Harvest Moon: Animal Parade Walkthrough :
This walkthrough for Harvest Moon: Animal Parade [WII] has been posted at 26 Jun 2010 by dragonflyeffect and is called "Crop Guide". If walkthrough is usable don't forgot thumbs up dragonflyeffect and share this with your freinds. And most important we have 6 other walkthroughs for Harvest Moon: Animal Parade, read them all!
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Walkthrough - Crop Guide_______________________________________________________________________________ Copyright 2009 . . . If you find this by DetroitDJ | | _|_ guide useful, |---| .-., .--.. ._.-. .--. | please remember Version 1.0.2 | |( ) | \ / (.-' `--. | to click on ' ' `-'`-' `' `--'`--' `-' recommend above! . . /| |\ /| / | | \/ | .-. .-. .--. /| | | |( )( )| | //| | ' ' `-' `-' ' `- // | | /\ //__| | __ ( ) __ __ ___ // // \ / ___ | // )) / / // ) )) // )/ // // \ \ // | | // // / / // / // // // // // ) )// |_|// // /_/ // / ////((___(( // //___/ / ___ __ ___ ___ // ___ / ____ / // )/ // )) // )/ // // //___)) // // // // // // // // // // ((___(( // ((___(( ((___// ((____ .--. .--. . : : ' | | .--..-. .,-. | --.. . . .-.| .-. : | ( )| ) : || | | ( |(.-' `--'' `-' |`-' `--'`--`--' `-`-'`-`--' | ' Quick-Launch Table of Contents | Introduction. . . . . . . . . . . . . [INTRO] | | Why This Guide Exists . . . . . [WHYTG] | | Version History . . . . . . . . [VERSH] | | Farming Basics. . . . . . . . . . . . [FRMBA] | | Farming Preparation. . . . . . . . [FARMP] | | Farming Basics. . . . . . . . . [FRMBA] | | Getting Started . . . . . . . . [GETST] | | Buying Seeds. . . . . . . . . . [BUYSE] | | Farming Mechanics. . . . . . . . . [FARMM] | | Trees can | Basic Farming Mechanics . . . . [BFRMM] | | be the | Soil & Crop Quality . . . . . . [S&CQU] | | easiest | Fertilizer. . . . . . . . . . . [FERTI] | | moneymakers | Trees. . . . . . . . . . . . . . . [TREES] |--| around, if | Tree Mechanics. . . . . . . . . [TREEM] | | you know | Crops and Fruits. . . . . . . . . . . [CR&FR] | | how to use | Spring Crops . . . . . . . . . . . [SPCRP] | | them. What are | | Summer Crops . . . . . . . . . . . [SUCRP] | the best | | Fall Crops . . . . . . . . . . . . [FACRP] | | Check crops are | | Winter Crops . . . . . . . . . . . [WICRP] | | Full-Season for each | | Fruits . . . . . . . . . . . . . . [FRUIT] | | info if season? |--| Crop Profit Analysis. . . . . . . . . [CROPP] | | you're Here's all | | Full-Season Crop Profits . . . . . [FSCPR] |--| planting on you need. | | Spring Full-Season Profits. . . [SPFSP] | | the first | Summer Full-Season Profits. . . [SUFSP] | | of the Check | | Fall Full-Season Profits. . . . [FAFSP] | | month. By-Bag info | | Winter Full-Season Profits. . . [WIFSP] | if your | | Overall Full-Season Profits . . [OVFSP] | time is |--| By-Bag Crop Profits. . . . . . . . [BBCPR] | limited. | | Spring By-Bag Profits . . . . . [SPBBP] | | Summer By-Bag Profits . . . . . [SUBBP] | | Fall By-Bag Profits . . . . . . [FABBP] | | Winter By-Bag Profits . . . . . [WIBBP] | | Overall By-Bag Profits. . . . . [OVBBP] | | The Three C's . . . . . . . . . . . . [C_C_C] | | Copyright. . . . . . . . . . . . . [COPYR] | | Credits. . . . . . . . . . . . . . [CREDI] | | Contact Information. . . . . . . . [CONTA] | ______________________________________________________________________ ______________________________________________________________________ // [INTRO] // // Introduction // // // // "Excellence is in the details. Give attention // // to the details and excellence will take // // care of itself." -Perry Paxton // // // //___________________________________________________________________// |/ | |\______________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [WHYTG] _ | Why This Guide Exists \ | \ | Most people only need to know the basics of crop growth. You know, how long | stuff takes to grow, where they can buy it, and how much it sells for. Not | much else, though. | | But for some of us, Harvest Moon is a much deeper game that lends itself to | pretty complicated profit ideas. What's the most profitable crop for the | entire season? What about if your time is limited? | | This guide exists to answer these questions. You'll find all the basic | information here as well, but along with it are complicated profit analyses | to take your farming to a deeper level. This isn't interesting to the | average Harvest Moon player, so I'm putting it in this guide to keep it out | of the way. | |\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | How to Navigate \ | \ | This guide has three major sections: the first section are the basics of | farming, and contains the same