Final Fantasy Fables: Chocobo's Dungeon Walkthrough :
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Walkthrough - Jobs and Items Guide_______________________________________________________________________________ //////¯¯¯¯¯¯¯¯¯Ã⠀šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Ã⠀šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Ã⠀šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Ã⠀šÃ‚¯Ã‚¯Â¯Â¯Â¯\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯ FINAL FANTASY FABLES: CHOCOBO'S DUNGEONS _____ ____________________________ \\\\\\____________________________________________///////////////////////////// ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯ Final Fantasy Fables: Chocobo's Dungeon Jobs and Items Guide (Version 1.10) by Eleinia April 9, 2009 _______________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯ /¯¯¯¯¯¯¯¯¯ ¯Ãƒâ€šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯\ /¯¯¯¯¯¯¯¯¯ ¯Ãƒâ€šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ãƒâ€šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ãƒâ€šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ãƒâ€šÃ‚¯Ã‚¯Â¯\ / Table of Contents \/ \ __/ \______________________________________________\_____ ¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯ I. Jobs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Job00 - Natural . . . . . . . . . . . . . . . . . . . . . . . . . . . . Job01 - Knight . . . . . . . . . . . . . . . . . . . . . . . . . . . . Job02 - Dragoon . . . . . . . . . . . . . . . . . . . . . . . . . . . . Job03 - Dark Knight . . . . . . . . . . . . . . . . . . . . . . . . . . Job04 - Ninja . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Job05 - Thief . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Job06 - Scholar . . . . . . . . . . . . . . . . . . . . . . . . . . . . Job07 - Black Mage . . . . . . . . . . . . . . . . . . . . . . . . . . Job08 - White Mage . . . . . . . . . . . . . . . . . . . . . . . . . . Job09 - Dancer . . . . . . . . . . . . . . . . . . . . . . . . . . . . Job10 II. Equipments . . . . . . . . . . . . . . . . . . . . . . . . . . Equ00 - Talons . . . . . . . . . . . . . . . . . . . . . . . . . . . . Equ01 - Saddles . . . . . . . . . . . . . . . . . . . . . . . . . . . . Equ02 - Collars . . . . . . . . . . . . . . . . . . . . . . . . . . . . Equ03 III. Items . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Itm00 - Greens . . . . . . . . . . . . . . . . . . . . . . . . . . . . Itm01 - Potions . . . . . . . . . . . . . . . . . . . . . . . . . . . . Itm02 - Spell Books . . . . . . . . . . . . . . . . . . . . . . . . . . Itm03 - Flowers . . . . . . . . . . . . . . . . . . . . . . . . . . . . Itm04 - Spell Items . . . . . . . . . . . . . . . . . . . . . . . . . . Itm05 - Glasses . . . . . . . . . . . . . . . . . . . . . . . . . . . . Itm06 - Magicites . . . . . . . . . . . . . . . . . . . . . . . . . . . Itm07 - Wings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Itm08 IV. Key Items . . . . . . . . . . . . . . . . . . . . . . . . . . . Key00 - Story . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Key01 - Memories . . . . . . . . . . . . . . . . . . . . . . . . . . . Key02 - Apples . . . . . . . . . . . . . . . . . . . . . . . . . . . . Key03 - Bags . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Key04 - Fish and Lures . . . . . . . . . . . . . . . . . . . . . . . . Key05 - Letters . . . . . . . . . . . . . . . . . . . . . . . . . . . . Key06 - Dungeon Tickets . . . . . . . . . . . . . . . . . . . . . . . . Key07 V. Shops . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shp00 - Charlotte . . . . . . . . . . . . . . . . . . . . . . . . . . . Shp01 - Flora . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shp02 - Harry . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shp03 - Meddit . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shp04 - Merchant Hero X . . . . . . . . . . . . . . . . . . . . . . . . Shp05 Version History . . . . . . . . . . . . . . . . . . . . . . . . CD-00 Credits . . . . . . . . . . . . . . . . . . . . . . . . . . . . CD-01 Legal Info . . . . . . . . . . . . . . . . . . . . . . . . . . CD-02 /¯¯¯¯¯¯¯¯¯\ /¯¯¯¯¯¯¯¯¯ ¯Ãƒâ€šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ãƒâ€šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ãƒâ€šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ãƒâ€šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ãƒâ€šÃ‚¯Ã‚¯Â¯\ / I. Jobs \/ ___\___ __/ \___________________________________________________/ Job00 \__ ¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯ ¯¯ Jobs are unlocked when you obtain the respective memories. You can change jobs only after you have cleared Pastor Roche's Memories. Job change can be performed in front of the job crystals, which are usually located on the first floor of the dungeons. Quick Summary: Attack Magic Turns/Food Job HP Defense Psyche Turns/SP Location ------------------------------------------------------------------------------- Natural +0% +0% +0% +0% +0% 16 50 Default Knight +10% +2% +10% -10% -6% 13 100 Freya's Memories 9F Dragoon +4% +1% +0% -8% -4% 13 100 Meja's Memories 10F Dark Knight -1% +10% -4% +0% -4% 14 66.67 Guardian of the Light 30F Ninja +2% +1% +2% -6% +2% 14 100 Volg's Memories 15F Thief +1% -1% -2% -4% -2% 15 50 Steal from Merchant Hero X Scholar -2% -2% +6% +6% +6% 17 33.33 Guardian of the Water 20F Black Mage -8% -8% -6% +10% +8% 19 33.33 Guardian of the Flame 10F White Mage -6% -6% -4% +8% +10% 20 33.33 Pastor Roche's Memories 6F Dancer -4% -4% +4% +4% +4% 18 50 Romantic phrase: Pirouette followed by a musical note ------------------------------------------------------------------------------- Turns/Food: Number of turns Chocobo can do for each point of Food Level. Turns/SP: Number of turns to naturally regenerate a point of SP. ¯¯¯¯¯¯¯¯¯¯ ¯\_______________________________________________________________ Natural Job01 ___________/¯¯¯¯¯¯¯¯Âà ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Âà ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Âà ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Âà ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Âà ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Âà ‚¯Ã‚¯Â¯Â¯Â¯ Acquisition: Chocobo starts with this job. Stats Modifiers: HP +0% Attack +0% Defense +0% Magic +0% Psyche +0% Turns/Food Consumption: 16 Turns/SP Regeneration: 50 Level JP Ability Target Cost ------------------------------------------------------------------------------- 1 -- Chocobo Kick 1 grid forward 1 SP Special kick deals slight damage to foe. 2 200 Chocobo Drop 1-grid radius 2 SP Deals slight damage to all nearby foes. 3 200 Chocobo Kick+ 1 grid forward 2 SP Medium damage and knockback to one foe. 4 400 Dig Chocobo 2 SP Dig up one item per dungeon floor. 5 600 Chocomet 3 forward + radius 3 SP Slight damage 3 grids forward and radius. 6 800 Chocobo Dash Chocobo 4 SP Move faster for a period of time. 7 1000 Chocobo Kick Zero 1 grid forward 4 SP Mighty blow causes knockback and Confusion. 8 1200 Chocobash 3-grid radius 7 SP Non-element attack in a 3-grid radius. ???? 3 grids forward 3 SP Attack 3 grids forward against one foe. ------------------------------------------------------------------------------- ¯¯¯¯¯¯¯¯¯¯ \________________________________________________________________ Knight Job02 __________/¯¯¯¯¯¯¯¯Â ¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ã‚¯Â¯Â¯Â¯Â¯ Acquisition: Obtain Knight's Memories on Freya's Memories 9F. Stats Modifiers: HP +10% Attack +2% Defense +10% Magic -10% Psyche -6% Turns/Food Consumption: 13 Turns/SP Regeneration: 100 Level JP Ability Target Cost ------------------------------------------------------------------------------- 1 -- Power Smack 1 grid forward 1 SP Slight damage and knockback to one foe. 2 170 Circle Slash 1-grid radius 2 SP Deals slight damage to all nearby foes. 3 170 Slow Burner 1 grid forward 3 SP Slight damage, Stun and Slow to one foe. 4 340 Aegis Chocobo 2 SP Reduces physical damage for a limited time. 5 510 Excalibur 1 grid 3 ways 3 SP 3-way medium damage light attack. 