New Super Mario Bros. Wii Cheats

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New Super Mario Bros. Wii Cheats :

This page contains New Super Mario Bros. Wii cheats list for WII version. Now we have 46 cheats in our list, which includes 10 easter eggs, 4 glitches, 32 secrets. We hope information that you'll find at this page help you in playing New Super Mario Bros. Wii on WII platform. If you didn't find needed cheats put request or ask question about this at special section of the game. Also you can subscribe on all new cheats that we'll find for you in the future!

It's a secret!

by Unregistered Apr 01, 2010

When you beat the game on multiplayer( may also work on single player), there will be credits. The credits are made out of blocks. Hit them! Some will have nothing, some have one coin, and some have multiple coins! Get as many as you can! On multiplayer, try to get more coins than anyone else( the number of coins you collect are on the top left side of the screen. Also the characters that you play with are left out they will be dancing on either side).

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LaSt Star Coin 3-1

by Bramblefang Jan 11, 2010

*Request so short cheat*

Towards the end of 3-1, you'll find a few blocks that lead a path to a pipe. Get a Penguin suit and run towards the blocks and then press down. Slide and smash the blocks and go into the pipe.

In the area the pipe leads you to, a pipe will release penguins. Just a little below is a space with the last Star Coin. Stand a little to the left where you have a little jump room. The penguins will hit the wall and turn towards you. When one gets near, jump and freeze it, then jump on it.

Just before the penguin will go through the tight space, hold down the down button on the control pad. When you get through the space, jump just before the penguin falls down into the hole.

*You're still holding the down button*

You should get the Star Coin and jump onto a blue line of ground. You just go back into the pipe you entered from and finish the level.

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PrOtect Your Head

by edmund29 Jan 10, 2011

If you press 1 and shake the Wii remote to pick up a small object, like a turtle shell (as opposed to just picking it up with 1), you'll hold it above your head, protecting you from falling Bob-Ombs, etc.

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MaNy mushroom houses

by ilovepie75 Jan 21, 2010

Go on 2 player and carry luigi to the the finish and get all the coins in 1-1. then go to he mushroom house that you unlock. do 1-1 again and collect at least 1 silver coin and you will get another mushroom house. repeat until it stops giving it to you.

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MuShroom Houses

by eddie Jan 10, 2011

In New SMB Wii, you can make a bonus Mushroom house appear on the map by saving Toad when he appears in a level. To do this, you'll need to head to a level with the white Toad marker. Release Toad from the ? Block he's trapped in -- near the beginning of a level, listen for the cries -- and run him all the way to the end of the level to make a Mushroom House spawn. The type of Mushroom house depends on the final digit of the time when you grab the flag at the end of the level.

  • Green (1-Up cannon game) - Get Toad to the end of the level, hit flag when the last digit of the time ends in 0, 1, 2 or 3.
  • Red (Match game) - Get Toad to the end of the level, hit flag when the last digit of the time ends in 4, 5, 6 or 7
  • Gold (Star reward) - Get Toad to the end of the level, hit flag when the last digit of the time ends in 8 or 9

Note: In multiplayer, you can make a Mushroom House appear using the a similar timing method. Hit the flag when the time digits end in 00,11,or 22 for a green house; 33, 44, 55, 66, 77 or 88 for a red house; or 99 for a gold house.

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HoW to unlock all cannons

by Sonicfan1 Feb 08, 2010

World 1: 1-3 contains an alternate route that leads to the World-5 Cannon on the world
map. To find it, leap from Yoshi just above the ceiling with the hidden tunnel and dash
along the top to the right to find the warp pipe.
World 2: 2-6 contains an alternate exit that leads to a cannon on the world map, which can
blast you to World 5. Here's how to find it: Near the end of the level is a rep pipe high
above that can warp you to the hidden flag pole, but it requires both the use of a
Propeller Suit as well as the P-Switch a little ways before. Upon reaching the P-Switch,
wait nearby for a few moments until the Pink-block on the track moves further up the
track. Once it has, hit the switch, then make a mad dash toward the pipe by leaping from
the pink-block to a series of newly formed blocks, just below the pipe--propeller from
them (before they revert to coins!) into the pipe above to find the alternate exit.

