--- ---
Norfair - Mini Exploration
--- ---
Missiles: 35
Super Missiles: 5
Power Bombs: 0
Energy Tanks: 1
Reserve Tanks: 0
Welcome to the fiery world in Super Metroid. We can't do much here for now, so
just drop all the way down and enter the red door. Take the "ENERGY TANK" you
see upon entering the room, then head left and you'll fall down to the lower
floor. Roll into a ball and roll through the tunnel to fall down, then go
through the blue door nearby. In this room, shoot the top of the metal pillar
to reveal an opening. Jump through it and shoot the orb the Chozo statue is
holding. Take the "HI-JUMP BOOTS". Now we can jump much higher than before!
Jump through the opening again with the help of your new boots, then go back
through the door. Back here, jump on the ledge by the door, then kill the enemy
nearby. Jump up to the high platform, then jump onto the highest platform and
roll through the tunnel.
Take the pack of "MISSILES" there, then roll into the small Morph Ball tunnel
nearby. Bomb the rocky wall and go through. Wait a few seconds and a slug
enemy will come out of the wall. Kill it, and with all enemies dead, the door
unlocks. Go through it. Back at this shaft, make your way up to the top, then
take the elevator back up to Brinstar.
--- --- --- ----
Brinstar - To Kraid's Hideout and Back to Norfair
--- --- ---
Missiles: 40
Super Missiles: 5
Power Bombs: 0
Energy Tanks: 2
Reserve Tanks: 0
Back in this elevator room, bomb the lower blocks on the right wall. This will
reveal three blocks with a Super Missile icon on them. Blast the bottom two
with Super Missiles, then roll through the tunnel to a new room. Inside is a
dragon-like face on a high platform to the right. Jump up there with the help
of the Hi-Jump Boots, then enter. Go through the door when you come out. In
this area, kill the two enemies you will immediately see. Bomb the westernmost
part of the platform you're on to break a hole in it. When you fall down, go to
the bottom to find a locked door. Bomb the wall on the right to reveal an
opening, then roll through. At the end, go through the door on the ceiling. In
this room, you'll see lots of those green gr***hopper enemies we fought before.
However, now that you have the Spazer Beam, they are pathetically easy.
Once you defeat them, head to the end of the room. Looks like a dead end! Not.
Fall into the small hole nearby and lay a bomb. Roll through the tunnel that is
revealed, then go through the door at the end. In here is a "SAVE STATION". Use
it at your own leisure, then exit this room and go back through the tunnel. Go
back left and defeat the enemies. In the center of the floor is an odd crack;
shoot it to reveal a hole, then drop down. Follow the path to a door, then
enter it. Make your way through this room and kill the Space Pirates, then you
will see some spikes on the ceiling. There are also some green thorns being
shot at you! Head right and you'll see a miniature version of Kraid. Shoot it
repeatedly until it is defeated, leaving behind lots of Super Missiles. Go
through the door at the end.
In this room, aim up and shoot the ceiling to reveal an opening. Jump up and
you will find a green door, so blast it with a Super Missile and go through.
Inside, you will find an "ENERGY RECHARGE STATION" and a "MISSILE RECHARGE
STATION". Use both of them if you need to, then go back to the previous room.
Head left and bomb the ground to fall back down. Now, head right and avoid the
enemies that come out of the pipe. Jump across the platforms, being careful
not to fall into the pit of spikes. You'll see a bounty hunter covered in bugs,
which will move when you approach him. He's dead, obviously. Head right, and
you'll see a big eye on the wall open up. Use Super Missiles to defeat it. It
will shoot yellow balls of energy at you, so be careful.
It's best to shoot the eye right when it opens. Once you shoot it with one Super
Missile, it gets destroyed and a door is revealed, so head on through it. You
can also use three regular Missiles to defeat the eye. In this room, the door
behind you will lock. Wait a moment, and a giant green monster will appear!
