Metroid Prime 3: Corruption Walkthrough :
This walkthrough for Metroid Prime 3: Corruption [WII] has been posted at 21 Mar 2010 by Bilel.z and is called "No More Heroes Walkthrough". If walkthrough is usable don't forgot thumbs up Bilel.z and share this with your freinds. And most important we have 15 other walkthroughs for Metroid Prime 3: Corruption, read them all!
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Walkthrough - No More Heroes Walkthrough* * ***** ** ** ***** **** ***** ** * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * **** ***** * * * * * * * * * * * * * ** * * * * * * * * * * * ***** * * ***** * * ***** * * ***** **** ***** ***** ***** * * * * * * * * * * * * * * * * * * ***** ***** **** * * ***** ***** * * * * * * * * * * * * * * * * * * * * ***** * * ***** ***** ***** ========================================== ~Line Test~ ========================================== If the following line is readable without scrolling over, you can easily read this walkthrough. ABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMONPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVW ========================================== ~Introduction~ ========================================== Welcome readers! I'm Deathborn 668 on the message boards and this is a walkthrough for No More Heroes, the beat-em-up slasher on the Nintendo Wii. Hopefully you'll enjoy this walthrough as much as I enjoyed playing this game. Some Do's and Don'ts to keep in mind: DO: -Use this walkthrough as a refrence tool -Tell people about it -Print it for personal use -Give to other people for no profit DON'T: -Plagerize this walkthrough without any credit -Call this walkthrough "yours" -Sell this walkthrough for profit ONLY the following sites have permission to use this walkthrough without the need to contact me: -www.gamefaqs.com -www.gamespot.com -www.ign.com Anybody else wishing to use this walkthrough will need to e-mail me at someguy668 (at) yahoo (dot) com Those wishing to leave me comments and corrections should also e-mail me. I generally won't respond to e-mails, and probably won't update if you send me a corrections unless it extremely important. Don't feel offended if I don't respond or update with a change. Thanks for your concern. And remember, use Ctrl+F to search for what you need. ============================================= | ~Table of Contents~ | ============================================= |1.Story of No More Heroes | ============================================= |2.Controlling Travis | | 2A.Out of Battle Controls | | 2B.Schpeltiger Controls | | 2C.Basic Combat Techniques | | 2D.Conditional Combat Techniques | | 2E.Hidden Combat Techniques | ============================================= |3.Dark Side Mode | ============================================= |4.Game Flow | ============================================= |5.Santa Destroy Travel Guide | ============================================= |6.Items in Combat | ============================================= |7.Heroic Walkthrough | | 7A.Rank 10-Death Metal | | 7B.Rank 9-Dr. Peace | | 7C.Rank 8-Shinobu | | 7D.Rank 7-Destroyman | | 7E.Rank 6-Holly Summers | | 7F.Rank 5-Letz Shake | | 7G.Rank 4-Harvey Moseiwitsch Volodarskii | | 7H.Rank 3-Speed Buster | | 7I.Rank 2-Bad Girl | | 7J.Rank 1-Dark Star | | 7K.Real Ending-Final Boss | ============================================= |8.New Game + Information | ============================================= |9.Ranked Assassins Guide | ============================================= |10.Side-Job Guide | ============================================= |11.Assassination Gig Guide | ============================================= |12.Free Fight Mission Guide | ============================================= |13.Lovikov Ball Locations | ============================================= |14.Dumpter Locations | ============================================= |15.Clothing Guide | ============================================= |16.Trading Card Locations | ============================================= |17.Frequently Asked Questions | ============================================= |18.Credits | ============================================= =========================================================================== ~1.Story of No More Heroes~ =========================================================================== You play as Travis Touchdown, an anime loving guy who lives in a low rent motel room. After he wins a Beam Katana from an internet auction, he joins the ranks of the United Assassins Association by killing the 11th ranked assassin. Finding the gig enjoyable, Travis sets out to kill the remaining top 10 assassins and rise to rank #1. Of course, this path is not going to be easy. These assassins won't be letting Travis kill them very easily. That won't be stopping Travis, though. Who knows? Getting to rank 1 could be awesome, could totally suck, but there is only one way to find out. Let the bloodshed begin! =========================================================================== ~2.Controlling Travis~ =========================================================================== Travis has a variety of controls depending on his current location and situation in battle. Fortunately, these controls are standard for almost any video game, and you should have little to no trouble getting used to them. --------------------------- ~2A.Out of Battle Controls~ --------------------------- These are the controls used while Travis is wandering around Santa Destroy while not riding the Schpeltiger. A Button--Press this when inside holograms at the entrance to various locations to enter them. When next to the Schpeltiger, you can press A to ride it. While on grassy surfaces, you can also press A to stab the ground with your Beam Katana. Stabbing the ground can result in finding treasure (you'll want the Accelerator to find treasure easily). Finally, press A when close to dumpsters to open them and grab their contents. B Button--Hold this to run. Travis' stamina is shown on a meter on the right side of the screen. If you run so much that it gets depleted, Travis will stop briefly to catch his breath. Stop running to let the meter refill a bit before you continue running. You cannot run until you purchase the "Soul of Child" ability from Lovikov in Gold Town. It is heavily advised you get this ability before you purchase the entrance fee for the Rank 1 fight. D-Pad--Move the camera around. You can move it left and right, and pan it upwards or lower to the ground to get a better view of your surroundings. 