The Legend of Zelda: Twilight Princess Walkthrough :
This walkthrough for The Legend of Zelda: Twilight Princess [WII] has been posted at 21 Jan 2010 by elijahcapers24158 and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up elijahcapers24158 and share this with your freinds. And most important we have 27 other walkthroughs for The Legend of Zelda: Twilight Princess, read them all!
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Walkthrough - FAQ/Walkthrough/\ /::\ /::::\ /::::::\ /::::::::\ /::::::::::\ @@@@@@@@@@@@@@@@@@@@ T H E :: L E G E N D O F @@@@ @@@@ @@@@@@@@@:::@@@@@::::::@@@@@@@@ @@@@@@@ @@ @@@@ @@@ @@::::@@@::::::::@@@ @@@ @@ @@@ @@@@ @@@ /:@::::@@@::::::::@@@ @@@ @@ @@@ @@@@ @@@ /:::::::@@@::::::::@@@ @@@ @@ @@@ @@@@ @@@@@@::::::@@@::::::::@@@\ @@@ @@@@@@@@@ @@@@ @@@---------@@@--------@@@-\ @@@ @@ @@@ @@@@ @@@:\ @ @@@ @ @@@::\ @@@ @@ @@@ @@@@ @@@::\@@ @@@ @@ @@@:::@@@ @@ @@@ @@@@ @@@@@@@@@ @@@@@@@@@ @@@@@@@@\ @@@@ @@@@@ @@@@ /::::::::\ /::::::::\ @@@@ @@::::::::::\ /::::::::::\ @@@@ @@@@:::::: ~ TWILIGHT PRINCESS ~ ::::::\ @@@@@@@@@@@@@@@@@@@@:::::::::::::\ /::::::::::::::\ /::::::::::::::::\ /::::::::::::::::\ /::::::::::::::::::\ /::::::::::::::::::\ /::::::::::::::::::::\ /::::::::::::::::::::\ /::::::::::::::::::::::\/::::::::::::::::::::::\ ------------------------------------------------ ______________________________________________________________________ ******************************************************************************** "The Legend of Zelda: Twilight Princess" Walkthrough By Christian Terrell, AKA Namelessbob Version 0.9 2-11-08 Welcome to my walkthrough for The Legend of Zelda: Twilight Princess. I've been waiting for this game for sooooo long that I still can't believe it's here! I remember when we first got official news that there was going to be a sequel to WindWaker. Everyone thought it would have WindWaker graphics. But when we were shown the first trailer for it, we were all stunned. A few people apparently cried tears of joy. I knew from the beginning that it'd be great, but I didn't think it would be quite as good as "Ocarina of Time" or "A Link to the Past." However, now that I am playing it for myself, it doesn't seem quite as crazy. The Zelda series really matured with this game, and the Wii Remote was used well. This is truly an awesome game. I really hope you enjoy it. - Namelessbob 11/25/2006. One week after its release. ~ ~ ~ This guide is copyright 2006 Christian Terrell (AKA Namelessbob). This may not be reproduced under any circumstances except for personal, private use. You may not claim this as yours. It may not be used for personal gain. It may not be placed on any website or otherwise distributed publicly without advance permission. Just e-mail me and I will probably say yes. If you have a question about the game that wasn't answered in the guide or you would like a better explanation, then you can E-mail me at dancingpineapple at earthlink dot net (Replace "at" with @, and "dot" with a period). If there is something wrong with my guide other than spelling errors or you have a good boss strategy then send them in. Those kinds of things are welcome. Don't worry about bothering me; I wrote this guide for a reason, and that reason is to help out my fellow gamers. ******************************************************************************** +==============================================================================+ | Table of Contents ---------------------------------------------------------| +==============================================================================+ 1) Versions 2) Storyline 3) Controls 4) Walkthrough 4.01) Starting out 4.02) Forest Temple 4.03) Getting to the Goron Mines 4.04) Goron Mines 4.05) Getting to the Lakebed Temple 4.06) Lakebed Temple 4.07) Getting to the Arbiter's Grounds 4.08) Arbiter's Grounds 4.09) Getting to the Snowpeak Ruins 4.10) Snowpeak Ruins 4.11) Getting to the Temple of Time 4.12) Temple of Time 4.13) Getting to the City in the Sky 4.14) City in the Sky 4.15) Getting to the Palace of Twilight 4.16) The Palace of Twilight 4.17) Finishing the Fight 5) Mini-Boss Guide 6) Boss Guide 7) Heart Piece Locations 8) Golden Bugs 9) Howling Stone and Hidden Skill Locations 10) Sidequests, Upgrades, and Other Rare Items 11) Closing Use Ctrl+F to jump to a section quickly. It should take you right there if you put it in EXACTLY as the table of contents lists it, number and all. +==============================================================================+ | 1) Versions ---------------------------------------------------------------| +==============================================================================+ *** Version 1.0 *** February 11, 2008 - I've had incomplete versions of the guide on several sites for a long time. Today, after letting the guide sit dormant for over a year, I have uploaded a complete version of the guide. Picking up the controller and finishing the guide was a lot like the beginning of Deep Space 9. The Federation takes control of a Cardassian space station, and everything is in a state of disrepair. Starfleet then has the job of restoring the neglected station. My guide was like DS9; everything was broken and I had to fix and finish it. I am still in the process of fixing it, but the progress has been amazing. If you notice any problems, please tell me. I am extremely bad at answering my e-mail, so please don't get discouraged and offended if I don't respond quickly. So far, I added completed versions of every section, as well as the second half of the walkthrough portion. There is two new sections as well. This one, and the one covering upgrades and sidequests. The section on other items is incomplete. I plan to finish it by the end of the