Resident Evil 4: Wii Edition Walkthrough :
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Walkthrough - Resident Evil 4 Wii edition FAQ444444444 4::::::::4 4:::::::::4 4::::44::::4 _ _ _ _ _ 4::::4 4::::4 (_) | | | | (_) | 4::::4 4::::4 _ __ ___ ___ _ __| | ___ _ __ | |_ _____ ___| | 4::::4 4::::4 | '__/ _ \/ __| |/ _` |/ _ \ '_ \| __| / _ \ \ / / | | 4::::444444::::444 | | | __/\__ \ | (_| | __/ | | | | | __/\ V /| | | 4::::::::::::::::4 | | \___||___/_|\__,_|\___|_| |_| | \___| \_/ |_| | 4444444444:::::444 \/ _______________________________\/________________ \/ 4::::4 __ __ _ _ _ _ _ _ 4::::4 \ \ / /(_)(_) ___ __| |(_)| |_ (_) ___ _ _ 4::::4 \ \/\/ / | || | / -_)/ _` || || _|| |/ _ \| ' \ 4::::4 \_/\_/ |_||_| \___|\__,_||_| \__||_|\___/|_||_| 4::::4 4444 ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- Resident Evil 4: Wii Edition \ / FAQ/Walkthrough \ / \|/ \|/ /|\ Version 1.7 /|\ / | \ Last updated: 8/07/09 / | \ \ | / \ | / | Authored by: Berserker | | Email: berserker_kev(at)yahoo.com | Homepage: http://www.berserkersblog.blogspot.com This document Copyright 2007 - 2009 Kevin Hall (Berserker) Resident Evil 4 Copyright 2007 Capcom Ltd. ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ******************************************************************************* TABLE OF CONTENTS ******************************************************************************* Section I: Introduction . . . . . . . . . . . . . . . . . . . . . . [IN00] Section II: Basics . . . . . . . . . . . . . . . . . . . . . . . . . [BS00] - Control Setups . . . . . . . . . . . . . . . . . . . . . . [CS00] - Basic Commands . . . . . . . . . . . . . . . . . . . . . . [BC00] - Herbs . . . . . . . . . . . . . . . . . . . . . . . . . . [HE00] - Items . . . . . . . . . . . . . . . . . . . . . . . . . . [IT00] - General Tips . . . . . . . . . . . . . . . . . . . . . . . [GT00] - Escorting Tips . . . . . . . . . . . . . . . . . . . . . . [ET00] - Treasure Tips . . . . . . . . . . . . . . . . . . . . . . [TT00] Section III: Walkthrough . . . . . . . . . . . . . . . . . . . . . . . [WT00] - The Village . . . . . . . . . . . . . . . . . . . . . . . . . . [WT01] -- Chapter 1-1 . . . . . . . . . . . . . . . . . . . . . [CH11] -- Chapter 1-2 . . . . . . . . . . . . . . . . . . . . . [CH12] -- Chapter 1-3 . . . . . . . . . . . . . . . . . . . . . [CH13] -- Chapter 2-1 . . . . . . . . . . . . . . . . . . . . . [CH21] -- Chapter 2-2 . . . . . . . . . . . . . . . . . . . . . [CH22] -- Chapter 2-3 . . . . . . . . . . . . . . . . . . . . . [CH23] - The Castle . . . . . . . . . . . . . . . . . . . . . . . . . . . [WT02] -- Chapter 3-1 . . . . . . . . . . . . . . . . . . . . . [CH31] -- Chapter 3-2 . . . . . . . . . . . . . . . . . . . . . [CH32] -- Chapter 3-3 . . . . . . . . . . . . . . . . . . . . . [CH33] -- Chapter 3-4 . . . . . . . . . . . . . . . . . . . . . [CH34] -- Chapter 4-1 . . . . . . . . . . . . . . . . . . . . . [CH41] -- Chapter 4-2 . . . . . . . . . . . . . . . . . . . . . [CH42] - The Island . . . . . . . . . . . . . . . . . . . . . . . . . . . [WT03] -- Chapter 5-1 . . . . . . . . . . . . . . . . . . . . . [CH51] -- Chapter 5-2 . . . . . . . . . . . . . . . . . . . . . [CH52] -- Chapter 5-3 . . . . . . . . . . . . . . . . . . . . . [CH53] -- Chapter 5-4 . . . . . . . . . . . . . . . . . . . . . [CH54] -- Final Chapter . . . . . . . . . . . . . . . . . . . . [CHFC] Section IV: Separate Ways Walkthrough . . . . . . . . . . . . . . . . [SW00] - Chapter 1 . . . . . . . . . . . . . . . . . . . . . . . . [CH01] - Chapter 2 . . . . . . . . . . . . . . . . . . . . . . . . [CH02] - Chapter 3 . . . . . . . . . . . . . . . . . . . . . . . . [CH03] - Chapter 4 . . . . . . . . . . . . . . . . . . . . . . . . [CH04] - Chapter 5 . . . . . . . . . . . . . . . . . . . . . . . . [CH05] Section V: Assignment Ada Walkthrough . . . . . . . . . . . . . . . [AA00] Section VI: The Mercenaries Guide . . . . . . . . . . . . . . . . . . [TM00] - Character Overviews . . . . . . . . . . . . . . . . . . . [CT00] - Mercenary Tips . . . . . . . . . . . . . . . . . . . . . . [MT00] - Stage Overviews . . . . . . . . . . . . . . . . . . . . . [SO00] Section VII: Weapons . . . . . . . . . . . . . . . . . . . . . . . . . [WE00] - Main (Leon's Game) Weapons . . . . . . . . . . . . . . . . [LW00] - Separate Ways (Ada's Game) Weapons . . . . . . . . . . . . [AW00] Section VIII: Treasure List . . . . . . . . . . . . . . . . . . . . . . [TL00] - Treasure List (Leon's Game) . . . . . . . . . . . . . . . [TL01] - Treasure Location Guide (Leon's Game) . . . . . . . . . . [TL02] - Separate Ways Treasure List (Ada's Game) . . . . . . . . [TL03] - Separate Ways Treasure Location Guide (Ada's Game) . . . [TL04] Section IX: Unlockables & Extras . . . . . . . . . . . . . . . . . . [UN00] - Extra Outfits and Weapons . . . . . . . . . . . . . . . . [EO00] - Bonus Modes . . . . . . . . . . . . . . . . . . . . . . . [BM00] - Extra Outfits in The Mercenaries . . . . . . . . . . . . . [MO00] - Shooting Gallery and Bottle Caps . . . . . . . . . . . . . [SG00] - Extra Merchant Phrases . . . . . . . . . . . . . . . . . . [EM00] - Miscellaneous Extras . . . . . . . . . . . . . . . . . . . [ME00] Section X: Everything Else . . . . . . . . . . . . . . . . . . . . . [EE00] - Frequently Asked Questions . . . . . . . . . . . . . . . . [FA00] - Copyright . . . . . . . . . . . . . . . . . . . . . . . . [CO00] - Special Thanks . . . . . . . . . . . . . . . . . . . . . . [ST00] - Version History . . . . . . . . . . . . . . . . . . . . . [VH00] - Contact Info . . . . . . . . . . . . . . . . . . . . . . . [CI00] - About Me . . . . . . . . . . . . . . . . . . . . . . . . . [AM00] - My Plea to New RE Fans . . . . . . . . . . . . . . . . . . [MP00] - Cheat Happens Featured Guides . . . . . . . . . . . . . . [CH00] [IN00] == |\\ ================================================================= |\\ == | \\ _____ __ _____ __ ___ | \\ // \_ \/\ \ \/__ \/__\ /___\ // // / /\/ \/ / / /\/ \// // // // // /\/ /_/ /\ / / / / _ \/ \_// // // \____/\_\ \/ \/ \/ \_/\___/ // \\ | \\ | == \\| ================================================================= \\| == =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Every story has a beginning, every play has an opening, every game has a starting point... Every FAQ has an introduction... or something that resembles one. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Way back in the year of 1996, I first had the chance to play a horror game known as Resident Evil. I had been a horror movie fan for quite a while before the release and I was amazed at how much the game established a horror movie setting - even complete with voice acting. Ever since then I have followed the series religiously from console to console, literally letting its presence decide which gaming console I will get next. I bought a Dreamcast when it shifted to Sega's console and a Gamecube when the main series was announced for the last generation Nintendo console. My current favorite Resident Evil is CVX, but Resident Evil 4 has ramped up the gameplay quite a bit since then. The new action style gameplay is intense and satisfying as hell making the killing sprees all the more satisfying, because of this - Casualties continue to mount over the long years I have struggled. Yeah, many Ganados and Zealots died in the making of my previous RE4 and Separate Ways treasure FAQs. The body count isn't going to stop there though, it still continues even as you read this. Oho, I know what you're thinking: "ANOTHER walkthrough for Resident Evil 4? Good god man, stop hitting that poor animal - the mutilated horse has been long since dead, just leave it be!" Well, I have wanted to write a complete guide for Resident Evil 4 for quite a while, but the Gamecube version came and went, and so did the PS2 version - More and more I find myself wondering if it's all worth fighting (writing) for. Having played through RE4 multiple times on three different systems I can promise you that I know it extremely well. Professional mode? It's been completed once for all three systems. The Mercenaries five star ranking? The same. The main mode of RE4? Well - Who knows? Not even I do. Looking away from that, as I've already said, this game has been covered beyond covered and I don't know how well this guide will hold up with the other great guides already on the various gaming sites - that's for you to decide - But there's one thing I do know... I have a job to do and I'm gonna' see it through! That job? Making sure to cover Resident Evil 4: Wii Edition as thoroughly as possible and giving you, the reader, the most descriptive guide I can write in the process. I have spent quite a bit of time on this guide, and hopefully that effort has paid off. This intro? Well, I spent about 10 minutes on it. If you got that pun of my buddy, Chris Redfield, up above then you deserve a cookie + red herb mixture. By the way, if you haven't watched the latest trailer for Resident Evil 5 yet then do yourself a favor and visit the link below... http://www.gametrailers.com/player/22801.html The Resident Evil 5 trailer literally served as my background noise while writing this walkthrough. The sounds of savage villagers put me at ease. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --> Resident Evil 5 Guide by Berserker If you're still following the Resident Evil series and have picked up Resident Evil 5 for PS3 of Xbox 360 then be sure to check out my Resident Evil 5 guide on GameFAQs: http://www.gamefaqs.com/console/ps3/file/929198/56203 Every ounce of anticipation for Resident Evil 5 is showcased, I assure you. ...and it was worth writing for. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Please read on and enjoy the rest of the guide. - Berserker [BS00] == |\\ ================================================================= |\\ == | \\ ___ _ __ _____ ___ __ | \\ // / __\ /_\ / _\ \_ \/ __\/ _\ // // /__\// //_\\ \ \ / /\/ / \ \ // // / \/ \/ _ \_\ \/\/ /_/ /___ _\ \ // // \_____/\_/ \_/\__/\____/\____/ \__/ // \\ | \\ | == \\| ================================================================= \\| == =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= All the basic information about Resident Evil 4 is detailed here. The tips section may be worth a read for experienced players. Who knows? You might learn something you didn't know. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ******************************************************************************* CONTROL SETUPS [CS00] ******************************************************************************* -- Wii remote (Wii-mote) and Nunchuk - Remote A = Action/Fire (while aiming) B = Aim 1 = Map 2 = Option menu - = Pull up inventory + = Ashley commands Home = Wii Home Menu D-pad = Move camera - Nunchuk C = Equip knife Z = Hold to run while moving Analog = Move/Look (in aiming mode) -- Classic Controller B = Hold to run while moving A = Action/Fire (while aiming) Y = Pull up inventory X = Ashley commands R = Aim L = Equip knife ZR = Map ZL = Map - = Pull up inventory + = Option menu Home = Wii Home Menu Left Analog = Move/Look (in aiming mode) D-pad = Move/Look (in aiming mode) Right Analog = Move camera -- Gamecube Controller * To use a Gamecube Controller, plug it into the top of the Wii then unhook the nunchuk or classic controller from the remote while the game is on. B = Hold to run while moving A = Action/Fire (while aiming) Y = Pull up inventory X = Ashley commands R = Aim L = Equip knife Z = Map Start = Option menu Analog = Move/Look (in aiming mode) D-pad = Move/Look (in aiming mode) C-stick = Move camera ******************************************************************************* BASIC COMMANDS [BC00] ******************************************************************************* >> Reloading a) Hold the B button then perform a down - up motion with the Wii-mote. b) Hold the B button then tap a direction (any direction) on the D-pad of the Wii-mote. To reload with a controller, hold the R button and press B. >> Slashing with the Knife a) Perform a slashing motion from right to left with the Wii-mote. b) Hold C on the nunchuk (L on controller) then press A on the Wii-mote (or controller. >> Special Attacks Leon can perform two special physical attacks when fighting a human-like enemy. These special attacks should be mastered since they are quite helpful. Leon is invincible during both of these animations. - Roundhouse Kick Shoot a human-like enemy in the head then run up and press A as the enemy staggers. The "kick" command will appear when standing next to a straggling enemy. - Straight Kick or Suplex Shoot the bottom of a human-like enemy's leg to make the enemy fall on his/her knees. Quickly approach the enemy for a "Kick" or "Suplex" command then press the A button to perform the action. Ganados = Straight Kick Zealots and Soldier Ganados = Suplex >> Ashley Controls - Catching Ashley In order for Ashley to get down from high places, Leon much catch her by pressing the A button when the icon appears. Both of them are invincible during this animation. - Following and waiting commands Press the + button (X with controller) to have Ashley wait in place. Press the button again to have Ashley follow Leon. It can turn into a game of "Red Light, Green Light" and Ashley is a pro player. - Have her hide in red containers While near a red container, press the + button (X with controller) to have Ashley hide in the crate when the button icon appears. Press the button again to have here pop out. Leon whistles to Ashley like an owner does to a dog and Ashley responds like a little puppy does to its master's command. >> Saving the Game Like all Resident Evil's, approach a typewriter to save your game. Watch for the "Save" command. Unlike the other games in the series, RE4 does not require ink ribbons in order to save progress allowing the player to save an infinite number of times. There is no way to delete individual saves without deleting the main save file, so don't clog all twenty save slots unless you don't mind the multitude of saved games. Overwriting is the only option for disposing of a prior save. ******************************************************************************* HERBS [HE00] ******************************************************************************* /-----------------------------------------------------------------------------\ | Herb | Description | |=============================================================================| | Green Herb | restores slight health | |--------------------------------------|======================================| | Red Herb | restores full health when combined | | | with green herb | |--------------------------------------|======================================| | Yellow Herb | slightly boosts life gauge when | | | combined with a green herb or green | | | herb and red herb mixture | |--------------------------------------|======================================| | Green Herb + Green Herb | restores moderate health | |--------------------------------------|======================================| | Green Herb + Green Herb + Green Herb | restores full health | |--------------------------------------|======================================| | Green Herb + Red Herb | restores full health | |--------------------------------------|======================================| | Green Herb + Yellow Herb | restores slight health and boosts | | | life gauge | |--------------------------------------|======================================| | Green Herb + Red Herb + Yellow Herb | restores full health and boosts life | | | gauge | \-----------------------------------------------------------------------------/ ******************************************************************************* ITEMS [IT00] ******************************************************************************* Item pickups are spread throughout the main game of RE4 and other modes just like in other RE games. Find the