Harvest Moon: Animal Parade Walkthrough :
This walkthrough for Harvest Moon: Animal Parade [WII] has been posted at 17 May 2010 by realmadrid and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up realmadrid and share this with your freinds. And most important we have 6 other walkthroughs for Harvest Moon: Animal Parade, read them all!
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realmadrid |
Walkthrough - FAQ/Walkthrough
_______________________________________________________________________________
Copyright 2009 . . . If you find this
by DetroitDJ | | _|_ guide useful,
|---| .-., .--.. ._.-. .--. | please remember
Version 1.2.1 | |( ) | \ / (.-' `--. | to click on
' ' `-'`-' `' `--'`--' `-' recommend above!
. .
/| |\ /|
/ | | \/ | .-. .-. .--.
/| | | |( )( )| |
//| | ' ' `-' `-' ' `-
// | |
/\ //__| | __ ( ) __ __ ___ //
// \ / ___ | // )) / / // ) )) // )/ //
// \ \ // | | // // / / // / // // // //
// ) )// |_|// // /_/ // / ////((___(( //
//___/ / ___ __ ___ ___ // ___
/ ____ / // )/ // )) // )/ // // //___))
// // // // // // // // //
// ((___(( // ((___(( ((___// ((____
/ \
/ \
/ \
/ The most recent version of this guide can \
/ always be found at the following URL: \
/ www.gamefaqs.com/console/wii/game/960313.html \
/ \
/ \
/ To use the quick-launch system outlined below, \
/ hit Ctrl+F and type the code in the brackets. \
/ \
/ Quick-Launch Table of Contents -- Major Areas \
| |
| --- --- --- --- --- --- --- --- --- --- --- --- --- |
| |
| Introduction Game and FAQ release data, a basic |
| overview of the game, the game's |
| [INTRO] controls and a list of significant |
| changes from Tree of Tranquility. |
| |
| --- --- --- --- --- --- --- --- --- --- --- --- --- |
| |
| The basics of Harvest Moon, Welcome to Harvest Moon |
| including overviews of farming, |
| ranching, mining, fishing, [HARVM] |
| foraging, social life and the plot. |
| |
| --- --- --- --- --- --- --- --- --- --- --- --- --- |
| |
| Welcome to Animal Parade It's a whole new world! Check |
| here for a guide to the area, |
| [CASTA] hidden locations and shortcuts, and |
| general info on how the world turns. |
| |
| --- --- --- --- --- --- --- --- --- --- --- --- --- |
| |
| Your character operates on some Your Character |
| simple ideas of stamina & fatigue, |
| and has a big rucksack and lots of [YOURC] |
| outfits. Check here for details! |
| |
| --- --- --- --- --- --- --- --- --- --- --- --- --- |
| |
| Your Property A field, a house, a coop, a barn |
| -- it's a lot to take in for a new |
| [YOURP] farmer! Find out all you need to know |
| about your new home and farm here. |
| |
| --- --- --- --- --- --- --- --- --- --- --- --- --- |
| |
| What's the difference between Tools |
| Leveling and Upgrading a tool? Where |
| can you find a hammer? How do you use [TOOLS] |
| it effectively? Check here for answers! |
| |
| --- --- --- --- --- --- --- --- --- --- --- --- --- |
| |
| Farming Farming is the backbone of any Harvest |
| Moon game. Here you'll find all the |
| [FARMI] information you need on crops, fruits, |
| soil and fertilizer to succeed! |
| |
| --- --- --- --- --- --- --- --- --- --- --- --- --- |
| |
| Second only to farming is ranching. Ranching |
| Cows, goats, sheep, horses, ostriches, |
| chickens, ducks, silkworms -- oh my! [RANCH] |
| Find out all you need to know here! |
| |
| --- --- --- --- --- --- --- --- --- --- --- --- --- |
| |
| Pets Your pets do more than just hang |
| around your house -- they'll dig up |
| [PETSS] items, do tricks and win festival |
| contests! See all two dozen of them here! |
| |
| --- --- --- --- --- --- --- --- --- --- --- --- --- |
| |
| There are rivers, ponds, lakes and Fishing |
| oceans everywhere, and they all |
| offer their own unique crop of fish! [FISHN] |
| Check out all the best spots here! |
| |
| --- --- --- --- --- --- --- --- --- --- --- --- --- |
| |
| Mining Three mines, dozens of gems and |
| metals, and the only way you'll find |
| [MININ] the mysterious Harvest King -- to succeed |
| in Harvest Moon, mining is a must! |
| |
| --- --- --- --- --- --- --- --- --- --- --- --- --- |
| |
| From the beach to the fields to Foraging |
| the forest, there are important items |
| lying all everywhere. Find out what [FORAG] |
