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Ridge Racer 7 Downloadable Content
And Special Event Race Guide
By PufferFiz
Last update(content): 2/27/2007
Last update(guide) : 2/28/2007
*NOTE*
This guide will not say how to download this content
(from the japanese store) , but only to tell what content
is avalible, and how to beat the special races.
if you know how, then good for you , but i will not say.
Content from the japanese store will
not harm the US install data , it will work fine
[Content]
Intro
UFRA Special Events
Decals
Conclusion
(Intro)
Downloadable content can be found in the playstation store.
to download , do to the game add on section of the store
(JP only so far)
This includes Special races and decals (so far).
downloads are,or under, 1mb so downloading and instaling
is instant. Downloading this content will
not affect game play only to add too.
(UFRA Special Events)
These are special races offered by the UFRA.
these races are much harder than the normal GP , it will
most likly take many tries before you are able to complete them.
Some of these races require cars you may not have or may
require a upgrade,
so you must complete some of the single player GP
before taking the challenge.
After wining these races you will be interviewed,
And these interviews will be displayed
(If you want them to) online.
If so many races are complete,you will receive a medal.
You get this once you beat 5/15/25 races
you will also resive 200 FP once a race has been won,
you can re race it as many times as you like
but you will not resive the FP only the credits
If *running* is present, then I have not completed this race,
once races Are released it may take a week to complete all of them,
but I will update Frequently so you can use the strategies.
-Event Guide-
Event: One
Track: Mist Falls
Type: Time Trial
Car: Category 3
Notes: Beat in 3:31:00; race is very hard, you will need a
advance car, or A super upgraded regular car.
Cutting as much time as possible with multiple Tries,
and refining your line is the only way to beat this race
Event: Two
Track: Airport Lap
Type: Standard Race
Car: Category 4
Notes: Moderately upgraded should do fine in this race,
its fairly standard. And the Enemies
do not put up much of a fight though they will
use nitrous effectively on the straights ,
you should too ,there are many spots where you can
gain back nitrous quickly if timed right.
As well as save a X2 or X3 nitro,
so you can guarantee a victory at the end.
Event: Three
Track: Downtown Rave City
Type: Overtake 13
Car: Category 2
Notes: All cars use unlimited nitrous, X3,they will use
nitrous all the time. Blocking enemies and
letting them boost into you will keep them at bay,
and use a SS booster to speed back up with the pack.
You must maintain nitrous to keep up with the others,
overcome the unlimited nitrous and you will win.
Side note all cars are a weird blue
Event: Four
Track: Harborline 765
Type: Quad Battle
Car: Category 2
Notes: enemy cars are advanced;it will be difficult to stay
with the pack, One in the lead you must keep the lead,
blocking and maintaining nitrous.
it will be hard to slip past them for they huddle
closely to each other Execute an X3 nitrous at the end
to blow past the pack you will be facing a
Meltfire(ADV), Esperanz(ADV), and a Raggio(ADV)
Event: Five
Track: Laketop Parkway
Type: Duel
Car: Category 4
Notes: Difficult, enemy( a Abeilla)
is using extended nitrous,you will need a SS Booster
to stay on his tail,and once you over pass him,
you must block all His attempts to overtake you.
Event: Six
Track: Crossbay Tunnel
Type: Standard Race
Car: Category 3
Notes: A standard race, but enemies are very aggressive,
it will be hard to Maintain a lead,
the track has very narrow roads at some points so
watch out and donÂft hit the car in front of you.
its useless to block in most places, just use
nitrous to pull away.
Event: Seven
Track: Old Central
Type: Duel
Car: Category 2
Notes: Wild Gang only, a classic battle of beast vs. mouse.
Wildgang is not As fast as the Hijack, but is easier to gain
speed.You will find your Self zipping past corners and using
nitrous often. You will not be able to pass
him in the corners use nitrous to pass him in the straights.
Then just block him or get way from him ,
so that he cant slip steam you.
try and get past him on the first corner
then block him for 3 laps, he can pass you at some points
but keep him on a small leash so you can wiss by.
Event: Eight
Track: Lakeshore Drive
Type: Overtake 13
Car: Category 3
Notes: All cars are using Flex nitrous,
so they will be using nitro often And much at a time. You must
have Nitrous B or another nitro your good with that can
regain quickly. you will have to keep with them. Flex is not
very powerful unless used a lot , so keep a steady stream of
the stuff to keep behind the leader , while saving small
amounts for the end. the end is important you must time it and
have enough to blow past the leader , if not he will use his
Flex nitrous in long stretches gaining to much speed to catch
up.
Event: Nine
Track: Industrial Drive
Type: Time Trial
Car: Category 1
Notes: Beat in 3:03:00 ; this race was very difficult , i beat
it with Pronzion. the key with this car is to maintain nitrous
and always using it. It will auto supplies so there is no need
to worry about nitrous just make sure you donÂft use to much,
and with this car you would lose speed during turns since it
is a hover car. again with time trials you must keep at it,
maximizing speed and refining your time.
