Fate/Unlimited Codes Walkthrough :
This walkthrough for Fate/Unlimited Codes [PSP] has been posted at 15 Oct 2010 by Noors and is called "Fate/unlimited codes FAQ/Move List". The Walkthrough has been commented 1 times. If walkthrough is usable don't forgot thumbs up Noors and share this with your freinds. And most important we have 2 other walkthroughs for Fate/Unlimited Codes, read them all!
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Walkthrough - Fate/unlimited codes FAQ/Move List______ _ | ____| | | | |__ __ _| |_ ___ | __/ _` | __/ _ \ | | | (_| | || __/ |_| \__,_|\__\___| _ _ _ _ _ _____ _ | | | | | |_ _| | | | / ____| | | | | | |_ __ | (_)_ __ ___ (_) |_ ___ __| | | | ___ __| | ___ ___ | | | | '_ \| | | '_ ` _ \| | __/ _ \/ _` | | | / _ \ / _` |/ _ Y __| | |__| | | | | | | | | | | | | || __/ (_| | | |___| (_) | (_| | __|__ \ \____/|_| |_|_|_|_| |_| |_|_|\__\___|\__,_| \_____\___/ \__,_|\___|___/ ////////////////////////////////////////////////////////////////////////////// FATE/UNLIMITED CODES FAQ/Movelist - Version 1.7 Copyright © 2009 Pham Hong Quan ////////////////////////////////////////////////////////////////////////////// Game : Fate/Unlimited Codes Genre : 3D Fighting System : Sony PSP Developer : Eighting Publisher : Capcom Version : US Release date : 03.09.2009 ////////////////////////////////////////////////////////////////////////////// ======================= TABLE of CONTENTS ======================= I. INTRODUCTION ____________________________________ [INT] II. VERSION HISTORY _________________________________ [VER] III. COPYRIGHT _______________________________________ [CNT] IV. NOTES ABOUT THIS FAQ ____________________________ [NTE] V. CONTROLS AND TUTORIALS __________________________ [CTR] VI. CHARACTERS AND MOVELIST _________________________ [CMV] 1/ Archer ............................. (ARC) 2/ Assassin ........................... (ASN) 3/ Bazett ............................. (BAZ) 4/ Berserker .......................... (BER) 5/ Caster ............................. (CAS) 6/ Gilgamesh .......................... (GIL) 7/ Kotomine ........................... (KOT) 8/ Lancer ............................. (LNC) 9/ Leysritt ........................... (LEY) 10/ Luviagelita ........................ (LVI) 11/ Rider .............................. (RID) 12/ Rin ................................ (RIN) 13/ Saber .............................. (SAB) 14/ Saber Alter ........................ (SAL) 15/ Sakura ............................. (SAK) 16/ Shiro .............................. (SRO) 17/ Zero Lancer ........................ (ZLC) VII. UNLOCKABLES _____________________________________ [ULK] VIII. CONTACT ME ______________________________________ [CTM] IX. SPECIAL THANKS __________________________________ [TKS] . /\______________________________________________________________________ / \ / \ - - > [INT] - \ / \____________________________________________________________________/\/ ' \/ \/ Hi everybody. Welcome to my other FAQ. Another little free time to relax... I also like the Fate/Stay Night anime and fighting games. Therefore, I decided to write this FAQ. That's all. Maybe this is a short introduction. However, I don't like the diffuseness. Now, here we go! --------------------> MY INTRODUCTIONS ARE ALWAYS SHORT [VER] - \ / \____________________________________________________________________/\/ ' \/ \/ + Version 1.0 (Sep 20th 2009) FAQ started. Some minor parts completed. + Version 1.5 (Oct 1st 2009) "Movelist" completed. + Version 1.6 (Oct 3rd 2009) Some other parts completed. + Version 1.7 (Oct 6th 2009) Some errors fixed. FAQ completed. + Version 1.7 (Oct 7th 2009) Some minor updates added. Authorized websites list added. + Version 1.7 (Oct 12th 2009) "Controls" fixed. + Version 1.7 (Dec 7th 2009) EX moves of Bazett and Gilgamesh added. . /\______________________________________________________________________ / \ / \ - - > [CPR] - \ / \____________________________________________________________________/\/ ' \/ \/ This FAQ is written to help everybody know more about the game; therefore, you can use, copy or distribute it freely. However, it can't be referenced, altered or anything like that without having my permission. If you want to use it for any purpose (except personal uses), please contact me first. I'm willing to let you use it as you want. Fate/Unlimited Codes © 2009 Capcom, Eighting, Type Moon, Cavia This FAQ, layout and ASCII Art © 2009 Pham Hong Quan All trademarks and copyrights in this FAQ belong to their respective owners. ------------------------------------------------------------------------------ AUTHORIZED WEBSITES LIST ------------------------------------------------------------------------------ * GameFAQs ~ http://www.gamefaqs.com/ ~ * IGN ~ http://faqs.ign.com/ ~ * Neoseeker ~ http://www.neoseeker.com/ ~ * SuperCheats ~ http://www.supercheats.com/ ~ * ChapterCheats ~ http://www.chaptercheats.com/ ~ ------------------------------------------------------------------------------ . /\______________________________________________________________________ / \ / \ - - > [NTE] - \ / \____________________________________________________________________/\/ ' \/ \/ * All of my FAQs are free! You don't have to pay anything for them. * I wrote this FAQ by myself, nearly have no other guides or manuals, except some helps at the Special Thanks section (if available). * I always play games alone. Therefore, most of my FAQs were written for standalone playing, not available for multi-playing or online playing. * The grammar and style in this FAQ maybe not perfect. However, I have my own reasons: - About English, we have American English, British English, Autralian English,... In this FAQ, I've used Vietnamese English - use English by my native language. One more thing, I'm not a linguist. - This is a FAQ/Movelist for all characters, not an in-depth FAQ of each ones. Therefore, it's only give you some basic guides and techniques. For more details about each character, you should select one or more, and play the Mission Mode to get more combo and techniques. * My FAQ is best viewed in 1024x768 pixels or more. * I've used some Extended ASCII symbols in this FAQ. To display it well, just open it by using: - Notepad (Windows XP or later). - Internet Explorer, encoding: Western European Windows. - Firefox, encoding: Western (ISO-8859-1). * [INT], [NTE], [TKS],... are Search Codes. Just use the CTRL+F command to find these sections easily. * One of my views is "Quality over quantity". Therefore, I've written this FAQ in my way. Moreover, I'm just an amateur, not an experienced player! If you don't like this FAQ, just use other guides. They're better than mine. * The last one: from now on, I nearly have no time, as well as no intention to play this game again carefully. Therefore, maybe no more content updates for this FAQ later. So, if you have any of contributions or corrections, please send them for other authors, not for me! -----o-o--- < > ---o-o----- There are some notes about my FAQ. If you have anything else to ask, you can email me. I will try to answer you as soon as I can. . /\______________________________________________________________________ / \ / \ - - > [CTR] - \ / \____________________________________________________________________/\/ ' \/ \/ ============ 1/ Controls ============ /--------------------------------------------------------\ | [ L ] [ R ] | | | | 1 2 3 Triangle (/\) | | \ | / | | 4 - 5 - 6 Square ([]) Circle (O) | | / | \ | | 7 8 9 Cross (X) | \--------------------------------------------------------/ 1 2 3 ---> 1: upback 2: up 3: upforward 4 5 6 ---> 4: back 5: neutral 6: forward 7 8 9 ---> 7: downback 8: down 9: downforward -------------------------------- 1 to 3 : Jump 4 to 6 : Move 7 to 9 : Crouch -------------------------------- Square : Light Attack (L) Triangle : Medium Attack (M) Circle : Heavy Attack (H) Cross : Reflect Guard L and R : Additional inputs. Configs as you want. ============= 2/ Tutorials ============= ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- I've just listed some basic and useful techniques here. For more details, you should play the Tutorial Mode carefully. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- [ Move ] Press 4/6. [ Dash ] Press 4.4/6.6, then hold. [ Jump ] Press 1 /2/3. [ Double Jump ] Press Jump 2 times. [ High Jump ] While standing, press 6/7/8, then 2/3. [ Jump Cancel ] Right after knocking the opponent into the air with the move like 4 6 L, press 1/2/3. Very useful for performing aerial combo afterward! [ Slash Rave ] Press L.M.H to perform a triple attack! [ Guard ] Press and hold 4/7. [ Guard Cancel ] While guarding, press 6 M+H. It drains a portion of Magic Gauge, but it knock the opponent to the ground. [ Advancing Guard ] While blocking, press 7/4/1 L+M. It drains a portion of Magic Gauge, but it pushes the opponent back. [ Throw ] While close to the opponent, press 6 L+M. [ Throw Escape ] While grabbing by the opponent, press 4/6 L+M to escape from a throw. [ Switch Place ] While close to the opponent, press 4 L+M. Useful when trapped in a corner. [ Side Step ] M+H : Step up 7/8/9 M+H : Step down [ Magic Burst ] When the Magic Gauge is at 100% or more, press L+M+H. [ Holy Grail Burst ] You must have 2 conditions: - When the Grail Gauge reach to 100%, you will have the Holy Grail Advantage (your life gauge keep flashing). - Your Magic Gauge reach max (300%). Now, perform the Magic Burst when you already have these conditions. [ Air Recovery ] While in the air after being hit, press L/M/H. [ Ground Recovery ] While on the ground after knocked down, press L/M/H. [ Defensive Burst ] While blocking or being attacked, perform a Magic Burst. (Magic Gauge must be at 200% or more) [ Offensive Burst ] While attacking the opponent, perform a Magic Burst. (Magic Gauge must be at 100% or more). [ Reflect Guard ] While being attacked, press X precisely to perform. It can perform both guard and stop the opponent's attack. [ Reflect Counter ] While performing a Reflect Guard, press L/M/H. [ Reflect Dash ] While attacking, press 7/9 + Reflect Guard (X) to move your character forward (Magic Gauge must be at 100% or more). . /\______________________________________________________________________ / \ / \ - - > [CMV] - \ / \____________________________________________________________________/\/ ' \/ \/ A GOOD OR BAD CHARACTER DEPENDS ON THE PLAYER! Please remember this. -----------------\ 1/ Archer (ARC) \----------------------------------------------------------- ------------------------------------------------------------------------------ ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- * Comments : A good character in both close and ranged combat. However, he is not good at techniques and strength. * Rating : 3/5 ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- a) Unique Move ============ * Input : L Damage : ? Description : A knee attack. * Input : M Damage : 475 Description : A double slash (a downward shot in Bow Mode). * Input : H Damage : ? Description : A downward slash (a horizontal shot in Bow Mode). * Input : 6 M Damage : ? Description : A low thrust. * Input : 6 H Damage : ? Description : An upward slash. Pushes the opponent back. * Rave Slash : L.M.H Damage : 967 -----o-o--- < > ---o-o----- b) Special Move ============= * Name : Kakuyoku Niren Input : 6 6 L/M/H Damage : 1080 Description : Archer throws his blades to attack. * Name : Kakuyoku Niren/In Input : Perform Kakuyoku Niren > L Damage : 1080 (if hit) Description : Retract his blades after throwing. * Name : Kakuyoku Koukyuu/Shuu Input : 4 4 L/M/H Damage : 880/1264/1296 Description : A downward slash. One more downward slash with M (knock the opponent down) and upward slash with H (knock the opp up). * Name : Kakuyoku Shukyuu/Nagi Input : 4 6 L Damage : ? Description : A horizontal slash. * Name : Kakuyoku Shukyuu/Shou Input : 4 6 M Damage : ? Description : An upward slash. Knocks the opponent up. * Name : Kakuyoku Shukyuu/Totsu Input : 4 6 H Damage : ? Description : A horizontal thrust. Costs Magic Gauge. * Name : Gradation Air Input : 8 8 H (OK in the air) Damage : None Description : Switches between Bow and Blade Mode. * Name : Link Shot Input : 6 6 L/M/H in Bow Mode (OK in air) Damage : 855/1354/? Description : A rapid shot. H is a horizontal shot and knock the opp down. * Name : Trap Shot Input : 4 4 L/M/H in Bow Mode (OK in air) Damage : ? Description : A falling arrow shot. Comments : Maybe not useful. Just for distracting the opponent. * Name : Blade Dance Input : 8 8 H (in UBW only) Damage : 550 Description : A falling blades shot. Comments : Same above. -----o-o--- < > ---o-o----- c) Super Move =========== * Name : Kakuyoku Sanren (SP-A) Input : 8 6 8 6 L Damage : 600 2200 (if the opponent is blocking) Description : A horizontal blade throwing. Unblockable. Comments : Use when the opponent is blocking your attacks! * Name : Hrunting: Hound of the Red Plains (SP-A) Input : 8 6 8 6 L (in Bow Mode) Damage : 1500 Description : A horizontal shot. Comments : Same above. Just a bit stronger. * Name : Caladbolg II: The Fake Spiral Sword Input : 8 6 8 6 L (in Bow Mode, in air) Damage : 2500 Description : A downward shot. Comments : Now it's better. * Name : UBW Aria (UBW Activation: 6 Arias + 300% Magic Burst) (SP-A) Input : 8 6 8 6 M Description : Activates UBW Mode. I'll explain it later. * Name : Rho Aias: The Seven Rings that Cover the Fiery Heavens (only during Magic Burst) Input : When opponent's projectile Super Move is activated L+M+H Description : I haven't used this move yet. * Name : Unlimited Blade Dance (EX) Input : 8 6 8 6 H (During UBW only. Needs no Holy Grail Burst) Damage : 7000 Description : The Final Super Move. Just watch it! To activate UBW Mode, just follow these steps: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - Performs UBW Aria 6 times. - When the Magic Gauge MAX (300%), performs the Magic Burst. -------------------\ 2/ Assassin (ASN) \--------------------------------------------------------- ------------------------------------------------------------------------------ ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- * Comments : Well-balanced for all fields. Use him and you'll see. * Rating : 5/5 ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- a) Unique Move ============ * Input : L Damage : ? Description : Attack by the sword handle. * Input : M Damage : ? Description : A horizontal slash. * Input : H Damage : ? Description : An upward slash. * Input : 6 L Damage : ? Description : A dash kick. * Input : 6 M Damage : ? Description : A downward slash. * Input : 6 H Damage : 660 Description : A double slash. * Rave Slash : L.M.H Damage : 932 -----o-o--- < > ---o-o----- b) Special Move ============= * Name : Oroshi Sanren Input : 6 6 L/M/H Damage : 780/1036/1036 Description : A rapid attack. Knocks the opponent down (M) or up (H). Comments : Very useful. Just use frequently. * Name : Kazaguruma Input : 6 4 L/M/H Damage : ?