Xenosaga Episode III: Also Sprach Zarathustra Walkthrough :
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Walkthrough - Xenosaga Episode III Database FAQ=============================================================================== \ / \ / \/ /\ ENOSAGA EPISODE III - Also Sprach Zarathustra (DATABASE Guide) v1.00 / \ / \ =============================================================================== Last Updated: October 24, 2006 Copyright (c) 2006 by Diana M. Koivunen (SqueekingOut) and Nicki Holighaus (DaGrimOne) ============================================================ Legal Information: ============================================================ Xenosaga (r) Episode III: Also sprach Zarathustra is a product of Namco Bandai, Inc. and is copyrighted 2001-2006 by Namco Bandai Games Inc. Xenosaga (r) Episode III: Also sprach Zarathrustra was produced and designed by Monolith Software, Inc. a subsidiary of Namco Bandai Games, Inc. Xenosaga (r) is a registered trademark of Namco Bandai Games, Inc. BradyGAMES (r) Xenosaga (r) Episode III: Also sprach Zarathustra Official Strategy Guide, Copyright 2006 is a product of DK Publishing, Inc., BradyGAMES (r) is a registered trademark of DK Publishing, Inc, a division of Penguin Group [USA] Inc. The person writing Part I of this FAQ used this guide to help play this game the first time. As such, it needs to be attributed as excellent reference material. Part II of this guide was taken entirely from the Game Database of the North American, and Japanese versions of the game, and as such is an as accurate as possible reproduction of the Xenosaga (r) Episode III: Also Sprach Zarathrustra end game database. All actual entry contents taken from the game are copyright Namco Bandai or Monolith Software, so reproducing any of the text for non-private use is a violation of copyright law. This document may not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Neither of us cares if it is distributed as long as we are attributed and the FAQ is printed in full. If you have any questions or queries regarding this FAQ, please feel free to email Part I: SqueekingOut: Dimakoi at AOL (dot) COM Part II: DaGrimOne xxnickixx17 at YAHOO (dot) COM DaGrimOne has agreed to field questions/changes on both sections. (If you find a typo or other mistake, please send him an e-mail.) Each entry in the database comes with a unique number shown as "(DBXXX)," this code can be used for searching and cross-referencing inside this document. ================================================================= TABLE OF CONTENTS Part I. Database Side Quest . . . . . . . . . . . . . . . (A001) 1. Overview . . . . . . . . . . . . . . . . . . . . . (A010) 1.1 Quest Rewards . . . . . . . . . . . . . . . . . . . (A011) 1.2 Database Updates when and where. . . . . . . . . . (A012) 1.3 Deducing what you missing . . . . . . . . . . . . . (A013) Table 1. Finding the missing Database Updates . . (TAB1) 2. Walkthrough . . . . . . . . . . . . . . . . . . . . (A020) 2.1 Prologue: S-Line Division . . . . . . . . . . . . . (A021) 2.1.1 Update File 01 . . . . . . . . . . . . . . . . . . (UF01) 2.1.2 End of Prologue Database Stats . . . . . . . . . . (A0212) 2.2 Chapter 1: Pedea Island . . . . . . . . . . . . . . (A022) 2.3 Chapter 2: Fifth Jerusalem . . . . . . . . . . . . (A023) 2.4 Chapter 3: Floating Landmass . . . . . . . . . . . (A024) 2.4.1 Pedea Island (Encephalon Dive) . . . . . . . . . . (UF02) 2.4.2 Update File 14 . . . . . . . . . . . . . . . . . . (UF14) 2.4.3 End of Chapter 3 Database Stats . . . . . . . . . . (A0243) 2.5 Chapter 4: Forest on Old Miltia . . . . . . . . . (A025) 2.5.1 Update File 6 . . . . . . . . . . . . . . . . . . (UF06) 2.5.2 Update File 7 . . . . . . . . . . . . . . . . . . (UF07) 2.5.3 End of Chapter 4 Database Stats . . . . . . . . . . (A0253) 2.6 Chapter 5: Exploring Miltia City . . . . . . . . . (A026) 2.6.1 Update File 8 . . . . . . . . . . . . . . . . . . . (UF08) 2.6.2 Retrieving Federal Reports 1, 2, and 6 . . . . . . (FedRep1) 2.6.3 Update File 9 . . . . . . . . . . . . . . . . . . . (UF09) 2.6.4 End of Chapter 5 Database Stats . . . . . . . . . . (A0264) 2.7 Chapter 6: Entering Labrynthos . . . . . . . . . . (A027) 2.7.1 Update File 10 . . . . . . . . . . . . . . . . . . (UF10) 2.7.2 Database Stats . . . . . . . . . . . . . . . . . . (A0272) 2.8 Chapter 7: Third Descent Operation. . . . . . . . . (A028) 2.8.1 Update File 03 . . . . . . . . . . . . . . . . . . (UF03) 2.8.2 Suou Uzuki's PDA . . . . . . . . . . . . . . . . . (SUPDA) 2.8.3 End of Chapter 7 Database Stats . . . . . . . . . . (A0283) 2.9 Chapter 8: The Beginning of the End Game . . . . . (A029) 2.9.1 Update File 03 . . . . . . . . . . . . . . . . . . (UF03) 2.9.1 Update File 12 . . . . . . . . . . . . . . . . . . (UF12) 2.9.2 Update File 13 . . . . . . . . . . . . . . . . . . (UF13) 2.8.3 Update File 11 . . . . . . . . . . . . . . . . . . (UF11) 2.10 Chapter 9: Michtam . . . . . . . . . . . . . . . . (A210) 2.10.1 Update File 4 . . . . . . . . . . . . . . . . . . (UF04) 2.10.2 Update File 5 . . . . . . . . . . . . . . . . . . (UF05) 3.0 Optional Bosses: Some Strategies . . . . . . . . . (A030) 3.1 Omega id . . . . . . . . . . . . . . . . . . . . . (OMID) 3.2 Some thoughts on beating Erde Kaiser Sigma . . . . (A032) Part II. Database Entries . . . . . . . . .. . . . . . . . . (B001) Introduction & Explanation . . . . . . . . . . . . . . . . . (B00X) Entry List (Alphabetical) . . . . . . . . . . . . . . . . . (B01A) A . . . . . . . . . . . . . . . . . . . . . . . . . . . . (B01A) B . . . . . . . . . . . . . . . . . . . . . . . . . . . . (B01B) C . . . . . . . . . . . . . . . . . . . . . . . . . . . . (B01C) D . . . . . . . . . . . . . . . . . . . . . . . . . . . . (B01D) E . . . . . . . . . . . . . . . . . . . . . . . . . . . . (B01E) F . . . . . . . . . . . . . . . . . . . . . . . . . . . . (B01F) G . . . . . . . . . . . . . . . . . . . . . . . . . . . . (B01G) H . . . . . . . . . . . . . . . . . . . . . . . . . . . . (B01H) I . . . . . . . . . . . . . . . . . . . . . . . . . . . . (B01I) J . . . . . . . . . . . . . . . . . . . . . . . . . . . . (B01J) K . . . . . . . . . . . . . . . . . . . . . . . . . . . . (B01K) L . . . . . . . . . . . . . . . . . . . . . . . . . . . . (B01L) M . . . . . . . . . . . . . . . . . . . . . . . . . . . . (B01M) N . . . . . . . . . . . . . . . . . . . . . . . . . . . . (B01N) O . . . . . . . . . . . . . . . . . . . . . . . . . . . . (B01O) P . . . . . . . . . . . . . . . . . . . . . . . . . . . . (B01P) Q . . . . . . . . . . . . . . . . . . . . . . . . . . . . (B01Q) R . . . . . . . . . . . . . . . . . . . . . . . . . . . . (B01R) S . . . . . . . . . . . . . . . . . . . . . . . . . . . . (B01S) T . . . . . . . . . . . . . . . . . . . . . . . . . . . . (B01T) U . . . . . . . . . . . . . . . . . . . . . . . . . . . . (B01U) V . . . . . . . . . . . . . . . . . . . . . . . . . . . . (B01V) X . . . . . . . . . . . . . . . . . . . . . . . . . . . . (B01X) Y . . . . . . . . . . . . . . . . . . . . . . . . . . . . (B01Y) Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . (B01Z) Number . . . . . . . . . . . . . . . . . . . . . . . . . . (B011) Story . . . . . . . . . . . . . . . . . . . . . . . . . . (B012) Tutorial . . . . . . . . . . . . . . . . . . . . . . . . . (B013) Entry List (by category) . . . . . . . . . . . . . . . . . (B020) Characters . . . . . . . . . . . . . . . . . . . . . . . . (B021) Cultural . . . . . . . . . . . . . . . . . . . . . . . . . (B022) Events . . . . . . . . . . . . . . . . . . . . . . . . . . (B023) Locations. . . . . . . . . . . . . . . . . . . . . . . . . (B024) Weapons. . . . . . . . . . . . . . . . . . . . . . . . . . (B025) Organizations. . . . . . . . . . . . . . . . . . . . . . . (B026) Unknown. . . . . . . . . . . . . . . . . . . . . . . . . . (B027) Town Report. . . . . . . . . . . . . . . . . . . . . . . . (B028) Story . . . . . . . . . . . . . . . . . . . . . . . . . . (B029) Tutorial . . . . . . . . . . . . . . . . . . . . . . . . . (B02X) Database Entries (By category). . . . . . . . . . . . . . . (B031) Characters . . . . . . . . . . . . . . . . . . . . . . . . (B031) Cultural . . . . . . . . . . . . . . . . . . . . . . . . . (B032) Events . . . . . . . . . . . . . . . . . . . . . . . . . . (B033) Locations. . . . . . . . . . . . . . . . . . . . . . . . . (B034) Weapons. . . . . . . . . . . . . . . . . . . . . . . . . . (B035) Organizations. . . . . . . . . . . . . . . . . . . . . . . (B036) Unknown. . . . . . . . . . . . . . . . . . . . . . . . . . (B037) Town Report. . . . . . . . . . . . . . . . . . . . . . . . (B038) Story . . . . . . . . . . . . . . . . . . . . . . . . . . (B039) Tutorial . . . . . . . . . . . . . . . . . . . . . . . . . (B03X) Changes made to the original Database . . . . . . . . . . . (B040) Special Thanks & Credits. . . . . . . . . . . . . . . . . . (C001) ================================================================== Part I . Database Side Quest (A001) ================================================================== This walkthrough is as spoiler free as possible, especially since this game contains some powerful scenes, and we'd really hate to spoil it for anyone. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 1.0 Overview (A010) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> The database side quest starts with your first scene and cumulates towards the end of the game with a prize. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 1.1 Quest Rewards (A011) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> The database side quest takes you the entire game to complete. The prize for completing the database is the Kibisis which gives the wearer 3 boost, 1500 HP and 300 EP. It's a nice item, well worth the work it will take to get it. Unfortunately, it is not available until almost the end of the game, so whether you go for it then, or during game cleared, is up to you. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 1.2 Database Updates, when and were. (A012) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> The database is updated continuously during the game and occurs either automatically at mandatory points of the story, or by accessing certain items and chests. - The automatic updates cannot be skipped. We've included in each section of the walkthrough on what information is added up to at that point. - The other updates occur when you find certain easily missed items and files. Fortunately, unlike a number of side quests in this game, this is another case where the Encephalon, and U.M.N. is your friend an you can always go back to get these easily missed chests and items. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 1.3 Deducing what you missing (A013) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> To get 100% completion before the end of the game, you need to fight both at least one of the optional Bosses, find Suou's Uzuki's PDA, and acquire all the Database Update Files, which includes retrieving all the Federation Reports on Miltia. If you do not have 100% Database completion after fighting your next to the last battle, check on the following categories see what you have missed. You can also check the Special items list by pressing the square button while in the items inventory list. You should only have one set of ??? at this time, and this should be true as of shortly after your last mandatory E.S. Battle. The following table shows what categories are updated through each Update file, PDA and Omega. You