Super Paper Mario Walkthrough :
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Walkthrough - FAQ/Walkthrough
GameFAQS Juancarlos Manon Super Paper Mario June 11, 2007 to June 27, 2007 ***************************************************************** Copyright 2007 J.C. Productions, Inc. All rights reserved. PLEASE NOTE: If youre seeking for a particular section of my FAQ, refer to the TABLE OF CONTENTS, identify the letter/number-(A1, A2, etc.), and click CTRL and F to type it into the search browser. Please remember to include parenthesis along with your search. Finally, when you send me questions or advice at my e-mail address for my FAQ, I will consider them and most likely post your questions as well as my answer. Your advice will help me update this guide and improve it and I want YOU to be a part of that. This, thus far, is my third update for this guide. If you have never read my FAQ/Walkthrough before, now is one of the BEST times to do so. ****************************************************************** TABLE OF CONTENTS: I Introduction (A1) II Characters (A2) III Basic/Main Controls (A3) IV Pixls (A4) *Tippi (A4.1) *Thoreau (A4.2) *Boomer (A4.3) *Slim (A4.4) *Thudley (A4.5) *Carrie (A4.6) *Fleep (A4.7) *Cudge (A4.8) *Dottie (A4.9) *Barry (A4.10) *Dashell (A4.11) *Piccolo (A4.12) V Items/Effect/Price (A5) VI Copyright and Contact Information (A6) VII Walkthrough (B1) CHAPTER 3-1 (G1) CHAPTER 3-2 (G2) CHAPTER 3-3 (G3) CHAPTER 3-4 (G4) Castle Bleck (H1) Flipside (H2) CHAPTER 4-1 (I1) Flipside (I2) CHAPTER 4-1 (I3) CHAPTER 4-2 (I4) CHAPTER 4-3 (I5) CHAPTER 4-4 (I6) Castle Bleck (J1) Flipside (J2) Mirror Hall (J3) Flopside (J4) Flipside (J5) CHAPTER 5-1 (K1) CHAPTER 5-2 (K2) CHAPTER 5-3 (K3) CHAPTER 5-4 (K4) Castle Bleck (L1) Flipside (L2) Flopside (L3) Flipside (L4) CHAPTER 6-1 (M1) CHAPTER 6-2 (M2) Flipside (M3) CHAPTER 6-1 (M4) Castle Bleck (N1) Flipside (N2) The Underwhere (O1) Flipside (P1) Flopside (P2) Flipside (P3) CHAPTER 7-1 (Q1) CHAPTER 7-2 (Q2) CHAPTER 7-3 (Q3) CHAPTER 7-4 (Q4) Castle Bleck (R1) Flipside (R2) Flopside (R3) CHAPTER 8-1 (S1) CHAPTER 8-2 (S2) CHAPTER 8-3 (S3) CHAPTER 8-4 (S4) Flipside (T1) VIII Side Quests (U1) VIV Version History (V1) X Credits (W1) XI Final Copyright/Final Comment (X1) : Hello all videogame players and thorough readers and welcome to my first FAQ guide this year in 2007. Let me first take the time to thank GameFAQs for giving me the opportunity to contribute to their amazing website. As you can tell, my first FAQ guide is based on the ever famous Super Paper Mario, sequel to the best-seller game, Paper Mario The Thousand-Year Door. This is going to be a well-written and thorough guide. I shall attempt to reveal everything and all secrets in the game in this guide. May you comprehend and find my guide thoughtful and inspiring. Thank you. (A2) : Mario: You should know him by now, right? Mario, as usual, is the main character in practically every game that has the name Mario in its title. You will be playing with him often since flipping is mandatory and he is an enjoyable character to play with. He is the older brother of Luigi, wears blue overalls, a red cap, and brown shoes. Enjoy! Luigi: Marios younger brother is a hilarious character who likes to help his brother out even though he gets kidnapped at times. He wears blue overalls, a green cap, and like Mario, brown shoes. His super jump ability is very useful in the second-half of the game and youre able to attack enemies from the bottom if you jump meticulously. Finally, you can reach pipes and items that you cant reach via ordinary jumping. Enjoy as well! Princess Peach: Princess Peach, usually the damsel in distress in Mario games, shockingly joins your party and contributes to the group in very useful and unique ways. First, you can use her pink umbrella by pressing down on the control pad to defend against enemy attacks, and secondly you can use her umbrella by jumping via the 2 button and then pressing 2 subsequently to float across large gaps; pretty useful huh? Finally, she wears a pink dress, slippers, and a tiara-(or crown if you will since she is a princess) Enjoy again! Bowser: The great king of the Koopas also shockingly joins your group in this great adventure. He does have a crush on Princess Peach and has been abducting her for many years now as a result. Although in the preceding Paper Mario game, Grodus minions kidnap the princess instead of Bowser, getting him upset in the making. In this game, Bowser has two unique abilities: his ferocious fire breath and his stomps from his weight causing major damage. His