The Legend of Zelda: Skyward Sword Walkthrough :
This walkthrough for The Legend of Zelda: Skyward Sword [WII] has been posted at 03 May 2012 by az47 and is called "Skyward Sword Walkthrough". The Walkthrough has been commented 4 times. If walkthrough is usable don't forgot thumbs up az47 and share this with your freinds. And most important we have 2 other walkthroughs for The Legend of Zelda: Skyward Sword, read them all!
Walkthrough - Skyward Sword Walkthrough
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Added the Hero Mode and the Thunder Dragons Challenge. Also made some corrections and added the skydivers. Version: 2.1 03/29/12 Added more Gratitude Crystals, alternate version of Cawlins letter, argument between Pipit and his mother, other dialog, spelling errors corrected, Batreaux becomes human and the Moonlight Merchant. Version: 2.0 02/01/12 Added Gate to the Final Trial, Sky Keep Guardian of the Triforce (with puzzle feature), Ghirahim Resurrects Demise in the Past, Links Ultimate Goal - Destroy Demise and an Epilogue. Version: 1.9 01/24/12 Added RETURN OF THE IMPRISONED BEAST, Gate of Time/Sealed Temple, In Search of the Triforce, THE PARASITE BILOCYLE, THE IMPRISONED BEAST AN ENCORE and Song of the Hero Water Dragons Part, Song of the Hero Fire Dragons Part, EVEN MORE SIDE QUESTS, Song of the Hero Thunder Dragons Part, Song of the Hero Levias the Final Part Version: 1.8 01/16/12 Added The Sand Ship, LD-0025 SERVO - PIRATE ROBOT, Finding Nayrus Flame, ABYSSAL LEVIATHAN TENTALUS, Thunderhead Isle of Songs Revisited, Gate to the Third Trial, Eldin Volcano Summit, The Fire Sanctuary, DEMON GHIRAHIM RETURNS and MORE SIDE QUESTS. Version: 1.7 01/10/12 Added Return to the Isle of Songs, Gate to the Second Trial, Lanayru Sand Sea, The Skippers Sea Chart, The Shipyard and The Pirates Stronghold. Version: 1.6 01/03/12 Added Return to the Sealed Grounds, THE IMPRISONED BEAST, Skyloft - Clues in the Ballad, Eldin Volcano Propeller, The Windmills of Skyloft, Thunderhead Isle of Songs, Gate to the First Trial, The way to Lake Floria, Water Dragons Lair, The Sacred Water at Skyview Temple, Water Dragons Promise, Ancient Cistern & the Sacred Flame and ANCIENT AUTOMATION KOLOKTOS. Added a few Goddess Cubes and treasure chests. Also cleaned up some typos and punctuation. Version: 1.5 12/29/11 New Glitch found. Added Lanayru Desert, Lanayru Mining Facility, Temple of Time, several treasure chests, one on island #3, and more. Version: 1:3 12/22/11 Version: 1:2 12/20/11 Version: 1.1 12/18/11 Version: 1:0 12/16/11 Hosted by: www.gamefaqs.com www.supercheats.com www.neoseeker.com www.cheatcc.com www.cheatsguru.com www.ign.com My contact address: firstname.lastname@example.org ============================================================================ ============================ Content: ====================================== ============================================================================ Warnings and Glitches Introduction: Game Comments: Lists/References: Tips and Hints: #1 Skyloft #2 To the Plaza #3 The Academy #4 The Bazaar #5 Back to the Plaza #6 Night time in Skyloft #7 Taking to the sky #8 The Sealed Grounds #9 The Faron Woods #10 The Deep Woods #11 Skyview Temple DEMON GHIRAHIM #12 Skyloft Demon #13 Eldin Volcano #14 Earth Temple PYROCLASTIC FIEND SCALDERA #15 Return to Skyloft #16 Lanayru Mine #18 Lanayru Mining Facility THOUSAND YEAR OLD MOLDARACH #19 Temple of Time #20 Return to the Sealed Grounds THE IMPRISONED BEAST #21 Skyloft - Clues in the Ballad #22 Eldin Volcano Propeller #23 The Windmills of Skyloft #24 Thunderhead Isle of Songs #25 Gate to the First Trial #26 The way to Lake Floria SIDE QUEST #27 Water Dragons Lair #28 The Sacred Water at Skyview Temple #29 Water Dragons Promise #30 Ancient Cistern & the Sacred Flame ANCIENT AUTOMATION - KOLOKTOS #31 Return to the Isle of Songs #32 Gate to the Second Trial #33 Lanayru Sand Sea #34 The Skippers Sea Chart #35 The Shipyard #36 The Pirates Stronghold #37 The Sand Ship LD-0025 SERVO - PIRATE ROBOT #38 Finding Nayrus Flame ABYSSAL LEVIATHAN - TENTALUS #39 Thunderhead Isle of Songs Revisited #40 Gate to the Third Trial #41 Eldin Volcano Summit #42 The Fire Sanctuary DEMON GHIRAHIM RETURNS MORE SIDE QUESTS RETURN OF THE IMPRISONED BEAST #43 Gate of Time/Sealed Temple #44 In Search of the Triforce THE PARASITE - BILOCYLE THE IMPRISONED BEAST AN ENCORE #45 Song of the Hero Water Dragons Part #46 Song of the Hero Fire Dragons Part EVEN MORE SIDE QUESTS THE MOONLIGHT MERCHANT #47 Song of the Hero Thunder Dragons Part #48 Song of the Hero Levias the Final Part #49 Gate to the Final Trial #50 Sky Keep Guardian of the Triforce #51 Ghirahim Resurrects Demise in the Past #52 Links Ultimate Goal - Destroy Demise THUNDER DRAGONS CHALLENGE Hero Mode -Credits Copy Rights Questions and Answers Epilogue ============================================================================ ============ WARNING ================= GAME KILLING GLITCH ================ ============================================================================ A game KILLING glitch has been found in the Skyward Sword game. Be aware of this before starting. When speaking about the issue, on 12-6-11, Nintendo spokesman Sharon Matheny said: We have been made aware of the issue that results in being unable to progress in the Song of the Hero quest. If the game has been saved after completing the sequence of events, it will no longer be possible to proceed through the game on that save file. The only options at that point are to either start the game over or to use an earlier save file to continue. The situation is caused by performing the following sequence of events during the Song of the Hero quest: 1. At the beginning of the quest, go to Lanayru Desert to retrieve the song of the Thunder Dragon. 