Resistance 2 Walkthrough :
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MMM@M@M@MMMMM@@M6.,,, .MMMMM..ii;::8@0QEQ00bbb0E08E98ZbUUbMQi 7MM.,:iii, vMMMMM@MMM2zMMMMQt,i,..MMMMM.,i;iii,.................... cMB. .bM;,i:i,: #MMMMMMMMMW . ;i.,..,..MM$@M,.i:i,i:i:i:i:i:i:::i:i:i:i:,UM: .M09A8UbZ6AMMMMMMMMMMv7nYtSIoUozIM##@M6A989b6ZU8Zb9E69U9A9A89Z60bE6MQ Yzn6nE#Wb0AA#@@M@MMMMMMMMMMMMM@MMM#0o0BBMMMMMM@M#@@MMMMM#@MM@B0W$Qc. . . . . . . .:... Resistance 2 Walkthrough Written by xXDar7h4nakinXx Last Update v2.1 11/18/08 =============================================================================== TABLE OF CONTENTS ------------------------------------------------------------------------------- I. VERSION HISTORY IVH II. GAME INFO IIGI III. WALKTHROUGH IIIWT PROLOGUE A. SRPA STATION IGLOO, ICELAND IIIA 1. INDIA EIGHT-TWO CRASH SITE IIIA1 2. DETENTION WING IIIA2 3. SRPA AIRFIELD IIIA3 CHAPTER 1 B. SAN FRANCISCO, CALIFORNIA IIIB 1. TACTICAL COMMAND IIIB1 2. MOONPOOL ROOM IIIB2 3. MED CLINIC IIIB3 4. SAN FRANCISCO BAY IIIB4 5. LANDING PLATFORM IIIB5 CHAPTER 2 C. ORICK, CALIFORNIA IIIC 1. GRAY TERRITORY IIIC1 2. REDWOODS IIIC2 3. TOWN OF ORICK IIIC3 4. LUMBER YARD IIIC4 D. BATTLESHIP IIID 1. HANGAR BAY IIID1 2. EAST CORRIDOR IIID2 3. BRIDGE IIID3 4. WEST CORRIDOR IIID4 CHAPTER 3 E. TWIN FALLS, IDAHO IIIE 1. 115 WARRINGTON DRIVE IIIE1 2. MAIN STREET IIIE2 3. TRAIN YARD IIIE3 4. TOWER ENTRANCE IIIE4 CHAPTER 4 F. BRYCE CANYON, UTAH IIIF 1. STATION GENESIS PERIMETER IIIF1 2. STATION GENESIS ENTRANCE IIIF2 3. EXCAVATION SITE IIIF3 4. CONTROL ROOM IIIF4 5. GENERATOR PLATFROMS IIIF5 CHAPTER 5 G. CHICAGO, ILLINOIS IIIG 1. CHICAGO OUTSKIRTS IIIG1 2. CORNFORTH HOTEL IIIG2 3. MICHIGAN AVENUE IIIG3 4. UPTOWN IIIG4 5. LEVIATHAN IIIG5 CHAPTER 6 H. HOLAR TOWER, ICELAND IIIH 1. North Entrance IIIH1 2. Landing Platform IIIH2 3. SOUTH COURTYARD IIIH3 4. HOLAR BATTLEFIELD IIIH4 5. HOLAR TOWER IIIH5 6. THE NODE IIIH6 CHAPTER 7 I. COCODRIE, LOUISIANA IIII 1. FIELD HQ IIII1 2. THE DOCKS IIII2 3. STEEL RIVER BRIDGE IIII3 4. THE SWAMP IIII4 J. CHICXULUB CRATER, MEXICO IIIJ 1. HANGAR BAY IIIJ1 2. INNER SANCTUM IIIJ2 3. ENGINE ROOMS IIIJ3 4. EXTERIOR DECKS IIIJ4 5. DAEDALUS IIIJ5 IV. WEAPON INFO IVWI A. HE .44 MAGNUM HE44 B. M5A2 FOLSOM CARBINE M5A2 C. BULLSEYE MARK II BMII D. XR-13 BELLOCK SEMI-AUTOMATIC XR13 E. L23 FAREYE L23 F. L210 LAARK L210 G. AUGER MARK II AMII H. MP-47 PULSE CANNON MP47 I. ROSSMORE 238 R238 J. V7 SPLICER V7S K. MARKSMAN MSM L. HVAP WRAITH HVAPW M. XR-42 PHOENIX XR42 N. FRAG GRENADE FMG O. AIR-FUEL GRENADE AFG P. HEDGEHOG GRENADE HHG Q. SPIDER SPG R. XR-87 PROXIMITY MINE XR87 V. ENEMY INFO VEI A. HYBRID HBRD B. STEELHEAD STLHD C. RAVAGER RVGR D. GRIM GRM E. LEECH LCH F. PATROL DRONE PTRLD G. HUNTER DRONE HNTRD H. ATTACK DRONE ATTKD I. LEAPER LPR J. CHAMELEON CMLN K. TITAN TTN L. STALKER STKR M. MARAUDER MRDR N. GOLIATH GLTH O. KRAKEN KRKN P. MOTHER SPINNER MSPNR Q. SWARM SWRM R. LEVIATHAN LVTHN S. DAEDALUS DDLS T. HELLFIRE TURRET HFT U. SPINNER SPNNR V. FURY FRYEI VI. INTEL DOCUMENTS VIID VII. BONUS OPTIONS VIIBO VIII.TROPHY INFO VIIITI IX. ACKNOWLEDGEMENTS IXA X. LEGAL / CONTACT INFO XLCI =============================================================================== I. VERSION HISTORY IVH ------------------------------------------------------------------------------- v1.0 – 11/11/08 Complete walkthrough with intel locations Weapon information Trophy information and tips v1.5 - 11/13/08 Made some minor changes to the walkthrough Changed formatting of a few sections Added enemy information Added a bonus options section v2.0 - 11/15/08 Made some minor changes to the walkthrough Added tips for playing through on Superhuman difficulty v2.1 - 11/18/08 Added a couple weapon locations Fixed intel documents search acronym Added acknowledgements section =============================================================================== II. GAME INFO IIGI ------------------------------------------------------------------------------- It’s 1953. The Chimera have invaded America. Entire U.S. states lie in smoking ruins. Chicago and San Francisco are overrun. Mankind’s fate once again rests in the hands of Army Lt. Nathan Hale – an infected soldier who is becoming the enemy he despises. Description taken from the back of the game case. This walkthrough was written while playing through the game on difficult. =============================================================================== III. WALKTHROUGH IIIWT ------------------------------------------------------------------------------- ********************************************************************* SRPA STATION IGLOO, ICELAND IIIA ********************************************************************* =========================================================== INDIA EIGHT-TWO CRASH SITE IIIA1 =========================================================== July 15, 1951 6:19 P.M. ----------------------------------------------------------- OBJECTIVE: ACCOMPANY MAJOR BLAKE TO THE DETENTION