items lying in an area, in a box or other breakable object or from enemy drops. >> Items lying in the Area Most of the time, the items that lie in an area (in the open) will always be the same from game to game, which is why they are labeled in the walkthrough. >> Box and other Breakable Objects Use Leon's knife in order to break these types of objects to possibly receive a random item. Sometimes the items will be the same in each game but most the boxes contain random items. >> Enemy Drops Once enemies are defeated, they will drop an item that will glow one of three colors to represent what type of item they drop. -- Red = Ammo -- Blue = Pesetas -- Green = Recovery ******************************************************************************* GENERAL TIPS [GT00] ******************************************************************************* -- Destroy breakable objects with the knife In the Wii version, Leon will automatically target a breakable object with the knife, so it's even easier now to break open boxes, barrels, or vases with the knife. Only use a gun to break open objects in Battle Mode (The Mercenaries) where time is crucial. -- Look for the blue flames The merchant usually has blue flames around him to signal that he is open for business! -- Shoot enemies in the head or knees Always go for the head or knees and take advantage of the special attack that Leon will gain for extra damage without the need for weapons. If an enemy is running toward you then shoot him in the knees to instantly make that enemy fall flat on his face and expose his head to Leon. -- Take advantage of special attacks for crowd control Pick out one enemy from a crowd and shoot the enemy in the head then run toward him and kick him to possible knock down the whole crowd around him in the process. Remember that Leon is invincible once the animation starts! This can be risky sometimes however since enemies will sometimes stagger backward into the crowd once shot. -- Make an enemy drop a weapon Shoot the arm that is holding a weapon to make an enemy drop the currently equipped weapon. This is mainly useful for enemies that carry a large weapon. Enemies with throwing weapons (such as axes) will only take out another once a weapon is dropped. Another way to disarm an enemy is to knock that enemy down with a kick. -- Shoot thrown weapons or darts before they reach Leon With the Wii-mote this is much easier than before. Shoot whatever weapon is thrown or shot toward Leon to instantly make it ricochet away from Leon. -- Slash enemies with a knife while they are down Low on ammo? Perform a special kick or other attack on enemies then aim downward (C button aim recommended) and slash at them while they are grounded. Keep in mind that you can slash an enemy in the face to make the enemy stagger then kick him to avoid using ammo for the stunning process. Using a knife on a fallen enemy works much better in Professional mode where enemies are tougher and ammo is slightly scarce; it's really not needed for normal mode. -- Dealing with Las Plagas (Plagas heads) If an enemy "Plagases out" on Leon, throw a flash grenade to instantly kill the Plagas. This works on ANY type of Plagas, even the little spider types. Another good method is to use a rifle and aim directly at the Plagas then shoot for an instant kill. The TMP sometimes works well if you aim for the head while shooting also. -- Dealing with shielded enemies Shoot a shielded enemy with a shotgun blast from up close to instantly break his shield. A rifle shot will pierce right through a shield - shoot a shielded enemy at the top portion of his shield with a rifle and you might just pop his head. A TMP is good for eating away at shields as well - go for the legs and keep firing. Also, the Punisher handgun will automatically fire right through shields, which can really help out for when you don't want to switch to a shotgun while shooting Zealots. -- Dealing with flamers (Ganados with torches) When a Ganado carries a torch, wait for him to walk up to Leon and shoot him as he attempts to breathe fire to set him ablaze. Be warned that some Ganados will actually swing the torches at Leon however. -- Bosses fear the rocket launcher Most bosses and big enemies will fall by shooting them with one rocket from the rocket launcher. For bosses with two forms, the second portion of the battle will begin after one hit from the rocket launcher. El Gigantes fall with one hit from the rocket launcher without even having to worry about hitting their Plagas. -- Skip cutscenes when enemies descend/appear Keep dying at one portion of the game because you have little time to react? There are a few fights where you can skip the cutscene of the enemies preparing for battle in order to react quicker. This is especially useful with the cage trap in the castle. -- There's something behind you Most of the humanoid enemies will respond in a certain way when they are behind Leon. The Ganados will yell out a certain phrase in Spanish and the Zealots will laugh. Learn the different reactions and you can take action before an enemy sneaks up behind Leon. -- Running slightly faster Equip a grenade or an egg (yes, an egg) and Leon will have both arms free allowing him to run a bit faster. He also runs faster with the Rocket Launchers equipped since they are strapped to