up on as many actions as you can by using the triangle button and don't waste your time fighting foes when you can simply run past them. Also, the codes are available during time trial. I suggest you Time Trial the last level first and use that code so you can one-hit-kill all the enemies and even most of the bosses. ------------------------------------------------------------------------------- II.5 - Weapons........................................................(00007) ------------------------------------------------------------------------------- _______________________________________________________________ | | Distance efficiency | Mag. | Max. | | Weapon | Short | Medium | Long | Size | Ammo | |__________________|________|________|________|________|________| | | | | | | | | Handguns | 100% | 70% | 5% | 15 x 2 | N/A | |__________________|________|________|________|________|________| | | | | | | | | Shotgun | 100% | 50% | 0% | 5 | | |__________________|________|________|________|________|________| | | | | | | | | SMG | 100% | 100% | 30% | | | |__________________|________|________|________|________|________| | | | | | | | | Assault Rifle | 100% | 100% | 100% | 30 | 120 | |__________________|________|________|________|________|________| | | | | | | | | Grenade Launcher | 30% | 100% | 100% | 5 | | |__________________|________|________|________|________|________| | | | | | | | | Grenade | 0% | 100% | 100% | N/A | 4 | |__________________|________|________|________|________|________| | | | | | | | | Excalibur | 100% | 100% | 100% | N/A | N/A | |__________________|________|________|________|________|________| =============================================================================== .............................III.WALKTHROUGH................................. =============================================================================== ------------------------------------------------------------------------------- III.1 - Bolivia - Tiwanaku............................................(00008) ------------------------------------------------------------------------------- OBJECTIVE: BRONZE: 10 SILVER: 5 GOLD: 1 You start of with a cut scene. It shows us our heroine at early age. She is in an airplane with her mother. Unfortunately the airplane crashes somewhere in Peru. The game then switches to the present day. We see Lara doing some crazy climbing. Via her headset, Lara gets commentary from Zip and Allister who form Lara's research and technical support team. Once you finally gain control over Lara it's time to get this party started. Run forward and jump over the gap. Run to the left and run into the shade. There you should be able to find a BRONZE ARTEFACT. Now, take a swim. Climb out on the other side and climb up the ledge. Press the triangle button to grab the rock after which you press forward to push the rock off the cliff. Don't jump over the now available gap just yet. Instead, drop down to find a BRONZE ARTEFACT. Once you picked it up, make you way back up to where you pushed down that rock and jump over the gap. From here, you can climb a rock upwards. When you reach the top, jump sideways to your right. Do the same again to end up on a platform. From the platform here you must jump to the rope hanging in front of you. Do so. Instead of swinging forward, rotate Lara so she faces her left. You should be able to see another cave. Swing towards that one. Once Lara has reached the highest point of swinging, jump of the rope to make the jump safely. In the cave turn on your flashlight. Without it, it's impossible to see anything. Follow the tunnel and you'll come by a SILVER ARTEFACT. Take it jump down at the end of the tunnel. Don't go right because you'll end up at the rope again. So, turn left instead and run out of this tunnel. From here, jump to the platform in front of you. Climb up and the camera will automatically take over to show you a gap that can be used to shimmy towards the waterfall. Do so by grabbing the gap. Shimmy to the left around the corners. When you reached the end, you must jump backwards to reach a rock next to the waterfall. Climb up and stay to the left of the water. In front of you is a large stone that will start rolling when you approach it. So be careful and stay to the left side to make it roll right by without harming you. Run to where the boll used to be and look out for a rock on your right side. From this rock you can jump to the branch in front of you. Shimmy a bit to the left and then start swinging across to the waterfall. Grab a hold of the rock and shimmy to the right. Jump sidewards past the water and a short scene will follow. Jump up and run to the guard. Open fire and drop him. Pick up anything he might have dropped, which probably is a health pack. Run forward and around the corner to your left should be a BRONZE ARTEFACT. Take a look around. Do you see the branch