Monster Hunter Freedom 2 Walkthrough :
This walkthrough for Monster Hunter Freedom 2 [PSP] has been posted at 11 Oct 2010 by williamrichard and is called "Armor Skill FAQ". If walkthrough is usable don't forgot thumbs up williamrichard and share this with your freinds. And most important we have 25 other walkthroughs for Monster Hunter Freedom 2, read them all!
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Walkthrough - Armor Skill FAQ~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~ \ MONSTER HUNTER FREEDOM 2 / / ARMOR SKILL FAQ \ ~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~ Author : Brian Wang KingofMH (GameFAQ) E-mail : xenorich@yahoo.com MSN: : xenorich@hotmail.com Version : 3.4 Platform : Playstation Portable (PSP) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx | PURPOSE OF THE GUIDE | xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx The purpose of the guide is to provide knowledge about each armor skill. It includes the possible points required to activate each skill, the name of the activated skill, a small description with a general description and additional details that a person would need to know about the skill. By understanding each skill fully, you will have a better idea what skill is worth while in certain situation and what skills are not worth while in certain situations. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx | HOW TO USE THE CONTENT | xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx Skills are put into similiar categories. Skills that do not belong to any of the category are in the "Other System." Use "CTRL+F" on your keyboard and type in the skill name to navigate easier through the FAQ. There are also category codes (Ex. A001, A005) to easily browse to the category. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx | TABLE OF CONTENT: SYSTEM| xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx I. Status System (A001) A. Attack B. Defense C. Health D. Hunger E. Heat Resistance F. Cold Resistance II. Blademaster System (A002) A. Artisan B. Sharp Sword C. Fencing D. Sword Sharpener F. Guard G. Auto-Guard III. Gunner System (A003) A. NormS Up B. PierceS Up C. PelletS Up D. NormS Add E. PierceS Add F. PelletS Add G. CragS Add H. Clust Add I. Speed Fire J. Reload K. Recoil L. Loading M. Precision IV. General System (A004) A. Expert B. Special Attack C. Elemental Attack D. Guard Up E. Earplug F. Wind Press G. Gunnery V. Map System (A005) A. Map VI. Monster System (A006) A. Psychic Vision VII. Elemental Resistance System (A007) A. Elemental Resistance Up VIII. Ailment System (A008) A. Paralysis Resistance B. Sleep Resistance C. Poison Resistance D. Antiseptic E. Quake Resistance F. Snow Resistance G. Terrain H. Faint I. Fatigue IX. Item System (A009) A. Wide Area B. Throw C. Bomber Strength Up D. Gluttony X. Recovery System (A010) A. Healing Improve B. Recovery Speed XI. Combination System (A011) A. Combination Success Rate B. Shot Mix C. Alchemy XII. Torso System (A012) A. Torso Increase XIII. Hunting/Collecting System (A013) A. Gathering B. High Speed Gathering C. Fishing Expert D. Carving D. Whim F. Backpacking XIV. Other System (A014) A. Sneak B. Protection C. Anti-Theft D. Fate E. Evade F. Potential G. Everlasting H. Stamina I. Cooking J. BBQ K. Horn xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx | STATUS SYSTEM | xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx(A001)xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -------- |Attack| |------------------------------------------------------------------ |Skill Name | Points Required | Skill Activated | |---------------------------------------------------------------------------- |Attack Up [Larg] | +20 | Attack PWR increases/Multipler 10 | |Attack Up [Med] | +15 | Attack PWR increases/Multipler 5 | |Attack Up [Small]| +10 | Attack PWR increases/Multipler 3 | |---------------------------------------|------------------------------------ | Descriptions | |----------------------------------------- |It increases the Hunter's attack power. | |----------------------------------------- | Additional Info | ============================================================ |The Attack Power added is either 3,5 or 10 of pure Attack | |Power, which is multiplied by the Weapon Class Mutliplier | |and added to the total Attack Power. | | | |The follow are the Weapon Class Multipler: | | | |Great Sword/Tachi - 4.8 | |Sword&Shield/Dual Swords - 1.4 | |Hammer/Hunting Horn - 5.2 | |Lance/Gunlance - 2.3 | |Light&Heavy Bowgun - 1.2 | |Bow - 1.2 | | | |Example: The Hunter is using a GS with Attack Up [lg], | |so 4.8*10 = 48.0 ATP added, all decimals are dropped. | | | |The end result is that the total Attack Power will | |increase by 48. | ============================================================ xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx --------- |Defense| |------------------------------------------------------------------ |Skill Name | Points Required | Skill Activated | |------------------------------------------------------------------ |Defense +40 | +20 | +40 to Defense | |Defense +30 | +15 | +30 to Defense | |Defense +20 | +10 | +20 to Defense | |Defense -20 | -10 | -20 to Defense | |Defense -30 | -15 | -30 to Defense | |------------------------------------------------------------------ | Descriptions | |---------------------------------------- |It increases or decreases the Hunter's | |total defense. | ----------------------------------------- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -------- |Health| |------------------------------------------------------------------ |Skill Name | Points Required | Skill Activated | |------------------------------------------------------------------ |Health +30 | +20 | +30 to Maximum Health | |Health +20 | +15 | +20 to Maximum Health | |Health +10 | +10 | +10 to Maximum Health | |Health -10 | -10 | -10 to Maximum Health | |Health -20 | -15 | -20 to Maximum Health | |------------------------------------------------------------------ | Descriptions | |---------------------------------------- |It increases or decreases the Hunter's | |Maximum Health. | |---------------------------------------- | Additional Info | ========================================= |The Maximum Health is 150. | ========================================= xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -------- |Hunger| |------------------------------------------------------------------ |Skill Name | Points Required | Skill Activated | |--------------------------------------------------------------------------- |Hunger Negate | +15 | Stamina bar does not decrease | |Hunger Halved | +10 | Stamina bar decrease x0.5 slower | |Hunger Inc [Lo] | -10 | Stamina bar decrease x1.5 faster | |Hunger Inc [Hi] | -15 | Stamina bar decrease x2.0 faster | |--------------------------------------------------------------------------- | Descriptions | |------------------------------------------- |It effects the rate at which the Hunter's | |stamina bar decreases. | |------------------------------------------- | Additional Info | ========================================= |It takes 6 minutes to lose 25 pts of | |stamina originally. | ========================================= xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ----------------- |Heat Resistance| |------------------------------------------------------------------ |Skill Name | Points Required | Skill Activation | |----------------------------------------------------------------------------- |Heat Cancel [Hi] | +20 | Immunity to Heat any place | |Heat Cancel [Lo] | +15 | Immunity to Heat at specific areas | |Heat Rd by Half | +10 | Health decrease x0.5 slower | |Heat Inc [Lo] | -10 | Health decrease x1.5 faster | |----------------------------------------------------------------------------- | Descriptions | |------------------------------------------- |It effects the rate in which the Hunter's | |Health decreases. | |------------------------------------------- | Additional Info | ============================================== |When Heat Cancel [Lo] is activated, it only | |prevents the heat in the open Desert during | |the day. | ============================================== xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ----------------- |Cold Resistance| |------------------------------------------------------------------ |Skill Name | Points Required | Skill Activated | |----------------------------------------------------------------------------- |Cold Elim [Hi] | +20 | Immunity to Cold any place | |Cold Elim [Lo] | +15 | Immunity to Cold at specific areas | |Cold Rd by Half | +10 | Stamina decrease x0.5 slower | |Cold Inc [Lo] | -10 | Stamina decrease x1.5 faster | |----------------------------------------------------------------------------- | Descriptions | |--------------------------------------------- |It effects the rate of the Hunter's stamina | |decreases. | |--------------------------------------------- | Additional Info | ============================================== |When Cold Elim [Lo] is activated, it only | |prevents areas such as night time in the | |open Desert, Snow Mountain and the caves in | |the Swamp. | ============================================== xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx | BLADEMASTER SYSTEM | xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx(A002)xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx --------- |Artisan| |------------------------------------------------------------------ |Skill Name | Points Required | Skill Activation | |------------------------------------------------------------------------ |Sharpness+1 | +10 | Adds visible weapon sharpness | |------------------------------------------------------------------------ | Descriptions | |------------------------------------------------ |Visible sharpness will be added to the weapon. | |The activation of the skill can allow powerful | |weapons to reach maximum sharpness in the | |sharpness bar. | ------------------------------------------------- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ------------- |Sharp Sword| |------------------------------------------------------------------ |Skill Name | Points Required | Skill Activation | |---------------------------------------------------------------------------- |Sharp Sword | +10 | Decrease sharpness lost on weapon | |Blunt Edge | -10 | Increase sharpness lost on weapon | |---------------------------------------------------------------------------- | Descriptions | |------------------------------------------------- |The skill increases or decreases sharpness lost | |on the weapon. | |------------------------------------------------- | Additional Info | ============================================== |Sharp Sword reduces sharpness lost by half. | |Blunt Edge increases sharpness lost by x2. | ============================================== xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx --------- |Fencing| |------------------------------------------------------------------ |Skill Name | Points Required | Skill Activation | |------------------------------------------------------------------------------- |ESP | +10 | Prevent attacks from being deflected | |------------------------------------------------------------------------------- | Descriptions | |------------------------------------------------- |The skill prevents attacks from being deflected | |so combos will not be interrupted. | |------------------------------------------------- | Additional Info | ====================================================== |ESP does not effect the rate at sharpness are loss. | ====================================================== xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ----------------- |Sword Sharpener| |------------------------------------------------------------------- |Skill Name | Points Required | Skill Activation | |----------------------------------------------------------------------------- |Sharpening Skl Inc| +10 | Whetstone usage speed increases | |Sharp Skl Halved | -10 | Whetstone restores x0.5 sharpness | |----------------------------------------------------------------------------- | Descriptions | |---------------------------------------- |Effects the usage of whetstone. | |---------------------------------------- | Additional Info | ================================================ |Fast-Grinder allows the Hunter to grind the | |whetstone once to finish instead of the usual | |four grinds. | ================================================ xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ------- |Guard| |------------------------------------------------------------------ |Skill Name | Points Required | Skill Activation | |------------------------------------------------------------------------------- |Guard+2 | +15 | Block reduces stmn use/dmg/push back | |Guard+1 | +10 | Block reduces stmn use/dmg/push back | |Guard-1 | -10 | Block increase stmn use/dmg/push back| |------------------------------------------------------------------------------- | Descriptions | |---------------------------------------------- |Effects weapons that is given the ability to | |block. | |---------------------------------------------- | Additional Info | ========================================== |Guard+1 uses less stamina to block and | |reduces push back from attacks. Guard+2 | |requires even less stamina and reduces | |even more push back. | | | |Block damaged is reduced or removed | |depending on the attack. | ========================================== xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ------------ |Auto-Guard| |------------------------------------------------------------------ |Skill Name | Points Required | Skill Activation | |---------------------------------------------------------------------- |Auto-Guard | +10 | Automatic guard if possible | |---------------------------------------------------------------------- | Descriptions | |------------------------------------------------ |Enables auto-guard, which automatically blocks | |attack if the Hunter can. | ------------------------------------------------- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx | GUNNER SKILLS | xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx(A003)xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ---------- |NormS Up| |------------------------------------------------------------------ |Skill Name | Points Required | Skill Activation | |------------------------------------------------------------------------------ |NormS/RapidBow Up| +10 | Increase damage of NormS/RapidBow | |------------------------------------------------------------------------------ | Descriptions | |-------------------------------------------------- |Increase damage of NormS/Vertical Shots by x1.1. | |NormS includes LV 1, 2, and 3 for bowgun and | |LV 1, 2, 3, and 4 for bow. | --------------------------------------------------- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ------------ |PierceS Up| |------------------------------------------------------------------ |Skill Name | Points Required | Skill Activation | |------------------------------------------------------------------------------ |PrceS/PrceBow Up | +10 | Increase damage of PierceS/PierceBow| |------------------------------------------------------------------------------ | Descriptions | |-------------------------------------------------- |Increase damage of PierceS/Pierce Shots by x1.1. | |PierceS includes LV 1, 2, and 3 for bowgun and | |LV 1, 2, 3, and 4 for bow. | --------------------------------------------------- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ------------ |PelletS Up| |------------------------------------------------------------------ |Skill Name | Points Required | Skill Activation | |------------------------------------------------------------------------------ |PellS/ScattBow Up| +10 | Increase damage of PelletS/ScattrBow| |------------------------------------------------------------------------------ | Descriptions | |--------------------------------------------------- |Increases damage of PelletS/Spread Shots by x1.1. | |PelletS includes LV 1, 2, and 3 for bowgun and | |LV 1, 2, 3, and 4 for bow. | ---------------------------------------------------- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ----------- |NormS Add| |------------------------------------------------------------------ |Skill Name | Points Required | Skill Activation | |--------------------------------------------------------------------------- |NormS All LV Add | +15 | Norm LV 1, 2, and 3 are enabled | |NormS LV1 Add | +10 | Norm LV 1 is enabled | |--------------------------------------------------------------------------- | Descriptions | |---------------------------------------------------- |It enables the ammo type to the bowgun that could | |not have been previously used. The amount of ammo | |available from the added skill varies from bowgun | |to bowgun. The skill does not effect bows | ----------------------------------------------------- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ------------- |PierceS Add| |------------------------------------------------------------------ |Skill Name | Points Required | Skill Activation | |----------------------------------------------------------------------------- |PierceS All LV Ad| +20 | Pierce LV 1, 2, and 3 are enabled | |PierceS LV2 Add | +15 | Pierce LV 1 and 2 are enabled | |PierceS LV1 Add | +10 | Pierce LV 1 is enabled | |----------------------------------------------------------------------------- | Descriptions | |---------------------------------------------------- |It enables the ammo type to the bowgun that could | |not have been previously used. The amount of ammo | |available from the added skill varies from bowgun | |to bowgun. The skill does not effect bows | ----------------------------------------------------- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ------------- |PelletS Add| |------------------------------------------------------------------ |Skill Name | Points Required | Skill Activation | |----------------------------------------------------------------------------- |PelletS All LV Ad| +20 | Pellet LV 1, 2, and 3 are enabled | |PelletS LV2 Add | +15 | Pellet LV 1 and 2 are enabled | |PelletS LV1 Add | +10 | Pellet LV 1 is enabled | |----------------------------------------------------------------------------- | Descriptions | |---------------------------------------------------- |It enables the ammo type to the bowgun that could | |not have been previously used. The amount of ammo | |available from the added skill varies from bowgun | |to bowgun. The skill does not effect bows | ----------------------------------------------------- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ----------- |CragS Add| |------------------------------------------------------------------ |Skill Name | Points Required | Skill Activation | |--------------------------------------------------------------------------- |CragS All LV Add | +20 | Crag LV 1, 2, and 3 are enabled | |CragS LV2 Add | +15 | Crag LV 1 and 2 are enabled | |CragS LV1 Add | +10 | Crag LV 1 is enabled | |--------------------------------------------------------------------------- | Descriptions | |---------------------------------------------------- |It enables the ammo type to the bowgun that could | |not have been previously used. The amount of ammo | |available from the added skill varies from bowgun | |to bowgun. The skill does not effect bows | ----------------------------------------------------- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ----------- |Clust Add| |------------------------------------------------------------------ |Skill Name | Points Required | Skill Activation | |---------------------------------------------------------------------------- |Clust All LV Add | +20 | Clust LV 1, 2, and 3 are enabled | |Clust LV2 Add | +15 | Clust LV 1 and 2 are enabled | |Clust LV1 Add | +10 | Clust LV 1 is enabled | |---------------------------------------------------------------------------- | Descriptions | |---------------------------------------------------- |It enables the ammo type to the bowgun that could | |not have been previously used. The amount of ammo | |available from the added skill varies from bowgun | |to bowgun. The skill does not effect bows | ----------------------------------------------------- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ------------ |Speed Fire| |------------------------------------------------------------------ |Skill Name | Points Required | Skill Activation | |------------------------------------------------------------------------- |Speed Fire | +10 | No reload until next ammo type | |------------------------------------------------------------------------- | Descriptions | |---------------------------------------------------- |Speed Fire allow bowguns to use an ammo type until | |the ammo is deplete or the Hunter has loaded a | |different type of ammo. | |---------------------------------------------------- | Additional Info | =================================================== |It gives recoil-1 and Rapid fire does not effect | |Rapid Shots in reloading. The skill also allows | |bow to charge faster significantly. | | | |Rapid Shots varies on each bowgun. | =================================================== xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -------- |Reload| |------------------------------------------------------------------ |Skill Name | Points Required | Skill Activation | |------------------------------------------------------------------ |Reload Speed +2 | +15 | Reload speed increases | |Reload Speed +1 | +10 | Reload speed increases | |Reload Speed -2 | -10 | Reload speed decreases | |Reload Speed -2 | -15 | Reload speed decreases | |------------------------------------------------------------------ | Descriptions | |--------------------------------------------- |The skill increases or decreases the reload | |speed of the bowgun. It also increases the | |speed of vials being equipped to the bow. | ---------------------------------------------- | Additional Info | ============================================= |Reload+2: Reload speed increases two level | |Reload+1: Reload speed increases one level | |Reload-1: Reload speed decreases one level | |Reload-2: Reload speed decreases two level | ============================================= xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -------- |Recoil| |------------------------------------------------------------------ |Skill Name | Points Required | Skill Activation | |----------------------------------------------------------------------- |Recoil Reduct +2 | +15 | Recoil from bowgun removed | |Recoil Reduct +1 | +10 | Recoil from bowgun reduced | |Recoil Inc -1 | -10 | Recoil from bowgun increases | |Recoil Inc -2 | -15 | Recoil from bowgun increases | |----------------------------------------------------------------------- | Descriptions | |------------------------------------------------ |The skill increases or decreases the recoil on | |the bowgun. It does not effect bows. | |------------------------------------------------ | Additional Info | =================================================== |Recoil+2: Recoil from bowgun removed | |Recoil+1: Recoil from bowgun reduces one level | |Recoil-1: Recoil from bowgun increases one level | |Recoil-2: Recoil from bowgun increases two level | =================================================== xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx --------- |Loading| |------------------------------------------------------------------ |Skill Name | Points Required | Skill Activation | |------------------------------------------------------------------------------- |Load Up | +10 | +1 to available ammo/4th chg enables | |------------------------------------------------------------------------------- | Descriptions | |---------------------------------------------------- |The skill adds an additional bullet slot to the | |available ammo type to the bowgun. It enables the | |fourth level charge on the bow. | ----------------------------------------------------- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ----------- |Precision| |------------------------------------------------------------------ |Skill Name| | Points Required | Skill Activation | |--------------------------------------------------------------------- |Target Range Down| +10 | Being off-center Decreases | |Target Range Up | -10 | Being off-center Increases | |--------------------------------------------------------------------- | Descriptions | ------------------------------------------- |The skill effects the shots from bowguns | |and bows. | ------------------------------------------- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx | GENERAL SYSTEM | xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx(A004)xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -------- |Expert| |------------------------------------------------------------------ |Skill Name| | Points Required | Skill Activation | |---------------------------------------------------------------------------- |Reckless Aband+3 | +20 | Increases affinity percentage | |Reckless Aband+2 | +15 | Increases affinity percentage | |Reckless Aband+1 | +10 | Increases affinity percentage | |---------------------------------------------------------------------------- | Descriptions | |--------------------------------------------------- |The skill increases the affinity percentages on | |weapons. Sharpness effects how much critical hit | |percentage is added. It is judged by the weapon's | |maximum sharpness (with or without Sharpness+1). | |--------------------------------------------------- | Additional Info | ===================================================== |Assuming the Original affinity is 0%... | | | |Reckless Aband+1: 10% up (Blue: 15% and White: 20%)| |Reckless Aband+1: 20% up (Blue: 25% and White: 30%)| |Reckless Aband+1: 30% up (Blue: 35% and White: 40%)| | | |The affinity percentages for Blue and White | |sharpness only occurs if and only if the Original | |affinity on the weapon itself starts from 0%. | | | |Bonus varies depending on the current sharpness | |level of the Hunter's weapon during quest. | | | |Positive affinity (red slash) increases damage by | |x1.25 while a negative Critical hit (purple slash) | |will decrease damage by x0.75. | ===================================================== xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ---------------- |Special Attack| |------------------------------------------------------------------ |Skill Name| | Points Required | Skill Activation | |------------------------------------------------------------------------------ |Spc Atk Up | +10 | Increases status ailments by x1.125 | |------------------------------------------------------------------------------ | Descriptions | |------------------------------------------------------- |The skill increases the numerical number displayed on | |the weapon's status ailment, if available, by x1.125. | |Status ailments includes poison, stun, and sleep. | |------------------------------------------------------- | Additional Info | =========================================== |Although not displayed, bow and bowgun's | |status ailment are also effected. | =========================================== xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ------------------ |Elemental Attack| |------------------------------------------------------------------ |Skill Name| | Points Required | Skill Activation | |------------------------------------------------------------------------------ |Elem Atk Up | +10 | Increases elemental damage by x1.1 | |------------------------------------------------------------------------------ | Descriptions | |--------------------------------------------------------- |The skill increases the numerical number displayed on | |the weapon's elemental damage, if available, by x1.1. | |Elements includes fire, water, ice, thunder and dragon. | | | |Bowgun's elemental ammo are effected. | ---------------------------------------------------------- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ---------- |Guard Up| |------------------------------------------------------------------ |Skill Name| | Points Required | Skill Activation | |--------------------------------------------------------------------- |Guard Inc | +10 | Able to block all attacks | |--------------------------------------------------------------------- | Descriptions | |----------------------------------------------- |Enables the ability to block previous attacks | |that could not be blocked. | |----------------------------------------------- | Additional Info | ============================================ |Previously unblockable attacks would be | |Gravios Beam, Gas, Plesioth Beam, Fatalis | |Fireball Etc. | ============================================ xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx --------- |Earplug| |------------------------------------------------------------------ |Skill Name| | Points Required | Skill Activation | |-------------------------------------------------------------------- |HighGradeEarplug | +15 | Immunity to all screams | |Earplug | +10 | Immunity to small screams | |-------------------------------------------------------------------- | Descriptions | |----------------------------------------- |The skill provides immunity to screams. | |----------------------------------------- | Additional Info | ============================================================= |Monsters that require High Grade: Khezu, Basarios, Gravios,| |Diablos, Monoblos, Tigrex, Lao-Shan Lung, Fatalis, and | |Akantor. | | | |Monsters that require Earplugs: Garuga, Rathian, Rathalos, | |Lunastra, Teostra, Kushala Daora, Congalala, Blangonga, | |and Rajang. | ============================================================= xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ------------ |Wind Press| |------------------------------------------------------------------ |Skill Name| | Points Required | Skill Activation | |-------------------------------------------------------------------------- |Drg Wind Breaker | +20 | Immunity to all Wind Press | |High Wind Pres | +15 | Immunity to large Wind Press | |Low Wind Pres | +10 | Immunity to to small Wind Press | |-------------------------------------------------------------------------- | Descriptions | |-------------------------------------------- |The skill provides immunity to Wind Press. | |-------------------------------------------- | Additional Info | ============================================================ |Monsters that require Dragon Wind Breaker: Kushala Daora, | |Chameleos, Lunastra, and Teostra, | | | |Monsters that require High Wind Press: Rathalos, Rathian, | |Monoblos, Diablos, Tigrex, Lao-Shan Lung, and Fatalis. | | | |Monsters that require Low Wind Press: Kut Ku, Gypceros, | |Garuga, Khezu, Basarios, Gravios, Diamyo Hermitaur, and | |Shogun Ceanataur. | ============================================================ xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx --------- |Gunnery| |------------------------------------------------------------------ |Skill Name| | Points Required | Skill Activation | |------------------------------------------------------------------------------ |Gunnery King | +15 | Increases dmg of Balis/CanS and Exp | |Gunnery Master | +10 | Increases dmg of BallistaS/CannonS | |------------------------------------------------------------------------------ | Descriptions | |---------------------------------------------------- |Gunnery King increases the damage of BallistaS, | |CannonS, Gunlance Bullets and mega blast by x1.1. | |It also increases CragS damage by x1.5. | | | |Gunnery Master only increases BallistaS and | |CannonS. | ----------------------------------------------------- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx | MAP SYSTEM | xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx(A005)xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ----- |Map| |------------------------------------------------------------------ |Skill Name| | Points Required | Skill Activation | |------------------------------------------------------------------ |Farsight | +10 | Auto-map displayed | |Map Unavailable | -10 | Map never displayed | |------------------------------------------------------------------ | Descriptions | |------------------------------------------------------- |The skill effects whether the map is automatically | |displayed or the map is never to be displayed with or | |without the map. | -------------------------------------------------------- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx | MONSTER SYSTEM | xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx(A006)xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ---------------- |Psychic Vision| |------------------------------------------------------------------ |Skill Name| | Points Required | Skill Activation | |----------------------------------------------------------------------------- |Autotrack | +15 | Auto-paint on Boss Monsters | |Detect | +10 | Painted creature will have details | |----------------------------------------------------------------------------- | Descriptions | |------------------------------------------------------- |The skill can show more details about the creature | |and if it is autotracked, the creature will appear on | |the map at all times as paintball will not be needed. | -------------------------------------------------------- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx | ELEMENTAL RESISTANCE SYSTEM| xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx(A007)xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ------------------------- |Elemental Resistance Up| |------------------------------------------------------------------ |Skill Name| | Points Required | Skill Activation | |----------------------------------------------------------------------------- |All Res Up | +20 | All Resistance increases by 10 | |All Res Up | +15 | All Resistance increases by 5 | |All Res Up | +10 | All Resistance increases by 3 | |All Res Up | -10 | All Resistance decreases by 3 | |All Res Up | -15 | All Resistance decreases by 5 | |All Res Up | -20 | All Resistance decreases by 10 | |Fire Res | +15 | Fire Resistance increases by 10 | |Fire Res | +10 | Fire Resistance increases by 5 | |Fire Res | -10 | Fire Resistance decreases by 5 | |Fire Res | -15 | Fire Resistance decreases by 10 | |Ice Res | +15 | Ice Resistance increases by 10 | |Ice Res | +10 | Ice Resistance increases by 5 | |Ice Res | -10 | Ice Resistance decreases by 5 | |Ice Res | -15 | Ice Resistance decreases by 10 | |Water Res | +15 | Water Resistance increases by 10 | |Water Res | +10 | Water Resistance increases by 5 | |Water Res | -10 | Water Resistance decreases by 5 | |Water Res | -15 | Water Resistance decreases by 10 | |Thunder Res | +15 | Thunder Resistance increases by 10 | |Thunder Res | +10 | Thunder Resistance increases by 5 | |Thunder Res | -10 | Thunder Resistance decreases by 5 | |Thunder Res | -15 | Thunder Resistance decreases by 10 | |Dragon Res | +15 | Dragon Resistance increases by 10 | |Dragon Res | +10 | Dragon Resistance increases by 5 | |Dragon Res | -10 | Dragon Resistance decreases by 5 | |Dragon Res | -15 | Dragon Resistance decreases by 10 | |----------------------------------------------------------------------------- | Descriptions | |-------------------------------------------------------- |The specificed element will increase or decrease by | |that amount. | --------------------------------------------------------- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx | AILMENT SYSTEM | xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx(A008)xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ---------------------- |Paralysis Resistance| ------------------------------------------------------------------- |Skill Name| | Points Required | Skill Activation | |------------------------------------------------------------------------ |Stun [Negated] | +15 | Immunity to Stun | |Stun Dur Half | +10 | Stun time is reduced by x0.5 | |Stun Dur [x2] | -10 | Stun time is doubled | |------------------------------------------------------------------------ | Descriptions | |------------------------------------------------------- |The skill effects the Hunter's vulnerability to Stun. | -------------------------------------------------------- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ------------------ |Sleep Resistance| |------------------------------------------------------------------ |Skill Name| | Points Required | Skill Activation | |------------------------------------------------------------------------ |Sleep [Negated] | +15 | Immunity to Sleep | |Sleep Dur Half | +10 | Sleep time is reduced by x0.5 | |Sleep Dur [x2] | -10 | Sleep time is doubled | |------------------------------------------------------------------------ | Descriptions | |-------------------------------------------------------- |The skill effects the Hunter's vulnerability to Sleep. | --------------------------------------------------------- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ------------------- |Poison Resistance| |------------------------------------------------------------------ |Skill Name| | Points Required | Skill Activation | |------------------------------------------------------------------------- |Poison [Negated] | +15 | Immunity to Poison | |Poison Dur Half | +10 | Poison time is reduced by x0.5 | |Poison Dur [x2] | -10 | Poison time is doubled | |------------------------------------------------------------------------- | Descriptions | |--------------------------------------------------------- |The skill effects the Hunter's vulnerability to Poison. | ---------------------------------------------------------- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ------------ |Antiseptic| |------------------------------------------------------------------ |Skill Name| | Points Required | Skill Activation | |------------------------------------------------------------------------------ |Antiseptic | +10 | Immunity to Territorial Dung | |------------------------------------------------------------------------------ | Descriptions | |------------------------------------------ |The skill effects the resistance against | |Territorial Dung. | | | |This ailment prevents the Hunter from | |using healing items. | |------------------------------------------ | Additional Info | ============================================ |Only Kongas are have this status ailment. | ============================================ xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ------------------ |Quake