Event: Ten
Track: Seaside Route 765
Type: Quad Battle
Car: Category 1 *running*
Event: Eleven
Track: Downtown Rave City
Type: Overtake 13
Car: Category 1
Notes: Pac-man car only. this race is not that hard.
i think what is really hard is the act
of getting the pac-man car. only think to watch out
on this race is the fact that the pac-man car's handling ,
it is a hover car so handling is poor.
Use nitrous cautionsly and you will be fine.
Event: Twelve
Track: Shadow Caves R (mirror)
Type: Time Trial
Car: Category 2
Notes: Beat in 2:38:00 your going to have to give everything
you've got for this race. The key for this is to time your
nitrous precisely. And you must do it at all the key points on
all of the laps. The key points are, right before the jump
after start ( do not do this on the first lap) , the start of
the bridge a bluish color start , you'll come across a black
line from a shadow hit it there , and inside the cave where
the surface changes. Hit all of those points and you'll pass
the race with seconds even milliseconds left.
Event: Thirteen
Track: Bayside Freeway
Type: Overtake 13
Car: Category 3
Notes: No nitrous; first off this race will be very hard
unless you have a ADV car. Try using the Starnose , it may be
your best option. The key to this race is slipstreaming ,
since there are no turns. you must keep behind the enemy then
performing the slingshot technique to break past them. also
you can , if you perform it right , get a boost my nudging the
tip of the front of a enemy to gain some slipstream, this is
good for picking up some speed. just push tell you cant push
no more , keep the car at top or more speed , then the leader
will be in site and just wiss past him.
Event: Fourteen
Track: Island Circle
Type: Time Trial
Car: Category 2
Notes: Beat in 2:23:00 , Reverse charge only *running*
Event: Fifteen
Track: Highland Cliffs
Type: Time Trial
Car: Category 1
Notes: Beat in 3:13:00 Ultranova only *running*
Event: Sixteen
Track: Rave City Riverfront
Type: Quad Battle
Car: Category 1
Notes: You will be facing a Red Monstrous, Red Angelus, and a
Red Crinale*running*
Event: Seventeen
Track: Surfside Resort
Type: Overtake 13
Car: Category 4
Notes: Wild Gang & Dig Dug parts only. This race is very easy,
and requires little skill. All you need to do is get all the
dig dug parts and buy a wild gang. Aside from that you donÂft
really need to upgrade your car , it is very possible to win
will little upgrades. For the race, just slip your way to the
pack , then boost your way out of it . The enemies donÂft
put up much of a fight so they can be easily taken.
In the end you will win and a easy 200 points!
Event: eighteen
Track: Aviator Loop
Type: Time Trial
Car: Category 1
Notes: Terrajin only *running*
Event: Nineteen
Track: Seaside Route 765
Type: Overtake 13
Car: Category 2
Notes: This race is standard. I used a ADV Meltfire
and breezed through it. the track is tough though,
that may be hard for some people.
Watch out for the part in the middle near the sea,
running into the walls there will hurt you greatly.
(Decals)
These are stickers that are placed on top of the car.
Pick one decal and all cars will use it
Namco's (JP) Ridgeracer 7 sticker page
[http://namco-ch.net/ridgeracer7/sticker/index.php]
Pack: Bauntihaunz
Stickers: 1
Credits: 2005 NBGI
http://namco-ch.net/bounty_hounds/
Pack: Ace Combat Zero
Stickers: 8
Credits: 2006 NBGI
http://www.acecombat.jp/
Pack: King Street Sounds
Stickers: 1
Credits: http://www.kingstreetsounds.com/
Pack: .Hack G.U.
Stickers: 2?
Credits: .hack Conglomerate 2006 NBGI
http://www.hack.channel.or.jp/gu/
Pack: Lelouch of the Cordogias rebellion ( JPTV animation)
Stickers: 1
Credits: SUNRISE/PROJECT GEASSÂEMBS Character Design 2006 CLAMP
http://www.geass.jp/index.html
Pack: Symphonic psalm Eureka 7 (JPtv animation)
+ Logo of Bones animation company
Stickers: 2?
Credits: 2005 BONES / Project EUREKAÂEMBS
http://www.eureka-prj.net/
http://www.bones.co.jp/
Pack: Acerion of Tscsei (JP TV animation)
Stickers: 2
Credtis: 2004 Shoji KAWAMORIÂESATELLITEÂ^Project AQUARION
http://www.aquarion.info/
Pack: Ace Combat 5
Stickers: 10
Credits: 2004 NBGI
http://www.acecombat.jp/
Pack: Toro and Cho (JP)
Stickers: 4
Credits: Sony Computer Entertainment Inc.
Pack: Katamari
Stickers: 8
Credits: NBGI
Pack: Expert of Drum (jp)
Stickers: 8
Credits: NBGI
Pack: Poritan from Blitz Playstation Magazine (JP)
Stickers: 1
Credits: Satomi Iwase/Mediaworks