We Love Katamari Walkthrough :
This walkthrough for We Love Katamari [Playstation 2] has been posted at 05 Jul 2010 by morbid and is called "Super-Clear Guide". If walkthrough is usable don't forgot thumbs up morbid and share this with your freinds. And most important we have 5 other walkthroughs for We Love Katamari, read them all!
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morbid |
Walkthrough - Super-Clear Guide We Love Katamari (US)
Super-Clear Guide
by A1C Gregory "Jag" Jackson
GJackson1983 (at) Yahoo (dot) com
_____________________________________________________________________________
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| 01. Table of Contents [TbCnt] |
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
01. Table of Contents........................................[TbCnt]
02. Version History..........................................[VrsHs]
03. Introduction.............................................[Itrdn]
04. Usage....................................................[Usge4]
05. Terms and Guidelines.....................................[TrmGd]
06. Super-Clears.............................................[SpClr]
A) Tutorial.............................................[TtrlA]
B) Level 1..............................................[Lvl01]
I) As Large as Possible 1..........................[ALAP1]
II) As Fast as Possible 1..........................[AFAP1]
C) Level 2..............................................[Lvl02]
I) As Large as Possible 2..........................[ALAP2]
II) As Fast as Possible 2..........................[AFAP2]
D) Level 3..............................................[Lvl03]
I) As Large as Possible 3..........................[ALAP3]
II) As Fast as Possible 3..........................[AFAP3]
E) Level 4..............................................[Lvl04]
I) As Large as Possible 4..........................[ALAP4]
II) As Fast as Possible 4..........................[AFAP4]
F) Level 5..............................................[Lvl05]
I) As Large as Possible 5..........................[ALAP5]
II) As Fast as Possible 5..........................[AFAP5]
G) Flowers..............................................[Flwrs]
I) Flowers as Many as Possible.....................[FAMAP]
II) Flowers as Fast as Possible....................[FAFAP]
H) Sweets...............................................[Swets]
I) Sweet Meadow....................................[SSwMd]
II) Gingerbread House..............................[SGiHo]
I) Racetrack............................................[Rctrk]
I) Racetrack as Large as Possible..................[RALAP]
II) Racetrack as Fast as Possible..................[RAFAP]
J) Schoolhouse..........................................[Sclhs]
I) School as Large as Possible.....................[SALAP]
II) School as Fast as Possible.....................[SAFAP]
K) Underwater...........................................[Udwtr]
I) Water as Large as Possible......................[WALAP]
II) Water as Fast as Possible......................[WAFAP]
L) Animal Friends.......................................[AnFrd]
I) Zoo as Many as Possible.........................[ZAMAP]
II) Zoo as Fast as Possible........................[ZAFAP]
M) 50 Items.............................................[50Itm]
N) Campfires (3)........................................[Cmpfr]
O) Clouds...............................................[Cluds]
P) Cowbear..............................................[Cwber]
Q) Cranes...............................................[Crnes]
R) Fireflies............................................[Frfly]
S) Make Saturn (3)......................................[MkStn]
T) Save the Pandas!.....................................[SvPnd]
U) Snowman..............................................[Snwmn]
V) Sumo Wrestling (3)...................................[SmWrs]
W) Tidy-up Attack.......................................[TdAtk]
X) Cosmos...............................................[Csmos]
Y) Credits..............................................[Crdts]
Z) Save Earth!..........................................[SvErt]
AA) Cousins.............................................[Cusns]
BB) Roses...............................................[RsesB]
07. FAQs.....................................................[FAQs7]
08. Submissions/Questions....................................[Sbmsn]
09. Acknowledgments..........................................[Aknlg]
10. Closing..................................................[Clsng]
_____________________________________________________________________________
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| 02. Version History [VrsHs] |
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Version 1
1.0.0 - 28/01/2006
- Initial release
1.0.1 - 01/02/2006
- Major additions to:
- Water AFAP
- Credits
- Added several people to the Acknowledgments section
- Fixed typographical and grammatical errors in the hundreds.
- Quoth vix, "vix is a chick." Applicable changes made.
- Sorry, vix.
1.0.2 - 02/09/2006
- Removed outdated information.
- Covered the Guide in pixie dust.