month, along with an assload of other stuff, but whether I actually do remains to be seen. *** Version 1.1 *** February 24, 2008 - I have made some progress. The Heart Piece section is in the middle being updated. I was not satisfied with some of the directions provided, so I rewrote them. I'm also working on integrating all of the Heart Pieces into the walkthrough portion of the guide, but expect that to take longer. +----------------------------------------------------------+ | Some people want a guide that will tell them the most | | direct route to the next dungeon. Others want a guide | | that will tell them about every upgrade so that they | | finish with 100% of the items. I'm trying to satisfy | | both groups by putting all the optional stuff in little | | ASCII boxes like the one surrounding today's update. If | | you don't care about getting every Heart Piece, then you | | can skip reading the boxes. | +----------------------------------------------------------+ I also completed the Sidequest and Upgrades section. I will likely add more stuff and reorganize it, but for the most part, I've finished it. Success! Sort of! I completed it by the end of february, but my internet was down. Still having some problems, so forgive me if I don't answer my email for a while. +==============================================================================+ | 2) Storyline --------------------------------------------------------------| +==============================================================================+ Taken directly from the instruction booklet. Deep in the southernmost region of Hyrule lies a village by the name of Ordon. Cradled in the scenic beauty of pristine farmland, the villagers or Ordon make a living by raising livestock. Among the villagers is a boy who, it is expected, will one day take over the responsibility of leading Ordon as the village chief. His name is Link... Trusted and liked by all the villagers, Link is especially loved by the other children of Ordon, among whom he holds unofficial status as the leader of the pack. Link spends his days as a ranch hand and learns the ways of the sword from the village's lone swordsman, Rusl, in his spare time. He often displays his newly honed skills to the village youths, which makes him even more popular. One day Link is showing off his swordsmanship as usual, when a monkey appears. "Hey! That's the monkey that's been causing trouble all over the village! Let's get him," Cry the children. They run after the monkey into the forest. Link rushes into the heart of the woods after them and is shocked to find that the dark thickets are teeming with countless monsters. After fighting his way through their ranks, Link rescues the child and the monkey from the cage where they are held captive. Until now, the forest had always been a safe place... The next day, after much encouragement by Rusl, Link prepares to set out and deliver the village's tribute to Hyrule Castle. Having never visited the castle before, Link is in high spirits as he prepares for his journey, but when his childhood friend Ilia notices a wound on Epona's haunch, she gives Link an earful for being so careless with his horse. In a huff, Ilia leads Epona away. Link tracks down Epona and Ilia at the mystical spring nearby and attempts to apologize for injuring Epona. But no matter how many times he says he's sorry, Ilia simply refuses to forgive Link. Then Colin, a young boy from the village who Idolizes Link, steps forward to mediate the situation. Thanks to Colin's explanation, Link is finally able to get Ilia to drop her guard and talk with him. After having warmed back up, Ilia tells link, "Come back safely, and don't do anything reckless!" Just then... A monster astride a huge boar comes crashing out of the forest. The fearsome monster and its mount break through the gate to the spring and attack the youths. Caught off guard by the sudden assault, Link is helpless to stop the monster from delivering a blow that renders him unconscious. Through the fog of his half-conscious mind, Link watches Colin and Ilia get swept off by the monster... +==============================================================================+ | 3) Controls ---------------------------------------------------------------| +==============================================================================+ In this section, you will find info on what each button does, as well as how to do certain sword moves and defensive maneuvers. Study up on them before playing. +=====================+ | On the Wii Remote | +=====================+ Directional Pad: Up on the D-Pad lets you talk to Midna, an in-game character. (D-Pad) You can set items to left, down, and right on the D-Pad. Push one of those direction on the D-Pad to use whatever item you have set to that direction. The item is actually used with the B Button. Basically, You choose what item to use with the D-Pad and you actually use it with the B button. B Button: See above. You use items with it. A Button: This button lets you put away any item that you are using. When walking, you can push it to roll. Rolling makes you move faster than walking, and can be used as a defensive strategy. - Button: Brings up the Item Screen. Choose the items you want to set to left, right, and down on the D-Pad by pointing at them and pushing the direction you want to set them to. + Button: This is the Equipment screen. Stuff like new tunics and how many Heart Pieces you have are shown here. You can't do much with anything on this screen because most of it equips automatically. You can also click the save button in the bottom left corner of the screen and adjust your options in the bottom right corner. For options (I had trouble with this at first), point at the option and change it with the ANALOG STICK! 