6 680 Quadrohazard 1 grid cross 3 SP 4-way medium damage with knockback. 7 1870 Ragnarok 1-grid radius 3 SP Medium damage to all neighboring foes. 8 1700 Camelot 1-grid radius 4 SP Heavy damage, Slow, knockback to close foes. ------------------------------------------------------------------------------- ¯¯¯¯¯¯¯¯¯¯ ¯\_______________________________________________________________ Dragoon Job03 ___________/¯¯¯¯¯¯¯¯Âà ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Âà ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Âà ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Âà ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Âà ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Âà ‚¯Ã‚¯Â¯Â¯Â¯ Acquisition: Obtain Dragoon's Memories on Meja's Memories 10F. Stats Modifiers: HP +4% Attack +1% Defense +0% Magic -8% Psyche -4% Turns/Food Consumption: 13 Turns/SP Regeneration: 100 Level JP Ability Target Cost ------------------------------------------------------------------------------- 1 -- Jump 2 grids forward 1 SP Jump to attack one foe 2 grids forward. 2 150 Flame Lance 2 grids through 2 SP Pierce foes 2 grids forward with fire. 3 150 Ice Lance 2 grids through 2 SP Pierce foes 2 grids forward with ice. 4 300 Dragon Blade 1 grid forward 3 SP Sap HP and deal slight damage to a foe. 5 450 High Jump 3 grids forward 2 SP Jump to attack one foe 3 grids forward. 6 600 Dragon Power Chocobo 2 SP Boost normal attack for a limited time. 7 1650 Holy Lance 2 through, 3 ways 3 SP Holy light attack in three directions. 8 1500 Gungnir 6 grids through 3 SP Deliver powerful attack 6 grids forward. ------------------------------------------------------------------------------- ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\____________________________________________ _______________ Dark Knight Job04 _______________/¯¯¯¯¯¯¯¯Ã ‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Ã ‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Ã ‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Ã ‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Ã ‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Ã ‚¯ Acquisition: Obtain Dark Knight's Memories on the Light dungeon 30F. Stats Modifiers: HP -1% Attack +10% Defense -4% Magic +0% Psyche -4% Turns/Food Consumption: 14 Turns/SP Regeneration: 66.67 Level JP Ability Target Cost ------------------------------------------------------------------------------- 1 -- Shadow 1 grid forward 0 SP Use own HP to deal slight damage to foe. 2 320 Dark 3 grids forward 1 SP Dark magic attack 3 grids forward. 3 320 Covenant Chocobo 2 SP Doubles attack power but halves defense. 4 640 Drain Blade 1 grid forward 2 SP Dark sword that saps HP from one foe. 5 960 Dark Breaker 1 grid 3 ways 3 SP 3-way medium damage and knockback. 6 1280 Nightmare 1-grid radius 3 SP Send all nearby foes to sleep. 7 1600 Dark Blade 1 grid forward 3 SP Use HP, deal heavy damage and knockback. 