_____________________________________________________________________________
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| 03. Introduction [Itrdn] |
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
You might be saying to yourself, "But Jag, I've done everything in We Love
Katamari, there isn't anything you could possibly show me." Well you've got
some attitude, Mister. And besides, you're wrong.
You may have noticed some funny glows or starbursts around your planets as the
King makes them. Well this is because you're an awesome player and the will of
millions of people worldwide is keeping those planets bright and shiny. You're
just loved that much.
The point behind them is to give you a greater goal to shoot for in every
level. The slight glow is known as a Great-Clear and the starburst pattern is
known as a Super-Clear. These go above and beyond the normal goals of each
level, and are only for bragging rights.
_____________________________________________________________________________
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| 04. Usage [Usge4] |
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Right off the bat, you will notice that I do not give you tips on how to build
a Katamari. There are plenty of other guides that lay out the basics. This
guide is aimed at players who have a firm understanding of how Katamari works
and who have probably played all of the levels several times. This is not to
say I'm cutting you adrift to find your own way, else why would I have written
a guide?
The purpose of this guide is to help those trying to attain the Super-Clears in
every level throughout the game. In the initial release, I put forth the
methods and paths I took personally to get them. They may not always be the
best, but they work. In later submissions, I plan to take guides other people
send me and give you, the player, several methods to choose from. For
information on submitting your own guide, see the Submissions section.
_____________________________________________________________________________
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| 05. Terms and Guidelines [TrmGd] |
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Here are several terms you will run into during the guide and their basic
definitions:
1. Dash - Alternating the control sticks in a quick manner, causing your
Katamari to issue a burst of speed.
A) Light\Heavy Dash - There are differing degrees of Dashing achieved
by the length of time you alternate the sticks
to build it up.
B) Carrying a Dash - Continue alternating the sticks while Dashing
and the Dash will continue.
C) "Huff"ing - Too much Dashing causes your character to tire
out and will make it impossible to Dash for a
while.
2. Quick Turn - Pressing both control sticks in to jump over the Katamari
and change direction.
3. Ignore the King - Just as it sounds. If you can start rolling while
the King is still talking, do so. He'll get angry,
but you can press X a few times to get rid of him or
let him stop talking on his own.
4. Group/Herd/Pack - Items for growing your Katamari will usually come in
groups ranging from about 5 up to 100 or so. These
come in handy for growing quickly.
5. Line - Like group, but a logical, sometimes clearly defined, line of
objects for you to pick up.
6. Lake Titicaca - It lies between Bolivia and Peru.
For each level, you are given what objective you need to meet to clear it
normally, time to make a Meteor (if applicable) and the Super-Clear
requirement. Great-Clear requirements are not listed currently as they are
encompassed by the Super-Clear times. Any pertinent information for the level
follows this.
Levels where there are a set number of items for you to collect are broken down
for you by area. I will endeavor to rigidly define these areas for you as I
break down the level, but without pictures, you'll be using your imagination.
Whenever you see a breakdown, it's usually best to use it as a loose guideline
of how many things you should have after passing through a certain area.
Levels that are so similar as not to need separate guides (Sumo and Campfire
levels) are given rough outlines instead of 3 separate but almost identical
guides.
Items you can pick up are usually Capitalized if the actual name or something
close to it is given. If I did not know the exact name or you can find
something general (like trees, bushes, etc.) they are not capitalized.
_____________________________________________________________________________
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| 05. Super-Clears [SpClr] |
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Ah, we have come to the true meat of the guide and probably the part most of
you skipped right to. Let's have some coffee and talk, you know, no big whoop.
+=============================================================================+
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| A) Tutorial [TtrlA] |
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+=============================================================================+
_____________________________________
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| Requirement: |
| Normal Clear....................N/a |
| Super-Clear.............Just Finish |
| Difficulty........................0 |
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
For the sake of completion, I will write something.
Go up to the Soccer Kid to start this level, you will be rolling inside the
King's crown.
If you cannot Super-Clear this stage, God hates you and intervened himself to
make sure. Because there's no other way you can avoid doing it.
+=============================================================================+
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| B) Level 1 [Lvl01] |
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+=============================================================================+
Go up to the Rainbow Girl, you will be rolling around an Apartment.
