Tony Hawk's Underground 2: World Destruction Tour Walkthrough :
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Walkthrough - FAQ/Walkthrough=============================================================================== FAQ/Walkthrough for TONY HAWK'S UNDERGROUND 2 =============================================================================== GUIDE INFORMATION ----------------- Author: Tom Hayes E-mail: thayesguides(at)gmail(dot)com System: PlayStation 2 Updated: 18th June, 2008 Version: 1.1 CONTENTS -------- 1. Introduction 2. Tips on Scoring Points 3. Story Mode Walkthrough 3.1. Training 3.2. Boston 3.3. Barcelona 3.4. Berlin 3.5. Australia 3.6. New Orleans 3.7. Skatopia 3.8. Pro Skater 4. Career Mode Walkthrough 4.1. Barcelona 4.2. Australia 4.3. Skatopia 4.4. Berlin 4.5. Airport 4.6. School 4.7. Downhill Jam 4.8. New Orleans 4.9. Training 4.10. Boston 4.11. Canada 4.12. Philadelphia 4.13. Los Angeles 4.14. The Triangle 5. Gap List 5.1. Training 5.2. Boston 5.3. Barcelona 5.4. Berlin 5.5. Australia 5.6. New Orleans 5.7. Skatopia 5.8. Pro Skater 5.9. The Triangle 5.10. School 5.11. Philadelphia 5.12. Downhill Jam 5.13. Los Angeles 5.14. Canada 5.15. Airport 6. Stat Point Locations 6.1. Barcelona 6.2. Australia 6.3. Skatopia 6.4. Berlin 6.5. Airport 6.6. School 6.7. Downhill Jam 6.8. New Orleans 6.9. Training 6.10. Boston 6.11. Canada 6.12. Philadelphia 6.13. Los Angeles 6.14. The Triangle 7. Copyright Information VERSION HISTORY --------------- 1.1: 18th June, 2008 (Format update) 1.0: 1st November, 2004 (First version) =============================================================================== 1. Introduction =============================================================================== Tony Hawk's Underground 2 is the sixth in a brilliant series of Tony Hawk games by Neversoft. It's hard to believe that the series has actually come this far and yet still hasn't started to feel old or boring to play. The level design is still superb, and even in earlier games in the series the levels were far more fluid and interactive than in nearly all other extreme sports games. Now the levels are even bigger and more packed than before, and the level of detail and interactivity that is evident in each and every one is outstanding. When you consider that nearly all extreme sports series (and there were many of them after the massive popularity in the genre caused by the original THPS) make it to two or three games at the most, a sixth game in the series is a remarkable achievement. It was a very important step after the fourth game for Neversoft to think of a way expanding the game so that players would not get tired of the same old system, as fun as it was. And so Tony Hawk's Underground was made, which succeeded in creating a detailed story mode, bigger levels, and most importantly of all, the ability to be able to get off the board so that levels could be explored in much greater detail than before. It would take something absolutely huge to top the massive list of new features of the previous game, and Tony Hawk's Underground 2 does fail here. The story mode lacks the depth of the original, and instead it focuses on a tour around six levels featuring goals similar to those in previous games. The addition of a classic mode is a very welcome addition however, and it is great to cruise around some of the old levels with the old goal format seen in THPS 1-3. Some of the newer levels in this mode do seem much too big to have a 2-minute timer, so the fun of exploring these levels in classic mode is slightly reduced. What must be remembered though, is that all of the sequels in this series were based on a game which revolved entirely around skateboarding. The fun in the original THPS was not the various modes or the detail of the story; the fun in the game was from just skating around the levels and doing tricks, finding gaps, completing goals, grinding a new rail or seeing how many points could be scored in a run. All of these things are still in Tony Hawk's Underground 2, and even if you take away all of the new features that have been added, you are still left with an extremely realistic and enjoyable skateboarding game. =============================================================================== 2. Tips on Scoring Points =============================================================================== 1: As with the previous game, skaters can now get off their boards and walk around the level. Press L1 + R1 at the same time to get off the board, and press L1 + R1 again to get back on. While off the board, you can jump by pressing X, and you can hold onto bars or edges by holding R1. Double jumps can be used to gain extra height, (Press X twice) though they can only be used when the skater is close to a wall. If you jump in the air while off the board and press L1 + R1, you will perform a Caveman. 2: A Caveman was first introduced in the previous game, and can be used as part of a combination. If you jump from a manual into a Caveman, a timer will start counting down. You can still run around when this happens, but you will need to continue the combination either by manualling, grinding, or doing some form of trick before the combo countdown ends. 3: Flip Tricks are board rotations. The basic eight flip tricks like the kickflip and heelflip are done by pressing a direction and square while in the air. To do more than one rotation, press square two or three times. So to triple kickflip, launch into the air and press left + square three times. Some extra movements can usually be found by pressing up or down twice before pressing square. Examples are the Sal Flip and Ollie North. 4: Not to be confused with flip tricks, flips have always featured in the past Tony Hawk games as special moves, but are introduced here for the first time as one of the normal moves. To do a flip, hold circle in the air and tap a direction on the d-pad twice. Down is a backflip, up is a frontflip and left or right is a roll. You can also spin the flips by holding L1 or R1. 