Archer Maclean's Mercury Walkthrough :
This walkthrough for Archer Maclean's Mercury [PSP] has been posted at 23 Jan 2010 by muhammed and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up muhammed and share this with your freinds. And most important we have 1 other walkthroughs for Archer Maclean's Mercury, read them all!
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Walkthrough - FAQ/WalkthroughARCHER MACLEAN'S MM MM EEEEEEEEE RRRRRR CCCCC UUU UUU RRRRRR YYY YYY MMM MMM EEEEEEEEE RRRRRRRR CCCCCCC UUU UUU RRRRRRRR YYY YYY MMMM MMMM EEEEEEEEE RRR RRRR CCCCC UUU UUU RRR RRRR YYY YYY MMMMMMMMM EEE RRR RRR CCCC UUU UUU RRR RRR YYY YYY MMMMMMMMM EEE RRR RRRR CCC UUU UUU RRR RRRR YYY YYY MMM M MMM EEE RRRRRRRR CCC UUU UUU RRRRRRRR YYY YYY MMM MMM EEEEEE RRRRRRR CCC UUU UUU RRRRRRR YYY YYY MMM MMM EEEEEE RRRRRRRR CCC UUU UUU RRRRRRRR YYYYY MMM MMM EEEEEE RRR RRR CCC UUU UUU RRR RRR YYY MMM MMM EEE RRR RRR CCC UUU UUU RRR RRR YYY MMM MMM EEE RRR RRR CCC UUU UUU RRR RRR YYY MMM MMM EEE RRR RRR CCCC UUU UUU RRR RRR YYY MMM MMM EEEEEEEEE RRR RRR CCCCC UUUU UUUU RRR RRR YYY MMM MMM EEEEEEEEE RRR RRR CCCCCCC UUUUUUU RRR RRR YYY MMM MMM EEEEEEEEE RRR RRR CCCCC UUU RRR RRR YYY FAQ/Walkthrough Author: ShadowsDieAway Mike Merin Email: TeamObsessed at hotmail dot com (if you want to email me, replace at with @ and dot with . this is so bots do not send me any unwanted emails) FAQ first posted on 4/26/05 (this is my first FAQ ever) ================================================================================ PLEASE NOTE that all levels will be coded so that you can press [ctrl+f] and find them easily. They will be coded as the first 2 letters of the world followed by the first letter of the section (race, percentage, task, combo = R, P, T, C) and then the number of the level for the boss level use BS and for the bonus level use BN and for the Orbit bonus levels use BN plus the number. Examples: neon task 2: [NET2] quartz combo 1: [QUC1] helios boss: [HEBS] nano bonus: [NABN] orbit bonus 1: [ORBN1] ================================================================================ Table of Contents ================================================================================ 1. Revision History 2. Controls 3. My First Places 4. Walkthrough Part 1, Hints (you should read this part first) 5. Walkthrough Part 2, the Levels ================================================================================ Revision History ================================================================================ 4/22/05 guide first started, skeleton made. 4/23/05 added regular walkthroughs + first place walkthroughs for Neon, + QUR1 4/26/05 added regular walkthroughs + first place walkthroughs for Quartz 4/29/05 added regular walkthroughs + first place walkthroughs for Xero tasks + boss Btw sorry for the long time to update this, I have finals and other college stuff I have to do. I was also playing Rengoku :P 5/01/05 added regular walkthroughs + first place walkthroughs for xero percentages. Finals are over in 2 weeks. I only have a few more levels to get first place in before I completely beat the game. Once finals are over FAQs will be on here much faster than before. 5/02/05 added regular walkthroughs + first place walkthroughs for Xero (except bonus) can someone please help me on the Xero bonus? I can't get first 5/14/05 added regular walkthroughs + first place walkthroughs for 6 Aqua levels whoops forgot to update things here. ummm: 5/29/05 added regular walkthroughs + first place walkthroughs for Aqua 6/01/05 added regular walkthroughs + first place walkthroughs for 9 Helios levels. 7/21/05 added regular walkthroughs + first place walkthroughs for Helios 11/01/05 after a long wait and many things stopping me from doing the walkthrough: added regular walkthroughs + first place walkthroughs for Nano ================================================================================ Controls ================================================================================ Very simple: the 2 configurations can be seen in the options mode. Config 1+2: . . . ^ . . . triangle button: | change . switch . analog stick: tilt tray . tilt camera up camera . target . select: help screen . | mode . blob . start: pause game . X Button: v . . . tilt camera down . . . Config 1 only (default, I use this) . Config 2 only . . square button: rotate camera . square button: zoom out circle button: rotate camera . circle button: zoom in L button: zoom out . L button: rotate camera R button: zoom in . R button: rotate camera ================================================================================ My First Place List ================================================================================ So far these are the first places that I've gotten, which are the ones where I shall write my first place FAQs for, and are the ones you should strive to get if you really like this game and want to complete it. X: first places |Level/World| Neon | Quartz | Xero | Aqua | Helios | Nano | | Orbit | |-----------|------|--------|------|------|--------|------|---|-------| | Race 1 | X | X | X | X | X | X | X | | | Race 2 | X | X | X | X | X | X | X | B1 X | | Race 3 | X | X | X | X | X | X | X | B2 X | |-----------|------|--------|------|------|--------|------|---| B3 X | | Percent 1 | X | X | X | X | X | X | X | B4 X | | Percent 2 | X | X | X | X | X | X | X | B5 X | | Percent 3 | X | X | X | X | X | X | X | | |-----------|------|--------|------|------|--------|------|---| | | Task 1 | X | X | X | X | X | X | X | 5/5 | | Task 2 | X | X | X | X | X | X | X | | | Task 3 | X | X | X | X | X | X | X | | |-----------|------|--------|------|------|--------|------|---| | | Combo 1 | X | X | X | X | X | X | X | | | Combo 2 | X | X | X | X | X | X | X | | |-----------|------|--------|------|------|--------|------|---| | | Boss | X | X | X | X | X | X | X | | |-----------|------|--------|------|------|--------|------|---| | | Bonus | X | X | X | X | X | X | X | | |-----------|------|--------|------|------|--------|------|---|-------| |World Total| 13/13| 13/13 | 13/13| 13/13| 13/13 | 13/13| 13| | 83/83 | | X | X | X | X | X | X | X | 6/6 | |-----------|------|--------|------|------|--------|------|---|-------| ================================================================================ Walkthrough Part 1, Hints (you should read this part first) ================================================================================ PLEASE READ THE FIRST PARAGRAPH BEFORE LOOKING AT THE ACTUAL WALKTHROUGH---. | | | | V V V V I am making each level FAQ into a few different parts. The first part shows the allotted time, minimum percentage needed at the end, and the amount of beacons needed to light up. The 2nd part is how to just get through the level to unlock the next level. The 3rd part shows the minimum requirements to get first place and how many points are given for each section. The 4th and final part gives an explanation on how to beat out the first place score and get your own first place to start unlocking everything in the game. Basically the scheme will look like this: Level's name and number Level's given time and minimum % Walkthrough on how to beat the level Level's minimum requirements to getting first place Walkthrough on how to get first place in the level These are little things in the game you'll find out eventually but I’m putting it here anyway: There are a few different types of platforms. The first type is a square, checkered platform where you just touch it with the designated color and it lights up the beacon. The 2nd type is a circle switch where you touch it with the designated color and it activates the switch and/or lights up the beacon. The 3rd type is a weight platform; you must touch the platform with the designated color AND with a designated amount of weight. Setting up the camera at "Snap 90" helps a lot, believe me. There are 7 different colors of mercury blue, cyan, green, purple, red, silver, yellow red + blue = purple red + green = yellow blue + green = cyan blue + red + green = silver any color + silver = silver combination colors: blue + yellow = red + cyan = silver green + purple = Paintshops will change the color of your mercury if you pass through them. The points system: Every second is 100 points, so 10 seconds is 1,000 points, and half a second is 50 points. Each percent of mercury is 25 points, thus when you finish with 100% mercury you receive 2,500 points. Every beacon lit is 500 points. There will be some doors called filtered doors which you can only go through if you are the same color as them. Jacob's ladder is the tesla coil. The trick to it is that it will ONLY zap you if you go near it when the electricity hits the top, otherwise you can pass by without it zapping you. Stan is a cube that rolls around. Whenever he hits something, whether if it's a wall or if it's you, he'll stop and turn to the right. Beware of the mercoids. they literally eat your mercury bit by bit, 6-8% at a time to be exact, where every 4 bites takes 25% and 16 bites can make your 100% of mercury become nothing. You'll also notice that they're smaller than your blob of mercury but can still eat the entire thing. A stomach that compresses its food... I need this when I go to chinese buffets. ================================================================================ Walkthrough Part 2, the Levels ================================================================================ 1. Neon: Race 1 [NER1] Time: 50s Percentage: 1% Beacons: 1 Getting through: Very easy. Just hold right when you start till you hit the right wall, then follow the walls around the right and bottom till you get to the left wall and touch the square platform lighting the beacon. Getting first place: Minimum Time: 48.50 = 4,850 X1 Minimum %: 100% = 2,500 Beacons: 1 = 500 Minimum Total: 7,850 Basically, when you start just hold directional up-left till you hit the top part of the platform, then immediately hold directional down-left and you'll hit the square platform. -------------------------------------------------------------------------------- Race 2 [NER2] Time: 45s Percentage: 1% Beacons: 1 Getting through: A big tip in this level right off the bat is to rotate the camera 180 degrees so you can see all of the balls of mercury when they land on the ground. First let all three blobs hit the ground, then push all of them to one side so that they all merge with one another to make a silver ball of mercury. After you've combined them wait for the moving platform underneath you to come out so you can drop down it and the other platform and hit the square platform lighting the beacon. Getting first place: Minimum Time: 41.60 = 4,160 X1 Minimum %: 100% = 2,500 Beacons: 1 = 500 Minimum Total: 7,160 Rotate the camera 180 degrees so you can see the balls of mercury. A split second before the blobs hit the ground, immediately shift them to one side. Then, right after two of the blobs mix, immediately shift to the other side while tilting forward a bit towards the end platform. This mixes the blobs into silver a bit faster and gets you closer to the platform. Then