1 Button--If you are a decent distance away from the Schpeltiger, pushing this will make Travis call Bishop to bring on over the Schpeltiger to the curb closest to you. You are unable to use this in certain areas, such as during assassination missions and the walk to the Rank 1 fight. 2 Button--Turns on/off the mini-map in the bottom-left corner of the screen. + Button--Brings up the menu. You can view remaining health/energy in the Beam Katana, current Rank and entrance fee for the next fight, toggle sound options, load a different save file, or start a new game. Control Stick--Moves Travis. Z Button--Changes camera to first person perspective. Useful while investigating the nooks and crannies of Santa Destroy. C Button--Centers the camera behind Travis. ------------------------- ~2B.Schpeltiger Controls~ ------------------------- Travis's trusty and fancy motorcycle, the Schpeltiger, will get you across the city in no time. It has several moves, and best of all, it doesn't require gas! A Button--Hold it to accelerate. Let go to drift to a stop. B Button--Hold this to brake. If you are at a complete stop, you can hold the B Button to move in reverse. 2 Button--Turns mini-map on/off. + Button--Brings up the menu. Control Stick--Move left or right. Z Button--Hold it to boost. The amount of boost power remaining is shown by a meter on the right side of the screen. If it depletes, you can't boost again until the meter refills about halfway. If you don't completely use up all the boost then the meter will refill extremely quickly. C Button--Shift camera positions between standard 3rd person, distant 3rd person, and first person view. There are also several additional techniques you can pull off with the Schpeltiger. You won't learn these, except for one of them, through playing the game, so knowing them early can make travel quite useful. First is the jump. If you flick the Wiimote upwards while cruising at a decent speed, Travis will make the Schpeltiger fly through the air for several seconds. if you're boosting, you're speed will remain constant while jumping, but the boost meter will not deplete. This is extremely useful for conserving speed and boost energy on straightaways. Be warned, though, that you cannot hop over fences cars, short walls, etc., with a jump. You'll just hit an invisible wall and Travis will fly out of the Schpeltiger. Try to avoid wasting time hopping back on. Second is the quick acceleration. Begin by traveling briefly in reverse, then hold the A button. You'll pause for a moment, Travis will rev the engine and do a wheelie in place, and you will then jump start to full speed. Like the jump, don't do this unless you are on a straightaway or are able to make a turn with the distance ahead of you, otherwise you will just go crashing into a wall. Finally, and arguably the most useful, is the spin turn. While traveling at high speeds, hold the B button and quickly tilt the Wiimote in the direction you want to turn to make the Schpeltiger pull off a 90 degree turn. Best of all, your boost meter is completely refilled when you exit a spin turn. Also, hold B and the tilted Wiimote to remain in a constant spin turn until you let go of B. You can use that to turn 180 or 370 degrees, or just watch Travis perform donuts all day. The only problem with this trick is that occasionally the motion detection gets...wonky. If you tilt the Wiimote left, Travis may turn right instead. Because of that, the constant spin drift that I just mentioned can be very useful. ---------------------------- ~2C.Basic Combat Techniques~ ---------------------------- These are the techniques you can learn on your first playthrough of the game through a tutorial. The moves listed here are the in the order you would learn them through the tutorial, with some extra notes added in. You can get a feel of the combat easily through the tutorial, but several techniques are not displayed. Beam Katana Swing--Press the A button to swing the Beam Katana. Obviously, you will want the Beam Katana to actually connect with your enemy. Every enemy has a health bar, and that will appear if you are locked-on to that enemy, or if you are attacking them. Keep pressing the A button to swing the Beam Katana multiple times to combo the enemy. Most enemies are unable to escape combos, but be alert of those that can. Travis will occasionally pause during his combos, regardless of which Beam Katana you are using. Enemies you are hitting can attack you during that pause. Also be aware that you are completely vulnerable to attacks from other nearby enemies while you are swinging, even if you're hitting an enemy. Electricity--Your Beam Katana runs on electricity, obviously. The amount of remaining electricity is displayed by a meter on the right side of the screen. Every time you swing the Beam Katana or block an attack, a little bit of electricity is used. Once the electricity is depleted, the Beam Katana cannot be used for attacking or blocking until it gets recharged. In order to recharge the Katana, press the 1 Button and shake the Wiimote rapidly (despite the screen prompt, I find shaking up and down works best). The faster you shake, the faster the meter recharges. Press any button to exit recharge mode. You'll also exit automatically when the Beam Katana's energy is full. You can also refill electricity be getting Batteries, an item found inside blue colored boxes. They are strewn across levels, and there will always be one of them during a boss fight. Finally, be