Final Fantasy IV: The After Years Walkthrough :
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Walkthrough - FAQ/Walkthrough------------------------------------------------------------------------------- ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Final Fantasy IV - The After Years Walkthrough Created by: Zxela404, CranberryPSO Creation Date: June 4, 2009 Email: alexturnitin@hotmail.com, commander_pikachu@hotmail.com ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Table of Contents ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- *If you want to find something quickly, use Ctrl-F and the 4 letter codes to access each section. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- (1) - Legal Stuff (LGS1) (2) - Version History (VHS1) (3) - Main Guide (MNG0) (3.01) - Controls (MNG1) --------------------------------------------------------------------------- (3.010) - Ceodore's Tale - The Adventure Begins (CEO1) (3.020) - Monster Invasion??? (CEO2) (3.030) - The Hooded Man (CEO3) (3.040) - Kain's Struggle (KAN1) --------------------------------------------------------------------------- (3.110) - Rydia’s Tale - The Eidolons Shackled (RYD1) (3.120) - The Summoner's Journey (RYD2) (3.130) - A Summoner and a Shop Hand (RYD3) --------------------------------------------------------------------------- (3.210) - Yang’s Tale - The Master of Fabul (YNG1) (3.220) - A Master and Disciple (YNG2) --------------------------------------------------------------------------- (3.310) - Palom's Tale - A Mage's Voyage (PLM1) (3.320) - The Art of Black and White (PLM2) --------------------------------------------------------------------------- (3.410) - Edge's Tale - The Pulse of Babil (EDG1) (3.420) - The Female Ninja (EDG2) (3.430) - The Child Ninja (EDG3) (3.440) - The Elderly Ninja (EDG4) (3.450) - The Quiet Ninja (EDG5) (3.460) - The Tower of Babil (EDG6) --------------------------------------------------------------------------- (3.510) - Porom's Tale - The Vanished Lunar Whale (PRM1) --------------------------------------------------------------------------- (3.610) - Edward's Tale - Star-Crossed Damcyan (EWD1) (3.620) - Desert Fever (EWD2) --------------------------------------------------------------------------- (3.710) - Lunarian's Tale - The Blue Planet That Was (LNR1) --------------------------------------------------------------------------- (3.810) - The Crystals - The Planet Eaters (FNL1) (3.820) - The Crystals - One Giant Leap for Mankind (FNL2) (3.830) - The Crystals - Descend into the Depths (FNL3) --------------------------------------------------------------------------- (4) - Item List (ITM1) --------------------------------------------------------------------------- (4.010) - Healing/Boosting (ITMB) (4.020) - Weapons (ITMW) (4.030) - Armor (ITMA) (4.040) - Headgear (ITMH) (4.050) - Arms (ITMR) (4.060) - Key Items (ITMK) --------------------------------------------------------------------------- (5) - Band, Skill and Magic Lists --------------------------------------------------------------------------- (5.010) - Bands (BND1) (5.020) - Skills (SKL1) (5.030) - Black Magic (MAG1) (5.040) - White Magic (MAG2) (5.050) - Stats (STS1) --------------------------------------------------------------------------- (6) - Bestiary - (BST1) (7) - Acknowledgment - (ACK1) (8) - ~~A Heartfelt Goodbye from the Authors ~~ - (CLS1) ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- (1) Legal Stuff - (LGS1) ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Copyright 2009 Zxela404 AKA (Alexander K. D) and CranberryPSO This FAQ may be not be reproduced under any circumstances except for personal or private use. It may not be placed on any web site or distributed publicly without my permission. If you want to host this FAQ, please email me. Use of this guide on any other website or as a part of any public display is strictly prohibited, and a violation of copyright. I will however allow duplication, printing, etc. for strictly personal use. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. The following sites may host this guide: www.gameFAQS.com ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- (2) Version History - (VHS1) ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Version 0.10 (4/6/09) (Pre-Release) - Created the general guide, layout/format, and started each main section - Added controls - Added codes and such Version 0.15 (7/6/09) (Minor Update) - Added some bands and basic bestiary - Reformatted some thing - Added a bit to the guide. Version 0.25 (9/06/09) (Medium Update) - Ceodore's Chapter is about finished; some review and reading over is needed. - Started Kain's chapter - Fixed some mistakes here and there. - Created more bestiary entries (won't be in until next update, need overlook) - Recorded items and equipment, will be in next update Version 0.30 (14/06/09) (Medium Update) - Added some items and stuffed - Finished the basic guide for Ceodore and Kain - Fixed up some Bestiary stuff - Fixed up phases - General reformatting - Took out game script for now - might upload separately, depending on length - Update to Skill section and Bands - Item placeholder, will add more - Acknowledgements up finally, sorry guys :P Version 0.35 (15/06/09) (Medium Update) - Finished Rydia's Chapter, for the most part Version 0.40 (04/07/09) (Major Update) - Finished the main guide, need only to read over - Added almost all equipment and items, except a few things - Added a lot of Bestiary Entries - Prepared for future updates on next parts - Added stats for Ceodore, rest will come later - Bit of reformatting Version 0.50 (07/07/09) (Major Update) - Added almost all of Yang's Chapter - Added Some items in Yang's Chapter - Recorded some enemies in Yang's Chapter (next version) - Listed Stats of Yang and Ursula (up to 23) - Added Checklists - Tweaked some formatting - Added Bands - Drafted Skills (next version) Version 0.60 (07/07/09) (Major Update) - Added pretty much all of Palom's Chapter - Added Yang's and Ursula's Skill and Stats - Added/Tweaked some Bestiary - Minor reformatting Version 0.70 + 0.80 (08/07/09) (Major Update) - Added almost all of Edge's Chapter - Add more stats for all Ninjas and Palom and Leonora (unfinished, to be added) - Some item updates - Minor reformat - Prepared Dungeon Data and Item Update (next version) - Laid out format for Bestiary Data Collection (will affect Bestiary in future) Version 0.90 (14/07/09) (Medium Update) - Finishd up Yang's and Edge's Chapters (finally XD) - Added a slew of new item, mostly CD items, and some ED's :P - Fixed a couple errors, made note of a couple more, working on! - Added all the Ninja's Stats, few blanks where I screwed up, gonna check out - Need to tweak one or two things... - Working on Character Skills (next version) - Working on other character stats (hopefully soon) Version 0.95 (21/07/09) (Minor Update) - Reformatted guide to make it look smoother Version 1.15 (04/08/09) (Major Update) - Added some treasure to Palom's CD - Fixed format a bit - Added Edward's Tale - Added Edward's CD - Added Porom's Tale - Added Porom's CD Version 1.27 (09/08/09) (Medium Update) - Added Lunarian's Tale and CD - Fixed up and added some Items. - ??? Version 1.52 (04/09/09) (Major Update) - Tweaked Porom's and Lunarian's Tale - Went through and (hopefully) brought checklist's up to date in each tale. - ??? = Completely revamped the Bestiary section! Bosses and Special Enemies coming soon, as well as a bit more tweaking and weakness/resistance/absorb!!! - Added some stats and character summaries. Version 1.79 (15/09/09) (Major Update) - Added the Final Chapter - Tweaked up some things - Added "Goodbye" Version 1.80 (23/09/09) (Medium Update) - Enhanced Final Chapter boss tactics. - Added "At a Glance" list. - Formatted Enemy checklists. Version 1.90 (10/06/10) (Medium Update) -Extensive spelling and grammar corrections all over the guide. -Updated boss strategies for Blade Dragon and Barbariccia. -Added Cranberry's email ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- (3.00) - Main Guide (MNG0) ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- (3.01) - Controls (MNG1) ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Wii Mote Controls: Direction Pad - Move in respective directions "1" - Go Back, Sprint "2" - Confirm "-" - Pause (while in battle) "A" - Open Menu - Trigger Bands "B" - Check Moon Phase (while in menu) "+" - Switch party member avatar on Overworld - Switch to someone else's turn in battle Classical Controller Controls: "B" - Go Back, Sprint "A" - Confirm "X" - Open Menu ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- (3.010) - Ceodore's Tale - The Adventure Begins (CEO1) ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- [Blue screen (of death) appears, text begins to fade in slowly] "Long ago, this Blue Planet was saved by the prayers of an entire people. Two moons became one anew, and time inexorably marched on... The day of departure has arrived for the heir of the holy paladin." [Text disappears, new words begin to appear] "In the skies above the airship, two moons float up listlessly, one ominously growing ever larger. Why has this dark harbringer returned? A new destiny has begun to unfold, and yet, as always, the crystals brim with silent light." ------------------------------------------------------------------------------- [Screen fades to white, and then cuts to an airship flying north. Music slowly begins to play. The crew of the airship (the Red Wings) are presented. 