just tilt towards the square platform and let it drop right on it. At first you might find yourself overshooting the platform and falling over the edge past the beacon so just tilt back a bit right before you drop down the final ledge. -------------------------------------------------------------------------------- Race 3 [NER3] Time: 40s Percentage: 1% Beacons: 1 Getting through: Just follow the moving conveyor belts around till you go through the yellow paintshop. Then follow the belts around once more and go through the yellow gate and hit the square platform to activate the beacon. Getting first place: Minimum Time: 33.00 = 3,300 X1 Minimum %: 100% = 2,500 Beacons: 1 = 500 Minimum Total: 6,300 Follow around the conveyor belts 3/4 of the way till you're in the top-left corner. Then as you're going right towards the paintshop make sure that the mercury hits the corner on the top wall making it expand, then once it's expanded hold down to try to get the blob to hit the gate and the paintshop at the same time. Remember, don't worry about getting the entire blob in at once; you only need a dot of mercury to touch the square platform to activate it. -------------------------------------------------------------------------------- Percentage 1 [NEP1] Time: 40s Percentage: 60% Beacons: 1 Getting through: First off put the camera in an eagle's eye view; it makes the level much easier. Hold left at the start till you get to the edge, then hold down till you get to the weighted switch, very, very simple. Getting first place: Minimum Time: 35.00 = 3,500 Minimum %: 100% = 2,500 X1 Beacons: 1 = 500 Minimum Total: 6,500 Follow the walkthrough above, just go fast. -------------------------------------------------------------------------------- Percentage 2 [NEP2] Time: 60s Percentage: 50% Beacons: 1 Getting through: First off rotate the camera 90 degrees to the right, then move the blob of mercury right in front of the bridge. Move a bit onto the lower part of the bridge so that it falls down and becomes completely horizontal, letting you cross it and hit the weighted switch (which you need 50% to activate) on the other side. Getting first place: Minimum Time: 54.50 = 5,450 Minimum %: 100% = 2,500 X1 Beacons: 1 = 500 Minimum Total: 8,450 Follow the steps above, just when you start dropping the blob onto the bridge, hold left as soon as you have a little bit of mercury on the bridge, then hold right again right before the bridge falls so that you get the most speed towards the weighted switch and get a fast enough time to get first place. -------------------------------------------------------------------------------- Percentage 3 [NEP3] Time: 50s Percentage: 25% Beacons: 1 Getting through: First off put the camera in an eagle's eye view and zoom the camera out a bit. Then follow the circular path around till you get to the blue paintshop and then follow the path back to the top where you'll hit the weighted switch. Getting first place: Minimum Time: 38.90 = 3,890 Minimum %: 100% = 2,500 X1 Beacons: 1 = 500 Minimum Total: 6,890 Same steps as above, just make sure you cut close every turn you make and each time you're changing direction make long curves so that you don't slow down one bit and keep top speed all the time. Just go around the circle one way only, either clockwise or counter-clockwise and when you get back to the top where the weighted switch is, remember to cut the corners and make the straightest line you can without falling over the sides. -------------------------------------------------------------------------------- Task 1 [NET1] Time: 40s Percentage: 1% Beacons: 1 Getting through: Quite possibly the easiest level in this game. Just hold up! Getting first place: Minimum Time: 37.40 = 3,740 Minimum %: 100% = 2,500 Beacons: 1 = 500 X1 Minimum Total: 6,740 Getting first will seem very hard if you're just holding up the entire time. The trick to getting first is to hold left when you start to get the green blob a bit into the gap before you hold directional up-right to get the red in. This gives you plenty of time to beat the 37.4 second limit. I beat this with 38.06 seconds left easily. -------------------------------------------------------------------------------- Task 2 [NET2] Time: 40s Percentage: 1% Beacons: 2 Getting through: Use the eagle's eye and view yet again. Hold up till you hit the silver switch, then head into the gate that you just opened up. Head for the red paintshop so you can go through the red gate and hit the red switch on the other side. Getting first place: Minimum Time: 32.60 = 3,260 Minimum %: 100% = 2,500 Beacons: 2 = 1,000 X1 Minimum Total: 6,760 Same as above, for cutting off time: hold up as soon as you start, right before you hit the silver switch hold down to just tap the switch, then head straight for the gate with a little curve so you can accelerate faster towards the paintshop, then right before you hit the paintshop hold down and a little right to slow down and start accelerating towards the red gate. -------------------------------------------------------------------------------- Task 3 [NET3] Time: 50s Percentage: 1% Beacons: 3 Getting through: Eagle's eye view. Move right till you are right above the triangle, then use it to split the silver mercury into two blobs and have each one hit the paintshop on each side. Then bring the blobs to the other side to mix them into the color that's on the switch, hit the switch, then go through the gate to the next section and where you repeat the steps again, and again for the section after that. Getting first place: Minimum