_____________________________________________________________________________
{ }
{ I) As Large as Possible 1 [ALAP1] }
{ }
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_____________________________________
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| Requirement: |
| Normal Clear...................15cm |
| Super-Clear....................30cm |
| Meteor.........................1:20 |
| Difficulty........................2 |
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
The ALAP levels are all very easy to Super-Clear. It may not seem so at first,
but if you're interested in Super-Clearing levels then you've probably already
played through them a number of times anyway. I'm going to assume you know how
to build a Katamari and, rather than walk you through every little step. I
will point out appropriate groups of items for your size.
It really doesn't matter where you start this level; you'll have a good variety
of things to pick up right off the bat. You should have no problem reaching
the 15cm mark within 1:20 for the meteor. The Mahjong tiles and Strawberries
make good early items to pick up.
Later on, just before 15cm, the thread spools are good, followed by the
Mandarin Oranges. From there you can get the Tennis Balls and climb the Tennis
Racket to get the canned food on the box. Collect the larger items on the
table then on top of the cabinet you can reach from the couch.
Good items to collect above 25cm are the Mosquito Zapper, the Cup Noodles,
Video Tapes and the Paper Tigers on the couch. The Cookie Tin is probably the
biggest thing in the level you can get.
_____________________________________________________________________________
{ }
{ II) As Fast as Possible 1 [AFAP1] }
{ }
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_____________________________________
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| Requirement: |
| Normal Clear............Just Finish |
| Super-Clear....................0:55 |
| Meteor.........................1:20 |
| Difficulty........................3 |
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
For the most part, the AFAP levels are not hard to Super-Clear. The sequence
of items you pick up is key, and you should be able to make 55 seconds without
too much frustration or mad dashing.
There are 2 viable starting points here. One starts you in the potted plant
with a bunch of Clovers and the other on top of the cabinet with Bells and
Mahjong Tiles. I prefer the second for the reason that climbing up to the
cabinet takes longer than falling off it.
Pick up some Bells then the line of Mahjong tiles. Next pick up the Batteries
on the edge and fall down to pick up the 3 Strawberries on the level below you.
Fall to the floor and head to the Cookie Tin. Pick up the Fork and the
Chocolate Pies and more Batteries.
Dash along, picking up small items and Magnets and go to the potted plant,
climbing up the ramp to get the Clovers. Bump the tree to make it drop Monster
Cherries to the ground. Drop back down and pick up the nearby Spools of Thread
then the Monster Cherries and finally the Mandarin Oranges to finish.
+=============================================================================+
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| C) Level 2 [Lvl02] |
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+=============================================================================+
Go up to Lazybones, you will be rolling around the apartment and playground.
_____________________________________________________________________________
{ }
{ I) As Large as Possible 2 [ALAP2] }
{ }
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_____________________________________
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| Requirement: |
| Normal Clear...................40cm |
| Super-Clear....................90cm |
| Meteor.........................4:00 |
| Difficulty........................2 |
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Once again, you should have no problem Super-Clearing this level. I prefer
starting on the back of the couch with the line of items available. From the,
the Sandwich Cookies make a good addition.
Once you pass 20cm, you can leave the apartment, and I suggest it as there's
not much left for you inside. Roll down the hill and take stuff from the
picnics set out. Follow the road around the building nearby and pick up what
you can in the garden behind it.
Roll through the Brick wall here to pick up a ton of Bricks (not literally).
Get the Haniwas from the display stand and roll back out into the alley, much
bigger and able to collect more. The Pansies and the Vegetables are a good
idea right now. As are the Roses back on the upper level.
You should be able to collect the animals fairly soon, as well as the boxes
littering the alleyway. You will hit 90cm in no time.
_____________________________________________________________________________
{ }
{ II) As Fast as Possible 2 [AFAP2] }
{ }
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_____________________________________
| |
| Requirement: |
| Normal Clear............Just Finish |
| Super-Clear....................0:55 |
| Meteor.........................1:20 |
| Difficulty........................1 |
| |
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This one is just ridiculously easy. For the sake of aesthetics, we'll start
out in the picnic area. Steal the picnic foods and Cookie Tins. Get the
Kebabs and then roll up the Rose patch.
Drop down into the alley and get the stuff near the truck. Dash around to the
backside of the building while collecting objects and grab the Large Milk
Cartons as you enter the garden. Roll right up to the wall of Bricks and
finish off the level.