5 Generic soldier (albeit one with a bronze and gold helmet) and a blue haired man appear. They converse, with the Blue haired man presented as Ceodore, the prince of Baron, son of Cecil and Rosa, on his way to the knighthood trial. Eventually, you gain control, and are allowed to walk around the airship.] [Some more dialogue, with the Ceodore being portrayed as a bit of a wimp. Eventually, the ship lands, and you regain control.] There's not much else to do here either, except for listening to Bigg's orders, so head over to the village. If you try to head into the cave right away, you'll find your way blocked. ------------------------------------------------------------------------------- Once you enter Mythril, you'll automatically talk to Biggs, you will tell you your objective - to enter the cave and complete the trial under a full moon. Ceodore will ask it has to be under the full moon, and Biggs will laugh. After that, you'll regain control. You can talk to Wedge to learn about the phases of the moon, which is quite important. Different phases affect the effectiveness of certain attacks in battle. The factors affected are the strengths of physical attacks, white magic, black magic, and throwing items. Each phase either strengthens one of these, weakens one, or doesn't affect two. These phases affect both you and your enemies, so keep that in mind! -Go up to the to right side of the city, and position yourself as far down under the well as you can. You should be standing in the shurbs; face the trees and press "2" to find a TENT. -From the well to the left of that one, go up to the trees, then face right and press "2" to get a POTION. -This ones a bit tricky - place yourself right above the weapon shop, and line up with the door to it. Face right and press "2" to find a RUBY RING, which protects against Pig. You can give it to the Orange Guy (pig) to get 500 GIL! Talk to him after that to see a neat, Choboco song using dance! Now check out the shops! Item Shop --------- Potion 30 Phoenix Down 100 Golden Needle 400 Maiden's Kiss 60 Eye Drops 30 Antidote 40 Tent 100 Armorer -------- Bronze Shield 100 Bronze Helm 150 Bronze Armor 600 Weaponsmith ----------- Broadsword 200 Longsword 450 With the 500 Gil you got, you can actually afford to buy something! Personally I'd buy some potions, and maybe a tent or two or two for Ceodore, but you can go ahead and buy a Longsword too, if you wish. You will be able to outfit yourself better quite soon after this, so you might want to stick just to items. After you've had you're fun, go to the Inn and rest up. Notice the change in phase to Full Moon; this will make Black Mage more effective, and physical attacks and weaker. This should be fun. ============================= ------------------------------- Mythril Town Treasure Checklist ------------------------------- Tent x1 [] Potion x1 [] Ruby Ring x1 or 500 Gil [] ============================= Once you exit the Inn, a soldier will come up to you and tell you to go to the grotto. (You can encounter enemies here, but it's probably best not - you're pretty weak against anything) ================= --------------------------------- Mythril Outskirts Enemy Checklist --------------------------------- Hell Diver [] Goblin [] Sword Rat [] Floating Eye [] ================= Once you enter the Grotto, talk to Biggs, who will continue to insult you. Check the chests for a POTION, TENT, ETHER, and PHOENIX DOWN! Not bad. Talk to Biggs, and both Biggs and Wedge will join your party! Nice! ------------------------------------------------------------------------------- Protip - If you check the equipment menu for Biggs, you'll see he has great equipment you can "borrow" from him. Feel free to make use of his Longsword, Bronze Helm and Iron Gloves. You might as well take them from him, since he's stronger then Wedge. Not that it'll make much of a difference! ------------------------------------------------------------------------------- Now, talk to the guy blocking your way to begin the