Tekken: Dark Resurrection Walkthrough :
This walkthrough for Tekken: Dark Resurrection [PSP] has been posted at 19 May 2010 by fliptop1234 and is called "Combo/Hidden Move/Secrets FAQ". If walkthrough is usable don't forgot thumbs up fliptop1234 and share this with your freinds. And most important we have 5 other walkthroughs for Tekken: Dark Resurrection, read them all!
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fliptop1234 |
Walkthrough - Combo/Hidden Move/Secrets FAQ
Tekken 5: Dark Resurrection Wild FAQ
(Combos / Hidden Moves / Customizations / Taunts / Secrets FAQ)
Version 4.30
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Dark Resurrection
(+.[___]·:·)
Written by: Kenneth Walton (Wild Man X)
Written on: October 23, 2009
E-mail: Tekkenomics@hotmail.com
Website: Tekkenomics (http://www.tekkenomics.com)
PSN: Wild_Man_X
This FAQ version will be available at:
GameFAQs (http://www.gamefaqs.com)
IGN (http://faqs.ign.com)
Tekken Zaibatsu (http://www.tekkenzaibatsu.com)
Neoseeker (http://www.neoseeker.com)
SuperCheats (http://www.supercheats.com)
Games Radar / Cheat Planet (http://www.gamesradar.com)
MyPSP.com.au (http://www.mypsp.com.au)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ ~
~ Table of Contents ~
~ ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1. Version Updates
2. Legal Stuff
3. FAQ Description
4. Legend
5. Legend Explanations
6. Fighter Specific Legend Commands (FSLC)
7. Definitions
8. New Moves / Changed Commands
9. Changed Move Properties
10. Hidden Moves
11. Combo List
12. Fighter Costumes
13. Customization Items
14. Dark Resurrection Default Costume Colors
15. Tekken 5 Default Costume Colors
16. Customized Outfits
17. Taunts
18. Secrets / Unlockables / Nice-To-Know (TDR/PSP)
19. Secrets / Unlockables / Nice-To-Know (T5DR/PS3)
20. Secrets / Unlockables / Nice-To-Know (T5DRO/PS3)
21. Earning Money (PSP)
22. Earning Money (PS3)
23. Tekken-related Websites
24. Tekken YouTube Videos
25. Questions
26. Special Thanks
27. About Tekkenomics
28. About the Author
29. Closing
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ ~
~ 1. Version Updates ~
~ ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ver# - (mm-dd-yy)
0.10 - (03-24-07) First release, based on my Tekken 5 FAQs:
"Combo FAQ v3.1", "Customization v3.1", "Hidden Moves v3.1",
"Taunts v2.1"
0.20 - (04-15-07) More combos and custom outfits
Combo List
- Added combos for: Anna, Asuka, Baek, Bryan, Christie, Craig,
Devil Jin, Feng, Hwoarang, Jack-5, Jin, Kazuya, King,
Kuma, Lei, Ling, Marshall, Nina, Raven, Roger Jr., Steve
Customized Outfits
- Added custom outfits for: Eddy, Lee, Sergei, Steve, Yoshimitsu
0.30 - (04-26-07) More combos and custom outfits
Combo List
- Added combos for: Devil Jin, Feng, Ganryu, Heihachi, Hwoarang,
Jin, Julia, Kazuya, King, Kuma, Lee, Marshall, Paul,
Yoshimitsu, Wang
Customized Outfits
- Added custom outfits for: Lei, Ling, Nina
- Updated custom outfits for: Eddy, Lee, Sergei, Steve,
Yoshimitsu
1.00 - (06-24-07) First version released outside of the Tekkenomics website
Legend
- Lei - Changed notation AOP to PNX
- Raven - Changed notation BT to SDW
New Moves / Changed Commands
- Added modified version of new moves list from TZ
Hidden Moves
- Added moves for Armor King, Bruce, Christie, Craig, Devil Jin,
Ganryu, Jack-5, Kuma, Lei, Lili, Ling, Nina, Raven, Roger Jr.,
Sergei, Steve
Changed Move Properties
- Added moves for Bryan, Feng, Kazuya, Lei, Raven, Steve,
Yoshimitsu
Combo List
- Added combos for Armor King, Devil Jin, Kazuya, King, Kuma,
Lee, Lei, Lili, Ling, Raven, Roger Jr., Sergei, Steve
Customized Outfits
- Added custom outfits for Jin, King
Tekken DR PSP Secrets
- Added number of Tekken Lords required for background to change
- Modified information about gamesave data
About The Author
- Made a few minor changes
Other
- Moved around a few sections
- Added more comments
- Changed some of the formatting
- Added Lili's last name
1.10 - (07-08-07) Made a few additions and corrections
Hidden Moves
- Added moves for Lili