/?/805 Description : A heavy slash. Knocks the opponent down (L & M) or up (H). Comments : Use as a sudden attack. * Name : Suzume Sashi Input : 4 6 L/M/H Damage : ? Description : A horizontal slash. Knocks the opponent down (M). Costs Magic Gauge (H). Comments : Same above. * Name : Sekka/Shunrai/Shibire Namazu Input : 4 4 L/M/H Damage : ? Description : A swing slash. Knocks the opponent down. Comments : Same above. * Name : Oni Goroshi Input : 8 8 L/M Damage : ? Description : Same above. Comments : Same above. * Name : Kaze Nagashi Input : 8 8 H (OK while guarding) Damage : None Description : Uses while being attacked as a Reflect Guard. -----o-o--- < > ---o-o----- c) Super Move =========== * Name : Hiken/Tsubame Gaeshi (SP-A) Input : 8 6 8 6 L Damage : 2100 (Unblockable) Description : A rapid triple slash. Comments : Nothing. Just use it. * Name : Hiken/Tsubame Gaeshi (SP-A) Input : When Kaze Nagashi connects perform 8 6 8 6 L Damage : 2100 (Unblockable) Description : It's a bit hard to use. So, just use the normal Hiken. -----o-o--- < > ---o-o----- d) Holy Grail Burst Super Move ============================ * Name : Hiken/Enbu (EX) Input : 8 6 8 6 H Damage : 7000 -----------------\ 3/ Bazett (BAZ) \----------------------------------------------------------- ------------------------------------------------------------------------------ ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- * Comments : Lack of ranged attacks, but she is an expert in martial arts and close combats. The main weakness is her Special Moves: not so powerful, easy to guard and hard to perform. Therefore, just use Magic Gauge for Runes Mode, and you'll see. * Rating : 4/5 ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- a) Unique Move ============ * Input : L Damage : ? Description : A punch. * Input : M Damage : ? Description : A kick. * Input : H Damage : 490 Description : A double attack (elbow + roundhouse kick). * Input : 6 L Damage : ? Description : A dash punch. * Input : 6 M Damage : ? Description : A dash elbow. * Input : 6 H Damage : ? Description : A swing punch. * Rave Slash : L.M.H Damage : 893 -----o-o--- < > ---o-o----- b) Special Move ============= * Name : Stun Knuckle Input : 6 6 L/M/H Damage : ? 1200/1260/1320 (in Runes Mode) Description : A dash punch. Knocks the opponent down (H). In Runes Mode, they're double punches and knock the opponent down (L & M) or down then up (H). Comments : Use as a sudden attack. * Name : Ebb Left/Right/Forward Input : 6 4 L/M/H Damage : None Description : They're left/right side steps (L&M). H is a forward dash. Comments : An useful skill to evade, then counter-attack. * Name : Ebb Followup Input : Any Ebb > L/M/H Damage : ?/?/1193 (1428 in Runes Mode) Description : L is a knee attack. M is a dash punch and knock the opponent down. H is a rapid attack and knock the opponent up! Comments : Ebb Followup H is an useful attack to recover Magic Gauge. Uses it frequently. * Name : Grasshopper Input : 4 6 L/M Damage : ? (810 or 1080 in Runes Mode) Description : A somesault kick, knocks the opponent up. Comments : Use as a sudden attack or with your combo. * Name : Grasshopper/Moonsault Input : 4 6 H Damage : 976 (1342 in Runes Mode) Description : A double somesault kick, knocks the opponent up. Comments : Same above. Costs magic Gauge. * Name : Endow Runes Input : 8 8 L/M Damage : None Description : Increases power for punches or kicks in a short period. Costs Magic Gauge. Comments : Just use it if necessary. ENDOW RUNES WILL BE ADDED FOR BOTH PUNCHES AND KICKS WHEN THE MAGIC BURST IS ACTIVATED. * Name : Parry Input : 8 8 H Damage : None Description : Uses while being attacked as a Reflect Guard. * Name : Iron Fists Input : Charges L/M/H in 2 secs, then release. Damage : ? Description : A charged punch. Comments : It costs your time, and not useful. Uses if you want. * Name : Triple Spinner Input : 4 4 L (OK in air) Damage : 796 (1040 in Runes Mode) Description : A triple kick. Comments : An useful skill. Use as a sudden attack or with your combo. * Name : Charging Dash Input : 4 4 M (OK in air) Damage : 771 (1021 in Runes Mode) Description : A quintuple kick. Plus a swing kick and knock the opponent back in Runes Mode. Comments : Same above. * Name : Heel Lance Input : 4 4 H (OK in air) Damage : ? Description : A diving kick. Comments : It costs your time, and not useful. Use if you want. -----o-o--- < > ---o-o----- c) Super Move =========== * Name : Red Branch/High Lance (SP-A) Input : 8 6 8 6 L Damage : 2200 Description : A flying charged kick. Comments : It costs your time, and can be guarded easily. Use if you want. * Name : Fragarach: Gourging Dagger of the War God (SP-A) Input : 8 6 8 6 M Damage : 1000 Description : A throwing energy attack. Knocks the opponent down. Comments : Weak and not useful. Maybe it has another effect? * Name : Answerer (SP-B) Input : 8 4 8 4 L/M/H Damage : None Description : Creates an energy ball. Costs one slot in extra gauge. Comments : Unknown effect. -----o-o--- < > ---o-o----- d) Holy Grail Burst Super Move ============================ * Name : Fragarach: Gourging Sword of the War God Input : During Holy Grail Burst and while opponent is performing Super Move L+M+H. Comments : Looks like a counter-atk. I haven't performed it yet. * Name : Toole/Fragarach: Gourging Great Sword of the War God Input : With 2 or more Anwerers set & 8 6 8 6 H (EX) Damage : 7000 To perform the EX, just follow these steps: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - Sets 2 Answerers. - Perform the Holy Grail Burst. - Finally, press 8 6 8 6 H --------------------\ 4/ Berserker (BER) \-------------------------------------------------------- ------------------------------------------------------------------------------ ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- * Comments : The most powerful character with lots of formidable attacks. However, he's a bit slow, and this is the main weakness. * Rating : 4/5 ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- a) Unique Move ============ * Input : L Damage : ? Description : A punch. * Input : M Damage : ? Description : A downward chop. * Input : H Damage : ? Description : A swing slash. * Input : 6 M Damage : ? Description : An upward slash. Knocks the opponent back. * Input : 6 H Damage : ? Description : A jumping slash. Knocks the opponent down. * Rave Slash : L.M.H Damage : 1551 -----o-o--- < > ---o-o----- b) Special Move ============= * Name : Augeas the Earth Shatterer Input : 6 6 L/M/H Damage : 1320 (1576 if full contact) Description : Creates a ground wave with a downward chop. * Name : Nemea Wails Input : 4 4 L/M/H Damage : ?/1420/1420 Description : A dash attack. Knocks the opponent down (M) or up (H). Comments : Use as a sudden attack. * Name : Stymphalians Down Input : 4 6 L/M/H Damage : ?/?/1620 Description : A rising slash. Knocks the opponent up (L&M). H costs Magic Gauge and knock the opponent up, then down. Comments : Use as a sudden attack, or use with your combo. * Name : Capturing Crete Input : 6 9 8 7 4 1 2 3 6 (full round forward) L/M/H Damage : ? Description : Grabs, then smash. Unblockable. Comments : Same as description. * Name : Howl of Heracles Input : 8 8 H Damage : None Description : Prevents the opponent's moves, like a Guard. -----o-o--- < > ---o-o----- c) Super Move =========== * Name : Gelonus' Rampage (SP-A) Input : 8 6 8 6 L Damage : 2800 Description : Grabs, smash and slash. Stand close. Unblockable. Comments : Short range but useful. * Name : Gigantomachia: Blow from the Gods (SP-A) Input : 8 6 8 6 M Damage : 2500 Description : A charged downward chop. Comments : Not so good. -----o-o--- < > ---o-o----- d) Holy Grail Burst Super Move ============================ * Name : Nine Lives: One Hundred Arrow Strikes (EX) Input : 8 6 8 6 H Damage : 7000 -----------------\ 5/ Caster (CAS) \----------------------------------------------------------- ------------------------------------------------------------------------------ ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- * Comments : An expert in ranged attacks and magic with lots of formidable moves. She's good at close combat as well. One of my favourite characters. * Rating : 5/5 ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- a) Unique Move ============ * Input : L Damage : ? Description : A quick clap. Very useful! Tap continuosly to perform combo. * Input : M Damage : ? Description : A swing. Knocks the opponent up. * Input : H Damage : ? Description : An air blast. * Input : 6 M Damage : ? Description : A swing with wider range. * Name : Jupiter: Summon Lightning Input : 6 H Damage : ? Description : Attacks with a thunderbolt. * Rave Slash : L.M.H Damage : 1003 Description : Knocks the opponent down. -----o-o--- < > ---o-o----- b) Special Move ============= * Name : Jupiter/Rod: Violet Light Shot Input : 6 6 L (OK in air) Damage : Depends on distance. Description : Shots with 5 energy balls. Comments : Not so useful. Just for distracting the opponent. * Name : Persephone: White Coffin Input : 6 6 M (OK in air) Damage : ? Description : Shots an energy ball. Comments : Same above. * Name : Hecate: Fierce Flash Input : 6 6 H (OK in air, chargeable) Damage : Depends on distance. Description : Shots an energy ray. Comments : Same above. * Name : Colchis: Dragon Fangs Input : 4 4 L/M/H (OK in air) Damage : ? Description : Summons a skeleton to attack. Knocks the opponent up (H). Comments : Same above. * Name : Nereids: Bracken of Hail Input : 4 6 L (OK in air) Damage : 885 Description : Attacks with falling ice crystals. Knocks the opponent down. Comments : Use as a sudden attack. * Name : Etna: Dark Fire Input : 4 6 M (OK in air) Damage : 1300 Description : Attacks with a falling fire blast. Knocks the opponent down. Comments : Slow and low accuracy. Just use if you want. * Name : Jupiter/Rock: Thunder and Lightning Input : 4 6 H (OK in air, costs Magic Gauge) Damage : 1464 Description : Attacks with 3 thunderbolts. Comments : Like Nereids. * Name : Ocypete: Swift Wing Input : 6 4 L/M/H Damage : None Description : A warp. Forward (L), left (M) or right (H). Comments : An useful movement skill, especially (L)! * Name : Celaeno: Soaring Input : (In air) 6 4 L Damage : None Description : The floating mode. Press "jump" to cancel, or "crouch" to land slowly. Comments : It's a bit useful, in my opinion. Use if you want. * Name : Aello: Despair Input : 6 8 4 H Damage : ? Description : Unknown effect. * Name : Arachne: Mysterious Chains Input : 8 8 L Damage : ? Description : Attacks with an energy chain. Comments : Not so useful. Just for distracting the opponent. * Name : Ariadne: Surge Input : 8 8 M Damage : ? Description : Attacks with a ground magic platform. Knocks the opp up. Comments : Use as a sudden attack. * Name : Atlas: Eternal Burden Input : 8 8 H Damage : ? Description : Like Adriane, but not knock up. Stand close. Comments : Slow and not so useful. Use if you want. -----o-o--- < > ---o-o----- c) Super Move =========== * Name : Rule Breaker: All Spells Must be Broken (SP-A) Input : 8 6 8 6 L Damage : 1500 Description : While being attacked, use this move to counter-attack. Comments : Not so useful. Use if you want. * Name : Corycian (SP-A) Input : 8 6 8 6 M Damage : Depends on distance. Description : Creates a moving forward energy sphere. Comments : Very useful! Use to distract the opponent, and prepare for the next attack. * Name : Hecate Gaeae (SP-A) Input : 8 6 8 6 H Damage : 2000 Description : Locks the opponent with the magic platform, then attack. Stand close. Comments : Uses it and you'll see. -----o-o--- < > ---o-o----- d) Holy Grail Burst Super Move ============================ * Name : Hecate Gaeae (EX) Input : 8 6 8 6 H Damage : 7000 --------------------\ 6/ Gilgamesh (GIL) \-------------------------------------------------------- ------------------------------------------------------------------------------ ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- * Comments : One of the best characters with lots of formidable attacks. However, some of them are not so useful. Try to use him and you will understand why. * Rating : 4.5/5 ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- a) Unique Move ============ * Input : L Damage : ? Description : A low kick. * Input : M Damage : ? Description : A horizontal slash. * Input : H Damage : ? Description : A downward slash. * Input : 6 H Damage : ? Description : A rising slash. * Rave Slash : L.M.H Damage : 1061 -----o-o--- < > ---o-o----- b) Special Move ============= * Name : Style Change Input : 8 8 H Damage : None Description : Switches to Babylon Mode. Costs Magic Gauge. * Name : Nintu: Splitting Blade/Entirely Input : 6 6 L Damage : 720 Description : A downward slash. Comments : Uses as a sudden attack, or with your combo. * Name : Suen: Splitting Blade/Moon Input : 6 6 M Damage : 810 Description : A low slash. Knocks the opponent down. Comments : Same above. * Name : Ishtar: Splitting Blade/War Input : 6 6 H Damage : 900 Description : A jumping slash. Knocks the opponent down. Comments : Same above. * Name : Ea: Splitting Blade/Intelligence Input : 4 6 L (chargeable) Damage : ? Description : A horizontal slash. Knocks the opponent down (charge). Comments : Uses as a sudden attack. * Name : Shamash: Splitting Blade/Justice Input : 4 6 M Damage : 885 Description : A double slash. Knocks the opponent up. Comments : Same above. * Name : Anu: Splitting Blade/Heaven Input : 4 6 H Damage : 1033 Description : A double slash. Knocks the opponent up. Costs Magic Gauge. Comments : Same above. * Name : Enlil and Nergal: Gate of Hades Input : 6 6 L/L/H (OK in air, Babylon Mode only) Damage : Depends on distance. Normally 883. Description : Summons flying blades (high/mid/low) to attack. Comments : Uses as a sudden attack, or to distract the opponent. * Name : Enkidu: Chains of Heaven Input : 4 6 L/M/H (chargeable, Babylon Mode only) Damage : Depends on distance. Description : Summons chains (high/mid/low) to attack. Comments : Same above. * Name : Enkidu: Chains of Heaven Input : 4 4 L/M/H Damage : ? Description : Attacks with chains. Knocks the opponent down. Comments : Same above. * Name : Enkidu Pull Input : Hit with 4 6 H then 6 4 H Damage : ? Description : Pulls the opponent back. Comments : An useful skill. After pulling, just