alert that the recharge screen does NOT stop time. Enemies can still attack you while recharging, so be sure to run away, recharge a bit, then continue attacking before taking damage. Locking On--Hold the Z Button when near an enemy to lock-on to them. When in a group of enemies, holding Z will randomly lock-on to one of the foes. While locked on you can circle around the enemy. Also, while holding Z (regardless if you're locked on to a foe or not) you can block almost every attack in the game. Locking on to enemies is ALWAYS advised, and there are only a minute few situations where not locking on is useful. The attacks that can't be blocked are usually rather obvious. Energy attacks, like giant ball-like projectiles, are generally unblockable. Also, some enemies have combo attacks themselves. The last hit of the combo is almost always unblockable, so Emergency Evade out of the combo before its too late. The only exception is pistol users--their combos will never hit you unless you stop blocking against their attacks. On Sweet difficulty you can also block enemy attacks if you aren't moving. Emergency Evade--One of the most useful techniques you'll use. While holding the Z button (regardless if you're locking on to an enemy or not), press left, right, or down on the D-Pad to roll in that direction. This is an Emergency Evade. While executing the roll, Travis is completely invincible. There isn't a single attack in the game that can harm him while he's rolling. Until you get control back, you can't be touched. Obviously, this move is useful in almost any situation, especially boss fights. Emergency Evades can also be used to trigger Dark Steps. During combo attacks, doing left/right Emergency Evades can trigger a Dark Step. However, the timing for this must be very precise, and you are generally better off wriggling the control stick left and right to activate a Dark Step. High and Low Stances--If you didn't notice these words in the right corner of the screen, you will now. Travis can hold the Beam Katana in two different stances--either low or high. His low stance will deal more damage but makes combos slightly slower, while a high stance does slightly less damage but combos much faster. To do a high stance, tilt the Wiimote up, and keep the Wiimote level or tilt it down to stay in a low stance. Stances are also important because many enemies that hold some type of weapon themselves are also in a particular stance. In order to attack that enemy, you'll need to hit them in the opposite stance. For an enemy in a low stance, switch to the high stance to hit them, and vice versa. Charged attacks, regardless of the stance, will hurt an enemy in either stance. Some foes change stances occasionally, so you'll need to change stances as well. Beat Attack--Press the B button to kick the enemy. Like Beam Katana stances, you'll perform a high kick in a high stance and a low kick in a low stances. Unlike Beam Katana stances, though, stunning enemies with beat attacks requires you to beat them with the stance they are using. A high stance enemy can only be hit with high stance beat attacks, and vice versa. Usually, though, it won't matter the stance you're in in order to connect the kick. After several beat attacks, most enemies become stunned. While stunned, enemies are completely defenseless. Strike them with the Beam Katana! Fling them with a wrestling move! Kill them! You can perform Charged Beat Attacks as well. Simply hold the B button and Travis will pause before his kick. This will automatically stun the enemy if it connects. As a final note, you can only stun bosses with Charged Beat Attacks, and they will only connect if the boss himself is blocking (usually seen as them covering themselves with their weapon for a brief moment). Charged Slash--Hold down the A button to charge the Beam Katana for an attack. There are two different types of charged attacks--high and low. A high Charged Slash will only hit enemies directly infront of you, is extremely powerful, and will be released automatically after several seconds if you don't let go of the A button. Note that you cannot move while charging. A low Charged Slash attack can hit a widespread group of enemies, but is slightly weaker. You are capable of moving while charging, and the attack is not released until you let go of the A button. This is useful for when you're surrounded by enemies. Be warned that Charged Slashes of both varieties will instantly drain the Beam Katana's electricity if executed while fully charged (the attack I mean, not the battery). Also, Travis is defenseless while charging. If he's hit, the charge is lost and you'll have to start again. ---------------------------------- ~2D.Conditional Combat Techniques~ ---------------------------------- These techniques are also learned during the tutorial, but they require a certain effect before they can be used. You will encounter many situations where you will need to use these moves, so get to know them well. Death Blow--When a foe has lost all of its health you will enter Death Blow mode. The screen will fade dark and an arrow will appear over the enemy. Swing the Wiimote in the direction shown to finish off the enemy. The Beam Katana has a wide range, and often can hit other nearby enemies. If they are weakened already, you'll likely kill them along with the original foe you were attacking. If you don't finish off an enemy in Death Blow mode, the enemy will kick you for some damage and will continue to attack you. Its health bar remains empty, so any other attack will make you enter Death Blow mode. Also of note is that Death Blow mode can only be entered if the finishing attack is a normal slice. Charged attacks, Down attacks, wrestling moves, and so on will not activate Death Blow mode. Performing a Death Blow and killing an enemy with it will activate the slots at the bottom of the screen (one set for each enemy you kill, up to three max running at a time if you kill three or more enemies simultaniously). If three of