- Made changes to Lili
Changed Move Properties
- Added moves for Ganryu, Paul
Combo List
- Changed some of the formatting
- Added combos for Baek, Ganryu, Lee, Paul
- Made changes to Craig, Lee
1.20 - (04-15-09) Made a few additions and corrections, removed AIM
screen name, added PSN screen name, updated "Questions"
Hidden Moves
- Added moves for Armor King, Jin, Lili
Combo List
- Added combos for Armor King, Bryan, Jin, Lili
- Made changes to Armor King, Jin, Lili
Customized Outfits
- Added custom outfits for Hwoarang, Lei, Marshall, Wang
2.00 - (05-10-09) Updated FAQ to also cover T5DR for PS3
Hidden Moves
- Added moves for Jinpachi, Paul, Sergei
- Updated Sergei
Combo List
- Added combos for Armor King, Jinpachi, Lili
- Made changes to Jin, Lili
Customized Outfits
- Added note for Jinpachi
Taunts
- Added taunts for Armor King, Jinpachi, Lili, Sergei
Secrets
- Added new section to cover T5DR for PS3
Other
- Updated "FAQ Description", "Special Thanks",
"About Tekkenomics", "About The Author", "Closing"
2.10 - (05-15-09) Updated FAQ to also T5DR Online for PS3
Hidden Moves
- Updated Jinpachi
Combo List
- Added combos for Jin, Jinpachi, King, Sergei
- Made updates to Jin, King
Taunts
- Added description
- Updated Jinpachi
Secrets
- Added new section to cover T5DR Online for PS3
- Made changes and additions for T5DR Secrets
Other
- Updated "Legend Explanations", "Special Thanks"
- Minor format changes
2.20 - (05-24-09) (See below...)
Definitions
- Minor changes
Changed Move Properties
- Added move to Feng
Hidden Moves
- Added link to my T5 FAQ
- Added move for Armor King, Feng, Jinpachi, Lili
- Updated Armor King, Devil Jin, Jinpachi, Lili, Sergei
Combo List
- Added link to my T5 FAQ
- Added launcher for Armor King, Feng, Lili
- Added combos for Armor King, Feng, Lili
- Made corrections to Armor King
Customized Outfits
- Added link to my T5 FAQ
- Added a note about item prices
Taunts
- Added link to my T5 FAQ
Other
- Updated "Special Thanks"
- Replaced "Lili Rochefort" with "Lili (Emily Rochefort)"
- Other fixes/changes
2.30 - (06-04-09) (See below...)
Changed Move Properties
- Added changed property for Ling
Hidden Moves
- Added move for Armor King
Combo List
- Added launcher for Sergei
- Added combos for Armor King, Lei, Ling, Sergei
- Made corrections to Armor King, Sergei
Customized Outfits
- Added outfits for Anna, Asuka, Bruce, Bryan, Christie, Craig
- Updated outfits for Eddy, King, Lili, Marshall, Nina, Raven
- Moved outfit for Lei to T5 Customization Guide
Secrets / Unlockables / Nice-To-Know (TDR/PSP)
- Updated "Tekken Bowl" > "Additional Notes" section
- Other minor changes
Secrets / Unlockables / Nice-To-Know (T5DRO/PS3)
- Added "T5DR ONLINE Q & A"
Questions
- Added 3 new questions
Other
- Updated "FAQ Description", "Special Thanks"
- Other minor fixes/changes
3.00 - (06-21-09) (See below...)
NEW SECTIONS ADDED
- "Dark Resurrection Default Costume Colors",
"Tekken 5 Default Costume Colors", "Customization Items",
"YouTube Combo Videos", "Tekken Websites"
"More YouTube Videos",
Legend
- Updated description
Fighter Specific Legend Commands
- Changed "Mokujin" to "Every fighter"
New Moves / Changed Commands
- Added move for Bryan
Changed Move Properties
- Added changed property for Anna, Steve, Wang
- Made corrections to Yoshimitsu
Combo List
- Added launcher for Bryan, Steve
- Added combos for Bryan, Christie, Steve, Yoshimitsu
- Made corrections to Baek, Bryan
Hidden Moves
- Added move for Bryan, Ganryu
- Updated Bryan
Customized Outfits
- Updated description
- Added outfit for Lili
Taunts
- Added "Pre-Match Taunt" for Armor King, Bryan, Lee,
Raven, Steve, Wang
- Added "Post-Match Taunt" for Devil Jin, Ganryu, Heihachi,
Julia, Kazuya, Nina, Paul, Roger Jr.
- Updated "Pre-Match Taunt" for Armor King, Jinpachi
Questions
- Added two new questions
About Tekkenomics
- Re-wrote some of section
About the Author
- Re-wrote some of section
Other
- Updated "Special Thanks"
- Format changes
- Other minor fixes/changes
3.10 - (06-28-09) (See below...)