| they are and what they're for here! |
| |
| --- --- --- --- --- --- --- --- --- --- --- --- --- |
| |
| Cooking So you're growing and gathering all |
| these items for what? To sell? No! |
| [COOKN] Those items can be used for so much more |
| than that! Find out what and how here! |
| |
| --- --- --- --- --- --- --- --- --- --- --- --- --- |
| |
| With over 50 different characters and Characters |
| twenty different marriage candidates, |
| it's the liveliest Harvest Moon [CHARA] |
| ever! Meet everyone here! |
| |
| --- --- --- --- --- --- --- --- --- --- --- --- --- |
| |
| Friendship No man is an island, and neither |
| are you! Check here to find all you |
| [FRIEN] need to know to make friends with all |
| the various citizens of Harmonica Town. |
| |
| --- --- --- --- --- --- --- --- --- --- --- --- --- |
| |
| So you've made friends, but what Dating and Marriage |
| about that special someone Check here |
| for all you need know to woo and wed [DT&MR] |
| the love of your Harvest Moon life! |
| |
| --- --- --- --- --- --- --- --- --- --- --- --- --- |
| |
| Family Life So you've found that special someone |
| -- time to settle down and start a |
| [FAMIL] family! Check here for all you need |
| to know about your spouse and children! |
| |
| --- --- --- --- --- --- --- --- --- --- --- --- --- |
| |
| The world isn't what it used to be Plot Walkthrough |
| -- how can you save it? You've got |
| to find the Harvest King! Find out [PLOTW] |
| all you need to know here! |
| |
| --- --- --- --- --- --- --- --- --- --- --- --- --- |
| |
| Game Walkthrough Important items, events to watch |
| for, and general game strategy. If |
| [GAMEW] you're afraid of missing out on |
| this section is for you! |
| |
| --- --- --- --- --- --- --- --- --- --- --- --- --- |
| |
| Enough of the day-to-day routine, Festivals and Events |
| it's time to party! Check here for |
| information on all the festivals and [FESTI] |
| plot events in the game. |
| |
| --- --- --- --- --- --- --- --- --- --- --- --- --- |
| |
| Shops and Places Harmonica Town is a wonderful, vibrant, |
| and completely self-sustaining culture |
| [SH&PL] -- check here for all the places and |
| items for sale that you'll need! |
| |
| --- --- --- --- --- --- --- --- --- --- --- --- --- |
| |
| What about Power Berries? What Reference Sections |
| are those trophies? How about a |
| calendar, or a list of all the TV [REFER] |
| programs? All the lists can be found here! |
| |
| --- --- --- --- --- --- --- --- --- --- --- --- --- |
| |
| Frequently Asked Questions This guide is huge, and it can |
| be hard to find exactly what you |
| [F_A_Q] need. If you can't find the answer |
| to your question elsewhere, try here! |
| |
| --- --- --- --- --- --- --- --- --- --- --- --- --- |
| |
| Copyright information on the game The Three C's |
| and guide, credits to all those that |
| have helped put it together, and all [C_C_C] |
| you need to know to get in touch with me. |
| |
|___________________________________________________________________|
Quick-Launch Table of Contents -- Thorough Topics
| Introduction. . . . . . . . . . . [INTRO] | | There have
| Release Information. . . . . . [RDATA] | | been
| Game Summary . . . . . . . . . [GMSUM] | | important
| New Features. . . . . . . . [NEWFE] | | changes from
| Significant Changes . . . . [SIGCH] |--| Tree of
| Controls and Basic Info. . . . [CO&BA] | | Tranquility -
Harvest Moon | | Game Controls . . . . . . . [GAMEC] | | find out what
isn't your | | Main Screen . . . . . . . . [MAINS] | | here!
typical game. | | Menu Screens. . . . . . . . [MENUS] |
If you're new | | Saving. . . . . . . . . . . [SAVIN] |
to the |--| Welcome to Harvest Moon . . . . . [HARVM] |
series, check | | Intro to Harvest Moon. . . . . [IN_HM] |
this section! | | Intro to Your Character. . . . [IN_YO] |
| Intro to Farming . . . . . . . [IN_FA] |
| Intro to Ranching. . . . . . . [IN_RA] |
| Intro to Mining. . . . . . . . [IN_MI] |
| Intro to Fishing . . . . . . . [IN_FI] |
| Intro to Foraging. . . . . . . [IN_FO] |
| Intro to Social Life . . . . . [IN_SL] | | It's a whole
| Intro to the Plot. . . . . . . [IN_PL] | | new world!
| Welcome to Animal Parade. . . . . [ANIMP] |--| Learn about
| Locations. . . . . . . . . . . [LOCAT] | | it here!