the same icon match up, you'll enter Dark Side mode. Weapon Clash--When you an an enemy attack eachother at the same time, a Weapon Clash will occur. Basically, all enemies except for the one in the clash freeze and an on-screen prompt will occur. You'll need to shake the Wiimote several times in circles to win the Weapon Clash (Shaking it up and down from a 0 degree to 45 degree angle and back rapidly also works very well). When you shove back the enemy you will automatically enter Death Blow mode. For high HP enemies this won't kill the enemy, but will still do a lot of damage. You can also get into Weapon Clashes with bosses. The same rules apply, but you can't instant kill the boss with the Death Blow (but you will do a fair amount of damage). Actually, you literally can't kill kill bosses with a Death Blow. The last hit must be a normal slice in order to activate their death cutscene. Down Attack--After using a wrestling move, or catching enemies in a Charged Slash attack and not killing them, you will find enemies lying on the ground defenseless. Walk over to them and press the A button to stab them as they lie on the ground, instantly killing them. If you get the "Memory of White" ability from Lovikov, then you can do a jumping stab from any distance as long as you're locked on to the downed enemy. If you purchase the "Memory of Demon" ability, you can shake the Nunchuk to do a jumping slice, dealing moderate damage and automatically knocking the target to the ground, allowing for a great follow up Down Attack. The Down Attack is impossible to perform on bosses (mainly because none of them can be forced into lying on the ground). Wrestling Moves--After stunning an enemy with a Beat Attack, or getting a long combo with certain Beam Katanas, you can perform a Wrestling Move. Walk up to the stunned enemy and push the B button to initiate a grab. Two arrows will appear on the screen. The left one corrosponds to the Nunchuk, and the right one corrosponds to the Wiimote. Move them in their respective directions at the same time to perform the wrestling move. Occasionally you will need to perform a second Wiimote+Nunchuk movements to finish the wrestling move. Wrestling Moves almost always kill enemies, or leaves them downed so you can perform a Down Attack. On bosses, Wrestling Moves do a lot of damage. Use them whenever the oppertunity presents itself. ----------------------------- ~2E.Hidden Combat Techniques~ ----------------------------- These techniques are not covered by the tutorial or the instuction manual, but nonetheless they are immensely useful. Dark Step--By far one of the most useful abilities, performing a Dark Step can be a bit tricky at first. Firstly, you can only do it when an enemy attacks you (best used during enemy combo attacks). During the attack, rock the control stick left and right. If done right, Travis will spin around his foe and the screen will get a bit dark. All enemies will move briefly in slow motion. Keep pressing the A button to get a bunch of free hits on the foe. And it's not just for basic enemies. Every boss can be Dark Stepped, and there is usually at least one attack a boss has that will allow for easy Dark Stepping. By abusing the Dark Step, bosses will go down quite quickly. That's good for the really irritating bosses, as well as the bosses that don't have many defenseless periods of time where you can wail on them. Triangle Death Blow--And you thought the original Death Blow was badass! When you perform a Death Blow, note how Travis moves in slow motion for a brief second right before the strike connects with the enemy. Shake the Wiimote in the direction originally indicated by the Death Blow again during this small time frame. If done correctly, a "zing!" sound effect will occur and small triangles will appear around the Beam Katana as it strikes the foe. The Triangle Death Blow deals more damage than a normal Death Blow, and the range is slightly larger so you can hit nearby foes even easier. You can only do this with normal slash activated Death Blows. You can't get the Triangle Death Blow with Death Blows activated from Weapon Clashes. =========================================================================== ~3.Dark Side Mode~ =========================================================================== Whenever you kill an enemy through a Death Blow, a set of slots will appear at the bottom of the screen. Mutliple slots will appear if you kill several enemies at the same time with a Death Blow. These slots will only appear during boss levels, and never during assassination missions. You won't be getting money from these slots, though. Instead, if you match up three of any icon, you'll enter Dark Side Mode. While in this state, Travis becomes not only invincible but also an absolute killing machine. Activating Dark Side Mode does not happen very often, so use it to its fullest extent when you do activate it. The timer for Dark Side Mode is displayed by a tiger in the top right corner of the screen. It will move towards the goal marker in the top center of the screen. When it reaches it, Dark Side Mode ends. You can double the time Dark Side Mode lasts by purchasing the Memory of Woman ability from Lovikov. Quite useful for doubling the time you can mindlessly murder enemies. This is the End!--Going off of what Travis yells once activated, this is obtained by getting three Cherries. Time slows down to a crawl, making it next to impossible for enemies to touch you. Travis' attacks are also sped up greatly, so you can clear a room of enemies rather effectively. The only problem is the short time limit. This Dark Side ability won't last very long, so make the most of it. Strawberry on the Shortcake!--Obtained by getting three Grasshoppers. This Dark Side ability is insane. The screen flunctuates a bit as Travis is encased in electricity, making him run at nearly three times his normal speed. One swipe of the Beam Katana and you'll instantly go into Death Blow mode with a spinning arrow. Swing the Wiimote in any direction to kill the foe. The time limit isn't much longer than getting three Cherries, but seeing blood spill in such a bizarre pattern all over the screen makes it a sweet Dark Side attack to launch. Hell, all of them look cool! Blueberry Cheese Brownie!