Crimson Gem Saga Walkthrough :
This walkthrough for Crimson Gem Saga [PSP] has been posted at 22 Jul 2010 by keith745 and is called "Spoiler-Free Walkthrough". If walkthrough is usable don't forgot thumbs up keith745 and share this with your freinds. And most important we have 4 other walkthroughs for Crimson Gem Saga, read them all!
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Walkthrough - Spoiler-Free Walkthrough___________________________________________________________________________ ..|'''.| || .|' ' ... .. ... .. .. .. .... ... .. ... || ||' '' || || || || ||. ' .| '|. || || '|. . || || || || || . '|.. || || || || ''|....' .||. .||. .|| || ||. |'..|' '|..|' .||. ||. ..|'''.| .|'''.| .|' ' .... .. .. .. ||.. ' .... ... . .... || .... .|...|| || || || ''|||. '' .|| || || '' .|| '|. || || || || || . '|| .|' || |'' .|' || ''|...'| '|...' .|| || ||. |'....|' '|..'|' '||||. '|..'|' .|....' ___________________________________________________________________________ ########################################################################### --------------------------------------------------------------------------- -------------------------- SPOILER FREE ------------------------------ -------------------------- FAQ/ WALKTHROUGH ------------------------------ --------------------------------------------------------------------------- ########################################################################### Author: Ryne Quillen (rquillen@email.itt-tech.edu) Date: September 9, 2009 Date Started: August 8, 2009 Version: 1.61 *************************************************************************** Table of Contents *************************************************************************** I. Version History...............................[VH#] Next Update Goals II. Game Overview.................................[GO#] Preface Characters III. Game Mechanics................................[GM#] Map Navigation Battle Mechanics Statistic Overview Skill Chart Explanation Status Ailment List IV. Frequently Asked Questions....................[FAQ] V. Walkthrough...................................[WT#] Prologue...................................[WT#] Chapter 1..................................[CH1] Chapter 2..................................[CH2] Chapter 3..................................[CH3] Chapter 4..................................[CH4] VI. Side Quests...................................[SQ#] Galorin Hunting Monastery's Backyard Brownie Trouble 30,000 Sword VII. Skill List....................................[SL#] (COMPLETE) Unique Skills Passive Skills Recovery Skills Support Skills Magic Attacks Darkness Skills Combination Skills VIII. Weapon List...................................[WL#] IX. Armor List....................................[AL#] X. Accessory and Amulet List.....................[AAL] Accessories Amulets XI. Item List.....................................[IL#] Useable Items Equipment Upgrade Items Quest Items XII. Copyright and Credits.........................[CC#] ___________________________________________________________________________ ########################################################################### I. Version History [VH#] ########################################################################### 1.00- Wrote basic info for the game (Sections I-IV) Wrote copyright info Wrote Walkthrough throughout Prologue Began Sidequest Section Began Weapon, Armor, and Accessory Sections Began Item List Section Began Skill List Section + Submitted on 08/15/09 1.20- Changed format in various places Updated Weapon/Armor/Accessory/Amulet/Item Lists Updated Walkthrough to include Chapter 1 Updated Skill List Updated Section II to notify players of censoring Added a Status Ailment List to Section III + Submitted on 08/18/09 1.40- Added two Authorized Sites (Neoseeker, Supercheats) Updated Weapon/Armor/Accessory/Amulet Lists Revamped List Layouts Updated Walkthrough to include Chapter 2 Updated Sidequest Section Removed a mis-informed note about Fire Elementals in Chapter 2 Other minor layout changes throughout walkthrough + Submitted on 08/23/09 1.45- Wrote walkthrough up to Lauritzen dungeon of chapter 3 Updated some lists + Submitted on 08/25/09 1.50- Wrote walkthrough up to Arfhar's Castle of chapter 3 + Submitted on 08/31/09 1.60- Wrote walkthrough up to Chapter 4 Updated ALL lists Added one authorized site (mypsp.com.au) + Submitted on 09/03/09 1.61- *Completed* Skill List Added Acelora's info! + Submitted on 09/09/09 %%%%%%%%%%%%%%%%%%%%%%% % Next Update Goals % %%%%%%%%%%%%%%%%%%%%%%% -Write walkthrough up through the LAST CHAPTER, OH MY! -Flesh out the multiple lists with new info acquired during Chapter 4 -Update FAQs section if needed -More maps! ___________________________________________________________________________ ########################################################################### II. Game Overview [GO#] ########################################################################### %%%%%%%%%%%%%%%%%%%% % Copyright Info % %%%%%%%%%%%%%%%%%%%% Crimson Gem Saga(TM) (C) 2009 IronNos/ SK Telecom Licensed to and published by Atlus USA, Inc. %%%%%%%%%%%%% % Preface % %%%%%%%%%%%%% Welcome to Crimson Gem Saga! Some of you may have seen this title before as "Astonishia Story 2" in its original release, or as "Garnet Chronicle" in Japan. While