+=============================================================================+
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| D) Level 3 [Lvl03] |
| |
+=============================================================================+
Go up to Grandpa, you will be rolling around the apartment, playground and
town.
_____________________________________________________________________________
{ }
{ I) As Large as Possible 3 [ALAP3] }
{ }
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_____________________________________
| |
| Requirement: |
| Normal Clear.....................3m |
| Super-Clear......................5m |
| Meteor.........................7:00 |
| Difficulty........................2 |
| |
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
I really don't know why I'm bothering with the ALAP levels really. The chances
are great that you will run out of items long before you run out of time on
this level.
Start off anywhere, there's plenty to be had in the apartment. When you hit
20cm, go outside and pillage your heart out. There are good groups of items
everywhere. When you hit over 50cm, hang around in this area a bit longer,
although it's not really necessary.
Head into town and pick up the Big Kokeshi planted in the farm where you come
over the bridge. Roam the streets for items, there's a great cache in the
alley in front of the school. There's also a good amount of items for you at
about 1m in the street on the far side of town (from the apartment you started
at).
When you can pick up people easily, hit the schoolyard and you should hit your
goal fast. Pick up the fence on the side of the yard and start backtracking
and cleaning up places like the playground and the town streets. Walls and
fences will probably be your best bet, there's construction going on near the
train station.
Just keep searching out things to pick up, you'll top out while you're picking
up small trees, most of which grow near the school alley.
_____________________________________________________________________________
{ }
{ II) As Fast as Possible 3 [AFAP3] }
{ }
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_____________________________________
| |
| Requirement: |
| Normal Clear............Just Finish |
| Super-Clear....................0:55 |
| Meteor.........................1:20 |
| Difficulty........................3 |
| |
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
I can remember that this level threw for a loop the first few times I tried to
Super-Clear it. Then I realized it was my fault for assuming they would
provide you with everything you need right at hand like the first two levels.
The trick they've pulled on you is that the area where you started out for the
first two (up by the apartments) is simply packed with goodies for you, BUT
none of the starting positions are close to it. The closest one is on a
tractor near the wall of Televisions. Ignore everything else and head straight
for the bridge from the farm.
Cross it and head to the alley around the building. There are tons of children
in the playground area for you to start off with, and a lot more in the alley
with some adults. Work back to the corner of the level and start picking up
the rows of bushes in front of the apartments.
You will quickly reach your goal about the time you get to the part where there
are 3 fights going on. These should put you over with plenty of time to spare.
+=============================================================================+
| |
| E) Level 4 [Lvl04] |
| |
+=============================================================================+
Go up to Grandma, you will be rolling around the playground, town and city.
_____________________________________________________________________________
{ }
{ I) As Large as Possible 4 [ALAP4] }
{ }
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_____________________________________
| |
| Requirement: |
| Normal Clear....................12m |
| Super-Clear.....................25m |
| Meteor........................10:00 |
| Difficulty........................2 |
| |
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Basic Katamari building skills will get you through here. Even though the next
section becomes available at 50cm, you should stick around in the first area
until about 75cm. There's plenty to pick up, and once you get around 75cm,
cross the bridge and pick up the plants in the farmer's field. Follow that
with the Chickens and the Bamboo Fence.
Your next goal is 3m, but you'll be hanging around here until about 5m50cm. At
any rate, start picking up the usual stuff until you get to people. Once that
hits, head back to the first area and get all the big items and people you had
to leave behind. You should pass 3m up here before you go back into town.
Back in town, pick up Vending Machines, people, small trees, Bushes, etc. until
you're almost 5m. Head into the schoolyard at this time and get the kids with
the Red Balls and anything else you see that looks good. Pass through the 3m
barrier and collect some fish in the pool and on your way down to the river.
In this town, you can pick up cars, Palm Trees, whatever. Roll through the
construction zone for all the girders then work your way to the Ferris Wheel.
Get to about 9m and sit under the Ferris Wheel, letting the cars come to you.
You will pass your goal of 12m just sitting there.
Go back into town and start collecting small buildings and Heartful Trees.
Work your way back to the starting town and collect all the buildings, Big
Trees and, eventually, Huge Trees there. From here on, just roll around the
level, picking up whatever you left behind. Also, there are some buildings in
the city you can pick up, mainly on the outskirts.