information on farming that you'll find in | my main guide. It's here basically just for completeness. | | The second section lists all the game's Crops, Herbs, Flowers and Fruits. | Here you'll find all the basic information on these crops (growth time, | sale price, recipe listings, etc.), but you'll also find profit information | on each. | | The third section lists only the profit information for the game's crops, | ranked according to the most profitable crops. It's divided into two broad | categories: Full-Season profits assume you're planting on the first of the | month and either re-planting throughout the season or keeping multi-harvest | crops growing. By-Bag profits assume you're only planting the bag and | harvesting once -- that's especially important when you've only got a few | days left in the season and you're curious what the best crop to use is for | that short time. | | The third section is divided by seasons and soil qualities, so it's pretty | long -- but it should still be relatively easy to navigate. | |\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [VERSH] _ | Version History \ | \ | 1.0.1 (11/30/2009): Did you know that Buckwheat mills into Soba Flour, not | Buckwheat Flour? Neither did I. But now we do. | | 1.0.0 (11/25/2009): This guide exists now. It didn't used to. All great | guides start this way. | \____________________________________________________________________________ _____________________________________________________________________________/ ______________________________________________________________________ ______________________________________________________________________ // [FRMBA] // // Farming Basics // // // // // // "A quote goes here!" // // // // // //___________________________________________________________________// |/ | _________________________________________________________________________ | / [FARMP] / | / Farming Preparation / | / / |/_________________________________________________________________________/ | | Before you plow in and start planting, you'll want to know the basics | behind tilling the land, planting crops and watering the seeds. That's what | this section is for. | | You start the game with nine turnip seeds, a hoe and a watering can. That's | all you need to start planting. Note, though, that you'll want to get more | seeds really, really soon. Maybe even right away. | |\______________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [FRMBA] _ | Farming Basics \ | \ | Raising crops is a fairly simple system. using the hoe, you till a few | spots of soil, then plant some seeds. Water the seeds each day (unless it's | raining) and they'll begin to sprout. Keep watering them until they bare | fruit, then stand next to it and press A to pick the crop from the ground. | If you're not sure if it's ready yet, press A anyway -- you'll pick it if | it's ready. | | There are some extremely basic things you need to know about crops before | getting started: | - Crops are seasonal. If you try to plant a crop out of season, it might | sprout (I haven't confirmed if crops grow out-of-season in Animal | Parade), but it'll take longer to grow. So, check the season of your | crop. When you're buying from Marimba Farm, they'll only sell in-season | seeds, so you won't have to worry there unless you buy some seeds and | hold on to them for a while. | | - All crops are not created equal. They have many different | characteristics: different growth times, different sale prices, | different usages. The growth times are especially important, though: | make sure there's enough time left in this season to grow the crop. | Don't plant a crop that takes 8 days to grow on the 26th of the month. | | - Some crops are multi-harvest. That means that when you pick the crop | from the ground, something will be left behind. This is the vine: keep | watering it and another crop will sprout. These are usually more | profitable because it takes much less time for the second (and third, | and fourth... | | - Crops have quality ratings. Four, to be specific: Decent, Good, Perfect | and Shining. Better-quality crops will sell for more and are more liked | by the villagers. You can find more about crop qualities in the | Mechanics section. | | - Soil has quality ratings, too. Five, to be specific: Bad, Poor, Decent, | Good, Best. The better the soil quality, the better the crop quality. | Most crops will also grow faster in better soil. More info on that is | in the Mechanics section too. | | - Hurricanes and blizzards may destroy crops. They won't wipe your field | clean, but you'll notice random crops throughout your field have | disappeared. The