This is Kraid. Read the Bosses section for help on winning. Once you defeat the
monster, take the supplies he left behind and go through the eastern door.
Shoot the orb in here, then take the "VARIA SUIT". Now Samus is wearing an
orange suit, and it's resistant to fire! Know what that means? We can now
explore a lot more of Norfair! Not only that, but enemy damage has been reduced
by 50%! A great bargain.
Now that we have our new suit, it's time to go back to the beginning of this
place. Exit this room and Kraid's room, then make your way back to the very
entrance of the hideout. At the first room, go to the door that was locked
earlier. It's flashing now, so shoot it and go through. Inside, roll into a
ball and plant many bombs. Destroy the creatures using the bombs, then shoot
the western part of the ceiling to reveal an "ENERGY TANK". Take it and leave
this room, then jump back up and go through the blue door. Back out here, head
west and go through the door, then shoot the Super Missile blocks. Take the
elevator back down to Norfair.
--- ---
Norfair - More Exploration
--- ---
Missiles: 40
Super Missiles: 5
Power Bombs: 0
Energy Tanks: 3
Reserve Tanks: 0
Now that we have the Varia Suit, we can explore much more freely now. Drop down
and go through the door on the right. In this room, aim down and shoot the
ground to reveal an opening. Drop down and head right. Defeat the enemies along
the way, then jump onto the platform there. Jump up to the red door, then
defeat the enemy and open the door, then go through it. In here, make your way
across the platforms to the third gap, then drop down. Make sure you defeat the
enemies along the way! Once you drop down the third gap, roll into a ball and
move to the right. Before the lava murders you, lay a bomb to blow up part of
the wall, revealing a pack of "MISSILES". After getting them, jump out of the
lava and up the gap, then go right. Jump down that gap and go through the door.
In this room, you'll hear a rumbling. In a few seconds, lava starts to rise.
Not to worry, however. It stops after a certain point. Anyway, make your way
through this narrow room, defeating the enemies along the way. Ignore the
seahorse-like enemies, and go through the door at the end. In this bubble room,
head all the way right, and you'll fall down a gap at the end. Roll into a ball
and blow up the pipes to fall down the rest of the shaft. At the bottom, jump
across the spikes to a pack of "MISSILES". Now, make your way back up the shaft
you fell down and head left. When you come to two dragon-like faces, bomb the
floor there and you'll fall down. Bomb the eastern part of the platform and
you'll fall down even further. Now, bomb the middle to fall into a pipe. Make
your way through the maze-like area using your bombs, defeating the enemies
along the way.
Once you exit the maze, shoot the door on the floor and go through it. In this
room, drop down the shaft and enter the door you'll see. Inside, stand next to
the middle and three enemies will appear. Shoot them and they'll drop supplies,
and then they'll just respawn. Repeat this if you need supplies until you're
done, then exit the room and drop down. Enter the next door. Here, make your
way through the room while avoiding the fire-spitting enemies, defeating the
other enemies. At the end of the room, go through the door, then simply head
through the door in the next room. Head right and jump across the platforms.
Slowly, lava will rise. You'll come to a big face that shoots blue fireballs at
you, so when you find it, roll into a ball and through the tunnel nearby.
Shoot the platform above you and jump through, then make your way up past the
faces. Go through the door at the end. In here, you'll see some spikes above
lava. Wait, and a flying green platform will come your way. Get on it and roll
into a ball. You'll p*** over all the spikes. When you see a platform sticking
out of the lava, jump to it and jump across. Get on the next green platform and
roll into a ball, then go through the door at the end. Here, you'll see a flame
ball enemy. Jump onto the platform above you, then a fire dragon of some sort
will appear. Just shoot it a few times and it will die, then make your way up,
ignoring the first door. When you come to the red door, go through it. In here,
you will see some weird platforms.