_____________________________________________________________________________
{ }
{ II) As Fast as Possible 4 [AFAP4] }
{ }
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_____________________________________
| |
| Requirement: |
| Normal Clear............Just Finish |
| Super-Clear....................0:55 |
| Meteor.........................1:20 |
| Difficulty........................4 |
| |
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Start off next to the Ferris Wheel, to make things easier roll around to the
other side while the king is still talking. The reason for this is that there
is an Elephant riding in one of the slots that can cause you grief. After he
passes, pick up the next Ferris Wheel Car and sit there, letting them come to
you until the elephant comes around again.
At this point dash into the city, picking up small buildings as you go. Pick
up as many small buildings and Heartful Trees as you can on your way toward the
town with the school. When you get there, start picking up the town. With
about 2m left you can pick up Huge Trees which will quickly finish the level
for you.
+=============================================================================+
| |
| F) Level 5 [Lvl05] |
| |
+=============================================================================+
Go up to the Bird & Elephant, you will be rolling around the entire world.
_____________________________________________________________________________
{ }
{ I) As Large as Possible 5 [ALAP5] }
{ }
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_____________________________________
| |
| Requirement: |
| Normal Clear...................500m |
| Super-Clear...................2500m |
| Meteor........................13:00 |
| Difficulty........................3 |
| |
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Well, there's not much to say other than that this is the longest level. If
you've collected all of the cousins, then you know playing it four times is bad
enough. But we must press on and draw ever closer to our goal.
The problem most people have with this level is the same as the one from
Katamari Damacy. When you get very large, you find running between islands is
very time consuming. Well, there's not much to be helped about it, but you can
make sure to visit some islands before others and gain fantastic size.
It doesn't really matter where you start, use the same method as you did for
ALAP4. Stay in an area even past the barrier size and collect a lot of
objects. The reason this works is that there's a lot of items beyond the
barriers that you'll need to be well over the minimum size to get and it's
faster to be able to get everything in one shot rather than wander back and
forth.
Be at about 5-6m for the 3m barrier and around 30m for the 12m barrier. Things
start getting interesting after the 12m, you begin to tour the world. Where
Canada is next to France is right up against the American West and the White
House is in Hollywood.
After you pass the 12m barrier, dash up the highway and collect the larger
structures in the town beyond. Quick Turn and head for France, picking up the
multitude of large buildings. From there, pass over Greece, turn around and
head down into London. Keep going across the desert and into China. In China,
you should pass 60m.
Pick up most of the stuff in China and the islands off its coast then head for
Easter Island and get some Moai. Cross the water to New York and wipe it off
the face of the earth. Then cross the 60m barrier into Hollywood where you
should hit 100m. Climb into the American West, grabbing Death Valleys, towns
and Mount Rushmore.
You can follow the curve of Niagara Falls back to France and get the monuments
you missed. This leads back to the city you started in. Grab those buildings
and keep going to pick up the great Wall of China. You should be about 150m
now. Get the Taj Mahal and Angkor Wat then start collecting the small islands
you can pick up.
From China, head across the water to an island with dinosaurs. Get them then
enter the desert, you should be able to pull up pieces of it. If not, then
collect a bit more. After pulling up most the desert, you should hit the 500m
goal.
Start pulling up the surrounding islands you've been rolling on, and you should
pass 1000m extremely fast. Quickly look around for a volcanic island nearby
and head for it. The small volcanos around it will put you at about 1300m.
From there, keep looking for nearby islands, dash to them, collect as much of
them as you can and move on.
Rainbows and Whirlpools offer good boosts until you can pick up clouds, which
are probably the best way to gain size over 3000m. Remember to get the King
and Queen together in your Katamari!
_____________________________________________________________________________
{ }
{ II) As Fast as Possible 5 [AFAP5] }
{ }
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_____________________________________
| |
| Requirement: |
| Normal Clear............Just Finish |
| Super-Clear....................9:30 |
| Meteor........................13:00 |
| Difficulty........................4 |
| |
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Rather than waste time and energy writing the exact same thing again with
different, prettier words, I'm going to tell you now that getting the
Super-Clear in this level is the exact same as the first 1000m in its
size-building counterpart with the major difference being you start out much
larger this time.