Resistance| |------------------------------------------------------------------ |Skill Name| | Points Required | Skill Activation | |------------------------------------------------------------------ |Quake Resistance | +10 | Immunity to Earthquake | |------------------------------------------------------------------ | Descriptions | |------------------------------------------------ |It prevents the Hunter from staggering when an | |earthquake occurs around him or her. | |------------------------------------------------ | Additional Info | ====================================================== |Monsters that require Quake Resistance: Shen Gaoren,| |Akantor, Monoblos, Diablos, Congalala, | |Blangonga, and Rajang. | ====================================================== xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ----------------- |Snow Resistance| |------------------------------------------------------------------ |Skill Name | Points Required | Skill Activated | |------------------------------------------------------------------ |Snow Resistance | +10 | Snowman immunity | |------------------------------------------------------------------ | Descriptions | |---------------------------------------- |It prevents the Hunter from becoming a | |snowman from potential attacks. | |---------------------------------------- | Additional Info | ============================================= |Only White Velociprey, Giadrome, Blangonga,| |Tigrex (snow area), Kushala Daora have this| |status ailment. | ============================================= xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx --------- |Terrain| |------------------------------------------------------------------ |Skill Name| | Points Required | Skill Activation | |----------------------------------------------------------------------------- |TerrainDmgRd[Hi] | +15 | Damage from Terrain is reduced sig | |TerrainDmgRd[Lo] | +10 | Damage from Terrain is reduced | |TerrainDmgInc[Lo]| -10 | Damage from Terrain is increased | |----------------------------------------------------------------------------- | Descriptions | |------------------------------------------------------- |The skill increase or decrease damage from Terrain. | |Teostra and Lunastra's fire aura and being too close | |to the lava are considered Terrain damage. | -------------------------------------------------------- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ------- |Faint| |------------------------------------------------------------------ |Skill Name| | Points Required | Skill Activation | |------------------------------------------------------------------ |Faint [Negated] | +15 | Immunity to Faint | |Faint Prob Halved| +10 | Faint last x0.5 shorter | |Faint Dur [x2] | -10 | Faint last x2.0 Longer | |------------------------------------------------------------------ | Descriptions | |------------------------------------------------ |The skill effects the duration or the immunity | |against Faint. When Faint is doubled, it will | |take longer to shake off depending how fast | |the Player shake the analog. | ------------------------------------------------- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx --------- |Fatigue| |------------------------------------------------------------------ |Skill Name| | Points Required | Skill Activation | |-------------------------------------------------------------------- |Fatigue Cancellat| +15 | Immunity to Fatigue | |Fatigue Reduction| +10 | Fatigue last x0.5 as long | |-------------------------------------------------------------------- | Descriptions | |-------------------------------------------- |The skill either gives immunity or reduces | |the length of Fatigue. | |-------------------------------------------- | Additional Info | ========================================= |Only Chameleos has this status ailment.| ========================================= xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx | ITEM SYSTEM | xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx(A009)xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ----------- |Wide Area| |------------------------------------------------------------------ |Skill Name| | Points Required | Skill Activation | |------------------------------------------------------------------------ |Wide Area +2 | +20 | Items effects are spread 100% | |Wide Area +1 | +10 | Items effects are spread 50% | |------------------------------------------------------------------------ | Descriptions | |------------------------------------------------- |The skill allows the effects of items to spread | |to teammates that are within in the same area. | |Only herbs, potions, antidotes, powerseeds and | |armorseeds can be shared. | -------------------------------------------------- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ------- |Throw| |------------------------------------------------------------------ |Skill Name| | Points Required | Skill Activation | |--------------------------------------------------------------------- |Throwing Sk Up | +10 | Throwing distance increase | |--------------------------------------------------------------------- | Descriptions | |------------------------------------------------ |The skill increases the throwing distance | |for paintball, flash bomb, rocks, sonic bombs, | |throwing knives, boomerang and tranquil bombs. | |------------------------------------------------ | Additional Info | =============================================== |Boomerang has a probability of 1/8 breaking. | |
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