WING. ----------------------------------------------------------- After the crash, follow Major Blake around a few curves. It won't take long to come upon a small building. You're forced to go inside. To move through the building you need to use the magnum's primary fire on the propane tank on the floor opposite the entrance. Shoot it once and then use secondary fire to detonate the round causing a hole to be blown in the wall. Before proceeding there will be three Hybrids to kill. Should take one shot per hybrid or with secondary fire maybe just one. No need to worry about using more as there is plenty of ammo on the table in the middle of the room. Now follow Blake into the next room and walk up to the LAARK (you'll automatically pick it up because you only have the one weapon). You only have one round, but that's all you need at this point. Shoot one of the exhaust ports on the back of the Goliath. Don't worry about it if you miss, just move to where you picked up the LAARK, and you'll get another rocket. Hitting one of the ports causes the Goliath to lock onto your location, so you will need to hurry after Blake. He kicks through a door and then leads you into a culvert, where there is a Bullseye waiting for you, pick it up and continue following Blake. You now end up underneath the Goliath's leg. Wait until the Goliath moves. There will now be a half dozen or so Hybrids waiting to shoot at you. After you take them out you can grab a carbine on the left before heading after Blake. You follow him around a corner to your left and then immediately to the right. =========================================================== DETENTION WING IIIA2 =========================================================== Now follow him out onto a catwalk where there are two Hybrids shooting at you from a slightly higher catwalk. Finish them and move around the next two lefts and get ready for another seven or eight Hybrids to come around the corner of the path you just took. Prior to following Blake through the gate there is some ammo for your Magnum if you still have it or you can pick one up if you want to. Follow Blake down the damaged catwalk and around the corner to the right. ------------------------------- OBJECTIVE: LOCATE DAEDALUS. ------------------------------- He opens a gate allowing for your first encounter with Patrol Drones (four of them). Destroy them and proceed through the doorway. Continue through the next doorway and on your left is some ammo for your Bullseye. Turn right and wait for Blake to open the next gate. While your waiting you should probably shoot the ten or so Patrol Drones that decide to shoot at you. Once they're destroyed, the gate opens and you're free to follow Blake some more. Continue around the corner to the right. Through the next doorway there's one Hybrid on the ground by the doorway and two more on the catwalk on the back wall. Take them out and follow Blake through another gate and into a room. While Blake is at the control panel, three Hybrids come around the corner you just did. You now get your first look at Daedalus as he escapes. -------------------------------------------------------- OBJECTIVE: ACCOMPANY BLAKE TO THE AIRFIELD FOR EVAC. -------------------------------------------------------- Once again follow Blake. He moves into the room Daedalus just escaped and up onto the catwalk. First take the catwalk to the left, follow it all the way to the end, and pick up your first piece of intel (INTEL02). Now proceed up the other catwalk. Once you reach a glass wall, turn left, and fall down a hole in the floor. Get ready for about six Hybrids down the hall. There is a propane tank by them, if you get lucky you can take them all out with an explosion. Before moving on there is some ammo for the Carbine in the corner you dropped into and some Magnum ammo on the right at the beginning of the hallway. Then obviously, there's some Bullseye ammo down where the dead Hybrids are. Just at the end of the hallway there are a couple more Hybrids. There are plenty of explosive tanks around, you should be able to blow them up with one shot. =========================================================== SRPA AIRFIELD IIIA3 =========================================================== Follow Blake up a set of stairs to another LAARK. You need to wait until the Goliath turns around so you can shoot another exhaust port. Get ready to move down the steps to the left once you shoot him, as he will turn and shoot at you. If he hits you, you're dead. Immediately after firing at him, grab the gun you dropped when picking up the LAARK and follow Blake around some corners, then out behind some tanks. Keep close to Blake as he leads you to a destroyed bridge that you need to cross. Continue around some corners and you'll end up in an underground passageway. Blake turns right but continue straight for some intel (INTEL01), then turn around and follow him. After taking a right followed by two lefts, you'll come to five or six Hybrids. If you get the first couple with the