X-men Origins: Wolverine Walkthrough :
This walkthrough for X-men Origins: Wolverine [Playstation 3] has been posted at 07 Jul 2010 by Suicune and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up Suicune and share this with your freinds. And most important we have 2 other walkthroughs for X-men Origins: Wolverine, read them all!
|
Suicune |
Walkthrough - FAQ/WalkthroughO--------------------------O | X-Men Origins: Wolverine | | Created 5-2-2009 | | Version SNIKT | O--------------------------O _______________________________________________________________________________ TABLE OF CONTENTS _______________________________________________________________________________ Introduction......................................[INTD] Version History...................................[VSHY] General Tips......................................[GNTP] Character.........................................[CHRR] Skills.......................................[SKLS] Mutagens.....................................[MTGS] Reflexes.....................................[RFXS] Fight Moves..................................[FTMV] Leveling Up..................................[LVUP] Walkthrough.......................................[WLKT] Chapter 1: Origins...........................[CHP1] Chapter 2: The Frozen Tundra.................[CHP2] Chapter 3: Days of Future Beginnings.........[CHP3] Chapter 4: Mardi Gras........................[CHP4] Chapter 5: The Wolverine.....................[CHP5] Enemies & Bosses..................................[ENBS] Collectibles......................................[CLLS] Dog Tags.....................................[DGTG] Action Figures...............................[ACFG] Trophies (including how to obtain)................[TRPH] Legalities........................................[LGLS] _______________________________________________________________________________ I N T R O D U C T I O N [INTD] _______________________________________________________________________________ This guide is prepared using the PS3 version of the game played on normal difficulty. The differences between versions is likely negligible so this guide should still work for those playing the 360 version. The guide does not give away plot points for the game. No information is revealed until the point in the game in which the events take place. Also, there is no mention of the movie at all. The game is a film tie but does not follow the events of the movie 100%. There are events that take place in the game and movie but those are not specifically pointed out. If you are looking for something specific press CTRL F and type in the abbreviation for a section to quickly move to that area. _______________________________________________________________________________ V E R S I O N H I S T O R Y [VSHY] _______________________________________________________________________________ Version 0.90 -Submitted 5-10-2009 -Walkthrough complete (minus fine tuning) -92 of 95 Dogtags listed -Character section complete minus some fine tuning -Trophy listing started -Enemies section outlined Version 0.99 -Submitted 5-12-2009 -94 of 95 dog tags found -Trophy section completed -Enemies section almost complete -Additions to Mutagens section Version SNIKT -Submitted 5-26-2009 -Last Dog Tag added -Enemies section complete -Mutagens section complete -Guide primarily complete any futur updates will likely be minor (changing errors etc.) _______________________________________________________________________________ G E N E R A L T I P S [GNTP] _______________________________________________________________________________ -Lost? Turn on Feral Sense and move toward the blue waves -Feral Sense reveals environmental weapons that can be used for easy kills -Upgrade, upgrade, upgrade; as Wolverine gains levels don't forget to utilize the skill points -Don't ignore the dog tags, they can provide valuable experience -When in a fight with a large group of enemies take advantage of quick kills and the environment. _______________________________________________________________________________ C H A R A C T E R [CHRR] _______________________________________________________________________________ =============================================================================== SKILLS [SKLS] =============================================================================== O----------------------------------------------------------------------------O | Skill | Description | Cost | |-------------------|--------------------------------------------|-----------| |Claws |Increases claw damage and unlocks new attack| 2,4,8,12 | |-------------------|--------------------------------------------|-----------| |Health |Increases Max Health | 1, 2, 3 | |-------------------|--------------------------------------------|-----------| |Rage |Increases Max Rage | 1, 2, 3 | |-------------------|--------------------------------------------|-----------| |Claw spin damge |Increases damage output of Claw Spin | 3 | |-------------------|--------------------------------------------|-----------| |Claw spin duration |Increases duration of the spin | 4 | |-------------------|--------------------------------------------|-----------| |Berserk Duration |Increases duration of Berserk | 2 | |-------------------|--------------------------------------------|-----------| |Berserk Damage |Increases damage during Berserk | 2 | |-------------------|--------------------------------------------|-----------| |Berserk Healing |Increases health regeneration while berserk | 3 | | |is active. Also allows health regeneration | | | |while taking damage. | | |-------------------|--------------------------------------------|-----------| |Berserk