5: Gaps are scattered in various places throughout all levels of the game. You will know when you find one as blue text will appear containing the name of the gap. Some of the more simple ones can be found by jumping over an object like a car or ledge, and these can be worked into combinations quite easily. The more difficult to find gaps will usually have a much higher point score, so your score will benefit if you can work these gaps into a combination. 6: Focus mode is a great new addition to the series which slows down the action so that the moves can be seen more clearly. It also makes spins much easier to land cleanly, as you have more time to adjust the landing in the air. Enter focus mode by pressing the left analog stick (L3) with a full special bar, and stay in focus mode longer by doing tricks. 7: Grabs are where the skater holds a part of the board in the air, and they can make a normal air look more interesting. There are eight basic grabs that are done by pressing a direction and circle and eight advanced grabs that are done by pressing a direction and circle twice. Grabs take longer to perform than flip tricks, so they are best done off a ramp or drop. 8: Grinds are one of the best ways of getting big points in the game, and there are lots of places to grind in every level. Benches, ledges, rails and walls; basically anything with an edge can be grinded. Not counting special moves and BS/FS variations, there are twenty grinds that can be performed. 50-50s and Boardslides are done by jumping on the rail at different angles and pressing triangle. Eight basic grinds are done by pressing a direction and triangle once. Eight advanced grinds are done by pressing a direction and triangle twice. Two extra grinds (Bluntslide and Nosebluntslide) are done by pressing down or up twice on the d-pad before pressing triangle. You can also switch between grinds on the same edge or rail. Do any grind and then press any of the top three shape buttons twice. So to change a 50-50 into a tailslide, press square and then triangle while grinding. You can then change this into different grinds for bigger points. 9: Hip transfers and spine transfers are great tricks to use in a combination. Find a quarter pipe which has another quarter pipe leading down on the other side. Ride up the first quarter pipe and tap R2 to spine transfer over the gap to the next quarter pipe. You can still do all of the grabs, spins and flips that you could do on a normal air. Hip transfers are similar, only you need to transfer over to a quarter pipe on the left or right side. 10: Lip tricks are moves where you stall on top of an edge instead of grind. To do a lip trick, approach the lip of any ramp straight on instead of at an angle like you would do for a grind. Like grinds, you can also combine different variations into one lip trick by using shape button combinations like circle twice or square, triangle. 11: Manuals are used to link a combination from one object to another, and are done by pressing up, then down on the d-pad. As an example, if there were two rails, you could grind the first rail and jump off to a manual at the end. The score will continue rising, and you can then grind on the second rail. Be careful though, as the longer you manual the more difficult it will be to balance. Tap up or down on the d-pad to keep the marker in the middle of the balance meter while manualling. While in a manual, flatland combinations can be performed by pressing the shape buttons twice. A 360 fingerflip can be done by pressing square twice, while a one foot manual is done by pressing circle and then triangle. Try out different shape button combinations in a manual to do different tricks, as tricks that have been done before in a run will not give as many points. 12: Natas spins are a new addition to the series, and can only be performed on posts. Approach any post in the game while holding R1, then jump on top of the post and hold triangle to start the Natas spin. Balance by tapping left or right on the d-pad, and continue rotating to increase the points. No combinations can be used on Natas spins, but they are great for getting points if you do a high scoring trick before or after the Natas spin. 13: There are a number of ways to jump in the game. An ollie is the simplest way, and is simply done by pressing X to crouch and then releasing X to jump. For more height, a No Comply can be used (Tap up before an ollie). And you can go even higher with a more difficult Boneless (Tap up twice before an ollie). A normal McTwist will only give 5,000 points, but if you combine it with a Boneless the score will rise to over 10,000 points. The stance of the skater can be changed by pressing L2. Hold L2 to change to Pressure stance, which can be used for some very quick flip tricks. Tap L2 to change to Nollie stance, where the skater jumps using the nose of the board instead of the tail. Press R2 to change to switch stance, or press R2 again to change back to regular stance. You will score more points while in switch stance, but you will also not gain as much height in the air. You can enter fakie (press R2) or switch pressure (Hold R2) in switch stance. 14: Reverts are used to continue a combination after landing back on a quarter pipe or half pipe. To do them, launch up in the air from the ramp and tap R2 after landing to revert. Quickly press up and then down on the d-pad to change into a manual. You will lose considerable speed after a revert, so try and link the revert to manual into a grind to increase speed. 15: On any level with moving vehicles, you can skitch behind the vehicles by skating up behind them and holding up on the d-pad to hold on. As well as being useful in completing some of the goals in story mode, this is also a great way of building up speed. When you let go, you will be able to do some big combos off a ramp due to the huge speed gained by the skitch. You can switch to different sides of the vehicle by pressing L1 and R1. 