perform your combo! * Name : Gate of Babylon: King's Treasure Input : During 300% Magic Burst, press 8 8 X (chargeable) Damage : Depends on distance. Description : Summons falling blades to attack. Comments : Uses as a sudden attack, or to distract the opponent. However, don't waste your Magic Gauge! Ignore this move. -----o-o--- < > ---o-o----- c) Super Move =========== * Name : Enuma Elis: The Star of Creation that Split Heaven from Earth (SP-A) Input : 8 6 8 6 L Damage : 2500 Description : Creates a spiral shockwave. Comments : Nothing. * Name : Gate of Babylon: King's Treasure (SP-A) Input : 8 6 8 6 M (OK in air, Babylon Mode only) Damage : 2400 Description : See above. Comments : Better than Special Move (of course). Performs it. -----o-o--- < > ---o-o----- d) Holy Grail Burst Super Move ============================ * Name : Uta-Napisthim: The Final Hour where the Heaven and Earth were Cleanse (EX) Input : 8 6 8 6 H Damage : None * Name : Followup Command Input : 6 4 H > L M H L M H > 4 6 H Damage : 7850 / 7950 To perform the EX, just follow these steps: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - Perform the Holy Grail Burst. - Press 8 6 8 6 H to throw the chain, then 6 4 H to pull the opponent back. - The sword will flash. Press L M H L M H to obtain about 7-8 hits. - Press 4 6 H to perform the final move. -------------------\ 7/ Kotomine (KOT) \--------------------------------------------------------- ------------------------------------------------------------------------------ ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- * Comments : He has both ranged and close attacks; however, close combat is his forte. * Rating : 4/5 ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- a) Unique Move ============ * Input : L Damage : ? Description : A punch. * Input : M Damage : ? Description : A knee press. * Input : H Damage : ? Description : A punch. * Input : 6 H Damage : ? Description : A downward smash. * Rave Slash : L.M.H Damage : 1126 -----o-o--- < > ---o-o----- b) Special Move ============= * Name : Black Sword Throw Input : 6 6 L/M/H (OK in air) Damage : Depends on distance. Description : Summons short swords to attack. Comments : Uses as a sudden attack, or to distract the opponent. * Name : Renkantai Input : 4 6 L/M/H (H costs Magic Gauge) Damage : 830/990/1320 Description : A double kick. Knocks the opponent down. H is a triple kick, knocks the opponent up and down. Comments : One of the best moves! Just do it. * Name : Rimon Chouchuu Input : 4 4 L Damage : ? Description : A horizontal punch. Comments : Seems not useful. Use if you like. * Name : Dakai Input : 4 4 M Damage : ? Description : Same above. Comments : Same above. * Name : Fujinkyaku Input : 4 4 H Damage : ? Description : A low kick. Comments : Same above. * Name : Gaimon Chouchuu/Senkyutai/Zesshou Hohou Input : 4 L/M/H (Final Attack) Damage : ? Description : They're Rimon Chouchuu/Dakai/Fujinkyaku; however, available as final attacks only. Comments : Uses them at the end of your combo. * Name : Tenzutsui Input : 6 4 L/M/H Damage : ? Description : Jump, grab and smash. Unblockable. Comments : An useful move, but a bit slow. Use if you want. * Name : Tetsuzankou Input : 6 4 6 H Damage : ? Description : A back-pushing attack. Knocks the opponent back. Comments : Uses as a sudden attack. * Name : Shinkyaku Input : 8 8 H Damage : ? Description : A low kick. Comments : Seems not useful. Use if you like. -----o-o--- < > ---o-o----- c) Super Move =========== * Name : Zekken (SP-A) Input : 8 6 8 6 L Damage : 2400 Description : Punch punch kick kick! Comments : Nothing. * Name : Azi Dahaka: The Black Dragon is Free (SP-A) Input : 8 6 8 6 M Damage : 2500 Description : Attacks with an energy blast. Stand close for max effect. Comments : Better than Zekken. -----o-o--- < > ---o-o----- d) Holy Grail Burst Super Move ============================ * Name : Angra Mainyu: All the World's Evil (EX) Input : L L 6 M H Damage : 7000 (Unblockable) -----------------\ 8/ Lancer (LNC) \----------------------------------------------------------- ------------------------------------------------------------------------------ ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- * Comments : Well-balanced for all fields, especially speed and techniques. One of my favourite characters. Use him and you'll see. * Rating : 5/5 ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- a) Unique Move ============ * Input : L Damage : ? Description : An upward swing. * Input : M Damage : ? Description : A horizontal thrust. * Input : H Damage : ? Description : A horizontal swing. * Input : 6 H Damage : ? Description : A horizontal swing. Knocks the opponent down. * Rave Slash : L.M.H Damage : 1021 -----o-o--- < > ---o-o----- b) Special Move ============= * Name : Red Branch/Thurisaz Input : 6 6 L/M/H * Name : Red Branch/Thurisaz Followup Input : Red Branch/Thurisaz > L/M/H repeated * Name : Red Branch/Algiz Input : Red Branch/Thurisaz Followup > L/M/H repeated * Name : Red Branch/Sowilo Input : Red Branch/Algiz > L/M/H repeated Simply, to perform these moves, just press 6 6 then tap L/M/H continuosly. Lancer will perform a rapid thrust, then finish with a rising and end with a downward swing. Do it and you'll see. * Name : Red Branch/Eihwaz Input : 4 6 L/M/H (H costs Magic Gauge) Damage : 962/1085/1301 Description : A spiral attack. Finish with a swing and knocks the opponent down (M&H). Comments : One of the best moves. Just use with your combo. * Name : Red Branch/Ehwaz Input : 4 4 L/M/H Damage : None Description : A low dash. Comments : Uses to approach the opponent, then perform the next move. * Name : Red Branch/Ys Input : Red Branch/Ehwaz > Reflect Guard button (X) Damage : ? Description : Unknown effect. Just an approach? * Name : Red Branch/Cen Input : Red Branch/Ehwaz > L Damage : ? Description : Performs a rising kick after approaching. Knocks the opp up. Comments : Uses as a sudden attack. * Name : Red Branch/Tir Input : Red Branch/Ehwaz > M Damage : ? Description : Same above. Comments : Same above. * Name : Red Branch/Hagal Input : Red Branch/Ehwaz > H Damage : ? Description : Performs a quick thrust after approaching. Comments : Same above. * Name : Red Branch/Uruz Input : (In air) 6 6 L/M/H Damage : ? Description : An aerial thrust (high/mid/low). Comments : Uses if you like. -----o-o--- < > ---o-o----- c) Super Move =========== * Name : Gae Bulg: Barbed Spear that Pierces with Death (SP-A) Input : 8 6 8 6 L (OK in air) Damage : 2700 Description : A powerful piercing thrust. Comments : Powerful, but costs 200% Magic Gauge! Remember this. * Name : Ato Gola: The Four Branches of the Shallows (SP-A) Input : 8 6 8 6 M Damage : ? Description : Just an energy charge? Unknown effects. * Name : Gae Bulg: Soaring Spear that Strikes with Death (SP-A) Input : (In air) 8 6 8 6 M Damage : 2000 Description : A downward launching spear. Comments : Good. Uses as a sudden attack. -----o-o--- < > ---o-o----- d) Holy Grail Burst Super Move ============================ * Name : Gae Bulg: Soaring Spear that Strikes with Death (EX) Input : 8 6 8 6 H Damage : 7000 -------------------\ 9/ Leysritt (LEY) \--------------------------------------------------------- ------------------------------------------------------------------------------ ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- * Comments : She's a bit slow, but powerful and easy to use. * Rating : 4/5 ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- a) Unique Move ============ * Input : L Damage : ? Description : A smash. * Input : M Damage : ? Description : A thrust. * Input : H Damage : ? Description : A downward smash. * Input : 6 L Damage : ? Description : A thrust. * Input : 6 M Damage : ? Description : A horizontal slash. * Input : 6 H Damage : ? Description : A swing. Knocks the opponent up. * Rave Slash : L.M.H Damage : 1213 -----o-o--- < > ---o-o----- b) Special Move ============= * Name : Grand Spin Input : 6 6 L/M/H Damage : 930/1010/1178 Description : A spinning attack. Knocks the opponent down (M&H). Comments : Uses as a sudden attack. * Name : Grand Swing Input : 4 6 L/M/H (H costs Magic Gauge) Damage : 880/1040/1264 Description : Swing attacks. Knocks the opponent down (M&H). Comments : Same above. * Name : Grand Slash Input : 4 4 L/M/H Damage : 880/1040/1264 Description : Jump and slash. Knocks the opponent down (M) or up (H). Comments : Keep a distance, then perform. * Name : Grand Whirlwind Input : 6 4 L/M/H Damage : ? Description : A swing slash (high/mid/low). Knocks the opponent down. Comments : Uses as a sudden attack. * Name : Grand Whirlwind (Final Attack) Input : Grand Whirlwind > 4 L/M/H Damage : Depends on the move. Description : Perform a final blow after Grand Whirlwind. Comments : Uses with Grand Whirlwind. NOTE: You must use different inputs! For example, after performing 6 4 L, just press 4 M or 4 H, not 4 L again! -----o-o--- < > ---o-o----- c) Super Move =========== * Name : Riesen/Geschrei/Drehung (SP-A) Input : 8 6 8 6 L Damage : 2200 Description : A multiple spiral attack. Comments : Nothing. * Name : Beten/Weiss (SP-A) Input : 8 6 8 6 M (available in Magic Burst) Damage : None Description : Unknown effect. Maybe a boosting? -----o-o--- < > ---o-o----- d) Holy Grail Burst Super Move ============================ * Name : Drei/Umlauf (EX) Input : 8 6 8 6 H Damage : 7000 -----------------------\ 10/ Luviagelita (LVI) \----------------------------------------------------- ------------------------------------------------------------------------------ ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- * Comments : Well-balanced for both ranged and close combats. However, she is not so powerful, and a bit hard to use. |
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