Time: 27.45 = 2,745 Minimum %: 100% = 2,500 Beacons: 3 = 1,500 X1 Minimum Total: 6,745 When you first enter the section head straight towards the tip of the triangle so that you won't lose any speed but you'll still split up the silver mercury. The blobs should be on the bottom right corners of the section, you just have to hold left to get them into the paintshops and then hold up and left to mix them together. Repeat for the next section and the section after that. You should specifically use this level to get used to finding small little shortcuts to mixing two blobs of mercury together faster. -------------------------------------------------------------------------------- Combo 1 [NEC1] Time: 85s Percentage: 60% Beacons: 1 Getting through: First rotate the camera 180 degrees. Wait for the platform to reach you then board it and wait for it to reach the other side. When it does head towards the cyan paintshop and wait for next platform to reach you, board it, then hit the weighted platform on the other side. Getting first place: Minimum Time: 64.00 = 6,400 X1 65.75 = 6,575 X1 Minimum %: 100% = 2,500 X1 93% = 2,325 X1 Beacons: 1 = 500 1 = 500 Minimum Total: 9,400 9,400 If you're trying to complete this level the regular way you'll notice it's impossible to get 9,400 points and beat it with 64 seconds remaining. What you need to do is when you get on the first platform wait for the other platform to touch the left side, then when both are in the gap you have to jump from one platform to the other, then quickly touch the cyan paintshop and get back onto the second platform without dropping mercury unless it's a VERY scarce amount, otherwise you won't have enough time to beat the level. A few tips are when you jump the platforms, make sure they're right on top of each other so you can hold up and get the most amount of speed possible so that you don't lose any mercury. Then when you reach for the cyan paintshop just let a little bit touch it so you can quickly get back onto the platform without losing any mercury. -------------------------------------------------------------------------------- Combo 2 [NEC2] Time: 65s Percentage: 60% Beacons: 1 Getting through: Use the eagle's eye view and zoom out a little. Hold up till the silver mercury splits into two for the green and red paintshops and hits the corners. Then hold down till the green hits the wall and the red hits the conveyor belt, then hold down again to hit the red switch to open up the gate, all the while the green blob won't move at all. Then while the red blob is wedged in the bottom right corner hold right to bring the green blob over the conveyor belt and to the green switch. After you hit the switch put the blob into the 3-sided corner so you can move the red blob across the conveyor belt and merge it with the green blob making it a yellow blob. Then all you have to do is move it through the yellow gate and onto the weighted platform. Getting first place: Minimum Time: 51.00 = 5,100 Minimum %: 100% = 2,500 X1 Beacons: 1 = 500 X1 Minimum Total: 8,100 Same steps as above, just for the first step, make sure that the 2 newly painted blobs are snug in their corners before you press down, otherwise they'll fall off the platform killing any chance you have of getting first. Another tip is that when you bring the red blob across the conveyor belt, right before the end bring out the green blob so that they mix faster. -------------------------------------------------------------------------------- Boss [NEBS] Time: 95s Percentage: 30% Beacons: 1 Getting through: This is the first level in which mercoids are introduced. First off, use the eagle's eye view and zoom out a little. Hold right to hit the switch and go into the teleporter. When you come out follow the arrows around to the switch and then go through the gate where you'll follow the arrows around this circle to go through the cyan paintshop and then go through the cyan gate. Now you have two options, look here for the first option, which is the easiest way to just get through the level, and look at the first place option for getting first. OPTION 1: tap the switch and then head straight left through the cyan gate and into the teleporter, then when you exit on the other side hold down and hit the weighted cyan switch to light the beacon. Getting first place: Minimum Time: 65.00 = 6,500 X1 68.00 = 6,800 X1 Minimum %: 100% = 2,500 X1 88% = 2,200 X1 Beacons: 1 = 500 X1 1 = 500 X1 Minimum Total: 9,500 9,500 Look above through the walkthrough to see why there's an "option 2" here. OPTION 2: tap the switch and then immediately hold up and right to go through the mercoid without losing any mercury over the edge from when it takes a bite out of you and possibly splits you up. Actually, with this technique, when the mercoid bites you, one piece will go towards the weighted beacon and the other piece will go back through the cyan gate, making sure that the mercoid won't eat any more mercury and that no blob falls off the edge. Once past the mercoid, just hit the weighted switch to light up the beacon. Remember, you move faster when you don't hit any walls, so when you're going around the straight parts of the circles don't rub up against any walls. -------------------------------------------------------------------------------- Bonus [NEBN] Time: 60s Percentage: 40% Beacons: 6 Getting through: You start off at x. There's a mercoid in this level, but if you're going semi-fast (but you'll probably be going full speed in this level) you don't have to worry about it at all. You'll be hitting the green