may use it to find the missing data. Table 1. Finding the missing Database Updates (TAB1) Category Update file | PDA|Omega| | 1| 2| 3| 4| 5| 6| 7| 8| 9|10|11|12|13|14| P| O| --------------------------------------------------------------- Characters | | | | X| X| X| X| | | | | X| | | | | Cultural | X| | | X| | | | | X| | | | | | | | Events | | | | | | | | | | | | | | | | | Locations | | | | X| | | | | | | | | | X| | | Weapons | | | | | | | X| | | X| | | | | | | Organizations | | | | X| | | | | | | | | | | | | Unknown | | | | | | | | | | | | | X| | | X| Town Report | | X| | | | X| | X| | | | | | | | | Story | | | X| | X| | | | | | X| | | | X| | Tutorial | | | | | | | | | | | | | | | | | --------------------------------------------------------------- Here is where you can find those missing update files and what is updated. Items in () are for FAQ cross reference. Update File 01 (UF01) Find any time after Prologue Update File 02 (UF02) Find on Pedea Island anytime after Chapter 3. Update File 03 (UF03) Sub quest on Old Miltia involving 8 Federal Reports. Federal Reports 1, 2 and 6 (FedRep1) Federal Reports 3-5, 7 and 8 (FedRep2) Update File 04 (UF04) Find after Chapter 9 begins. Update File 05 (UF05) Find near Middle of Chapter 9, near time of Last E.S. Battle. Update File 06 (UF06) Find after you end up on Old Miltia in Chapter 4. Update File 07 (UF07) Find after you end up on Old Miltia in Chapter 4. Update File 08 (UF08) Find after you end up on Old Miltia in Chapter 4. Update File 09 (UF09) Find after you end up on Old Miltia in Chapter 4. Update File 10 (UF10) Find after you end up on Old Miltia in Chapter 5. Update File 11 (UF11) Return to Merkabah anytime after Chapter 8 begins. Update File 12 (UF12) Find on Durandal midway through Chapter 8. Update File 13 (UF13) Find in Abel's Ark in red sphere late in Chapter 8. Update File 14 (UF14) Find in Ancient Temple level 3 any time after Chapter 3 Suou Uzuki's PDA (SDPDA) Find in Labyrinthos near an interrogation chamber. Omega ID (OMID) Finish fight with Optional Boss. Requires key to Weapons Development Area in CAT Testing Grounds on Fifth Jerusalem. Key acquired late in Chapter 8. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2. Walkthrough (A020) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.1 Prologue: S-Line Division (A021) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> The automatic database updates come rapidly in this chapter. They are mostly dealing with the tutorial part of the game. 2.1.1 Update File 01 (UF01) Update file 01 is located in S-Line Division Sector 3. As you come off of the elevator to this section, take the blocks down to the first data tower. To your right of your screen is a console. Access the panel. A block of green stones will appear. The Update File is in the chest on the platform at the end of the path of green stones. Update File 01 contains the following entries: Database 9% Cultural 11% (DB125) Geodesic Structure (DB136) Dive (DB139) Direct Approach (DB149) Transfer System (DB152) Neural Monitoring (DB173) U.M.N. Transfer Column (DB174) U.M.N.Pulse >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.1.2 End of Prologue Database Stats (A0212) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Database 4% Characters 4% Cultural 11% Events 10% Locations 2% Weapons 0% Organizations 2% Unknown 4% Town Report 0% Story 41% Tutorial 58% >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.2 Chapter 1: Pedea Island (A022) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> There is only one Update File to be had on Pedea Island, and it cannot be accessed until after Chapter 3. You do get an automatic database update though. Wander around the island and take in the sights. Your database percentages at the end of this section should be: Database: 33% Characters 39% Cultural 25% Events 40% Locations 26% Weapons 31% Organizations 32% Unknown 32% Town Report 13% Story 41% Tutorial 60% >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.3 Chapter 2: Fifth Jerusalem (A023) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> There are no Update Files on Fifth Jerusalem, although Miyuke is continuously sending automatic ones, as she promised in the Prologue. There are a number of side quests that cannot be reexamined after you leave, so take your time here to take in the sights before the end of the chapter. Your statistics before the end of this chapter should be: Database: 71% Characters 70% Cultural 84% Events 80% Locations 70% Weapons 85% Organizations 76% Unknown 61% Town Report 18% Story 41% Tutorial 92% >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.4 Chapter 3: Floating Landmass (A024) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> This chapter takes place on the Floating Landmass. You acquire the last of your tutorial points here. Finally, a category is at 100%. You can go get Shion's swimsuit from Pedea Island. But before you do that, go around and talk to everyone on board the Elsa. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.4.1 Pedea Island (Encephalon Dive) (UF02) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> If you decide to go back for Shion's Swimsuit, and have spoken to the professor, and he's received a postcard, you get access to one of the optional bosses. Search the Dark Professor's lab, and pay attention to the chair in the corner. Take the elevator that appears down to the Dark Professor's Basement. You will find a segment door, a chest and a grave. You will not be able to enter the segment door, or read the gravestone until after you have beaten Erde Kaiser Sigma, but you can open the chest to get Update File 02. Update File 02, provides 7 items to the Town Report section: Database 73% Town Report 50% (DB382) Erde Kaiser (DB383) Erde Kaiser Sigma (DB384) Erde Kaiser Fury (DB387) Coconut Monkey (DB397) Dark Erde Kaiser (DB398) Dark Professor (DB399) Dark Professor's Secret Laboratory >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.4.2 Update File 14 (UF14) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> This is one of the commonly missed Update Files. It is located on the Floating Landmass in the Ancient Temple. Search the third floor. It is the second floor with the movable bridges. When you come off the elevator, you will see four crystals floating to above the area to the left of your screen. You need to move the first bridge up to that platform. Examine the first console you see. This console is located on the same platform as the elevator to this floor. This should move the bridge up to the area with the four crystals. Fight the Gnosis that appear, and grab the update file. This file updates the Locations category. Database 73% Locations 70% (DB228) Planet Atalya (DB232) Planet Keltia (DB234) Planet Senir (DB235) Planet Tessedora >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.4.3 End of Chapter Database Stats (A0243) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> If you picked up both Update Files, your percentages should be around here. Database: 73% Characters 70% Cultural 86% Events 80% Locations 78% Weapons 85% Organizations 76% Unknown 64% Town Report 50% Story 41% Tutorial 100% >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.5 Chapter 4: Forest On Old Miltia (A025) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> This chapter starts a whole section on Old Miltia. You find the majority of the update files in the next few chapters. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.5.1 Update File 6 (UF06) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> This one update is fairly easy to get, just continue on your way on the path. It is located in chest located right on the path immediately after you rescue a Federation Soldier. This Update File includes items in the Characters and Town Reports categories. If you've been following this walkthrough, you should have the following percentages: Database 75% Characters 71% (DB095) Luty Town Report 68% (DB386) Other Professor (DB388) Sequencer (DB395) Forbidden Device (DB400) Hosino >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.5.2 Update File 7 (UF07) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> This is another easy to find Update File. It's right outside the Elsa. Look around the cave before heading on board. Database 76& Characters 75% (DB002) Aizen Magus (DB058) Tethlla Magus (DB076) Mai Magus Weapons 85% (DB281) Leupold >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.5.3 End of Chapter 4 Database Stats (A0253) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> If you are following the walkthrough, your database percentages should be the following: Database: 76% Characters 75% Cultural 87% Events 80% Locations 82% Weapons 85% Organizations 76% Unknown 66% Town Report 68% Story 41% Tutorial 100% >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.6 Chapter 5: Exploring Miltia City (A026) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Once you've gained control of Shion again, wander down to Miltia City. It's currently under Martial Law. You can find Update Files 8 and 9 here as well as Federal Reports 1, 2 and 6. 2.6.1 Update File 8 (UF08) This update file is fairly easy to find. It is located in the East Sector of Miltia City. This is the sector you enter first. NOTE: There are a number of side quests here so take time to explore, look through the binoculars and recognize various sites from Episode I, talk to people, play with items, etc. Some of these quests cannot be accessed after the middle of Chapter 7, so you might want to do them now. As soon as the street makes a sharp Left, enter the building on your right. You will need to go up 2 flights of stairs to get to the chest. There is another side quest on the roof involving a balloon. And yes, you should now have another Database Category at 100%. Database 79% Town Report 100% (DB380) ECCM (DB381) Life-Sized Bunnie Plushy (DB385) Mobile Fortress Elsa Project (DB389) Schrodinger (DB390) Assistant Number 2 (DB391) Assistant Number 3 (DB396) Frying Pan >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.6.2 Retrieving Federal Reports 1, 2, and 6. (FedRep1) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> If you just retrieve them as you find them, you will retrieve the Federal reports in this order. Federal Report 06. Find Federal Report 06, first. It's on an observation deck in a trash can in the West area of Miltia City. NOTE: Looking through the binoculars on the deck, you will see the park featured in KOS-MOS's Subconscious Domain from Episode 1. You can also start the Seven Moons side quest here by talking to the young man, Andy, sitting on a park bench in the area below and to the right of the observation deck. Federal Report 01. Find Federal Report 01 in a console located on a side area in the Western block of the city where you talk to Erin and Julia. You need to talk to them to do the Seven Moons sidequest. Enter the door behind them, and talk to the maintenance worker, Lancaster in the side yard near the stairs. Destroy the console for him. Federal Report 02. Find this Federal Report 02 in the Northern Block. This time it is behind Bailey. Destroy both consoles. One of them hides a chest with a really nice E.S. item. NOTE: You can also talk to Lodge here. Once you do you can go back and talk to the Andy again. You will probably need to run back and forth a few times between them and Erin and Julia before the seven moons side quest is almost complete. It nets you some nice items in Chapter 9, so you might consider doing this one. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.6.3 Update File 9 (UF09) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Update File 9 is located in the second room on the fifth floor of the Neurosis Treatment Facility. It adds seven items the Cultural category of the database. Database 81% Cultural 96% (DB103) Ethelle (DB107) Comelle (DB118) Connection Gear (DB119) Commercial Model (DB128) Seraphim Sisters (DB167) University of Bormeo (DB171) UNP >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.6.4 End of Chapter 5 Database Stats (A0264) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> This is the database checkpoint for Chapter 5. Database: 79% Characters 76% Cultural 96% Events 80% Locations 84% Weapons 87% Organizations 79% Unknown 66% Town Report 100% Story 45% Tutorial 100% >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.7 Chapter 6: Labrynthos (A027) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> This chapter takes place just before the Third Descent Operation. When KOS-MOS is back in your party, upgrade your equipment, save and head out into Miltia City. You will find Update File 10. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.7.1. Update File 10 (UF10) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Update File 10 is located in Labyrinthos in Margulis's room. Margulis's room is located on the First Floor, just past the doors in the central hall area with the Yellow Save and Blue Shop Plates. A chest with Jin's Swimsuit is in the lower left corner of the room, and the chest with the Update File is in the Lower right corner. This Update File adds five items to the weapons category. Database 83% Weapons 97% (DB240) ECM (DB253) Auto-Tech (DB258) Target Drone (DB269) Point Man (DB270) Macrophage >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.7.2 End of Chapter 6 Database Stats (A0272) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> If you have been following this walkthrough, another category has been added towards your database complete. This occurs near the end of the chapter after you fix the E.S.'s. Database: 84% Characters 77% Cultural 97% Events 80% Locations 84% Weapons 100% Organizations 79% Unknown 72% Town Report 100% Story 41% Tutorial 100% >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.8 Chapter 7: Third Descent Operation (A028) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> This chapter nets us the often missed Suou Uzuki's PDA, as well as potentially Update File 03. Update File 03 requires the input of all 8 Federation Reports into the computer in the Elsa's Lab, so it is possible you will not be able to complete it until Chapter 8. NOTE: This is your last chance to complete any of the various side quests. Complete them before you enter Labrynthos, as you will not have another chance. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.8.1 Suou Uzuki's PDA (SUPDA) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> This is another of the easily missed database update items. You look for this one once you are going back into Labyrinthos to rescue Shion. Retrieve Suou Uzuki's PDA from the staff room after you acquire the Staff room key. The Staff Room. The staff room is located near to the Save Plate in Area 13. To get to this Save Plate, enter Area 13, move right across the screen and down another corridor to the characters right. You will enter a hall containing Segment Address 5 (behind some cabinets), stairs down, and doors to the extreme left of the screen. Enter the doors. This corridor contains a Save Plate, and the locked Staff Room. At the end of the corridor is a locked gate. This gate can only be opened from the other side. NOTE: If you are entering this area using the encephalon, there will not be a save plate here. Check the door though, as you might have gotten the key earlier. The Staff Room Key. The Staff Room key is located down the corridor on the other side of the locked gate. To get to the Staff Room Key, go back out to the hall with Segment Address 5. Take the stairs down to the next floor. Follow the corridor around and through a storage area. Run up a flight of stairs, and pass by a windowed interrogation room. Follow the corridor around until you see the Save Plate on the far end of the corridor behind a barred gate. Take the first hall on your right. Go around the corner and destroy the boxes. The Staff Room Key is in a chest in one of the first boxes you open. Go back out to the main corridor, and walk towards the Save Plate. Access the console next to the barred Gate. Save. Unlock and enter the Staff Room. Go to the desk and check out the shining object. Take the PDA. Database 84% Story 45% (DB416) Suou Uzuki's PDA >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.8.2 Finding Federal Reports 3, 4, 5, 7, and 8 (FedRep2) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> You need to find all the Federal Reports for 2 quests. One is to acquire Update File 03, the other is showing the reports to Loria who is now on the second floor of the Acute Neurosis Treatment Facility. You cannot find a majority of the Federal Reports until after the Third Decent Operation has begun. If you have been following this walk through, you have already found Federal Reports 1, 2, and 6. If not, see section 2.6.3 (FedRep1) for details. Again, we will be covering these in order of discovery. You can start gathering the rest of these reports as you leave Labrynthos for the Old Church. Federal Report 04. This report is located under some debris in the West area near the door to the building where you destroyed a console to get Federal Report 1. It is on the left side of the building. Federal Report 03. Find Federal Report 03 after destroying the U-TIC