Magnum and then detonate as the others get to them, you should take them all out. Move to the ramp, pick up the LAARK, and fire one last time at the Goliath's exhaust ports. Follow Blake through the building and onto your plane. ********************************************************************* SAN FRANCISCO, CALIFORNIA IIIB ********************************************************************* =========================================================== TACTICAL COMMAND IIIB1 =========================================================== May 15, 1953 6:38 A.M. ---------------------------------------------- OBJECTIVE: MEET BLAKE AT TACTICAL COMMAND. ---------------------------------------------- Move a little ways down the hallway and hang a left. There's another cut scene and you're back in the hallway. --------------------------------------------- OBJECTIVE: FIND AND SECURE THE MOON POOL. --------------------------------------------- Take a left at the end of the hallway and make your way to the room at the end. The room is flooded and there are Furies in the water. If you end up in the water, you better have a plan to get right back out as the Furies will kill you instantly if they get to you. By the way, Furies are invincible, so don't waste time and ammo trying to kill them. Now, proceed across the destroyed catwalk, being careful not to fall in the water. Once across, take a left and before moving down the hallway, grab the Magnum and air-fuel grenade on the right side of the doorway. Follow the hallway around to the right, where three Hybrids are patrolling. Kill them and grab a Bullseye. If you want a Carbine there is one in the second room on the right as well as some intel (INTEL06). It comes with a couple of 40mm rounds, so it's not a bad idea to grab it. Move down the hallway and take a left. Watch Hawthorne kill a Hybrid and then move through the door that opens on your left. Move around the catwalk and down the stairs on the opposite side. Hawthorne opens the door on your right. Move through the doorway, but watch out for patrol drones. Move up the stairs on the left, follow the catwalk to the right, move up the stairs, grab some ammo, and follow it the rest of the way around. Peek through the window and take out the Hybrids in the next room. Go through the doorway on the right and make your way to the back of the room, where you need to wait for a door to open. Move through the door, down the hallway, and take a left. =========================================================== MOONPOOL ROOM IIIB2 =========================================================== Grab some grenades and ammo on the left and go through the door. Use the Fareye to take out a couple of Hybrids in the back of the room and any on the left and right that you can get. You should be able to get six or seven without really entering the room. Pick up the weapon you traded for the Fareye and move up the stairs on the right. There should be only one or two Hybrids left, take them out, and move to the marker and hit the switch. Grab the intel (INTEL05) on the back right of the center console. Now move to the left side of the room. Again, there should only be one or two Hybrids left, take them out, and hit the other switch. ------------------------------------------------------------- OBJECTIVE: RENDEZVOUS WITH DR. MALIKOV AT THE MED CLINIC. ------------------------------------------------------------- Following the cut scene, you're in another hallway. Follow it into a large room. Move down the stairs, take a left, and hop on the lift. The door on the right opens once you're at the bottom. Move through it and follow the path around to the left. Grab some Carbine ammo and an air-fuel grenade back by the wall. In the next area grab the intel (INTEL04) between the farthest two stacks of crates and then proceed into the circular hallway. Continue around to the right and be ready for about a dozen Patrol Drones. Take them out and go back for some more ammo if you want as there is plenty to be had. Drop down out of the circular hallway and take a right. Be ready to be told what to do and do exactly that. Crouch and move up to the crates. Wait till you're told to move to the left and sprint to the crates and crouch. Get ready to run to the left again when you're told. This time sprint to the crates and work your way through them on the left so that you are able to go right. Move to the end and take another right. Jump in the water and hide like you're told. When you're told to, move up the stairs on the other side, take a left, and sprint for the door straight ahead. The next room is full of water with a platform in the middle and a lift on the opposite side. Wait until the Fury is on the opposite side of the platform, then jump in the water and make your way to the platform quickly. Once there, look up and you'll see a lift coming down with half a dozen Hybrids. You could toss a grenade up there to take them out quickly, or you could pick them off one at a time while watching