| Harmonica Town District . . [HARMO] |
| Toucan Island . . . . . . . [TOUCA] |
| Garmon Mine District. . . . [GARMO] |
| Flute Fields. . . . . . . . [FLUTE] |
| Hidden Areas & Shortcuts . . . [UNLOC] |
| Goddess Spring. . . . . . . [GODSP] |
| Upper Garmon Mine . . . . . [UPPER] |
| Fugue Forest. . . . . . . . [FUGFO] |
| Watery Cave . . . . . . . . [WATER] |
| Mountain Peak . . . . . . . [MOUNT] |
| Toucan Island . . . . . . . [TOUCA] |
| Mine Cart Shortcut. . . . . [CARTS] |
| World Mechanics. . . . . . . . [WRLDM] |
| Weather . . . . . . . . . . [WEATH] |
Don't | | Flow of Time. . . . . . . . [FLOWT] |
collapse in | | Game Routine. . . . . . . . [GAMER] |
the middle of | | Your Character. . . . . . . . . . [YOURC] |
your chores! |--| Stamina & Fatigue. . . . . . . [ST&FA] |
Find out how | | Stamina . . . . . . . . . . [STAMI] |
stamina works | | Fatigue . . . . . . . . . . [FATIG] |
here. | | Clothing . . . . . . . . . . . [CLOTH] |
| Rucksack . . . . . . . . . . . [RUCKS] |
| Rucksack Upgrades . . . . . [RUCKU] |
| Your Property . . . . . . . . . . [YOURP] |
| Your House . . . . . . . . . . [YOURH] |
| Home Upgrades . . . . . . . [HOMEU] |
| Lumber. . . . . . . . . . . [LUMBR] |
| Furniture . . . . . . . . . [FURNI] |
| Home Cooking. . . . . . . . [HCOOK] | | Farm Degrees
| Storage Space . . . . . . . [STOSP] | | can yield
| Mailbox . . . . . . . . . . [MAILB] | | valuable
| Farm Degree. . . . . . . . . . [FARMD] |--| prizes. Find
There've been | | Tools . . . . . . . . . . . . . . [TOOLS] | | out more
some changes | | Tool Basics. . . . . . . . . . [TOOLB] | | here.
to how | | Basic Tool Usage. . . . . . [TLBAS] |
upgrading and | | Obtaining Tools . . . . . . [OBTTL] |
leveling |--| Upgrading vs. Leveling. . . [UPvLV] |
work. Check | | Upgradeable Tools. . . . . . . [UPGTL] |
it out here. | | Axe . . . . . . . . . . . . [AXETL] |
| Fishing Rod . . . . . . . . [FISHR] |
| Hammer. . . . . . . . . . . [HAMMR] |
| Hoe . . . . . . . . . . . . [HOETL] |
| Sickle. . . . . . . . . . . [SICKL] |
| Watering Can. . . . . . . . [WATCN] |
| Non-Upgradeable Tools. . . . . [NUPTL] |
| Bell. . . . . . . . . . . . [BELLS] |
| Brush . . . . . . . . . . . [BRUSH] | | Farming is
| Camera. . . . . . . . . . . [CAMRA] | | the most
| Milker. . . . . . . . . . . [MILKR] | | important
| Shears. . . . . . . . . . . [SHEAR] | | part of any
| One-Time Use Tools . . . . . . [O-TUT] | | Harvest Moon
| Farming . . . . . . . . . . . . . [FARMI] |--| game. You'll
| Farming Preparation. . . . . . [FARMP] | | find all you
| Farming Basics. . . . . . . [FRMBA] | | need to know
| Getting Started . . . . . . [GETST] | | here.
| Buying Seeds. . . . . . . . [BUYSE] |
| Farming Mechanics. . . . . . . [FARMM] |
Trees can be | | Basic Farming Mechanics . . [BFRMM] |
the easiest | | Soil & Crop Quality . . . . [S&CQU] |
moneymakers | | Fertilizer. . . . . . . . . [FERTI] |
around, if |--| Trees. . . . . . . . . . . . . [TREES] |
you know how | | Tree Mechanics. . . . . . . [TREEM] |
to use them. | | Spring Crops . . . . . . . . . [SPCRP] |
| Summer Crops . . . . . . . . . [SUCRP] |
| Fall Crops . . . . . . . . . . [FACRP] |
| Winter Crops . . . . . . . . . [WICRP] |
| Fruits . . . . . . . . . . . . [FRUIT] |
| Ranching. . . . . . . . . . . . . [RANCH] | | You can only
| Ranching Basics. . . . . . . . [RANBS] | | have three
| The Barn and Coop . . . . . [BN&CP] | | types of
| Purchasing. . . . . . . . . [PURCH] | | livestock at
| Livestock Limits. . . . . . [LIMIT] |--| a time this
| Care-Taking. . . . . . . . . . [CARET] | | time around.
