Coded Arms Walkthrough :
This walkthrough for Coded Arms [PSP] has been posted at 20 Jan 2010 by madman0617 and is called "Infinity Mode Guide". If walkthrough is usable don't forgot thumbs up madman0617 and share this with your freinds. And most important we have 1 other walkthroughs for Coded Arms, read them all!
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Walkthrough - Infinity Mode GuideCCCCCCCCCCCCCCAACCCCCCCCCCCCCCCCCCCC AAAAAAAAAAAAAAAACCCCCCCCCCCCCCCCCCCC CCCCCCAACCCCCCAACCCCCCCCCCCCCCCCCCCC CCCCCCAACCCCCCAACCAAAACCCCCCAAAAAACC CCCCCCAACCCCCCAAAACCCCAACCAACCCCCCAA CCCCCCAACCCCCCAACCCCCCAACCAACCCCAACC CCCCCCAACCCCCCAACCCCCCAACCAAAAAACCCC CCCCCCAACCCCCCAACCCCCCAACCAACCCCCCAA CCCCCCAACCCCCCAACCCCCCAACCCCAAAAAACC CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCAACCCCCCCCCCCCCCCCCCCCCCAACC CCCCCCCCAAAAAACCCCCCCCCCCCCCCCCCCCCCAACCCCCCCCCCCCCCCCCCCCCCAACC CCCCCCAACCCCAACCCCCCCCCCCCCCCCCCCCCCAACCCCCCCCCCCCCCCCCCCCCCAACC CCCCAACCCCCCCCCCCCAAAAAACCCCCCAAAAAAAACCCCAAAAAACCCCCCAAAAAAAACC CCAACCCCCCCCCCCCAACCCCCCAACCAACCCCCCAACCAACCCCCCAACCAACCCCCCAACC CCAACCCCCCCCCCCCAACCCCCCAACCAACCCCCCAACCAACCCCAACCCCAACCCCCCAACC CCAACCCCCCCCCCCCAACCCCCCAACCAACCCCCCAACCAAAAAACCCCCCAACCCCCCAACC CCAACCCCCCCCAACCAACCCCCCAACCAACCCCCCAACCAACCCCCCAACCAACCCCCCAACC CCCCAAAAAAAACCCCCCAAAAAACCCCCCAAAAAAAACCCCAAAAAACCCCCCAAAAAAAACC CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC CCCCCCAAAAAAAACCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC CCCCAACCCCCCCCAACCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC CCAACCCCCCCCCCAACCAACCAAAACCCCCCAAAAAACCCCCCAAAAAA CCAACCCCCCCCCCAACCAAAACCCCAACCAACCCCCCAACCAACCCCCC CCAACCCCCCCCCCAACCAACCCCCCAACCAACCCCAACCCCCCAACCCC CCAACCCCCCCCCCAACCAACCCCCCAACCAAAAAACCCCCCCCCCAACC CCAACCCCCCCCAACCCCAACCCCCCAACCAACCCCCCAACCCCCCCCAA CCCCAAAAAAAACCCCCCAACCCCCCAACCCCAAAAAACCCCAAAAAACC ^^^contributed by golden1sun1fighter SELECTIVE .arm GUIDE A.K.A ================================================= I N F I N I T Y M O D E O P T. G U I D E ================================================= =========================================== T A B L E O F C O N T E N T S =========================================== CTRL + F and Search Numbers Legal Information=====================0.1 Update Information====================0.2 Contact Me============================0.3 Let's Begin===========================1.0 How to Unlock Infinity Mode========1.1 The Two Ways to Use this Guide=====1.2 Option One: Just getting All the Files===2.0 When Are Files Unlocked?===========2.1 What Will I Need?==================2.2 Enemy Encounters===================2.3 Boss Encounters====================2.4 Mantis=================2.41 Enforcer===============2.42 Colossus===============2.43 Option Two: Selective .arm Optimization==3.0 Just what is the Concept of This?==3.1 Going Around and Doing it==========3.2 What I Recommend===================3.3 What Makes ______ Weapon Good?=====3.4 Records For Infinity==================4.0 Special Thanks========================5.0 This Guide is the sole property of Myles Baker, and all matierials included,unless otherwise designated by documentation. Any one person may post this ONLY when accumpanied by an e-mail response from me myself stating authorization. Any references to the game refer to "Coded Arms" game developed by Konami for the PSP system; all logos property of their respective owners and I am using them following the guidelines placed inside the instruction booklet accompanied by the game. 7-17-05 Completed all Preperations for the acual FAQ. Took FOREVER. 7-18-05 Began working on Way One 7-20-05 Major setback because of improper formatting Corrected 7-20-05 Did a lot. Improved Flow Name: Myles Baker E-Mail: Final_Fantisist@yahoo.com Final_Fantisist@hotmail.com Aim SN: Final Fantisist GameFAQS: Hotsuma_Son ========================== L E T ' S B E G I N 1.0 =========================== Well, simply enough you have to complete Sectors 1 and 2. Ok, this can get complicated. Essentially, this guide serves two purposes:Infinity Mode is the only place to get some of the best weapons and armor in the game. I will explain what weapons/armor can be unlocked and where to find them. Also, i will explain what enemies will give you trouble and the best user proven strategies against them. The second purpose is to be used by anyone who wants to get as far into Infinity Mode as palpably possible. Infinity mode can prove to be quite a challenge; and although the dispute over wheter or not infinite mode is REALLY infinite or not, no one knows. ====================================== O P T I O N O N E : J U S T G E T T I N G A L L T H E F I L E S 2.0 ====================================== From what I know already, the following files are unlocked throughout Infinity Mode: ***Note at this point the locations are still unconfirmed, so they are AROUND these levels. Also, being randomized, location may vary*** 1. Salamander at Level 8 2. Cluster Grenade Level 5 3. Onslaught Level 10* 4. Vulcan Level 20* 5. Neutron Gun Level 30* 6. Trident Level 60* 7. Ballistic Helmet Level 50* 8. Optic Leg Gaurds around level 23 9. Heat Helmet Level 40* 10. Surge Helmet around level 42 11. Anti-Virus (AV) Leg Gaurds Level 13 12. 