being dubbed "2", this game is not actually a sequel but an independent installment of the franchise. So don't worry, you don't need to have played "Astonishia Story" in order to follow the story of Crimson Gem Saga. Critic-wise, the game is somewhat of a controversial release. It receives praise for its playability and storyline, however it is also sometimes dubbed as "uninspired" since the gameplay employs common elements already seen before in many RPG classics. Many people (including myself) don't mind this, because a fresh RPG that uses the classic-style formula has been very long-awaited. Regardless, I hope you enjoy this game as much as I do, and I also hope you enjoy using this guide. I've written it in a very straightforward manner so as avoid both confusion and spoilers. You won't find any little quips or comments by me (which I usually find distracting in faqs), but only a step-by-step walkthrough that gets you through the game while telling you exactly what all you can do or find while doing so. NOTE: This is my first FAQ ever, so if you like it (or even hate it), then please let me know so I know how I'm doing! Also, I like providing graphic representations of maps and such, but I suck at ASCII art. Please follow the links provided for the maps! Note: Due to plot twists, I will be censoring some boss names. So just know that if you see "****" in a name then know it's not a typo. %%%%%%%%%%%%%%%% % Characters % %%%%%%%%%%%%%%%% NOTE: In order to avoid spoilers, I will only be commenting on each character's strengths and weakness in battle, rather than their function in the storyline. -Killian / Chevalier The protagonist of the story, Killian is your basic melee character who is characterized by his high HP and powerful attack skills. He also has decent speed and can learn healing magic, but his MP is rather low. Most useful skill: Cross Slash- Once powered up via medallions, it offers a very powerful attack to all enemies at half the MP cost of Blade of Fury. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Skill chart available at: http://i35.photobucket.com/albums/d186/rquillen/Crimson%20Gem%20Saga/ KillanSkillChart.png %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -Spinel / Thiefmage Your basic thief. Her damage is low, but specializing in high speed and multiple attacks skills give her the potential for a multitude of critical hits. She also has decent MP and most of her skills will inflict various Status Effects on enemies. Most useful skill: Smokescreen- A skill version of the Smoke Bomb item, it will allow escape from a battle instantly. Since the normal escape command is hard to use and can spell disaster for a party in trouble, Smokescreen is vital. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Skill chart available at: http://i35.photobucket.com/albums/d186/rquillen/Crimson%20Gem%20Saga/ SpinelSkillChart.png %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -Henson / Mage Your basic mage. Not only does he get an insane amount of MP, but he also regenerates MP each turn. He is absolutely essential for getting through dungeons safely with his spells, however most bosses kill him in one attack due to his low defense and HP. Luckily, you can switch characters anytime you want. Most useful skill: Wizard Aura- This is the passive skill that gives him free MP each turn. Since his physical attack is almost non-existant, this skill is his saving grace. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Skill chart available at: http://i35.photobucket.com/albums/d186/rquillen/Crimson%20Gem%20Saga/ HensonSkillChart.png %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -Gelts / Cleric Your basic healer. His decent HP/MP and prolific healing skills make up for his weak attack strength. He can also immunize the party from different status effects, however, these skills aren't very useful in the beginning of the game when you can kill monsters in one or two attacks. Most useful skill: War Blessing- For a moderate MP cost, all your allies will be supercharged. Handy in a tight spot and for bosses, you will be using this quite a bit when Gelts is in the party. Panacea is another useful one. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Skill chart available at: http://i35.photobucket.com/albums/d186/rquillen/Crimson%20Gem%20Saga/ GeltsSkillChart.png %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -Lahduk / Monk Your basic assassin. With several ways to boost his Crit chance and also a high attack strength, Lahduk specializes in killing enemies in one hit. His HP and MP are both only moderate, yet his speed is even higher than Spinel's. Most useful skill: Way of the Dragon- Any monster or boss hit by this will be in for a serious beating, especially if you take the time to boost his Crit chance and attack before unleashing this deadly assault. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Skill chart available at: http://i35.photobucket.com/albums/d186/rquillen/Crimson%20Gem%20Saga/ LahdukSkillChart.png %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -Acelora / Crusader Your basic warrior. With high attack and defense, you'll rely heavily on her physical attacks. When things get tough she can inflict several status ailments on enemies, and can instantly kill any monster with a her various skills. Most useful skill: Final Judgement- Similar to Gelts' Doom Hammer, this attack will rain down swords on all enemies for massive damage. However, Acelora has much higher STR and ATK than Gelts... making this move infinitely more powerful. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Skill chart available at: http://i35.photobucket.com/albums/d186/rquillen/Crimson%20Gem%20Saga/ AceloraSkillChart.png %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% ___________________________________________________________________________ ########################################################################### III. Game Mechanics [GM#] ########################################################################### %%%%%%%%%%%%%%%%%%%% % Map Navigation % %%%%%%%%%%%%%%%%%%%% Like most classic-style RPG's, Crimson Gem Saga relies on the tried and tested turn-based battle system. So, while you're navigating the world trying to fulfill quest qualifications as Killian, you will sometimes run into enemies and bosses. One unique aspect the game has employed is that there are no random encounters. Enemies walk around just like you do, and if they see you, an exclamation point will pop up over their heads. During the time that this icon is visible, you have about 3 seconds to engage them or they will start chasing you. If you're near an exit of the area, you can run there to avoid the encounter. Otherwise, you can't outrun them until you purchase a special item that will let your character move faster. Now, should a monster start chasing and catch you, then you will be ambushed... which means that before any normal battle turns are taken, all members of the enemy party will unleash a combined attack on your party. This is not good obviously, and is usually pretty devastating. Try to avoid this at all costs. The flip side of the coin, however, is that you are also able to ambush enemies by sneaking up on them. The only way to do this is to approach them from behind and bump into them before they see you (before the exclamation point icon appears). %%%%%%%%%%%%%%%%%%%%%% % Battle Mechanics % %%%%%%%%%%%%%%%%%%%%%% Once actually in battle, after any ambush attacks have been executed, both your party and the monster party will begin battle. The turn order is based on each participant's AGI rating. Once one of your character's turns are available, there are five options you can choose from. 1. Attack- Using this command will make your character execute a physical attack. *See note about critical hits* 2. Defend- Your character will brace for an oncoming attack, greatly reducing any damage dealt. Your character also won't use a full turn when taking this action, so his or her turn will come much sooner than had they attacked or used an item. 3. Skill- Displays all the skills your character can currently use. When it comes to combination attacks, all characters involved in the skill must have consecutive turns, and all characters must have sufficient MP equal to the cost of the skill. Only the character that initiates the combination skill will use his or her turn, any other characters involved will retain their turn. 4. Item- Use any items in your inventory such as attack items like bombs or healing potions. 5. Run- Rather than having a random chance of escaping from a battle like most RPG's, this command will bring up a 6-slot roulette wheel. A random number of gems will fill those slots, then the wheel will begin spinning and a five second timer will begin counting down. You can then either press (X) to stop the wheel or let the timer count down and it will stop on its own. If the wheel stops on a gem, then the party will escape successfully. However, if it lands on an empty slot, then the party won't escape and that character's turn will end immediately. NOTE: Sometimes when a character lands a critical hit with an attack (NOT skills), a small (X) icon will appear just above the character data at the bottom of the screen. You may not even notice it, as it only appears for a fraction of a second. If you manage to press (X) when this happens, the character will execute a follow-up attack sequence. During his or her follow-up attack, the (X) icon will sometimes appear again if another critical hit is landed. If you manage to press (X) in time again, then the screen will flash with an image of the character and they will execute a final series of attacks. Mastering this system is not essential to gameplay, but it definitely makes battles (especially boss battles) much easier. I usually find it good practice to press (X) just after the character lands his or her attack on the monster every time they attack, regardless of whether or not they score a critical hit. I can't stress enough how small the time frame is to press (X). After the battle, you'll get experience (for levelling up), some Gelders (the game's currency), and some Skill Points. I'm pretty sure that whenever you fight a group of monsters, the rewards are reduced. I say this because if you fight a single Hwal Galorin, you will gain [5 SP] and [30 Gelders]. However, if you fight two Hwal Galorin(s?), you won't receive double those amounts as you would normally expect. You will only get [6 SP] and [50 Gelders] instead. Exp values are still the same. I will update this if I can find out exactly how it works. You should notice that once you get back to the normal screen, your character will be blinking for a few seconds. During these seconds, your character will be invisible to enemy eyes. There are two ways to use this invisibility session to your advantage. 