| Feeding . . . . . . . . . . [FEEDN] | | Find the best
| Moving Animals. . . . . . . [MOVIN] | | choices here.
| Animal Heart Levels . . . . [ANHTL] |
| Animal Products . . . . . . [ANIPR] |
| Processed Products. . . . . [PROPR] |
| Breeding. . . . . . . . . . [BREED] |
| Illness . . . . . . . . . . [ILLNS] |
The Pets | | Selling . . . . . . . . . . [SELLN] |
system has | | Death . . . . . . . . . . . [DEATH] |
been expanded | | The Animals. . . . . . . . . . [THEAN] |
incredibly. |--| Pets. . . . . . . . . . . . . . . [PETSS] | | There are
Meet man's | | Pet Mechanics. . . . . . . . . [PETME] | | over four
best friend | | The Pets . . . . . . . . . . . [THEPE] | | dozen fish
here. | | Fishing . . . . . . . . . . . . . [FISHN] |--| just waiting
| Fishing Basics . . . . . . . . [FISHB] | | for you to
| Get & Level the Rod . . . . [G&STR] | | catch them!
| How to Fish . . . . . . . . [HWTFS] |
| Fishing Stamina . . . . . . [FISHS] |
| Why Fish? . . . . . . . . . [WHYF?] |
| The Fish . . . . . . . . . . . [THEFI] |
| Fishing Locations. . . . . . . [FSHLO] |
| Goddess Spring. . . . . . . [GODSP] |
| Toucan Island . . . . . . . [TOUCA] |
| Mining. . . . . . . . . . . . . . [MININ] |
Don't sell | | Mining Basics. . . . . . . . . [MINEB] |
your Ores and | | Stairs, Holes & Geysers . . [SH&GY] |
Wonderfuls - | | Afflictions . . . . . . . . [AFFLC] |
refine them | | Ores & Wonderfuls . . . . . [OR&WN] |
into |--| Refining. . . . . . . . . . [REFIN] |
something far | | Refining Trick. . . . . . . [REFTR] |
more | | Moles . . . . . . . . . . . [MOLES] |
valuable! | | Why Mine? . . . . . . . . . [WHYM?] |
| Descending the Mines. . . . [DESCE] |
| The Mines. . . . . . . . . . . [MINES] |
| Mine Items . . . . . . . . . . [MINEI] |
| Ores. . . . . . . . . . . . [ORES.] |
| Wonderfuls. . . . . . . . . [WONDR] |
| Other Mine Items. . . . . . [MINEE] |
| Foraging. . . . . . . . . . . . . [FORAG] |
| Foraged Items. . . . . . . . . [FORIT] |
| Cooking . . . . . . . . . . . . . [COOKN] |
| Cooking Basics . . . . . . . . [COOKB] | | Milling is
| Ingredient Categories . . . [INGCA] | | new, but
Every recipe | | Fish Dish Qualities . . . . [DISHQ] | | crucial. Read
in the game | | Milling . . . . . . . . . . [MILLN] |--| about it
can be found |--| Recipe List. . . . . . . . . . [RLIST] | | here.
here, listed | | Aging Pot Recipes . . . . . [R_AGE] |
by utensil! | | Cutting Board Recipes . . . [R_CUT] |
| Frying Pan Recipes. . . . . [R_FRY] |
| Ice Cream Maker Recipes . . [R_ICM] |
| Match Set Recipes . . . . . [R_MAT] |
| Mill Recipes. . . . . . . . [R_MIL] |
| Mixer Recipes . . . . . . . [R_MIX] | | Harmonica
| Oven Recipes. . . . . . . . [R_OVE] | | Town is home
| Pot Recipes . . . . . . . . [R_POT] | | to ten
| Characters. . . . . . . . . . . . [CHARA] | | eligible
| Bachelors. . . . . . . . . . . [VGUYS] |--| bachelors.
| Calvin. . . . . . . . . . . [CALVI] | | Maybe it's
| Chase . . . . . . . . . . . [CHASE] | | love? Find
| Gill. . . . . . . . . . . . [GILL.] | | out here!
