LEGO Batman: The Videogame Walkthrough :
This walkthrough for LEGO Batman: The Videogame [Playstation 3] has been posted at 10 Sep 2010 by ruby and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up ruby and share this with your freinds. And most important we have 1 other walkthroughs for LEGO Batman: The Videogame, read them all!
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Walkthrough - FAQ/WalkthroughLego Batman Created 9-28-2008 Version 0.90 ================================================================================ T A B L E O F C O N T E N T S ================================================================================ Introduction.............................[INTD] Version History..........................[VSHY] Suits....................................[SUTS] Walkthrough..............................[WLKT] Hero Missions..........................[HRMS] The Riddler's Revenge...............[HRD] You Can Bank On Batman............[HRD1] An Icy Reception..................[HRD2] Two-Face Chase....................[HRD3] A Poisonous Appointment...........[HRD4] The Face-Off......................[HRD5] Power Crazed Penguin................[HPN] There She Goes Again..............[HPN1] Batboat Battle....................[HPN2] Under the City....................[HPN3] Zoo's Company.....................[HPN4] Penguin's Lair....................[HPN5] The Joker's Return..................[HJK] Joker's Home Turf.................[HJK1] Little Fun at the Big Top.........[HJK2] Flight of the Bat.................[HJK3] In the Dark Night.................[HJK4] To the Top of the Tower...........[HJK5] Villain Missions.......................[VLMS] The Riddler's Revenge...............[VRD] The Riddler Makes a Withdrawal....[VRD1] On the Rocks......................[VRD2] Green Fingers.....................[VRD3] An Enterprising Theft.............[VRD4] Breaking Blocks...................[VRD5] Power Crazed Penguin................[VPN] Rockin' the Docks.................[VPN1] Stealing the Show.................[VPN2] Harboring a Grudge................[VPN3] A Daring Rescue...................[VPN4] Arctic World......................[VPN5] The Joker's Return..................[VJK] A Surprise for the Commissioner...[VJK1] Biplane Blast.....................[VJK2] The Joker's Masterpiece...........[VJK3] The Lure of the Night.............[VJK4] Dying of Laughter.................[VJK5] Collectibles.............................[CLLS] Hero Missions..........................[HRCL] You Can Bank On Batman..............[HCLR1] An Icy Reception....................[HCLR2] Two-Face Chase......................[HCLR3] A Poisonous Appointment.............[HCLR4] The Face-Off........................[HCLR5] There She Goes Again................[HCLP1] Batboat Battle......................[HCLP2] Under the City......................[HCLP3] Zoo's Company.......................[HCLP4] Penguin's Lair......................[HCLP5] Joker's Home Turf...................[HCLJ1] Little Fun at the Big Top...........[HCLJ2] Flight of the Bat...................[HCLJ3] In the Dark Night...................[HCLJ4] To the Top of the Tower.............[HCLJ5] Villain Missions.......................[VLCL] The Riddler Makes a Withdrawal......[VCLR1] On the Rocks........................[VCLR2] Green Fingers.......................[VCLR3] An Enterprising Theft...............[VCLR4] Breaking Blocks.....................[VCLR5] Rockin' the Docks...................[VCLP1] Stealing the Show...................[VCLP2] Harboring a Grudge..................[VCLP3] A Daring Rescue.....................[VCLP4] Arctic World........................[VCLP5] A Surprise for the Commissioner.....[VCLJ1] Biplane Blast.......................[VCLJ2] The Joker's Masterpiece.............[VCLJ3] The Lure of the Night...............[VCLJ4] Dying of Laughter...................[VCLJ5] Batcave..................................[BTCV] Characters..........................[CHRS] Extras..............................[EXTS] Suit Upgrades.......................[STUP] Data................................[DTA] Hero Trophy Room....................[HRTR] Wayne Manor.........................[WNMN] Legalities...............................[LGLS] =============================================================================== I N T R O D U C T I O N [INTD] =============================================================================== =============================================================================== V E R S I O N H I S T O R Y [VSHY] =============================================================================== Version 0.5 -Submitted 9-28-2008 -Basic format established -Hero Missions Complete Version 0.75 -Submitted 10-5-2008 -Villain missions complete through Biplane Blast Version 0.90 -Submitted 10-13-2008 -Villain missions complete (except forgot the last one) -Canisters and Bricks completed through Joker's Home Turf -Batcave section given more detail Version 0.95 -Submitted -Canisters, red bricks completed for Hero Missions ================================================================================ S U I T S [SUTS] ================================================================================ Demolition - This suit allows Batman to be more explosive. It provides the ability set up to three bombs at once