1 Button: View your map. 2 Button: Turns the map in the bottom left corner of the screen on and off. +==================+ | On the Nunchuk | +==================+ Analog Stick: Move. C Button: Look in the first person perspective. Z Button: Move the camera behind link so you can better see what you are doing. When Link is near a person, the Z Button will "Z Target" onto him. When Z Targeted, you can talk to him from a distance. If you Z Target an enemy, it will lock on and make all of your attacks hit it as long as you aren't too far away from it. +===============+ | Sword Moves | +===============+ Horizontal slash: Simply swing the Wiimote from left to right or right to left. Jump attack: Hold the Z Button and push the A Button. Spin attack: Wave the Nunchuk side to side. Vertical Slash: Hold the Z Button and slash your sword. Stab: Hold the Z Button while holding forward on the Analog stick and swing your Wii Remote. +=======================+ | Defensive Maneuvers | +=======================+ Backflip: Hold the Z Button, hold back on the Analog stick, and push A. Sidestep: Hold the Z Button, Hold left or right on the Analog stick depending on which way you want him to jump, and push A. Roll: This CAN be used to dodge certain moves. Just push A while running. +=================+ | Hidden Skills | +=================+ In the game, there are several Hidden Sword techniques. These moves can't be performed until you have been taught the skill, so don't waste your time trying. The Ending Blow: After you attack an enemy enough, it'll become stunned and fall to the ground. To attack it while it's on the ground, target it and press the A Button to stab it. Shield Attack: Jab the underside of the Nunchuk forward as if you were punching someone with your left hand (or right hand if you are left handed). The Backslice: Simply hold the analog stick to the right or the left while Z Targeting, and push the Button twice to jump and roll behind the enemy. The Mortal Draw: To perform, put away your sword by standing still and pushing the A button to sheathe your sword. They'll get up close and leave their defenses down. When it says "DRAW" at the bottom of your screen, press the A Button to draw your sword and give them a quick surprise slash. Helm Splitter: First perform a Shield Attack (Hidden Skill #1). Then, after you do that, look at the bottom of the screen. If it says "(A) Helm Splitter," then push the A button. You'll jump up into the air and nail him over the top of his head. Jump Strike: It's like doing a Jump attack, except you hold down the A Button to build up a charge. The Great Spin: If you have full health, your Spin Attacks will be much more powerful. That's it. How anti-climactic! +==============================================================================+ | 4) Walkthrough ------------------------------------------------------------| | 4.01) Starting out --------------------------------------------------------| +==============================================================================+ After you watch the opening cut scene, you will gain control. The man won't let you down the path towards the city, so take the only other path. Soon, it will fork into two. Go down to the small pond on the right. You should be with Epona now. After watching the short cut scene, the girl will ask you to play a song for Epona. Look around at the ground, mostly along the eastern edge of the pond. You should see some small patches of grass; walk over to one of them and press the A Button to pick one. Now, blow through it by pressing the A Button to perform a song for the horse. Now that Epona is all happy, the girl will let you ride her back home. Stand next to her and press A to mount her, and begin riding back. When you get to your house, you'll find that the man who requested your assistance will be gone. You have been left to find the ranch by yourself. It isn't too hard; just ride down the path that the guy wouldn't let you take before. Welcome to the center of Ordon Village. Walk around and talk to your neighbors to get a good feel of what's going on. Apparently, the town has been repeatedly vandalized by some Monkeys. Yes, Monkeys. Ok, well run straight across the village and up the path on the south side of town. *** Quick Note *** I use compass directions a lot. Words like left and right change meaning depending on where you are facing, but no matter which way you face, that ranch will always be on the south side of the village, and that pond will always be to the west. You can tell which way you are facing by using the little Mini-Map on the left side of your screen. I'll use that as a reference as well. +===============+ | Ordon Ranch | +===============+ You should be in a big ranch now. Find the guy (he's in the center of the field) and ride Epona next him. He will explain how bad he is at his job and will ask you to round up all the goats for him. Click "Yes." Ok, this is your first mini game. It's really easy, too. All you have to do is get ten goats into the barn. The goats will run away from Epona, so use her to scare them towards the barn. Just keep them between you and the barn, and they will all eventually end up in there. Some will get angry and knock you off the horse. Get up quickly and don't worry; you aren't actually getting hurt. And don't forget to press the A Button to scare them away from you. It makes them run faster. When you are done, some fences will have been set up. Practice jumping Epona over them. Just run towards them at full speed and push the A Button to get a necessary speed boost needed to make it over the fence. When you are done, jump over the gate. The game will ask if you want to save. It's your