out for hedgehog grenades. The quicker you take them out the better though. Wait till the Fury is on the opposite side again and jump for the stairs. Move up them and to the elevator. Move straight down the hallway, through the door, and say hello to Dr. Malikov. =========================================================== MED CLINIC IIIB3 =========================================================== ------------------------------------------------- OBJECTIVE: ESCORT DR. MALIKOV TO THE SURFACE. ------------------------------------------------- Before leaving the med clinic there is some ammo for the Magnum on the left side of the room towards the exit. Move through the door and take a right. There will be four or five Hybrids. You can take them out with the Magnum if you're using it, then just pick up some extra ammo from the med clinic before moving on. Move around the corner that the Hybrids came around. There may be one left waiting for you so be careful. There's Carbine ammo in the back right corner, then move to the door on the left. Once up the stairs, a Ravager is going to come from the hallway on the right. Be ready to move back down the stairs if your health gets low. Move down the hallway on the right. You'll come to a room with about a dozen Hybrids spread out on two levels. About half up top and half on bottom. Take them out pick up some ammo and be ready for the next wave. There are only about four Hybrids, but there's another Ravager. If you stay on the bottom you can take them out without them shooting at you. Now move up the stairs and across to the other side. The door to the next area is all the way at the end. Move straight ahead and drop off the walkway. Grab a Pulse Cannon. Wait for Dr. Malikov to open the door. There’s some intel (INTEL07) on the right side of the console in the middle of the room that you can get while you wait. Move through the door, up the stairs, and through the next door. You are now in a battle with the Kraken. Stay out of the water, because as Dr. Malikov tells you, there are Furies in the water. The only way to hurt the Kraken is to shoot it with the Pulse Cannon. Hide behind the crates in between shots. It only takes three to get the Kraken to retreat. Jump over to the fallen walkway on the right and follow it up to Dr. Malikov. Follow him to the elevator. =========================================================== SAN FRANCISCO BAY IIIB4 =========================================================== ---------------------------------------------------------------- OBJECTIVE: RENDEZVOUS WITH ECHO TEAM AT THE MAIN BATTERY. OBJECTIVE: PROTECT WARNER WHILE HE RECONFIGURES THE BATTERY. ---------------------------------------------------------------- Walk out of the elevator and take a look at what you're up against. Move down the stairs to the right and then the little set of stairs on the left. Once down move to the left and go back inside. Follow the hallway to a battle with a couple dozen Hybrids. You can use the Pulse Cannon to take out quite a few, even with only four shots. Then use whatever other weapon you still have or you can pick up a Fareye. ------------------------------------------------------------------------- OBJECTIVE: ESCORT DR. MALIKOV TO THE LANDING PLATFORM FOR EXTRACTION. ------------------------------------------------------------------------- Move just outside the building and take a left. Follow the path to another battle with Hybrids. If you can aim grenades well, use them. There's plenty of Carbine ammo, there's some Fareye ammo, and there's an Auger leaning up against the building in between the two paths. Once you take them out, grab some ammo before moving on as there is another wave of Hybrids coming. You need to move down the first ramp and then down to where the car is on the next ramp before the next wave comes. There's only about six, they come from the second floor of the building in front of you if you're on the ramp on the right side. There are also a couple of Patrol Drones. Get some more ammo and move down the ramp and to the right. If you go down the path to the right, there is a LAARK on the right and a little Carbine ammo and a grenade on the left. There are only four or five Hybrids to take out here. A couple of them might be on the catwalk around the corner to the left. If you didn't already grab the LAARK, you may want to go back and grab it. Continue around the next left and move down the path till there's a ramp on the left. Before going up the ramp grab the intel (INTEL08) that is directly in front of you. There are a few Frag Grenades near the building to the right of the bottom of the ramp. Proceed up the ramp and move to the VTOL for evac. =========================================================== LANDING PLATFORM IIIB5 =========================================================== -------------------------------------------------------------- OBJECTIVE: RETRIEVE THE INHIBITORS FROM DR. MALIKOV'S LAB. -------------------------------------------------------------- Once