NEW SECTION ADDED
- "Fighter Costumes"
Combo List
- Added combos for Sergei
- Updated Christie, Lili, Sergei
Customization Items
- Added "Aura Information" sub-section
Dark Resurrection Default Costume Colors
- Updated Mokujin
- Added Armor King, Eddy, Lili, Sergei
Tekken 5 Default Costume Colors
- Updated Mokujin
- Added Eddy
- Minor format fixes
Customized Outfits
- Added outfit for Christie, Feng, Heihachi, Jin, Kazuya,
King, Kuma, Marshall
Tekken-related Websites
- Renamed from "Tekken Websites"
- Updated some descriptions
- Organized websites into sub-sections
- Added more websites
Tekken YouTube Videos
- Renamed from "More YouTube Videos"
- Combined with "YouTube Combo Videos"
- Re-wrote entire section
- Replaced direct links to videos with links to my
YouTube Playlists containing links to those videos
- Added "Downloading YouTube Videos" sub-section
Questions
- Updated "PS3 Vibration"
Other
- Moved around a few sections
- Other minor fixes/changes
3.20 - (07-12-09) (See below...)
Combo List
- Added launchers for Yoshimitsu
- Added combos for Baek, Yoshimitsu
Customized Outfits
- Added outfit for Anna, Kuma, Ling, Mokujin,
Roger Jr., Steve, Wang
- Updated Kuma, Ling, Mokujin, Wang
Tekken-related Websites
- Added links to "Tekkenomics" and "Unofficial
Tekken Websites" sub-sections
- Updated "Tekkenomics" sub-section
Other
- Added link to "Tekkenomics Blog"
- Updated "Special Thanks"
3.30 - (08-17-09) (See below...)
Customization Items
- Added special outfit info for Asuka and Ling
Dark Resurrection Default Costume Colors
- Added special outfit colors for Asuka and Ling
Tekken 5 Default Costume Colors
- Added special outfit colors for Asuka and Ling
Taunts
- Added "Post-Match Taunt" for Baek
Tekken-related Websites
- Updated "Tekkenomics" sub-section
Tekken YouTube Videos
- Uopdated "YouTube Playlists"
Questions
- Added "T5DR Frame Data"
Other
- Updated "About Tekkenomics" and "Closing"
- Other minor fixes/changes
4.00 - (09-28-09) (See below...)
NEW SECTIONS ADDED
- "Earning Money (PSP)" and "Earning Money (PS3)"
Legend
- Added notations: "DCK" for Steve, "RKT" for Roger Jr.
Fighter Specific Legend Commands
- Added notations: "DCK" for Steve, "RKT" for Roger Jr.
New Moves / Changed Commands
- Made a few changes / fixes
- Added move for Raven
Changed Move Properties
- Added changed properties for Bryan, Nina, Raven, Yoshimitsu
- Updated Wang
Hidden Moves
- Added move for Ling
Combo List
- Added launchers for Bryan, Feng, Ling, Raven, Steve
- Added combos for Bryan, Feng, Lili, Ling, Raven, Steve
- Made corrections to Bryan
Fighter Costumes
- Updated descriptions for Lee and Sergei
Customized Outfits
- Added outfits for Lee, Lei, Sergei, Yoshimitsu
Taunts
- Added "Other Taunts" sub-section
- Minor format changes
Secrets / Unlockables / Nice-To-Know (T5DR/PS3)
- Updated "GHOST BATTLE"
Secrets / Unlockables / Nice-To-Know (T5DRO/PS3)
- Updated "PLAYSTATION HOME ITEMS AND CLOTHING"
Tekken-related Websites
- Updated description
- Added some new links and removed some links
Questions
- Added 5 new questions
Other
- Changed "UPDATED" to "UPDATE"
- Updated "Tekken-related Websites", "Legal Stuff",
"Special Thanks", "About Tekkenomics"
- Format changes
- Other minor fixes/changes
4.10 - (10-06-09) (See below...)
Legend
- Made some notation changes
- Added some alternative notations
Combo List
- Added combos for Yoshimitsu
- Made correction for Feng, Sergei
Customized Outfits
- Added outfits for Armor King, Jack-5, Jin
Other
- Minor fixes/changes
4.20 - (10-12-09) (See below...)