--Obtained when you get three Bells. The camera zooms close to Travis, getting a close-up shot of the Beam Katana. A targeting reticule will also appear in the center of the screen. Travis will move a but slow during this Dark Side attack, but that allows for easier aiming. See, the Beam Katana, when you press the A button, now launches a long range projectile energy ball. Aim with the reticule and fire at distant enemies, covering the screen with a blinding flash and then a fountain of blood when the instant kill energy ball connects. Because Travis moves slower, thusly taking more time to aim, this Dark Side attack lasts a bit longer than the previous two. Cranberry Chocolate Sundae!--Obtained by getting three BAR's. The entire screen turns black and white, and you'll get an over-the-shoulder camera view with Travis, who will walk very slow. When you approach an enemy, a button prompt will appear above Travis' head. Press the button to instantly kill the foe in a dazzling shower of blood. If you press the wrong button, Travis will waste time by taunting the enemy. Once the taunt ends, a new button will appear for you to (hopefully) correctly press. Due to Travis' insanely slow speed, as well as how long it takes for you to get control of him again after killing a foe, the time limit is quite long for this Dark Side ability. As proof of its awesomeness, one Assassination Gig has this Dark Side ability activated the entire time! Anarchy in the Galaxy!--Obtained by getting three 7's. This attack is so insanely overpowered that it isn't even activated the instant you get the 7's on the slots. Instead, you recieve a stock. A single 7 will appear in the bottom right corner of the screen, and you can hold up to three stock. Each stock can be used to activate Anarchy in the Galaxy by pressing the - Button. Anarchy in the Galaxy, in a very flash manor, obliterates every single enemy in the room in a pool of blood. The only problem with this is how often you'll get a stock for Anarchy in the Galaxy. Simply put:you won't. Honestly, I've only gotten it six times. In 21 playthroughs of the game. Yeah, you won't be getting it too often. I haven't heard a single report of someone actually getting this three times in a single boss level (the most has been two, I believe). Further yet, you won't want to use it. You'll get $10000 LBs for any unused stock after killing the boss (speaking of which, Anarchy in the Galaxy doesn't deal any damage to them). You'll get $50000 LBs on New Game +'s. =========================================================================== ~4.Game Flow~ =========================================================================== No More Heroes is, essentially, one large cycle of work until you beat the game. Sure, it is repetitive, but you should be having enough fun to not pay much mind to that. The flow of the game is simple to understand, but you'll still have a variety of options on how to proceed at every turn. Receive Payment Invoice--After each assassination, you'll travel back to the No More Heroes motel and be greeted with a voice message congratulating you on you're previous victory. No long after that ends you will be stuck with a large entrance fee for the next ranked fight. You'll need to somehow amass that ever-growing sum of cash if you want to even have a chance to fight the next ranked assassin. Earning Money--Now that you're stuck with a huge bill, you will need to earn some cash. There are three ways to collect money. First is visiting the Job Center in southern Santa Destroy. You will unlock a new part-time job here each time you rise in rank, making for a total of nine jobs. Pick the job you want to play, then head towards the "M" marker on the map to begin the mini-game. Complete as much of the task given in the time limit (from collecting coconuts to kittens) and you will earn a cash reward, as well as receieve a medal ranking (Bronze, Silver, Gold). Second, and best paying, are the assassination gigs. Near the No More Heroes motel you can find K-Entertainment, marked by a skull on the map. Here you can take on assassination gigs, earning far more cash per kill than in regular side-jobs. However, when you first enter K-Entertainment there will be no assassination jobs for you to choose. You'll have to unlock them. To unlock assassination gigs, you'll need to get a Silver or Gold rank on side-jobs. For instance, getting a Silver or Gold rank on Coconut Collecting will unlock Assassination Gigs 1 & 2. There are a total of 20 assassination gigs, and all side-jobs will unlock two or three of them. For the record, Assassination Gig 18 is the best way to make money in the entire game. Keep that in mind. Finally, you have Free Fight missions. These are marked all across Santa Destroy by blue "M"'s. You unlock one or two of these for each Gold rank you earn from side-jobs. As the name implies, you can fight these missions whenever you want. Just walk on up to them M and press the A button. The catch is that you have to kill every enemy without taking a single hit. If you get hit just one time, mission's over. You get paid a decent amount after you finish, as well as earn a ranking. Rankings here don't unlock anything, and are merely for completion's sake. Pay the Fee--You've gotten the stipulated amount (the game will tell you when you've surpassed the required amount for the next fight). Now all you need to do is hand over that money to the UAA. Close to the No More Heroes motel you can find an ATM, marked by a $ symbol on the map. Walk over to the ATM and you will deposit all of the money into a specified account. Return to the motel afterwards. Destination Confirmation--Sylvia will give you a call upon your return to the motel. She'll detail the location