choice, really, but if I were you, I'd say Yes! Power outages, games freezing, your younger sister tripping on the power cord; all those things can happen at anytime. Save often. +=================+ | Ordon Village | +=================+ When you regain control, climb down the ladders and leave the house. There will be a crowd of kids in front of your home talking about how much they want a slingshot. Another kid by your horse will tell you to go ask his mom for a fishing rod he made for you. Nothing else to do here, so head into town on foot. If you talk to the first guy you see, he will tell you about a bee's nest on top of his house, and briefly mention that his wife is sad because her pet cat went missing. Remember that! Walk back a little farther and you will see a pregnant woman looking at the river. She will mention something about a basket washing down stream. Remember that too, then walk back down the river towards your house. When you get to the bridge (biggest one in town), walk over to it (don't cross it). There should be a pumpkin patch next to it. On the other side of the small pumpkin patch is an elevated platform with a man standing on it. Walk near it and the man will talk to you. Ignore what he says and climb up the vines. He'll point out two things; (1) he'll show you where that missing cat is, and (2) he'll also point out that there are some of those musical weeds on the platform next to his. Hop over and blow through the grass to play a song. This song will call an owl. Aim it at the bee's nest and push A to release it. The bird should nock the nest down; if it doesn't, then try again. Then, hop across the pink roof over to the very last platform. Pick a weed and call back your owl friend. Now look downstream. You should see a giant rock sticking out of the water with a monkey on top. The monkey appears to be holding something. Send the owl at it. *** Quick Note *** There are two types of grass in this game. The one with a small horse-shoe on the tip will call your horse, and the one with a green bird on the end will call your owl. It can be helpful to know the difference. When the owl comes back, it will have brought back what the monkey was holding. Hmmm. It's a basket. Take the basket over to the pregnant woman. If you accidentally fall into the water with it, you can push it up to the edge of the water by swimming up against it. When you get it to the pregnant woman, she will ask you to carry it over to her house. Once there, she will give you the Fishing Rod that Colin (the boy standing by your horse) made for you. Now walk back to the guy with the missing cat. Behind him is a building with a pink roof. That's the shop! We need to buy the Slingshot to progress any further in the game, but the woman in charge of the shop is too worried about her cat to do anything. Take out your newly acquired fishing Rod by pressing the Minus Button, pointing at the rod, and pushing B. Then go behind the shop and swim across the river. Then stand on the wooden platform near the cat and go fishing! +==+ Fishing Basics +==========================================================+ 1) Cast your line by pushing the B button and watch the bobber. It'll sink a little bit, then stop. 2) When it gets tugged down further, a fish is on the line. Unlike "Ocarina Of Time," the game WILL NOT warn you when a fish is hooked. Many people forget that. 3) After it gets tugged down (please make sure the whole bobber is under water), move your Wiimote into a vertical position. You don't have to wave your whole Arm up; just keep the Wiimote in your lap and aim it at the ceiling. 4) You might get a message saying that a fish is hooked. If not, repeat step 3 again. If so, Keep holding it like that. Eventually the fish will be pulled out of the water. Congrats! You've caught a fish. =============================================================================== This will grab the attention of the hungry cat nearby. The cat will run up next to you and watch you. Go fishing again, and when you release the next fish, the cat will snatch it before it flops into the water and run back home with its meal. This will make the cat lady all happy and such. If you don't have 30 rupees, then go look for some OR use the boxed passage below to help you find quick change. If you already have 30, then skip the boxed passage and read the next paragraph. +==============================================================================+ | Now, you can find some rupees by running through bushes and picking up rocks | | but that is long and boring. SOOO, go over to that house that had the bee's | | nest on it. On the right side of it is a small path leading onto the roof | | above the porch. At the end of the path is a long vine. The top used to be | | blocked by the nest, but since we knocked that down, we are free to climb up | | to the top. Once at the top, carefully walk out to the end of the branch, | | where it splits into two. To the left is a Blue Rupee (Worth 5 Rupees), and | | to the right is a yellow rupee (Worth ten). So if my abysmal math skills are | | correct, you should have 15 rupees. | | | | Now, jump down (you won't be hurt if you hold forward on the analog stick) | | and run across the big bridge (the biggest one in town). Once on the other | | side of the bridge, hang a left and climb the ladder. To the right, you will | | find a couple of boxes. Climb up to the top of them and go left again. You | | should see a big rounded wall. This is actually the roof of the Mayor's home.