and the rock on the platform behind it? Walk to the end of the branch and jump up to grab a ledge. Shimmy around the corner and climb up the platform. Approach the rock and push it off. Now jump off yourself. The rock has fallen on the end of the branch. A piece of this branch can now be used to swing to the rock at the waterfall. Do so and climb up the rock. Run forward and you should see a large circular tablet in front of you. Use your grappling hook on it to make it fall and clear a passage. Run through and you should see another small scene. Run up to the guards and open fire. Kill them and pick up their items. Now face the water. There should be a elevated rock in front of the water. From that rock, you can jump to a ledge behind the water. Do so and quickly shimmy to the left. Quickly because a piece of the ledge will fall. If you fall down again, no worries since you can always get back to the ledge and jump past the broken part. When you reached the far left, jump backwards to the pole and start swinging. Jump of and grab the gap at the strut. Climb around the corner and jump to Lara's left. Climb up the ledge here. Look around and you'll see a rope and a platform on the other side. Instead of jumping to the platform on the far right corner, use the rope to swing to the water. When you jump, you'll jump through the water and end up in an alcove where you can pick up a nice BRONZE REWARD. Now, go to the ledge and use it to shimmy to the platform. From here, you can swing to a pole. From that pole you can swing to another one and then to a platform. When you reach the platform you will get into another fight with a single guard. Once he's dead, follow your route and jump of the gap. You won't make it, so quickly press X again to use the grappling hook. You can now safely swing to the other side. Run around the corner, stop and look at where you came from. You should be able to see a BRONZE ARTEFACT. While looking at it, use the grappling hook to claim the prize. Now, continue your route until a cut scene follows. You can press the triangle button to fire at some rocks which will cause them to start rolling down and crush the two guards down there. So do so and then slide down. Run straight forward and a bit to the right to pick up another BRONZE ARTEFACT. Now go to the left and kill the guard that will appear on the ledge in front of you. Continue upwards and use the rope to swing to the other side. Here you will encounter six more guards. Kill them all and claim the items they drop. Before you enter the temple you must first pick up a SILVER ARTEFACT. To get it, shoot the small unstable wall on the left side in this area. Once you've got that artefact, you may enter the temple. A cut scene will follow. Once it's over, walk inside the temple. You will eventually see some small rock in front of you. Kick one of them by hitting the triangle button. The floor in front of you will now disappear. That's a good thing though. Jump to where the floor once was and press X again to use the grappling hook. You should make it to the other side safely. Run up the stairs and eventually the camera will take over again to show you some chains. Do not climb them yet. Instead, go in the narrow passage on your left. Here you can pick up a BRONZE ARTEFACT. Now you can climb up the middle chain. From here, make sure you have your back to the left chain. Press jump and Lara should grab it. The chain will slowly start moving downwards, so climb. Have your back to the middle chain and once you've climbed above the obstacle on the middle chain, jump to the middle chain. Now have your back towards the ledge and jump. On the other side of the ledge is another chain. Jump towards it and slide down. Follow the path and jump into the water. Keep an eye out for the surface and get out of the water as soon as you can. You will then find a platform with a BRONZE ARTEFACT. Grab it, jump back into the water and follow the underwater passage. Get out at the end. Follow the hallway and be prepared to take out a leopard. Once it's dead, walk to the two giant boulders that keep moving to each other. Stand in front of them and once the gap appears quickly run forward. When they will crush you, use a forward roll to get out. At the other end you can find a cage. Grab it and push it forward to the next boulders. As long as you keep pushing the cage, the boulders can't crush you. So use that to your advantage to make it across safely. Follow the new path and you'll end up in a big room. Hooray, this is your first puzzle! This is how it works. There are three pressure switches and three boxes. Putting the boxes on the switches will open up the gate. The first box is just to your right, but the other boxes are on the lower floor. Start by dragging the box to your right to the nearby pressure switch. Do not drag it on the switch though. Now jump down to