grotto. This place is pretty linear, so you shouldn't worry about getting lost. Head up the stairs, and eventually you'll be stopped by Biggs, who, coincidentally, is followed by a mnster encounter, with 3 Goblins. Wedge will explain the affects of the moon, making note of the fact that stronger commands will be in green, and weaker ones in red. Just attack, or use fire on all enemies (press left all the way to highlight all enemies) to finish the battle quickly. Continue forward, and as you near the next staircase, Wedge will interupt you and start talking about Bands. ------------------------------------------------------------------------------- Bands are powerful group techniques, which require at least two people to initiate, both of which must share some bond. Bands are triggered by selecting at least one member of the Band and pressing right on the control pad, then selecting the "Band" option. Here, you can choose to either search for a Band (by selecting a person to Band with, then selecting the move you want to Band with, and finally confirming it with "A"). Or, if you have already learned the Band, you can select it from the list and trigger it right away from there. I'll be sure to post each Band as it comes up! Bands take certain amounts of MP from everyone involved in it, so don't overuse them! ------------------------------------------------------------------------------- Be sure to try combinations with all characters that you can! Keep in mind that characters can't Band with everyone, and that sometimes certain commands (such as "Attack" or White Magic") may be necessary to Band properly! Anyways, Wedge will demonstrate his bond with Biggs, Vibra Edge, which will be recorded under their Band List. Moving on, head down the stairs and to the left to the chest, which contains a POTION. Heading to the right, you'll come to a fork in the road - head up to find a chest with a TENT. Head back down and to the right this time to proceed. Head up the stairs, then ignore the 2nd pair of stairs and head to the left, to find a chest with an ETHER. If you haven't switched equiment, now is the time. Now head back up the stairs and up to the next floor. Here, Biggs and Wedge will leave the party, with Biggs actually showing some kindness to you. Aww! By now, you should be a high enough level to manage by yourself, so don't worry for now. If worst comes to worst, remember Ceodore can heal. Head up through the door to save point (whose message will be burned into your mind - it'll tell you what they are EVERY TIME YOU STAND IN ONE). Ugh. Save. Heal with a tent if need be - keep in mind that this will change the phase to Waning Moon , which will raise the strength of physical attacks, lower special attack strength, and not affect magic. ------------------------------------------------------------------------------- Protip - Of course, if you have more tents, you can sleep more to change the phase to whatever you want! ------------------------------------------------------------------------------- Now, exit through the door. Head to right here through the wall to get a chest with a PHOENIX DOWN. Now head back to the right and head up the stairs, and go all the way to the right, and back down the next stairs. Head up the next pair of stairs, and get a BOMB FRAGMENT. Head back down, and head further down, then to the left to get a chest with EYE DROPS. Backtrack a bit, and head down to the right this time, down the stairs to the next level. Here, head to the right and down the stairs, then left to get the chest with a BRONZE HOURGLASS, which casts Stop. Head right and across the bridge, then up the stairs to get a TENT. Back down the stairs and further down, head all the way down to get an ANTARCTIC WIND. Now head back and go up the other stairs. Continue to the left, down the next stairs, and to the left for some ECHO HERBS, which cure silence. Now head down, but instead of continuing up the next stairs, head down to the right in the small indent, and go through the hidden passage (head down, then left) to find a chest with a IRON GLOVES, in cas you didn't have the heart to rob Biggs. Head back out the passage, and proceed left to the next door. Save, Tent, etc. If you Tent, and should get New Moon, which doesn't affect strength of physical attacks or black magic, lowers white magic effectiveness, and increases the power of special attacks. Bleh. Once you're ready, head back out the door and down the stairs. ------------------------------------------------------------------------------- Once