| | On it is a ladder. Climb up and walk to the end. You should have found a | | yellow rupee, which gives you 25 rupees. CAREFULLY drop down off the end of | | the roof with the plant. Don't go all the way down to ground level; just | | land on the lower part of the roof. Two green Rupees should be here, bring- | | ing you up to 27 rupees. | | | | Now you only have to look under the rocks for the remaining three rupees. I | | can even make that easier for you! Just throw some pumpkins against the wall.| | There is one rupee inside each. Also, there is one rupee underneath the big | | bridge. Aren't I useful? | +==============================================================================+ When you have 30 rupees, go to the shop. For those who forgot or are just tuning in, the shop is the house with the pink roof. The woman running the shop will give you your first bottle. It is also half filled with milk. You can drink the milk to recover some energy (exactly how much I forgot, but it's probably around 8 hearts [that seems to be the magic number in this game]). Then, buy the slingshot for 30 Rupees. After you are done, head over to your house. Talk to the kids, and they will go crazy when they see the slingshot. Time to show off! Push the Minus button on the Wiimote to open up your Item Screen. You can set stuff to left, right, and down on the D-Pad as well as to your B button. The B button has whatever item you are using, and the D-Pad has the other three. Now let's say you push left on the D-Pad. The item set to that direction will move to the B button and be ready for use. The item that was on the B button will move to left on D-Pad. Make sense? Anyway, take out your slingshot and nail all the targets, including the easily missed ones higher up on the tree. When you're done, use your slingshot to kill the spider on the ladder, then climb up and enter your house. A blue chest should be inside it now. Open that up to get the Wooden sword! Cool, now go back out to the kids and show it off to them. The kids will teach you how to use your sword. Just remember that you swing the Wiimote to make the Sword swing, you shake the Nunchuk side to side to do a Spin Attack, and finally, target onto something with the Z Button (or just hold Z) and press the A button to do a powerful move called the Jump Attack. Do this one as much as you can, because it will inflict more damage, killing the enemies faster. Forget everything else! It'll clutter up your brain with useless knowledge that you'll just forget in battle. After showing off your mad sword skills, the kids will run off and chase some monkey. Get on Epona (don't go on foot) and chase after them. When you get to the spring, take the path leading left. Cross the giant bridge and enter Faron Woods. +==============+ | Faron Woods | +==============+ Eventually, you will come to a gate. Jump over it with Epona and continue along the path as it bends to the left. Ride through the tunnel and get off Epona when you reach an open area. To the left is a shack. In front of it, you should find a guy who will give you a free Lantern. Cool, we'll need this. Head back to your horse, but don't get on her. Instead, head to the left and enter the cave. If you find the little boy's toy sword, then you know that you're going in the right direction. Take out your lantern, then swing your sword. Now you have a weapon ready to keep you safe, but the place is still light because the lantern is still lit. Make sure to light the torches (short metal poles) so you don't have to use a lantern and waste oil the next time you come through. Make your way through the cave. When you get to a giant spider web, push the B Button to swing the lantern into the web. This will set the web on fire, letting you pass. Do that with the second web as well. The tunnel will fork. The right fork is a dead end. You get some rupees if you do go to the right, but if you don't want to bother, take the left fork. When you emerge on the other side of the tunnel, look at the map on the left side of the screen. (If the mini map on the bottom of the screen is gone, press the 2 Button.) The yellow triangle is you, and the red circles are points of interest. Head over to the red circle on the upper left portion of the map and enter the cave. In back of the cave is a small chest. Inside the small chest is a SMALL KEY. Take out your lantern and use it to light the unlit lamps on either sides of the chest. Lighting both will make another chest appear. Climb up and open it to get your first Heart Piece (HP1-3). Save up five Heart Pieces to get an extra Heart at the top of your screen. Who doesn't like a bigger health meter? *** Quick Note *** Every time you get a Heart Piece, I'll put a weird code in the area. For example, on this Heart Piece, the code is (HP1-3). These codes are for the Heart Piece section. Look there for more details on how to use the code and feel free to ignore it. Anyway, leave the cave. Head to the south end of the area and use the small key to unlock the gate, then continue on to the area marked by the red spot on the right side of the Mini Map. When you get to the red spot on the map, you will find the monkey and Talo locked up in a cage. Nothing like being locked in a cage with a scared monkey! Kill off the two enemies, then hack away at the cage. After you break all the bars with your sword, they will burst free. Freedom! +=================+ | Ordon Village | +=================+ Watch the short cut scene. When you regain control, grab one of those blades of grass and play Epona's Song. She will run over to your side; climb on and round the goats up again. This time there will be 20 goats to deal with. Enjoy. When you are done, jump the fence and ride into Ordon Village. Now watch the cut scene. After you finish watching Link get chewed out by Ilia (the girl), start walking towards the pond where we first found Epona. The path to the pond will be blocked by those kids. You won't get through