the lower floor and be prepared to kill another leopard. Once it's dead you must drag the box on the right side of the lower floor to the left side. There you can see a large flat stone with another cage under it. Drag that one cage next to the cage under the stone. Then drag the cage under stone from underneath it. The stone will now fall and form a ramp. Drag one box on the tip of the ramp. Climb the upper floor and run to the centre part. From here, jump on the back of that big flat stone to launch the crate in the air. If you did it correctly, the crate will end up on the upper part of the room. Now go to where the crate landed and drag it to the centre pressure switch. Repeat the process with the ramp with the other box. Now that the boxes are all on the upper floor, it's time to move them to where they belong. However, since we want the GOLDEN ARTEFACT, we will do things a bit differently. Anyways, push the box on the left side on the left pressure switch. Now do the same for the right one and the middle one. A cut scene will show you that the door has opened. Do not leave yet, we will need to adjust the mechanism a bit to be able to get our precious GOLDEN ARTEFACT. To do so, go to the centre box and drag it of the pressure switch. Do the same for the right box. Now, push the middle box back onto the pressure switch. Go to the right box and keep looking at the rotating mechanism on the right side. You need to make it turn 180°. When it's almost halfway around, thus 180°, push the box on the pressure switch again. The locks should appear locking the mechanism in a stance of 180°. Since it didn't get a chance to go around fully, the door only opened halfway. And that is exactly what we want. Now, make your way to the gate by climbing the chain on the left side and then jumping to the ledge, vaulting up and climbing via the pole over the slope. When you're at the gate, don't go through, but climb up on either of the ledges, left or right, from the gate. From here you can jump to ledges on the gate itself. Climb upwards and there it is, the first GOLDEN ARTEFACT. Once you have that, climb back down. Go to the left and jump up to grab the ledge. Shimmy to the right and climb up. Go over the slope and you'll find a SILVER ARTEFACT. Now, go all the way back to the gate and crawl under it. Your first interactive cut scene will follow. So, keep your fingers on the controls and be prepared to hit the prompted buttons. During the scene, you might have noticed something shiny. We'll get to that in a bit. But first, continue up to a ledge. Pop out an assault rifle if you have it and try to shoot the leopard that's in the room down below. If you can't hit it from here, you'll have to climb down and face it. Once the pussycat is dead go stand at the wall where you entered this room. There should be a big rock that you can push forwards. Do so until you can't move anymore. Release the rock and follow the dark path to your right. Turn on your flashlight if you need to. At the end of the passage you will see that shiny thing you saw just a few moments ago... a shiny SILVER ARTEFACT. Run back to the previous room and go right up the small rock. From here, face the left side of the room and jump to that creepy looking. It will rotate. Jump forward and it will rotate again. Jump to the next one, which will rotate, and you should be facing a wall. Jump to the wall and grab the ledge. Shimmy to the right and jump to grab the next ledge to your right. Keep shimmying until a pole is right behind you. Jump backwards and grab that pole. It will rotate. Start swinging and jump forward. You'll end up in a small alcove with the last SILVER ARTEFACT. Now, drop down and repeat all of the above again. But instead of jumping onto that last pole to get to the alcove, jump to reach the ledge above you. Now shimmy to the right and around the corner. Drop down on the platform. Climb up on the higher platform at the end of this one. Follow the path until the end. Another cut scene will follow. Immediately start running forward. Be ready to jump when you need to since this bridge is about to collapse. Don't worry about the chopper shooting at you, it won't hit you. Once you made it to the other side, you'll have to face some mercenaries. Kill them all to finish the level. ------------------------------------------------------------------------------- II.2 - Peru - Return to Paraiso.......................................