Fear |Panics nearby enemies when Berserk is active| 3 | |-------------------|--------------------------------------------|-----------| |Claw Drill Damage |Increases damage output of Claw Drill | 3 | |-------------------|--------------------------------------------|-----------| |Claw Drill Heavy |Greatly increases damage of Claw Drill | 4 | | Damage | | | |-------------------|--------------------------------------------|-----------| |Claw Cyclone Damage|Increases damage output of Claw Cyclone | 3 | |-------------------|--------------------------------------------|-----------| | Claw Cyclone |Increases the number of times you can | 4 | | Duration |perform Claw Cyclone in a row | | O----------------------------------------------------------------------------O =============================================================================== Mutagens [MTGS] =============================================================================== Mutagens are powerful items that can boost Wolverine or give him new abilities. The following abbreviations will be used in this section M: Mutagen Name D: Description of what it does W: Where to find it U: Usefulness M: Healing Factor D: Decreases the cool down time before regeneration starts W: 1- Weapon X facility after Wolverine loses his ability to regenerate on a platform above the necessary Power Cell 2- At Alkali Lake after moving across the bridge where the helicopter is attacking climb the ladder to the top of the tower 3- In side the room with the giant Sentinel, move the teleporter through the wall to the left U: Is the cool down time really that great that it needs reduced? I don't really feel that it is, so use the Mutagen slots for one other other more important upgrades. M: Inner Rage D: Gain extra rage from each kill W: 1- Weapon X facility when Wolverine has to pull the Truck out to reach a higher platform 2- Behind Wolverine at the beginning of the Wideawake level 3- During the Sentinel mission its found just after the hand lowers U: The rage meter stays fairly full simply by killing enemies and destroying crates/vases. I would trade the extra rage for more experience or stronger attacks any time. M: Samurai D: Builds your combat reflexes faster W: 1- Weapon X Facililty in a room on the left while following the scientist's footprints 2- At the beginning of the Betrayal stage its a double jump to Wolverine's right 3- During the Sentinel Mission in the room where the power cell required is shown to Wolverine U: Very good mutagen, especially if trophies are important M: Experienced D: Gain extra experience from each kill W: 1- Weapon X Facility to the right of Anna's cell 2- Alkali Lake under Nord's position inside the building in the hall where he fires at Wolverine as Wolverine tries to reach the stairs. 3- Finding Agent Zero mission at the top of a set of broken stairs over a waterfall. U: This Mutagen should be equipped. The faster Wolverine gains experience the more powerful he becomes. M: Art of War D: Damage boost from Combat Reflexes W: 1- On a ledge before meeting the Prototype in Alkali Lake 2- Above the console Wolverine uses to freeze himself in the Raven's Explanation level 3- Save Wraith during the Sentinel Mission U: A fine mutagen but others seem more valuable. The boost from building the refelexes themselves should be good enough. M: Unstoppable D: Reduces damage taken W: 1- To the right of the floor that falls in at the beginning of Chapter 2 2- During the Betrayal level this Mutagen is located in the area with the moving statues that create platforms. Its under the stairs before the first statue. 3- During Chapter 5 the Mutagen is in the area just after the raising floor block puzzle. U: If Wolverine is having problems completing missions or staying alive, this Mutagen may be the answer. M: Rampage D: Increases your maximum rage W: 1- Weapon X Facility upon exiting Frost's Lab it in the room at the end of the hall on the right 2- After moving down the bridge with the helicopter firing down at Wolverine look to the right of the area with the enemies (Alkali Lake). 3- The Sentinel Level in the area where the hand has to be moved down a set of tracks U: Rage is an important commodity in the game. The more rage available the stronger Wolverine's offense. This is definitely a Mutagen you want to consider using. M: Blood Rage D: When near death Wolverine does more damage W: 1- Upon entering the Alkali Lake complex take the first left and the Mutagen is at the bottom of a set of stairs in the back left corner of the area with the truck where the C4 is to be planted 2- During the Raven's Explanation mission, the mission is in the area with the cake accessed by moving the teleporter in the "freezing" are all the way to the right. 3- A room on the right after first encountering the Assassin during the 52 Pickup level U: Maybe the least effective Mutagen for a normal difficult play through. The times Wolverine will be near death are minimal. Furthermore, avoiding more attacks by be dodging, blocking, or attacking is more useful than this boost. M: Vitality D: Increases your maximum health W: 1- Weapon X Facility a room just after the area with the turrent and two moving shields and just before regaining the ability to heal 2- At Alkali Lake in the cave where the WoW Trophy is obtained 3- During the Raven's Explanation mission its at the top of a ladder in the room with the moving platforms. U: Vitality is a quality Mutagen but Wolverine's health increases with each level gained and by finding Health Boosts placed throughout the level. Leave this Mutagen in reserve and increase Wolverine's health in other ways. M: Savage D: Gain health from damage inflicted W: 1- At Alkali Lake knock over the tower and use it as a bridge, one across look to the right and see a set of tags and a cave with this mutagen. 