6 Health pickups All Before level 29 * Recieved from BOSS battle on the corresponding level -a fully powered up shotgun! Offense peaks at 280, but with it's high ammo capacity this gun is an absolute NECCESSITY! Most enemies will take 1-3 shots from this to die. -All the health max-ups obtained from Sectors 1 and 2. You should have 190 Health before entering Infinity. -a fully powered RPG for taking out clusters of enemies. Any type of rocket launcher is acceptable, ae. Inferno, Judgement, Note: Onslaught obtained on Level 10 Infinity but I prefer the normal RPG. -Using the virus pistol. This will help you conserve ammo on the hardest enemy type: Soldiers -A Highly powered machine gun. The Assault Rifle has good normal use, better accuracy (i think) BUT it has low magizine length. The Photon MG has high magizine length and works wonders on MANTIS. -A Pulse Rifle. Everyone on the board thinks i'm crazy, but I love this gun. It has high ammo capacity, 3X offense when fully powered up (Normally at Version 6 has 160; so thats 480) takes out bug swarms easily, annihilates MANTIS works decently on COLLOSSUS and has a small guided effect (Like light pistol, but not as effective). -A Sniper Rifle. Pretty useless once you get the Neutron Gun, but I can take out a whole room with my Sniper Rifle. Good for getting an edge on enemies, examples include when you can get a nice picture frame of their head and take it out. -USE THE CHAFF GRENADES on Dinos. These enemies are very hard if you get two on you, and a level 3 CHAFF will keep them idle for long enough to take em' both out. Plus, it is what, 6 upgrade keys! -Honeypots on Mantis keep him busy Suggested Armor: -Optical helm or AV Helm -Ballistic Jacket or Surge Jacket -Ballistic leg gaurd or heat leg gaurd The reason for this setup is how frequent you will encounter physical attributes and the enemy soldiers w/ vulcans, as for heat, enemies often have napalm launchers and infernoes. The AV helm helps against those annoying virus users. Alright, the following chart is extremely cool. It disects the enemies of Coded Arms and points out their weaknesses. Here is a full listing, with enemy types on the left the top listing for Physical (P), Light (L), Heat (H), Electricity (E), and Virus (V). I've noticed that some enemies are slightly different than what is stated in the book, so I've divided the enemies a little more. A = very effective against that enemy B = effective againt that enemy C = normal effectiveness D = weak against that enemy F = very innefective agaist that enemy Note: The order is P, L, H, E, V -Normal Soldier B D B F A -Shield Soldier C C C F C -Blue Glowing Soldier C D C F A -Flying Bots D C F A C -Floor Bot C C D B C -Walker Bot D C F A D -Crawling Bug C B B D F -Swarm C C A F F -Laser Bug B B C D D -Spider B B B D D -Crab D A C D F contributed by stugIIIG I concluded that the most generally effective items are the Physical and Light attributed guns. Now, onto the enemy strategies: They come in a couple generic forms: -Slughead (Weak soldier with bad AI, not encountered in Infinity) -Reflector (Shield enemy) -Hound (Mostly encountered-strongest) -Heat Experts (Use heat weapons and can be recognized wearing red armor) -Poison Experts (Use Virus weapons and can be recognized by the gas masks they wear) -Rocket experts (Use rockets and have blue protruding tubes out their backs) -Blue Field (Strong soldier with a blue field surrounding it, commonly known as gatekeepers) -Red Field (Gaurd Terminal gates) In Infinity Mode you will mostly encounter Hound and Blue Field Soldiers- They are heavily armored and can ofen take many shots. They can have a variety of weapons you can use which determines their difficulty and the strategic way to fight them: -Pulse Rifle-Jump when they release their charge blast, no threat. -Photon_MG-Sparratic shooting, just shotgun