When you jump to them, they'll move. Jump across each one, being careful not to
fall off. When you get to the last platform, you'll see a shutter. Shoot the
blue switch at the top of it and it will open, so jump across and claim the
pack of "MISSILES". Time to get a new and improved beam. You could wait until
you get the Speed Booster, however. Jump into the bed of spikes below, and make
sure you have a lot of energy and Energy Tanks! Quickly head to the right wall,
then perform a wall jump to the middle of the wall. Hold Up and Right a bit and
land on the platform where a red door is. Go through it. In this room, shoot
the orb the Chozo statue is holding, then take the "WAVE BEAM". Nice! Exit this
room and jump into the middle of the spikes, where you'll fall down and avoid
taking damage.
Head left and roll through the tunnel, then go through the door all the way to
the left. Back here, make your way up to the top of the room, then go through
that door. In the bubble room, jump up and defeat the plant enemy, then jump on
the platform to the right. Open the green door with a Super Missile and enter.
In this lava-filled room, shoot the enemies on the ceiling and shoot around the
eastern part of the ceiling. You will eventually reveal a hole. Jump through it
to land on a small ledge, then aim up and shoot there to reveal another hole.
Jump through it and refill your supplies using the enemies that respawn to the
left, then go through the door. In here, hold B and dash across the bridges
that crumble. Shoot the ceiling at the end, and take the pack of "MISSILES". Go
through the red door.
Shoot the orb the Chozo statue is holding, then claim the "SPEED BOOSTER". The
room will now fill up with lava, so quickly exit it. Back here, you will notice
that the room is filling up with lava as well. Use your new item by holding B
and dashing, and eventually you'll go to hyperspeed. In hyperspeed mode, you
can break Speed Booster blocks, kill certain enemies instantly, and even do the
awesome hyperjump! I'll explain that later. When you reach the end of the room,
go through the door. Now, defeat the enemy here and jump down. Go back to where
the two statue heads are and bomb the floor. Go through the middle tunnel. When
you exit, go through the western door. In here, jump over the lava pit and go
through the door at the end. In the next room, hold B and dash through the room
in hyperspeed.
You will break through some walls and enemies and reach a door, so go through
it. Use the "SAVE STATION" in here and head into the following room. Back here,
make your way up the shaft until you find a green door, then blast it open and
go through. Here, dash through the room. You'll dash past some shutters with
the help of hyperspeed, then you'll land on some blocks in a pit. These are
Power Bomb blocks. Ignore them and go into the next room. Use the green moving
machines in here to cross the lava pits, then head into the next room. Make
your way up the platforms in here, then when you reach the door, shoot the part
of the ground right next to the door to blow it up. Roll into a ball and drop
down, then hold Right. You'll land in a small slot. Do this for the next slot,
and keep repeating this until you enter a tunnel.
Go through the door at the end of the tunnel. In here, shoot the marble the
Chozo statue is holding and take the "ICE BEAM". Now we can freeze enemies, and
even use some of them as platforms. Not only that, but our maximum damage we
deal has been increased by 50%! Exit this room and the Morph Ball tunnel, then
drop down. Go up the platforms again and go through the door this time. In the
next room, walk right and some goo will emerge from the lava. Shoot it while it
is still in midair to freeze it, then jump on it as a platform. Freeze the next
goo, then freeze the third one so that you can roll through the Morph Ball
tunnel. Do so and you'll see a red creature. Freeze it and jump onto it, then
to the platform ahead. Go through the door.
You'll fall through a shaft down to the bottom. Roll into a ball and bomb the
bottom of the metal pole on the right, then roll through the rest of the
tunnel. You'll fall through to the room below you, so go through the door when
you exit the tunnel. Back in the shaft, enter the door right in front of you.
Shoot the ground in here to fall through, then from here, make your way back to
the green bubble room. From the entrance, look up and you'll see a red enemy
flying back and forth. Freeze and jump on him, then jump up to the green door.