switches in order as I’m showing in my crude 5-bit picture just below. From the start head to G1, then down and around the barrier to G2, then turn the camera around 180 degrees to see where you're going. Use the conveyor belt next to you to shoot across the level to G3, the green switch placed on the wall. Once that's hit go down and around the barrier to hit G4. Once again turn the camera around 180 degrees. Head for the blue paintshop and then head back towards where you started to hit the blue switch, which will turn the green paintshop into a purple paintshop, where you will be heading next. After that go down and drop down to the bottom of the conveyor belt where you started. Use that to hit the purple switch on the wall across the level to light the 6th and final beacon. Getting first place: [] = conveyor belt Minimum Time: 08.00 = 800 X1 [] G2 | G1 | P G = green Minimum %: 100% = 2,500 X1 | | B = blue Beacons: 6 = 3,000 X1 Bps Gps P = purple Minimum Total: 6,300 | | x x = start G3 | G4 | B [] ps = paintshop To get first, follow the steps above, just go fast, that's all. You'll get first place after trying a few times. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- 2. Quartz: Race 1 [QUR1] Time: 12s Percentage: 4% Beacons: 1 Getting through: Just follow the board through the top right to get to the end. There are no tricks or gimmicks, just get to the end without dying. Getting first place: Minimum Time: 6.35 = 635 X2 Minimum %: 100% = 2,500 Beacons: 1 = 500 Minimum Total: 4,270 When you start off hold diagonal up-right going parallel with the long part of the wall in front of you, then right before the end of that wall cut straight right so that you're parallel with the top side of the bit square hole. Then right before the end of the chasm cut in almost completely straight up, a little to the right, so that from where you leave the hole there's a straight line heading directly towards the square pad. This trick will cut down enough time for you to get to the end and take first place. I've gotten 4,334 points this way. -------------------------------------------------------------------------------- Race 2 [QUR2] Time: 77s Percentage: 4% Beacons: 1 Getting through: Getting through is very simple; just follow the path to the square platform at the end. Getting first place: Minimum Time: 41.50 = 4,150 X2 Minimum %: 100% = 2,500 Beacons: 1 = 500 Minimum Total: 11,300 The fastest way to move around is to use the smallest amount of mercury. With that in mind, to get first, hold right when you start, then when you first have to make a u-turn to go through the first windy section, split off a dot of mercury to go through the level, and then use the D-pad to focus in on it. Doing the split here will ensure that you don't lose the mercury you left behind and you can go fast. On the straightaways don't hit the walls, and on the u-turn curves use the insides of the curves to slingshot you around. -------------------------------------------------------------------------------- Race 3 [QUR3] Time: 49s Percentage: 4% Beacons: 3 Getting through: This is the first level in where Stan is introduced. Start by going right and up through the gate, then go straight towards the upper-right corner of the board. There, you'll go left to hit the first green switch, then diagonal down-left into the next part. Here though, you have to wait for Stan to hit the top wall and then enter the 3x1 crevice, and then wait for Stan to go three squares down so you can pass him and go up and around the barrier where you will then hit the green switch. Go through the gate to your right, go down the left side, then go through that gate and head for the square platform to light the final beacon. Getting first place: Minimum Time: 25.00 = 2,500 X2 Minimum %: 100% = 2,500 Beacons: 3 = 1,500 Minimum Total: 9,000 Follow the steps above, just go fast. There are no secrets. -------------------------------------------------------------------------------- Percentage 1 [QUP1] Time: 20s Percentage: 50% Beacons: 1 Getting through: Very, very simple. Just go down the ramp to go through the grey paintshop, then go through the teleporter, and once you come out the other side you'll be on top of the weighted switch to light up the beacon. Getting first place: Minimum Time: 15.00 = 1,500 Minimum %: 100% = 2,500 X2 Beacons: 1 = 500 Minimum Total: 7,000 Basically, head towards the grey paintshop, then immediately hold left to go back up the ramp where you came from and land on the weighted switch. To get the best time of course, hold left before you hit the paintshop so just a bit touches it and you waste less time going back towards the switch. -------------------------------------------------------------------------------- Percentage 2 [QUP2] Time: 48s Percentage: 50% Beacons: 1 Getting through: Hold up to bring your mercury to the top wall, then wait for the pile drivers to hit before going past it. A good idea is to wait for the second pile driver to hit and not to try to get past both in one try, you're just trying to finish the level here. Once past the pile drivers, head onto the moving platform once it touches where you are, then follow the 4 moving platforms all the way up (and take your time, you have it) to the weighted switch to light the beacon. Getting first place: Minimum Time: 28.00 = 2,800 Minimum %: 100% = 2,500 X2 Beacons: 1 = 500 Minimum Total: 8,300 The trick to this level is to not bring all of the mercury with you through the level. What you need to do is when you first start, split the mercury into two parts on the