16: Special moves are tricks that require more complex button combinations than a regular move. They can be viewed in the start menu by selecting 'Your Options' - 'View Tricks'. A move like a McTwist will give 5,000 points, while the 900 will give over 10,000 points. If you do a special move on a quarter pipe or half pipe, revert to manual after landing and continue the combination by doing grinds or flatland combinations for extra points 17: Spins are done by jumping in the air and then pressing L1 (to spin left) or R1 (to spin right). On their own, spins don't look too impressive, but they can look great when combined with flips and grabs. When grinding, a good way of getting points is to jump from the grind on the rail, flip trick and spin at the same time before landing back on the grind. 18: A sticker slap is another new addition to the series, and can be used to jump away from a wall while putting a sticker on it. As the sticker slap can give quite high points, it can be very useful in a combo. To sticker slap, jump toward a wall and press down and X. 19: Approach any crate with throwable objects in it. Press circle to pick up the objects, and throw the objects at pedestrians by pressing square. The main use of throwing objects is in story mode, although the objects can still be found in career mode. Around 500 points are scored for each pedestrian hit, and this can be used in a combination for extra points. 20: Wallrides and wallies are very useful tricks to use in a run. Approach any wall in a level and jump toward it at an angle. Hold triangle to wallride, and then press X to wallie (jump) off the wallride. You will gain even more height up the wall if you Boneless onto the wallride. =============================================================================== 3. Story Mode Walkthrough =============================================================================== ------------------------------------------------------------------------------- 3.1. Training ------------------------------------------------------------------------------- BASICS - LEARN TO OLLIE ----------------------- Ride down the left roll-in and continue forward to find Rodney Mullen at the left side of the long green rail. Talk to him by pressing circle, and he will challenge you to ollie three times. To ollie, just tap the X button. BASICS - MANUAL --------------- In the second part of the task, Rodney will ask you to manual through a set of cones. Start by riding toward the cones and then tapping up, down on the d-pad to start the manual. Manual through both cones to complete the goal. BASICS - GRIND THE RAIL ----------------------- Chad Muska will take over the training in this goal. Just ride straight forward toward the rail, jump and press triangle to grind along the rail. BASICS - NO COMPLY OVER THE TAXI -------------------------------- A No Comply is used to gain greater height than an ollie. Ride toward the ramp at the side of the taxi and press up and X to No Comply over the taxi. BASICS - BONELESS OVER THE TAXI ------------------------------- A Boneless is harder to perform than a No Comply, but can be used to gain even more height. Approach the ramp at the side of the taxi and hold X. Tap up twice on the d-pad and then release X to Boneless over the taxi. BASICS - KICKFLIP OVER THE GAP ------------------------------ Ride toward the kicker ramp and jump at the top. While in the air, press left and square to kickflip over the gap and land on the next kicker ramp. BASICS - LIP THE QP ------------------- Bob Burnquist is found in the middle of the half pipe. Talk to him, then ride forward and press triangle at the top of the ramp to perform a lip trick on the coping. Jump off to complete the goal. BASICS - QP GRIND ----------------- Ride toward the top of the half pipe and hold triangle to grind along the top of the ramp. Grind down the slope at the end to complete the goal. BASICS - MELON OFF A VERT ------------------------- Hold X while riding up toward the top of the ramp and then let go of X at the top. Hold left and circle in the air to Melon, then land back on the half pipe. BASICS - LEARN TO SPIN ---------------------- Ride toward the top of the ramp again and jump at the top. In the air, hold L1 or R1 to spin at least a 360 before landing back on the ramp. BASICS - GET OUT OF A HALF PIPE ------------------------------- Ride toward the top of the ramp again and jump at the top. In the air, hold L2 or R2 to exit the half pipe and land on the slope. BASICS - QP TRANSFER -------------------- Ride toward the quarter pipe and tap left slightly on the d-pad. Jump from the first quarter pipe, clear the roll-in and land on the next quarter pipe. NOVICE - STICKER SLAP THE WALLS ------------------------------- Talk to Chad Muska at the bottom of the left roll-in. Jump toward the wall and hold down and X to sticker slap. Do this five times to complete the goal. NOVICE - TEAR DOWN THE WALL --------------------------- Talk to Mike Vallely near the kicker ramp. Grind left along the top of the quarter pipe and sticker slap the crumbling wall to complete the goal. NOVICE - OPEN THE DOOR ---------------------- Ride toward the wall with the button on it and jump toward it. Hold triangle to wallride over the red button and open the door. NOVICE - WALLIE AND GRIND THE RAIL ---------------------------------- Talk to Bam Margera at the side of the funbox in the new warehouse area. Start by wallriding the wall, then jump and grind the rail. NOVICE - SPINE TRANSFER THE FUN BOX ----------------------------------- Talk to Bam Margera in the room under the big funbox in the new warehouse area after completing the 'Side Jumping Combo' goal. Exit the