Legend
- Updated section description
- Added and updated some notations
Fighter Specific Legend Commands (FSLC)
- Added some notations
Hidden Moves
- Added move for Armor King
Combo List
- Added launchers for Armor King, Jinpachi, Lili, Sergei
- Added combos for Armor King, Christie, Feng, Jinpachi, Lili,
Sergei
- Made correction for Armor King
Customized Outfits
- Added outfits for Bruce, Bryan, Christie, Eddy, Sergei
- Updated outfits for Armor King, Bryan, Jack-5, Jin
Secrets / Unlockables / Nice-To-Know (TDR/PSP)
- Updated "TEKKEN DOJO (TD)" and "GHOST FEATURE"
Secrets / Unlockables / Nice-To-Know (TDR/PS3)
- Updated "GHOST BATTLE"
Questions
- Added a new question
Other
- Added new host website
- Updated "Special Thanks"
4.30 - (10-23-09) (See below...)
Legend
- Minor format changes
Hidden Moves
- Updated move for Armor King
Combo List
- Added another note
- Added combos for Sergei
Customized Outfits
- Added outfits for Asuka, Baek, Christie, Craig, Devil Jin,
Eddy, Ganryu, Heihachi, Hwoarang, Jack-5, Jin, Julia, Kazuya,
King, Kuma, Lee, Ling, Marshall, Mokujin, Nina, Paul, Raven,
Roger Jr., Sergei, Steve, Wang, Yoshimitsu
- Updated outfits for Christie, Craig, Hwoarang
Secrets / Unlockables / Nice-To-Know (TDR/PSP)
- Updated "GHOST FEATURE"
Secrets / Unlockables / Nice-To-Know (T5DRO/PS3)
- Updated "T5DR ONLINE Q & A"
Earning Money (PSP)
- Added a note
- Filled in information on earning money from the rest of the
game modes.
- Added "Extra: Earn Free Items" and "Extra: Tekken Roulette"
Earning Money (PS3)
- Added "Extra: Tekken Roulette"
Other
- Updated "Special Thanks"
FAQ Update Legend
-----------------
New content that has been added.
Content that has been changed, corrected, or modified in
any other way.
NOTE: Corrections include adding any notes, changing names,
correcting grammar, correcting command mistakes, fixing typos,
and removing a move from a section.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ ~
~ 2. Legal Stuff ~
~ ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
You may download and print this FAQ, but under no circumstances can you
put this FAQ on your web page without our permission. You MAY NOT ALTER
IT IN ANY WAY or claim it as your own.
From this point on, I will only be sending FAQ updates to GameFAQs, IGN,
and Tekken Zaibatsu. Anyone who has recevived permission to host any of
the Tekkenomics FAQs also has permission to host any of our future
text-based FAQs (unless specified), and can obtain updates from any of
the previously mentioned websites.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ ~
~ 3. FAQ Description ~
~ ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Shortly after the release of Tekken: Dark Resurrection (TDR) for the
PlayStation Portable (PSP) in July 2006, I was in the process of
updating all of my Tekken 5 (T5) FAQs for TDR. But, halfway through the
process, my harddrive crashed, and I lost all of my data. I was going to
give up on trying to update the FAQs for TDR, but I got an idea. Since
TDR is essentially an upgrade of T5, my idea was to use my T5 FAQs as a
reference and only write one FAQ that covers things that are unique to TDR.
This FAQ covers new moves, changed properties, hidden moves, combos,
customizations, taunts, secrets, and a few other things. Because of this,
I will also periodically update my T5 FAQs. Feel free to contribute
anything to any of my FAQs.
Because TDR is an upgrade to T5, most of the commands for T5 are the same
for TDR, and most of the combos still work. However, there are some changes
in TDR that affect these two categories. I will try to point out those
differnces with this FAQ, as well as add new material that is specific to
TDR.
This FAQ covers the U.S. versions of Tekken: Dark Resurrection for the PSP
and Tekken 5: Dark Resurrection for the PS3. The things in this FAQ should
work in the Arcade and other PSP/PS3 versions of T5DR, but they were only
tested with the U.S. version.
The "Character Strategy & Combos" Forums at Tekken Zaibatsu is also a
great place to find strategies and combos for your favorite fighter:
http://www.tekkenzaibatsu.com/forums/forumdisplay.php?forumid=102
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ ~
~ 4. Legend ~
~ ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This is a list of the notations that I will be using throughout this FAQ.
This Legend is very similar to the one used by Tekken Zaibatsu, however
there are a few differences.