fire breath and stomps assists you in battling bosses as well as rigorous enemies such as chain chomps-(red, yellow, and black). He wears spiky bracelets, has a tad yellowish nose, has spikes on his back, and has partially green and red skin. Enjoy as well! Merlon: is a new character in the Paper Mario series. Merlon represents Flipside and its inhabitants as a result of a reference of master earlier in the game by a local Flipsider. Merlon gives you plenty of good advice throughout the game on what you should be doing and sometimes how you can get it done. He, according to my description, wears a blue cloak along with a hood covering which conceals his face. No offense, but he has a long, thick beard/mustache that shouldve been shorter in length. Sorry, its true! Nolrem: also being a new character, Nolrem is Merlons alter ego. Nolrem, like Merlon, represents Flopside and its inhabitants. He doesnt play a huge role in the game unlike Merlon but he does give you useful advice in the game such as where the next Heart Pillar is in Flopside, etc. He is looks exactly like Merlon especially with their beards/mustaches but Nolrem has a more elderly appearance. Let me explain: he wears a gray hood concealing his face and a gray/pink cloak. Both Merlon and Nolrem conceal their faces so I guess we will never know how they look like. All you can truly see is their small eyes in the hood. Thats it. Bestovius: is a clever wizard who teaches you the vital ability to Flip to 3-D and then back to 2-D. He resides in Lineland your first official world you travel to in the game. At first he didnt recognize as the hero but after your good deeds, Bestovious recognizes you as a true hero. He rests on a purple cloud and wears a colorful red and yellow cloak. Bestovious alos has the appropriate mustache size an exemplary size both Merlon and Nolrem and learn from. Oldman Watchitt: the stubborn mayor of Yold Town allows you to proceed onward to the Yold desert and then to Yold Ruins where the first Pure Heart rests. There isnt anything really unique about his character except that he enjoys saying watch it a lot. He wears a groovy light brown hat, a blue t-shirt and pants, and simple brown shoes. He also has an exemplary beard/mustache Merlon and Nolrem can learn from. Merlumina: is one of the ancients who established the Light Prognosticus and the world they live in-(possibly Flipside) and she is a spirit who protects the first Pure Heart in Yold Ruins. You meet with her after defeating Fracktail your first chapter boss and she explains to you the current conflict of the Dark Prognosticus and its allies. Merlee: a mysterious fortune-teller who owns a mansion in Gloam Valley, your second world. Merlee also owns a fortune-tellers shop in Flopside all the way to the left of the 2nd floor and she is able to tell you about future events such as the location of the next Heart Pillar and give you charms which I dont wish to describe here. O Chunks: is one of Count Blecks evil, yet silly minions. He enjoys interfering with you during your journey-(not as much as Mimi) with his so called fists and ground-pounds. He has a habit of using bad grammar but youll feel pity for him after some beatings and consequences are implemented on him. He has a strange beard and wears red/black clothing which in my opinion, is difficult to describe. He does however, have a square-like face. O Chunks develops a competitive attitude toward our heroes after Bowser and Mr. L are enrolled in the games plot. Youll see what I mean as you play the game. Have fun! Dimentio: is one of Count Blecks evil, yet magical minions. He usually follows orders as directed by the Count and isnt as eager to spring into action like O Chunks or Mimi. He enjoys playing with magic and he implements its deadly attribute during battle. Dimentio wears a black hat along with simple purple and black attire similar to a clown/magician. One things for sure, Dimentio believes he is a master of prestidigitation. He does play a pretty big role in the game in terms of creating his secret projects and assisting a minion, which I wont state, in battle. This game is filled with surprises from Dimentio and he actually leaves you wondering, why!? Youll have to get accustomed to his language however since its a bit sophisticated in terms of similes and comparisons. Francis: (see below) Squirps: is the prince of Squirpia, an unknown outer space location. You first meet him in Chapter 4 and he assists you in many useful ways to acquire the fifth Pure Heart. Although he does leave you to figure things out on your own such as in