World 3: The Ghost House contains a secret exit that leads to a cannon on the world map,
which will blast you to World 6. Here's how to find it: When you reach the room with the
rope running along the ceiling, follow the rope so you're just above the left-most
position of the first moving platform (that is, where it's positioned when it's moved all
the way left). Now wait for it to move away and drop off the rope--don't worry! You'll
hand in a hidden area below, containing a door. Now just follow the rest of the level to
the secret flag pole.

World 4: The Ghost House conceals an alternate route which will allow you to head straight
for the world's final castle, as well as hit-up a Gold Toad House along the way. To do so,
head to the ghost house's second room, where you'll find the raising and lowering
platforms. When you reach the one just below an item box, wait for it to drop completely,
revealing a hidden door. Head on through then proceed through the last door of the area to
find the secret flag pole!

World 5: There's a hidden route inside the ghost house that, when taken, allows access to
the cannon on the world map that'll blast you to World 8. So here's how you find it:
Inside the Ghost House's first room, drop down the first shaft, jump the second, climb the
stairs and jump the third. Drop down the shaft at the otherwise dead-end, then drop down
the gap just beyond to find a door. Ignore the door and head left through a fake wall to
find a second door. Head on through--this will eventually lead... 


continue →

Tags:    all cannons    |    Tag it!

SiMultaneous Ground Pound

by Sonicfan1 Jan 25, 2010

Note: This only works for 2,3,or 4 players NOT 1.


To do this POW block-hitting-like jump, you and your friends have to ground pound and hit the ground while ground pounding at the SAME time. In other words, when multiple characters ground-pound at the same moment, a burst of energy defeats all on- screen enemies on the ground.

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NeW Super Mario Bros. Wii: More codes

by Sonicfan1 Mar 01, 2010

99 All Items
04C7FE68 00636363
04C7FE6C 63636363

99 Lives All Players on Save File
02C7FE82 00006363
02C7FE84 00006363

If you die your lives go to 99
04060668 38000063

Score Modifier Slot 1
04C7FEC8 XXXXXXXX

Always Have X Item
0554CCE4 0000000X

OffStage Power Cycler (left and right on dpad)
8201000F 00354E73
28C69D06 FFF70008
A8000000 F0000000
8600000F 00000001
E0000000 80008000
28C69D06 FFFB0004
A8000000 F0000000
8600000F FFFFFFFF
E0000000 80008000
8401000F 00354E73
2C354E73 00000006
00354E73 00000000
E0000000 80008000

Always Power Up to... on A button
28C69D06 F7FF0800
0554C894 0000000X
E0000000 80008000

Have Star Power To start all levels
04354E80 00000001

Mario Size Modifier (doubled)
04370DB8 40000000
04370DBC 40000000

Always Have Yoshi
04354E80 00000002

Infinite Ice/Fire Bullets
02375AA8 000F0000
02375540 000F0000

Retro Intro and Unaccessable Levels
077FA290 00000008
3BF825D0 000028A4
077FA1C4 00000008
3FC2FB80 00000292
077FA1D0 00000008
3F35F889 000004FC

Better Superguides (W7-L1)
077F99A8 00000008
3BB9B6DA 0000BB00

Time Pauser (B button)
26C69D06 FBFF0400
040E39CC 901F0004
E0000000 80008000
28C69D06 FBFF0400
040E39CC 60000000
E0000000 80008000

Skilled Demo Movie on 3-5
077F9B88 00000008
3BB42B0E 00012640
077F9B94 00000008
3BB4749E 00012640
077F9BA0 00000008
3BB4BE2E 00012640
077F9BAC 00000008
3BB507BE 00012640

P1 Character Mod
04354E60 0000000X

P2 Character Mod
04354E64 0000000X

P3 Character Mod
04354E68 0000000X

P4 Character Mod
04354E6C 0000000X

X Values:
0 = Mario, 1 = Luigi, 2 = Blue Toad, 3 = Yellow Toad

Coins always at 99
26354EA0 00000063
04354EA0 00000063
E0000000 80008000

Change Quick Save Option to Regular Save option
04C7FE60 0E00FE00
*Only Save Slot 1*

All Worlds & LevelsSecret Routes UnlockedAll StarsAll hint movies
08C7FECC 000000FF
21600004 00000000
08C8055C 01010101
20100004 00000000
04C7FE90 00000101
04C7FE94 01010101
04C7FE98 01010100
04C7FE60 0E00FE00
0553E514 00008D87
*Only Save Slot 1*

All Worlds Unlocked
04C7FE90 00000101
04C7FE94 01010101
04C7FE98 01010100
*Only Save Slot 1*

All Hint Movies Bought
08C8055C 01010101
20100004 00000000
*Only Save Slot1*

MoonJump
283A1ACA 01FF0400
0554B8F0 40000000
E0000000 80008000
283A1ACA 01FF0600
0554B8F0 40000000
E0000000 80008000
*hold b to lift up*
*WiiMote Only*

Full Invincibility All Players
continue →

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ReD Mushroom House Tomfoolery

by evilchik888 Jan 10, 2011

When playing multiplayer you can steal your teamates' turn in the Red Mushroom House match game by performing a ground pound on him (jump and the press DOWN).