(00009) ------------------------------------------------------------------------------- OBJECTIVE: BRONZE: 8 SILVER: 2 GOLD: 1 Once the cut scene is over, run straight ahead. You will stumble upon a dummy on which you can practice your offensive cunning. Do so when you want to. When you're ready, go to the right and go behind the building. Climb the crate and then climb up to the roof. Run straight forward and jump of the roof. Immediately press X to use the grappling hook to swing to a roof on the other side of the street. Cross the roof and jump down on the other side. Pick up the BRONZE ARTEFACT. Drag the box here to a wooden barricade. Climb the box and jump over to land back on the streets. When you're ready go through the gates. A cut scene will follow. You are now to take out six guards. Go to manual aim and aim at the gas tank on the truck. The truck will explode, and hopefully some foes as well. Run around the square and shoot the rest. Sometimes you'll be prompted to press the triangle button. This will make Lara shoot an explosive barrel. Just make sure you're not to close to it so you don't harm yourself. Once these six guards are dead, a few other pop up. Shoot them dead and another one with a shotgun will appear on the balcony. Don't worry about him just yet. He can't hit you with the shotgun from here. Go to the truck. Behind it is a chart on which you can climb. Do so. Jump to the swinging pole and get to the next roof. Here you can pick up a BRONZE ARTEFACT. Use the rope to slide down. Now, head over to the flagpole. Go into the street to the right and pick up another BRONZE ARTEFACT. Now climb the flagpole with your back towards the building. When you're high enough, jump and land on the balcony. Go to the door behind you and open it by hitting the triangle button. Enter the house and get the SILVER ARTEFACT. Leave this room and head over to the edge of the balcony, facing the balcony with the goon and his shotgun. Jump off and hit X to use your grappling hook. Swing over to the other side and kill this guy. Leave the shotgun since the assault rifle is far more useful. Enter the room here and watch out for the foe. Grab his items and grab the grenades from the table. Now open the cupboard with the triangle button to get whatever is in it. Exit this room on the other side. You're up for a pretty tough fight. Equip your assault rifle and aim for the guard on the balcony directly opposite of your position. Once he's dead, start picking off the guards on the building on the other side of the street. Next up are the ones on the street. Jump of the roof and press X to use the grappling hook. Swing to the buildings on the other side of the street. Kill more foes and enter the room. Exit via the other side and be prepared to shoot down some more enemies down on the street. Jump down and go into the alley right in front of you. (This alley goes all the way around a building, so you'll end back up on the main street.) You can pick up your fourth BRONZE REWARD. Get back to the main street and fight of more enemies, picking up their ammo and health kits. Now, run to the truck and make sure to take out the guy on the machine gun. Once he's dead, run to the machinegun and press triangle to use it. A new enemy will spawn to your left and he'll throw grenades at you. So let go off the machinegun and kill this guy first. Grab the machinegun again and blast away to kill the foes at the end of the street. When everybody is dead, run around and grab the ammo and health packs. Heal up and approach the bike at the end of the street. Well, this is the first time you get to ride a bike in a Tomb Raider. Well, you could briefly in The Last Revelation, but that was one with a sidecar. Anyways. The controls are simple. Just hit the X button to speed up and the square button to slow down or back up. You can heal the normal way. Health pack can be found at several locations. Just drive over them to pick them up. The point is to drive forward, avoid hitting the rocks and shoot the mercenaries following Anya. To shoot them, press L1 to lock onto the best target and then R1 to fire. Once most of them are dead, you'll end up chasing some trucks. Be careful! The last one will open a hatch and drop some crates. Run past it while avoiding the obstacles and approach the front left truck. It will do the same, so swing behind the right truck. Once the crates are gone, swing back behind the left truck and kill the two guards in here. The hatch will lower some more and form a ramp. Drive up the truck. A new cut scene will follow showing how our heroine takes out the driver. We now get a flashback from Lara's past. Now, that outfit looks familiar! Follow Amanda and slide down. At the next gap, jump up and use the beam above you to swing to the other side. At the end, you turn left but the cave will collapse and you'll see someone running away from something. Run to the right side, past the crates and dive under the gate. You'll find Sarah who has been killed. Push the box here onto the right side of the pressure switch so a trap will be activated. It will break and leave you with one stick. Use it to swing onto the platform. Pick up a BRONZE ARTEFACT. Jump to the statue thing on the wall and shimmy to the left. Now jump to the left. Follow and jump down. You'll see Kent