with circle. The bombs will eventually go off by themselves or circle can be pressed again and held to detonate the bomb as desired. Any shiny silver objects can only be destroyed with the Demolition suit. Glide - The Glide suit provides some extended hang time on Batman's jumps. Gliding is activated by jumping as normal but holding the X button. This is very helpful in steering the Dark Knight across large gaps in the path. Sonic - At times Batman will come across impenatrable glass doors. The Sonic Suit gives Batman a gun that emits a sonic wave that shatters any and all glass within its range. Heat Protection - This one's purpose is not too difficult to figure out. The Heat Protection Suit allows Batman to enter red hot zones without injury. This suit also allows him to build with any red hot legos. Technology - Robin can access green technology consoles with this suit. While accessing the console he will take control of some sort of machine. The machine will allow the heroes to solve puzzles that otherwise would be impossible. Magnet - Robin puts on a pair of special boots when wearing the Magnet suit. The boots allow him to scale metalic strips. Basically if he sees a metal strip Robin can walk straight up the side of a building. Attract - This costume comes equipped with a vacuum. Pressing the circle button activates the vacuum. The suction will pull in red, yellow, and green lego blocks when targeted. Take a certain number (25) of these blocks to an attract machine and the machine will create something useful. Water - Simply put, the Water Suit allows Robin to walk under water. ================================================================================ W A L K T H R O U G H [WLKT] ================================================================================ The Walkthrough section will contain information important for completing the game in Story Mode. Every situation described will assume you can not freely change between all of the characters as you can in Free Play. The canisters and Red Bricks will not be noted until the Free Play section because many of these items will require character abilities other than the main story characters. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ H E R O M I S S I O N S [HRMS] ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ The Riddler's Revenge [HRD] ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ---------------------- You Can Bank on Batman [HRD1] ---------------------- Super Hero Requirement: 38,000 There is a big explosion and a large cast of villains escape Arkham Asylum. Move down the street and Batman faces his first set of enemies. These guys go to pieces fairly easily. There is a tanker truck leaking green acid (maybe) blocking the path. Back track slightly and use the grapple point in front of the window a person is being held hostage. You can bust the window and save the person if you like (that sounds like something Batman would do). The grapple point leads to a tightrope that will provide access over the wrecked leaking truck. Turn the corner and use the Batarang to take out the distant enemy. Build the Lego blocks to make another tightrope. Here (on top of the Theatre) Batman finds the suit swapper. Jump onto the bat symbol to change into the demolition suit. This suit provides some explosive power to Batman. He can set bombs for destroying any object/enemy especially all the objects that are shiny. After taking out the enemies below practice blowing some stuff up then move on down the road. Here you find a cement truck blocking the path. Set a bomb next to it and boom road block removed. Defeat another set of enemies and the path is blocked again this time by a flatbed with lots of destroyable objects. After the initial wave of enemies the path splits. The road down leads to more acid that Batman can not move through. Use the sidewalk up top to continue forward. The plaza has lots of enemies. Near the center is located 6 trees. Destroying the trees on the right provides some Lego pieces to build a suit swapper for Robin. Once he changes into the technology suit move to the back of the area and activate the green console. A remote control car exits. Robin has control of the vehicle. Move it to the gate next to the blue door and enter the building. Tap the three yellow levers to open the doors. Move the Dynamic Duo inside. Destory the door at the other end of the room for the first boss battle vs.... Clayface is in the next room. He has lots of friends nearby as well. Use the demolition Bat-Suit to destroy the silver structures inside the demolished wall. Then go after Clayface. When 2 hearts are removed from his health, he runs inside the fenced in area. Sit bombs in front of where he stands to blow up the blocks he is on. This destroys the fence allowing Batman to enter. Clayface is now on top of the cell in the back. Use the Batarang to target the three wheels behind Clayface. Let go of the Batarang and once each wheel spins, the camera like structures gases Clayface. He falls into the cell and MISSION COMPLETE ---------------- An Icy Reception [HRD2] ---------------- Super Hero Requirement: 60,000 Enemies charge as soon as the level begins. Take them out then destroy the debris on either side of the central circle. Once the debris is destroyed use