until you surrender your weapon to the little brats, so say yes and give it to them. The pond will be locked by a gate, so we need an alternate route in. About halfway between your house and the pond is a wide opening in the path. As you enter the wide spot, look for a hole along the eastern wall. Find it and stand next to it, then push the A Button to crawl through. If you are having trouble seeing, push the C Button on the Nunchuk to go into the first person perspective. I personally prefer it that way, but you might not, so try both out. Finish crawling through the tunnel. At the end, you will be treated to a rather important cut scene. +=================================+ | Mysterious Dungeon (Twilight) | +=================================+ When you regain consciousness, you will find that two things are wrong with this picture. First, you are in chains. How did that happen? Second, and much more obvious, you are an animal! How did THAT happen!?!? Anyway, fight against your chains for a few seconds, then another short cut scene will take place. It's time to get used to the new controls. They are pretty much the same. Swing the Wii remote to make Link attack. Wave the Nunchuk to do a spin attack. Hold Z and push A to do a Jump Attack. Speaking of which... Use a Jump Attack to destroy the boxes in the corner of the room. Now look closely; the bars behind the box are bent out of shape. Stand next to the damaged bars and push down on the D-Pad to dig a hole under them and crawl out. Minda will suddenly jump on your back and basically tell you that you're her *****. Great. Now enter the cell next door. You should be able to Z Target the chain hanging from the ceiling. Do so, and press the A Button to grab it and pull it down. This will open a gated shaft nearby. Run through it. When you come out the other side, Midna will point out a little ball of light. Push Left or Right on the D-Pad to use your animal senses. Surprise! It's actually a spirit. Talk to the now visible spirit. He's quite scared about something. Next, head down the hallway. When you get to your first intersection, hang a left. Head left at the next intersection as well, and climb up onto the elevated platform along the side of the wall. Pull the switch at the end of the hall to raise the water level, then turn around and head back to the last intersection. There should be spikes on the ground along one of the hallways. Swim over them and hang a right. Pull the switch at the end of the hallway, opening the drain. The water level should go back down. Turn around and head to the opposite end of this hallway (don't stop at the intersection). The path will be blocked by metal bars, but never fear! Your guide, namelessbob, is here! Look at the hole in the wall to your left. Push the A Button to crawl through. Make your way up and around, and meet back with Midna. After she finishes talking, look around. You should be near a tall tower. Begin hiking up the stairs and try to jump across the big gap. You will fall, but don't worry; that's normal. Go back up and stop at the big gap. Time to learn a new technique! When Midna calls out through the Wii Remote, push up, and she will appear on the other side of a gap. Target her by holding the Z Button and press the A Button. Since I don't know the official name of this, we will call it "using Midna to jump." Quickly do it again to get back up to a solid portion of the stairs. Walk up until you get to a slippery ramp and use Midna to jump up to the next level. Head up to the end of the stairs and walk out onto the line. Yeah, rope walking sounds hard, but once you are on, you can't fall off. Once you have crossed the rope, continue climbing the stairs, using Midna to help you cross the big gaps as you go. When you get to the top, kill off all the enemies, then stand on the stone blocks to the right of the locked door. Now use Midna to jump up to the top of the room, and leave the interior of the castle. Walk along the battered walkway and talk to the spirit at the end. He mentions where you are, if you haven't figured it out yet. Then look over to the left and push the box up up against the wall. Climb up onto it and over the wall. Next, kill the bird. Don't try to outrun it; just kill it now while you have an open space to fight it. Just Target it with Z and push the A Button to do Jump Attacks. When it's dead, run across the badly beaten walkway while ignoring the next bird. The walkway will get better, giving you an open place to fight the bird. Kill it off, the step onto the small wooden platform hanging out over the edge of the building. Use Midna to jump across and remember to hold Z the entire time. Follow the roof around the curve and climb up the two big steps, then drop through the window. Climb up the stairs and head through the double doors. Enjoy the next cut scene. Wow, This game is starting to get interesting! After you finish talking to her, leave the room and head down the stairs, then watch the next short cut scene. +=================+ | Ordon village | +=================+ So now you are back in Ordon village. Head back to your house. When you get there, kill off the enemies and head for the shop. Before you can leave the area, a squirrel will stop you and say thanks. It'll also inform you that you can talk to all the animals in the village. When it's done, head for the shop. Go behind the shop (the house with pink roof) and swim across the river. Climb up onto the dock where we first went fishing and slowly creep around the side of the house. There will be two men here. If they see you, they will run away. If you accidentally scared them off, just run over the big bridge, around the shop, and across the river, then try creeping up on them again. Z target them