of the fight, as well as hints upon who you will be fighting. After the call ends, leave the motel, hop on the Schpeltiger, then cruise on down to the roman numeral location on the map signifying the next ranked match. Lackey Fight--You won't get to fight the assassin right away. Instead, you get to prepare yourself by fighting through waves of his or her lackeys. These guys can use a variety of weapons, but your goal remains the same-- use whatever means necessary to slice, decapitate, brutally murder, or anything else to kill them. Generally, each level is split into several areas. In order to pass onto the next area you are required to kill every enemy in the current area you're in. There are several excpetions where you can just skip through enemies. That's no fun, though (not to mention you also get paid based on how many enemies you kill). At the end of the level you can pick up a wrestling mask, learning a new wrestling technique in the process. Enter the large S to head for the bathroom and save the game (the UAA advises relieving yourself before every ranked fight), as well as health and Beam Katana energy refills. Once you are ready, step inside the "!" to begin the fight. Ranking Fight--The boss fight itself. You will fight the assassin in a fight to the death. If you win you will increase in rank. If you lose, you're going to hell. To defeat the boss, just deplete their health bar. Simple as that. Of course, the actual fight is rarely that simple. You'll be facing some crazy, bizarre, and unique bosses on your way to the top. End of Battle Bonus--If you defy the odds and come out the victor, you will increase in rank. Also, you will earn a health pickup increasing your maximum vitality. Finally, you get a cash reward. You get a bare minimum bonus for defeating the assassin (usually about 50% of the entrance fee required to even fight them), then extra bonuses for enemies killed, time taken to clear the lackey fight and kill the boss, amount of damage taken (the less you take the more you're paid), cash for unused Anarchy in the Galaxy stock, and if you purchased the Memory of Tattoo from Lovikov you will earn extra cash from your maximum kill chain (it increases by 1 for each kill, resetting if you take any damage). Restart the Chain--You'll return back to the No More Heroes motel after every fight. You'll be given the entrance fee for the next ranked fight, and the process begins anew. =========================================================================== ~5.Santa Destroy Travel Guide~ =========================================================================== Santa Destroy is a pretty big city, and there is a fair amount of locations you can visit. This section will outline the city's points of interest, describe their locations, as well as what you can do at each place. ---------------------- ~No More Heroes Motel~ ---------------------- Travis's home. The only motel in Santa Destroy where the rent is low and the quality of service is even lower. Despite that, Travis gets quite the quality room (and you're never really stuck with any boarding fees). On the map, the motel is displayed by a house symbol. Press left and right on the D-Pad/Control Stick to shift between the living room and bedroom. Telephone--Doesn't do anything. If you try interacting with it you'll always recieve the "You have no new messages" voice. The telephone is only there for interaction in cutscenes. Drawer--The large drawer on the side of Travis's bed contains all of the Beam Katana's that he has bought. Here you can switch between any of the Katanas. Of course, you really shouldn't be switching from the powerful Tsubaki Mk-III unless you want a challenge with the game. If you're ever curious about what Beam Katana you are currently wielding, just pause the game. The Katana's picture and name will be at the bottom-right corner of the menu. Map--You can view the Santa Destroy Guide (essentially what I'm listing here) or the result of your Assassination Gigs, Part-Time Jobs, and Free Fight missions. The locations of each is marked on the map, as well as the medal (if any) earned for each mission. Closet--Believe it or not, Travis is extremely customizable. I'm sure that you will get tired of him wearing the same clothes all of the time (despite them looking rather cool to begin with), so you can spend some time at the closet changing what he wears. You can change is sunglasses, jacket, shirt, jeans, and belt. Unfortunately, you don't start with any extra clothes. You will need to buy them from Area 51 (at extremely high price to boot!) or find hidden shirts in dumpsters strewn around Santa Destroy (see the appropriate section to find their locations). There's practically a million ways to dress up Travis. Choose the combonation that best fits you. Toilet--Exactly as it implies. Enter the bathroom and Travis will do some business on the toilet. Not only does this look funny, but you will need to take a dump in order to save the game. Every bathroom serves as a save point, and there will always be a save point before each boss fight. Travis returns to the motel's bathroom after beating each assassin as well, so don't stress about needing to find a save point quickly after defeating that difficult boss. Fridge--No bachelor's pad is complete without a fridge! Choose the fridge option and Travis will eat something out of it, restoring all of his vitality. Unfortunately, this doesn't serve any actual purpose within the game. Whenever you finish a mission (whether you win or die), your vitality is restored back to full, making it impossible to ever have less than maximum health while traveling Santa Destroy. Go ahead, crash into as many buildings as you want at maximum speed. You'll never lose any health from it. And the police isn't going to try and stop you. Go crazy. Cards--View your album of trading cards. In each rankings fight level you can find five different trading cards, making a total of fifty (Death Metal's mansion has cards 1-5, Dr. Peace's level