his back. -- Swinging on chandeliers To always make a chandelier swing on the first try, keep tapping the A button as Leon starts to swing. Once the button icon appears then Leon will immediately leap to the other side of whatever platform he is trying to reach. ******************************************************************************* ESCORTING TIPS [ET00] ******************************************************************************* -- Keep Ashley behind Leon at all times Make sure that Ashley is always behind Leon. If she is in front then be sure to wait for her to duck before firing. While she is behind Leon, Ashley will always get behind him while Leon aims with his gun! -- Do not lead Ashley into crowds with Leon Tell her to wait in a safe location while charging into crowds. Don't leave her alone for too long however. -- Clear her path of traps Don't lead her through a bear trap or other type of trap (C4). -- Heal Ashley every time she takes damage The best way to heal her is with eggs (white eggs) since she has such a small life bar at the beginning. Give her yellow herbs to increase her life bar. Don't throw the eggs at her. They do no harm but- Well, ok you can toss a few at her. -- Dealing with kidnappers When an enemy grabs her and tries to walk away with her, shoot the enemy in the legs to make him instantly drop Ashley. The shotgun works well to drop a kidnapper as well. As long as Leon does not aim directly at Ashley she will not get hit. Throwing a flash grenade will make an enemy drop Ashley as well. -- Never aim if you want Ashley to move When Leon aims, Ashley will always duck and take cover if she is in front of Leon. If you want her to move then Leon will have to stop aiming. This can be a little annoying at some parts. -- An enemy in the area Keep an eye on Ashley as she runs behind Leon and she will look to the side when an enemy is near. -- Ashley will dodge along with Leon When dodging an attack via an on-screen sequence, Ashley will not get hit by the attack as long as Leon dodges it. A perfect example is when El Gigante falls in the Right path in the village and when a knight swings and axe as Leon. Ashley will duck down and the objects will pass right through her while Leon dodges out of the way. ******************************************************************************* TREASURE TIPS [TT00] ******************************************************************************* -- Always combine treasures when possible Combined treasure will yield a greater value when sold to the merchant. Be sure to keep two Blue Eyes for a replay game's two Butterfly Lamps since Blue Eyes are very rare most of the time. -- Hoard EVERY item! If Leon doesn't have a weapon for a certain type of ammo, grab it anyway and sell it to the merchant. Before leaving a merchant, make sure that Leon has room in his inventory to carry new items; if not then consider selling some items. -- Crow Hunting Shoot any crows that you find in an area. A flash grenade can bring down a group of crows while they are on the ground. If a crow flies away it will always fly around up above so you still have a chance to it - an even greater chance with the Wii-mote. Sometimes a crow will carry treasure or high quantities of PTAS. A few even carry grenades and ammo! -- Fishing Use the knife to slash or use a gun to shoot at fish in the water then collect them for extra healing items. Throw a single hand grenade into the water to instantly kill a whole school of fish, just make sure you have the inventory space to collect them. Sell them to the merchant for Extra PTAS! A large bass yields 2300 PTAS. [WT00] == |\\ ================================================================= |\\ == | \\ __ __ ___ __ __ __ ___ _ __ | \\ // / / /__\/___\/\ \ \/_// _\ / _ \ /_\ /\/\ /__\ // // / / /_\ // // \/ / \ \ / /_\///_\\ / \ /_\ // // / /___//__/ \_// /\ / _\ \ / /_\\/ _ \/ /\/\ \//__ // // \____/\__/\___/\_\ \/ \__/ \____/\_/ \_/\/ \/\__/ // \\ | M A I N G A M E W A L K T H R O U G H \\ | == \\| ================================================================= \\| == =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= The main game (Leon's game) is the only option of gameplay available from the start. Six years have passed since the Raccoon City incident involving the viral outbreak. Leon is in charge of saving the President's daughter (Ashley) from a cult group in Europe that has kidnapped her and brought her to this side of the world for reasons yet unknown. He journeys to a small village in Europe to start his search for Ashley. Leon will meet up with a horde of savage villagers that seem to be controlled by something (but what?) as well as a mysterious acquaintance from his past (that seemed to never wait up on him then and continues to leave him in the dust even now). NOTE: Keep in mind that the boss hit points (or life) in the walkthrough is based on a rough estimate of gunfire that I used while fighting each boss. Some may not be totally accurate. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ******************************************************************************* T H E V I L L A G E [WT01] "Just up ahead is the village." ******************************************************************************* _______ __ ___ ___ / ___/ / ___ ____ / /____ ____ < /__< / / /__/ _ \/ _ `/ _ \/ __/ -_) __/ / /___/ / \___/_//_/\_,_/ .