CHAPTER 4-4 The Whoa Zone a rigorous chapter in my opinion. He is miniscule in size and has green skin like Francis. It is difficult to describe him since he is small but he does wear a star crown atop his head. Either or, he is a nice character and I think youll get accustomed to his behavior in a positive way. Natasha: is Count Blecks personal advisor/assistant. Natasha is possibly the closest one to Count Bleck in terms of Social class and power. She has deep conversations with Bleck about how things would have been different if it werent for not spoiling it! Natasha wears orange glasses, a white suit/skirt and Im unsure if she wears shoes or any footwear. She does have blue skin and lilac hair. Mr. L: (see below) King Croacus: (see below) Bonechill: (see below) Sammer: is the king of the kingdom of the 100 Sammer Guys. He is a nice yet strange king who commands the hero, Mario, Peach, Bowser, and Luigi to battle against his 100 Sammer Guys to prove that youre the true hero. He obviously wears a crown and a red and yellow robe. Queen Jaydes: the queen of a place called the Underwhere, where those whose games are over are sent to. Queen Jaydes has an intimidating appearance since she is tall and has imperious capabilities. Queen Jaydes wears a crown and dark purple cloths such as a cloak and a robe. She is a good person but it will take some time to get accustomed to her imperious appearance. Youll see what I mean after you first meet with her but I wont say when! King Grambi: the king of the Overthere, sort of sacred heavenly places for those who have done good deeds go to. Its a pleasant place filled with clouds and ruins. King Grambi is a Nimbi who rules over them. He seems to be a nice fellow since he cares for the other local Nimbis and protects the seventh Pure Heart which I wont spoil those details here. He wears a well he doesnt really wear much just a robe and he has bushy eyebrows and no crown. He is a good person and youll grow to like him. Flint Cragley: is a news reporter for the Cragnons. Flint went to investigate the Floro Caverns to see how the Floro Sapiens interacted and worked as well as know the whereabouts of the kidnapped and brainwashed Cragnons. Youll eventually get accustomed to his journalistic attitude. He wears orange shorts, camping suit, and a protective helmet. CHAPTER BOSS CHARACTERS: Fracktail: the guardian of the second Pure Heart and is literally a large machine-like dragon which has the ability to fly and attack others severely with an excruciating bite. I wont reveal anymore so that I do not spoil it for others who do not wish to know. Mimi: is an annoying boss/character that uses Rubees and her legs to annihilate her opponents. Mimi can be annoying especially at distracting us and at restraining us from our goal with traps and schemes youll unfortunately get accustomed to once in CHAPTER 2-2 and so on and thenceforth. She wears a pink ribbon, has light green skin, a square-like face and body, and emaciating paper-thin hands and legs. Mimi is also one of Count Blecks minions in executing the Dark Prognosticus and stopping the Hero from saving the world from destruction. Francis: is the third chapter boss and an annoying geek/nerd chameleon. He enjoys collecting anything totally technical and at one point in the game, abducts Tippi for personal satisfaction. In addition, he wears a mushroom t-shirt and an ordinary pair of glasses. Finally, he loves to take photos of the items he possess to gain more personal satisfaction. In comparison to a wild chameleon, Francis has green skin, swirling black eyes, and a long green tail. Francis can be quite annoying at times so please mind his overall behavior/conduct. MR. L: is the malevolent version of Luigi. I wont identify him for spoiling reasons, however. Anyway, MR. L is somehow connected to the fulfillment of the Dark Prognosticus and youll see that at the end of the game before the official Final Boss battle. He wears a gray cape, the same clothes as Luigi-(including green overalls and probably brown or black shoes) and a black mask concealing his true identity. To be honest, Mr. L was in fact brainwashed by Natasha who is Count Blecks advisor/assistant. Mr. L engages in combat either by himself or with his Brobot a machine reincarnated by the appearance of Mr. L himself. When the going gets tough for him, he summons his Brobot to engage in more thrilling, exhaustive, and skilled battles. This includes missiles and a potent laser beam. King Croacus-(IV): is the present-day ruler of the Floro Sapiens who orders the execution of the Cragnons for polluting