corner in front of you on the left. Make sure that you have at least, but close to half of the mercury going through the level with you so you have enough to activate the weighted switch at the end. With the bottom blob stuck in the corner, you can move the main blob to the top wall and through the level without it falling off the edge letting you maintain 100% mercury and still have enough time to get first. But anyway, after you move the main blob to the top wall, send it past the first pile driver, wait for the next one to lift up, then go past that one as well. Then when the bottom platform touches move onto it. Now all you have to do is do a curved zigzag to go up all 4 platforms to make it to the beacon without losing any mercury. A big tip for this level is to use the D-pad to focus on the main blob once it's separated as you don't need to worry about the other blob at that point. -------------------------------------------------------------------------------- Percentage 3 [QUP3] Time: 110s Percentage: 75% (the stage select says 4% but that's wrong) Beacons: 1 Getting through: Start by hitting the red switch to your left, then go through the red gate you just opened. Just follow the level counter-clockwise around till you hit the red switch at the top right (beware of the pushers knocking your mercury off the stage) and then follow the level back to near the beginning, then go through up through the red gate you just opened up to hit the weighted switch and light the beacon. You must keep 75% to win, so take your time if you're not going for first place. Getting first place: Minimum Time: 55.00 = 5,500 Minimum %: 100% = 2,500 X2 Beacons: 1 = 500 Minimum Total: 11,000 Now if you ARE going for first place, this level is basically a race, but you NEED to keep 100% to have a chance. -------------------------------------------------------------------------------- Task 1 [QUT1] Time: 40s Percentage: 1% Beacons: 1 Getting through: Move 1 square to the left, then up one to trap the blue mercury in the yellow gate, then you can move the red blob up and through the red gate without having to worry about the two mixing and becoming purple. Once in the gate go into the vacuum pipe, and on the other end go through the yellow paintshop. Go back into the vacuum pipe, and on the other end go through the yellow gate, mix with the blue blob to become silver and then go through the silver gate and hit the silver switch to light up the beacon. Getting first place: Minimum Time: 25.00 = 2,500 Minimum %: 100% = 2,500 Beacons: 1 = 500 X2 Minimum Total: 6,000 This is fun: What you have to do is hold up and a little to the right so that the blue blob of mercury will stay in the elevated corner while part of the red blob can pass through the gate before it turns purple. Then once there, since it's a smaller piece it will not only move faster, but it will be extremely faster to pick up through the vacuum pipe. Then once through and back the pipe, mix the colors together to make silver and finish up the level. -------------------------------------------------------------------------------- Task 2 [QUT2] Time: 46s Percentage: 10% Beacons: 3 Getting through: Do this very slowly just to get the hang of it, then you can speed it up to finish the level: down 1 left 3 up 6 right 3 up 1 right 2 up 5 left 2 up 3 right 3 up 1 and finally go straight towards the switch. basically, you're moving the blue and green down and out and up first, then moving the blue into the gap while bringing out the red, then moving up the blue so it stays where it is as you further bring out the red, then moving the green and red closer, then pushing the blue and red into the beacon area, and then finally moving in the green and into the beacon area. Getting first place: Minimum Time: 29.00 = 2,900 Minimum %: 100% = 2,500 Beacons: 3 = 1,500 X2 Minimum Total: 8,400 For first place follow the steps above, just do it faster, it's not hard... :P -------------------------------------------------------------------------------- Task 3 [QUT3] Time: 90s Percentage: 1% Beacons: 1 Getting through: First go into an eagle's eye view. For this level, first bring down the blue blob of mercury, and just before it goes through the spinner hold left so that the blue piece will finish going through the spinner AND the red blob will go off to the side so that it doesn't mix into purple. Then bring the blue blob over and tilt the red blob into the spinner to put it with it's corresponding switch. Then hold right to make both blobs hit their switches, which will open up the gates in the middle. Then just lead both blobs through the spinner into the middle to mix into purple where you'll hit the purple switch to light the beacon. Getting first place: Minimum Time: 69.00 = 6,900 Minimum %: 100% = 2,500 Beacons: 1 = 500 X2 Minimum Total: 10,400 The easiest way that I’ve tried to get first is to first bring the blue blob through the spinner, but when it's halfway through the spinner let a bit get cut off in the middle so that there's a little blue blob sitting there. Then when the blue blob is in the bottom, bring it towards the blue switch, and at this point the blue blob should be right next to the red blob so be careful. Then bring the blob(s) back towards the spinner where you will bring the red blob through it, and do the same thing with the red blob at the top of the spinner; cut off a piece so one goes towards the red switch and the other goes towards the middle to mix with the blue blob you left behind earlier to make purple. Then all you have to do is hit the red switch