them. -RPG (any type)-Wait for them to shoot, then charge them, or fight them from affar after they shoot Do Not stand next to or against a wall. -Neutron Gun-These guys can do a lot of damage very quickly, and by equiping light based equipment you can half their damage. Use the surroundings to evade their attacks. try sniping them yourself. -Trident-Launch 3 homing missiles that are devastating. Try to rush them and jump behind them before they shoot. Use your shotgun. -Vulcan-These baddies are found around level 40 and once you find them your life will become miserable. If two or more are in one room the damage can increase very quickly. They never have to reload, leaving no opening. The quickest way to kill them is by using the Neutron Gun. If you are cornered the shotgun is your only option. Use common sense, and save before a room of them, because a bad move can be devastating. For example, if they are standing around each other, use a rocket launcher. Try to align two of them for one neutron blast. **************************************************************************** Machine Gunners Note: They will shoot at you if behind a door or wall, and if you wait until they reload twice they are out of ammo! **************************************************************************** For me, these guys are the hardest and the easiest. There are pushovers, and there are Untouchables. Mix and match for a combination that determines their difficulty. The Bots and Descriptions include: -Quicksilver (Flying sentry guns) -"Scooter Scoots" (My name for Floor Bots) -Templars (Flyers who shoot oliptical laser) -Stingrays (Bomb droppers) -Sentinals (Warping guys with Laser Pistols) -AND- -"DINO BOTS"!!! (Walkers with Two legs) Quicksilver Either charge up a Pulse Rifle blast,use the Shotgun, Minigun their face, hit them with raw fish, pretty much anything will kill them. They do hardly any damage, so take these guys out last. "Scooter Scoots" These things are just annoying, however they have a mind to help you conserve ammo! If you find these alone in a hallway, let them do you a favor. They can become quite annoying when you are dealing with lots of other enemies they can do some good damage. One shotgun blast will make quick work of them, and they will do no damage to you. Be carefull not to shoot yourself in the foot, especially with the seemingly harmless Pulse Rifle. I never knew the Pulse Rifle had an after explosion untill I tried a charge shot on one of these guys by my foot. To conserve ammo, wait till they are in a stationary possition before firing. Templars Not only can these guys do some nice damage, but they take precise aiming to take them down. If they try to use their laser beam hide behind a pillar or some sort of box. Watch and wait for the laser to pass your position and once it passes you have the remainder of the circle to take it out. A shotgun blast works, i recommend a fast rate of fire. Bolt pistol works great. Stingrays This enemy is annoying but often doesn't give you any trouble. He will drop bombs on you that rarely hit, and when they do they do miniscule damage. Often i will kill all the enemies in the room and the music is still going, when i realize, "Oh, a Stingray" So take them out after the difficult enemies. Sentinels This guy can be really annoying. His ability to warp anywhere In the room can keep you chasing him for awhile. This enemy would be a threat if it's lasers did more than scratch the paint from your armor. Try not to get distracted by these guys in a large room with lots of guys, and like other bots take them out last. A Shotgun or high damage shot will kill them quick, which is the goal. Stay away from pistol or Machine gun weapons, you'll just waste ammo and end up having to find him again. Dino Bots This enemy is the equivelent of a Baron of H*** from the Doom series. He has the most health of any enemy, excluding Bosses of course, and can unleash heavy damage very quickly. Fortunatly there are a few strategies that can turn this guy into an easier foe. First, if you have a high level Judgement or Bolt Grenade use those on him. If not, don't bother with the Judgement, it will take 10 shots Version 1. Also use the Chaff grenade. This will completly disable him for 10 seconds at level one. Thats easily enough to take out two with a high powered shotgun. Let's say you are out of Chaff gre. AND electric weapons. First, look in the room for any powerups. Get those and do your best. If not, pop into the room and attack him with anything