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DoUble Ground Pound (Multiplayer)

by TheKing6030 Jan 10, 2011

With at least two human players you can perform a special double ground pound that has the ability to kill all nearby enemies much like a POW block. You'll need to time your ground pound (press JUMP then DOWN) so both players hit precisely at the same moment.

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EaSy Lives

by xhuntercx Apr 05, 2010

While riding on a Yoshi, jump on the bullets seven or eight times to get extra lives.

Kill eight enemies while using a star to get an extra life. You can keep it going until the star runs out if you are fast enough.

Kill eight enemies with a turtle shell to get an extra life. You can keep hitting the turtle shell until there are no more enemies if you run fast enough.

Jump on seven turtles to get an extra life. You can keep jumping on the turtles until there are no more to jump on if you are fast enough.

Freeze the Pokeies, then do a quick Ground Pound to get at least five extra lives.

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NeW Super Mario Bros. Wii

by Sonicfan1 Mar 01, 2010

PAL (ID = SMNP01) :
Change Quick Save to Regular Save Option
0492FD00 38000002

Exit on Unfinished Level :
040CE4C0 3800006C

Full Invincibility All Players
041461B8 38001078

All Worlds & LevelsSecret Routes UnlockedAll StarsAll hint movies
08C7FECC 000000FF
21600004 00000000
08C8055C 01010101
20100004 00000000
04C7FE90 00000101
04C7FE94 01010101
04C7FE98 01010100
04C7FE60 0E00FE00
0553E514 00008D87
*Only Save Slot 1*

All Worlds Unlocked
04C7FE90 00000101
04C7FE94 01010101
04C7FE98 01010100
*Only Save Slot 1*

All Hint Movies Bought
08C8055C 01010101
20100004 00000000
*Only Save Slot1*

Change Green Yoshi's Color
077F9364 00000008
XXXXXXXX 00003BE0
Blue 3FB78971 Red 3FB76B81 Yellow 3FB77A79

Always Have 99 Lives (Mario) - No Hat
04355190 00000063

Always Have 98 Lives (Mario) - Keeps Hat
04355190 00000062
*Do not use with the "No Hat" version and vice-versa


Always Have 98 Lives (Luigi)
04355194 00000062

Always Have 98 Lives (Blue Toad)
04355198 00000062

Always Have 98 Lives (Yellow Toad)
0435519C 00000062

Unlimited Ice Flower Bullets (P1-P4)
04375DB8 00000000
04375DA8 00000000
04375DAC 00000000
04375DBC 00000000
04375DB0 00000000
04375DC0 00000000
04375DB4 00000000
04375DC4 00000000

Unlimited Fire Flower Bullets (P1-P4)
04375850 00000000
04375840 00000000
04375844 00000000
04375854 00000000
04375848 00000000
04375858 00000000
0437584C 00000000
0437585C 00000000

P1 Character Mod
04355160 0000000X

P2 Character Mod
04355164 0000000X

P3 Character Mod
04355168 0000000X



P4 Character Mod
0435516C 0000000X

0 = Mario, 1 = Luigi, 2 = Blue Toad, 3 = Yellow Toad


Infinite All Items
055DB294 00000063
055DBB74 00000063
044052D0 00000063
055DBB78 00000063
055DB29C 00000063
055DBB7C 00000063
055DB2A0 00000063
055DBB80 00000063
055DB2A4 00000063
055DBB84 00000063
055DB2A8 00000063
055DBB88 00000063
055DB2AC 00000063
055DBB8C 00000063

Always Star Power Forever :
0554C874 60000000


________________________________________
NTSC Codes (ID = SMNE01) :

Full Invincibility All Players
04146078 38001078


Transformation Asmv.2
C2140F58 00000008
3EC08154 62D6B804
7C1FB000 40820028
3EC0803A 82D61AC8
2C161000 40820018
3AB50001 2C150006
40810008 3AA00000
92BF14E0 808314E0
60000000 00000000
(Single Player Only)
(Press- Change Suit)


Get Yoshiv.2
C205FBFC 00000004
3EC0803A 82D61AC8
2C160400 4082000C
3A600002... 