you drop off the landing platform, two Titans (one at a time) come from down the path you're about to take. If you didn't grab the LAARK a little ways back there is another one in the far right corner. Otherwise it takes quite a bit to take them down. Grab some Carbine ammo and Frag Grenades if you need them. Also, there is some Magnum ammo in the next big area before you get on the lift. Once you're ready take the lift in the back left corner down to another flooded area with Furies. On the left you'll notice some rocks sticking out of the water, follow them around to the other side of the room. Make your way across the fallen catwalk and up the pile of debris. There's a lone Hybrid that comes running out of the area to the left. Once he's taken care of, carefully move down the beam and jump to where the Hybrid is. Move through the door and up the stairs. Take a left, a quick right, and then a quick left. In this hallway you have the option of a Fareye, a Rossmore, or a Magnum. Grab the Rossmore. If you continue straight and take a right at the end of the hallway, there are some frag grenades. There are a few Patrol Drones and a few Hybrids that foolishly get in your way (these don't seem to show up if you don't go to the back corner for the frag grenades). Take them out and move into Dr. Malikov's lab. --------------------------------- OBJECTIVE: EVACUATE THE BASE. --------------------------------- Move up the two sets of stairs, but be ready for three Hybrids and about five patrol drones. The rossmore makes quick work of them. You can go back and get more ammo if you want. Take two rights, move down the ramp, and take a left. Keep an eye out for intel (INTEL03) on the left before moving through a doorway on the left. Go up some stairs and take out the three Hybrids that come from the upper left. Switch to your Rossmore and continue around the crates to find two more Hybrids. Make your way up the series of ramps and watch out for a couple patrol drones. Continue around to the right. Take out another patrol drone, a couple of Hybrids, and a Ravager. Make your way around some crates and up a few sets of stairs to a small lift. ------------------------------------- OBJECTIVE: NEUTRALIZE THE KRAKEN. ------------------------------------- You still have your Pulse Cannon, right? You're given a Pulse Cannon on the way to the landing platform in order to take out the Kraken. Watch out for its attacks as it doesn't take much to kill you. Make sure you stay on the platform as well. After you shoot him a couple times, he'll pop out of the water a ways away from the platform. He will then move towards you and get partially on the platform. Move to the back of the platform and wait for it to scream at you, when it does shoot it. It may do that three or four times before you kill it. Its attacks are easy to dodge, just be paying attention to them and move to the side. When it screams at you, all you can do is stand there and take it. It won't kill you but it will bring your health down so watch out for follow up attacks. It will then stab the platform with either its left or right claw and drag it across the platform. Just move to the side to dodge it. ********************************************************************* ORICK, CALIFORNIA IIIC ********************************************************************* =========================================================== GRAY TERRITORY IIIC1 =========================================================== May 15, 1953 10:07 A.M. ------------------------------------ OBJECTIVE: FIGHT OFF THE AMBUSH. ------------------------------------ You're thrown right into a fire fight after the cut scene. There's a nice layer of fog, so it's a little tough to see your enemies. There's about six on the ground once you move around some vehicles and around four on an elevated platform in the distance. You start off with only the Magnum again, but you can quickly pick up a Carbine. Try to use your Magnum to hit a couple of the Hybrids. Even though you can't see them, the aiming reticule turns red. Just be sure to stay close to cover in between shots. If you just peak around the corner of some cover you should be able to find a target without taking too much damage. Once you hit a few Hybrids with the Magnum's primary fire, don't forget to use the secondary fire. You may want to pick off the guys on the elevated platform in the distance first. If you don't move too close to the ones on the ground they won't rush you, so you will have time to find targets. After you've gotten most of them, pull out your Carbine and finish off the rest. You have your choice of a Bullseye or a Marksman. If you have the Marksman the next wave is pretty easy. As you move up the road, a few Hybrids make it past your fellow soldiers. Just be ready for them. They'll be one first then a couple after a little bit. Proceed up to where the other soldiers are and pick off the remaining six or so Hybrids. About half stay behind cover on either