and listen in on their conversation. If they aren't talking about anything important, carefully move closer. They should be talking about a sword and a shield. After they finish saying all the important stuff, they will run off. To get the shield, start out by running over the big bridge and up to the elevated platform with the man on it. He will mistake you for a monster (look at yourself; can you blame him?) and send the owl towards you. Stay away from him; you can't get close without getting attacked. What we need to do is scare him out of the way. Head over to the shop and use Midna to jump onto its roof. Hop along the platforms and say hello to the man. When he sees you up there with him, he will flip out and run away screaming. From here, use Midna to jump up onto the waterwheel, then onto the roof. Drop through the window. Once inside, jump down to the bottom level and climb onto the table. From here, use Midna to jump up into the storage area with the shield. Look around with the C button to figure out which wall the shield is hanging on, then hold Z and push the A Button to use a Jump Attack on that wall. After you do a second Jump Attack, it will fall down. Pick it up, then look around. There is a second window up here. Once you find it, climb out. Now head over to the pregnant woman's house. If you aren't sure which house that is, just look for the house with a woman on the porch. Her husband will guard the front door, so you will have to find another way in. Walk around to the south side of the house and use your special wolf senses to look for a black spot up against the wall. Dig through that spot. Once inside, go find the couch. Stand next to it and pick up the sword with A, then go back to the hole and dig your way out. Now that you have both the sword and the shield, head back to the pond. Once there, you will have to fight another enemy. Use a Jump Attack against him. This time, when you hit him, you will cling on to him. While clinging on, tap the A button to slash at him and inflict more damage. After you are done in the pond, leave and head right, crossing the giant bridge and entering the twilight. +==========================+ | Faron Woods (Twilight) | +==========================+ Start off by walking forward. You will soon come across three Shadow Beings. I recommend Spin Attacks to get the job done quickly. After you kill the first two, the third one will revive the others. Wait around, dodging their attacks. Eventually, Midna will interrupt you to teach you a new method. Simply hold the B button to surround yourself in a circle of power. When you release the trigger, all the enemies within the circle of power will be killed. The key to defeating the trio of enemies is to kill the last two at the same time. If the last two are both killed, then there obviously won't be anyone to revive them. So put this new technique to use. Encircle the enemies and release the B Button. Congrats, you killed the first of many Twilight Being trios. *** Quick Note *** You can kill all three enemies at once with Midna's Circle of energy, but it's easy to accidentally let one leave the circle. If you have trouble with this, you can always kill one of them off first, using regular attacks. Just remember to leave two of them unharmed. In fact, to save time, you can kill the first one off while waiting for Midna to teach you this new method. After you defeat them, continue walking forward. You will soon come across a blob of light on your right. This is what is left of the light spirit that protects the Faron Province. You MUST talk to it! To sum up the conversation, there are these gnarly insects that have stolen the light from the guardian. We need to track all of them down and kill them in order to steal back the tears of light. After telling you this, it will give you the vessel of light, an object to hold the tears of light that the insects (Twilit Parasites) will leave behind. We have to find 16 insects, so let's get started. *** Twilit Parasite Locations *** 1, 2) Start by turning around and facing away from the blob of light. There are two paths. We just came from the one on the left, so let's go down the tunnel to the right. Use your special senses to find the first two Twilit Parasites. They are at the very beginning of the path. Kill them and collect the light they leave behind. 3) Continue down the path and hang a left at the locked gate. Find the shack and head around to the north side of it. Look up on the wall and target another bug, then attack the wall to knock it down. Quickly kill it. 4, 5) Now head to the other side of the shack and walk up the ramp. Get as close to the house as you can without falling over the edge and use Midna to jump up to the window on the side of the shack. Fall through the window and drop down to the bottom of the room, then talk to the spirit. This will make the next two Twilit Parasites appear, so hurry up and kill them. When you're done, climb up the platforms to the right of the spirit and leave through the window. 6, 7) Head back over to the locked gate. Use your special senses to find a hole under the fence to the right of the gate and dig your way through it, then Kill the two Twilit Parasites hiding behind the locked gate. 8, 9) Enter the tunnel behind the locked gate. Don't dig back through the hole mentioned above; stay on that side of the gate. Don't bother with your special senses in here unless you are hoping to dig up health. When it forks, take a left. When you exit, turn to the left and target the Twilit Parasites on the wall. Knock them down and kill them off like before. 