8 1920 Chaos 3-grid radius 5 SP Sap HP from foes in a 3-grid radius. ------------------------------------------------------------------------------- ¯¯¯¯¯¯¯¯¯\________ _________________________________________________________ Ninja Job05 _________/¯¯¯¯¯¯¯¯ ¯Ãƒâ€šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ãƒâ€šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ãƒâ€šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ãƒâ€šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ãƒâ€šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ãƒâ€šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯ Acquisition: Obtain Ninja's Memories on Volg's Memories 14F. Stats Modifiers: HP +2% Attack +1% Defense +2% Magic -6% Psyche +2% Turns/Food Consumption: 14 Turns/SP Regeneration: 100 Level JP Ability Target Cost ------------------------------------------------------------------------------- 1 -- Shuriken 3 grids forward 1 SP Deal slight damage 3 grids forward. 2 400 Dual Wield Chocobo 2 SP Move faster for a period of time. 3 400 Katon 1 grid 3 ways 2 SP Deal slight 3-way fire damage. Suiton 1 grid 3 ways 2 SP Deal slight 3-way water damage. Raiton 1 grid 3 ways 2 SP Deal slight 3-way thunder damage. 4 800 Shadowbind 3 grid forward 2 SP Halt one foe 3 grids forward. 5 1200 Smoke Bomb Chocobo 3 SP Warp to random location on the same floor. 6 1600 Escape Chocobo 3 SP Escape from the dungeon. 7 2000 Fuma Shuriken 3 grids forward 3 SP Heavy damage, knockback 3 grids forward. 8 2400 Neutralize 1 grid forward 2 SP Medium damage and Stun against one foe. ------------------------------------------------------------------------------- ¯¯¯¯¯¯¯¯¯\________ _________________________________________________________ Thief Job06 _________/¯¯¯¯¯¯¯¯ ¯Ãƒâ€šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ãƒâ€šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ãƒâ€šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ãƒâ€šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ãƒâ€šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ãƒâ€šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯ Acquisition: Steal Thief's Memories from Merchant Hero X in the dungeons. The item is located at right side of the counter. The earliest dungeon you can do this is the Flame dungeon 3F. Stats Modifiers: HP +1% Attack -1% Defense -2% Magic -4% Psyche -2% Turns/Food Consumption: 15 Turns/SP Regeneration: 50 Level JP Ability Target Cost ------------------------------------------------------------------------------- 1 -- Steal 1 grid forward 1 SP Steal items from one foe. Blind Needles 3 grids forward 1 SP Slight Blind attack 3 grids forward. 2 260 Stealth Steps Chocobo 2 SP Move without waking sleeping foes. Poison Needles 3 grids forward 1 SP Slight Poison attack 3 grids forward. 3 260 Alert Chocobo 3 SP Find foes, traps, and items. 4 520 Mug 1 grid forward 3 SP Steal and knockback while attacking. 5 780 Pilfer Gil 1 grid forward 2 SP Steal gil from one foe. 6 1040 Treasure Hunt Chocobo 3 SP Increase odds that foes drop items. 7 1300 Flee Chocobo 2 SP Warp to random location on the same floor. 8 1560 Artful Move Chocobo 3 SP Move faster for a period of time. ------------------------------------------------------------------------------- ¯¯¯¯¯¯¯¯¯¯ ¯\_______________________________________________________________ Scholar Job07 ___________/¯¯¯¯¯¯¯¯Âà ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Âà ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Âà ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Âà ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Âà ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Âà ‚¯Ã‚¯Â¯Â¯Â¯ Acquisition: Obtain Scholar's Memories on the Water dungeon 20F. Stats Modifiers: HP -2% Attack -2% Defense +6% Magic +6% Psyche +6% Turns/Food Consumption: 17 Turns/SP Regeneration: 33.33 Level JP Ability Target Cost ------------------------------------------------------------------------------- 1 -- Gauge 3 grids forward 1 SP Learn all about one foe. 2 220 Appraise Chocobo 3 SP Appraise all mystery items. 3 220 Search Chocobo 3 SP Find foes, traps, and items. 4 440 White Wind Chocobo 3 SP Boost food and HP, just a little. 