room and ride up the quarter pipe. Hold R2 while in the air to spine transfer into the bowl on the other side of the funbox. NOVICE - HIP TRANSFER --------------------- Turn slightly left from the start point and ride forward to the quarter pipe. Transfer over the hip by holding R2 in the air. NOVICE - MY FIRST COMBO ----------------------- Talk to Eric Koston at the bottom of the roll-in in the new warehouse area. Grind left along the glowing blue quarter pipe and jump off at the end to grind on the rail. Jump off the end of the rail and grind the next quarter pipe. NOVICE - SIDE JUMPING COMBO --------------------------- Grind left along the quarter pipe and jump left at the end to grind on the rail. Jump right off the end of the rail and grind the next quarter pipe. NOVICE - SKITCH THE FORKLIFT ---------------------------- Talk to Chad Muska near the ledge in the original warehouse area. Hold up behind the forklift and hold on for ten seconds to complete the goal. NOVICE - DO A REAL COMBO ------------------------ Talk to Bam Margera near the roll-in in the new warehouse section. Ride toward the quarter pipe and do any grab in the air by pressing a direction on the d-pad and the circle button. Revert (R2) into a manual (up, down or down, up) after landing to complete the goal. NOVICE - DO A MCTWIST --------------------- Talk to Bam Margera near the roll-in in the new warehouse section. Get a full special bar by performing tricks and then ride toward a quarter pipe. Jump at the top and press right, down and circle in the air to McTwist. OFF BOARD - CAVEMAN TIME ------------------------ Talk to Mike Vallely near the crates in the new warehouse area. Get off the board by pressing L1 + R1 at the same time. Jump and press L1 + R1 to Caveman. Do this three times to complete the goal. OFF BOARD - JUMP ON THE CRATES ------------------------------ Get off the board by pressing L1 + R1 and jump on top of the low crate. Drop off the crate and walk toward the double crate on the right. Jump normally, then jump again while in the air to land on top of the crate. OFF BOARD - JUMP AND HANG ------------------------- Run forward and jump from the edge of the crate. Hold R1 in the air to grab onto the ledge, then press up to climb on top of the ledge. OFF BOARD - CLIMB THE LADDER ---------------------------- Walk forward to the ladder and continue holding up to climb to the top. OFF BOARD - SHIMMY TO THE OPENING --------------------------------- Walk slowly off the ledge to grab onto the edge. Hold right to shimmy across to the right side of the sign, then tap up to climb into the opening. OFF BOARD - ACID DROP --------------------- Ride forward and jump at the end of the opening. Hold R2 while in the air to acid drop down into the bowl below. NEW SCHOOL - DO A BACKFLIP -------------------------- Ride forward to the quarter pipe and hold circle while in the air. Press down twice while holding circle to do a backflip. NEW SCHOOL - DO A ROLL ---------------------- Ride forward to the quarter pipe and hold circle while in the air. Press right twice while holding circle to do a roll. NEW SCHOOL - VERT WALLPLANT SESSION ----------------------------------- Talk to Bob Burnquist at the bottom-left corner of the new warehouse area. Ride up the quarter pipe and hold X at the top to perform a vert wallplant. Do this three times to complete the goal. NEW SCHOOL - FUN WITH TOMATOES ------------------------------ Talk to Eric Koston at the back of the new warehouse area. Ride near the crate and press circle to pick up 10 tomatoes. Turn toward Phil and throw a tomoato by pressing square. Hit him with five tomatoes to complete the goal. NEW SCHOOL - TAG THE PLACE -------------------------- Talk to Chad Muska near the entrance to the new warehouse section. There are five posters in this new section which need to be tagged. To tag a poster, get off the board first by pressing L1 + R1, and then press triangle. One poster is found on the wall on top of the double crate, three posters are found on the wall at the right side of the area, and the final poster is found high up on a wall at the top-right corner of the area. To get to this poster, climb up the yellow pipe on the platform of the quarter pipe. NEW SCHOOL - HANG'N TAG ----------------------- Chad will want the poster to be tagged. Jump on top of the double crate and jump over to the ledge with the ladder on the right. Climb up to the ledge at the top of the ladder. Walk slowly off the ledge to hang onto the edge, then shimmy right to the sign. Press triangle to tag the sign. NEW SCHOOL - KEEP THE FOCUS --------------------------- Talk to Tony Hawk in front of the doors at the start point of the level. Get a full special bar, then enter focus mode by pressing the left analog stick (L3). Stay in focus mode for the required time to complete the goal. NEW SCHOOL - ARCADE MACHINE HIGH SCORE -------------------------------------- Play the arcade machine on the ledge in the original warehouse area. Score the required points within one minute to complete the goal. ------------------------------------------------------------------------------- 3.2. Boston ------------------------------------------------------------------------------- YOU - FIND THE SPECIAL GUEST ---------------------------- Ride down the slope in front of Jeers at the top of the level and enter the door at the bottom of the slope to find the special guest, Jesse James. YOU - FIND BEN FRANKLIN ----------------------- There is a quarter pipe at either side of the statehouse at the top of the level. Launch up from the quarter pipe and tap R2 in the air to smash through the glass. Ride along the tunnel and follow Ben Franklin into the door. YOU - MARK YOUR TERRITORY ------------------------- Get off the board by pressing L1 + R1, then face the sign. Press the triangle button to spray the tag over the sign. 1: At the right side of the steps leading up to the church. 