10, 11, 12) Stand on the little rock sticking out next to the wall where the previous two bugs were resting. From here, use Midna to jump across the poison gas. When you get to the other side, walk up the path in the wall to your left. When you get to the end of the path, use Midna to jump across to another path. Kill the three Twilit Parasites here. 12/16 dead. Not bad. 13, 14) Now continue walking along the path. Use Midna to jump across. When you're done jumping, face the branches with Deku Babas (the evil flowers), and use Midna to jump across again. And again. And again. When you get through all the jumping areas, you should be back on solid land. The bugs will be underground here, so use down on the D-Pad to dig them out and kill them. Two more to go! Head through the tunnel. 15, 16) Another trio of Twilight Beings to kill. Off 'them like last time, then head straight to the north end of this area. Head up the ramp and talk to the Monkey spirit, then kill the last two Twilit Parasites. Congrats, you're done. You only have to do this two more times! +===============+ | Faron Woods | +===============+ So it appears you've gotten your human body back, and you got some hip new threads to boot! Awesome, we are finally ready to enter the Forest Temple. Turn around and walk down the path heading north. You will quickly come across that damned gate. Turn to the left and find the guy who gave you the lantern. Talk to him and he will give you the SMALL KEY needed to get past the gate. Also, if you have 100 Rupees, buy the bottle of oil. When you use up the oil, you get to keep the second bottle, which will no doubt come in handy. If you don't have the money, remember to come back later. Don't actually refill your lantern though. I'll explain why in the next paragraph. Stock up on oil while you are there, too. You'll need it. Head back to the gate and unlock it, then weave through the cave and exit on the other side. Stand near the poison fog and take your lantern out. A monkey will steal it from you. Don't worry, the monkey is actually helping you. He'll use the lantern to temporarily clear parts of the fog. Eventually you will get to the other side, and the monkey will drop the lantern. He will have used all the oil in it, so I hope you didn't bother to refill the lantern. Anyway, pick it up and go through the next cave. When you come out on the other side, walk straight to the back of this area. Before you get to the ramp, you can get some free oil to the right. Just dip your bottle or lantern in and run off. But if you are like me and feel bad about stealing (even though it's only a game), you can walk up next to the bird and pay him money for it. He will start attacking you if you steal oil too often, so be careful. Also, he won't do business with you if there are enemies nearby, so you'll have to kill them off first. When you begin going up the ramp, you will encounter a Golden Wolf. It'll attack, and leave Link dazed. While dazed, a spirit of some sort will teach you a technique used to kill enemies while they are stunned. Target them and press the A Button to stab them while they are down. This is one of several new Sword Techniques that you will learn. Head up the ramp, burn away the web, and enter the Forest Temple. +==============================================+ | 4.02) Forest Temple -----------------------| +==============================================+ Welcome to the first dungeon of the game! You've finally made it to level one. These temples are where the real fun is at! Start by running forward to the other side of the room. Find the monkey in the cage and use your sword to break all the bars, setting it free. Next, take out your Slingshot and shoot down the spiders on the vines behind the cage. Climb up and go through the door. Run forward and up onto the center platform. Kill the giant spider (it's called a Skulltula) by using jump attacks, then look for the four unlit torches on the corners of the platform. Light them with with your Lantern, raising a wooden bridge up from of the floor. Cross and go through the north door. As soon as you emerge on the other side of the door, you will be treated to a short cut scene showing the Corrupt Baboon use his boomerang to destroy the bridge. Bummer, we'll just have to come back later. Anyway, go back into the last room. As soon as you enter the room, open up the easy to miss chest west of the door. Open it up to get the Dungeon map! Push the 1 Button when you want to look at your map. Next, follow the the monkey to the west side of the center platform. It will climb up onto a rope. You are supposed to jump off the edge of the platform and grab on to him. He will then swing you across to the other side. Do so, then head through the door. Hang a right, and look for a small spider. When you find it, press the Z button to hold your shield. Bump the spider, and it should curl up into a ball. A glowing red ball. Get some distance, because it is about to explode. When it goes bang, it will have destroyed a nearby wall. You should find many pots behind where the wall use to be. Destroy all the pots and you will eventually find Ooccoo. This weird bird-like thing can warp you out of the Temple instantly. When you warp out, you will take Ooccoo Jr. with you. When you are ready to go back, you can use him to warp back to the room you were in when you warped out. This can come in handy for you. If you save and quit, you will be put back at the beginning of the dungeon when you restart the game. You can use Ooccoo to warp out, save, and then quit. This way, when you restart the game, you can use Ooccoo Jr. to warp right back to where you were. Anyway, turn around and head the other direction. Burn the web with your Lantern and continue forward. Jump across the broken bridge. You should now be right by a door. Go through it. |
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