| Harvest King. . . . . . . . [HRVKN] |
| Jin . . . . . . . . . . . . [JIN..] |
| Julius. . . . . . . . . . . [JULIU] |
Boy meets | | Luke. . . . . . . . . . . . [LUKE.] |
girl. Boy | | Owen. . . . . . . . . . . . [OWEN.] |
falls in | | Toby. . . . . . . . . . . . [TOBY.] |
love. Boy has | | Wizard. . . . . . . . . . . [WIZRD] |
to know how |--| Bachelorettes. . . . . . . . . [GIRLS] |
to woo girl! | | Anissa. . . . . . . . . . . [ANISS] |
Check here, | | Candace . . . . . . . . . . [CANDA] |
boy! | | Harvest Goddess . . . . . . [HRVGD] |
| Kathy . . . . . . . . . . . [KATHY] |
| Luna. . . . . . . . . . . . [LUNA.] |
| Maya. . . . . . . . . . . . [MAYA.] |
| Phoebe. . . . . . . . . . . [PHOEB] |
| Renee . . . . . . . . . . . [RENEE] |
| Selena. . . . . . . . . . . [SELEN] |
| Witch . . . . . . . . . . . [WITCH] |
| Villagers. . . . . . . . . . . [VILLS] |
| Rival Kids . . . . . . . . . . [RIVKD] |
| Harvest Sprites. . . . . . . . [HARVS] |
| Friendship. . . . . . . . . . . . [FRIEN] |
| Raising Affection. . . . . . . [RAIAF] |
| Gift-Giving Mechanics. . . . . [GIGIM] | | Two kids,
| Dating and Marriage . . . . . . . [DT&MR] | | unique
| Dating. . . . . . . . . . . [DATIN] | | attitudes,
| Marriage. . . . . . . . . . [MARRI] | | lots of
| Family Life . . . . . . . . . . . [FAMIL] |--| outfits -
| After Marriage . . . . . . . . [AFTMA] | | it's like a
Completing | | Your Children. . . . . . . . . [CHILD] | | real family!
the plot will | | Kid Chores. . . . . . . . . [KIDCH] |
unlock new | | Kid Personalities . . . . . [KIDPR] |
areas and |--| Plot Walkthrough. . . . . . . . . [PLOTW] |
characters! | | Bell #1: Red Bell. . . . . . . [REDBL] |
| Bell #2: Yellow Bell . . . . . [YELBL] |
| Bell #3: Green Bell, Pt. 1 . . [GREB1] |
| Bell #4: Blue Bell . . . . . . [BLUBL] |
| Bell #3: Green Bell, Pt. 2 . . [GREB2] | | Two games for
| Bell #5: Purple Bell . . . . . [PURBL] | | the price of
| Calling the King . . . . . . . [CALLK] | | one! Help set
| Child's Journey. . . . . . . . [NEWG+] |--| your child
Don't sell an | | Game Walkthrough. . . . . . . . . [GAMEW] | | off on a
item that | | Important Events . . . . . . . [IMPEV] | | journey of
you'll need | | Getting Started . . . . . . [GETST] | | their own.
later! Check |--| Important Items. . . . . . . . [IMPIT] |
here for | | Plot Items. . . . . . . . . [PLOTI] |
items to look | | Child's Journey Items . . . [CHJIT] |
out for. | | Contest Items . . . . . . . [CONTI] |
| Other Important Items . . . [IMPOI] |
| Game Strategy. . . . . . . . . [STRAT] |
| Shops and Places. . . . . . . . . [SH&PL] |
| Shops. . . . . . . . . . . . . [SHOPS] |
| Blacksmith's Shop . . . . . [SH_BS] |
| Brass Bar . . . . . . . . . [SH_BB] |
| Carpenter's Shop. . . . . . [SH_CS] |
| Choral Clinic . . . . . . . [SH_CC] |
| General Store . . . . . . . [SH_GS] |
| Horn Ranch. . . . . . . . . [SH_HR] |
| Marimba Farm. . . . . . . . [SH_MF] |
| Ocarina Inn . . . . . . . . [SH_OI] |
| Pineapple Inn . . . . . . . [SH_PI] |
| Sonata Tailoring. . . . . . [SH_ST] |
| Taylor's Seeds. . . . . . . [SH_TS] |
| Town Hall . . . . . . . . . [SH_TH] |
| Other Places . . . . . . . . . [PLACE] |
| Hot Springs . . . . . . . . [HOTSP] | | Take that
| Windmill. . . . . . . . . . [WINDM] | | special
| Waterwheel. . . . . . . . . [WHEEL] | | someone out
| Festivals and Events. . . . . . . [FESTI] | | for a
| Romantic Festivals . . . . . . [ROMFE] |--| romantic
| Flower Festival . . . . . . [FLOWF] | | evening -
Contests, | | Firefly Festival. . . . . . [FIREF] | | they'll fall
shops, | | Moon Festival . . . . . . . [MOONF] | | for you in no
attractions - | | Starry Night Festival . . . [STARF] | | time!