you get down here, Ceodore will notice the Emblem. Make sure you're prepared, as this won't be as easy as it seems... Examine the chest for a boss battle! ------------------------------------------------------------------------------- Sand Worm ------------------------------------------------------------------------------- This battle is pretty easy - there's not much you can do except mash the attack button, so do so. Don't worry about healing; if you're at a decent level, you shouldn't have to. Once you do enough damage, it'll cast Whirlwind, reducing your HP to 1. Phase - Probably the best is Waning Moon, which will raise physical attack strengthen, just to make things go faster, since the battle is mostly scripted. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Ceodore will collapse, and Biggs and Wedge will run and check on you. However, Ceodore will tell them to stay away, surprising Biggs. Ceodore is determined to win by himself, and the battle begins again! ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Sand Worm, Part 2 ------------------------------------------------------------------------------- Wait, he's still at 1 HP? Quick, he...Oh. You'll see Ceodore's potential awaken (literally, he'll acquire at new skill called "Awaken" from now on), which will boost his attack for a short period of time. It's pretty useless in normal battles, considering how long it takes to activate, and really only has any use (albeit pretty little) in boss battles. It's not a particularly groundbreaking or necessary skill - use it as you see fit. Anyways, proceed to mash attack on the sand worm again - you should be doing quite a bit much more damage now, maybe even triple digits. The sand worm will try to use whirlwind again, but it'll either miss, do nothing, or damage you slightly. Either way, attack again, and you should beat it soon, even maybe on that turn. Nothing challenging at all. ------------------------------------------------------------------------------- You'll acquire the Knight's Emblem ... oh, and you'll learn Awaken. Yawn. Ceodore will collapse (don't they always?) and Wedge will heal you. Well, that solved the problem quickly. Wedge congratulates you, and even Biggs doesn't seem that mad. They'll join your party! From here, it's pretty much a walk back from where you came. It shouldn't be too hard - like I mentioned before, the path is pretty linear. And with Biggs and Wedge again, it should go by quickly. Once you come out of the bottom of the grotto, Ceodore will thank Biggs and Wedge, and Biggs will leave wordlessly. Head outside. ===================== ================= --------------------------------- ------------------------------ Adamant Grotto Treasure Checklist Adamant Grotto Enemy Checklist --------------------------------- ------------------------------ Potion x 2 [] Goblin [] Ether x 2 [] Sword Rat [] Phoenix Down x2 [] Larva [] Tent x 2 [] Eyewing Moth [] Bomb Fragment [] ================= Eye Drops [] Bronze Hourglass [] Antarctic Wind [] Echo Herbs [] Iron Gloves [] ===================== ------------------------------------------------------------------------------- WARNING - This will be your last chance to visit Mythril, or the Adamant Cave for quite a while. Make sure you are prepared, as well. Once you're all ready, head to the airship, check the pot to full restore yourself, and talk to the soldier to return to Baron. ------------------------------------------------------------------------------- As you fly, Biggs will questions you about your new rank, telling you that the trail was merely a test of your resolve, and that he still has a long way to go. Wedge will continue to gush over you, as always. He will comment on your potential of becoming a fine paladin, and Ceodore will show his hesitance in becoming one. Before anything else can happen, and soldier will interupt you to warn you of...incoming monsters? Suddenly, you'll be attacked! There isn't much to this fight - you might want to use Awaken with Ceodore, just to have an extra edge. Just focus on attacking one at a time, healing with Wedge or Ceodore if you really need to. If you have protect on Ceodore, try casting it on himself (or your entire group) to give yourself an easier time. Finally, Biggs and Wedge's Band is also an option, but it isn't that strong; though it does attack both enemies. ------------------------------------------------------------------------------- Phases - Waning Moon is definately helpful for making the battle go faster - however, remember that the enemy attacks physically. If you're having trouble, Waxing Moon strengthens white magic, so healing is more effective. ------------------------------------------------------------------------------- You'll see the Airship being attacked by dozens of Ahrimans, and you'll notice smoke coming from Baron. Ceodore will approach the side of the airship, as if looking out at Baron in fear... ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- (3.020) - Monster Invasion??? (CEO2) ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- The screen will fade to white, and now you're in Baron, with Cecil and Rosa. A soldier will inform you of the attacking monsters, which Cecil and Rosa are shocked about. Cecil tells Rosa to stay safely inside the throne room, and leaves with the soldier. Cecil tells them to stay and guard the room, and the phase will change. Now, you control Cecil. Head to the right, where you'll be attacked by two gargoyles. Dispatch them easily with physical hits. Before going up the stairs, check the switch near the three treasure chests (on the wall under the left treasure chest) for a TENT, DEOCY, and PHOENIX DOWN. Now head to the right stairs. ------------------------------------------------------------------------------- PROTIP - Some places will be available from the perspective of many different characters. And in those case, opened chests will actually be resealed, allowing you use them again! Always keep this in mind! Not every chest is like this, though. ------------------------------------------------------------------------------- Continue across the battlements, for another battle! Not too hard either - just 3 Cockatrices and a Zu. You might want to kill the cockatrices first, since they only take one hit, as opposed to the Zu, who has more (941) HP. Continue down the other stairs, and save. Don't bother with the switch near the save point - it's broken. Now, head out, then head left, up under the battlements, and into the tower. Check all the chests for a HI-POTION, RED FANG, HERMES SANDALS (very useful, save these for later, they cast haste). In order to get the last chest, head up the stairs, then head back down, face up and collect the ETHER. On the first floor, head up the right stairs. Check the top right pot for ECHO HERBS, and the bottom middle one for a BACCHUS'S WINE. Check the chests for a HEAVENLY WRATH and HI-POTION. Head up. Here, you'll see a girl being attacked by...an ogre? Just slash it to death. Check the chests for a REMEDY, BOMB CRANK, and 500 GIL. Now head all the way back to the ground floor, and head down the stairs this time. Check the 4th pot to get a POTION. Down bother going down anymore - nothing you can do there. Head back up to the save point, and all the way back to where you started. This time, head to the left side. As you go up the stairs, you'll see a soldier collapse, and you'll be attacked by another monster. Slash. Head up the stairs, and back down the other ones. Head towards the doors, where you'll be stopped by Rosa, who'll force you to take her with you. Rosa is a white mage, with good healing spells, and some other useful spell such as protect, hold, and slow. Blessing is a wildcard move - it will heal your entire party a bit of HP and MP, but it doesn't always work. She also has the Aim command, but since she can't use this we'll take about it later. Head outside. You'll look at the moon. And also jump around the the world to see all of your favourite characters (coughYangcough). It'll fade away to the Logo (in case you didn't know what game you're playing) and then back to the moon (ugh). Head up and try to enter the tower, and Cid will come down and greet you. Cid's as jolly as ever - you try to piece together what's going on, and Cid joins you. Yay! Just as a quick overview, Cid has two other unique skills - Analyze, is exactly like Libra, allowing you to check an enemies HP and weaknesses. Risk Strike is a powerful attack, but suffers from lower accuracy. Also note - now that you have party members, Cecil's ability actually comes into play. Aside from having basic white magic, Cecil also has Cover, which allows you to jump in and takes hits for someone. This activates automatically when someone besides Cecil is in danger, but you can also Cover someone at any time. This can come in handy for protecting weaker members, such as Rosa. Make sure to watch Cecil's HP, though! ------------------------------------------------------------------------------- PROTIP - If you want, you can familarize yourself with your new party a bit, before we move on. Try experimenting with Bands and check out what each new member can do. Remember, learning a Band adds it to your list, which makes things easier to execute! New Bands - Machine Break (Cecil "Attack" + Cid "Analyze) (Strong against machines) (7 MP) Holy Blade (Cecil "Attack" + Rosa "White Magic") (Strong holy slice) (15 MP) ------------------------------------------------------------------------------- Now, ignore the tower and enter the room Cid just came from. Make sure you save before you go up the stairs, and heal as well. We'll have a little trouble up there... Also, you'll want to make sure your comfortable with the phase you're in right now - physically attacks stronger or stronger white magic is optimal. =================== =================== ------------------------------- ---------------------------- Baron Castle Treasure Checklist Baron Castle Enemy Checklist ------------------------------- ---------------------------- Tent [] Bloodbones [] Decoy [] Gargoyle [] Phoenix Down [] Cockatrice [] Hi-Potion x 2 [] Goblin [] Red Fang [] Domovoi [] Hermes Sandals [] Lilith [] Ether [] Cave Bat [] Echo Herbs [] Bomb [] Bacchus's Wine [] Gray Bomb [] Heavenly Wrath [] Revenant [] Remedy [] Gatlinghog [] Bomb Crank [] Ogre [] 500 Gil [] Ghoul [] =================== Zu [] Centaur Knight [] =================== Once you're ready, head up the stairs. After a few lines, you'll be attacked! ------------------------------------------------------------------------------- For the first fight, you shouldn't be concerned too much - if you want, you can set up a Cover on Rosa, and also cast Slow on the enmies, and then Protect on Cecil. After that, just attack with Cid and Cecil (Machine Break, their Band works well), and heal or buff people with Rosa. If you run low on MP, you can try using Blessing with Rosa, to save some items (and if you're feeling lucky). The only real threat from these enemies is Whirlwind, which hits all party members for 50-80 damage. After this fight, you'll be plunged in another, with no breaks, so make sure you have enough HP! For the second fight, you'll have an Ahriman cast doom on one of your party members right away - there's nothing you can do about this. Again, set up a Cover on Rosa if you wish, Cast Slow and Protect, etc. Not much is different about this fight - if the counter runs out, be sure to revive your fallen party member, either with a Phoenix Down or with Rosa's Raise. Also, the three Spirit's are weak to light, so Cecil can easily kill them. To add insult to injury, the Ahriman may cast haste on...your doomed party member. What a jerk. Finish off the spirit's quickly, and get that Ahriman down. Don't worry about healing anybody you revive - they'll be weak enough that Cecil will cover them. You might get a CURSED RING from this fight. Is it over now? Not yet! For the last battle, do the same as before - Cover if you want, Slow, Protect, etc. The Strato Avis is certainly a pain - it hits twice, and very hard. It can also cast Torando, which reduces your HP to single digits, to make your life even more of a misery. Be sure to take it out as soon as you can. Again, Machine Break is useful here. There are also three cockatrices, but they barely do any damage to anyone. Overall, it shouldn't be too hard. Remember, Cecil will cover weaker teammates - don't worry about healing anyone but him. After the battle, Cecil will tell Cid to take Rosa somewhere safe, to which Rosa protests. However, Cecil refuses to listen, and Rosa and Cid soon leave. The screen will fade, replaced by, you guessed it, the moon. But what's that shape...? As it approaches, you'll see it's Bahamut! What's going on? Rydia, no, someone else will jump off Bahamut and land in front of you...who is this? She says your name, and suddenly, Bahamut attacks! ------------------------------------------------------------------------------- You can't win, so just slug away at Bahamut. Eventually, it'll start it's countdown, and without Reflect, you know you're screwed. Ah well. What's going on here? ------------------------------------------------------------------------------- We'll cut back to Ceodore, who is rushing to the Castle (How slow is that ship?). They'll go off course (what a surprise) and the ship will start to fall apart, with Biggs jumping in front of you... ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- (3.0 |