the Floro Sapiens water. King Croacus was made king after the death of King Croacus III and he established an equal balanced influence which made him popular and well-known. He enjoys to mind-control Cragnons so that they can discontinue polluting their precious water source(s). He, no offense, has a female appearance even though he IS a male flower. King Croacus has pink/light red pedals and a green/yellow stem. He has the lips of a female flower since they are puffy and are red. He like all things beautiful and magnificent which is one of the reasons he holds the sixth Pure Heart. Bonechill: was presumed to be a Nimbi before taking his horrid, massive, and eerie appearance. Bonechill enjoys using ice attacks and its attribute to freeze living and non-living materials makes it one of the most significant attacks for Bonechill to inherit and implement. He wishes to absorb the life force of a living creature that carries the eighth Pure Heart and I wont reveal that here. Bonechill, as you can identify simply by examining his name, is composed of bones and a cannon. The cannon fires icicles towards you slowly which can be easily avoided by jumping at the right time. Bonechill also like to use his ice breath to quickly freeze you temporarily and cause you extra damage. Finally, he creates icicles on the ceiling for them to strike when they drop. They can however, be easily avoided by using Peachs umbrella. Count Bleck: is the initiator and executor of the Dark Prognosticus. He has an evil appearance but he can be a good person if he chooses to be. He is the second to last boss-(yes, your read correctly) and he likes to freeze time itself and taunt you with his Void attacks. In the beginning, he is invincible via the power of the Chaos Heart. He wears a top hat as if of a magicians, a white/lavender suit, and carries a diamond-shaped wand-(or staff). He can be a tough boss to beat but its doable with the power of all eight Pure Hearts and your magnificent skills. FINAL BOSS: will not be described for spoil purposes. See bottom of guide. (A3) Basic/Main Controls: PLEASE NOTE: You can always refer to these controls in the game by pressing to activate the menu or by referring to them in the games instruction booklet-(page 5). Either way, I hope you enjoy my similar version with a bit of enthusiasm. Thanks for reading and enjoy! Finally, youll be holding the Wii remote SIDEWAYS for most of the game. However, some sections of the game force you to POINT the Wii remote vertically towards the television screen. * Control Pad: General movement Walk/Crouch-(press and hold DOWN on the pad) Guard: Press and hold DOWN while using Peach. Fire Breath: Press and hold DOWN while using Bowser Super Jump: Press and hold Down to build power and unleash a powerful jump strike while using Luigi Speak/Communicate/Interact: Press and hold down UP when it appears near someone or something to interact with it. Opening a chest or examining objects in general: Press and hold UP on the prompt when the prompt appears. Viewing previous dialogue messages: Press and hold UP during a conversation. * A Button: While using Mario, simply press A to flip to 3-D. This will only happen if you learned the technique from a person I will not mention here. For more information, refer to the CHAPTER 1-1 section and read from there. During long and thorough explanations or dialogue, press A to skim through it or to just skip the messages. *1 Button: Use a Pixl At the time when a STAR image appears, press 1 to read the rest of the message or letter. *2 Button: Jump Float using Peachs umbrella Confirm selection or use/select an item Read the rest of a conversation using 2 when a STAR image appears HINT: If youre accustomed to the Gamecube controls like me, then just think of the 2 button as the A button for the Wii. + Button-(Plus): Display the menu on the screen - Button-(Minus): Display the controls Pointer: Use Tippi by pointing the Wii remote at the screen You can view her hints and explanations on various things such as people or enemies. Use the Pointer to fully activate items that require you to point the Wii Remote at the screen. (A4) There are a total of 12-(including Tippi) pixls in this game and the mandatory ones are the following: Thoreau, Boomer, Slim, Thudley, Carrie, Fleep, Cudge, and Dottie. Optional ones which I recommend are: Barry, Dashell, and Piccolo. Below is a brief and thorough description of each pixl in the game and of their unique roles. Please take note of the ones that are mandatory and optional for they are labeled as: *MANDATORY* and *OPTIONAL*. Finally, you