5 660 Remedy Chocobo 2 SP Recover from all afflictions. 6 880 Alchemy Chocobo 2 SP Boost medicine effectiveness on that floor. 7 1100 Analysis Chocobo 2 SP Boost power of books on that floor. 8 1320 Truth Chocobo 1 SP Who knows what will happen? (Casts a random spell) ------------------------------------------------------------------------------- ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯\_____________________________________________________ _______ Black Mage Job08 ______________/¯¯¯¯¯¯¯¯Ã⠀šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Ã⠀šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Ã⠀šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Ã⠀šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Ã⠀šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Ã⠀šÃ‚¯Ã‚¯ Acquisition: Obtain Black Mage's Memories on the Flame dungeon 10F. Stats Modifiers: HP -8% Attack -8% Defense -6% Magic +10% Psyche +8% Turns/Food Consumption: 19 Turns/SP Regeneration: 33.33 Level JP Ability Target Cost ------------------------------------------------------------------------------- 1 -- Fire 3 grids forward 1 SP Small fire attack on foe 3 grids forward. Blizzard 3 grids forward 1 SP Small ice attack on foe 3 grids forward. Thunder 3 grids forward 1 SP Small thunder attack on foe 3 grids forward. 2 140 Sleep 3 grids forward 1 SP Send one foe 3 grids forward to Sleep. 3 140 Quake 3-grid radius 3 SP Quake attack. Stun foes in a 3-grid radius. 4 280 Drain 3 grids forward 3 SP Sap HP from foe 3 grids forward. MBarrier Chocobo 3 SP Temporary protection from magic damage. (Magic immunity) 5 420 Firaga 3-grid radius 4 SP Large fire blast in a 3-grid radius. Blizzaga 3-grid radius 4 SP Large ice attack in a 3-grid radius. Thundaga 3-grid radius 4 SP Large thunder attack in a 3-grid radius. 6 560 Charge Chocobo 1 SP SP recovery--if you're lucky. 7 700 Flare 3 grids forward 4 SP Large blast against a foe 3 grids forward. 8 2240 Meteor 3-grid radius 5 SP Large meteor attack in a 3-grid radius. ------------------------------------------------------------------------------- ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯\_____________________________________________________ _______ White Mage Job09 ______________/¯¯¯¯¯¯¯¯Ã⠀šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Ã⠀šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Ã⠀šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Ã⠀šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Ã⠀šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Ã⠀šÃ‚¯Ã‚¯ Acquisition: Obtain White Mage's Memories on Pastor Roche's Memories 6F. Stats Modifiers: HP -6% Attack -6% Defense -4% Magic +8% Psyche +10% Turns/Food Consumption: 20 Turns/SP Regeneration: 33.33 Level JP Ability Target Cost ------------------------------------------------------------------------------- 1 -- Cure Chocobo 1 SP Restores a small amount of HP. 2 120 Protect Chocobo 1 SP Temporary protection from physical attacks. (Reduces physical damage) Shell Chocobo 1 SP Temporary protection from magic attacks. (Reduces magic damage) 3 120 Escape Chocobo 2 SP Warp to random location on the same floor. Dia 3 grids forward 2 SP Medium holy attack 3 grids forward. 4 240 Cura Chocobo 2 SP Restores a medium amount of HP. Slow 3 grids forward 2 SP Slows one foe 3 grids forward. 5 360 Esuna Chocobo 1 SP Cures all afflictions. MBarrier Chocobo 3 SP Temporary protection from magic damage. (Magic immunity) 6 480 Dispel Chocobo 3 SP Remove curses from equipped items. Charge Chocobo 1 SP SP recovery--if you're lucky. 7 600 Curaga Chocobo 3 SP Restores all health and cures afflictions. Holy 3 grid forward 3 SP Large holy attack on foe 3 grids forward. 