1. You can "stand on" the nearest monster in order to almost guarantee that you will ambush them. 2. You can run for the exit and bypass any other monsters that would normally stand in your way. I recommend the former option, as levelling up is never a bad thing and ambushing enemies is the most efficient way to train. %%%%%%%%%%%%%%%%%%%%%%%% % Statistic Overview % %%%%%%%%%%%%%%%%%%%%%%%% HP: Short for Hit Points, this stat is a representation of your character's life force. If this reaches zero, your character will be knocked out. MP: Short for Magic Points, this stat is a representation of your character's energy. It is used to execute skills and magic attacks. EXP: Short for Experience Points, this stat will make your character stronger once it reaches a certain point. It is formatted as "AA"/ "BB". AA is the value of your current experience, BB is the value that your current experience must reach in order to level up. Also, the character that deals the most damage in battle will gain about 25% more Exp than the other characters. STR: The higher this stat is, the more damage your character will deal with both skills and regular attacks. VIT: The higher this stat is, the less physical damage your character will receive from physical attacks and skills. INT: The higher this stat is, the more damage your character will deal with magic attacks (and Darkness skills?). WIL: The higher this stat is, the less magical damage your character will receive from magic attacks and magic-based skills. AGI: This stat determines turn order in battle. The character with the highest value will go first. This stat is also used in determining critical hit ratio. FIWLHD: You will see this at the bottom of the screen, and each letter will also have a value. The letters correspond with elemental properties: Fire, Ice, Wind, Lightning, Dark, and Holy. Fire is weak to Ice and vice versa, the same for Wind/Lightning and Holy/Dark. There is also a neutral element known as Physical. NOTE:I'm pretty sure the values for elements are a percentage, though I haven't been able to fully corroborate this yet. Positive values are displayed on-screen as YELLOW Negative values are displayed on-screen as RED These values only apply to elemental defense, not attack. Example: If an ice-based monster attacks Killian, who has an Ice value of positive 2, then Killian will take 20% less damage than normal. However, if he has a value of negative 2, he will take 20% more damage. As for increasing damage via elemental properties, you must use "Gems" to change the attribute of your weapon. %%%%%%%%%%%%%%%%%%%%%%%%%%%%% % Skill Chart Explanation % %%%%%%%%%%%%%%%%%%%%%%%%%%%%% This is a completely unique feature that the game employs, or at least I've never seen anything like it before. If you open the menu and select "Skill", then press triangle, the screen will show the character's Skill Chart. Most characters will join the party with the first couple of skills already revealed or learned. After that it's up to the player to manually select which, if any, skills the character will reveal or learn by expending SP. In order to progress through the chart, you must first reveal the skill by inserting SP. Once revealed, you will be able to continue down any branches of the chart that are connected to that skill. While you are not forced to learn the revealed skill, you must expend more SP to learn it before your character can use it. If you didn't read the character section above, here are the links to each character's skill charts again, so you'll know which skills are located where, in order to avoid unnecessarily wasting points to reveal skills you don't want to learn. If you don't know what a skill does, then check the Skill List section by pressing Ctrl+F and searching for [SL#] Killian: http://i35.photobucket.com/albums/d186/rquillen/Crimson%20Gem%20Saga/ KillanSkillChart.png Spinel: http://i35.photobucket.com/albums/d186/rquillen/Crimson%20Gem%20Saga/ SpinelSkillChart.png Henson: http://i35.photobucket.com/albums/d186/rquillen/Crimson%20Gem%20Saga/ HensonSkillChart.png Gelts: http://i35.photobucket.com/albums/d186/rquillen/Crimson%20Gem%20Saga/ GeltsSkillChart.png Lahduk: http://i35.photobucket.com/albums/d186/rquillen/Crimson%20Gem%20Saga/ LahdukSkillChart.png Acelora: Under Construction! %%%%%%%%%%%%%%%%%%%%%%%%% % Status Ailment List % %%%%%%%%%%%%%%%%%%%%%%%%% Some bosses and monsters attack you indirectly by using status ailments. There are several ways to combat this including: recovery skills, support skills, items, etc. They never clear up on their own during a battle, but after the battle, any ailments will disappear. Poison- Afflicted character will lose about 10% of their HP each turn they take. Confusion- Afflicted character will be uncontrollable and will attack allies instead of enemies. Plague- Afflicted character will be KO'ed after 3 turns unless cured. Silence- Afflicted character will be unable to use skills. Sleep- Afflicted character will be unable to take a turn. ___________________________________________________________________________ ########################################################################### IV. Frequently Asked Questions [FAQ] ########################################################################### - What's the secret of the 30,000 Sword? The "30,000" damage that it shows is only a mask. There's no way to see how much you're actually dealing, but it IS stronger than any of the other weapons you can obtain at that point. It also DOES do critical hits/critical combos, so don't miss your chance by being distracted by the large number. - Since this is a "spoiler-free" walkthrough, are you going to be listing all the items you can get? Yes. And subquests, info lists, hidden items, etc. Almost anything you can think of. The only thing that's different than other faq's is that I will say things like "After the scene" instead of telling you what happened and boss names will be censored. This is so you can read ahead freely without me ruining the story for you. (and in fact, I have found MORE items than the other faqs for you) =) ___________________________________________________________________________ ########################################################################### V. Walkthrough [WT#] ########################################################################### ################################## # # # Prologue # # # ################################## %%%%%%%%%%%%%%%%%%%% % Shern Village % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Map available at: http://i35.photobucket.com/albums/d186/rquillen/Crimson%20Gem%20Saga/ ShernVillageMap.png %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Shops: ============================= = Shern Village Tool Shop = ============================= Name: Price: -----------------------------. Biscuit | 30G | -----------------------------| Light Healing Potion | 100G | -----------------------------| Tent | 2000G | -----------------------------' =============================== = Shern Village Weapon Shop = =============================== Name: Price: Stats: --------------------------------------------------------------. Wooden Sword | 100G|Atk: 4| F: 0| I: 0| W: 0| L: 0| H: 0| D: 0| |------------------------------------------------| |Original Affinity: Neutral | --------------------------------------------------------------| Broadsword | 400G|Atk:12| F: 0| I: 0| W: 0| L: 0| H: 0| D: 0| |------------------------------------------------| |Original Affinity: Neutral | --------------------------------------------------------------| Cloth Armor | 50G|Def: 4| F: 0| I: 0| W: 0| L: 0| H: 0| D: 0| --------------------------------------------------------------| Leather Boots| 120G|Def: 5| F: 0| I: 0| W: 0| L: 0| H: 0| D: 0| --------------------------------------------------------------' _____________________________________ Item Checklist: | | - 100 Gelders - Biscuit x5 | - Biscuit x5 - Caffeine | - 70 Gelders - 20,000 Gelders | - Leather Armor - Soothing Water | - Tent - Small Bomb | _____________________________________| Watch the intro and you will awaken as Killian. After some text, you will automatically accept your first quest. After more text, go back into the Inn. Check the nightstand between the beds to collect [100 Gelders], then head outside. On this screen, head east and check the green mailbox for [Biscuit x5], then head into the adjacent house. There's a chest that contains [Biscuit x5] and also check the clock to receive a [Caffeine]. Back outside, exit via the northeast set of stairs. NOTE: If you don't know yet, you can press "R" to bring up a mini-map. In this screen, run up and check the nearby mailbox for [70 Gelders], then head southeast, around the right side of the Tool Shop. Follow the invisible path behind the shop all the way north to find a monk who will hand over [20,000 Gelders] once you talk to him a few times. After taking the monk's charity, go back to the Weapon Shop. It's a good idea to pick up a Broadsword and some Leather Boots for Killian, but regardless, head upstairs and check the painting by the bed for some [Leather Armor]. Make sure to equip Killian well. Back outside, head left around the Weapon Shop and check the Well to find some [Soothing Water]. Next, hit up the adjacent Library and open the chest upstairs to get a [Tent]. Leave the Library, then exit top-left. At the far southwestern corner of this screen, cross the bridge and pick up a [Small Bomb]. Now you can exit north to -Green Hill Academy-. ======================== = Green Hill Academy = ======================== _______________________________________ Item Checklist: | | - Quest Item: Letter of Recommendation | _______________________________________| After the scenes, your first quest is completed. You will then automatically accept another quest after receiving the [Letter of Recommendation]. +++++++++++++++++++++++++++++++++++++++++++++++++++ + Sidequest: Galorin Hunting + + Reward: Bronze Medallion x3 + + + + If you want to begin this optional sidequest, + + talk to NPC Englehyde before you leave. + +++++++++++++++++++++++++++++++++++++++++++++++++++ Once you're free, go back to -Shern Village- and head to the southern part of town to exit to -Shern Entrance-. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % Shern Entrance/ Shern Forest % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Map Available at: http://i35.photobucket.com/albums/d186/rquillen/Crimson%20Gem%20Saga/ MultiMap1.png %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% _______________________________________ Item Checklist: | | - Light Mana Potion x2 - 600 Gelders | - Biscuit x10 - Ginseng | _______________________________________| First off, head down to the little cornstalk area. There are five stalks that all SOMETIMES hold [Ginseng]. You will know you've found the correct spot if you either receive the item or if it says "Could not find anything" I'm not sure if this is affected by time elapsed in game or if they randomly produce the item when you change screens (If anyone can clarify this then please let me know). Next, go right and get the [Light Mana Potion x2] that's hanging out in a chest, then just head south until you get to the next screen. Here, monsters will start appearing. Head southeast a little bit until you get to the fork. The southwestern fork contains a chest with [600 Gelders] and the southeastern fork continues on to the next screen. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ + Sidequest Update: Galorin Hunting + + + + Every monster in this area drops the [Galorin Horn] + + needed to complete the quest. So, if you accepted + + the quest, then find five of them and check back + + with Englehyde to collect your reward. + +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ NOTE: Medallions are items used to increase the Rank (a.k.a. Damage or healing power) of characters' skills. You also find them sometimes as battle spoils. There is no limit to how many you can obtain, so don't hesitate to use them. Once you get to the next screen, follow the bend around and take the southwestern fork to find [Biscuit x10], then head east and to the next screen to enter -Vardenhoff Field-. %%%%%%%%%%%%%%%%%%%%%% % Vardenhoff Field % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Same Map: http://i35.photobucket.com/albums/d186/rquillen/Crimson%20Gem%20Saga/ MultiMap1.png %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% ___________________ Item Checklist: | | - None | ___________________| Note: While no freestanding items are available, it should be noted that Mosquito monsters sometimes drop Insect Cards, which you can use to upgrade your equips for WIL. Unless you want to train a bit, as this is a good area to do so, just hug the bottom of the screen and run until you hit the next screen. Here, there is another fork. Take the north one and some scenes will ensue. Once they're finished, continue to the east and exit to -Vardenhoff Bridge- (the northern exit is blocked at this time). NOTE: Make SURE you have learned Killian's Cross Slash skill, as it will make the upcoming boss battle ten times easier (and of course fill your HP/MP and save). %%%%%%%%%%%%%%%%%%%%%%% % Vardenhoff Bridge % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Same Map: http://i35.photobucket.com/albums/d186/rquillen/Crimson%20Gem%20Saga/ MultiMap1.png %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% ____________________ Item Checklist: | | - None | ____________________| Just head over to the bridge and choose "Examine the commotion" if you're ready. Some scenes will play, then it's time for your first boss battle. *************************************************************************** Boss Battle #1 *************************************************************************** Boss: Lv: HP: Type: Weak: ,---------------------------------------. | Wi****** | 3| 90| Physical | Fire | | We**** | 3| 50| Physical | Fire | | J****** | 5| 150| Physical | Fire | |---------------------------------------| | Spoils: 92 Exp, 580 Gelders, 30 SP | | Bronze Medallion | | Joker Card (Rare) | '---------------------------------------' As your first boss battle of the game, you should expect this to be fairly easy. In fact, I just used Cross Slash(Rank 2) once and it killed all three of them. Just make sure you get the Joker Card. *************************************************************************** TIP: Save before you use a Joker Card. That way, if you don't get the particular stat that you wanted, then you can just reload your data and try again. After the scene, continue east to -Vardenhoff-. (the northern exit is blocked at this time) %%%%%%%%%%%%%%%% % Vardenhoff % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Map Available: http://i35.photobucket.com/albums/d186/rquillen/Crimson%20Gem%20Saga/ VardenhoffMap.png %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Shops: ============================ = Vardenhoff Weapon Shop = ============================ Name: Price: Stats: ---------------------------------------------------------------. Broadsword | 80G|Atk:12| F: 0| I: 0| W: 0| L: 0| H: 0| D: 0| |------------------------------------------------| |Original Affinity: Neutral | ---------------------------------------------------------------| Baselard |1200G|Atk:28| F: 0| I: 0| W: 0| L:+1| H: 0| D: 0| |------------------------------------------------| |Original Affinity: Lightning | ---------------------------------------------------------------| Dagger | 80G|Atk: 3| F: 0| I: 0| W: 0| L: 0| H: 0| D: 0| |------------------------------------------------| |Original Affinity: Neutral | ---------------------------------------------------------------| Stiletto | 330G|Atk:10| F: 0| I: 0| W:+1| L: 