2- Raven's Explanation after obtaining Trask's "Key" an elevator will take Wolverine up a level. Move across the beam and ride a second lift up. The 3- When outside the building during the 52 Pickup mission, Assassins will break through a window. Defeat them then enter the area they exited. U: Wolverine's health is rarely in danger especially with his regenerative powers. Basically, his mutant abilities decreases the need for this one to be equipped. M: Shredder D: Increases damage from Fury Attacks W: 1- At the beginning of Alkali lake turn around to see this mutagen 2- At the beginning of the Raven's Explanation level 3- During the first stage of Chapter 5, Wolverine encounters moving floor spikes. On the wall to the left is a boarded up door behind which is the Mutagen. U: Very good mutagen. More power equals more and quicker kills. Which ain't a bad thing. The Mutagens I equipped throughout the majority of the game were: Experience Samurai Shredder/Unstoppable =============================================================================== Reflexes [RFXS] =============================================================================== Measures Wolverine's ability to adapt to his enemies fighting styles and tactics. Each kill raises your Combat Reflexes. Learn enough from a particular enemy and your combat reflexes level up. Machete Machine gunner Jungle Mutants (Leviathan, Hunter, Shifter) Robots (Enforcer Droid, Predator Droid, Mark 1 Prototype) Specialized Military units (Elite Commando, Goliath, W.E.N.D.I.G.O. Prototype, Ghost, Grendadier) =============================================================================== Fight Moves [FTMV] =============================================================================== Claw Attacks Furious Frenzy - Unleash a furious chain of quick attacks ending with a devastating finisher Shredder - Claw spin that hits nearby enemies Vortex - Shreds nearby enemies for heavy damage Brutal Slam - A ground slam that clears away enemies Logan's Revenge - A powerful move that hits all enemies near Wolverine launching them into the air Claw Finisher - Decimates enemies all around Wolverine, sending them flying back Brutal Kill- Press Triangle near enemies that are low on health and you will perform a brutal kill Uppercut attacks Uppercut- Press triangle to send enemies upward making them available to chain additional combo moves Charged Uppercut - Hold Triangle to charge your heavy attack, release to send enemy airborn Grab slam- Press triangle to uppercut an enemy, then press circle to grab enemies and slam them to the ground Grab spin- Press triangle to uppercut an enemy, then press circle to grab the enemy and spin them around Fist Strike- Press triangle to uppercut enemy and again when enemy is in the air Fury attacks Claw Spin- R2 + Square Berserker- R2 + Circle Claw Drill- R2 + Triangle Claw Cyclone- R2 + X Lunge Attacks Lock On - R1 Target Switching - R1 then right stick Lunge - Press and hold R1 then press L1 to lunge Lunge Throw - R1 + L1, circle (Press circle quickly when you reach your target Lunge Finisher - R1 + L1, Triangle (Press Triangle quickly when you reach your target Grapple Grab Press circle to grab enemies Grab attacks Press circle to grab enemies then square to attack Quick Kill Press circle to grab enemies then Triangle and Triangle again when the screen flashes to attempt a quick kill Throw enemies Press circle to grab enemies Use the left stick to throw enemies Defensive Blocking Press and hold L2 to block Countering Press L2 just before a melee attack hits, then press square during the slowdown Deflecting Block L2 just before a projectile reaches you to deflect it Air attacks Air pummel Rapidly press square to unleash a flurry of attacks while in air Axe Kick Press Triangle near an enemy while in the air to send them flying back Air Grab Press circle near an enemy to perform a special grab move while in the air Jump Smash Hold triangle when airborne to smash down on your enemies Dodge and Dash attacks Dodging Press and hold L2 and R2 then move the left stick to dodge Dodge Flip attack Dodge into an enemy to flip over them, then square to attack Dodge Attack Press triangle at the end of a dodge forward to perform the dodge attack Dodge Tackle Press circle at the end of a dodge to tackle an enemy Dash Press L1 to Dash forward Dash Uppercut Press Triangle at the end of a dash to send an enemy flying backwards Ground attacks Ground pummel When standing over knocked down enemies press square to deliver crushing blows Ground Smash When standing over knocked down enemies press Triangle to perform a brutal pounce Get up attack When knocked to the ground press Square or Triangle to perform a get up attack =============================================================================== Leveling Up [LVUP] =============================================================================== Wolverine levels up by gaining experience. Experience is gained by defeating enemies as well as finding collectibles (dog tags and figurines). All defeated enemies provide experience but stronger enemies provide larger amounts. Wolverine also gains extra experience by killing with style. Varying attacks will result in bonus experience above the amount for simply killing the enemy. Dog tags 1-30 provide 500 experience, 31 to 54 provide 1000 experience, 51 to 74 provide 2000 experience and 75 to 95 give 3000 experience. O==========================================================O | LEVEL | BONUS RECEIVED | |==========================================================| | 2 | + 5 Health, Charge Heavy Attacks | | 3 | + 5 Health | | 4 | + 5 Health, Claw Finishers | | 5 | + 5 Health, Berserk, 2 Skill Points | | 6 | + 5 Health, Dodge Attacks, 2 Skill Points | | 7 | + 5 Health, 2 Skill Points | | 8 | + 5 Health, Combat Experience, 2 Skill Points | | 9 | + 5 Health, 2 Skill Points | | 10 | + 5 Health, Kill Multiplier, 2 Skill Points | | 11 | + 5 Health, 2 Skill Points | | 12 | + 5 Health, 2 Skill Points | | 13 | + 5 Health, 2 Skill Points, Jump Smash | | 14 | + 5 Health, 2 Skill Points, Extra Mutagen Slot | | 15 | + 5 Health, 2 Skill Points | | 16 | + 5 Health, 2 Skill Points, Berserk Healing | | 17-40 | + 5 Health, 2 Skill Points | O----------------------------------------------------------O _______________________________________________________________________________ w A L K T H R O U G H [WLKT] _______________________________________________________________________________ =============================================================================== CHAPTER 1: ORIGINS [CHP1] =============================================================================== +++++++++++ Unstoppable +++++++++++ O--------------------------------------------------------------------O |Objectives | Description | |--------------------------------------------------------------------| |Survivor |Get to the crashed helicopter | |Gate Crasher |Get past the fortified gate | |Big Brother |Rendezvous with your brother Victor Creed | |River Rapids |Get down river and join up with Creed | |--------------------------------------------------------------------| | Collectibles | |--------------------------------------------------------------------| |Dog Tags 10 |Mutagens 0 |Action Figures 1 |Health Boosts 0 | O--------------------------------------------------------------------O After a lengthy opening cinematic, Wolverine finds himself free falling from a helicopter with more missiles headed his way. The landing is a little more unkind to the soldier that it is to Wolverine. There are more enemies nearby in this African jungle. Use a series of light and heavy attacks to take out the 10 to 15 bad guys. When the large doors open take out the last few soldiers to proceed. There is a set of dog tags behind the waterfall. Move past the waterfall to learn the next ability: Lunge. Lock on to the soldier in the distance by holding R1. Now press L1 to perform a lunge attack killing the enemy. At the end of the path Wolverine sees the smoke from his fallen ride. The new objective is to "Get to your crashed helicopter". First though practice targeting enemies by holding R1 and moving the right stick. Defeat the three soldiers below. But sure enough as soon as Wolverine jumps below more enemies arrive. Defeat the gang of bad guys to unlock a new ability: Feral Senses. Up on the directional pad will toggle Feral Senses on and off. It acts as a guide or provides clues on how to proceed. Jump up to the ledge marked by the Feral Sense, then slide to the left and jump to the next ledge. Pull up, climb the rope, and make your way to the top of the mountain. Defeat the three enemies at the end of the path and a helicopter will appear. This helipcopter does not want to provide Wolverine with any form of transportation. Lock on and lunge at it. Wolverine will pull himself to the window in order to attack the pilot. A couple of punches and the pilot will face an unwelcomed demise. Once the helicopter is no longer an issue Wolverine learns his next ability: Charge Heavy. Now he can charge heavy attacks for a more devastating hit. Enter the broken down structure to encoutner the Machete Champion. He is a little tougher than the enemies thus far but still highly over-matched. Keep a constant stream of light and heavy attacks. When he moves a way use the lunge attack to close in and inflict damage. Don't forget pressing L2 blocks reducing the damage taken. Once the Champion is defeated the room is flooded with enemies. Note the spikes on the floor and walls can be used to instant kill enemies by pressing O near them when a soldier is close. Before leaving collect the dog tags in the middle of the far wall in the room. Use Feral Sense to find the exit and leave. Once outside Wolverine will be surrounded by enemies on a foot bridge. Turn around and defeat the 5 or 6 that are attacking from behind. Then lunge across the gap and the cinematic shows the bridge collapsing. Climb the broken bridge attacking or grabbing the enemies as Wolverine gains height. As Wolverine proceeds down the new path, he hears an ominous loud noise in the distance. At the end of the path a new objective appears Gate Crasher (Find a way to get past the fortified gate). Slide down the rope and make climb the make shift stairs defeating enemies as Wolverine ascends. At the top is a group of enemies that are easily defeated with the lunge attack. Destroying the barrels also makes short work of the soldiers. Pick up the dog tags on the fallen soldier near the crates then investigate the jeep. Grab hold of the back of the vehicle and push it down the path to bust down the gate. There are several enemies on the other side of the gate. While fighting through them Wolverine acquires some new abilites: Rage and Claw Spin. Defeat the enemies at ground level as they attack but try to lunge at the soldiers on the nearby cliffs as quick as you can. They can be slightly hidden and do more damage for that very reason. One of the attackers is also a Champion. Exit opposite the way Wolverine entered. At the end of the path will be a large closed gate and two enemies. Take out the soldiers then climb the wall next to the gate. Defeat the enemies below, again