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Secret - Annoying cops?
if your trying to steal a car for Brucie or Stevie but theres a copper around and you dont want to risk a wanted level go up to any car with a person inside and run up to the door and press B to push it. this counts as damage to the car and the person in the car should get out and try to beat you up. run and stand a short distance away from the cop so that the driver has enough time to run let the driver hit you and the cop will come to arrest him. the driver should run away, thus leading the cop away to leave you alone with the car. you can also use this method to assasinate people or any other reason you have.
Unlockable - Wolf Picture
If you go into the armory and you angle the camera correctly you can see in the reflection of the helmet a picture of a wolf (easiest helmet to see the reflection is with the EVA helmet with the silver visor on).
Unlockable - Elite Rangers, Golden Elites
The "Golden Elites" or Elite Rangers (all named "Bob") are Elites with yellow armor and blue helmet visors. They appear in some levels and then quickly vanish into thin air if you don't kill them. It is unknown how difficulty level effects their appearances. You will get a medal for killing these called "Seek and Destroy." Nothing else is known about them. Here are some of the locations where you'll find these strange fellows:
Winter Contingency: On the Campaign level Winter Contingency, quickly make your way through the level and you will randomly encounter the "Elite Ranger". His armor is bright yellow and his helmet has a blue visor that shields his entire face. (He appears on both Legendary and Normal difficulty, but he seems to show up in different areas). Usually he appears during the part of the mission where you're driving Carter and Jorge around looking for the stranded marines. Kill him and you'll be rewarded with a special medal in your medal chest on Bungie.net. He will show up in your statistics as one of the types of enemies you've killed. In the stats section, it lists him as an Elite Ranger, and actually says his name is "Bob". -- Shamrock20
Nightfall: In the area where you meet up with the colonists fighting a pack of Covenant, this Elite appears -- and quickly dissapears -- amongst the buildings.
Tip of the Spear: On normal difficulty, when you arive at the Spire area with Jorge the Gold Ranger Elite (aka "Bob") will suddenly appear at the first "Bravo" capture point, in the game type Invasion, which would be on the left hand side of the multiplayer map: The Spire.
The Package: On the Package, once you enter the gate to Oni Sword Base (Rally Point Alpha), quickly head up the ramp and look to the left to spot the Elite. It's in the courtyard area where you meet up with Noble Team before heading into Sword Base.
The Pillar of Autumn: After the Bugger cave you'll come across two massive buildings in a valley. The second building you come to -- the one with both Data Pads -- has a a garage at one end (to the right when facing it). Inside the garage you'll find this Elite.
Unlockable - The Free Banshee Buttons on the Package
There are two switches that can be activated by two different players at the beginning of The Package -- this Easter Egg is different from the two panels that open Dr. Halsey's lab at the end of the level. You can do this on Normal; no need to start a Legendary game. Before you begin your switch hunting, eliminate all the enemies in the first area. Try to grab a Ghost as well. At the southern end of the lake is a shack. On the north side of the shack, look for a large crate against the wall. Use the Ghost or a melee attack to move this crate.
One person should stay right here. The other person should continue south and get in the Scorpion tank. Use it to destroy the sniper roosts and the turrets just to the south. Now, walk off the edge of the short cliff due south of where you picked up the Scorpion. Turn east and look for a glowing green panel on the cliff side where its meets the water. As soon as you hit this switch, a second switch will appear only very briefly on the wall in the lake, so coordinate this with your partner. When the second switch is activated in the lake, four Banshees will appear on the roof of the nearby building to the north.
Climb up and hop into a Banshee. You can freely explore the massive level, even the dogfight to the south. If you take out the AA cannons BEFORE you hit the switches (the AA guns seem to become invincible if you get the Banshees first) with the Scorpion, you can fly the Banshees through Sword Base's entrance gate and explore even more of the level.
You can even land on the mountains all around the area and get out without dying. Enjoy!