also have the option to replace Tippi with Tiptron, a mechanical pixl. You can only acquire her after you complete the game. Please see Side Quests section for more information. Thank you. (A4.1) Tippi: *MANDATORY* (possibly coming soon!) Please always keep in mind that I spent bountiful amounts of time on this guide and I will to be given credit for it. I give credit to GameFAQS for allowing me to post this appropriate and well-written guide on their web site and I gave credit to King_Gamer2828 for prominent information. Thank you all to those who helped me create this guide and thank you all for making me become a better, and more inspiring author. Thank you. VIV (X1) Final Copyright/Final Comment COPYRIGHT 2007 J.C. PRODUCTIONS, INC. All rights reserved. All in all, Super Paper Mario is one of the best games I have ever played in my 6-7 years of videogame experience. This game, in my opinion, incorporates commitment and the ambition to strive for success and personal satisfaction. It also carries along a prominent value to treat others with love and respect just like Mario and Tippi, and Tippi and Count Bleck. Always strive for your dream and persevere for it. This game is a masterpiece and all I have to say is well done very well done. See you next time! Items, in my view, are very essential to accomplishing the game efficiently and orderly. Items can get you out of tough situations especially when you have low HP. That is why I created an item section for this unique guide. I hope you enjoy it! Please be aware that you can, in addition to purchasing items, sell, store, pick up, and check your points at a local item shop. Finally, the MAXIMUM amount of coins you can hold is 999-(thats nine hundred and ninety-nine). The following list of items along with their effect and price does NOT include other items you can obtain while playing the game, but when you purchase them in or at an items shop. I also included a degree scale of 1 to 5 according to the items price and effect. Please refer to the SCALE KEY for more information. SCALE KEY: 1- item has a low price and does not have a potent effect on enemies/or yourself 2- item has an ordinary price and corresponds to a small effect to you or foes 3- item has a substantial price and effect towards enemies or your character 4- item has a high price and a potent/strong effect on you or enemies 5- item has an extraordinary high price and an excellent effect on either your character or opponents SHROOM SHAKE: Degree 2 Effect: replenishes 10 HP and cures poison Price: 30 coins LONG-LAST SHAKE: Degree 3 Effect: regenerates HP over a period of time Price: 30 coins LIFE SHROOM: Degree 4 Effect: A) instantaneously replenishes 5 HP if your HP is depleted during or outside of battle B) if eaten any other time, it will restore 5 HP and cure poison Price: 100 coins FIRE BURST: Degree 1.5 Effect: inflicts enemies with fiery flames Price: 20 coins ICE STORM: Degree 3 Effect: inflicts foes with chilly fragments of ice Price: 40 coins SLEEPY SHEEP: Degree 2 Effect: causes opponents to fall asleep for a brief time Price: 10 coins COURAGE SHELL: Degree 2 Effect: halves the amount of damage you take for a brief time Price: 10 coins SHELL SHOCK: Degree 3 Effect: inflicts damage on enemies when you strike the shell Price: 20 coins STAR MEDAL: Degree 4 Effect: awards you 1,000 points to your overall score upon use Price: 50 coins GOLD BAR: Degree 2.5 Effect: if sold, you can accumulate approximately 100 coins Price: 100 coins PLEASE NOTE: The ABOVE items can be purchased and obtained at Howzits Items Shop located in FLIPSIDE. SUPER SHROOM SHAKE: Degree 4.5 Effect: replenishes 20 HP and cures poison Price: 80 coins ULTRA SHROOM SHAKE: Degree 5 Effect: replenishes 50 coins and cures poison Price: 300 coins THUNDER RAGE: Degree 4.7 Effect: inflicts foes with potent and penetrating lightning Price: 80 coins STOP WATCH: Degree 3.5 Effect: an odd watch that freezes time for enemies, leaving them immobile and frozen for a brief timeframe. Price: 50 coins MIGHTY TONIC: Degree 4.2 Effect: a burly beverage that for a time doubles your attack power Price: 70 coins VOLT SHROOM: Degree 3.5 Effect: briefly paralyzes foes you come in contact with Price: 30 coins BLOCK BLOCK: Degree 4 Effect: creates an impenetrable barrier around you, making you invincible for a brief time. Price: 50 coins GHOST SHROOM: Degree 5 Effect: calls forth a potent shroom to attack and defeat nearby enemies Price: 88 coins GOLD MEDAL: Degree 4.5 Effect: awards you 10,000 points to your overall score upon use Price: 500 coins GOLD BAR X 3: Degree 4.3 Effect: if sold, you can obtain approximately 300 coins Price: 300 coins PLEASE NOTE: the ABOVE items can be purchased and obtained at Notsos Items shop in FLOPSIDE. In this shop, items are more expensive since they correspond to a more sophisticated and potent effect that Howzits shop unfortunately lacks. Finally, you can also sell, store, pick up, and check your points just like Howzits shop in FLIPSIDE. ADDITIONAL ITEMS: From other shops in Yold Town and Downtown of Crag POW BLOCK: Degree 4 Effect: inflicts enemies with a potent quake on the ground Price: 80 coins MYSTERY BOX: Degree 2.7 Effect: its a surprise! Price: 3 coins PRIMORDIAL FRUIT: Degree 2.5 Effect: replenishes 10 HP and cures poison Price: 22 coins (A6) You are more than welcome to send me e-mails regarding questions, decent comments, and concerns regarding my guide at my e-mail address: . To create the underscore or the line in between my first and last name, click SHIFT and then the dash key next to the 0 key. Please do , under any circumstances, send me inappropriate articles. This includes: profane language, vulgar images, spam, viruses, pop-ups, or any of the sort. This is extremely annoying and unacceptable. This is not only humorous, but I do plan to take legal actions if such items are sent to me. Please note that you are fully responsible for what you write and I will be saving and keeping record of what you sent me as proof of my allegation(s) toward you. Below are the e-mail guidelines I created. There are 6-(six) simple guidelines you MUST abide and uphold. Thank you for your cooperation. . Use proper spelling and grammar . Ask questions or give appropriate comments to posted/answered here . You SHOULD say Super Paper Mario in the e-mail message . You MUST write discretely and politely or I wont read your message . Include/insert your name or a code name to address you by . Send your message between the hours of 9:00 A.M. and 6:00 P.M. Copyright information, as you have already seen in the beginning of my guide, I stated my copyright meaning that this guide cannot be sold, copied from, or plagiarized from. You must have my personal consent in order to use my guide and GameFAQs reinforces that. Either or, this guide is to be posted on GameFAQS.com and read as such. I do however, accept offers for friendship based on the ages BETWEEN 12 and 16. If youre polite and respectful, I will consider you as one of my colleagues to write, post, and establish more FAQS. GameFAQS.com gives others opportunities to make new friends and produce well-written guides and I am truly grateful for that. Thank you. VII (B1) FAQ Walkthrough Well here we go! Were about to begin one of my favorite games of all time, Super Paper Mario! If you ever stumble, send me an e-mail since I check my messages daily and promise to respond. Without further or do, insert the Super Paper Mario game disk into the Wii, click on Start and after watching the very first cut scene press 2, name your file, and begin the game! (B2) Marios House You first begin at Marios house and the two Mario Bros. talk. After some chit-chat, Luigi suggests that they should go visit Mushroom Castle to see Princess Peach. When theyre outside, Toad appears in a frantic and shocking manner. Toad, stuttering, reports that Princess Peach has yet again been kidnapped! Luigi believes its the work of the bad guy and that well have to infiltrate his castle to rescue Peach. (B3) Bowsers Castle In here, Bowser is as cranky and as ruling as ever. He is planning to infiltrate Mushroom Castle and kidnap Peach. Wait, didnt we think he already did that!? Anyway, Mario and Luigi confront Bowser explaining how they entered the castle and why they are there. Afterwards, Peach appears in this sort of holographic beehive cage along with Count Bleck, the main villain. He says that he is the one who kidnapped her and is the current executer of the Dark Prognosticus. In order to initiate this awkward and evil prophecy, he requires three already known individuals: Peach, Luigi, and Bowser. Count Bleck departs with them along with Bowsers many minions and leaves Mario behind. Then, a strange butter-flied pixl appears. She introduces herself by the name of Tippi explaining the following: the Dark Prognosticus, the interdimensional Void, and the safety of Marios friends. Mario and Tippi flip and depart for an unknown location. (B4) Flipside: You wound up at the top of Flipside Tower where Tippi introduces you to a sort of wizard or professor named Merlon. Merlon explains the end of all worlds by telling us about the lilac and black min