2: On the grass area at the right side of the statehouse. 3: On the opposite side of the road from the burning barrel near the cannons. 4: On the platform with the quarter pipes above the entrance to the hospital. 5: On the side of the massive quarter pipes in the construction area. YOU - HOSPITAL DUTY ------------------- Press circle near the gurney in front of the hospital to start the goal. Run forward between the two volcanoes and go down the alley on the other side of the road. Quarter turn right at the end and run up to the top of the road, then quarter turn left and ride forward to the end of the road to complete the goal. YOU - ARCADE MACHINE HIGH SCORE ------------------------------- Play the arcade machine in front of the Welcome Center at the side of Jeers. Score the required points within one minute to complete the goal. YOU - DANCE, SUCKA ------------------ Play the boombox at the top of the common stairs near the statehouse. Perform each of the displayed tricks when the text turns red to complete the goal. YOU - DECAPITATE THE STATUES ---------------------------- Spine transfer over the quarter pipes at either side of the steps leading up to the statehouse to remove the first two statue heads. Spine transfer over the statue in the park and press L1 + R1 to land on the platform with the horse statue. Double jump to the top of the statue to remove the final statue head. YOU - COMBO ON THE RV RAMP -------------------------- After completing the 'Jump the Cars' goal with the secret character, jump on the RV ramp which is travelling along the road and land a combo which meets the required points. Doing handplant variations is a great way of getting points. PRO - COMBO THE 4 BENCHES ------------------------- The four benches are found at the side of the park in the middle of the level. Grind down the top bench and drop onto the second bench. Jump at the end of the second bench and grind the next two benches to complete the goal. PRO - YE OLDE CANNON GRIND -------------------------- Two cannons are found at the bottom of the park in the middle of the level. Grind either cannon to complete this goal. PRO - SKITCH A SEAWORTHY VEHICLE -------------------------------- Find the Water Tour vehicle that is travelling along the road. Skate up behind and hold up on the d-pad to skitch the vehicle for the required time. PRO - SALUTE THE GENERAL ------------------------ Ride to the statue of Washington in the middle of the park. Use the quarter pipe on either side of the statue to Benihana (Down + Left + Circle) spine transfer over the top of the statue. PRO - GREAT BALLS OF FIRE ------------------------- Jump through the burning barrel near the cannons at the bottom of the level. Score the required points in a combination to complete the goal. PRO - SLAP THE SIGNS -------------------- Jump toward the no skating signs and press down + X to do a sticker slap. 1: At the left side of the massive quarter pipes in the construction area. 2: At the left side of the grass area in front of the statehouse. 3: In front of the scaffolding at the right side of the steps to the church. 4: On the wall at the side of the bank, above the ATM machine. Grind the wall at the top of the steps in this area and jump off at the end to get enough height for a sticker slap on the fourth sign. PRO - TAG A BIG BILLBOARD ------------------------- Enter the construction area at the bottom of the level and climb up the yellow pipe at the right side of the area. Jump off to the platform at the top, and then jump across to the higher platform to see a billboard with a red rectangle on it. Tag the rectangle to complete the goal. PRO - FINEST RAILS IN BOSTON ---------------------------- Ride to the side of the bank at the top of the level to find the curved metal sculpture. Face toward the road and grind the sculpture. Drop off at the end and ride along the road toward Jeers. Grind the rail in front of jeers. Quarter turn left after landing and grind the rail on the steps to complete the goal. GUEST - ALL ABOUT THE BENJAMINS ------------------------------- Ride to the entrance to the bank at the top of the level to see a tiny quarter pipe on the left. Use this quarter pipe to launch right up to the second floor of the bank. Ride forward after landing in the bank to complete the goal. GUEST - COMBO ON THE HIGH SEAS ------------------------------ Use the quarter pipe at the side of the construction area to launch forward onto the boat. Score the required points in a combination to complete the goal. GUEST - SKATE THE LIBERTY TRAIL ------------------------------- Run to the top of the statehouse steps and then get back on the board. Pop Shove-It down the steps, and ride down the road toward the library. Use the quarter pipes on either side to transfer over the glowing mural. Quarter turn left after landing and use the quarter pipe at the far side of the construction area to launch forward onto the boat. Run to the top of the boat and climb up the ladder to the crow's nest. Jump off the crow's nest and acid drop down to the quarter pipe below to complete the goal. GUEST - TEAM CHALLENGE ---------------------- Knock the inline skater down by riding into him, and then kickflip over the skater with the normal character, the pro character and the guest character. SECRET - KILL THE GRIND BLOCKERS -------------------------------- Grind around the vent at the side of the hospital to remove the four blockers. SECRET - JUMP THE CARS ---------------------- Jump over any three cars in the level (making sure that you get the 'Car Hop' gap on each one) to complete this simple goal. This will unlock the RV ramp needed for the 'Combo on the RV ramp' goal. SECRET - SCOOTER VS WHEELCHAIR ------------------------------ Talk to Paulie in the area at the side of the bank to start the race. Ride to the road and take the second turn on the left to make it to the church steps. Continue forward to the end of the road and turn left at the end to race around the library. Keep going forward to the hospital entrance, then quarter turn left and race back to the government center to complete the goal. SECRET - SPINE TRANSFER TOUR ---------------------------- 1: Spine transfer over the closed subway entrance at the side of the bank. 2: Spine transfer over either volcano in front of the hospital. 