Secret - Credit Farming Made Extremely Easy
While there are many ways to earn Credits, or Credits, in Halo: Reach, this is the easiest strategy we've discovered so far. Choose the Mission Start ONI: Sword Base and turn on the "Free For All" option under scoring options. You can set any Skulls you want but you probably want your difficulty to be Normal -- it's hard to do this on Legendary. Basically, you want to skip the first fight entirely. Run up the ramp to the west and jump onto the little wall to the north that wraps around to the road leading south. Sprint to the gate and grab the Target Locator from the suitcase along the western wall. Next, you'll want to set a Checkpoint -- this matters quite a bit, so don't ignore this step. Move to the south end of the gate and aim your locator north as the enemies approach. As you tool around by the closed southern door, you should get a Checkpoint. Now, aim the Target Locator at the street to the north and pull the trigger. Try to catch as many enemies as possible in your blast. This will earn you Credits -- probably about 100, based on your Commendations and Medals from the blast. Now, revert to the last Checkpoint and repeat the Target Locator blast infinitely. You get Credits for earning Medals Commendations, so the exact amount will vary for each blast depending on your Commendation progress. You should be able to work towards Commendations like Leadership Element and Splash Damage, while also gaining a set number of Credits for the Medals you win in each Target Locator strike. Using this method you can safely rack up Credits at the rate of several thousand each few minutes!
Secret - Jack a Wraith
This is a tough maneuver and you should be packing a Plasma Pistol before attempting it and some sort of scoped weapon -- and a Sprint armor ability if possible. First, find some cover near the Wraith and use a scoped weapon to eliminate the gunner behind the Wraith's turret. Now, shoot the Wraith with a charged Plasma Pistol shot and approach it as it becomes temporarily disabled. You may want to use Sprint to do this! Jump onto the front of the downed tank and you will see the turret area open. Press X when you see the prompt to operate the turret. As you take over the turret, the Elite piloting the Wraith will hop out. Shoot him and the Wraith is yours! Exit the turret and jump onto the top of the Wraith and enter the pilot's seat.
Secret - Data Pad Locations
Below is a quick-reference list for all of the Data Pads in Halo: Reach. Pictures, videos and more for the Data Pads are on the way!
Datapads are not collectibles, but read-able iPads/Kindles that shed light about the Halo universe.
Winter Contingency. Any difficulty. After driving across the first river, stay right and you will approach a group of buildings with Convenant in them. The datapad is hidden amongst those structures.
Winter Contingency (Legendary). Found only on Legendary difficulty. At the very start of the level, a cloaked Covenant Elite will run, from left to right, across your field of fire. To intercept the enemy, you need to move quickly downhill and shoot/kill the enemy before it flees the field. You can restart the mission if you miss it.
ONI Sword Base. Any difficulty. This pad is inside Sword Base, near the end of the level. Go into the big room with the walkways connecting its opposite sides. The pad is under the stairs on the third level.
ONI Sword Base (Legendary). Found only on Legendary difficulty. You head up a multi-tiered base (or tower) next to a comms antennae (this is outside). At the top of the base, go over the railing facing the surrounding cliffs; jump across a broken bridge between the base and rocky surroundings (it's at the top of the ramp to the top level), and explore the rocky plateau beyond for this datapad.
Nightfall. Any difficulty. At the start of the level, in the cave to your right.
Nightfall (Legendary). Found only on Legendary difficulty. After you regroup with the troops, head for the riverbed and follow the green beacon/lights; make a count. At the 5th beacon, get on top of the rock ledge above you, and follow the cliffside path (hop across the river to the other side). You cross back over a low stone overpass; continue following the cliffside trail back (upriver) after the overpass and you will locate the pad.
Tip of the Spear. Any difficulty. This pad is located after your first encounter the Zealot. Drop in the ruined facility and navigate a path to the room adjacent to the one you dropped into (before heading back outside). The pad is in there.