__/\__/\__/_/ /_/ /_/ /_/ [CH11] __ Woods __ Objective: Question the villagers on the whereabouts of Ashley. Hunnigan will send Leon a ++PLAYING MANUAL++ file after the beginning cutscenes. View it through the "Files" menu under the inventory menu. Leon also starts with a ++INFO ON ASHLEY++ file and a ++COMMUNICATION LOG++, which will be updated after each radio conversation. The game will start with Leon positioned next to the car that the local police were driving in the earlier cutscene with a path in front of him. Run down the path and a cutscene will play once Leon gets near the cabin up ahead. Walk to the left end of the cabin to find a wooden box that can be broken with a knife swing or weapon shot - these are located throughout the main game and they will usually contain a random item. /-----------------------------------------------------------------------------\ | [ ] Spinel | Shoot the right crow furthest in the back along the path | | [ ] Extra PTAS | Shoot the rest of the crows | /-----------------------------------------------------------------------------\ | -- Extra Dialogue/Scenes | |=============================================================================| | * Try to shoot any part of the car (try this on each side of the car) | | * Try to run across the bridge | | * Approach the car and talk to each officer | \-----------------------------------------------------------------------------/ The truck to the east blocks the east path, so enter the house via the front door (open [A] or kick it open [double tap A]). Walk into the next room and a cutscene will activate. A Ganado (or villager) will attack after the cutscene. Aim at his head or leg and shoot then run up and perform a special attack (A up close) while he staggers or falls to his knees; shoot him in the head while he's down to finish him off. A cutscene will play once again. The Ganados outside will hold the door to trap Leon inside directly after the cutscene, so he must find another means of escape. If the first Ganado dropped anything then be sure to grab it. Enemies will drop money (pesetas or salable items), healing items, and ammo in this game. Check his body for a reference to the past RE's. This one is not a zombie. Run up the stairs and leap out the window, or just leap out the window on the bottom floor. /-----------------------------------------------------------------------------\ | [ ] Handgun Ammo | On the second floor of the cabin on a table | \-----------------------------------------------------------------------------/ Objective: Fight off the hostile locals Run away just a bit then turn and shoot at the three Ganados. Don't let them surround Leon - turn and run if they do. Go for their heads or legs to have a chance at special attacks once they fall. /-----------------------------------------------------------------------------\ | Extra Cutscene | |=============================================================================| | * Walk all the way back to the area where the cop car was and check the | | side of the cliff next to the bridge for an extra cutscene | \-----------------------------------------------------------------------------/ Objective: Investigate the village Enter the shed down the newly-open path. On the table inside is a typewriter where the game can be saved and there is also some handgun ammo and breakable boxes. Continue down the path and some whimpering will be heard from a dog that got himself trapped in a bear trap. Walk over to him and interact when the "Help" option appears in order to free him. This dog will help Leon later if he is freed in this manner. Keep in mind that the signpost with the skulls will always mean that there are traps nearby for any area that it is located around them. /-----------------------------------------------------------------------------\ | [ ] Handgun Ammo | On the table next to the typewriter | | [ ] Hand Grenade | Kill the crow on the signpost with skulls along the | | | path | | [ ] Extra PTAS | Kill the other crow next to the above crow | | [ ] Red Herb | After reaching the signpost along the trail past the | | | dog (the one that points to Pueblo Village), check in | | | the bushes by the tree near the fence. | /-----------------------------------------------------------------------------\ | Extra Info | |=============================================================================| | * Free the dog and it will help Leon later in the game. Shoot him or leave | | him and he will not help later. (see first El Gigante fight for details) | \-----------------------------------------------------------------------------/ There is an extra bear trap in the bushes to the left so be careful when walking around that area - hit the bear traps with a knife swing or shoot them to set them off. Continue along the trail and some C4 traps will become visible up ahead. The middle area between the trees contains a bear trap; disarm it and continue. When the Ganado at the top of the hill spots Leon, walk back through the middle of the trees and get behind one of the tripwires for the C4 and the Ganado may actually walk through it. Shoot one of the C4 explosives as he walks through the middle if he doesn't set it off himself and the explosion will most likely kill