8 1920 Teleport Chocobo 3 SP Escape from the dungeon. Raise Chocobo 5 SP Cast before battle to recover from death! ------------------------------------------------------------------------------- ¯¯¯¯¯¯¯¯¯¯ \________________________________________________________________ Dancer Job10 __________/¯¯¯¯¯¯¯¯Â ¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ã‚¯Â¯Â¯Â¯Â¯ Acquisition: Obtain Dancer's Memories by entering the romantic phrase Pirouette followed immediately by a musical note symbol. Stats Modifiers: HP -4% Attack -4% Defense +4% Magic +4% Psyche +4% Turns/Food Consumption: 18 Turns/SP Regeneration: 50 Level JP Ability Target Cost ------------------------------------------------------------------------------- 1 -- Toe Kick 1 grid forward 1 SP Slight damage and knockback to one foe. 2 220 Pirouette 1-grid radius 2 SP Slight damage and knockback to nearby foes. 3 220 Hip Attack 1 grid forward 3 SP Medium damage and knockback to one foe. 4 440 Sleep Dance 1-grid radius 3 SP Send all nearby foes to sleep. Pas de Chat Chocobo 3 SP Move without waking sleeping foes. 5 660 Dancing Blades 3-grid radius 3 SP Medium damage to foes in a 3-grid radius. 6 880 Charge Chocobo 1 SP SP recovery--if you're lucky. 7 1100 Final Dance Chocobo 4 SP Restores all health and cures afflictions. 8 1320 Quick Step Chocobo 3 SP Move faster for a period of time. ------------------------------------------------------------------------------- /¯¯¯¯¯¯¯¯¯ ¯Ãƒâ€šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯\ /¯¯¯¯¯¯¯¯¯ ¯Ãƒâ€šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ãƒâ€šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ãƒâ€šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ãƒâ€šÃ‚¯Ã‚¯Â¯Â¯Â¯Â¯\ / II. Equipments \/ ___\___ __/ \____________________________________________/ Equ00 \__ ¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯ ¯¯ The locations of where the equipments can be found are from my personal experience. Each item is given one or more ranges of floors that I have found at least one of such item within each of the listed ranges. However, it does not necessarily mean each floor of the listed ranges can spawn the item. Furthermore, since the listed locations are from my experience, it is likely that you may find the item in dungeons or on floors that are not listed here, especially the floors between two discontinued ranges. ¯¯¯¯¯¯¯¯¯¯ \________________________________________________________________ Talons Equ01 __________/¯¯¯¯¯¯¯¯Â ¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ã‚¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Ã‚¯Â¯Â¯Â¯Â¯ Quick Summary: Base Max Slots Rust Sell Seal Buy/Find Location ------------------------------------------------------------------------------- Rusty Talons 1 5 1 30 Find: Mayor Gale's Leather Talons 2 5 2 N 50 Find: Mayor Gale's Wood Talons 4 8 2 N 100 Buy: Harry Bronze Talons 6 10 3 150 Buy: Harry (Ch.3+) Copper Talons 8 12 3 200 Buy: Water 3,5F Iron Talons 10 14 3 250 Buy: Water 11F Steel Talons 12 16 3 300 Buy: Water 21F Coral Talons 14 18 4 N 350 Buy: Harry (Ch.4+) Mythril Talons 16 20 4 400 Buy: Light 3F Garnet Talons 18 22 5 N 450 Buy: Light 11F Emerald Talons 20 24 5 N 500 Buy: Light 21F Sapphire Talons 22 26 5 N 550 Buy: Light 31F Ruby Talons 24 28 6 N 600 Buy: Harry (Ch.5+) Diamond Talons 26 32 6 N 650 Buy: Dark 11F Platinum Talons 28 36 6 N 700 Buy: Dark 21F Dark Talons 30 38 6 750 Buy: Dark 31F+ Rune Talons 32 42 6 850 Find: Dark 31-50F Titanium Talons 34 44 6 1000 Find: Chocobo 1-19F Adaman Talons 36 46 6 1150 Find: Chocobo 10-29F Crystal Talons 38 48 7 N 1300 Buy: Chocobo 20F Orichalcum Talons 40 52 7 1500 Buy: Chocobo 40F Damascus Talons 42 60 7 1700 Buy: Chocobo 60F King's Talons 44 70 7 1900 Buy: Chocobo 80F Genji's Talons 46 80 7 2100 Find: Chocobo 80-89F Irma's Talons 48 90 7 2300 Find: Chocobo 80-99F Ultima Talons 50 94 7 N 2500 LIGHT,GOLD Find: Chocobo 90-99F Fire Talons 3 5 3 300 FIRE