screaming at you behind the gate. Run to the ball and drag it away from the pressure switch. Now, quickly run over that switch and climb up the platform. From here you can jump to the rope. Climb up a bit then swing to the platform. Go through the doorway and jump down on the other side. A scene will follow. Once you see a blue image of Lara at the lower right corner of your screen, it's time to run like hell!. Run forward and jump over the two rocks. At the end, jump down into the pit. The monster that was following you will hit a wall and disappear. Now, climb up the platform with the ball and push it of this platform. Jump back down and roll the ball onto the pressure switch. A trap will be activated. Jump back up the platform and onto the next one. Amanda will be behind a gate and there will be some fuss about the monster. Never mind that, you need to save yourself! Jump to the pole that appeared when you activated the trap and swing to the other side. Before you exit this room, make your way to the right to pick up BRONZE ARTEFACT number six. Exit the room and follow the path to the end and use the beam to swing over the pit with the sticks. A cut scene will pop up later. We now know that Amanda got trapped under some rocks and the place started to flood. Lara had no other option but to get out there herself. The present day again. Turn to your left and shoot the boxes. Inside you will find a BRONZE ARTEFACT. Now go to the far right, to the water. Here you can find the last BRONZE ARTEFACT between some wooden boards. Now put on your bathing suit because it's time to take a dive. Jump into the water and swim into the tunnel. Follow it and take some air at the first stop. Once you've cought some air, dive in again and keep swinging. Go through the broken gates and catch air whenever you need to. Eventually you'll end up in a big circular room. Catch some air now and take a look around. Do you see those shiny crystal orbs? You need to interact with them. However, they will not stay pulled out forever, so you must hurry and make your way around the room. Use the triangle button to swim faster! Once all the orbs have been activated a scene will come up showing you the water has drained. Run to one of the alcoves here. Pick up the second and last SILVER ARTEFACT. Now make your way to the wall with a gap in it. Jump through and another scene will follow. Run either left or right and follow a bit. You'll stumble upon a ledge to your left. Use it to climb up and then to jump to the platform behind you. From this platform jump forward and hit X while in the air to use your grappling hook. Swing to the other side of the gap and climb up the platform here. Now jump again and use the grappling hook again. Once you're on top of the broke stairs, run forward into the next big room. A new, interactive, scene will occur. So be ready to press the prompted buttons. Once Lara is safe, look to your left and a bit up. You will see a statue with a golden ball. Pull down the ball and start pushing it forward into the room. This room has three pressure switches. A ball needs to be placed on all three of them. Use this ball on the right pressure switch. The statue to your right will open up and reveal a ladder. Climb it as high as possible. Then swing over to the middle of the statue. Jump up a bit and then jump to the upper part of the statue. Climb up and you'll find another golden ball. Push it off. Climb back down the ladder and once you're in the middle, press O to release. Lara will grab the lower part of the ladder, so no worries. Once you made it to the ground, drag the new ball onto the middle pressure switch. Head over to the left side of the room and use the ball next to the switch. Once all three balls are in place a new scene pops up. You can now go to the centre statue. Climb it and Lara will find what she was looking for. But oh oh... Anya is in trouble and some mercenaries have come down the tomb to harm you. From where you're standing, jump to the right and grab the ledge. Climb up and jump to the ladder. From this platform you must jump to another platform. Grab the ledge here and shimmy around the corner. Jump over the gaps and drop on the large stone pillar at the end. Take a look at the opposite pillar... it's broken. But there are some ledges above it. Use the rope to swing to those ledges. Shimmy to the left and enter the alcove. Run up and push the ball. It will start rolling and smash through the wall. Follow the ball and jump down on the platform. From here, jump to the large stone construction that was holding a ball earlier in the game. Make your way back down. Grab the fourth ball and place it on the middle pressure switch, next to the other ball. The tomb will now rise some more and reveal the GOLDEN ARTEFACT. Repeat the above until you get to the rope. Instead of swinging to the ledges, swing to the platform next