The Spiderwick Chronicles Walkthroughs
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The Spiderwick Chronicles Walkthrough :

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Walkthrough - The Spiderwick Chronicles Walkthrough
The Spiderwick Chronicles
-----------------------------
-----------------------------
Walkthrough for the xbox 360
Copyright 2008 Regine Faller
This may be not be reproduced under any circumstances except for personal
private use It may not be placed on any web site or otherwise distributed
publicly without advance written permission Use of this guide on any other
web site or as a part of any public display is strictly prohibited and a
violation of copyrightAll trademarks and copyrights contained in this
document are owned by their respective trademark and copyright holders
If you have any questions or find any mistakes feel free to e-mail me
Riggel_1@webde
This walkthrough contains all the quests including the location of all the
relics ( dwarve phoenix ect) aswell as a Sprite and Sprout location guide
I hope it helps Have fun
Quest: Explore the mansion
---------------------------
You start of as Jared in his room and the first Quest is to explore the
mansion Leave the room and head up the stairs to your right youll
find a ladder which leads to the attic Climb it and pick up the broomstick
to get your first weaponAfter that go down to the groundfloor to trigger
a cutscene Follow the noise to the kitchen to trigger another cutscene
Break the wall with your broomstick and use the dumbwaiter to get to
Arthurs secret office
Quest: Spiderwicks Secret
---------------------------
In the middle of the room is a big table that has the key on it that
unlocks the chest in the attic where you found the broomstick earlier
Use the dumbwaiter to get back to the kitchen than head back up the
stairs and the ladder to the attic to unlock the chest Youll find
the Fieldguide in the chest which will trigger another cutscene
Quest: A home for a Brownie
----------------------------
Youll find yourself back in Jareds room Grab the crackers of the
table next to the desk Run downstairs to the kitchen and take the
honey from the counter next to the fridge to combine it with the
crackerNow use the frontdoor to leave the house Take a left and go
to an old shack (green house)located between the garage and the garden
Take the birdhouse which is sitting on a workbench to your right when
entering the shackThere are also two Ball Bearings on the floor that
Jared will be able to use later with his slingshot So pick those up
before heading to Jareds moms room which is the first one on the right
when getting upthe stairs Grab the Baseballbat leaning against the
wallAfter that run up the stairs leading to the attic and smash the
wooden shelfs with your bat to gain entry to the study with your
birdhouse Turn left twice after entering and place the birdhouse on
the desk
Quest: Lure the Boggart
------------------------
Since you already picked up the honey and the cracker earlier all
you have to do is feed the Boggart with it
Quest: The seeing stone
------------------------
You start of as the Brownie so climb up the books and enter the
hole in the wallTurn left and throw a neadle at the cockroach you
see in front of you hanging from the wallThat will unlock a new
Quest: Cockroaches The goal is to kill all 50 roaches so try to
kill each one you see now so you wont have to go back later You
can hear them making a clicking sound when theyre close by so they
shouldnt be to hard to track Go straight ahead till you get to
a dead end Theres some fairy fruit there that will restore your
health Turn around go back and jump onto the next platform Theres
a wire on the left so climb it Turn around again and jump onto
the next platform below you Walk straight ahead and he will
automatically grab hold of the pipe that leads you to the next
platformDo the same thing again On your left youll find another
hole in the wall Go through it and jump from one beam to the next
to get to the other side It doesnt matter if you fall down you
can use the card to scurry up the wall Wait for the right moment
to jump across the electrified beamsOn the other side youll see a
cutscene showing you the Seeing Stone It sits in a control panel
in front of you Hit it loose with one of your neadles and watch it
roll away Aproach the wing nut infront of you to climb down the
wire Follow the white arrow use the pipe to get across to the next
platform Just keep following the arrows that will lead you to a
tunnel Go through it to see the Seeing Stone hanging on a pipe
right in front of you but still to far to reach (It must suck
beeing so small!) Knock it loose again by throwing a neadle at it
than jump down the tunnel next to you Go straight ahead and use
the card to get up the wall Turn left jump across and slide down
the tunnel After that enter the tunnel youll see in front of you
on the left Youll drop down into a room Climb the wooden
construction to your left climb up the wire and jump on to the
next wooden panel above you and than to the next one Slide down
the wire in front of you From there you have to jump from one can
of paint to the next in order to get to the 4 cans stacked on top
of each other Pick up the Seeing Stone from on top of the cans
than make your way back to the study Use the card to get out of
the room with the paint cans than go back the way you came