Find: Flame dungeon Water Talons 8 8 3 450 WATER Find: Water dungeon Ice Talons 22 20 3 600 ICE Find: Dark dungeon Thunder Talons 20 16 3 750 THUNDER Find: Light dungeon Earth Talons 30 30 3 900 EARTH Find: Chocobo 80-99F Gold Talons 3 5 3 N 300 GOLD Find: Flame, Water Poison Talons 5 10 3 150 POISON Find: Meja's, Water Holy Talons 20 16 3 450 HOLY Find: Light dungeon Blindness Talons 6 4 3 150 BLIND Find: Meja's, Water Silence Talons 18 30 3 600 SILENCE Find: Light dungeon Sleep Talons 16 10 3 450 SLEEP Find: Water, Light Confusion Talons 32 35 3 600 CONFUSE Find: Dark 31-50F Slow Talons 38 45 3 800 SLOW Find: Chocobo's Absolute Talons 45 0 0 450 Find: Light 21-40F Gil Talons 18 18 3 800 CASH Find: Light dungeon Happy Talons 20 16 3 600 LUCK Find: Light dungeon Poor Talons 6 10 6 900 POOR Find: Meja's, Water Rage Talons 14 8 2 450 ATTACK Find: Water, Amouri's Stop Talons 40 40 3 600 HALT Find: Chocobo's Trident Talons 10 10 3 2100 TRI Find: Light, Dark Critical Talons 30 30 3 600 ACE Find: Dark, Chocobo Treasure Talons 10 8 3 750 ITEM Find: Water, Light Floater Bashers 8 10 3 600 FLOAT Find: Water, Chocobo Undead Bashers 18 18 3 750 UNDEAD Find: Light, Chocobo Demon Bashers 30 28 3 900 DEMON Find: Dark, Chocobo Dragon Bashers 50 80 3 900 DRAGON Find: Chocobo 70-79F Elemental Bashers 20 20 3 1050 ELEMENT Find: Light, Dark Giga Bashers 20 30 3 900 GIANT Find: Dark, Chocobo Spectral Talons 7 0 0 N 50 Find: Spectral Vicious Talons 7 0 0 N 50 Find: Vicious Lightning Talons 7 0 0 N 50 Find: Lightning ------------------------------------------------------------------------------- Base: Base attack. Max: Maximum honing. Slots: Number of seal slots. Rust: N indicates rust-proof. Sell: Selling price. (Sell for 33.33% more to Merchant Hero X in the dungeon.) Seal: Default seal(s) carried by the equipment. Buy/Find Location: Places where you may buy/find the equipment. The locations given in this quick summary can be greatly simplified. Refer to individual item details for a more comprehensive list. Rusty Talons ------------ The talons are rusted right through, and honing them won't make them much better. Base Attack: 1 Max Honing: 5 Seal Slots: 1 Sell Price: 30 Buy: - Find: Mayor Gale's Memories, Cid's Memories Leather Talons -------------- Essential gear for the rookie treasure hunter. The hide keeps them rust-free. Base Attack: 2 Max Honing: 5 Seal Slots: 2 Sell Price: 50 Buy: - Find: Mayor Gale's Memories, Cid's Memories, Freya's Memories Wood Talons ----------- Talons carved from oak. Never rust, but it's hard to make wood really sharp... Base Attack: 4 Max Honing: 8 Seal Slots: 2 Sell Price: 100 Buy: Harry's day shop, Merchant Hero X (Flame 3-4F) Find: Mayor Gale's Memories, Cid's Memories, Freya's Memories Guardian of the Flame 1-10F Bronze Talons ------------- Bronze is easy to work with, but it doesn't make the strongest weapons. Base Attack: 6 Max Honing: 10 Seal Slots: 3 Sell Price: 150 Buy: Harry's day shop (Chapter 3+), Merchant Hero X (Flame 15F) Find: Guardian of the Flame 11-20F, Meja's Memories Copper Talons ------------- Must-have weapon for the treasure hunter with some dungeon experience. Base Attack: 8 Max Honing: 12 Seal Slots: 3 Sell Price: 200 Buy: Merchant Hero X (Water 3F, 5F) Find: Meja's Memories, Guardian of the Water 1-10F Iron Talons ----------- Fine talons crafted from special ore unique to the Fuego Mines. Base Attack: 10 Max Honing: 14 Seal Slots: 3 Sell Price: 250 Buy: Merchant Hero X (Water 11F) Find: Guardian of the Water 11-20F, 21-30F Steel Talons ------------ Steel talons forged by a skilled blacksmith. Long-lasting and powerful. Base Attack: 12 Max Honing: 16 Seal Slots: 3 Sell Price: 300 Buy: Merchant Hero X (Water 21F) Find: Guardian of the Water 21-30F Coral Talons ------------ Talons crafted from coral blessed