effect of a hurricane or blizzard is set when you go | to bed on the night when the hurricane has already been happening, so | you won't see the crops destroyed until the next day -- but that means | if too many crops are destroyed, you can reset to the previous night | (if you saved that night) and try again. | |\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [GETST] _ | Getting Started \ | \ | When you start off, you're given a decent-sized field. You don't get to | choose it this time around, there's a single starter field. You'll already | have a few crops growing as a gift from the folks at Marimba Farm, but | you'll need to grow more (a LOT more) to succeed in the game. So let's go | over the basics. | | You might notice that there are rocks, saplings, trees or weeds in the way | of where you want to plant some crops. Isn't that annoying? To clear out | rocks, you'll need the Hammer; to clear out saplings and trees, you'll need | the Axe. To find out about how to get and use those tools, check the Tools | section by searching for [-TOOLS-] without the dashes. | | Weeds can be taken care of with the sickle (you can check that section for | info on that as well), but can also be pulled by hand. Beware though, | pulling weeds will use a lot more stamina than slashing them with the | sickle. Weeds also have a deeper impact than just looking ugly and getting | in the way, but that will be detailed in the Mechanics section. | | Once you've cleared a bit of land to plant your crops, you need two things: | a hoe and some seeds. Equip the hoe to till the soil -- you'll notice it | changes to a hole-looking square of land. Then, equip the seeds. Each seed | you buy is enough for one single tilled square (no more six seed-packs like | in Tree of Tranquility). You can plant them one by one, or in a 3x3 square | by holding down A while the seeds are equipped, if you have more than 9 of | them. | | If you make a mistake, don't worry. You can dig seeds back up with the hoe | (though you don't actually get to plant them again) the same way you tilled | the soil. If the crops sprout, you can chop them down with the sickle like | weeds if you need to clear that land. | |\____________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [BUYSE] _ | Buying Seeds \ | \ | The above section mentioned needing a hoe and seeds. You get the hoe | automatically, but the seeds you'll have to purchase. There are several | places in the game to purchase seeds. Most of your time will be spent at | Marimba Farm, over in the Flute Fields. They sell almost all the seeds in | the game, at the cheapest price. However, they won't stock all the seeds | initially -- you'll need to sell some crops first. For more info on that, | check the Store Levels section (search for [-STRLV-] without the spaces). | | As with all shops, you can also call Marimba Farm to order seeds, but | beware: if you order the seeds by phone, you'll pay a lot more (double, I | think). Fortunately, though, you can use the phone service 24 hours a day, | 7 days a week -- so if you're in a bind and the shop is closed, give them a | call. | | Once you've moved through the plot a bit, a kid named Taylor will show up. | Taylor runs a phone-order-only seed shop. He doesn't sell any seeds you | can't get at Marimba Farm, and you'll pay the higher price. However, | there's still a benefit: Marimba Farm will add items to their inventory | slowly as you progress through the game, while Taylor will stock all the | seeds right when he moves in. So, if Marimba Farm isn't selling something | you need yet, give Taylor a ring. | | There are a few other places to buy seeds as well. Some Festivals will sell | some seeds, and there are also some seeds you can only buy at Pineapple Inn | on Toucan Island. | |\____________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | Seasonal Seed Mixes \ | \ | Marimba Farm and Taylor also sell Seasonal Seed Mixes. Seasonal seed mixes | are a bit of a gamble. They each can contain any type of seed for that | season -- including ones that aren't yet sold at Marimba Farm, which can be | useful if Taylor hasn't moved in. However, there's no way of determining | what the seeds will be, and mixed seed bags typically cost slightly more | than the average of the crops for the season. Plus you have to mess with | different growth times and thus wait longer to re-plant, sometimes they'll | grow multi-harvest crops that don't disappear when you pick them... | overall, they're a bit of a hassle. | | In general, you won't want to buy seasonal seed mixes for profit. But if | there's a particular crop you're hoping for that isn't yet