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ReD Mushroom House Guide

by Sonicfan1 Jan 25, 2010

Table of Contents:

1 Introduction
2 Opening the Houses
3 Explaining the Game
4 The Boards
4.1 World 1
4.2 World 2
4.3 World 3
4.4 World 4
4.5 World 5
4.6 World 6
4.7 World 7
4.8- World 8
4.9- World 9


===============================================================================

1 Introduction

This guide was written to help out players of the game maximize their winnings
in the Red Mushroom Houses in New Super Mario Bros Wii. Similar to Super
Mario Bros. 3 on the NES, these houses give you power ups you can use from
the world map before entering a stage. If you're having trouble beating a stage
or getting to a hidden exit or Star Coin, use of a power up could be a great
help.


2 Opening the Houses

You'll notice 1 or 2 Red Mushroom houses on the map on Worlds 1-7. These are
unlocked after beating certain stages. You can also open up extra mushroom
houses in the single player mode. In some levels Toad will be hidden in a
-Block in the stage; if you carry him to the end of the stage, on top of
getting bonus 1ups,you can unlock a mushroom house back at the beginning of the
World Map, depending on how many seconds are left at the end of the timer. The
House you'll unlock is:

0-3 seconds: Green Mushroom House
4-6 seconds: Red Mushroom House
7-9 seconds: Gold Mushroom House.

So for example, finishing a stage with 266 seconds left with Toad will open a
Red Mushroom House.

3 Explaining the Game

Boards are set up on a 3x6 grid, on a chain link fence. This gives Mario 18
panels to guess from. Simply climb up the fence to the panel you want to hit
and press 1 (or B if you're using the nunchuck Wii Remote controller setting)
to punch the block and spin it around.

You can get a variety of items, but there are also panels you want to avoid.
With 18 panels, there will be 9 matches, and 2 of those sets of panels will be
Bowser and Bowser Jr. If you get a match of father or son, the game ends early,
so you want to avoid those panels. You can get one Bowser and one Bowser Jr.
panel without the game ending, but matching either will end it.

4 The Boards

There are 6 different 'maps' for the games in each World. For the first world
you can get Super Mushrooms, Fire Flowers, Ice Flowers, Starmen, and Propeller
Caps. Starting from World 2 you can no longer get Super Mushrooms, but you can
get Mini Mushrooms instead. Starting from World 3, you can also get Penguin
Suits. I'll be... 


continue →

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UnLock Hint Movies

by Bramblefang Jan 07, 2010

Hint Movies can be bought at Peach's Castle at the beginning of World 1. You need to collect Star Coins to buy them. There are 3 in every level (Except Mushroom Houses, etc.) Now, to be able to unlock them so you can buy them, you need to collect all 3 Star Coins in any level with them. Then, the hint movie for that level will be unlocked and you can buy it for a price.

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GeT from level 5 to 8

by toyboys Jan 06, 2010

I got this from nintendo magazine
this is the same words

There's a Warp Cannon World 5's Ghost House that takes you to World 8. Drop down the first gap,then jump the second.

Climb the stairs and jump the third gap. Then drop down the next one and head left through a wall to find a hidden door.

This next section is pretty tricky, but get though it and you'll unlock the final Warp Cannon in the game. And it's off to World 8!

I'm not on level five yet so if you have done it please tell me

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FlOwer Coins

by Dragoon Jan 10, 2011

Shake the Wii Remote to spin-jump on any of the small, dancing flowers in the game to make a coin appear.

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FrEe Coins from Dancing Flower

by Bumblestripe Nov 16, 2009

Every dancing flower will give you one coin if you Spin Jump (flick Wiimote upwards) from a Neutral position.

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W1 cannon

by crankykong99 Nov 23, 2009

To get to W1 cannon First, go too 1-3 When u get to the hidden cave stand in the front then use ur propeller or yoshi then u just find the secret exit1 u just figured out how to get to W1 cannon!