2. In the Lanayru Mine, speak with Golo the Goron. 3. Complete the Thunder Dragons event, and receive his song. 4. Before heading to the forest or volcano regions, speak with Golo in the mine again. 5. At this point, the forest and volcano events will no longer occur, making it impossible to continue. Solutions: This issue WILL NOT OCCUR if the Fire and Water Dragon songs have already been collected before collecting the Thunder Dragons song. Talking to Golo in the Lanayru Caves will also NOT trigger this issue. If the game has been saved after completing the sequence of events, it will no longer be possible to proceed through the game on that save file. The only options at that point are to either start the game over or to use an earlier save file to continue. I wish I had a better answer, but Im afraid there currently is no other fix available. I can assure, however, that we are documenting all feedback we receive on this issue. Thank you for your patience and support. On 12-15-11, Nintendo said it will be offering two ways for users to correct the issue; those with an Internet connection can download a patch, those without an Internet connection can send Nintendo their SD card or Wii console to install the patch. More details soon. ============================================================================ === WARNING = GLITCH THAT HALTS PROGRESS ==== DISAPEARING MINING CART ===== ============================================================================ I found a new glitch that stops Links progress. It doesnt kill the game, but it requires you to start again from your last save point. The glitch is near the entry to the Temple of Time. When at the entrance to the Temple of Time and leaving the Goron for the first time, Link rides a mining cart past a Goddess Cube. Between the Goddess Cube and the next ledge, Link falls out of the cart. The screen goes blank and Link is found lying on the ground on the ledge from where the cart started. The problem is that the cart is hanging in mid air between the Goddess Cube and the ledge, with no way to get to it. Re-setting the Blue Stone Timeshift doesnt help either. This may have been caused, by pressing the A button, while in the cart. By turning off the power and starting the game from the last save point, I was able to proceed. ============================================================================ ==== WARNING = GLITCH THAT HALTS PROGRESS === GHIRAHIM DISAPEARS ========== ============================================================================ While playing the final battle with Ghirahim at ground level he disapears, as he quite often does, but one time he didn't return. Nothing I did brought him back so I had to reset the software. Just another one of those glitches but Link has to start from his last save point. ============================================================================ ====================== LINKS ODD BEHAVIOR ================================== ============================================================================ During play, especially during battle, Link may start walking in a circle to the left or right uncontrollably. This happened to me twice, once each during play on two different games. It may have to do with trying to do a spin attack or other sword slice. In any case just disconnect the Nunchuk from the Wii remote and reconnect. Link will return to his joyous self. ============================================================================ =========================== Introduction: ================================== ============================================================================ This is the second walkthrough I have written and have a co-author to help. So please bear with us. The reason for doing this is due to the fact that there were few walkthroughs to be found, at the time of this writing, for this newest edition of Zelda. I have been playing video games since their introduction over forty years ago when I was in my twenties. Yes I am an old fart who enjoys a challenging game. That is why I continue to play or for a better reason, to keep my mind sharp. I have stayed with the Nintendo platform since it was introduced because I like what is offered for their system, namely the Zelda series. The games I play are varied. From childrens games, I