recognize that a few are on ledges above the ground. Now break the boards blocking the exit just below where Wolverine entered the area. To find a set of dog tags and a mysterious hatch. Return to the site of the most recent battle and use the ledges to move over the next gate. Just below is a set of dog tags and a single enemy on the path. Continue to the next stone structure and break the boards on the door. Inside is a Classic Wolverine figurine. Exit and move around to the left. Follow the path around the cliffs edge and enemy will be revealed. Break the boards to the right and jump up to the ledge. Shimmy to the left and lift up to the platform. The cinematic does the rest. Wolverine has arrived at the crash site and receives a new objective Big Brother. Move through the opening ahead and drop below. Rotate the wheel on the stone and door will open quickly lunge or dodge under the falling door. Defeat the enemies then use Feral Senses to locte the rope. Climb it and jump to the left to get a set of tags. Jump back to the rope and onto the next platform. Proceed to the next rope and then to the final balcony. Move forward and drop below to encounter another group of enemies. Take them out and go through the opening ahead. Climb the rope at the end of the path to encounter two soldiers. Move past their freshly dismembered bodies and locate the enemy on the distant platform. Lunge at him but this time learn how to perform a finisher at the end of a lunge attack. Around the corner is a champion and just by him is a set of tags. Drop below and take out the gunners. Go around the corner and cross the bridge to find the crank. Go back across the bridge and defeat the resistance. Pick the crank back up and place it in the stone. Use the wheel to raise the door and slide under it before it closes. Once Wolverine steps down the stairs and giant creature, Leviathan, appears. Leviathan's primary attacka are a bull rush and a swinging punch. Both are easily avoided by using the dodge manuever. The best method for attack is to dodge the bull rush then lunge onto his back, strike several times, then jump off before he strikes Wolverine off. Be careful not to lunge directly at the creature because he will catch Wolverine in mid air and crush him between his hands dealing a lot of damage. He also has a stomp move that does some radial damage but it seems to be a less often used secondary attack. Once Leviathan's health falls below the half mark he learns a new ability. He will create rock from nowhere and either throw the boulder at Wolverine or use it to strike. The new ability does not change the primary strategy of lunging to his back for some quick strikes. Once his health is depleted rapidly press square for a decapitation. With Leviathan defeated, Wolverine receives a new objective River Rapids. The cinematic shows a climbable wall and approaching enemies. To the right is a statue that can be pushed in to reveal a set of tags. Move to the opposite side and pull out another statue. Climb the vines and arrive on the balcony. Destroy the cracked entrance to reveal a set of tags. Return to the outside and lunge over to the other side. Slide down the rope to find a champion waiting for Wolverine. Some boats arrive and fire at Wolverine. Lunge to the enemies and begin attacking. Continue to lunge from one boat to the next until the cinematic where Wolverine takes out the soldier operating the turret. Now fire the gun at the on coming boats to destroy them. When back on dry land a cinematic takes over and Wolverine meets up with Creed. ++++++++++++++++++++++ The Tale of Wolverine ++++++++++++++++++++++ The cinemeatic also flashes forward three years and ends with a bar fight between Wolverine and Sabretooth. Creed is quick and powerful. He has striking attacks. Initially, focus on learning to counter attack. Once you can counter then throw everything at Creed. Lunge will not be very helpful since most of the battle takes place in close quarters with Wolverine and Sabretooth in close proximity. Use a combination of weak and strong attacks, while using the claw spin as frequently as the rage meter will allow. During the skirmish remember that block and dodge are Wolverine's friends, especially if low on health. The fight eventually moves outside with replinished health meters. The mechanics of the battle are the same but this time if you can grapple Sabretooth, he can be thrown into the electric transformer or onto a variety of sharp implements in the environment for some extra damage. +++++++++++++++++ Weapon X Facility +++++++++++++++++ O--------------------------------------------------------------------O |Objectives | Description | |--------------------------------------------------------------------| |Weapon X |Escape the Weapon X Facility | |Frosty Reception |Find Carol Frost's Lab | |Healing Factor |Meet Carol Frost in the South Theatre | |Feral Senses |Go to the North Theatre to regain Feral Senses | |The Great Escape |Escape through the Prison Sector | |Under Control |Get to the Spillway Control Room | |Revenge |Rescue Anna from the scientist | |Spillway |Escape through the Spillway | |--------------------------------------------------------------------| | Collectibles | |--------------------------------------------------------------------| |Dog Tags 12 |Mutagens 6 |Action Figures 1 |Health Boosts 4 | O--------------------------------------------------------------------O Wolverine is immediately under attack. Try out the new skill, Berserk, on the enemies that flood the room. Once the facility guards are down move to a side room to find some dog tags. The enemies keep coming so move up the stairs and take a right. There