RECENT CHANGES: FLM to FLA, MNP to MNT, KNDW to KNDA, PNX to AOP
NEW ADIITIONS: DKI, HPF, LBR, LCT, LWV, MST, NEG, RDP, RWV, WND
-----------------------------
Buttons
-----------------------------
Notation Meaning
-------- -------
1 Left Punch (Square)
2 Right Punch (Triangle)
3 Left Kick (X)
4 Right Kick (Circle)
-----------------------------
Direction
-----------------------------
Notation Meaning
-------- -------
f Press Forward (Towards opponent)
F Hold Forward (Towards opponent)
F# Hold Forward until next D-Pad command
b Press Backward (Away from opponent)
B Hold Backward (Away from opponent)
B# Hold Back until next D-Pad command
u Press Up
U Hold Up
U# Hold Up until next D-Pad command
d Press Down
D Hold Down
D# Hold Down until next D-Pad command
D/B# Hold Down/Back until next D-Pad command
D/F# Hold Down/Forward until next D-Pad command
qcb Quarter Circle Backward; Down to Back (d,d/b,b)
QCB Quarter Circle Backward; Down to Back (d,d/b,B)
qcf Quarter Circle Forward; Down to Forward (d,d/f,f)
QCF Quarter Circle Forward; Down to Forward (d,d/f,F)
hcf Half Circle Forward (b,d/b,d,d/f,f)
HCF Half Circle Forward (b,d/b,d,d/f,F)
NOTE1: D-pad represents the arrows (up, down, left, right) on the
PS2 controller or Arcade stick
NOTE2: "F#" requires you to hold forward for a longer period of time
than "F".
-----------------------------
FAQ Notations
-----------------------------
Notation Meaning
-------- -------
# Hold; Hold indicated button(s) until that move is executed
or until N (Neutral)
( _ ) Or; Choose one of the moves within the parenthesis to do
~ Press button immediately after
/ Press indicated directional buttons at the same time
+ Press buttons at same exact time
N Leave joy pad neutral
* Short pause between button presses
** Medium pause between button presses
*** Long pause between button presses
[ ] Optional command(s)
{ } Action within these must be completed in order for the command
to be executed correctly
: The command following this requires "just frame" input
( )... Repeat the pattern within the brackets
, Separates commands
< Delayed input
= Next in sequence
-----------------------------
Action Notation
-----------------------------
Notation Meaning
-------- -------
BLK Attack must be blocked by opponent
BT Back Towards Opponent
cd Crouch Dash (f,N,d,d/f)
CD Crouch Dash (f,N,d,D/F)
CH During Counter Hit/Attack
CL Clean Hit
ecd Electric Crouch Dash (f~N,d~d/f)
FC Full Crouch; While Crouching
GRAB Opponent must be grabbed from the front
HIT While opponent is being hit (damaged)
HIT* After opponent is hit (damaged)
OBT Opponent's Back Turned
OCR Crouching Opponent
OGR Grounded Opponent (Opponent on ground)
Parry Move is parried
RevL While opponent is reversing your left attack
RevR While opponent is reversing your right attack
SS Side Step
SSL Side Step Left
SSR Side Step Right
SSW Side Step Walk
TAC Tackle
WR While your fighter is running; While running
WS While standing from a crouch; While Rising
-----------------------------
Grounded Positions
-----------------------------
Notation Meaning
-------- -------
FDFA Face down & feet away
FDFT Face down & feet towards
FUFA Face up & feet away
FUFT Face up & feet towards
GRND While lying on ground
KNDA Right after the opponent knocks to you the floor
NOTE: You might see the following alternative notations used:
FDFA = SLD (Slide position)
FDFT = FCD (Face Down position)
FUFA = PLD (Play Dead position)
FUFT = KND (Knockdown position)
-----------------------------
Fighter Specific Legend
-----------------------------
Notation Meaning Fighter
-------- ------- -------
ALB Albatross Spin Steve Fox
AOP Art of Phoenix/ Lei Wulong, Ling Xiaoyu
Phoenix Stance
CDS Crouching Demon Stance Jin Kazama
CJM Chaos Judgment Anna Williams
CRA Crane Stance Lei Wulong
DCK Ducking Steve Fox
DCT Dragon Charge Marshall Law
Transition
DFS Dragon Fake Step Marshall Law
DGF Dragonfly Stance Yoshimitsu
DGN Dragon Stance Lei Wulong
DKI Ducking In Steve Fox
DRU Drunken Master Lei Wulong
DSS Dragon Sign Stance/ Marshall Law
Dragon Charge
FKS Fake Step Marshall Law
FLA Flamingo Stance Baek Doo San
FLE Flea Stance Yoshimitsu
FLK Flicker Stance Steve Fox
HBS Hunting Bear Stance Kuma / Panda
HMS Hitman Stance Lee Chaolan
HPF Haze Palm Fist Asuka Kazama
HSP Handstand Position Christie Monteiro / Eddy Gordo
HYP Hypnotist Ling Xiaoyu
INS Indian Stance Yoshimitsu
JAG Jaguar Step King
KNP Kenpo Step Feng Wei
LCT Leg Cutter Asuka Kazama
LFF Left Foot Forward/ Hwoarang
Left Stance
LFS Left Flamingo Stance Hwoarang
LWV Left Weave Steve Fox
MED Meditation Yoshimitsu
MNT Mount Position Craig Marduk
MST Mist Step Lee Chaolan
PAN Panther Stance Lei Wulong
RDS Rain Dance Stance Ling Xiaoyu
RFF Right Foot Forward/ Hwoarang
Right Stance
RFS Right Flamingo Stance Hwoarang
RKT Rocket Stance Roger Jr.