side of the road while the other half try to rush you up the middle. You have plenty of time to shoot them as they come into the open a ways away from you. Stock up on ammo and replace your Marksman with a Bullseye. You need to move up the road a little bit and just after a car on the left is path you need to take. If you miss it, there will be a soldier standing in front of it, telling you to go this way. =========================================================== REDWOODS IIIC2 =========================================================== --------------------------------------- OBJECTIVE: REACH THE TOWN OF ORICK. --------------------------------------- Once you drop off the road, you'll have the option of a Magnum a little ways up on the right. Stick with a Carbine and Bullseye for now. A little way further up the path and you see your first Chameleon. These guys are tough, you can't see them until they rush you. Pay attention to where the growling sounds are coming from as this is your only indication. Continue moving up the path until you reach the trees. In front of the middle tree there is a Rossmore, grab it. Move through the trees a little way and you'll be attacked by more Patrol Drones. There's about ten of them, so pop in and out of cover to destroy them. As you move along the path, one member of your squad gets attacked by a Chameleon. You are unable to save him, so prepare to be rushed by two of them. The first one comes from the direction you were just moving and the second one comes from about two o'clock. It only takes one shot with the Rossmore to bring one down. The path moves right and then back around to the left. You'll come to some ammo for the Rossmore, grab it, and get ready for another Chameleon. If you're on the path, it will come from just off the right side of the path shortly after the Rossmore ammo. Now, proceed to a small clearing and drop off a little ledge. Move straight towards the big tree stump in the middle. The first Chameleon comes from about one o'clock. Move around to the left of the stump. Once on the side, another will come from the right next to the stump. Move towards the next big tree stump in the middle of the path. They'll be another that attacks from your three o'clock. Now, just continue up the clearing and jump off another small ledge into the next area. Move up towards the lumber truck on the left. Replace your Rossmore with a Bullseye and continue around the building. There will be three patrol drones once on the other side. Take them out and you're free to kill around ten Spinners before moving on. Move toward the bridge and drop off the right side into the water. Just before you drop off the bridge there’s some Intel (INTEL09), you should get while moving to jump off without trying for it. When in the water all you can do is swim, so just make your way to the other end. Once out of the water, go around the corner to the left to get the patrol drones to come to you. There's only three this time. Take them out, pick up the Marksman, and peek around the corner to take out the three Hybrids on the distant bridge. Just follow the path past the bridge and around the corner to the right. You'll come to a motel, drop into the parking lot. ----------------------------------------- OBJECTIVE: RENDEZVOUS WITH ECHO TEAM. ----------------------------------------- There's some marksman ammo in between the first two cars on the right if you want it. You're going to make your way to the right side of the motel, but first you'll want to take out the two Hybrids on the roof. Use your Marksman to make quick work of them as you'll need to turn your attention to the two that come running around the building on the right. By the way, they're accompanied by a Ravager. Take out the two Hybrids quick if you can while they come around the building. Then use your Carbine to fire a 40mm grenade at the car behind the bus on the left. Wait till the Ravager is next to it and you should be able to take him out with one shot. If not, just do whatever you need to kill him. Then move around the right side of the motel. Make your way to the only building in the area that's not green. Go up the stairs and inside. Make your way through the house, leave the Rossmore but grab the Intel (INTEL10), and drop out the other side. Turn right and you'll see a demolished building. Two patrol drones and a Titan come through the opening. If you're lucky, the two patrol drones will come through first, at least one will. You can pick up the magnum, shoot the titan, and detonate the rounds. Then finish him off with your carbine. Make sure you stay away from the cars in the area as they can kill you pretty quick. If you can use the spires for cover as they won't explode. If that doesn't work, you could always move around to the other side of the gas station and grab the LAARK. =========================================================== TOWN OF ORICK IIIC3 =========================================================== Once you finish him, there