available | elsewhere, you may as well take the gamble. | | _________________________________________________________________________ | / [FARMM] / | / Farming Mechanics / | / / |/_________________________________________________________________________/ | | So now you've bought some seeds, tilled the soil and planted your crops. Or | you've just got the crops that your farm started with. Whichever. Either | way, it's time to look at the best way to raise those crops. | |\________________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [BFRMM] _ | Basic Farming Mechanics \ | \ | Each crop has a pre-set growth time for the particular type of soil it's | in. It will mature in that many days unless something slows it down. Note | that when I say "X days", it means that it will take that many days of | water before it will produce fruit. For example, if a crop takes 5 days to | grow and you plant it on the 1st, you'll get fruit on the 6th: the 5 days | of watering are the 1st, 2nd, 3rd, 4th and 5th, so on the 6th it will be | mature. | | What could slow down that growth though? Various things can slow down how | long it takes your crops to mature: | - Soil quality. Poorer soil quality will result in longer growth times | for most (but not all) crops. | - Missed watering days. Every time you miss a day of watering, the crop | will take one day longer to grow. If you miss too many, though, the | crop will die altogether. | - Nearby weeds. If a crop has a weed anywhere in the 3x3 square | surrounding it, its growth will be slowed, and the crop quality might | be lowered too. | | Take care of those things and your crops will sprout in no time. But what | about soil quality and crop quality? There's a bit more to say about | that... | |\____________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [S&CQU] _ | Soil & Crop Quality \ | \ | When a crop matures and gets picked, it will have a quality associated with | it: Decent, Good, Perfect or Shining. The quality is based on the type of | soil the crop grew in. | | There are five levels of soil: Bad, Poor, Decent, Good and Best. You can | identify different qualities by the color: darker spoils are better, though | it might be hard to differentiate between adjacent levels (Bad & Poor, Good | & Best, etc.) without looking at them side by side. | | Better soil quality results in faster growth times and better-quality | crops. You'll notice that there's only a subtle increase in crop quality | from soil to soil, but it does make a different in the long run. The chart | below shows the odds of getting each crop quality in each soil quality. | Note that I'm basing these numbers on only around 30 tests in each soil, so | they may change with more information. | | Soil Quality | Bad Poor Decent Good Perfect | Decent 50% 40% 30% 25% 20% | Good 30% 35% 35% 35% 30% | Perfect 20% 25% 30% 35% 40% | Shining 0% 0% 5% 5% 10% | | When you start planting crops, you'll notice that the soil qualities start | to get worse. Every couple weeks you have crops growing in a particular | soil space, the quality of that soil will drop. It might slow the growth | time of the crop by a day or two when it does this (depending on how far | along the crop was anyway), and the crop quality will be determined by the | soil quality when the crop finally matures. | | Soil quality will never go back up on its own. So what do you do when the | quality drops? Well, that's where the next section comes in. | |\__________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [FERTI] _ | Fertilizer \ | \ | Fertilizer lets you raise your crop quality and can be purchased from | Marimba Farm. Each bag of fertilizer functions like a bag of seeds: one | spot per fertilizer, and if you have nine or more you can hold down A and | fertilize a 3x3 area. | | There are four different types of fertilizer: Decent Fertilizer, Good | Fertilizer, Perfect Fertilizer and Shining Fertilizer. Better fertilizers | raise the soil more levels at a time, from 1 levels for Decent Fertilizer | to 4 levels (Best soil no matter what it was previously) for Shining | Fertilizer. You won't be able to buy better fertilizers until you level | Marimba Farm up a bit (search [-STRLV-] without the dashes for more info on | that), but Taylor will stock all four types as soon as he moves in. | | Fertilizer is pretty expensive, but only if you let yourself get behind. | When you get enough money, raise the soil quality for every soil you're | using to the maximum level, and then just use Decent Fertilizer every | couple weeks to bring it back up. | |\____________________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | Crops