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HoW to get to world 8-very simple

by Atomized Mar 01, 2010

All you have to do is:

1. Get to world 5
2.Beat all the levels on world 5 exept the king boo house.(not the ones a head of the boo house)That includes the castle!
3.Go to the king boo hose and find thwe secret passage and get the red flag. Ones you get it and you beat the level without diing you will have unlocked the cannon. Go to it and press 2 and you will be blasted to world 8!

Any questions or comments Post a comment and i will get bck to you!

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TuRtle Tipping 99 Lives

by xInsaneGamer10x Feb 15, 2010

You can use the decades old turtle-on-the-stairs trick from Super Mario Bros. to get 99 lives in New Super Mario bros Wii. Go to world 2-3 and, at the end, right before the flag, you'll find a set of steps and a turtle ambling down them. If you time your jump just right you'll continue bouncing on the shell collecting lives until you max out at 99.

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A Secret on Defeating Bosses (except for the ones who don't get stomped on)

by Sonicfan1 Jan 25, 2010

Note: This won't always work, and also you need to be facing people that get stomped on to get hurt.

Stomp on a boss the when his's/her's shell rolls follow it so the next time he/she gets off of inside the shell stomp on it and repeat again.

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FlAgpole

by crankykong99 Nov 30, 2009

In multiplayer after the first plyr jumps on the flagpole u have 3 seconds for others to get on!

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MuLti-Coin Block Trick

by pyro777 Nov 23, 2009

The nostalgia-filled Multi-Coin blocks are back again, and have a special feature along with it! For those of you who don't know, the Multi-Coin blocks are the blocks that have more than one coin in them that will come out with each individual jump underneath it. In New Super Mario Bros. Wii, if you are on top of one of these blocks, you can perform a special technique that may or may not be more useful than the traditional way. By jumping, Gound Pounding (Performed by pressing Down in midair) on the Multi-Coin Block, and not letting go of Down, you can receive the coins from the block in a constant stream! The coins come out of the block from underneath, and this whole technique can prevent having to constantly jump to get your coins.

Ground pounding on other blocks with things on them will do the same thing as they do as if you had jumped from underneath to get the item or coin, but with the item or coin revealing itself from beneath the block. This could be useful if there's an enemy beneath the blocks, and you just want that Mushroom to come out, move to the side, and be able to be grabbed.

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MuLtiplayer Tricks

by pyro777 Nov 30, 2009

As one would expect, there are many featuers to be done while playing New Super Mario Bros. Wii's Multiplayer that couldn't be done otherwise. Some can help to cooperate, and some can help to compete. Here is just a short list of the things available in Multiplayer.

While playing in any place that's not the Level Select Screen or a Mushroom House, any of the players can press "A" and have a bubble form around them. This provides the same effect that dying in Multiplayer does. The player that is in the bubble is safe from all attacks, but can do nothing but float around. In order to be rescued from this bubble, any other player must either touch you, throw something at you, or hit you with a fire or ice ball. Keep in mind that if all players press "A", you are forced to exit the level, as rescue is impossible in this situation.

Players can pick each other up by holding down "1" and shaking the Wii Remote while next to another player. If there is not enough room for the player to be carried above the other one's head, the player will return to their original position. While carrying another player, you can throw them. They will be thrown at a slightly downwards angle, though, so be careful if you aren't trying to kill them. The player being carried can jump off by shaking their Wii Remote. If the player crrying the other player has a Propeller Suit on and shakes the Wii Remote, both the carried and the carrying will be launched upwards. Furthermore, if a player is carrying any kind of block, another player can stand on top of said block and move along with it.

In the Item Mushroom Houses, the players must take turns. However, you can steal someone's turn if you can manage to Ground Pound on them before they can flip the Item Panel. Doing so is easier said than done if you're playing with someone who is experienced.

Players can jump on top of the other players' heads, which can be both beneficial and bothersome, depending on who is delivering said jump and who is receiving it.

Keep in mind that these are just a few of the possibilities available to be performed in Multiplayer. Good luck using these to your advantage!

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GiAnt Bowser!

by Unregistered Apr 01, 2010

At Bowsers castle at world 8, go to the boss bit when he is normal size. When you press the swich on the other side, the platforms will disapear( exept the one your standing on) . Then "princess peach" will be up in a cage somewhere. When "she" turns around, IT IS NOT PRINCESS! It is Kamek! He then flys out of the cage and cast a spell on Bowser. He waits, bowser becomes giant, and kamek is knocked of his broom and is ditched. There, you've had it!

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