him. Further along the path, Leon will be able to enter another shed on the left side. Enter it and grab the items. Notice the gruesome display along the wall near the doorway. /-----------------------------------------------------------------------------\ | [ ] Green Herb | On the shelf next to the small wooden box in the shed | \-----------------------------------------------------------------------------/ Two more Ganados will attack Leon once he moves along the path ahead. Run across the bridge and a trio of Ganados will see Leon approaching from a hill up above. These Ganados cannot be shot at so don't waste the ammo. They don't attack. Strangely, they are never there during a replay game. Shoot the Ganado in the shed to the left on the other side of the bridge. He can actually be shot through the small opening along the side of the shed while approaching it if you're aiming is precise at the right moment. /-----------------------------------------------------------------------------\ | [ ] Handgun Ammo | On the table in the shed | \-----------------------------------------------------------------------------/ Follow the path outside and open the gate up ahead. __ Pueblo Village __ Hunnigan will contact Leon once again at the start of this area and she will give him a ++PLAYING MANUAL 2++ file. As Leon walks a bit down the trail, he will get a "Look" option that can be used with the press of the A button. This will allow him to spy in on the village with the Z (Zoom in) and C (Zoom out) buttons on the nunchuk. /-----------------------------------------------------------------------------\ | Extra Scenes | |=============================================================================| | * Press the A button when the "Look" option appears. The binoculars were | | once a normal feature in the GC demo version of RE4 (Japanese demo) where | | Leon could take them out whenever a certain button was pressed. They | | were basically useless though. | | * Enter the middle house with the shotgun | \-----------------------------------------------------------------------------/ This area can be done in several different ways. Do you want to gain every possible item in this area? Well then, be sure to defeat the chainsaw Ganado (Dr. Salvador) at the northeast end of the village and defeat the second chainsaw Ganado that will appear outside after Leon enters the house with the shotgun. Do you want to barricade Leon into a house and remain safe until the Ganados stop attacking? Enter the house with the shotgun and push the bookcase against the door on the bottom floor. Run upstairs and keep the Ganados from entering the windows by pushing down the ladder. Shoot the Ganados on the roof with a weapon as they try to enter from the side. The house across from the house with the shotgun is a good place to lay low also since Leon can barricade the door inside as well, but remember that there is only way in and out of that building! Don't try to stay in the tower on the east end or the Ganados will throw cocktails up at Leon to force him to climb down. Here is my usual plan for this area: Start by running down the path to the south and entering the shed near the doors on that end of the village. Collect the items from the wooden boxes inside (one is always a flash grenade) then head back and hug the side wall while going around the side of the north building (the boarded-up barn). Run to the northeast. Collect the Green Herb from the logs to the left along the way and enter the second building by jumping through the window - the female Ganado nearby will not hear this! Collect the handgun ammo and the items from the boxes and barrel then exit by jumping through the window. Moving further to the northeast will alert the female Ganado, so just run up to the box near her and collect the red herb after breaking it. Note: The Ganado pushing the wheelbarrow in the middle of the village is the hardest one to get past without being seen - his vision is superb. Do the first part of the above strategy as quickly as possible (until entering the building via the window) after entering the village and Leon will not be noticed. That particular Ganado will have his back to Leon most of the time during that time period. LEON IS DISCOVERED! Run very fast to the northeast exit. Two Ganados and a chainsaw Ganado will be guarding the northeast exit to the village. Shoot the Ganado on the left side in the head since he will run faster than the others and throw a grenade at the back chainsaw Ganado - this will kill the other two and knock down the chainsaw Ganado. Rush up to the chainsaw Ganado with the handgun equipped and fire directly at his head. Fire! Fire! And keep firing at his head even while he rises then knock him down with a kick when he staggers. Keep constant pressure on him and he will eventually die. Grab the Ruby from him then use headshots and kicks to knock down the other Ganados on the way down the path to the south. Enter the house with the shotgun to trigger the scene with the second chainsaw Ganado. Don't barricade anything! Run to the side below the stairs and break both barrels then collect the Handgun ammo. Climb the stairs then grab the shotgun from the wall, break the hand grenade out of the glass, collect the PTAS on the table, grab the shotgun ammo from the nearby table, push