transport in West Miltia, near where you found Federal Report 6 in a trashcan. Federal Report 05. Receive Federal Report 05 from McDowell as he lies dying under his favorite pillar. Federal Report 07. This report is located in the burning area outside the transport gate. This one is located under burning rubble in the upper left corner of the section. To get there, exit the transport gate and run right to the ramp. At the top of the ramp, move towards the back, under the Marque. Take the Ramp down to the left as far as you can go. You will see something shining on the ground. Take it. Federal Report 08. This report is also located in the area outside the transport gate. Go back up to the Marque area, and take the sidewalk to the right down to the street level. As you enter the street, turn left. Wind around the rubble to the Lower right hand side of the screen. You will see something shining on the ground. Take it. You get Update File 03 by finding all the Federal Reports and entering them on the console in the Robotics Lab on the Elsa. The story does not allow you to do it much before Chapter 8 though. You can take all 8 files to Loria on level 2 of the Acute Treatment Facility for the Decoder. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.8.3 End of Chapter 7 Database Stats (A0283) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Here's a checkpoint for the end of Chapter 7. Database: 84% Characters 77% Cultural 97% Events 80% Locations 84% Weapons 100% Organizations 79% Unknown 74% Town Report 100% Story 45% Tutorial 100% >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.9 Chapter 8: Beginning of the End Game (A029) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> This chapter is split into two short and one long section. You can get Update File 03 right away as soon as you gain access to your characters. You find Update File 11 on the Merkabah, but you have to go back to get it at a later date. You find Update File 12 on board Durandal either during or after the battle, and Update File 13 is in Abel's ark, easily accessible. Because of this, only end of chapter statistics are going to be applied for these three updates. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.8.1 Update File 03 (UF03) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Now that you have all the Federal Reports, you can finally access the console in the Laboratory on the Elsa. Once you have checked in all the Federal Reports Database Story (DB417) Federal Report 01 (DB418) Federal Report 02 (DB419) Federal Report 03 (DB420) Federal Report 04 (DB421) Federal Report 05 (DB422) Federal Report 06 (DB423) Federal Report 07 (DB424) Federal Report 08 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.8.2 Update File 11 (UF11) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> You have to go back to the Merkabah to get this one. Return to the Merkabah to the on-foot area of the Core. Go to the back of the room to access the panel there. Go back out to your E.S., and go to the Second Floor to access the core area where the gate once stood. Take your E.S.'s inside to find two chests. One holds Update File 11. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.9.3 Update File 12 (UF12) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> You will find Update File 12 outside the door to the Bridge in the Durandal. Database Characters (DB009) Andrew Cherenkov (DB046) Lieutenant Commander (DB070) Betty (DB086) Captain Moriyama (DB092) Lapis Roman >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.9.4 Update File 13 (UF13) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> You will find Update File 13 in the Red Sphere on Abel's Ark. It is fairly easy to find. As you enter the area take the teleporter to the next level. You will see 4 teleporters of different colors. The white teleporter will lead you to the Update File. Database Unknown (DB346) Gnosis Transformation (DB348) Gnosis [Cathedral Ship] (DB349) Gnosis [Porter] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.9.5 End of Chapter 8 Database Stats (A0295) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> This is your last end of chapter checkpoint. And, it is approximate, because you can try beating the optional Boss Omega ID any time after you get through with the last fight on the Durandal. If you manage to beat it before the end of this chapter, you will perhaps have an extra percentage point in the Unknowns category. Database: 88% Characters 82% Cultural 97% Events 80% Locations 84% Weapons 100% Organizations 79% Unknown 80% Town Report 100% Story 79% Tutorial 100% >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.10 Chapter 9: Michtam (A210) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> This is your last set of optional Update Files. You fill find Update File 4, and 5 in this Chapter. You should reach Database 100% right after the next to the last fight. If you have not, you do have the option at that time of going back to the Elsa and finding what you have missed. If you've gotten impatient, you can also wait to Game Cleared to go back and complete everything. Use the table back up in the Overview section of this guide to find out what you have missed, although if you are following this walkthrough, you are probably going to be okay. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.10.1 Update File 4 (UF04) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Update File 04 is located under a statue in front of entrance to the Archon Cathedral on Michtam. Destroy the statue. Database Characters (DB088) Julius XVII (DB054) Sergius XIV Cultural (DB164) Divide and Rule Measure Locations (DB190) Archon Zone (DB209) Draper (DB224) E.A.P.F. (Educational Artificial Placenta Facility) Organizations (DB293) Public Safety Commission (DB293) J.M.I. (Jacob Medical Imprinting) (DB305) C.P.C (Communication Promotion Committee) (DB308) Anti-Patriarch Faction (DB315) Federation Police Academy >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 2.10.2 Update File 5 (UF05) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Find Update File 5 in the Data Room in the Isolated Research Facility. This room is located at the end of the corridor containing both a Save and Shop Plate. Access all the panels in the room to open the hidden door at the top of the stairs. Enter the room to get the update. Database Characters (DB001) Ernest Luis (DB007) Alexie Tsiolkovsky (DB025) Klaus Torres (DB047) Sean McCallum (DB028) Kayla (DB056) Zora (DB061) Donald Marquand (DB081) Mikhail Ortman (DB084) Melisse Ortus Story (DB402) History of Abraxas 01 (DB403) History of Abraxas 02 (DB404) History of Abraxas 03 (DB405) History of Abraxas 04 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 3.0 Optional Bosses: Some Strategies (A030) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Even though this is not a strategy guide, you have to beat Omega ID to get database complete before you fight the final boss. Although there are plenty of stragegy suggestions out there by now, we've included a few to help out. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 3.1 Omega id (OMID) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Beating Omega id adds one item to the Unknowns in your database. You can start trying to beat Omega ID any time after you get the Weapons Development Area key in Chapter 8. It helps to beat Omega ID before you try to beat EKS, as you gain access to the Dark EK ether. The Brady Games Official Strategy Guide has some good clues on how to do this, although even with their excellent strategies, I wasn't able to beat it until Game Cleared during my first pass through the game. I beat it early in Chapter 9 during my second pass. You probably won't be able to beat him until you get the best possible equipment near the end of the game, as this fight is tough. Make sure you have D-Kill R and D-Kill C installed on any close range attack craft. The E.S. Reuben comes to mind. Also, make sure you have at least one Craft with D-Sensor, and consider or adding D-Revenge, D-Counter and D-Charge accessories as well. Any of the D-Frame or D-Half disks are other good accessories to consider. Guard often and frequently. Omega I kept trying to beat Omega ID almost as soon as I got the Key to his area. One time I almost beat Omega ID with only the E.S. Zebulin left, and all she did was Charge every round and Revenge and Counter when attacked. I kept forgetting to do that with a full quota of E.S's, so I may have beaten Omega sooner. The key to this fight is to watch Omega's wandering immunities, and then charge, attack or use recovery items appropriately. You can set your line up formation so that your toughest hitter is on top to take advantage of Combo's, although this tactic isn't always useful due to the wandering immunity problem. You don't get game over for losing, so keep trying various combinations of accessories until you get one that works. Winning fight on Omega ID, gives you: Database Unknown (DB339) Omega ID >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 3.2 Some thoughts on beating Erde Kaiser Sigma (A032) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> This fight is just fun. You can fight him as early as Chapter 3, but it will be late in the game before you can beat him. Too bad his Ether Attack doesn't have any smart remarks attached. He doesn't net any database points, so if you are having problem beating him, wait until really late in the Game or Game Cleared to try. You might not be able to beat him until after Game Cleared, but keep trying. The winning strategy varies on how you have been developing your characters skill lines, as well as what accessories are available to your lead characters, and who you enjoy putting on the front line. Again, this is a case where the Brady Games Official Strategy Guide is good, but there are a number of different strategies to beat him. He gets easier to beat if at least one character has either Best Ally or Safety, and someone has a sensor to see where his weakest points are. You could also use chaos's final special "Beloved Gospel" if he has acquired it. If you have All 3 EK ethers, just hit Sigma at his weakest point with the appropriate Ether attack. If you don't, you can get through his initial shields if your characters have high enough Ether attacks of the appropriate ethers to get through his weak points. However, if you decide to do it that way, you miss the fun comments that come with the various EK attack ethers though. You can also have your characters load on the appropriate accessories such as Heaven's Door, and Nine Stones, if you have them, and use their Final Ethers if you have them. He's vulnerable to Ether attacks after he puts up his first set of shields, so you might want to start out with your heavy hitters and then bring in the Heavy Ether attack folks once he puts up his shields. You can also start with your folks with the strong Ether attacks. ============================================================================== PART II: DATABASE ENTRIES (B001) ============================================================================== ============================================================== (B00X) Introduction & Explanation ============================================================== The Database Entries chapter includes an alphabetical and a "by number/ category" list of all entries, followed by all the Xenosaga Episode III - Also Sprach Zarathustra Database contents from a 100% complete clear game