the remaining legos to build a weapon. Jump on the wheel twice and a balloon is created. Jump on the wheel a third time and the balloon destroys a van where enemies spawn. Repeat the process on the other side so you can more easily explore. The most important discovery is in the upper left corner. Destroy all the items there and so a Robin suit swap can be built. This suit swap unlocks the Magnet Suit. Robin can stick to metal and basically walk straight up a wall. Batarang the hinges on the gate and enemies will appear. Defeat the bad guys then using the magnet suit climb to the lever on the left. Pull it and the one at ground level twice a piece. This turns the ice cream cones red on top and blue at the ground. Now you can proceed up the stairs and into the belly of the snowman. Destroy all the objects on the first platform. Building with legos should create a Batman suit swap unlocking the Glide Suit and a rotating lever. Push the lever so that the steam that is blowing blocking the path is lowered. Glide Batman over to the next platform and defeat a few enemies. Place the brown gears on the bridge for Robin and move forward. The path is block by more steam. Use the Batarang on the chains holding the large blocks of ice. The resulting mess can be built into a set of stairs. At the top of the stairs are two wheels that when jumped on will stop the steam. Next use Robin's Magnet Suit to climb up the wall and build a grapple device for Batman. After a small fight, (the enemy in the back of the screen can be taken out with a Batarang) Robin needs to walk up the curved metal pipe and build a box. Push the box of the edge and use the pieces to repair the sliding platform below. Climb the metal surrounding the large circular door and pull the lever. Use Batman's glide suit to move across the chasm. Rotate the lever to move a grapple point near Robin. Once Robin grapples it rotate the lever back to move Robin across the gap. Jump on the light blue wheel and stairs are formed where there was a ramp. Robin will climb the stairs and jump on a similar wheel that will allow Batman to follow. Jump across the floating discs (they will fall when jumped on) and slide down the next ramp. There are two nozzles located over large empty vats. Use the Batarang to hit these nozzles and a red liquid will fill the vats. Next jump onto the freeze gun. Use the freeze gun (the Square button) to solidify the red liquid. Follow the path across the vats then climb the metal wall with Robin. The lever at the top raises a grapple point for Batman to reach the top. Jump on the brown and red lego blocks to stop the steam and enter the next area. Mr. Freeze is ready to fight. He uses his freeze gun as his primary attack. If hit Batman or Robin will turn into a solid block of ice. Move the right stick back and forth to break free. Allow Mr. Freeze to freeze one of the Dynamic Duo then use the other to sneak around to his back and attack. After an extended freeze attack he will also tire temporarily providing an opportunity for attack. If you run circles around Freeze the other character will follow and likely be hit by the freeze blast. Running in a circle will also keep your character just ahead of the ice stream. Once Freeze tires is the time to attack. Once two hearts have been removed Mr. Freeze will flee. Quickly build the pump and use it to break the device ahead. Freeze will then reenter the battle. Use the same tactic as before to get behind him and attack. After two more hearts vanish, Freeze pulls a lever and green platforms rise as red liquid fills the vats on either side of the areas. Use the magnet suit to gain access to the top of the vats. Reach each lever by jumping on the green platform and then pull it. Lego blocks will exit a trap door in the floor. Use the legos to build to carts. Push the carts to the end of the ramp. A large block of ice will move across and crash on Mr. Freeze. He then comes to fight for the last time. Use the same tactic to eliminate his last two hearts. -------------- Two-Face Chase [HRD3] -------------- Super Hero Requirement: Batman takes to the road. In this mission you will have the honor of driving the Batmobile. Drive straight ahead shooting (square button) anything that moves. The smaller cars are easily destroyed. The goal is to find the larger van that isn't as easily destroyed. Shooting this van will cause it to turn over on its side. Once it is motionless press circle to grapple it and pull the vehicle to the Bat Signal at the beginning of the level. A police helicopter will take care of the rest. When the helicopter leaves, two semis leave as well. Follow them to the next area. It is the same thing here except now there are three vans to tow. And the Bat Signal goals has moved. Below is a poorly rendered map of the area that hopefully guides you to each van and the bat signal location. This part is not difficult in the least so if all else fails just drive around a while until all the vans and the signal is found ----------------------- --------------------------- | >>>>>>>>>>Bridge B --- ---------------- ------------ ------------ |V | | | | | | | | | | | | | Dock |V | | | | | | | | | | | | | | | | | ------------- ----------------- ------------ | Beginning Bridge |
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