down the ladder then jump outside. Run toward the nearby building then turn directly around - this way there's less likely to be a Ganado in the back of Leon since the building is behind him. The chainsaw Ganado should be right near the house that Leon jumped from. Make sure that Leon is the center of his attention - that is he is coming for Leon (shoot him with a bullet if you must) - and throw a hand grenade at him. Run directly toward him as the hand grenade knocks him down and turn to face the approaching Ganados. Fire at the chainsaw Ganado with the shotgun directly in the head while he is down. Fire at any other approaching Ganado if they get too close. Keep firing until the chainsaw Ganado rises then throw a flash grenade to stun any Ganados and the chainsaw Ganado. Continue unloading on the chainsaw Ganado while the others are stunned until he is dead. Make sure that Leon reloads while the chainsaw Ganado is down on the ground (count the shots while firing) - switch to the handgun if Leon has no time to reload. Having problems with the time limit? Try making it to the far northeast end without picking up ANY items then go through the normal means of killing both chainsaw Ganados. This shouldn't make it much harder, but it will definitely give more time for killing the chainsaw wielders. The time for this area is based on two things: (a) How many Ganados Leon kills and (b) how much time has passed. Once the cutscene with the Ganados running has played then the time for Ganado cleansing has almost come to an end. Once the church bell rings in the cutscene that will ultimately follow, the Ganados' attacks will cease and they will leave the area. Hunnigan will contact Leon again and he will be free to explore the village freely after the radio cutscene. /-----------------------------------------------------------------------------\ | [ ] Flash Grenade | In the one of the boxes in the shed to the south | | [ ] Green Herb | Lying on a log rack behind the boarded up building | | [ ] Handgun Ammo | On a shelf inside the house next to the bonfire | | | (northwest house) | | [ ] Incendiary | In the right box on the table in the house next to the | | Grenade | bonfire (northwest house) | | [ ] Red Herb | In the box on the north side of the house next to the | | | bonfire | | [ ] Yellow Herb | In the box behind the barn (with the cow) | | [ ] Red Herb | On a wheelbarrow behind the back east side of the barn | | [ ] Handgun Ammo | On a shelf inside the house with the shotgun (under the | | | stairs) | | [ ] Shotgun | Hanging on a mantle on the second floor right by the | | | stairs in the middle village house | | [ ] Hand Grenade | On the second floor behind some glass casing on a shelf | | | in the house with the shotgun | | [ ] 1000 PTAS | Lying on a table on the second floor next to a window | | | in the house with the shotgun | | [ ] Shotgun Ammo | Lying on a table on the second floor in the house with | | | the shotgun | | [ ] Handgun Ammo | Jump out the window on the west side of the house with | | | with the shotgun and check the chimney on the rooftop | | | of the house next door | | [ ] Spinel | On the east rooftop of the house with the shotgun (jump | | | out the window on the west end to reach it) | | [ ] 1000 PTAS | On a bed behind a locked door in the house across from | | | the house with the shotgun | | [ ] Green Herb | Check the boarded up log rack on the east side of the | | | house across from the house with the shotgun | | [ ] Handgun Ammo | Check the boarded up log rack on the north side of the | | | insignia building | | [ ] Shotgun Ammo | Lying on a table at the top of the tower to the north | | | of the insignia building | | [ ] Handgun Ammo | On a table inside the right shed along the northeast | | | path | /-----------------------------------------------------------------------------\ | Extra Info | |=============================================================================| | * Check the body in the bonfire in the middle of the village. It is one of | | the cops from earlier! | \-----------------------------------------------------------------------------/ Objective: Find the key to open the door with the insignia in Pueblo Village. Check the building with the insignia on the front door in the east. The door is locked so Leon must venture to the northeast to find a key. Pick up the ++ALERT ORDER++ file from the wall above the table in the right shed up the northeast path. Continue through the northeast exit to enter the next area. __ Farm __ Enter the shed to the left to find a typewriter. Notice the blue ++ABOUT THE BLUE MEDALLIONS++ paper file hanging on the tree past the fence. This will tell about the blue medallions scattered around this farm area and the churchyard in a later chapter. Once ten of them are shot a prize will be gained from a certain individual that will be revealed later on. There are seven medallions here. The chickens in this area will lay eggs +----------------------------------+ that Leon can pick up. The eggs will | PRO MODE HINT | restore his health by some degree |==================================| depending on the type - White (barely), | On Professional mode, be sure to | Brown (moderate), Gold (all). They are | take advantage of the chickens' | |
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