vs. Herbs and Flowers \ | \ | There are three types of seeds that you can buy: crops, herbs and flowers. | The vast majority of your seed purchases will be crops: these are the most | profitable of the growable items, and are affected by soil quality. | | That last note is the key difference between crops and herbs/flowers; while | crops are affected by soil quality, herbs and flowers do not have quality | levels. Every herb grown will be of the same quality, as well as every | flower - the only drawback to planting flowers and herbs in poor quality | soil is in the growth time. | | Between herbs and flowers, the main difference is in consumption: mainly, | herbs can be consumed, whereas flowers cannot. Both can be used for dyeing | yarn, and both can be sold, though neither are nearly as profitable as | crops. | | Note that if you want to keep flowers alive after they're fully grown (for | honey, for example), you still need to water them each day. If you notice | that your flowers are brown one day, pick them immediately - they'll | disappear before the next day. The only way to get Honey is to keep flowers | growing until you see bees buzzing around them. For more information on | that, check out the foraging section (search for [-FORAG-] without the | spaces). | | _________________________________________________________________________ | / [TREES] / | / Trees / | / / |/_________________________________________________________________________/ | | Not only do you have some crops when you get started, but you'll find out | you also have a few trees. They might get in your way later in the game, | but for starters they're a nice little profit supplement. | | If you're looking for information on trees for lumber, search for [-LUMBR-] | without the dashes. | | Trees are a close cousin to crops. Like crops, you'll plant trees by | tilling a square of land and using the tree seed (well, sapling) on the | tilled spot, and like crops, fruits are rated on a quality scale from | Decent to Shining. The similarities end there though. | |\______________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [TREEM] _ | Tree Mechanics \ | \ | First of all, let's take care of the basic mechanics behind trees, | especially compared to crops: | | - Crops are temporary, but trees are permanent. Once you plant a tree, it | will stay alive year-round until you cut it down with your axe. | - Trees will take a couple months to grow to full maturity, but will grow | faster in better soil. They'll start producing fruit about halfway | through their total growth process, and will produce more and more as | they get to be fully-grown. | - You don't need to water trees. Ever. At all. Not when you plant them, | not when they're grown up, not ever. They'll grow up on their own. | - Trees can't, however, be planted side-by-side. With anything. Every | space bordering the tree trunk must be empty and tillable (meaning a | tree can't be planted in the corner of a plot, either). If there's | anything within the 3x3 square that surrounds the tree trunk, the tree | will stop growing until that's cleared. That includes weeds, crops, | rocks and other trees. So, keep an eye on the tree as it grows and make | sure to get rid of any weeds that spring up next to the trunk. If you | plant anything in the 3x3 area surrounding a full-grown tree, it won't | sprout. | - Trees have seasons too. While crops will only grow in certain seasons, | trees will only produce fruit in certain seasons. | - When a tree is in season, you can shake the tree to get fruits to fall | out. The fruits won't "stack" from day to day, so a missed day of | shaking means you might miss some fruit altogether. Shake a tree by | leaning against it -- you'll see it bend, and any fruit available for | the day will fall. | - Young trees will give one fruit per day, while full-grown trees will | give two. | - In the long run, trees are more profitable than crops in terms of the | amount of work you put into them. However, it's harder to maximize that | profit with a lot of trees: in the space it takes to keep two trees | that produce fruit for one season each, you can plant three bags of | crops every season. Still, though, later in the game, planting an | orchard of trees on the spare plots is a low-work high-reward way to | make more money. | - Note that Hali trees are sold by Marimba Farm, but don't produce any | fruit. They're used just for lumber. | | That just about covers it for tree mechanics -- now, you're probably | interested in which tree is the best. Put simply, Apple Trees. They're the | most expensive sapling but they pay for themselves quickly, and sell for | the most at every quality level except Shining (Shining Chestnuts and | Coffee Beans sell for more than Shining Apples), but you won't be getting | that many Shining fruits anyway. For detailed pricing information, though, | check the next section. | \____________________________________________________________________________ _____________________________________________________________________________/ ______________________________________________________________________ ______________________________________________________________________ // [CR&FR] // // Crops and Fruits // // // // // // "A quote goes here!" // // // // // //___________________________________________________________________// |/ | _________________________________________________________________________ | / [SPCRP] / | / Spring Crops / | / / |/_________________________________________________________________________/ | |\________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | Cabbage \ | \ | _ _ _ _ _ _ _ _ _ _ _ | Seed Characteristics | | Purchase Information : Marimba Farm, Lv.1, 30G (Spring) | _ _ _ _ _ _ _ _ _ _ _ | Crop Characteristics | | Season : Spring | Multi-Harvest : No | Growth Time : | Bad Soil : 7 days | Poor Soil : 6 days | Decent Soil : 5 days | Good Soil : 5 days | Best Soil : 5 days | _ _ _ _ _ _ _ _ _ _ _ _ | Produce Characteristics | | Type : Crop | Sale Price : 190G / 220G / 250G / 390G | Purchase Info : (Decent) Marimba Farm, Lv.1, 380G (Spring); (Good) | : Marimba Farm, Lv.2, 440G (Spring); (Perfect) Marimba | : Farm, Lv.3, 500G (Spring) | Used in Recipes : Kimchi, Pot-au-Feu, Vegetable Juice | _ _ _ _ _ _ _ _ | Profit Analysis | | Maximum Harvests Per Season*: | Bad Soil : 3 | Poor Soil : 4 | Decent Soil : 5 | Good Soil : 5 | Perfect Soil : 5 | | Avg. Profit Per Square (season)**: Avg. Profit/Square per Day (season)**: | Bad Soil : 543 Bad Soil : 19 | Poor Soil : 744 Poor Soil : 27 | Decent Soil : 990 Decent Soil : 35 | Good Soil : 1010 Good Soil : 36 | Perfect Soil : 1065 Perfect Soil : 38 | | Avg. Profit Per Bag***: Avg. Profit/Bag per Day***: | Bad Soil : 181 Bad Soil : 26 | Poor Soil : 186 Poor Soil : 31 | Decent Soil : 198 Decent Soil : 40 | Good Soil : 202 Good Soil : 40 | Perfect Soil : 213 Perfect Soil : 43 | | * - Assumes that crops are planted on the first of the month, watered | each day, picked on the first day they can harvested and re-planted on the | same day they're harvested. | ** - Assumes maximum harvests. | |\______ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | Cocoa \ | \ | _ _ _ _ _ _ _ _ _ _ _ | Seed Characteristics | | Purchase Information : Pineapple Inn, Lv.1, 140G | _ _ _ _ _ _ _ _ _ _ _ | Crop Characteristics | | Season : Spring | Multi-Harvest : Yes | Growth Time : Re-Growth Time : | Bad Soil : 8 days 6 days | Poor Soil : 7 days 5 days | Decent Soil : 6 days 4 days | Good Soil : 5 days 3 days | Best Soil : 5 days 3 days | _ _ _ _ _ _ _ _ _ _ _ _ | Produce Characteristics | | Type : Crop | Sale Price : 140G / 160G / 180G / 270G | Purchase Info : (none) | Used in Recipes : Chocolate Bar, Chocolate Cake, Chocolate Cookies, | : Chocolate Ice Cream, Chocolate Pie, Chocolate Pudding, | : Hot Cocoa | _ _ _ _ _ _ _ _ | Profit Analysis | | Maximum Harvests Per Season*: | Bad Soil : 4 | Poor Soil : 5 | Decent Soil : 6 | Good Soil : 8 | Perfect Soil : 8 | | Avg. Profit Per Square (season)**: Avg. Profit/Square per Day (season)**: | Bad Soil : 476 Bad Soil : 17 | Poor Soil : 645 Poor Soil : 23 | Decent Soil : 856 Decent Soil : 31 | Good Soil : 1204 Good Soil : 43 | Perfect Soil : 1260 Perfect Soil : 45 | | Avg. Profit Per Bag: Avg. Profit/Bag per Day: | Bad Soil : 14 Bad Soil : 2 | Poor Soil : 17 Poor Soil : 2 | Decent Soil : 26 Decent Soil : 4 | Good Soil : 28 Good Soil : 6 | Perfect Soil : 35 Perfect Soil : 7 | | * - Assumes that crops are planted on the first of the month, watered | each day and picked on the first day they can be harvested. | ** - Assumes maximum harvests. | *** - Refers only to the first harvest. Use Per Square listings for | season-long growth. | |\____ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | Flax \ | \ | _ _ _ _ _ _ _ _ _ _ _ | Seed Characteristics | | Purchase Information : Marimba Farm, Lv.2, 30G (Spring) | _ _ _ _ _ _ _ _ _ _ _ | Crop Characteristics | | Season : Spring | Multi-Harvest : No | Growth Time : | Bad Soil : 6 days | Poor Soil : 6 days | Decent Soil : 5 days | Good Soil : 5 days | Best Soil : 5 days | _ _ _ _ _ _ _ _ _ _ _ _ | Produce Characteristics | | Type : Crop | Sale Price : 110G / 170G / 230G / 330G | Purchase Info : (Perfect) Harvest Festival (Ruth's Booth), 540G; (Decent) | : Marimba Farm, Lv.2, 