RLX Negativa/ Christie Monteiro / Eddy Gordo
Relaxed Position
ROL Prowling Grizzly Roll Kuma / Panda
RWV Right Weave Steve Fox
SDW Shadow Stance Raven
SIT Sit Down Ganryu, Jack-5, Kuma/Panda
SNA Snake Stance Lei Wulong
SOM After Soul Omen Jin Kazama
SPL During Splits Ganryu
SUS During Slap U Silly Yoshimitsu
SWY Sway Paul, Steve
TAUNT After Taunt Bryan Fury
TGR Tiger Stance Lei Wulong
VTS Vale Tudo Stance/ Craig Marduk
Ready Position
WND Wind Roll Julia Chang
NOTE: You might see the following alternative notations used:
AOP = PNX (Phoenix) - Lei Wulong or Ling Xiaoyu
FLE = POG (Pogo Stance) - Yoshimitsu
RLX = NEG (Negativa) - Christie Monteiro / Eddy Gordo
SDW = LBR (Labyrinth) - Raven
VTS = RDP (Ready Position) - Craig Marduk
WND = CES (Clockwise Evasive Spin) - Julia Chang
-----------------------------
Combo Specific Legend
-----------------------------
These are commands that relate to the combo section.
All combos will be written in the format:
move; move; ... (damage)
Notation Meaning
-------- -------
{} The stance that you should be in after executing the
previous move
( ) For the combo to work, this move will not hit the
opponent
[+/- dmg] The amount of damage that the launcher adds to or
subtracts from the total
; Separates different moves used within a combo
* Possibility of escape from full damage
WALL Your opponent must hit a wall
WGF Wind Godfist (f,N,d,d/f+2)
EWGF Electric Wind Godfist (f~N,d~d/f+2)
DEWGF Dashing Electric Wind Godfist
WHF Wind Hookfist (f,N,d,d/f+2)
EWHF Electric Wind Hookfist (f~N,d~d/f+2)
DEWHF Dashing Electric Wind Hookfist
ecd Electric Crouch Dash (f~N,d~d/f)
BIG Combos that will only work on large opponents
CC Crouch Cancel
iWS Instant While Standing
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ ~
~ 5. Legend Explanations ~
~ ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1) + -> and
Christie Monteiro
Rasteila to Handstand
d/b+3, B
Press "d/b" and "3" at the same exact time.
2) [ ] -> Optional command
Bryan Fury
Vulcan Cannon Body Blow
D/F#+1, 1, [1], [1], 2
This move can be expanded into these moves...
Vulcan Cannon Body Blow 1
D/F#+1, 1, 2
Vulcan Cannon Body Blow 2
D/F#+1, 1, 1, 2
Vulcan Cannon Body Blow 3
D/F#+1, 1, 1, 1, 2
3) ( _ ) -> or
Steve Fox
Left Right Left to Swaying
1, 2, 1, b+(3 _ 4)
This move can be performed by doing:
1, 2, 1, b+3
or by doing...
1, 2, 1, b+4
Only one of these commands is needed.
4) "Dragon Fake Step to Dragon Sign Stance" Explanation
Marshall Law
Dragon Fake Step to Dragon Sign Stance
DCT ~ b, f, f
Explanation: Performing a move that can be transitioned into DFS by
pressing "b,f" afterwards can be transitioned into DSS by pressing
"b,f,f" instead.
An example can be shown with the Junkyard Kick:
In this example, "b+2,3,4" is the DCT move.
Junkyard Kick to Dragon Fake Step
b+2, 3, 4 ~ b, f
Junkyard Kick to Dragon Sign Stance
b+2, 3, 4 ~ b, f, f
5) "Dragon Sign Stance Transition" (DSST) Explanation
Explanation: Performing a move that can be transitioned into DSS by
pressing "b,f" afterwards, such as 1,2~b,f.
6) "Indian Stance Motion Taunt" (Explanation)
Yoshimitsu
Indian Stance Motion Taunt
INS, 3+4#, (1 _ 2 _ 1+2), (u _ d _ f _ b)
While in Yoshimitsu's Indian stance, hold down "3+4". While
still holding these buttons, press "1" or "2". Then while you are
still holding down "3+4", press any directional D-PAD button.
You will hear Yoshimitsu's taunt whenever you press any D-PAD
button.
NOTE1: During this entire hidden move, you will be holding down the
"3+4" buttons.