Blast it open with a Super Missile and go through. Kill the enemy in this room,
then take the pack of "MISSILES". Now, on the platform where the Missile pack
was, aim southwest and shoot to make a shutter rise up.
When it stops, jump on it and shoot the wall. Roll through the tunnel revealed,
and go through the door at the end. In here, make your way to the end of the
room while taking care of the enemies. Shoot the marble at the end and take the
"RESERVE TANK". These can be used when your energy is low. Once you've gotten
that, shoot the platform to the right and get the pack of "MISSILES". Go back
to the previous room. Head right and bomb jump all the way up while holding
Right. Roll through the tunnel and bomb the bubble at the end, then make your
way back to the main shaft. Climb it up and head back up to Brinstar.
--- --- -
Brinstar - The Power Bombs
--- ---
Mis siles: 70
Super Missiles: 5
Power Bombs: 0
Energy Tanks: 3
Reserve Tanks: 1
Now that we're back at Brinstar, head all the way back left through the rooms
until you come to a shaft. Once there, shoot the brown enemy above you to
freeze it. Use it as a platform and do the same for the rest of the enemies.
Once you reach the top, jump, hold Right, and shoot. You'll enter the wall.
Head right and then aim up and shoot to reveal a hole, then jump out. Make your
way up the shaft until you find another brown enemy. Freeze it and jump on it,
then do the same for the others. Shoot the ceiling when you get to the last
one, then jump through the hole and go through the door. In here, jump across
the platforms while avoiding the man-eating plants and the enemies, then go
through the door at the end. Shoot the floor here and drop all the way down,
then go through the green dor.
In this room, jump across the platforms and freeze the slime balls. At the end
of the path, shoot the orb the Chozo statue is holding. Then, take the pack of
"POWER BOMBS". We finally have some! We can blow up other certain things with
these, and more! Use a Power Bomb to blow up the wall behind the Chozo statue,
then follow the path to a small room containing a pack of "MISSILES". Once you
have gotten those, exit this room. Back here, jump up the ledges and shoot the
ceiling, then jump up. When you get to a blue door, go through it. In this room
is a "SAVE STATION". Use it, then exit and keep jumping up. Go through the
green door you find. Kill all the enemies in this room and head all the way
west. At the dead end, lay a Power Bomb to blow up the floor. Fall into the
last man-eating plant, and you'll fall into a small area.
Take the pack of "POWER BOMBS" in here, then jump out and make your way out of
the room. Back in here, drop all the way down to an orange door. Open it using
a Power Bomb, then go through. Make your way back to the elevator leading to
Norfair. You should know how to get there. For the first water room, unequip
the Hi-Jump Boots so you won't hit the ceiling. After that, equip them back.
When you get to the Norfair elevator, head down it.
--- ---
N orfair - Yet More Exploring
--- ---
Missiles: 75
Super Missiles: 5
Power Bombs: 10
Energy Tanks: 3
Reserve Tanks: 1
When you arrive here again, head down once and enter the western door. Dash
through this room to get past the shutters. You will land on some weird
looking blocks. Lay a Power Bomb to blow them up, then you'll drop down to a
cave-like room. Head all the way left and defeat the enemies along the way,
then go through the door at the end. IMMEDIATELY hold Right, as the platform
you walk on will crumble. However, you'll still stand by the door as long as
you hold Right. Shoot the left wall to reveal a Missile pack. Hold B and run
onto the platform below you. Immediately after you touch it, press B and hold
Left if you jumped. You should get the pack of "MISSILES"! When you reach the
bottom, go through the door. Dash through this room in hyperspeed, and at the
end, blast the green door in the floor open and drop in.