3: Enter the construction area and spine transfer from the quarter pipe into the boat to complete the goal. ------------------------------------------------------------------------------- 3.3. Barcelona ------------------------------------------------------------------------------- YOU - FREE THE BULL FIGHTER --------------------------- Ride to the front of the lizard fountain in the Guell area and quarter turn right. Skate forward to enter the area with the bull fighter hanging onto a rope above the bull cage. Quarter turn right and ride down to the road to get some tomatoes from the crate, then return to the area with the bull. Throw a tomato at the bull to complete the goal. YOU - FIND THE SPECIAL GUEST ---------------------------- Skate through the doors of the Plaza Paralela behind the building with the catapult on the roof to find Steve-O on the top floor. YOU - HIT 5 PEDS WITH TOMATOES ------------------------------ Ride along the road at the bottom of the level to find a crate of tomatoes near the pier. Get some tomatoes by pressing circle, and then throw the tomatoes at five different pedestrians to complete the goal. YOU - SPINE THE GUELL PLANTERS ------------------------------ Ride up the right slope behind the lizard fountain and quarter turn right at the top to see a quarter pipe. Spine transfer from this quarter pipe and the next quarter pipe. Skate over to the other side of the Guell area and spine transfer from the quarter pipe to complete the goal. YOU - HELP PEG LEG ------------------ Jump off the side of the road and grind the netting in the water. Continue to grind the netting until you reach the boat to complete the goal. YOU - MARK YOUR TERRITORY ------------------------- 1: From the front of the lizard fountain, quarter turn left and ride forward to see the sign high up on the wall of a building. Hang from the edge of the building (R1) to spray the sign. 2: From the front of the lizard fountain, half turn and skate down the alley on the other side of the road to find the sign on the right wall. 3: Use the ramp to launch up to the Sants awning in front of the building with the yellow 'Barcelona - Sants' sign on it. The sign is found on the platform of this building. 4: Found on the wall at the right side of the glass building with the blue 'Museo Del Arte Moderno' sign on it. 5: On the wall at the right side of the Guell area with the lizard fountain. YOU - TAKE OUT THE TRASH ------------------------ Natas Spin on any four trash cans in the level. Here are four places in the level where trash cans can be found. 1: In front of the red and white striped wall at the left side of the Guell area with the lizard fountain. 2: At the top of the Guell area with the lizard fountain. This trash can is found behind the world's longest bench. 3: At the bottom of the steps near the left side of the glass building with the blue 'Museo Del Arte Moderno' sign on it. 4: In front of the building with the yellow 'Barcelona - Sants' sign on it. YOU - ARCADE MACHINE HIGH SCORE ------------------------------- The arcade machine is found at the front-left corner of the building with the yellow 'Barcelona - Sants' sign on it. Score the required points within one minute to complete the goal. PRO - COMBO THE SANTS BENCHES ----------------------------- Ride to either side of the series of benches in front of the building with the yellow 'Barcelona - Sants' sign on it. Grind along the first bench and keep holding triangle to grind along all of the remaining benches. PRO - CATAPULT 720 GRAB ----------------------- Skate through the doorway of the building with the purple 'Museo Del Medevil' sign on it. The skater will be launched by a catapult as soon as they arrive on the roof, so hold L1 or R1 to spin 720 and do any grab to complete the goal. PRO - TAG THE BIG BILLBOARD --------------------------- Enter the red tram building at the top of the Guell area to arrive on top of the tram station. Grind along either wire toward the billboard in the distance, then jump and hold R1 + L1 to get off the board. Immediately hold R1 to grab onto the wire. Shimmy along and jump up to the small ledge on the front of the billboard. Tag the front of the billboard to complete the goal. PRO - FOCUS COMBOS ------------------ Get a full special bar and then enter focus mode by pressing the left analog stick (L3). Perform three focus combinations that meet the required points to complete the goal. These can consist of grabs and grinds, although flatland tricks are a very easy way of getting big points here. PRO - RAIL RATED CHALLENGE -------------------------- There are three rails in front of the building with the yellow 'Barecelona - Sants' sign on it. Grind the three rails starting from the one in front of the arcade machine. Jump off the end of the third rail and sticker slap the sign, then grind the rail on the second floor of the station to complete the goal. PRO - TRANSFER OVER THE GUELL ENTRANCE -------------------------------------- Ride up the right slope behind the lizard fountain and quarter turn right at the top to see a quarter pipe. Spine transfer from this quarter pipe and the next quarter pipe. Turn slightly right after landing and air from the quarter pipe in front over to the quarter pipe on the other side of the fountain. PRO - ACID DROP OFF A TRAM -------------------------- Enter the red tram building at the top of the Guell area to arrive on top of the tram station. Jump onto the top of one of the trams and