have grand kids, to undercover agents. Of the 70 games currently in my collection, my favorites are, Splinter Cell, 007, Hit Man, Call of Duty, Medal of Honor, Army Men RTS and others. ============================================================================ =========================== Game Comments: ================================= ============================================================================ I found the graphics to be very good, in a cartoonish way, with decent detail. There was zero lagging or frame loss in character movement. Control of the camera angle did leave something to be desired. Toggle control instead of the remote would have been better. Overall the controls are excellent. The sword action is superb and fun. Missing is the ability to skip through old dialog when talking to the townspeople. It sure would have saved time. The game does play well and gives many hours of enjoyment. ============================================================================ ========================== Lists/References: =============================== ============================================================================ I am not including a reference list for weapons, enemies, other characters or the weapons they use, as they are pretty much the same as they have been for the past 25 years. NOTE: For those who are new to the game: The weapons consist of several grades of swords, several grades of shields (wood, iron and sacred), two grades of slingshots, several grades of Beetle's (standard, Hook, Quick and Tough)and bombs to open cave walls and slab doors. The enemies are the usual Keese, Octoroks, Deku Babas, Bokoblins, along with a few new ones, like the Rimlit and Staldra. The Remlit looks like a cross between a cat and a raccoon. During the day it is cute. At night it becomes ferocious. The Staldra is a three-headed snake creature. Collectable items such as insects and other miscellaneous items are given in the walkthrough as they are found. Locations of chests, people and most items will be given throughout the walkthrough. Obvious items, such as heart plants, bomb plants, stamina plants, etc. will not be mentioned, except as needed. Much of the area you will travel is on a path or road, and by air with your Loftwing. Link can swim and will, on occasion, use the water to access certain places. References to entrances such as South/West are based on the compass location of the game map. ============================================================================ ============================ Tips and Hints: ============================== ============================================================================ Talk to the townspeople during the day and at night. Collect as many Rupees as you can to upgrade your equipment. Find and energize Goddess Cubes, there are 27, to receive items. Upgrade often and before any major battle. Stealth is your biggest asset in taking down the enemy. A strong bow and accuracy is the next best asset. Patience and knowing your surroundings will bring rewards. The obvious route may not be the best route. A Deku Baba can be defeated by rolling a small boulder over it. An Octorok can be defeated, by shooting it with your slingshot to stun it, and using the forward thrust of your sword, to finish it. Bombs work well. Bokoblins near tightropes; Shoot him with your slingshot, he will be stunned and then he will start to cross the tightrope. While he is crossing, shoot him again and he will fall off. Collect Deku Hornets with the bug net. Their venom is used to infuse potions. Heart plants that are above you, but out of reach, can be hit with a Deku seed and will fall down to you. They can also be collected using the Beetle. Use the Beetle to survey the area ahead or around corners. To upgrade to the Sacred Shield certain items found in the game are required. One item in particular, the Dusk Relic, is only found in a single treasure chest and in the Silent Realms. Side quests are important. They provide entertainment and bonuses like Rupees or items. Some progress in the game is affected by what Link receives in a side quest. Treasure chests are also important. Beside the obvious treasure chest that contains a weapon and a key, there are obscure chests that have more than just Rupees. One of Links empty bottles is found in a treasure chest. Note: The game saves only at Bird Statue save points. If you wish to leave the game for any reason, go to a Bird Statue and choose save and quit. When you open the game later just click on your adventure and it will return to the last save point. Install a SD or SDHC card to save the file periodically. Each time you save the file from the hard drive you have to erase the file on the SD card because it will not automatically overwrite. The reason for doing this is in case of game failure. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Zelda the Skyward Sword adventure begins: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The opening scene is a lush serene meadow in a forest. Then there is a growing rumble as the earth begins to open. The scene changes to view a large dark monstrous creature emerging from the depths reaching skyward. -Scene closes- ~~~~~~~~~~~~~~~~~~~~~~~~~~ LAND ABOVE THE CLOUDS ~~~~~~~~~~~~~~~~~~~~~~~~~~ #1 Skyloft -Cut Scene- Birds are circling in the sky above a beautiful city (Skyloft) resting above the clouds. A blue bird (Loftwing) lands before a young girl (Zelda) standing at the foot of a large statue (statue of the Goddess). Zelda puts a note in the beak of the Loftwing and it flies away. Link (you), is in darkness, looking surprised. The scene changes to the monstrous creature, also in darkness, with a bright light shining above. A voice tells Link that it is time to wake up and that destiny will find him. Link is now lying on the floor, next to the bed, with the blue Loftwing at the window tossing the note. The note tells Link that it is his alarm clock and to wake up. The note also reminds Link that today is the wing ceremony and not to forget his promise to meet Zelda. End Cut Scene- Walk to the armoire (clothes closet). Open it to find a Blue (5) Rupee. Leave the room. To the right is a townsman named Pipit. Speak to him about the race. Go through the door to the left (classroom). Speak to Owlan, the instructor, he has white hair. Exit classroom. Dont go upstairs. Pipit will tell Link the door is locked. Follow the hallway to the last door on the left and talk to the old lady in the kitchen. If Link breaks any of the jars, she will reprimand him. 1st jar broken; What are you doing? Clean that mess up. 2nd jar broken; If you do that again, you will be mopping up soup stains in the kitchen for a week. 3rd jar broken; She is mad! Ive had it! Im going to have a word with the head master about having you expelled. She is waiting for Fledge to bring her barrels. Exit the kitchen. To the left Link will see Fledge. Speak to him. Offer to help carry a barrel to the kitchen. Do so and the old lady will say thank Link. Back outside speak to Fledge. He will offer Link half of what the old lady offered him, 20 Rupees. Exit the double doors to the outside. Link will hear a voice asking him to come closer and talk. It is Instructor Horwell (brown hair). He will instruct Link on how to climb the crates or a wall. Do as he instructed to reach the roof he is on. He will ask for Link's help to find the Headmasters pet Remlit, named Mia. Say yes. Dash toward wall behind Instructor Horwell and grab onto ledge. Go hand over hand to get to the porch cover to the left. Drop down and jump from one porch cover to the other and climb the vines on the right to the upper roof. Directly in front of Link will be a wooden crate. Move it to the wall and climb up to the roof. Pick up the pet, Mia. Jump down and walk forward to the archway. Jump down and take Mia to Instructor Horwell. He will thank Link and ask him to tell the Headmaster that Link has found his pet. Turn left and follow the path a short distance to a save statue. Walk up to it and press A to save. Just ahead, and to the right is a fellow making repairs to a gate. He will explain how the statues work and where Zelda is. To the left of the gate repairman is a light green plant, which is a stamina fruit. This replenishes Link's stamina. Follow the staircase through the entrance ahead. -Cut Scene- Zelda is standing at the base of the Goddess Statue playing a harp. She turns and says Good Morning. Zelda tells Link she got him up early so he would be the first to see her, in her new clothes and with her new harp. She asks how she looks. Zeldas father will approach and tell Link that if he wins the race he will participate in the ceremony with Zelda. Zelda has her doubts because Link has not been practicing. Her father says not to worry, Link and the Loftwing have a special connection. Zelda drags Link to a platform at the island's edge, pushes him off and tells him to call for his Loftwing. Links Loftwing does not appear. As he falls, Zeldas father comments that Links Loftwing is taking a long time to arrive. She dives after him. Zelda saves link. Zelda and her father show concern and tell Link to go ahead and see where his bird has gone. Bells above the archway ring and Zeldas father tells Link to go see Instructor Horwell and tell him the Headmaster will explain the situation. -End Cut Scene- Speak to the gate repairman. He will tell Link that Grooses Loftwing flew off with his Loftwing and that Groose was headed down towards the Wing Ceremony. Note: an insect is in the South/West corner of the Goddess Statue square. Leave the Goddess Statue square the way Link came in. Follow the path and tell Instructor Horwell that the Headmaster has summoned him. At the entrance to the Knight Academy a young girl, Karane, will tell Link to speak to Pipit, as he knows about birds. Go through the double doors where Link will find himself on the upper level of the Academy. Follow the stairs down and speak to Pipit. He will offer to help Link find his Loftwing. Go to the plaza.
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