festivals are |--| Social Festivals . . . . . . . [SOCFE] |
rare, but | | Animal Festival . . . . . . [ANIMF] |
awesome! | | Ocean Festival. . . . . . . [OCEAF] |
| Harvest Festival. . . . . . [HARVF] |
| New Year's Eve. . . . . . . [NEWYF] |
| Theodore's Circus . . . . . [CIRCF] |
| Family Festivals . . . . . . . [FAMIF] |
| Your Birthday . . . . . . . [YOURB] |
| Your Spouse's Birthday. . . [SPOUB] | | You won't get
| Your Anniversary. . . . . . [ANNIV] | | far until the
| Your Child's Birthday . . . [CHLDB] | | bridge is
| Events . . . . . . . . . . . . [EVENT] | | fixed and the
Theodore's | | Fix the Bridge. . . . . . . [FIXBR] |--| animals have
animals have | | Move the Animals. . . . . . [MOVEA] | | moved. Find
escaped! Help |--| Theodore's Circus Event . . [THEOD] | | out to solve
find them! | | Harmony Day . . . . . . . . [THANK] | | that here!
| Bo's Lunch. . . . . . . . . [BOSLU] |
| Reference Sections. . . . . . . . [REFER] |
| Power Berries . . . . . . . [POWER] |
| Trophies. . . . . . . . . . [TROPH] |
| Television Programs . . . . [TVPRG] |
| Calendar. . . . . . . . . . [CALEN] |
| Shopping Reference. . . . . [SHOPR] |
| Frequently Asked Questions. . . . [F_A_Q] |
| Farming Questions. . . . . . . [FAQ_F] |
| Character Questions. . . . . . [FAQ_C] |
| Mining Questions . . . . . . . [FAQ_I] |
| Gameplay Questions . . . . . . [FAQ_G] |
| General Questions. . . . . . . [FAQ_Q] |
| Marriage Questions . . . . . . [FAQ_M] |
| Ranching Questions . . . . . . [FAQ_R] |
| Pets Questions . . . . . . . . [FAQ_P] |
| The Three C's . . . . . . . . . . [C_C_C] |
| Copyright. . . . . . . . . . . [COPYR] |
| Credits. . . . . . . . . . . . [CREDI] |
| Contact Information. . . . . . [CONTA] |
______________________________________________________________________
______________________________________________________________________
// [INTRO] //
// Introduction //
// //
// "Excellence is in the details. Give attention //
// to the details and excellence will take //
// care of itself." -Perry Paxton //
// //
//___________________________________________________________________//
|/
| _________________________________________________________________________
| / [RDATA] /
| / Release Information /
| / /
|/_________________________________________________________________________/
|
|\__________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Game Release Data \
| \
| Genre : Simulation (Farming)
| Developer : Marvelous Interactive
| Publisher : Marvelous Interactive (Japan)
| : Natsume (US)
| Distributor : Nintendo
| System : Nintendo Wii
| Official Title : Bokujou Monogatari: Waku Waku Animal March (Japan)
| : Harvest Moon: Animal Parade (United States)
| Release Date : October 30th, 2008 (Japan)
| : November 10th, 2009 (US)
| ESRB Rating : E
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| FAQ Release Data \
| \
| Detailed release information on acceptable use of this FAQ can be found
| under the Copyright section at the end of this guide. If there is no
| copyright section, then you're looking at an unacceptable use of this FAQ.
| Shame on you!
|
| After writing the guides for Harvest Moon: Tree of Tranquility, I swore I'd
| never write a guide for a game that big again. But here I am. Why am I
| doing this to myself?
|
| Well, really, because with the experience I gained writing the Tree of
| Tranquility guides, I anticipate this to be a much more manageable process.
| I'm also using a new guide-writing method that makes things like the
| navigation system, header styles and other aspects substantially easier to
| manipulate. Plus, I just love Harvest Moon. And writing guides. Go figure.
|
| This guide has taken a ton of work to put together. Animal Parade is even
| more immense than Tree of Tranquility by a moderate amount. Lots of the
| information contained at the time of this guide's first posting is based on
| information from the Japanese version as well, so there might be some minor
| translation confusions -- but I wanted to make sure to have it available as
| soon as possible considering how strange some aspects of Harvest Moon games
| can be.
|
| But like I said, this guide has taken a ton of work to put together. If you
| find it helpful, I'd love to hear about it. If you have any suggestions,
| additions, corrections, questions or merciless flames, you can find my
| contact information at the end of the guide.
|
|\____________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| FAQ Version History \
| \
| 1.1.3 (11/30/2009): Several corrections, especially to the names of several
| of the recipes. Apparently Marvelous didn't translate Buckwheat the same
| way twice. Go figure.
|
| 1.1.2 (11/25/2009): From this point forward, I'll likely only change the
| version history when they're a pretty significant change. The pretty
| significant change this time is that I've spun-off a separate guide for
| Crop Profits. You can find it at GameFAQs along with my other guides.
|
| 1.1.1 (11/23/2009): Minor fixes and such. Woo.