to the broken one. From that platform you can jump to the next one. Slide down and take care of the two mercenaries who are having a chat. Continue back and slide down the stairs taking out the next foe. Once you reached the circular room where you activated those crystal orbs, be prepared to take out a handful of enemies. Once they are dead, take their guns and ammo because you'll need it in just a bit. Climb up the rope to the top and then swing to the gap. To climb up a swinging rope, hold the triangle button to climb. Now follow the path while you climb up and shoot some mercenaries. Eventually you'll come to a rope leading all the way back up to the ground. Climb it to the top and have your back to the ground. Then jump. Equip the assault rifle and charge. There are two guards near the rope and four more a bit further down. Be careful since they like tossing grenades at you. Once they are dead a few more will appear. Once you murdered the horde of dummies Lara will tell Zip he needs to warn Anya that someone is coming. Pick up some more assault rifle ammo and shoot the guy near Anya's jeep. The final scene of this level appears and you're informed about your next location... Japan. ------------------------------------------------------------------------------- II.3 - Japan - Meeting with Takamoto..................................(00010) ------------------------------------------------------------------------------- OBJECTIVE: BRONZE: 6 SILVER: 4 GOLD: 1 This is one for people with raging hormones! Lara is wearing a tight black dress. Stand still for a while and she'll check if her tong is still in place. Anyways, you can't really do anything other then walking and looking sexy. Run over the bar and talk to the bartender. He'll let you know that you can got to Nishimura's office. Go there and enter the door. A friendly scene will follow. Lara and Nishimura greet each other and Lara apologizes for the trouble that may be caused when Takamoto arrives. Once you're back outside the office, walk back to the party to trigger the next scene. Takamoto has arrived and he has brought several of his guards. Lara will dive behind the bar, tear up her dress and pull out her guns. Seriously, where has she been hiding that equipment? Once the scene is over you are forced to fight the guards. Kill the first group and some more will come from behind the corner. It shouldn't be to hard. You can always shoot the TV’s to do some more damage. Once they are dead, Nishimura will give you a key card for the elevator. Now, pick up all the items the dead fools left and go to the elevator. Ride it to the roof. Go right and head outside. Turn around and press triangle to blow up whatever that is. Climb the pipe that now is climbable and jump to the platform on the right. Climb up and go up to the top of the roof. Use your grappling hook to open the skylight. Don't jump down just yet. Instead, climb the other part of the roof to find your first BRONZE ARTEFACT. Now you may jump down. Descend the stairs. Do you see those yellow boxes near the door? Behind it is a crate that can be shot. Do so to reveal a SILVER ARTEFACT. There is another breakable crate under the staircase. Shoot it and grab a BRONZE ARTEFACT. Now you can jump on the bike. And what a sweet bike it is! Drive it outside and around the room it was in. Speed up and drive up the broken walkway. A new interactive scene will come up, so be ready to press the correct buttons when prompted. Now, climb down the ledge and follow these boars until the end. You can find a crate which holds BRONZE ARTEFACT there. Turn around and climb back up to where you came from. Jump to the upper boards and continue a bit. You'll see a shiny new window hanging from a rope. Shoot the hook and the window will fall down. Use the rope to swing to the next platform. From here you need to use the cable to slide to a platform on the opposite building. Once you made it across safely, use the grappling hook to make the metal scaffolding swing. When it's near, jump to it. Jump of the other side and press X to use your grappling hook. Turn around to face your right and swing to the next ledge. From here, you must do the same to two metal scaffoldings. Once you're at the second one, jump and use your grappling hook again. Turn to face your right side once more and swing onto the roof. There are some foes that need to be taken care of. So bring out the guns and start blasting. You can shoot the lights here for some extra damage. In total you'll be facing three foes. Three guards and two dogs. Dogs are a pain because you can't use your neat attack tricks on them. Anyway, once they are dead grab the items like usual and enter the building. Go downstairs and shoot the crates to find a BRONZE ARTEFACT. Now go up the stairs and up the next one. Jump to the ledge and drop Lara on the pipes. Carefully walk them to the end