and the gates will open up and let your already purple blob hit the switch to light the beacon. -------------------------------------------------------------------------------- Combo 1 [QUC1] Time: 56s Percentage: 60% Beacons: 2 Getting through: Switch into an eagle's eye view. Start by bringing the red blob out without letting out the silver blob, and then hold left until you hit the red switch. Now you can hold up to let out the silver blob and bring it to the red blob to combine it (the red blob should be frozen near the red switch) into one big silver blob. Once combined, bring it down and towards the path under you and to the left. Then just follow the path and you'll end up at the silver weighted switch to light the beacon. Getting first place: Minimum Time: 33.00 = 3,300 X2 Minimum %: 100% = 2,500 X2 Beacons: 2 = 1,000 Minimum Total: 12,600 Switch into an eagle's eye view. First off, you need to bring out a little silver while you're bringing out the red blob. To do this just start off by holding up and slightly left, then as the silver blob goes through the gate bring it up to where the bottom level connects to the top one, but don't bring it up to the top level. Right before it touches the connecter, the red gate should be opening, so hold left to bring the red mercury through the gate and towards the switch while the silver mercury goes in the same direction. When the red blob hits the switch, hold directional down and right to bring the red mercury to the lower level. Now this will cut down time: see where the path is? See the opening to the path where there's 2 corners, one on top and one on bottom? Wedge the red blob into the one on top and then move the silver blob towards it to mix them together. The only thing left to do is follow the path down and hit the weighted switch to light the beacon. -------------------------------------------------------------------------------- Combo 2 [QUC2] Time: 108s Percentage: 50% Beacons: 1 Getting through: Zoom out a bit and use an eagle's eye view. TAKE YOUR TIME IN THIS LEVEL; you have a large amount of time to beat it. Follow the path to your right and wait for the pile driver to hit before passing it to touch the red paintshop before you return back to the start, where you'll go through the red gate and go around the windy path. Wait for the sliding gates to open before passing through the 3, then hit the red switch to your right to open up the gate, then go through it and hit the red switch at the end of the path. Return to the gate and go left, then go through the gate you just opened up and hold up to go past a very cool part, and then finally you'll hit the weighted switch to light up the beacon. Getting first place: Minimum Time: 55.00 = 5,500 Minimum %: 100% = 2,500 X2 Beacons: 1 500 X2 Minimum Total: 11,500 This is an annoying level, as you need, I repeat NEED to keep all 100% of your mercury. So do the level as I wrote it above, just do it faster. A tip for this level as well as any other level is to go slower around the parts where you're not yet comfortable with and go faster around parts that you are comfortable with. In time you'll get more used to the uncomfortable parts and be able to go faster and faster and cut down more time. -------------------------------------------------------------------------------- Boss [QUBS] Time: 141s Percentage: 60% Beacons: 3 Getting through: This is the first level in which Jacob's ladder, which is a tesla coil, is introduced. Read the first part of the walkthrough for how to get past the coil without getting zapped. Switch into an eagle's eye view and zoom out a bit. Start by holding up and going through the red gate to the left of the tesla coil. The coil will take 13% of your mercury away if you rush into the middle. Once through the red gate go through the green paintshop and out the green gate, where you will then go up, around and into the teleporter directly above the green paintshop. When you come out the other side you'll hit the green weighted switch. Hold right to drop down to the lower level (you don't have to go back through the teleporter) where you'll hold down and go back into the middle through the green gate to the right of the coil. Go through the yellow paintshop, through the yellow gate, and up and around to the teleporter right above the yellow paintshop. Then hit the yellow switch and drop back to the lower level. Now go up and left and go through the blue paintshop, then go up and onto the gravity bender, which will literally flip gravity and also invert your controls. All you have to do is head down (which means you'll hold up) towards the blue weighted switch and land on it to light up the beacon. Getting first place: Minimum Time: 90.50 = 9,050 X2 87.25 = 8,725 X2 Minimum %: 87% = 2,175 X2 100% = 2,500 X2 Beacons: 3 = 1,500 X2 3 = 1,500 X2 Minimum Total: 25,450 25,450 Follow the steps above, just do it pretty fast, it's not a hard level to get first. Once again read the walkthrough on how to get past the coils with 100%. -------------------------------------------------------------------------------- Bonus [QUBN] Time: 120s Percentage: 40% Beacons: 4 Getting through: First go into an eagle's eye view and zoom out a bit. This level is pretty annoying, but once you figure out the gates it's simple. First just test out the gates. If you hold up, the gate on your left will go up and open. If you hold down, the gate on your right will go down and open. Hold left for the bottom right for the top. Now for actually beating this level, first head for the green paintshop up top, then