from So far I killed 26 Cockroaches You can check how many you
killed On the first page of the pause menue
Quest: Help from Simon
------------------------
Go to Simon and talk to him Hes standing next to the garage
Hell give you your slingshotso use it to get the cat of the
garage roof Aim for the waether cock that will scare the cat
and make it jump of
Quest: Building a monocle
--------------------------
Youre playing as Simon now Climb up to the attic and take the lens
from the telescope Than go to the Study turn right after entering
Youll find a pair of broken glasses lying on a table on the left
side of the window Grab them and go straight over to the workbench
to build the monocle Talk to Jared to complete the Quest Jared is
on the ground floor in the hall now waiting for you
Quest: A monocle
------------------
Youre back to playing Jared now so run up to the Study and pick
up the monocle from the workbench
Quest: The Health Sprite
---------------------------
The net is to the left from where youre standing on a table in
the study Take it and leave the house via the front door
Follow the drive way straight ahead to get to the front gate
Catch the Leatherwing Sprite Its the only one there do farso
it shouldnt be hard to find
Quest: Through the woods
-------------------------
The gate leading into the woods is on the right of the old shack
( green house) Go through it If you keep walking straightyoull
come to a dead end So take the path on the right up a little hill
Catching Sprites will unlock new QuestsThe Quest will be catching
all the different Sprites of a kind so I suggestyou try to catch
each one you come across If you cant reach one or it is too fast
dont worry You come back later as Simon and he can throw fairie
fruit to lure the sprites to come closer Go straight and follow
the path to an open meadow There youll find three Stray Sods which
are a type of Sprites that walk on the ground instead of flying
around One is in the middle of the meadow and two on the right
side They keep walking back and forth through some bushes so if
you dont see them straight away you might just have to wait a few
secondsYou can only draw them when theyre dizzySo run around them
in circles and than catch them with your net Running around them will
also lower the bushes they come out from to reaveal hidden things
like the "old coin" for Thimbletackshouse in the middle of the meadow
or the "Cockatrice feather" behind one of the bushes on the side After
that cross the meadow and follow the path till you get back to the old
forrest roadKeep following the old road in the direction the Quarry
sign is pointing Youll be stopped by a gap you cant cross without
help Turn around and take the next path on your right Keep following
it till you get to a pond with stone platforms Jump onto them and go
right Itll lead you to a log that will turn into a bridge when pushed
down Also grab the stone mouse lying on the floor to you right If you
go left on the stone platformsyoull find some faerie fruit and some
ball bearings lying around Go back and use the log as a bridge go past
the pond with the monster and enter Quarry
Quest: Quarrywalls
-------------------
Walk up to the shack next to the gate and take the fuse out Than
go up the path on the left It will lead you into the Quarr onto a
narrow path along the rocks Just follow the path till you get to
a hut Climb down the ladder Go passed the hut and jump down than
walk straight ahead till you get to a post where you can stick the
fuse in Return to the hut smash the boards that block the door with
your wooden bat than go in and pick up the aluminium bat thats
leaning against the wall Activate the control panel than cross the
bridge you just moved Follow the path than climb down the ladder to
trigger a cutsceneNext to the ladder is a path leading down to a small
river Follow the river and smash down the boards blocking the way Pick
up the pocket watch Go back and climb on to the rocks next to the big
tree and shoot down the propeller wings with your slingshot You can
also shoot down the lanterns in the tree to free more Sprites After that
go back up to the cage and free the hobgoblin Cutscene
Quest: Escape the Goblin camp
------------------------------
Youre Simon again now Go to the fireplace and pick up the metal leaf
and the wheel than run like hell up the hill out of the camp and back
to the pond with the monster
Quest: Feed the Troll
-----------------------
Youre Jared again You cant defeat the Monster yet but all it wants is
food anyways Try to smack the goblins towards the monster if you get them
close enough itll eat them You can also let yourself get caught by the
monster it wont hurt you if you keep smacking it until it lets you go
That should make the goblins come close enough for the monster to eat them
Do this 10 times and you can pass
Quest: Twin aid
----------------
Just keep following Simon till you get back to the mansion and into the
toadstool ring Hell wait for you while your fighting so dont worry about
loosing him
Quest: Sisters Steel
-----------------------
First you have to find Mallory Circle the house clockwise she is in the
little wooden pavillion
Quest: Redcap
--------------
Youre Mallory and have to defeat the big Goblin with the red hat If you
press A on your controller just before he attacks hell loose his weapon
You can hurt him until he picks it up again Do this 4-5 times and hell
run off (Chicken!)