are more enemies to take out, just follow the corridor to the closed door. Rapidly press the onscreen button to open the door. Kill the three guards in the hall and move through the next door. Inside this room Wolverine first encounters the Elite Commando. This enemy has more health than the standard guard and has better attacks. Still though he is no match for adamantium, simply chain together a combination of lunges and claw spins to make short work of them. Ride the lift on the right side of the room to the next level of the area. At the top of the lift take the first door on the left to find a set of tags. This room also contains a computer with a yellow screen. This computer is one of several that contain an audible worklog providing some backstory. Pry open the door at the end of the hall. The room begins to fill with a dense fog. Use Feral Sense to locate and destroy the enemies. Continue destroying guards down the next hall. Upon entry into the next large room several enemies will attack. Defeat them and pry open a door to the left before continuing down the stairs. At the bottom of the stair Wolverine is attacked by a couple of Elite Commandos. Take them out then investigate the control panel next to the blast door on the left. Doing so should activate the next objective Frosty Reception. A new door has been opened see whats behind it. Ghost's are behind the door. Ghost's are a new enemy that become invisible when they activate their cloaking device. They also carry high powered shotguns. Turn on feral sense and avoid lunges. When lunging at a Ghost they just shoot Wolverine down. The easiest way to kill them is to turn there weapon against them by grabbing them and pressing the on screen button for a quick kill. When the Ghosts have involuntarily disappeared move up the stairs. At the top of the stairs is a room. Inside this room is located a +5 health pickup. Just outside the room is the power cell required to open the blast door. When Wolverine picks up the power cell a Ghost, a couple of guards, and an Elite Commando will block his exit. Politely ask to leave the room and when they decline gently place the power cell on the floor and slice them open. Take the power cell to the blast door and insert it into the console. Defeat the guards in the next corridor and exit at the end of the hall. Inside this large room Wolverine encounters a W.E.N.D.I.G.O. They are defeated much like Leviathan. Dodge their attacks and lunge on to its back and attack. Defeat a few more enemies in the next hall and Wolverine will be contacted by Frost again. The cinematic reveals that Wolverine has currently lost his ability to regenerate. The lab is just north of his current position. Push the large crate in front of the door next to the monitor Frost just appeared on. Leap up to the vent and climb in. At the other end of the vent is another blast door console that needs a power cell. Push the large crate in the center of the room under the high platform. Before grabbing the power cell jump up to the next platform to find the Healing Factor 1 Mutagen. Place the cell in the blast door console. With the door open return to the crate and push it between the two sliding doors. Now remove the power cell and pass through the doors. Place the power cell in the lift console and ride it up. There is a set of tags on a platform behind your position. Jump up to the ledge on the wall to the left (where it says Authorized Personnel Only) and move to the platform. Enter the next hall and sneak up on the unaware guard for an instant kill. Continue forward to find Dr. Frost's Lab and a cinematic. Newly clothed, exit Dr. Frost's lab to find a laser turret ahead. Move down the hall to the right (away from the turret). The door at the end of the hall contains a Mutagen (Rampage 1). Now enter the door to the right as you exit the area with the Mutagen. Instant kill the soldier ahead and move around to the door on the other side. Wolverine is now behind the turret. In the locker room on the right at the end of the hall is a +5 health bonus and a set of tags. Enter the only other green lit door in this hall to find a path with two laser turrets. A well timed lunge will quickly move Wolverine behind each of the shields and allow him to reach the next room. Use the computer to open the gate and pick up the power cell. Insert the cell in the console next to the door at the top of the stairs. This activates a shield at the end of the next hall. Use the console and move the shield towards Wolverine's positon using the left stick. Now go through the door and get behind the shield. Move as it does to the other end of the area. There is a vent on the back wall that Wolverine can access to continue forward unseen. Lock onto and lunge at the soldier below for an instant kill. Move down the stairs and activate the console to move the shields to the opposite sides of their current positions. Once the shields are in place be prepared to move forward as they cross in front of the turret. Wolverine should be able to reach the area to the left of the turret by using the moving shields. Destroy the turret and retrieve the power cell. Place the power cell in the console to the left behind the position the turret occupied to find a Legendary Wolverine figurine. Continue down the hall and make a right up the stairs. A small room to the left houses the Vitality 1 Mutagen. Move back down the stairs to meet up with Frost again. Remind me never to take a picture with Wolverine. Anyway, now that Wolverine can heal again there is no need to be sneaky. Attack the enemies but before leaving search the room for the tags. Move up two sets of stairs and make a right. Go