Tip of the Spear (Legendary). Found only on Legendary difficulty. You may want to take a vehicle along, to serve as a jump-pad (like the deployable shield in Halo 3). Locate the second Covenant anti-air gun emplacement and locate the drop off where the bridge was. Use your vehicle to get onto the broken bridge supports, and jump to the bridge section with the datapad.
Long Night of Solace. Any difficulty. This pad is found just before you lift off the planet. When you go into the launch facility, go to the room with the holo-display. Check behind the consoles for this item.
Long Night of Solace (Legendary). Found only on Legendary difficulty. This pad is found before entering the Saber. As you approach the ship, go up one flight of stairs, then turn left and jump to the nearby ledge. From that ledge, get to the next ledge up using a "grenade jump" (timing a jump so a grenade explosion boosts the height of your jump) or use a nearby environmental element to increase your jump height. The pad is at the second platform.
Exodus. Any difficulty. After meeting the soldiers with the jetpacks, jump across the broken gap and engage the enemies. There will be a green arrow sign (on a support pillar). Past this sign, immediately jumpjet yourself to the upper gantry to locate this pad.
Exodus (Legendary). Found only on Legendary difficulty. You will need a jetpack (like before). The pad is in the section of the stage just before Rally Point B, and after the large gap. Take out all enemies in the area (so no one kills you) and go to the area just before the painted "New Alexandria" sign on the building. There are two "vent" things high up on the face of the building; the pad is on the right vent. Use the jetpack to assist your jumps on the crossbeams on the building's side to reach yoru destination.
New Alexandria. Any difficulty. At the start of the level, fly your vehicle towards the red glow in the horizon and locate a shark-finned skyscraper with lateral black bands (windows) on its spine. The pad is on the roof of this building.
New Alexandria (Legendary). Found only on Legendary difficulty. The pad is located "behind" the starting point of the mission. Fly the vehicle to the building directly opposite the landing pad, and descend into the fog. The pad is on a fairly low ledge on the building's side.
The Package. Any difficulty. This item is found right before you trigger the elevator cut-scene that takes you to the excavation site. Stand directly before the green panel in the room with the lift, turn around 180° and look down to see what you were looking for.
The Package (Legendary). Found only on Legendary difficulty. The pad is in the area where you defend the scientist's lab, and you need a jet-pack (for the easiest time). Locate the bridge you need to cross to get to the lab, and jumpjet across the chasm to the left of the broken bridge. Go around corner of the base of the fortification/wall (it will be on your right) and you can find this pad.
Pillar of Autumn. Any difficulty. Just after "rally point A", you will be near a glass window in a long hallway. The pad is past the window.
Pillar of Autumn (Legendary). Found only on Legendary difficulty. Go across a work bridge to the "Sinoviet"; cross over and locate the pad on the building's roof (it's in a corner to the right of the bridgehead).
Lone Wolf (Legendary). Found only on Legendary difficulty. Let the credits finish, and you will be fighting in a sequence where your shields do not regenerate. This pad is found inside an elevated pipe near the a sniper rifle on a platform. Note that while reading this log entry, enemies can shoot (and kill) you.
Secret - Forge World Secret
If you go on Forge World. You will start in a meal open cave, but there is somewhere cool that you can go. Directly north, there is a large island. If you started a new map of forge world, go into edit mode. Fly to the far side of the island. When you land. If you are still looking north, turn east 90*, you might see a small river of pooling water. Run through it, if you don't fall to your death, you should see a tunnel opening. go through it and you will end up at a gigantic land mass with many caves. This is way bigger than all the other islands combined.
Please do not comment badly on this cheat, even if you have already been there, just try it yourself. :)
Glitch - How to fly the falcon on Winter Contigency
step 1: start the level on normal difficulty from rally point alpha.
step 2: the level goes on normally until you reach the first structure
step 3: kill a grunt to get a plasma pistol
step 4: overload the plasma pistol on the falcon dropping the warthog, so that the falcon will crash on the ground
step 5: get in! WARNING: once you get in, you won't be able to get out unless you restart!!!
hope it helps!