is a steelhead shooting at you from the right. You can use the Marksman to take him out with about four shots. Then use your carbine to take out the two patrol drones that come from the same area. Make your way to the wrecked train cars. Move up through the one on the right. Follow the path around, through another car, and then underneath a final one. You might see one or two spinners in this area if you're interested. Get ready to move quick. There is a hellfire turret waiting to shoot at you when you come out from behind the train cars. Quickly jump down, turn left, and sprint off the ramp. Move behind the large crate in the middle to the right. Pull out your Marksman, peek around the right side, and take out the Hybrid up on the right that peeks out from behind a wall. With that done, crouch and move to the left side of the crate. While crouched, move straight toward the turret. When you reach the palettes sprint to the stairs at eleven o'clock. Once there make your way around to the back of the turret to disable it. Quickly move up to where the Hybrid that you took out earlier was. Turn around and prepare for a couple dozen Hybrids. You can take a few out by shooting explosive barrels. Move away from the edge of the platform and pick them off as they rush you up the stairs. You just need to hold them off for a little while until backup comes. Follow the drone around a couple of corners where six or seven Hybrids wait for you. Make your way through the area, around the corner to the right, and through the path provided. You'll go up some stairs and join Echo team. ----------------------------------------- OBJECTIVE: HIJACK A CHIMERAN SHUTTLE. ----------------------------------------- Take out as many of the Hybrids as you can with marksman. Then carefully proceed around to the other side. Be ready for four or five more Hybrids as you couldn't get them all. Follow your team around the corner to the left, take out a few more Hybrids, and prepare for a couple ravagers. Shouldn't be too hard as you have three guys helping you. =========================================================== LUMBER YARD IIIC4 =========================================================== Now, move into the warehouse. There's five or six more Hybrids and one steelhead. Again, this won't be too hard as your team helps out a lot. But be careful because the Hybrids just pop out from around cover and rush you. Make your way up some stairs, take out a couple of patrol drones, and go back outside. Drop off the platform to the left. Make your way to the right and up a ramp. Hop over some 4x4's and once you reach a fence turn left. Hop up the small bundles of lumber. Take out a few Hybrids before you drop down and disable the turret. There will be a couple more Hybrids and a ravager. Use the bullseye to tag the ravager and shoot him from behind cover. Once they're taken care of, move to the chimeran shuttle. ********************************************************************* BATTLESHIP IIID ********************************************************************* =========================================================== HANGAR BAY IIID1 =========================================================== -------------------------------------------------- OBJECTIVE: INFILTRATE THE CHIMERAN BATTLESHIP. -------------------------------------------------- Move down the hallway, take the second right, turn left, and then right again. Shoot the chameleon that charges at you from straight ahead. Now move straight ahead. There is a small duct that you need to crouch to walk through, but first there are eight to ten leapers that come out that you need to kill and a couple more once you get inside. Follow the duct all the way to the next room. Grab the fareye and go down the hallway to the right. Make your way to the back left if you need carbine ammo, if not take the hallway to the right. Follow the path to the left and a lift that takes you down. Move off the lift and up the ramp to the right. There are quite a few Hybrids on other platforms and one ravager. Use the fareye to take out the ravager. Take out the hybrids farther down as well, and then pull out your carbine to take out the ones closer. Continue moving down the walkway until you come to another small ramp. =========================================================== EAST CORRIDOR IIID2 =========================================================== Be ready for a few hybrids to rush you as well as a few that stay back. Just at the top of the ramp is a small room that works well for cover. There are two on a path farther up, use your fareye to take them out. If you're out of ammo for the fareye, pick up the marksman and trade your carbine for a bullseye if you're low on ammo. There should be a couple of spinners at this point if you want to kill them. There are quite a few hybrids on walkways below you. You shouldn't need to worry about them though. When you move from the small room on the right to the platform on the left, another hybrid