So start out collecting Pine Decorations and people. Cross the 3m barrier at
about 5m, cross the 12m at about 30m. Just generally follow the As Large as
Possible guide up until you pick up all the desert and surrounding islands.
You may have to dash over to the volcano for the last 100m, but it's more than
doable. You have plenty of time.
+=============================================================================+
| |
| G) Flowers [Flwrs] |
| |
+=============================================================================+
Go up to the Ikebana Teacher, you will be rolling in the World of Love!.
_____________________________________________________________________________
{ }
{ I) Flowers as Many as Possible [FAMAP] }
{ }
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_____________________________________
| |
| Requirement: |
| Normal Clear...............50%(617) |
| Super-Clear...............90%(1111) |
| Difficulty........................4 |
| 100% Difficulty...................8 |
| |
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
___________________________________________________________________
| |
| Break-it-Down! |
| Ground Level..................................................576 |
| Purple Flowerbed.....................................41 |
| Orange Flowerbed....................................106 |
| Calf (Roamer).........................................6 |
| Dwarf with Bowl (Roamer)..............................6 |
| Rose Line............................................18 |
| Stump................................................51 |
| Yellow Flowerbed.....................................70 |
| Outer Bush Arc (4)...................................36 |
| Middle Bush Arc (6)..................................48 |
| Bush Circle (9)......................................81 |
| Bunny Topiaries (2)..................................16 |
| Grass Arch............................................1 |
| Pink Flowerbed.......................................27 |
| Purple Flowerbed (Downhill)..........................23 |
| Purple Flowerbed (Uphill)............................41 |
| Grass Arches..........................................4 |
| Deer Topiary..........................................1 |
| |
| Hilltop.......................................................203 |
| Pink Flowerbed (Large)...............................97 |
| Pink Flowerbed (Small)...............................24 |
| Purple Flowerbed.....................................55 |
| Bushes (3)...........................................27 |
| |
| Lake Path.....................................................364 |
| Pink Bush.............................................6 |
| Lily Bell Patch (First)..............................30 |
| Sunflower Patch (First)...............................7 |
| Flowerbed (First Right)..............................41 |
| Flowerbed (Left).....................................42 |
| Kale Patch (First)...................................14 |
| Lily Bell Patch (Last)...............................39 |
| Sunflower Patch (Second)..............................6 |
| Purple Bush...........................................6 |
| Flowerbed (Second Right).............................40 |
| Kale Patch (Last)....................................11 |
| Flowerbed (Third Right)..............................25 |
| Sunflower Patch (Last)................................5 |
| Rose Bush (Right).....................................5 |
| Rose Bush (First Left)................................6 |
| Flowerbed (Last Right)...............................76 |
| Rose Bush (Last Left).................................5 |
| Duck (Roamer).........................................1 |
| |
| Lake Bottom....................................................91 |
| |
| Total........................................................1234 |
| |
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Ground level is defined as everything not underwater except the path around the
lake and the circle of flowerbeds on the hilltop. The lake path is
self-explanatory, the flowers are listed as if you were following the path
starting on the right side of the lake (as you look at it from the hill. The
Lake Bottom is self-explanatory as well.
-------------------------------------------------------------------------------
This guide is written for those who wish to get 100% of the flowers. While
this is not necessary for a Super-Clear, those of you who like to get 100% need
to be satiated (I'm one of them). You don't need to follow the method to the
letter, but be sure if you're trying to follow the totals that you take into
account you might have accidentally picked up a few flowers out of sequence and
the totals may be off for you.
Your main problem in this level is that you it is extremely easy to miss a
single flower in any of the beds or bushes, and you will drive yourself crazy
trying to find it at the end. A secondary problem is that you will need to
upgrade once in order to pick up the larger varieties of flowers. As you grow,
though, you'll find yourself missing less and less flowers. You won't need to
do much dashing in this level, you can probably make it without a single dash
in fact. Although it's a good idea to dash between spots where flowers are
located, it's a very bad idea to dash while collecting flowers; you will
definitely miss some flowers.