Database. Most of the time, Database Updates just add additional text to existing entries or create new entries. However, there are some occasions where text passages are changed completely. I will add those replaced parts in an additional section at a later time. You will notice that the entries of the tutorial section are only represented by their titles. I decided to do this as they don't hold any actual story content. I made some corrections to a few entries, all of which I'll list in a subsection at the end of the Database entries section. Each entry comes with a unique number shown as "(DBXXX)," this code can be used for searching and cross-referencing inside this document. Of course, all actual entry contents taken from the game are copyright Namco Bandai or MonilithSoft, so reproducing any of the text for non-private use is a violation of copyright law. Now, please enjoy!!! ============================================================== (B010) Entry List (Alphabetical) ============================================================== >>>>>>>>>>>>>>>>>>>>> A (B01A) >>>>>>>>>>>>>>>>>>>>> -Abel (DB005) -Abel's Ark (DB320) -Absolute Coordinates (DB131) -Absolute Standard Time (DB130) -Abstract Cognitive Function (DB142) -Abyss (DB187) -Acute Neurosis Treatment Facility (DB200) -AG Series (DB250) -A.G.W.S. (DB244) -Aizen Magus (DB002) -Alby (DB004) -Albedo Piazzolla (DB006) -Alexei Tsiolkovski (DB007) -Allen Ridgeley (DB008) -Ambassador Lock-Up Incident (DB180) -Amplifier (DB239) -A.M.W.S. (DB245) -A.M.W.S. [Doctus's] (DB247) -A.M.W.S. [Jin's] (DB246) -A.M.W.S. Pilum (DB249) -A.M.W.S. Scutum (DB248) -Andrew Cherenkov (DB009) -Android (DB098) -Anti-Patriarch Faction (DB308) -Anti-U-DO Shift (DB261) -Anti-U-DO Waveforms (DB369) -Aoi Uzuki (DB003) -Arbiter Code (DB321) -Archon Cathedral (DB189) -Archon Spaceport (DB188) -Archon Zone (DB190) -Artificial Personality Layer (DB170) -Assistant Number 2 (DB390) -Assistant Number 3 (DB391) -Attract Inhibitor (DB238) -Auto-Mode (DB127) -Autonomous State (DB296) -Auto-Tech (DB253) >>>>>>>>>>>>>>>>>>>>> B (B01B) >>>>>>>>>>>>>>>>>>>>> -Betty (DB070) -Blood of Abraxas (DB319) -Boss (DB079) -Brainjack (DB161) -Bunnie (DB011) >>>>>>>>>>>>>>>>>>>>> C (B01C) >>>>>>>>>>>>>>>>>>>>> -Cage Partition (DB113) -Camelle (DB107) -Canaan (DB021) -Captain Moriyama (DB086) -Carnegie Structure Law (DB106) -Cathe (DB022) -Catherine (DB020) -C.A.T. Testing Ground (DB207) -Cecilia (DB051) -Cecily (DB052) -Central Computer Pieta (DB141) -Central Nervous System Disorder (DB143) -chaos (DB027) -Citrine (DB042) -Coconut Monkey (DB387) -Commercial Model (DB119) -Compass of Order and Chaos (DB357) -Condenser (DB254) -Connection Gear (DB118) -Contact Subcommittee (DB300) -C.P.C. (DB305) -C.S.R.C. (DB214) -Curry (DB 108) -Curry Gruel (DB 109) -Cybernetic Engineering (DB121) -Cyborg (DB122) >>>>>>>>>>>>>>>>>>>>> D (B01D) >>>>>>>>>>>>>>>>>>>>> -Dabrye Mine (DB205) -Dark Erde Kaiser (DB397) -Dark Professor (DB398) -Dark Professor's Secret Laboratory (DB399) -Decoder (DB394) -Designer Children (DB264) -Device Activator Syringe (DB133) -DIG-ß (beta) (DB126) -Dimension Shift (DB375) -Direct Approach (DB139) -Disappearance of Planet Ariadne (DB186) -Disconnect (DB147) -Dive (DB136) -Dive Pod (DB137) -Dive Unit (DB138) -Divide and Rule Measure (DB164) -Diving Device (DB135) -DME Addiction (DB146) -Dmitri Yuriev (DB057) -Dämmerung (DB201) -Doctus (DB060) -Donald Marquand (DB061) -Draper (DB209) -D.S.S.S. (DB263) -Dummy Protocol (DB140) -Durandal (DB206) >>>>>>>>>>>>>>>>>>>>> E (B01E) >>>>>>>>>>>>>>>>>>>>> -E.A.P.F. (DB224) -ECM (DB240) -ECCM (DB380) -Elsa (DB193) -Encephalon (DB105) -Enhanced Memory Model (DB110) -Environmental Bug (DB104) -Erde Kaiser (DB382) -Erde Kaiser Fury (DB384) -Erde Kaiser Sigma (DB383) -Erich Weber (DB013) -Ernest Luis (DB001) -E.S. (DB322) -E.S. Asher (DB323) -E.S. Dan (DB328) -E.S. Dinah (DB329) -E.S. Gad (DB325) -E.S. Issachar (DB324) -E.S. Joseph (DB332) -E.S. Judah (DB331) -E.S. Levi (DB334) -E.S. Naphtali (DB330) -E.S. Reuben (DB333) -E.S. Simeon (DB326) -E.S. Zebulun (DB327) -Ethelle (DB103) -Euphrates (DB222) -Executioner (DB354) -Executive Committee (DB297) >>>>>>>>>>>>>>>>>>>>> F (B01F) >>>>>>>>>>>>>>>>>>>>> -Febronia (DB068) -Federation Council (DB317) -Federation Emergency Powers Act (DB111) -Federation Fleet (DB312) -Federation Parliament (DB313) -Federation Police (DB314) -Federation Police Academy (DB315) -Fifth Jerusalem (DB210) -Floßhilde (DB267) -Forbidden Device (DB395) -Frying Pan (DB396) -F.S.I. (DB316) >>>>>>>>>>>>>>>>>>>>> G (B01G) >>>>>>>>>>>>>>>>>>>>> -Gaignun Kukai (DB019) -Galaxy Federation (DB299) -Gate Jump (DB115) -Gate Out (DB114) -Gedalya Autonomous State (DB198) -Generator (DB255) -Geocrystal (DB124) -Geodesic Structure (DB125) -Gnosis (DB345) -Gnosis [Cathedral Ship] (DB348) -Gnosis Phenomenon (DB347) -Gnosis [Porter] (DB349) -Gnosis Terrorism (DB179) -Gnosis Transformation (DB346) -Grimoire Verum (DB026) >>>>>>>>>>>>>>>>>>>>> H (B01H) >>>>>>>>>>>>>>>>>>>>> -Hammer (DB067) -Heat Death (DB154) -Heinlein (DB065) -Helmer (DB071) -Hermann (DB072) -Hilbert Effect (DB159) -Holographic Mail Terminal (DB166) -Holographic Network (DB165) -Hoshino (DB400) -Hyams (DB307) -Hyperspace (DB155) >>>>>>>>>>>>>>>>>>>>> I (B01I) >>>>>>>>>>>>>>>>>>>>> -Imaginary Pocket (DB100) -Imaginary Space (DB344) -Immigrant Fleet (DB284) -Infected URTV (DB272) -Inquisitors (DB336) -Interconnection (DB101) -Interlink (DB102) -Isolated Reasearch Facility (DB191) -Isolation Area (DB195) >>>>>>>>>>>>>>>>>>>>> J (B01J) >>>>>>>>>>>>>>>>>>>>> -Jan Sauer (DB044) -Jin Uzuki (DB048) -J.M.I. (DB294) -Joachim Mizrahi (DB090) -Joaquin Rozas (DB074) -Joshua (DB374) -Jr. (DB045) -Juli Mizrahi (DB089) -Julius XVIII (DB088) |
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