320G; (Good) Marimba Farm, Lv.2, | : 380G; (Perfect) Marimba Farm, Lv.3, 440G | Used in Recipes : None | _ _ _ _ _ _ _ _ _ _ _ _ _ _ | By-Product Characteristics | | Product : Flax Yarn | Made With : Yarn Maker | Sale Price : 180G / 210G / 270G / 500G / 220G (Red) / 190G (Yellow) / | : 190G (Green) / 260G (Blue) / 190G (Purple) | Purchase Info : (Perfect) Animal Festival (Shelly's Booth), 2900G | Used in Recipes : None | Note : Dyed flax yarn requires the dye pot as well. | | _ _ _ _ _ _ _ _ | Profit Analysis | | Maximum Harvests Per Season*: | Bad Soil : 4 | Poor Soil : 4 | Decent Soil : 5 | Good Soil : 5 | Perfect Soil : 5 | | Avg. Profit Per Square (season)**: Avg. Profit/Square per Day (season)**: | Bad Soil : 488 Bad Soil : 17 | Poor Soil : 524 Poor Soil : 19 | Decent Soil : 740 Decent Soil : 26 | Good Soil : 770 Good Soil : 28 | Perfect Soil : 840 Perfect Soil : 30 | | Avg. Profit Per Bag***: Avg. Profit/Bag per Day***: | Bad Soil : 122 Bad Soil : 20 | Poor Soil : 131 Poor Soil : 22 | Decent Soil : 148 Decent Soil : 30 | Good Soil : 154 Good Soil : 31 | Perfect Soil : 168 Perfect Soil : 34 | | * - Assumes that crops are planted on the first of the month, watered | each day, picked on the first day they can harvested and re-planted on the | same day they're harvested. | ** - Assumes maximum harvests. | |\________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | Hyacinth \ | \ | _ _ _ _ _ _ _ _ _ _ _ | Seed Characteristics | | Purchase Information : Marimba Farm, Lv.2, 20G (Spring) | _ _ _ _ _ _ _ _ _ _ _ | Crop Characteristics | | Season : Spring | Multi-Harvest : No | Growth Time : | Bad Soil : 5 days | Poor Soil : 4 days | Decent Soil : 3 days | Good Soil : 3 days | Best Soil : 3 days | _ _ _ _ _ _ _ _ _ _ _ _ | Produce Characteristics | | Type : Flower | Color : Yellow | Sale Price : 120G | Purchase Info : Marimba Farm, Lv.2, 240G (Spring) | Used in Recipes : None | _ _ _ _ _ _ _ _ | Profit Analysis | | Maximum Harvests Per Season*: | Bad Soil : 5 | Poor Soil : 6 | Decent Soil : 9 | Good Soil : 9 | Perfect Soil : 9 | | Avg. Profit Per Square (season)**: Avg. Profit/Square per Day (season)**: | Bad Soil : 500 Bad Soil : 18 | Poor Soil : 600 Poor Soil : 21 | Decent Soil : 900 Decent Soil : 32 | Good Soil : 900 Good Soil : 32 | Perfect Soil : 900 Perfect Soil : 32 | | Avg. Profit Per Bag***: Avg. Profit/Bag per Day***: | Bad Soil : 100 Bad Soil : 20 | Poor Soil : 100 Poor Soil : 25 | Decent Soil : 100 Decent Soil : 33 | Good Soil : 100 Good Soil : 33 | Perfect Soil : 100 Perfect Soil : 33 | | * - Assumes that crops are planted on the first of the month, watered | each day, picked on the first day they can harvested and re-planted on the | same day they're harvested. | ** - Assumes maximum harvests. | |\________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | Lavender \ | \ | _ _ _ _ _ _ _ _ _ _ _ | Seed Characteristics | | Purchase Information : Marimba Farm, Lv.3, 20G (Spring) | _ _ _ _ _ _ _ _ _ _ _ | Crop Characteristics | | Season : Spring | Multi-Harvest : No | Growth Time : | Bad Soil : 5 days | Poor Soil : 4 days | Decent Soil : 3 days | Good Soil : 3 days | Best Soil : 3 days | _ _ _ _ _ _ _ _ _ _ _ _ | Produce Characteristics | | Type : Flower | Color : Purple | Sale Price : 100G | Purchase Info : Marimba Farm, Lv.3, 200G (Spring) | Used in Recipes : Purple Perfume | _ _ _ _ _ _ _ _ | Profit Analysis | | Maximum Harvests Per Season*: | Bad Soil : 5 | Poor Soil : 6 | Decent Soil : 9 | Good Soil : 9 | Perfect Soil : 9 | | Avg. Profit Per Square (season)**: Avg. Profit/Square per Day (season)**: | Bad Soil : 400 Bad Soil : 14 | Poor Soil : 480 Poor Soil : 17 | Decent Soil : 720 Decent Soil : 26 | Good Soil : 720 Good Soil : 26 | Perfect Soil : 720 Perfect Soil : 26 | | Avg. Profit Per Bag***: Avg. Profit/Bag per Day***: | Bad Soil : 80 Bad Soil : 16 | Poor Soil : 80 Poor Soil : 20 | Decent Soil : 80 Decent Soil : 27 | Good Soil : 80 Good Soil : 27 | Perfect Soil : 80 Perfect Soil : 27 | | * - Assumes that crops are planted on the first of the month, watered | each day, picked on the first day they can harvested and re-planted on the | same day they're harvested. | ** - Assumes maximum harvests. | |\________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | Lettuce \ | \ | _ _ _ _ _ _ _ _ _ _ _ | Seed Characteristics | | Purchase Information : Marimba Farm, Lv.1, 40G (Spring) | _ _ _ _ _ _ _ _ _ _ _ | Crop Characteristics | | Season : Spring | Multi-Harvest : No | Growth Time : | Bad Soil : 5 days | Poor Soil : 5 days | Decent Soil : 5 days | Good Soil : 5 days | Best Soil : 5 days | _ _ _ _ _ _ _ _ _ _ _ _ | Produce Characteristics | | Type : Crop | Sale Price : 220G / 250G / 