My favorite starting position is the one that sets you down with a purple
flowerbed on your left and an orange flowerbed in front of you. This place
offers the least amount of backtracking to pick up larger flowers. Ignore the
King and start by clearing the purple flowerbed on your left (41). Roll in a
straight line along one edge of the flowers, quick turn take off the next line
of flowers and repeat once more. It should be clean after 3 passes (this is
the method you will be using for all the flowerbeds that take more than one
roll through).
Roll down the hill and clean up the orange flowerbed (147). You will see a
Calf nearby with flowers on him, but he's better left for later. While you can
run into him then pass straight through him to pick up the flowers on him, he
will more than likely send you flying. Follow the curve right to pick up a
line of Roses (165) then pick up the Roses and Dandelions around the stump
(216) (get the Rabbits and Duck for size). You should see a Dwarf with Roses
on his head here so knock him down and pick him up (222).
Clean up the yellow flowerbed that is slightly uphill (292), and you should get
your first upgrade. Clean up the bushes around the outer arc (4 of them with
big, red flowers on top) (328), the ones in the middle arc (6 of them) (376),
and all the flowers in the center circle (9 bushes, 2 bunny topiaries and one
on the arch) (474). You can pick up the Calf (480) by now.
Head over to the 4 arches with flowers on them (484) and clean up the pink
flowerbed (511), and the lower (534) and upper (575) purple flowerbeds. Head
for the top of the hill and the flowerbeds and bushes surrounding the tree on
top. You can follow the circle around a couple times, but you'll find yourself
missing a lot of flowers this way. It's easier to clean up each bed and bush
seperately (778), and don't forget the flower on the Deer Topiary nearby (779).
Dash over to the arcing path around the lake, either side is fine, but I start
with the entrance on the right of the lake (as you look at it), and this guide
will reflect that. While on the path, watch out for the Duck with a flower on
its back (780) (depending on when you pick it up, your total may be off by one
here).
Roll through the pink bush on the right after you start on the path (786) and
the Lily Bell group (816) on the left. Get the Sunflowers (823) and the
flowerbed (864) on the right side of the path then the flowerbed on the left
side (906). Pick up the patch of Kales (920) and the second Lily Bell group
(959) behind it. Get the next batch of Sunflowers (964), the Bush next to it
(970) then the flowerbed on the right of the path (1010) and the last Kale
patch (1021).
Going on, there's another flowerbed on the right (1046) followed by Sunflowers
(1051) and Rose bushes on the right (1056) and left (1062). There's one last
large flowerbed on the right (1138) and a last Rose bush on the left (1143).
Time for the home stretch; simply roll down into the lake, pick up all the
flowers down here. There are 91 of them, and none are hard to find so I won't
go bit by bit anymore. Remember the Happy Flowers can move around, the Lotus
Leaves each have 2 flowers by them and that Pitcher Plants are flowers. Follow
the outer edge of the bottom to find a some of the flowers and then the edge of
the lake to pick up a lot in the reeds. Make sure you get the Happy Flower
chasing the dwarf, the giant one on the island in the middle and the one God
wears on her head (1234).
_____________________________________________________________________________
{ }
{ II) Flowers as Fast as Possible [FAFAP] }
{ }
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_____________________________________
| |
| Requirement: |
| Normal Clear............Just Finish |
| Super-Clear....................1:00 |
| Difficulty........................7 |
| |
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Coming back to this level, I was surprised that it still gave me a tough time
breaking the Super-Clear mark of 1:00. I'm probably missing something or just
not catching on to where there might be a great cache of flowers. It might
take you a few tries with this method, but I can get it to work consistently,
so here it goes.
You're offered an abundance of flowers no matter where you start off, but my
favorite is the one that sets you between the pink and purple flowerbeds with
the orange one in the distance. You'll be using controlled dashes for most of
this level, just be careful not to go wild.
Start with the purple flowerbed on your left. Dash up one side of it, carrying
through the orange one, quick turn, then dash up the other side. Don't worry
about picking up all the flowers, instead make it so that your lines through
these beds don't overlap to maximize the amount of flowers you collect.
When you reach the top of the hill again, follow the circular flower beds
around twice, making sure to pick up as many flowers as you can again. Watch
out for the Deer as it can more than likely knock you back at this time. If
you can dash through these circles, even better, but it has a strong potential
to send you wild.
The next part is a matter of preference, I prefer picking up the flowers on the
|
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Another We Love Katamari Walkthrough :
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