pops out from a small platform on the right. Take him out and then move around to the left and into the hallway. Take out the hybrid coming from the hallway to the right. Then move up the hallway and turn right to face two steelheads. One of them tries to rush you, just throw a grenade out there and he'll try to dodge it. Use the marksman to take them out quickly, then move across the walkway. ------------------------------------------------ OBJECTIVE: PLANT DEMO CHARGES ON THE BRIDGE. ------------------------------------------------ At the first four-way intersection you'll have to shoot down another chameleon that rushes you from directly in front of you. Take the second right, then a left. Another chameleon rushes you from the corner. Follow the path to the right and another small duct. Follow it all the way to the end. At that point you'll fall through the floor, quickly turn to the left and shoot three leapers. Then continue following the path. =========================================================== BRIDGE IIID3 =========================================================== You'll see a few more leapers but don't shoot at them as you immediately fall through the floor again. This time coming face to face with a steelhead. Once you kill him, pick up his auger and get ready to be rushed by a couple hybrids and a steelhead. Throw down a shield from the auger and take out the steelhead. Then take out the remaining hybrids, around five of them. As you proceed forward, you'll see three steelheads coming down an elevator. It won't come all the way down until you shoot at them. Make your way up to the ramp and get ready to throw a grenade after you take a couple shots at them. You could kill them all with the grenade, if not they only take a couple more shots to bring down. If you don't kill them quickly they're going to rush you. After you're done grab some ammo for your guns (bullseye and auger) and hop on the lift. Move straight ahead after it stops and you're at the bridge. ---------------------------------------------------------- OBJECTIVE: EVACUATE THE BATTLESHIP BEFORE IT EXPLODES. ---------------------------------------------------------- Move carefully down the hallway to the left as you'll be rushed by two chameleons. Move through the next room to the hallway on the opposite side. Before the next room you'll be rushed by another chameleon. Once in the room, move to the right, and another one will rush you. Then proceed down the hallway on the right to the lift at the end. =========================================================== WEST CORRIDOR IIID4 =========================================================== Once the lift reaches the top you have about 120 seconds to reach the shuttle. Move down the path to the right, cross over to the left, up a ramp, then back to the right, and up another ramp. Move into the hallway on the right and follow it around. You'll run into three hybrids, just don't let them kill you in the few seconds it takes for a team member to bring them down. Sprint along the path until you move back inside and join more of your team. Stay behind cover and pick off the hybrids that rush you. There are a couple dozen at this point. You are given some hedgehog grenades, use them. Be careful when throwing them as you could hit the top of your cover and have them stay right next to you. You only have to hold out for a few seconds or so. Then you can move around a path to the left and get to your ship for evac. ********************************************************************* TWIN FALLS, IDAHO IIIE ********************************************************************* =========================================================== 115 WARRINGTON DRIVE IIIE1 =========================================================== May 15, 1953 12:22 P.M. ----------------------------------------------- OBJECTIVE: SEARCH THE HOUSES FOR SURVIVORS. ----------------------------------------------- Turn on your flashlight and move into the dark hole. Proceed through the first doorway, then through the doorway on the right, and up the stairs. Turn right at the top and melee your way through the grim pods and through the door to the outside. Go to the passenger side of the car in the drive way for some intel (INTEL13). Move into the garage and out through the side door. Go into the next house. Make your way up the stairs, do a 180 and go into the room on the right to get a magnum. Now, go out through the door and drop into the yard. There are a half dozen or so spinners in this area if you want to kill them. Otherwise just head through the yard, be prepared for grims to bust out of the pods. Go through the opening in the fence and around to the left. ----------------------------- OBJECTIVE: RESCUE WARNER. ----------------------------- Head toward the car, turn on your flashlight, and move into the building behind it. While you move through the house be prepared for grims to jump out at you. |
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