|
| 1.1.0 (11/20/2009): The Character section has a new feature I'm
| particularly proud of that details the easiest Liked and Loved gifts to
| obtain for each villager. I'll be posting a separate Character Guide
| tomorrow that goes much more in-depth with this as well. And as always,
| lots of minor corrections -- huge thanks to the Animal Parade message board
| for helping fix some of my errors.
|
| 1.0.1 (11/18/2009): More expected minor updates and fixes. Only major
| change I think is the Mining Tricks, thanks to Quicksilver9448.
|
| 1.0.0 (11/17/2009): Now this is what I would call complete. There's still
| plenty more to be done, of course, but all the major content is here. I'm
| especially proud of the shopping lists that are now included in the guide.
| Everything is cross-linked automatically, so there should be absolutely no
| discrepancies between a shop's listing and the shopping spots listed for
| the items themselves.
|
| 0.9.0 (11/16/2009): Lots of minor obvious changes, especially corrections
| to my guide-writing program. Way too many small changes to note, though.
| Also, the fishing listings and mining listings are included now. The guide
| will be complete when the shopping lists are added in, which I have about
| 90% compiled.
|
| 0.7.0 (11/10/2009): This guide exists now. It didn't used to. All great
| guides start this way. At the time of this first posting, it's actually
| mostly complete. I still need to put in shop listings, fishing listings and
| mining listings, but everything else is here and awaiting improvement.
| There's plenty more I plan to do, such as profit analysis on farming,
| ranching, mining and fishing, gift listings, profit recommendations, etc.,
| but most of that will go in the in-depth guides.
|
| _________________________________________________________________________
| / [GMSUM] /
| / Game Summary /
| / /
|/_________________________________________________________________________/
|
| Harvest Moon: Animal Parade is the second Harvest Moon game released for
| the Nintendo Wii console, neglecting of course the many past Harvest Moon
| games available for the Wii Virtual Console. The game can be played with
| the WiiMote and Nunchuk, or with the classic controller. However, unlike
| its predecessor, Animal Parade does not make substantive use of motion
| controls.
|
| Animal Parade is built on the same engine as Tree of Tranquility. What that
| means is that you'll find the overall visual feel very similar, and many of
| the mechanics of the game work in similar (though not identical) ways. If
| you played Tree of Tranquility, you'll be able to jump right into Animal
| Parade with little learning curve.
|
| That's not to say that the game is identical, or that you shouldn't bother
| playing Animal Parade: the game is substantially better than Tree of
| Tranquility. Tree of Tranquility is Windows Vista to Animal Parade's
| Windows 7 -- it feels similar, but it just works better. If you enjoyed
| Tree of Tranquility at all, you'll want to pick up Animal Parade as well.
|
| At a fundamental level, Animal Parade remains pretty true to the classic
| Harvest Moon formula. You play the role of a farmer, given the task of
| running a farm. As part of this task, you grow and sell crops and raise
| animals to sell their products like milk and eggs. More broadly, you can go
| mining, go fishing, mingle with the local villages, shop, make friends, get
| married and have kids. It's everything you love about the Harvest Moon
| series, but everything has been improved.
|
| The plot remains similar to Tree of Tranquility, but also improved. Rather
| than creating five rainbows, your goal is to ring five bells to awaken
| different parts of the game, toward the ultimate goal of finding the
| Harvest King. But we'll get to that much later.
|
|\____________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [NEWFE] _
| New Features \
| \
| So you're wondering, what's actually new in Animal Parade if it's built on
| the same engine as Tree of Tranquility? In a word, plenty. Below is just a
| short list of many of the new features you'll find in Animal Parade, or
| returning features that have been left out of the franchise for a long
| time.
| - Four playable characters to choose from: the Tree of Tranquility
| characters and two new ones.
| - An all-new and much-enhanced child system, giving you two children that
| take after both you and your spouse.
| - New wild animals to befriend and adopt including a duck, snake and
| frog, and a much better system for befriending them.
| - The ability to ride ANY livestock animal in the game, including cows
| and goats, as well as new wild animals as well through Theodore's
| circus.
| - A deeper recipe system, involving numerous new and more realistic
| ingredients like flour, sugar, cornmeal and salt.
| - Several new characters, including new eligible bachelors and
| bachelorettes.
| - An incredibly expanded general social system, with much more realistic
| events.
| - New rival couples and rival children for the lifelong bachelors and
| bachelorettes from Tree of Tranquility.
| - A new trophy system to reward you for completing various aspects of the
| game, such as growing every crop or meeting every animal.
| - A much-expanded wardrobe system and improved furniture system.
| - New and interesting vacation houses actually separated from the
| district of your main home.
| - Slowed game time passage, a tweaked stamina system, and various other
| minor improvements to simple game mechanics.