NOTE2: Pressing the "1", "2", or "1+2" buttons will give you three
different taunts.
7) AOP,BT (Explanation)
Ling Xiaoyu
Reverse Phoenix Mistrust
AOP, BT, 4
"AOP,BT" means that you are in the AOP stance with your back
towards your enemy. This can occur when you are in "AOP"
and the opponent jumps over you or sidesteps around you.
8) Crouched Step Combo (Explanation)
FC, d/f, d, d/f, N, f+(Any button preceded by f,f)
For example, Lee has the following "Crouched Step Combo" moves:
Crouched Step to Pulse Blast
FC, d/f, d, d/f, N, f+3
Crouched Step to Deadly Edge
FC, d/f, d, d/f, N, f+4
However, this move doesn't seem to work with Lee's f,f+3+4 grab.
9) Snakeshot Rolling Dash Punch Combo (Explanation)
SS+1, F, 1, (Any move preceded by d/f+1)
For example, Nina has the following moves:
Snakeshot Rolling Dash to 10-Hit Combo 2
SS+1, F, 1, 2, 1, 2, 3, 3, 2, 1, 2, 4
Snakeshot Rolling Dash to Double Explosion 3
SS+1, F, 1, 2, F+1+2
Snakeshot Rolling Dash to Spider Knee Combo
SS+1, F, 1, 2, 3
10) Soul Omen (Explanation)
Jin Kazama - Soul Omen
b+1+2#, d, u, b, f
"Soul Omen" is performed from Jin's "Power Stance" (b+1+2).
During the execution of the move you will hold "1+2" until you see Jin
perform "Mental Alertness" (Check out Jin's in-game move list to see
what it looks like). You are able to input the "d,u,b,f" part quickly
or at normal speed. The most important part is to make sure that you
are still holding "1+2".
Right after you execute Jin's soul omen, you have a window of 5
seconds to perform any Soul Omen with the letters "SOM" in front of it
(See "Hidden Moves" section).
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ ~
~ 6. Fighter Specific Legend Commands (FSLC) ~
~ ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In this section, you will find the commands for different ways to perform
the moves listed under the "Fighter Specific Legend". Listed in here
will just be some of the ways, not all.
Anna Williams
CJM (Chaos Judgment) b+3
Asuka Kazama
HPF (Haze Palm Fist) f+1,3 1,1,3
LCT (Leg Cutter) 1,4 d/b+4
Baek Doo San
FLA (Flamingo Stance) b+3
Bryan Fury
TAUNT (Taunt) 1+3+4
Christie Monteiro / Eddy Gordo
HSP (Handstand Position) f+1+2 FC,d/f+1+2
RLX (Negativa / d+3+4 3~4,N SS+3 d+3~3
Relaxed Position) b+3,3 1,2,4,3 1,2,4,4
Craig Marduk
MNP (Mount Position) VTS,1+2
VTS (Vale Tudo Stance / 3+4 d/b+3+4
Ready Position)
Feng Wei
KNP (Kenpo Step) f+3+4
Ganryu
SIT (Sit Down) 3+4 u/f+3+4
Hwoarang
LFF (Left Stance) N {Default Stance} RFF,3+4
LFS (Left Flamingo Stance) f+3 RFF,f+3 [1],2,3
RFF (Right Stance) LFF,3+4
RFS (Right Flamingo Stance) f+4 RFF,f+4 [1],2,4
Jack-5
SIT (Sit Down) d+3+4 u/f+3+4
Jin Kazama
CDS (Crouching Demon Stance) b+1
SOM (Soul Omen) b+1+2#,d,u,b,f
Julia Chang
WND (Wind Roll) 3+4 u+3+4
King
(Backdrop) f,D/F+(1+3 _ 2+4) * 2,1,1+2
(Cannonball Buster) SS+2+4
JAG (Jaguar Step) 3+4
Kuma / Panda
FDFA (Play Dead) HBS,d+3+4
HBS (Hunting Bear Stance) 3+4
ROL (Prowling Grizzly Roll) HBS,f,f FC,d/f+1+2
SIT (Sit Down) d+3+4 u/f+3+4
(Forward Roll Attacks) N _ 1 _ 2 _ 3 _ 4 _ 1+2 _ 3+4
Lee Chaolan
HMS (Hitman Stance) 3+4 d+3,4 FC+3+4
MST (Mist Step) f,N 1,2~f HMS,f
SS+2~f b+1,1~f
Lei Wulong
BT (Back Turn) b+3+4 f,f+3~b
CRA (Crane) (u _ u/f _ u/b)+3 b+4,f
f,N+1,2,1,2,4,(u_d) f+1+2,F
DGN (Dragon Stance) f,N+1,2,(u_d)
DRU (Drunken Master) f+3+4 SS+2,2,f b,b+1,F
FDFA (Sidewind) d+1+2
FDFT (Reverse Sidewind) BT,d+1+2 4~3
FUFA (Play Dead) d+3+4
FUFT (Reverse Play Dead) BT,d+3+4
PAN (Panther Stance) f,N+1,2,1,(u_d) f+1+2,(u_d)
PNX (Phoenix Illusion) b+1+4 PAN,3,B
SNA (Snake Stance) SS+1+4 SS+2+3 f+2+3
f,N+1,(u_d)
TGR (Tiger Stance) f,N+1,2,1,2,(u_d) d/f+1+2,f
Ling Xiaoyu
AOP (Art of Phoenix) d+1+2 RDS,d+1+2 D+1
HYP (Hypnotist) b+1+2
RDS (Rain Dance Stance) b+3+4 d/f+1 2,1
Marshall Law
DFS (Dragon Fake Step) WS+3 WS+4~b,f b+2,3,4~b,f
DSS (Dragon Sign Stance / d+1+2
Dragon Charge)
FKS (Fake Step) b+1+2
Nina Williams
(Triple Slaps) [1],2,3:1+2 b,f+3:1+2 WS+3:1+2
Raven
SDW (Shadow Stance) b+3+4
Roger Jr.