you have with high damage output. Launchers, Pulse Rifle, Rockets, Grenades, anything. Then flee back into room. But lets say that an elevator blocks your path, so that as soon as the elevator goes down, the door opens. Run straight at the Dino Bot and get under his head. He won't be able to shoot you now. -My friend Lowell pointed this out. Bug types vary only slightly. Some have different colors, but most bugs generally follow one of these models. The types you will meet include: -Hoppers-(Jumps around) -StinkBombs-(small pods, stationary) -Little Bomber-(attach to you) -Type 1 (Red) -Type 2 (Blue) -Type 3 (Green) -Interceptors-(Spider-like things) -Swarms-(Large Numbers of Flies) -Crabs-(well, they look like crabs) -Laser Larvae-(Worms on strings w/Lasers) -Wasps-(Flying Rollie Pollies A.K.A. most annoying enemy) Hoppers This thing is no problem. You can get in it's face with a shotgun or a Vulcan blast for a quick kill, but sometimes you will get hit by their poison attacks. If you have the luxury of a long distance battle wait for them to bend down (they are about to attack) shoot them before they can attack and jump towards them at the same time. Then move back, and repeat. Stinkbombs Usually when you fight these guys there is a powerup for bullet free. With no ammo restictions just kill them from far away. If no powerup or just fighting them in a corridor, use a Pulse Rifle blast or one of your many pistols. (For Selective .arm this is a great time to get the dust off of that Pistol) Little Bomber Leave it to the bugs to have both the most and 2nd most annoying enemies. These guys are a pain in the arse and can often take many misses till you get them. When fighting a whole bunch, use a Salamander or other flamethrower. When fighting one or two wait for them to lunge at you, sidestep and turn out of the way, and shoot their backs with anything. I recommend Pistols or Pulse Rifle. If you are fighting these guys along with others, use a honeypot. -Type 1 does about 20-15 damage if latched, and has a HUGE splash. -Type 2 does about 40-20 damage if latched, and has a small splash. -Type 3 does anywhere from 60-20 if latched, and has a large splash. Interceptors These ones aren't especially difficult, but when encountered in Infinity can take a beating. 2 Shotgun blasts front up will kill them, but i prefer fighting them from afar due to the high damaging attacks and knockback damage as well. If you are pinned by two these can become the hardest monsters in the game. You can rack up 250 damage in 3 seconds. If you ever get pinned use a honeypot or jump. Using the Salamander at this point can help as well. Swarms These guys can waste your ammo if you don't use something with a high splash radius. Grenades work well in low levels, any type of RPG except for the onslaught works ok, but the best method for defeating these guys is using a charge blast from the Pulse Rifle. Crabs Don't get close to these bad boys because despite their weak armor and low health these gays can hurt you bad very quickly. Pulse Rifle or any type of pistol works, but if you need to kill them quickly use either the Shotgun of the Vulcan. If you get too close they will use an electrical attack that can cause high damage, or they will use their claws for knockback and medium damage. Laser Larvae These guys can be really annoying if you let them see you, because they can use their laser on you in a half oliptical motion. If you attack them they will fall on the ground and attack your feet. These guys are small and are hard to see, and if you need to put your brightness onto max. Sometimes they will fall off their string on their own and come look for you. (play ominous music) But generally if you don't let them see you and snipe them with the Pulse Rifle they will be dead quickly. Wasps These are by far the most annoying enemy in the game. They buzz around you with sparratic movements and often time destract you from more important issues. The way to kill them is to use either the Shotgun, the Vulcan, the Pulse Rifle, a Flamthrower, or either the Photon MG or the Assault Rifle and WAIT AND WATCH their movements. They will fly around until you get close and then they will STOP and either attack you quickly with lasers, or they will start to spin towards you. At either of these times you can shoot them accurately. DO NOT SNIPE THEM. It does not work. Bosses are found in Infinity in consecutive alternations between Mantis, Enforcer, and Colossus. |
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