by the god of the sea. They never rust. Base Attack: 14 Max Honing: 18 Seal Slots: 4 Sell Price: 350 Buy: Harry's day shop (Chapter 4+) Find: Guardian of the Water 21-30F, Shirma's Nightmare Amouri's Memories?, Shirma's Recollections Mythril Talons -------------- Stronger than steel, more beautiful than silver. For top treasure hunters only! Base Attack: 16 Max Honing: 20 Seal Slots: 4 Sell Price: 400 Buy: Merchant Hero X (Light 3F) Find: Amouri's Memories?, Shirma's Recollections Garnet Talons ------------- Garnet, they say, is the gem of truth. These are powerful talons that never rust. Base Attack: 18 Max Honing: 22 Seal Slots: 5 Sell Price: 450 Buy: Merchant Hero X (Light 11F) Find: Guardian of the Light 1-10F, 11-20F Emerald Talons -------------- Emerald, they say, is the gem of fortune. These are powerful talons that never rust. Base Attack: 20 Max Honing: 24 Seal Slots: 5 Sell Price: 500 Buy: Merchant Hero X (Light 21F) Find: Guardian of the Light 11-20F, 21-30F Sapphire Talons --------------- Sapphire, they say, is the gem of grace. These are powerful talons that never rust. Base Attack: 22 Max Honing: 26 Seal Slots: 5 Sell Price: 550 Buy: Merchant Hero X (Light 31F) Find: Guardian of the Light 21-30F, 31-40F Ruby Talons ----------- Ruby, they say, is the gem of passion. These are powerful talons that never rust. Base Attack: 24 Max Honing: 28 Seal Slots: 6 Sell Price: 600 Buy: Harry's day shop (Chapter 5+), Merchant Hero X (Dark 3F) Find: Guardian of the Dark 1-10F Diamond Talons -------------- The greatest gem, diamond's shine never fades. These powerful talons won't rust. Base Attack: 26 Max Honing: 32 Seal Slots: 6 Sell Price: 650 Buy: Merchant Hero X (Dark 11F) Find: Guardian of the Dark 11-20F Platinum Talons --------------- These platinum talons are fit for nobles and kings. Of course, they never rust. Base Attack: 28 Max Honing: 36 Seal Slots: 6 Sell Price: 700 Buy: Merchant Hero X (Dark 21F) Find: Guardian of the Dark 11-20F, 21-30F Dark Talons ----------- Forged from black steel infused with the power of darkness. Massively destructive. Base Attack: 30 Max Honing: 38 Seal Slots: 6 Sell Price: 750 Buy: Merchant Hero X (Dark 31F, 41F, 45F) Find: Guardian of the Dark 21-30F, 31-40F Rune Talons ----------- The ancient holy script gives these talons great power against wicked foes. Base Attack: 32 Max Honing: 42 Seal Slots: 6 Sell Price: 850 Buy: - Find: Guardian of the Dark 31-40F, 41-50F Titanium Talons --------------- Titanium is stronger and lighter than other metals. Top-of-the-line talons. Base Attack: 34 Max Honing: 44 Seal Slots: 6 Sell Price: 1000 Buy: - Find: Chocobo's Memories 1-9F, 10-19F Adaman Talons ------------- Incredibly precious talons made from adamantite, strongest metal in the world. Base Attack: 36 Max Honing: 46 Seal Slots: 6 Sell Price: 1150 Buy: - Find: Chocobo's Memories 10-19F, 20-29F Crystal Talons -------------- Only those chosen by the crystal may wield these magical talons. They never rust. Base Attack: 38 Max Honing: 48 Seal Slots: 7 Sell Price: 1300 Buy: Merchant Hero X (Chocobo's 20F, 30F) Find: Chocobo's Memories 20-29F, 30-39F Orichalcum Talons ----------------- Incomparably powerful, these talons are crafted from the mythic metal, orichalcum. Base Attack: 40 Max Honing: 52 Seal Slots: 7 Sell Price: 1500 Buy: Merchant Hero X (Chocobo's 40F, 50F) Find: Chocobo's Memories 40-50F, 50-59F Damascus Talons --------------- Forged from Damascus steel, invented by an ancient, powerful civilization. Base Attack: 42 Max Honing: 60 Seal Slots: 7 Sell Price: 1700 Buy: Merchant Hero X (Chocobo's 60F, 70F) Find: Chocobo's Memories 50-59F, 60-69F |
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Another Final Fantasy Fables: Chocobo's Dungeon Walkthrough :
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