stay on it until you get near the building with the fans on top. Jump off the tram and acid drop down to the quarter pipe on the other side of this building. PRO - TEAM CHALLENGE -------------------- Complete the 'Free the Bull Fighter' goal to release the bull. Ride into the bull to get launched into the air, and then perform a combination of the required points with all four characters to complete the goal. GUEST - LA PERDRERA SPIRAL RAIL ------------------------------- Enter the red tram building at the top of the Guell area to arrive on top of the tram station. Grind the right wire and jump right to land on top of the La Perdrera building. Grind the ledge on top of this building, and continue the grind down the spiral rail to complete the goal. GUEST - SMELLS LIKE BULL DUNG ----------------------------- Do any grab trick off any pile of bull dung in the level. GUEST - MAKE YOUR OWN PHOENIX ----------------------------- Jump over the burning car at the start of the pier to set the board on fire. Enter the building with the purple 'Museo De Medevil' sign on the other side of the road to get launched up by the catapult. GUEST - DON'T TOUCH THE GROUND ------------------------------ There is a small sloped rail near the burning car at the start of the pier. Grind up the rail and jump to a grind on top of the red rail on the bridge. Jump right at the end and grind the next red rail, then jump back to a grind on the left red rail. Grind to the end of the rail to complete the goal. SECRET - STEVE-O VS. THE BULL ----------------------------- Complete the 'Free the Bull Fighter' goal to release the bull. Ride into the bull as it charges toward Steve-O to complete the goal. SECRET - PARC GUELL COMBO ------------------------- The Guell area is found at the top of the level, on either side of the lizard fountain. Score the required points by using a combination in this area. SECRET - YEE HAW! FAN BOOST --------------------------- Enter the red tram building at the top of the Guell area to arrive on top of the tram station. Grind along either wire and then jump down to the roof of the building with the fans on top. Ride over the fans to launch into the air, do a Yee Haw! by pressing circle and then acid drop into a quarter pipe. SECRET - FLIP BARCELONA'S FINEST -------------------------------- 1: Jump on any table in front of the building with the yellow 'Barcelona - Sants' sign on it and do a flip trick off the end. 2: Grind the ledge in front of the glass building with the blue 'Museo Del Arte Moderno' sign on it and flip trick off the end. 3: After completing the 'Help Peg Leg' goal, cross over the pier and continue forward to arrive in an area with some concrete waves. Flip trick over the rail at the end of one side of the waves to complete the goal. ------------------------------------------------------------------------------- 3.4. Berlin ------------------------------------------------------------------------------- YOU - INLINERS RULE ------------------- 1: Grind over the top of the sign on the wall at the right side of Gretchen's bar. Use the quarter pipe at the side of the bar to get enough height. 2: Grind the red ledge on the building near the church. Drop off the end of the red ledge and grind the second sign to complete the goal. YOU - FREE THE SPIRITS ---------------------- Spine transfer into the church at the corner of the level to find a cracked door. Sticker slap the door twice to complete the goal. YOU - FIND THE SPECIAL GUEST ---------------------------- There is a yellow building at the left side of the church. Skate through the door at the bottom of the yellow building to find Paulie on the roof. YOU - HELP WEE-MAN ------------------ Wee-man is found in front of the aquarium on the building at the right side of the church. Sticker slap the aquarium twice to complete the goal. YOU - STOP THE KIDS FROM SMOKING -------------------------------- 1: On the wall of the glass building with the red ledges. 2: On the wall outside the bowling gallery. 3: Next to the arcade machine, outside the entrance to the Ausfarht Center. YOU - ARCADE MACHINE HIGH SCORE ------------------------------- The arcade machine is found outside the entrance to the Ausfarht Center. Score the required points within one minute to complete the goal. YOU - FIND THE GRAFFITI TAGGER ------------------------------ Use the quarter pipe at the right side of Gretchen's Bar and grind right along the ledge on the yellow building. Jump the gap to land on the higher ledge, then jump off the board and climb up the ladder to find the graffiti tagger. YOU - BERLIN GETS OWNED ----------------------- At one side of the bowling gallery, there is a building with the yellow word 'Downzekd!' on the front. Grind along the wall in front of the building, then jump off the end to grind on the yellow curved rail. Grind up to the top and jump right to grind on the ledge above the 'Downzekd' word. Grind all the way along the ledge to complete the goal. PRO - GRIND N BARF ------------------ 1: 'Grind N Barf' (Left, Right + Triangle) on the rail above the entrance to the Ausfarht Center. 