You will find Crocomire in here, the next boss. See the Bosses section for help
on defeating him. Once he's defeated, head all the way left and you'll see a
spiked wall. Suddenly, Crocomire's battle theme will play, and he'll bust out
of the wall as a skeleton! He'll then just drop down, though. Take the supplies
he left behind, then head left. Jump across the small platforms, being careful
not to fall into the acid. Go through the door at the end. In the next room,
drop down and destroy the enemies to get refills. Defenitely do so since you
just beat a rather annoying boss, then go through the door on the right. In
here is a "SAVE STATION", so use it and exit the room. Now, head all the way
left and enter the door on the floor. In here, make your way down to the
bottom of the room. Then, when you see a red door, enter it.
In this room, there is acid that will rise up and down at a fast rate. When it
is down, run to the right and roll through the Morph Ball tunnel. Jump across
the platforms here and take the pack of "MISSILES" at the end. Now, make your
way back to the start of the room, then exit it. Drop down the rest of the big
shaft and enter the door on the floor. Lay a Power Bomb upon entering the room
to blow up the obstruction by you. Head left and defeat the enemies, then head
all the way right. Dash all the way to the left and you'll bust through some
walls, then before you fall into the acid, press Down. You will store some
energy. Drop into the acid and move left a bit, then jump. You'll do the
hyperjump, and jump all the way up to the ceiling. This damages you, though.
Hold Right and land on the platform, then get the pack of "MISSILES".
Once you've gotten those, drop down and head all the way back to the right. Do
a hyperspeed run and before you drop off the ramp, jump and you'll do a very
high spin in the air. You'll land next to a door, so go through it. In the next
room, shoot the orb the Chozo statue is holding, then take the "GRAPPLING BEAM"
it holds. Now we can swing across metal blocks on the ceiling and such! Nice!
Jump up the shaft in this room, and when you reach the top, equip your new
Grappling Beam. Hold Up and Right and press X to shoot it. When you grapple
onto the metal block, hold X and press Down to lower yourself. Hold Left and
Right to speed up, then release when you move right. Enter the door. In here,
use the Grappling Beam to cross the gap of water, then go through the door.
Freeze the ugly head in here, then make your way up and freeze the other heads
along the way.
When you reach the small block platform, jump to the left wall, do a wall jump,
then use the Grappling Beam on the metal blocks. Make sure you have the beam
ready before you do the wall jump. Then, swing to the door and go through it.
In here, swing your way through this watery room. At the end, you will come to
a shutter with a green lamp attached to it. Shoot it with a Super Missile to
raise it, then go through the nearby door. Shoot the door on the ceiling and
jump through. Here, head right. Use the enemies for refills if you need to,
then jump on the tube-shaped platform. Quickly jump up onto the platform with
the door, but don't go through it. See that flying enemy that's right up at the
ceiling, flying left and right? Jump to it and use the Grappling Beam on it.
Swing across to the left platform, then open the red door and go in. Take the
pack of "POWER BOMBS" in here and go back to the previous room. Grapple acros
the enemy again to the other platform, then go through the door. Hop across the
ledges here and go all the way east, past Crocomire's bone head. At the end of
the path, grapple across the pool of acid with the Grappling Beam, then land on
the platform and get the "ENERGY TANK". We finally have four now! Make your way
across the pool of acid again, then head west and go through the door on the
ceiling. In this area, make your way to the top of the shaft, then go through
the western door. In here, head up and defeat the enemy at the top, then go
left to find some grapple blocks.
Grapple across them to a platform holding a pack of "MISSILES". After you've
gotten those, open the shutter and go through the door. Here, head up and shoot
the ceiling, then continue up until you come to an elevator. Take it up to
Brinstar. It's finally time to leave this place.
--- ---
Brinstar - The X-Ray Scope
--- ---
Mis siles: 95
Super Missiles: 5
Power Bombs: 10
Energy Tanks: 4
Reserve Tanks: 1
Head back through a few rooms until you get to a big shaft with flying enemies
in it. Freeze the enemies and use them as platforms. When you reach the top,
jump inside the wall and lay a Power Bomb. You'll blow up part of the platform,
along with the western wall and an orange door. Jump up and go through the door
you just opened. In this room, jump across the small platform, and freeze but
do not kill the fireflies. At the end of the path, grapple across the blocks on
the ceiling to a ledge with a red door, then open it and go through. In this
chamber, jump on the small ledge and lay a bomb. A shutter will rise. Roll
through the tunnel and you'll fall down. Shoot the orb the Chozo statue is
holding, then take the "X-RAY SCOPE". This nifty item lets you see through
destructabl e walls and such.