|
|\____________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [SIGCH] _
| Significant Changes \
| \
| This is important, especially to people who played Tree of Tranquility
| thoroughly. Animal Parade is built on the same engine as Tree of
| Tranquility, and that means that many, many elements work the same way.
| It's a lot like Tree of Tranquility with a different village and story.
|
| However, there are certain things that you need to notice have changed.
| These aren't the expected things, like more fish and recipes, which don't
| really matter all that much. These are real changes to the way Tree of
| Tranquility worked.
|
| Among these significant changes are:
| - When mining, there are no longer any sparkles to tell you what your Ore
| or Wonderful is. It might not even be determined when you pick it up:
| it might be determined when you have Mira refine them -- I'll get back
| to you on that. But the point is, don't bypass every non-sparkling Ore
| and Wonderful just because you're expecting sparkles.
| - There are now five soil qualities instead of three.
| - Soil qualities will automatically decrease every month if there is a
| crop growing in that soil. You'll have to keep fertilizing it to keep
| it high-quality.
| - While there are still five types of livestock animals -- goats, sheep,
| cows, horses, ostriches -- you can only own three types at a time. You
| can have up to eight livestock animals total, but only three types at a
| time.
| - Seeds are now purchased individually -- one seed per bag. That means
| they're planted individually too, so you're no longer locked into a 1x6
| format like in Tree of Tranquility.
| - Animals will not go back inside at the end of the day automatically,
| and chickens, ducks and ostriches won't lay eggs unless they're inside
| in the morning. You have to put your animals inside every day.
| - Trees won't drop fruit unless you push them over and shake them.
| - And very generally, the game has gotten more challenging. The plot is
| longer and more involved, money is much harder to come by, there are
| more things to buy: overall, you'll finally get to the second year and
| still have a lot left to accomplish.
|
| _________________________________________________________________________
| / [CO&BA] /
| / Controls and Basic Info /
| / /
|/_________________________________________________________________________/
|
| Let's get down to the overly-detailed basics. In Harvest Moon, you play a
| farmer. You run around, do chores, talk to people, give gifts, grow crops
| and raise animals. You can play as a boy or a girl, but to avoid s/he and
| other annoying gender-neutral terms, I'll most likely refer to the
| character as a male, except when normal gender-neutral words ('spouse',
| 'parent') exist.
|
| Your character stays the same the entire game: this is you. He can do a
| variety of actions, like walking, talking and using tools. He can hold
| either items or tools. Items can be given or thrown away, whereas tools can
| be used. He can only hold one item or tool at a time.
|
| He can run or walk according to how much the control stick is tilted. He
| can talk to people by going up to them and pressing A. If he has an item
| when he talks to a person, he'll automatically give it to them. If he has a
| tool, he'll show it to them, though oftentimes they won't pay any attention
| unless the tool has some particular relevance.
|
| You can pick things up in the game. Just walk up to them and press A to
| pick them up. On your back is the world's most space-efficient backpack
| (called a rucksack), able to hold up to 30 items at a time later in the
| game, including all your tools. Multiple items will stack in the rucksack,
| allowing you to hold up to 99 of an item for the same amount of space as 1.
| Yes, that rucksack can apparently hold 2970 pumpkins at a time. Crazy.
|
| One of the main goals in the game is to make money. To make money, place
| items in the various shipping bins. Any item that can be sold can be placed
| in the shipping bins. Price lists for various items can be found throughout
| this guide, but you'll mostly sell crops, fish, mine products, forageables
| and dairy products.
|
| I think that about covers it. If you don't see something here, feel free to
| ask using the contact information at the bottom of this guide.
|
|\______________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [GAMEC] _
| Game Controls \
| \
| _ _ _ _ _ _ _ _ _
| WiiMote Controls
|
| A Button : Talk, pick up items, choose options from menus, examine objects,
| : use your currently equipped tool (hold down before release to
| : charge), ride an animal, trash your currently-held item.
| B Button : Get out latest tool, put away current tool, cancel in a menu.
| C Button : Open rucksack and menu screens, described below.
| Z Button : Check field square selection (use when tilling, watering or
| : planting).
| + Button : Open the map screen, described below.
| - Button : View Photo Album.
| D-Pad : Open (down), browse (left/right) and close (up) your rucksack.
| Joystick : Move (run by tilting all the way, walk by tilting slightly).
| A and B : Press together to whistle for an animal to ride.
| 1 Button : Talk to Finn -- effectively, get Help.
| 2 Button : Toggle name display.
|
| Animal Parade does not contain motion controls for tool usage.
|
| _ _ _ _
| Rubbing
|
| Animal Parade provides a benefit for having a second player play along with
| you with a second WiiMote. By connecting a second WiiMote to the game, the
|
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