2: 'Grind N Barf' on the wall in front of the building with the yellow 'Downzekd!' sign on the front. PRO - ALMIGHTY COMBO -------------------- Spine transfer into the church at the corner of the level, and then score a combination of the required points inside the church to complete the goal. PRO - LEARN THE NATAS SPIN -------------------------- Talk to Natas in the middle of the road near the front of the church. Hold R1 and jump onto the poles near Natas, then hold triangle to Natas Spin. Do this three times to complete the goal. PRO - HATS ON FIRE ------------------ Grind the pipe in front of the church to set the skateboard on fire. Jump over the two guards wearing green in the area near the aquarium. Quarter turn right and jump over the third guard at the side of the rail to complete the goal. PRO - SO FOCUSED, SO CLEAN -------------------------- Get a full special bar and then enter focus mode by pressing the left analog stick (L3). Perform three focus combinations that meet the required points to complete the goal. Land clean by doing at least a 180 before landing. PRO - TOURIST LINE ------------------ Grind the ledge on the front of the building with the aquarium. Jump off the end and grind the blue pipe, then jump and grind the barriers. Drop off the end of the barriers and grind the steps. Drop off the steps and grind left along the glowing wall. Jump off the end of the wall and sticker slap the sign, then land back on a grind on the wall. Jump off the small slope at the end of the wall and acid drop into the quarter pipe to complete the goal. PRO - DISRUPT COMMUNICATION --------------------------- Skate through the doors of the Ausfarht Center to arrive on the roof. Ride to the vent at the other side of the roof and acid drop onto the quarter pipe on the roof of the bowling gallery. Turn slightly left after landing and launch up from the quarter pipe at the other side of the roof. Rocket Air (Up + Circle, Circle) and land on the next quarter pipe to complete the goal. PRO - PRO TOUR LINE ------------------- Ride up the quarter pipe at the right side of Gretchen's Bar and grind the low ledge. Jump from the slope at the end of the ledge and grind the middle ledge, then jump at the end and grind the high ledge. Jump off the high ledge before the corner and grind on the wall outside the bowling gallery. Jump from the small slope at the end of the wall and grind on the yellow curved rail. Do a lip trick on the ledge above 'Downzekd!' letters to complete the goal. GUEST - PAINT BOMBER -------------------- Use the quarter pipe at the right side of Gretchen's Bar and grind right along the ledge on the yellow building. Jump the gap to land on the higher ledge, then jump off the board and climb up the ladder to find the spraycans. Throw spraycans at the five taggers by pressing square in front of them. 1: On the ledge on the second floor of the building in front of the church. Use the quarter pipe at the right side of the building (which has the word 'Afropick' on the front) to get up to the ledge. 2: On the platform of the quarter pipe outside the right side of the church. 3: On the top red ledge of the building near the church. 4: On the ledge above the Rasta Blume shop at the corner near the bowling gallery building. Use the ramp near the blue sign to get up to the ledge. 5: On the ledge of the Uber Sport building near the Ausfarht Center entrance. GUEST - MARK YOUR TERRITORY --------------------------- 1: On the wall in front of the bowling gallery. 2: On the ledge with the yellow arrows at the side of the bowling gallery. 3: Near the big window on the front of the church. 4: On the front of the yellow building near Gretchen's bar. 5: There is a yellow building at the left side of the church. Skate through the door at the bottom of the yellow building to arrive on the roof. Slowly drop off the edge of the roof to land on the roof below, then quarter turn left and spine transfer up to the next roof to find the sign on the left. GUEST - TAG THE BIG BILLBOARD ----------------------------- Ride up the quarter pipe at the right side of Gretchen's Bar and grind the low ledge. Jump from the slope at the end of the ledge and grind the middle ledge. Jump off and climb the ladder up to the top ledge. Walk right along the ledge and go around the corner, then jump to the billboard on the left. Hang from the top of the billboard and then tag it to complete the goal. GUEST - TAGGER SKILLZ --------------------- Spine transfer into the church and go through the doorway. Grind the ladder on the floor, then use the quarter pipe in front to launch into the air. Get off the board while in the air and hold R1 to climb up the next ladder. Climb up to the top, and then tag the entire wall in front to complete the goal. SECRET - BERLIN TOUR -------------------- Grind the steps in front of the yellow building and drop off the end. Ride up the slope to the courtyard and grind the planter. Use the quarter pipe in front to launch up to a grind left along the middle ledge of the building. Jump off the end of the ledge and grind the ledge on the next building. Jump off the end of the ledge and grind the edge of the fountain to complete the goal. SECRET - WHEELIN' COMBO ----------------------- Score of combination of the required points to complete the goal. Flatland combinations aren't possible, so use grabs or grinds to get the points. SECRET - SKILLS ON WHEELS ------------------------- Skate through the doors of the Ausfarht Center to arrive on the roof. Air off the ramps at the right side of the roof and Sit Flip (Any direction + square) before spine transferring down to the quarter pipe at the top of the steps. SECRET - TEAM CHALLENGE ----------------------- Bam : Manual from the cones at the left side of the church to the cones in the area outside of Gretchen's Bar. Paulie : Grind around the fountain in front of the building with the aquarium for at least 10 seconds. You : Perform a combination of the required points inside the church. ------------------------------------------------------------------------------- 3.5. Australia ------------------------------------------------------------------------------- YOU - ARCADE MACHINE HIGH SCORE ------------------------------- The arcade machine is found under the bakery awning at the top of the level. Score the required points within one minute to complete the goal. YOU - BOARDWALK GRIND COMBO --------------------------- Grind the three rails on the boardwalk in front of the beach and score the required points in one combination. Use grind combinations while on the rails, and use manual flatland combinations between the rails. |
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