RKT (Rocket Stance) b+1
Steve Fox
ALB (Albatross Spin) 3+4
DCK (Ducking) f+(3 _ 4)
DKI (Ducking In) f+(3 _ 4),f
FLK (Flicker Stance) 1+2
LWV (Left Weave) 3
RWV (Right Weave) 4
SWY (Sway) b+(3 _ 4)
Yoshimitsu
BT (Back Turn) f,f+1+2,N f,f+1+4,N MED,3+4
WS+2
DGF (Dragonfly) u+1+2
FLE (Flea Stance) 1+2
INS (Indian Stance) d+3+4
MED (Meditation) 3+4
Every Fighter
FC (While Crouching) D
SS (Side Step) (u,N _ d,N)
SSL (Side Step Left) u,N on left side
d,N on right side
SSR (Side Step Right) u,N on right side
d,N on left side
SSW (Side Step Walk) (u,U _ d,D)
WR (While Running) (f,f,f _ f,F)
WS (While Rising) FC, N
Other
cd (Crouch Dash) f,N,d,d/f
CD (Crouch Dash) f,N,d,D/F
ecd (Electric Crouch Dash) f~N,d~d/f
EWGF (Electric Wind Godfist) f~N,d~d/f+2
EWHF (Electric Wind Hookfist) f~N,d~d/f+2
WGF (Wind Godfist) f,N,d,d/f+2
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ ~
~ 7. Definitions ~
~ ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- "Clean Hit" and "Juggle" definitions taken from the "Still Standing"
website (http://www.manji-clan.com/wtcl/index.html)
- "okizeme" and "Tech roll" definition by sithlord
- For more words, check out "The Tekken Zaibatsu Jargon Dictionary":
http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=92806
Clean Hit
Hitting your opponent from very close range. Clean hits inflict
more damage than a normal hit. However, not all attacks will be
able to become a clean hit.
Counter Hit
Occurs when you hit an opponent that is getting ready to attack
or is in the process of attacking. Counter hits inflict more
damage than a normal hit.
Ground roll
To roll around while lying down on the ground (not instantly after
hitting the ground like "tech roll").
Juggle
An event that occurs when a character is thrusted into the air by an
attack followed by a series of combos, punches or kicks while falling
down to the ground. The juggling process stops once the character has
hit the ground.
Launcher
A move that makes it possible for your opponent to be juggled.
(Also known as "Juggle Starter")
Okizeme (often called "oki")
Japanese for "wake-up". In other words, the art of hitting someone on
the ground or as they try to get up.
Tech roll
To instantly roll away and then stand up the moment your body impacts
the ground.
Whiff
An attack that does not touch the opponent. The attack misses the
opponent completely.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ ~
~ 8. New Moves / Changed Commands ~
~ ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The following is a list of new moves available in TDR that weren't
available in Tekken 5 and are listed in the in-game move lists.
NOTE: This is a modified/updated version of the information available in
the "New Move (Command) Compilation Thread" on the Tekken Zaibatsu
forums:
http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=87958
You can view the TZ legend at:
http://www.tekkenzaibatsu.com/legend.php
Anna Williams
qcf+2 (m)
d/f+3,2,1,4 (m,h,h,h)
d/f+3,2,1,d+4 (m,h,h,L - old d/f+3,2,1,4)
u/f+3+4 (m,m)
CJM,2,1 (h,m)
Asuka Kazama
d/b+1 (m)
b+2 |
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