280G / 390G | Purchase Info : (Decent) Marimba Farm, Lv.2, 440G; (Good) Marimba Farm, | : Lv.3, 500G; (Perfect) Marimba Farm, Lv.4, 560G | Used in Recipes : Taco | _ _ _ _ _ _ _ _ | Profit Analysis | | Maximum Harvests Per Season*: | Bad Soil : 5 | Poor Soil : 5 | Decent Soil : 5 | Good Soil : 5 | Perfect Soil : 5 | | Avg. Profit Per Square (season)**: Avg. Profit/Square per Day (season)**: | Bad Soil : 1005 Bad Soil : 36 | Poor Soil : 1030 Poor Soil : 37 | Decent Soil : 1085 Decent Soil : 39 | Good Soil : 1100 Good Soil : 39 | Perfect Soil : 1150 Perfect Soil : 41 | | Avg. Profit Per Bag***: Avg. Profit/Bag per Day***: | Bad Soil : 201 Bad Soil : 40 | Poor Soil : 206 Poor Soil : 41 | Decent Soil : 217 Decent Soil : 43 | Good Soil : 220 Good Soil : 44 | Perfect Soil : 230 Perfect Soil : 46 | | * - Assumes that crops are planted on the first of the month, watered | each day, picked on the first day they can harvested and re-planted on the | same day they're harvested. | ** - Assumes maximum harvests. | |\______ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | Pansy \ | \ | _ _ _ _ _ _ _ _ _ _ _ | Seed Characteristics | | Purchase Information : Marimba Farm, Lv.2, 20G (Spring) | _ _ _ _ _ _ _ _ _ _ _ | Crop Characteristics | | Season : Spring | Multi-Harvest : No | Growth Time : | Bad Soil : 5 days | Poor Soil : 4 days | Decent Soil : 3 days | Good Soil : 3 days | Best Soil : 3 days | _ _ _ _ _ _ _ _ _ _ _ _ | Produce Characteristics | | Type : Flower | Color : Yellow | Sale Price : 90G | Purchase Info : Marimba Farm, Lv.3, 180G (Spring) | Used in Recipes : None | _ _ _ _ _ _ _ _ | Profit Analysis | | Maximum Harvests Per Season*: | Bad Soil : 5 | Poor Soil : 6 | Decent Soil : 9 | Good Soil : 9 | Perfect Soil : 9 | | Avg. Profit Per Square (season)**: Avg. Profit/Square per Day (season)**: | Bad Soil : 350 Bad Soil : 12 | Poor Soil : 420 Poor Soil : 15 | Decent Soil : 630 Decent Soil : 22 | Good Soil : 630 Good Soil : 22 | Perfect Soil : 630 Perfect Soil : 22 | | Avg. Profit Per Bag***: Avg. Profit/Bag per Day***: | Bad Soil : 70 Bad Soil : 14 | Poor Soil : 70 Poor Soil : 18 | Decent Soil : 70 Decent Soil : 23 | Good Soil : 70 Good Soil : 23 | Perfect Soil : 70 Perfect Soil : 23 | | * - Assumes that crops are planted on the first of the month, watered | each day, picked on the first day they can harvested and re-planted on the | same day they're harvested. | ** - Assumes maximum harvests. | |\________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | Pinkcat \ | \ | _ _ _ _ _ _ _ _ _ _ _ | Seed Characteristics | | Purchase Information : Marimba Farm, Lv.3, 20G (Spring) | _ _ _ _ _ _ _ _ _ _ _ | Crop Characteristics | | Season : Spring | Multi-Harvest : No | Growth Time : | Bad Soil : 5 days | Poor Soil : 4 days | Decent Soil : 3 days | Good Soil : 3 days | Best Soil : 3 days | _ _ _ _ _ _ _ _ _ _ _ _ | Produce Characteristics | | Type : Flower | Color : Purple | Sale Price : 120G | Purchase Info : Marimba Farm, Lv.3, 240G (Spring) | Used in Recipes : None | _ _ _ _ _ _ _ _ | Profit Analysis | | Maximum Harvests Per Season*: | Bad Soil : 5 | Poor Soil : 6 | Decent Soil : 9 | Good Soil : 9 | Perfect Soil : 9 | | Avg. Profit Per Square (season)**: Avg. Profit/Square per Day (season)**: | Bad Soil : 500 Bad Soil : 18 | Poor Soil : 600 Poor Soil : 21 | Decent Soil : 900 Decent Soil : 32 | Good Soil : 900 Good Soil : 32 | Perfect Soil : 900 Perfect Soil : 32 | | Avg. Profit Per Bag***: Avg. Profit/Bag per Day***: | Bad Soil : 100 Bad Soil : 20 | Poor Soil : 100 Poor Soil : 25 | Decent Soil : 100 Decent Soil : 33 | Good Soil : 100 Good Soil : 33 | Perfect Soil : 100 Perfect Soil : 33 | | * - Assumes that crops are planted on the first of the month, watered | each day, picked on the first day they can harvested and re-planted on the | same day they're harvested. | ** - Assumes maximum harvests. | |\______ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | Potato \ | \ | _ _ _ _ _ _ _ _ _ _ _ | Seed Characteristics | | Purchase Information : Marimba Farm, Lv.3, 30G (Spring) | _ _ _ _ _ _ _ _ _ _ _ | Crop Characteristics | | Season : Spring | Multi-Harvest : No | Growth Time : | Bad Soil : 6 days | Poor Soil : 6 days | Decent Soil : 5 days | Good Soil : 5 days | Best Soil : 5 days | _ _ _ _ _ _ _ _ _ _ _ _ | Produce Characteristics | | Type : Crop | Sale Price : 190G / 220G / 250G / 360G | Purchase Info : (Perfect) Marimba Farm, Lv.4, 480G (Spring); (Decent) | : Marimba Farm, Lv.3, 380G (Spring); (Good) Marimba Farm, | : Lv.3, 440G (Spring) |
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Another Harvest Moon: Animal Parade Walkthrough :
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