go down past 2 gates so that you're back in the middle where you started, then go right one gate, down one, and the right one, and then hit the green weighted switch. Next, you'll be heading for the red paintshop the section over. You can either wait for the platform moving on the outside or you can go through the level if it's not there yet or if you're impatient. Once in the paintshop, go up 2 sections into the middle where you started and then go left one gate, up one, left one, and then hit the red weighted switch. Do you see the pattern yet? Next go to the purple paintshop right under you, then go 2 gates right to the middle, up one, right one, up one, and then hit the purple weighted switch. Next and last is the yellow paintshop. Once you go through it go left 2 gates, down one, left one, down one, and hit the yellow weighted switch to light the final beacon. Getting first place: Minimum Time: 38.05 = 3,805 X2 Minimum %: 100% = 2,500 X2 in the section score total, it doesn't show Beacons: 4 = 2,000 X2 X2 for all 3 of the sections, but they are X2 Minimum Total: 16,610 Follow the steps above, you'll see how the level works. IN SUMMARY OF ABOVE: go to the green paintshop, down 2, right down right, hit the switch go to the red paintshop, up 2, left up left, hit the switch go to the purple paintshop, right 2, up right up, hit the switch go to the yellow paintshop, left 2, down left down, hit the switch for the best time try to make the straightest line to go through the strand of gates starting with the second up/down/left/right back into the middle and ending at the weighted switches. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- 3. Xero: Race 1 [XER1] Time: 80s Percentage: 10% Beacons: 1 Getting through: Hold left so that you drop down to the level below you, then hold right till you drop to another level below you, then hold left and go over the conveyor belt and drop down onto the moving platform just below (you might have to wait a few seconds for it to go under you). Then hold right till you hit the wall, then hold left to go up the conveyor belt and then drop down to the spikes where you'll hold left (and up a little so you don't fall off) till you hit the left wall. The next part's a little bit tricky, but simple if you go slowly through it. Just go around the mini-walls sticking out while staying on the arrow belts and you'll be able to go around them. Next, go to the right and you'll come to a very, very cool part. When you go on the speeding conveyor belts you'll get shot up and onto a wall on the other side. You'll do this 4 times, and then you'll be back up top on the beginning level where you will just go around the barrier and hit the square platform to light up the beacon. Getting first place: Minimum Time: 63.34 = 6,334 X3 69.42 = 6,942 X3 Minimum %: 100% = 2,500 27% = 675 Beacons: 1 = 500 1 = 500 Minimum Total: 22,000 22,000 To get first place, don't pay any attention to the walkthrough above. First, go into options and pick "Snap 45" then rotate the camera 45 degrees to the left. Next, drop down one level and follow it till the end, but about 4 squares before you fall down to the level under you, hold right and a little up to go off the side of the platform so that you're in mid-air with nothing below you. Almost immediately after you drop off hold directional left-up to land on the conveyor belt, which will awkwardly launch you into a wall. After you land quickly change the camera angle back to normal (rotate the camera 45 degrees to the right) and then go on the conveyor belt next to you and race to the finish. If you wanna get advanced here, when you're on that last conveyor belt hold down for half a second then hold up so that you don't have to waste a few seconds going around the barrier and that you'll just simply land on the square platform. -------------------------------------------------------------------------------- Race 2 [XER2] Time: 95s Percentage: 4% Beacons: 1 Getting through: A very straightforward level: First, use an eagle's eye view. Focus on the red blob and go up and around the barrier till you hit the green paintshop, then return to where you started and hit the green switch to open up the gate where the blue blob is. Next just focus on the blue blob (btw you should already know by now, but if you hit the d-pad you can focus in on one blob at a time). Hold up to bring out the blue blob till you hit the top wall, then go left to hit the switch which will open up the gate you'll be going through. Next, go up right and around the barrier and then weave through the path filled with holes till you hit the bottom, then hold left and at the end hold up till you go just a little bit past the gate, then hold down and right so that the gate slides down and you're able to go through it. Hit the blue switch to open the gate near the green blob, then merge the 2 blobs together to make cyan mercury and make your way back around the level till you're at the top, then go left through the cyan gate and hit the square platform. Getting first place: Minimum Time: 25.00 = 2,500 X3 27.09 = 2,709 X3 Minimum %: 100% = 2,500 75% = 1,875 Beacons: 1 = 500 1 = 500 Minimum Total: 10,500 10,500 This level is incredibly easy to get first place in. Just go fast, don't hit the walls on the straightaways, and if you wanna cut down time just let a little bit of the green blob (or cyan if you touched the paintshop before the |
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Another Archer Maclean's Mercury Walkthrough :
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