has cards 6-10 and so on). The first 50 cards you collect will all be pictures of fictional wrestlers, as well as a little info about them. The more cards you collect, though, the more masks that will be hung on the wall in Travis's room, as well as the size his collection of anime figurines will grow. Once you have beaten the game, you can collect an additional 100 cards, making a total of 150. The new set of 100 cards is all concept art for the characters and bosses in the game, and is fun to look at, making it worth your time to collect every single card. Any of the original 50 cards you missed on your first playthrough can still be found again. Television--Watch video tapes here. The only tape you have at the start is an original trailer for No More Heroes. There are three other tapes you can buy from Beef Head Videos. If you watch those tapes you will learn a new wrestling move from each tape. In the long run they can be worth your while to eventually purchase. Also, after rising to rank 4, you can replay the mini-game Pure White Giant Glastonbury, the game Travis was playing during that dream sequence on the train. Shoot for a high score! Jeane--Travis's pet cat. Shake the Wiimote or press the A button in order to interact with her by petting her, feeding her, or letting her roll around on Travis's stomach as he lies down. Jeane does not improve any of Travis's stats and has no actual effect on the game. She's merely there to show that Travis isn't some psychopath that only wants to kill, but rather an assassin who still admires his kitty. ------------ ~Job Center~ ------------ Signified by a pink circle with a many running on the map, you'll be coming to the Job Center time and time again to perform wacky jobs, earn cash, and unlock new assassination gigs. When you first enter the Job Center you will only have one side-job available. You unlock a new one each time you rise in rank, eventually spanning out to nine side-jobs. All of the side-jobs pay decent cash, but assassination missions are definately the way to go for quicker cash. Each side job will have you accomplishing as much of a task as possible within a time limit, from mowing lawns to collecting kittens. The more of a particular object you collect/erase/earn, the more money you are paid when the time expires. You will be wanting a lot of those objects because you are ranked when time expires as well. If you get a Silver or Gold rank, then you unlock new assassination gigs. If you earn a Gold rank, you also unlock a new Free Fight mission. ----------------- ~K-Entertainment~ ----------------- Signified by a white skull, K-Entertainment is an advertising agency located only two streets south of the motel. However, they also have a large hand in the shady underworld of assassins, and employ many of them to take on a large variety of gigs. You gain access to K-Entertainment at the beginning of your free roaming of Santa Destroy, but you'll quickly find out that you can't take on any missions yet. To unlock them, you'll need to head down to the Job Center and get a Silver or Gold rank on a side-job. That will unlock new assassination gigs. For example, getting a Silver on on the first side-job will unlock Assassination Gigs 1 & 2, and getting a Silver on the second job will unlock Gigs 3 and 4. This trend continues throughout all of the side- jobs. As you can see, you have no choice but to play those side-jobs to unlock the big paying assassination gigs (fortunately, Silver ranks are not terribly challenging on all of the side-jobs). Once you pick an assassination gig, leave the building. An "M" will appear on the map, signifying where the gig takes place. Head to the M and enter it to begin the mission. The goal is usually the same--kill every enemy in the given time limit (although there are several exceptions, such as there being infinite enemies). You aren't always using the Beam Katana to slice enemies to death. Sometimes you must use only wrestling moves, kill enemies in a game of baseball, or play with some other bizarre condition. Don't expect everything to be easy! Payment is different for each gig. Sometimes the pay is based off how many enemies you killed (such as getting $2000 LBs per kill), while others pay only one amount for completing the objective (such as getting paid $50,000 LBs for finishing). Obviously, failure on the missions where you get paid per kill is better because you'll still be paid a decent amount. Failure on missions where you only get paid for completing the objective nets you no pay at all. Always make an effort to finish! ----- ~ATM~ ----- The ATM is marked by a $ on the map, very close to the motel. Once you have enough money to pay off the entrance fee for the next ranked fight, head to the ATM to deposit your money. The ATM is unavailable until you have the satisfactory amount of cash required to pay the UAA. Remember to head back to the motel whenever you pay off your entrance fee. --------- ~Area 51~ --------- Signified by a T-Shirt on the map, and only available after defeating Dr. Peace, Area 51 is the place to shope for all of your clothing needs. Here you can purchase new sunglasses, jackets, T-Shirts, jeans, and belts for Travis to wear and change into at the Closet in the motel whenever you wish. A lot of the clothing found here is extremely expensive, so you'll need to do some assassinating to amount the cash needed to purchase some of the clothing. The clothing does not affect the game whatsoever. It's merely there to allow the player to style Travis to their delight. Want Travis to look like a geek? There're clothes for that. Want him to look like a complete badass? There're clothese for that, too. His defense/attack power isn't changing based on his clothese. Don't expect it to. ------------- ~Naomi's Lab~ ------------- Indicated by a blue symbol with a Beam Katana on it, Naomi's Lab is in a warehouse right behind the motel. You can access it once you have defeated Dr. Peace. Naomi is a scientist who researches and designs Beam