and pick up a SILVER ARTEFACT. Now go back down. Enter the door at the end of the hallway to enter an office. Again, you'll be facing some guards, so be careful. There will be patrolling between the desks while two others can be found on an elevated part of the office to your right. When that is taken care of, face the big television screen. Wish you had that in your living room, don't you? Use the grappling hook on it. It won't flip over completely. So pull out your pistols and use the manual aim to shoot the two hooks holding the TV. The TV will fall down and two more enemies will appear in the hallway behind it. So Shoot these guys. But before you climb up you need to destroy a crate at the left corner to find a BRONZE ARTEFACT and then open a locker for a SILVER ARTEFACT on the platform. Then exit the office via the fallen TV and the door beyond. You're now outside. Run to the pole and climb it to the top. Jump to the ledge and shimmy around the corner. Then pull yourself up on the platform. Now, take a look at that big sing. Use your grappling hook on it to make it rotate. Jump to it and from there you jump to the next platform. Climb the ladder and use your grappling hook on the next sing. Jump and climb up the platform, then jump to the pole. From the pole, jump backwards to the horizontal pole behind you. This will make the next sings fall down. Once it is down, swing back to the pole. Climb up a bit then jump backwards to the sign that has just dropped. From here you can jump to a new platform. From this position, you must jump to a pipe and then climb it. When you reach the top it will start to crumble on you. So quickly jump to the next pole behind you. Swing to the next one and from there to the last one. Then onto the floor in front of you. Do it all quickly since these poles can't bear Lara's weight. Now enter the building again. Go right and up those small stairs. Kill the two guards. Take their stuff and shoot the crate to get a the final BRONZE REWARD. Then jump over the balcony. Be prepared to shoot some more guards. Once they are dead pick up the last SILVER REWARD from the locker down here. Now go through the next door. Here, there are two ways to continue. The corridor beyond has some laser beams. If you activate them a machinegun will start firing at you and there is no way to survive that. So, you can either go into the small office and release the fire extinguishers to make the lasers viewable, or you can take that huge ball and roll it in front of you as cover. If you chose the last, then you'll automatically activate the lasers. But the gun won't hit you as long as you stay behind the ball. If you chose the latter, then you must be careful and try to dodge the lasers. Either way, you need to get to the other side of the hallway. Once there follow to the end and enter the next room. A small scene will start. Once that's over, three guys will appear from behind the wall in front of you. So be ready to shoot them. When that's done go and stand on the long table at the back of the dragon. Use the grappling hook on this dragon to make it swing. If it swings enough, the front will destroy a window. Run to the crate under the window, vault up and climb up the ledge. Two more guys will be standing here and one of them has a shotgun. Kill them good! Run around the corner and you should find a box. Drag it to where the dragon smashed the window and you climbed up. Push the box off the edge and it will break. The GOLDEN ARTEFACT is now for yours to take. So pick it up and climb back up. Then enter the elevator. A scene and the next boss fight will follow. Takamoto is a real pushover. He's pretty fast, but he won't use his speed for the offensive, but rather for defence. He'll shoot a green light at you which takes away about 15% of your health. This can be easily dodged by either jumping over it or rolling under it. Another way to be attacked is by the machineguns hanging around. So climb up the platform ASAP! To damage Takamoto you need to simply run up to him and shoot him. It's as simple as that. When you get to close, he'll run away to the other side of the room and start shooting that light at you again. So run up to him and repeat. It's quite convenient if you saved an assault rifle since that will allow you to open fire from a greater distance. So, in a nutshell: Climb up the platform and run to Takamoto. Open fire and jump over, or roll under, his green light things. He should go down in no time. The last scene of this level comes up when you killed Takamoto. You'll be picked up by Nishimura in a helicopter. ------------------------------------------------------------------------------- II.4 - Ghana - Pursuing James Rutland.................................(00011) ------------------------------------------------------------------------------- |
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