0| H:-1| D:+1| |------------------------------------------------| |Original Affinity: Neutral | ---------------------------------------------------------------| Ballock | 780G|Atk:22| F: 0| I: 0| W: 0| L: 0| H:-2| D:+2| |------------------------------------------------| |Original Affinity: Darkness | ---------------------------------------------------------------| Cloth Armor | 50G|Def: 4| F: 0| I: 0| W: 0| L: 0| H: 0| D: 0| ---------------------------------------------------------------| Leather Armor | 150G|Def: 7| F: 0| I: 0| W: 0| L: 0| H: 0| D: 0| ---------------------------------------------------------------| Leather Boots | 120G|Def: 5| F: 0| I: 0| W: 0| L: 0| H: 0| D: 0| ---------------------------------------------------------------' ========================== = Vardenhoff Tool Shop = ========================== Name: Price: Name: Price: ----------------------------------------------------------. Light Healing Potion | 100G| Angel Feather |1000G| ----------------------------|-----------------------------| Medium Healing Potion | 300G| Tent |2000G| ----------------------------|-----------------------------| Antidote | 100G| Smoke Bomb |1500G| ----------------------------|-----------------------------' Small Bomb | 500G| ----------------------------' _______________________________________________ Item Checklist: | | - Small Bomb - Acetylsalicyclic Acid | - Cayenne Powder x3 - 850 Gelders | - 670 Gelders - Golden Eel x3 | - Milk x3 - Riding Boots | - Red Bean Bun x7 - Caffeine | - 1850 Gelders - Small Bomb x5 | - Soothing Water x4 - Golden Eel x3 | - Milk x2 - Red Bean Bun x5 | - Smoke Bomb x3 - Liger Balm | - Fish Cake x2 - Hamburger | - Spicy Rice Cake x3 - Spectacles | _______________________________________________| NOTE: The Spectacles are in the Windmill, and you cannot open the Windmill on your first playthrough of the game. I only even list this because the Windmill seems to cause alot of confusion for first-time players. Head south first and check the trough behind the guy that's shoveling hay for a [Small Bomb]. In the adjacent house, you can find [Acetylsalicyclic Acid] in the flowerpot upstairs. The nearby chest holds [Cayenne Powder x3]. A little bit east of the house is the Tool Shop. I recommend buying a few Angel Feathers and some Antidotes as well if you want to be well prepared for an upcoming dungeon. Upon exiting the Tool Shop, head northeast and check the barrel just outside the Weapon Shop door for a cool [850 Gelders]. Head inside and buy a Baselard for Killian. When finished, head out of the shop and eastward to the next screen. By the right side of the Bar, check the crate to earn [670 Gelders]. Southeast from here, there's a chest beside the Outhouse that contains [Golden Eel x3]. At the south end of the Inn, a barrel holds [Milk x3]. Let's pay a visit to that Inn. First, check the crate that's just inside to your left to find the [Riding Boots]. Go ahead and equip these. On the right side of this floor, the right nightstand holds [Red Bean Bun x7]. Head upstairs and the dresser by the door will dispense a [Caffeine]. Check the chests between the beds to find [1850 Gelders] and [Small Bomb x5], respectively. You're done looting this treasure trove, so head outside and exit south to the next screen. This map contains the Headquarters of the Excelsior Force, but before you head inside, check the area of the pond between the broken fence posts to get [Soothing Water x4]. You can also steal [Golden Eel x3] from the horses' trough. Go ahead and enter the headquarters now and watch the scene. Back outside, exit left. On this screen, there's a chest all the way to the left that holds [Red Bean Bun x5] and [Smoke Bomb x3]. Inside the adjacent house, the cupboard downstairs holds a [Liger Balm]. Upstairs, there's a cabinet with barrels on top of it that will give you [Fish Cake x2]. Check the dressers thrice on the other end of the room for [Milk x2] [Hamburger] and [Spicy Rice Cake x3]. CHECKING A FOURTH TIME WILL CAUSE YOU TO LOSE ALL OF THESE ITEMS. When done, leave the house and exit north. Leave Vardenhoff, and now the path leading up the stone stairway is open. Follow it. %%%%%%%%%%%%%%%%%%%%%% % Vardenhoff Field % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Previous Map: http://i35.photobucket.com/albums/d186/rquillen/Crimson%20Gem%20Saga/ MultiMap1.png %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% ____________________________________ Item Checklist: | | - 700 Gelders - Red Bean Bun x5 | ____________________________________ Just follow the twisty path 'til you get to the next screen. On this screen you can either go left at the top, or take some stone stairs. Take the stairs, where you'll find a chest on your left that contains [700 Gelders] and [Red Bean Bun x5]. Head back to where you came from, and take the left path this time. Continue northwestward to the next screen, where a few scenes will play and the quest you've been working on will be completed. ######################### # Prologue: Complete! # ######################### ___________________________________________________________________________ ######################### # # # Chapter 1 # # [CH1] # # # ######################### %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % Vardenhoff/ Dead Man's Spire Entrance % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Previous maps: Vardenhoff: http://i35.photobucket.com/albums/d186/rquillen/Crimson%20Gem%20Saga/ VardenhoffMap.png Vardenhoff Bridge/ Path to Dead Man's Spire: http://i35.photobucket.com/albums/d186/rquillen/Crimson%20Gem%20Saga/ MultiMap1.png %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% ___________________________ Item Checklist: | | - Angel Feather x2 | | - Quest Item: Master Cane | ___________________________| After the scene, you will automatically accept a new quest. Exit right to -Vardenhoff-. Visit the weapon shop and upgrade your current team, also buying an extra Leather Armor and Leather Boots for an upcoming ally if you don't have spares already. Head inside the Bar and down the staircase located in the lower right corner to watch another scene. Now we need to take that same twisty path back up to Dead Man's Spire. When you enter the area with the Spire, a scene will play and a new path will open up to the northwest. Before we enter, check the northeast corner for the chest with [Angel Feather x2]. Head inside. %%%%%%%%%%%%%%%%%%%%%%%%%%%% % Dead Man's Spire (1f) % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Map available at: http://i35.photobucket.com/albums/d186/rquillen/Crimson%20Gem%20Saga/ DeadMansSpireMap.png %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% ____________________________________ Item Checklist: | | - 1200 Gelders - Angel Feather x2 | - Riding Boots - Sapphire Staff | ____________________________________| NOTE: If you happen to get a (Rare) Snail Card drop from the Alpha Snails, save it. You'll be getting brand new equips soon, and all the better to upgrade. Same with Gel Cards from Gelatinous Blobs and Scorpion Cards from Redclaws. Follow the straighforward path to the next screen. STOP at the end of this screen, because there's a boss battle on the next one. While easy, you'll want to SAVE in case you don't get the rare drop. When ready, proceed. *************************************************************************** Boss Battle #2 *************************************************************************** Boss: Lv: HP: Type: Weak: ,--------------------------------------------. | Gelatinous Blob | 15| 210| Physical | Fire | | Cal Galorin | 22| 110| Physical | Fire | | Cal Galorin | 22| 110| Physical | Fire | |--------------------------------------------| | Spoils: 30 EXP, 580 Gelders, 60 SP | | Platinum Medallion (Rare) | '--------------------------------------------' Ok, so, you've already seen these monsters. Oh well, it's still a boss battle. I recommend saving MP (except for Fire magic). *************************************************************************** After the battle, update your party's equipment with the concept of "Lowest HP gets highest DEF". The backrow is also a good place for low-Def characters, as it seems to reduce the amount of damage that enemies' physical attacks deal... however, there is speculation over this. Circle back east a bit then head southeast to the next screen. You'll find [1200 Gelders] and [Angel Feather x2] in a chest. At the previous screen, take the southwestern path this time. Follow the path to the next screen, and to the next. A boss battle awaits at the third screen, but don't bother prepping for it, as it's unwinnable for the average player and you won't get a game over for losing. *************************************************************************** Boss Battle #3 *************************************************************************** Boss: Lv: HP: Type: Weak: ,---------------------------------------------. | Undead Knight | 99| 22,000| Darkness | Holy | |---------------------------------------------| | Spoils- | | | | Lose: Nothing | | | | Win: 2000 Exp, 600 Gelders, 70 SP | | Bronze Medallion | '---------------------------------------------' Again, unwinnable for non-cheaters (realistically). Just lose and the story will continue. Note: The story does not change if you win. *************************************************************************** After the scene, exit northwest. You'll come to a fork, so take the north- eastern path. Here, there's a chest that's holding [Riding Boots] and [Sapphire Staff]. Back at the previous screen, take the southwestern path that winds its way around and exits at -Mirage Village-. %%%%%%%%%%%%%%%%%%%% % Mirage Village % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Map available at: http://i35.photobucket.com/albums/d186/rquillen/Crimson%20Gem%20Saga/ MirageVillageMap.png %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Shops: ================================ = Mirage Village Weapon Shop = ================================ Name: Price: Stats: -----------------------------------------------------------------. Baselard | 1440G|Atk:28| F: 0| I: 0| W: 0| L:+1| H: 0| D: 0| |-------------------------------------------------| |Original Affinity: Lightning | -----------------------------------------------------------------| Claymore | 3600G|Atk:50| F: 0| I: 0| W: 0| L: 0| H: 0| D: 0| | |Def: 5| | | | | | | |-------------------------------------------------| |Original Affinity: Neutral | -----------------------------------------------------------------| Stiletto | 396G|Atk:10| F: 0| I: 0| W:+1| L: 0| H:-1| D:+1| |-------------------------------------------------| |
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