Use it and you'll see a path behind the Chozo statue. Jump on the statue and
lay a few bombs to blow up the top part of the pipe. Bomb jump into it and roll
to the right, bombing a piece of the floor. Bomb again and a shutter will carry
you up. Roll right and you'll fall down, so go through the door. Make your way
back out of this rather dark room. In the next room, lay a Power Bomb again and
climb up the shaft. Freeze the enemies near the top and use them as platforms,
then go through the door once you reach the top. Make your way through the room
with the man-eating plants, then go through the door. Here, jump up the ledges
and go up the elevator at the very top.
--- ---
Crat eria - Going Hunting
--- ---
Mis siles: 95
Super Missiles: 5
Power Bombs: 15
Energy Tanks: 4
Reserve Tanks: 1
It's time to do some item hunting. Lay a Power Bomb to open the orange door on
the ceiling, then jump through it. In this area, make your way up and shoot the
ceiling at the end. Jump up and head left, then go through the door. Exit the
hallway and when you're back outside, head all the way left. Blow away the
obstruction with normal bombs, then follow the path to your ship. Enter it to
refill everything and save your game. Now, run to the far left, to the blue
door. Do a hyperspeed run and press Down when you get to your ship to store
energy. Do a hyperjump by holding Up and Right and pressing A, and you'll do it
diagonally. You'll land on a platform you couldn't normally reach. Blow open
the orange door with a Power Bomb and go in.
Here, you'll see a pool of acid that rises up and down, and you'll also see
some small platforms. Kill the enemies you come across, then go to the end of
the room. Take the pack of "POWER BOMBS", then exit. Do another hyperspeed run
and then jump once you reach the end of the platform. If you hit the top of the
screen, you should break part of a wall and land in an opening. Lay a Power
Bomb in there to blow away the rest of the wall, then head left and go through
the door. In this room, use a Power Bomb to blow away some of the obstruction
nearby. There is acid that will keep rising and lowering in this room, making
it hard to get through. Not only that, but there are also some crab claw things
that will try and grab you, so freeze them when you can.
Keep navigating through the room, using Power Bombs to blow up the obstruction
you come to until you finally reach a door. Go through. In here, you'll see an
"ENERGY TANK" the Chozo statue is holding, so take it. Now, go right and bomb
the small bridge-like piece of the floor when the acid isn't around. You'll
fall through. Roll left through a pipe, then quickly jump to the platform in
front of you. Now, carefully avoid the spikes while Power Bombing the walls
until you reach small platforms. Carefully jump across those. At the last
platform, use a Power Bomb to blow away the wall of spikes, revealing a path.
Jump there and freeze the claw enemy, then head left. Go through that door. It
appears to be a dead end. Shoot your beam to reveal a path, then shoot the
ceiling to break some of it.
Now, try and jump in between two parts of the floor. It's kinda hard to explain
in words, but if you did it right, you'll fall down two parts of the breakable
floor at the same time. On the way down, shoot the sides of the wall to make a
path to two packs of "MISSILES". There's one pack on each side, meaning that if
you miss one, you'll have to go back through all of those annoying acid rooms
again to reach the last one, which would really ****. Once you get the second
pack of "MISSILES", you'll fall all the way down. Lay a Power Bomb to make a
path going down, then head right and drop down to the bottom room. This is the
room with the green Space Pirates, which we've been in before. Anyway, drop
down to the bottom of the room and defeat the Space Pirates, then go through
the left door. Head through this room and go down the elevator.