Katanas. Obviously, she's the place to go when you want a better weapon to kill people with. Over the course of the game she will sell new Beam Katanas for you to purchase, each one more expensive (and powerful) than the last. Exit and re-enter the lab after purchasing a new Katana to find two new upgrades available for purchase (no upgrades are purchasable for the Blood Berry, the starting Katana, however). There is an Energy Saver upgrade which makes the current Katana use less energy when swinging/defending, limiting the amount of time you need to waste recharging it. The other upgrade is a Power Upgrade. As you could guess, this makes your attacks with the Katana more powerful. Quite useful. The Accelerator is a purchasable upgrade that affectes every Beam Katana, so you only need to purchase it once. When you get near buried objects on grass, the Wiimote will rumble. When you're over the buried object, the Wiimote will rumble violently. Stab the ground with the A button to reveal the treasure (usually $1000 LBs). On New Game +'s, new buried objects will appear on the map. These new objects are additional trading cards. Get hunting! ------------------- ~Thunder Ryu Bldg.~ ------------------- Signified by an orange Kanji symbol on the map along the east edge of Santa Destroy not too far from the motel and available after beating Dr. Peace, the Thunder Ryu Building is essentially your gym. There are three stats you can upgrade (maximum vitality, strength, and maximum Beam Katana combo). The price for each exercise starts at a cheap $1000 LBs. However, each exercise for the three stats increases exponentially every time it's available (from 1000 to 2000, 4000, 8000, and so on). The ability to increase your Beam Katana's maximum combo is available only once for each of the four Katanas. The ability to increase vitality and strength is available each time you go up in rank. Note that vitality and strength exercises are one time only. If you're rank 8, you can do those two exercises and increase those stats. If you forget and jump to rank 7 and head to the Thunder Ryu Building, you can still do the exercises. However, you can't make up the missed exercises. You can still only do one of each (instead of two of each--one for missing the rank 8 exercises, and one for becoming rank 7). If you start a New Game +, completed exercises are kept, so you can finish off anything you missed. The minigames (exercises) are as follow: Dumbbells--Travis will hold a pair of dumbells, and you'll need to lift them a total of 30 times in 30 seconds to max out your Beam Katana combo. You alternate between the right hand (fling Wiimote upwards) and the left hand (fling the Nunchuk upwards). It's a fairly easy minigame and definitely won't take the entire 30 seconds to complete. You can do this exercise once for each Beam Katana. Bench Press--Travis will need to lift up a heavy barbell 10 times within one minute. In order to do the repititions, rapidly press the A button. If you stop pressing them, Travis will lower the weights back down to his chest, forcing you to repress the buttons to lift it back up (if you get tired for any reason, just press the Home button to pause the game). Succeeding this minigame will upgrade your attack power. It can be done after every ranked fight, for a total of nine bars of strength. Your added bars of energy can be viewed in the pause menu (yes, there is "room" for a tenth bar, but nine bars of strength is indeed the maximum). Squats--Travis will, obviously, need to do squats in this minigame. He needs to do 20 of them in 30 seconds. To perform a squat, simply flick the Wiimote and Nunchuk downwards at the same time. You can easily perform two squats per second if you strike a nice rhythm. It isn't too hard. Succeeding in the squats will increase Travis's maximum vitality. You can perform this exercise after each ranking fight, for a total of nine vitality increases. You won't see any difference in health until you perform all eight. When you do, the heart will get significantly larger, adding about 15% to your total vitality. ----------- ~Gold Town~ ----------- Signified by a glass of beer, accessed after defeating Shinobu and located in an alley right behind the Thunder Ryu Bldg. is Gold Town. It's home to several shops, but most importantly, a bar. Inside the bar you can find a drunken man called Lovikov. When you first meet him he will tell you to go find a bunch of his balls in order to master new techniques. He's talking about Lovikov Balls, though. After speaking with him, check the map on the pause menu. A bunch of orange and pink dots will appear. The pink dots are spots on the ground where buried treasure lies. The orange dots are the Lovikov Balls. The balls are not buried. To collect them, merely walk into them (or run them over if you're riding the Schpeltiger). When you are close to a Lovikov Ball you will here a loud hum. It's easy to hear when you're not riding the Schpeltiger because there is no music when running through the city. There are 49 Lovikov Balls to be found. I have a list of the ball locations in a later section. Check there if there are any balls you need to find. Head back to Lovikov to purchase abilities. He requires 7 balls per ability. There are seven abilities (the Killer7 refrences still don't end here!) to be purchased, so you'll be using every ball. As a note, several Free Fight mission symbols cover up some orange dots on the map. You may need to look at my list anyways if you don't find them all before unlocking the Free Fight missions. Here are the purchasable abilities, listed in the recommended order of purchase: Memory of Child--When you hold the B button outside of combat you will be able to perform a dash. Travis's stamina is displayed by a bar on the right side of the screen. When you are dashing, the meter will slowly empty. Stop |
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Another Metroid Prime 3: Corruption Walkthrough :
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