straight down the hall into the open room ahead. The enemies here will fire smoke but even without Feral Sense they are now match for Wolverine. Quickly defeating them negates the obstructed view (even so this fight isn't too difficult). The first wave of enemies will enter from the door to the left. Rush them and kill them in the hall. Now the second wave will enter from the only other door in the room. This is the way out to the next checkpoint. Enter the door green lit door on the right side of the hall. This area has several Ghosts. Wolverine still has not regained his Feral Sense so they will remain mostly hidden from sight. To even the odds destroy the glass tanks in the room to fill the floor with water. The Ghosts, though invisible, still make tracks/splash the water. Wolverine can still grab and quick kill them as well. Pry open the door in the back of the room to find a +5 Health Boost. Meet the soldiers at the exit and enter leave the hall to the right to obtain some tags. Go back down the hall and make a left. At the bottom of the stairs Wolverine will encounter minor resistance from a few guards. Take them out and enter the room on the right for some dog tags. In the next room Frost reinstates Wolverine's Feral Sense. After the cinematic Ghosts enter the room. Clear out the initial wave of Ghosts only to encounter some guards, Elite Commandos, and more Ghosts. Once they are are dismembered a guard will appear on the other side of the area. To gain access to this platform Wolverine will need to lunge to the guard. One of the cells contains a set of tags. Upon entry to the next area Wolverine is introduced to a new enemy the Grenadier. This guy shoots rockets at Wolverine. The adamantium in Wolverine's claws though is strong enough to deflect the rocket back at the enemy with a well time block. Defeat the remaining Elite Commandos and head toward the girl in the cell. To the right of the cell is the Experienced 1 Mutagen. Walk up to the cell and a cinemetic plays. Wolverine again encounters resistance why won't they just let him leave. Clean up the Grenadier and Ghosts then investigate the controls next to Anna's cell. Anna will then teleport her hero closer to the exit. Unfortunately after the next cinematic there are more enemies. This new guy is a called a Goliath. He has a shield and large mechanical arm. The shield prevents lunges and direct physical attacks. If you can dodge behind him a Goliath is very vulnerable. Otherwise charge a heavy attack to temporarily dislodge the shield and unleash a Claw Spin or other attack. Once the first Goliath is defeated the room fills with smoke and two more enter along with some enemies we've seen before. I'd recommend initially ignoring the Goliaths and focus on the support attackers. Once they are gone defeating the Goliaths becomes an easier task. There is a set of dog tags in the door opposite where the first Goliath entered. Now move through the door the initial Goliath appeared from and make a left. In this next room Wolverine is attacked by a W.E.N.D.I.G.O. Same procedure as before dodge an attack and lunge onto its back for repeated attacks. Continue into the hall with the enemies. In the distance are two Grenadiers. Deflect their rockets back at them for easy kills after eliminating the soldiers in front. Pull the truck at the back of the room out and jump onto the crate in its bed. This provides access to the platform above. Walk across the two beams and head down the hall. Move down the stairs a pry open the door for some tags. Now return to the enemies below and lunge down. Enter the next area and take out the numerous Ghosts. Two Grenadiers will appear on the scaffolding above opposite the stairs. Deflect their rockets for quick kills. Move up the stairs and make a left. Lunge at the soldier and be prepared for another Grenadier to the left behind the crates. Exit into the hall and find a set of dog tags behind the crates ahead. Go up the stairs defeating guards along the way. Wolverine will enter a room where a cinematic shows Anna being taken away. Defeat the guards then use the lift Anna was taken into. When the lift stops exit and turn on Feral Sense. Follow the track the doctor by following his footprints. Defeat the enemies along the way. After prying open a door be on the look out for the Samuri 1 Mutagen on the left. Just after acquiring the Samuri Mutagen the next room will house a Grenadier on a high platform and a couple of Goliaths. Allow the Goliaths to come to you in the hall defeat them then exit the hall and defeat the Grenadier. Kick open the closet door and slice the doctor to get Anna. She teleports Wolverine into more attackers. Once Anna is safe defeat the guards and enter the Spillway. Lunge onto the guards on the back of the trucks then prepare for a fight against two Elite Commandos and 2 Grenadiers on the trucks blocking the path. They try to flood the spillway so run. Eventually Wolverine will see some trucks ahead. Lunge onto the back of the truck and take out the enemies. Continue to each truck until the Grenadier. Deflect his rocket and you've escaped the Spillway. =============================================================================== CHAPTER 2: THE FROZEN TUNDRA [CHP2] =============================================================================== ++++++ Team X ++++++ O----------------------------------------------------------------------O |Objectives | Description | |----------------------------------------------------------------------| |Towering Inferno |Explore the ruined temple and locate the first tower| |Bad Frequency |Destroy the Ion Emmitter on the top of the tower | |----------------------------------------------------------------------| | Collectibles | |----------------------------------------------------------------------| |Dog Tags 5 |Mutagens 1 |Action Figures 1 |Health Boosts 2 | O----------------------------------------------------------------------O Go down the dirt path and find a few enemies at the bridge. Look to the right before encountering the enemies a path leads to a set of tags. Once the bad guys are handled a Leviathan wakes up and charges. Dodge his attacks and jump on his back for the kill. His death brings more enemies a couple guards and some Champions. Enter the temple to find the next set of dog tags just behind the statue. Move down the stairs to the left. When you can see the mutagen (Unstoppable 1) know that the ground below Wolverine will cave in. Jump to the Mutagen to avoid the fall. If you didn't make it jsut pull the platform out from the wall (use feral sense to locate it) and climb up to get the Mutagen. Return to the platform and pull it further back to reach the path forward. Move down the stairs to find a room with a wheel in the center and dog tags in the distance. Moving to the wheel will cause the spiked ceiling to lower and the door out to raise. In order to get the tags and survive the room Wolverine will have to be quick. Dash over to the tags pick them up then dash back to the wheel. Rapidly press the on screen button. Once the door is down quickly dash to it and through to the other side. It may take a couple of tries but it is very possible to get the tags and leave the room. Back outside and after a little dialogue, Wolverine encounters a new enemy the Machette Master. The big difference between the Master and the Champion is that the Champion can replicate. So Wolverine is actually facing three enemies. The key is to defeat them as quickly as possible. Use claw spin, counters, and environmental cues to rid the area of the Masters. Once the enemies are defeated move to the gate on the left and grab hold of the pedestal. This wakes the statue and Wolverine has a new enemy the Hunter. The Hunter is defeated with ease by using a combination of counter attacks then claw spin for instance. Stay on the offensive, anticipate his attacks, and Wolverine will have no problem. Now move the pedestal over the "button" on the floor to lower the gate. Across the bridge and around the corner is a +5 Health Boost. Well timed dashes will allow Wolverine to move over the spiked floor without injury. Climb the rope and jump onto the wooden platform below. Fall to the ground below and move to the opposite end of the area. Behind the pedestal are some tags. Push the pedestal over the edge and then to the wall opposite the tags location. Get on top of the pedestal and destroy the boards on the large statue. Now move back to the original wooden platform and rotate the wheel. The statues will move and lower platforms. Jump to each one to make it to the other side. After the first two Wolverine will jump to a platform not held by a statue. There is a small room on this platform housing a Health Boost. Once across turn on feral sense to navigate the traps ahead. The red portions of the floor indicate some sort of trap (spikes smashing into adamantium). At the end of the hall Wolverine is back outside and faces another set of Masters. Once they are defeated that large pile of glowing rock turns into another Leviathan. A fire toting Champion will break down the exit and look for a fight. Defeat him and thank him for the way out. At the base of the bridge Wolverine encounters more Masters. Defeat them and the first objective is complete. Go across the bridge and climb the rope. At the top defeat a couple of enemies (consider tossing them outside to their death), then go outside. Climb the wall and begin moving left until Wolverine reaches the next platform. Now there is just a jump across to the next platform and then one up to the rope. Jump to the next platform then cross the beams. The next room has a Master in it. Stand outside the room and let the enemies come to you. Throw each one off the ledge. If you stay outside and let them continue to replicate you can get the Drop Dead achievement/trophy with ease. Once the Masters are defeated enter the room to encounter a Hunter. Defeat him then use the rope just outside to ascend. Jump to the platform on the right and climb the wall moving to the left. Jump up to grab hold of the ledge and shimmy to the left. Drop to the platform and enter to fight more Masters. Climb the inner wall to the top and move to the left of the screen for a set of tags. Move back to the right and cross the beams. Climb one last wall and Wolverine has arrived at the top. There are three panels on the Ion Emitter that need destroyed. Once Wolverine inserts his claws into the first enemies will attack. Defeat them quickly by tossing them over the edge and move to the other panels. Once the last one is destroyed the mission is complete. +++++++++++ |
Comments
Sorry, to fulfil this action you have to be CheatsGuru User
|
Another X-men Origins: Wolverine Walkthrough :
|
|
|
• Moshi Monsters cheats, Android • Plants vs. Zombies cheats, NDS, XBOX 360, PS3, IPHONE, Android • Pokemon Heart Gold Version cheats • Pokemon Soul Silver cheats • The Lord of the Rings: War in the North cheats, XBOX 360, PS3 • Shogun 2: Total War cheats • BioShock Infinite cheats, XBOX 360, PS3 • Darksiders 2 cheats, XBOX 360, PS3 • Call of Duty: Modern Warfare 3 cheats, PC, NDS, WII, PS3 • Elder Scrolls V: Skyrim cheats, XBOX 360, PS3 • Torchlight II cheats • Borderlands 2 cheats, XBOX 360, PS3 • Temple Run cheats • Jagged Alliance: Back in Action cheats • XCom: Enemy Unknown cheats, XBOX 360, PS3