Quest: the splattergun
-----------------------
Youre Simon again and you need to build a splattergun First go to the
garden and pick up a hose nozzle from a workbench with empty flower pots
on it Than head to the garage to find some x-mas lights for Thimbletack
and some duct tape Lift the basket on the workbench and a Flower winged
sprite will fly out Itll be flying around a tree now your looking
straight at it when leaving the house via the front door Next go to the
kitchen and take the soda bottle out of the garbage can behind the door
Grab the oatmeal from the counter and the tomato sauce from the shelf
Than go upstairs into the bathroom Grab the salt from the shelf between
the mothers and Mallorys room on the way Take the old pipe from the
bathtub than head up to the Study Before entering though grab the
bicycle pump thats sitting on the floor in front of the boxes Inside
the Study take a right and pick up the vinegar from the table Go to
the workbench and combine evrything to a splattergun
Quest: Burn the field guide / Quest: Tomato Bombs
-------------------------------------------
Use the dumbwaiter to get down to the kitchen and take the plastik bags
of the counter in the small room next to the kitchen Simon can now make
Tomato bombs Next to the garage there is a woodpile and a Fire Salamander
sitting next to it Dont get too close or itll explode in your face
Spray it with your new fancy gun and than just simply pick it up and bring
it over to the garbage bin where your siblings are already waiting
Place the salamander in the bin and watch the cutscene
Quest: Buried key
------------------
You need to get a garden spade from the shack where you found the birdhouse
earlierThan go talk to Jared hes on the other side of the house Hell
now try to find the key and start walking around on the grass counting his
stepsMake sure to keep those goblins of Jareds back or youll have to start
again once you have the cellar key youre playing as Jared again Go in the
cellar and pick up the crayons right next to the cellar stairs Smack the
washer to get a bunch of ball bearings than smash the wooden boards and head
down the path
Quest: Riddles in the dark
----------------------------
Read the riddle thats pinned to one of the roots "A circle of frog chairs
will provide a platform" means you need a Royal Orchid Sprite that creates
a temporary toadstool circle Luckily theres one flying around in the
cellar so catch that if you havent already "only your WILL can get
through the window" means you need a Will-o-the- wisp Sprite which youll
find near the garage and " with enough POWER the door will open" means
youll need a Bellflower sprite which youll find in the yard near the
Pavillion where Mallory was earlier In the middle of the room where you
found the riddle is a round rock on the floor which looks kind of like a
platform Stand on it release the royal orchid sprite and the platform
will rise Than release will-o-the-wisp while standing on the platform
and itll fly through the window above the bloked door and lower the
roots Now go up to the doorrelease the bellflower sprite and smash the
door to pieces
Quest: Tunnels
----------------
Follow the tunnel until you get to a crossing Turn left and follow the
path walk past the first exit to find a secret little tunnel on your
left Go in there and collect some gobstones Head back and take the
exit you walked past Now well meet our friend the monster again this
time it is a land troll though and it seems pretty pissed off So run
like hell theres only one way you can follow After crwaling through
a hole to safety you can pick up a stone lizard by a weird looking tree
if you turn left After that you can only go straight the floor will break
and yes just when we thought we got rid of the monster- here it is again
So run for your life climb up the ladder and I guess its safe to say
itll not bother us again!
Quest: the acorn in the safe
-----------------------------
Climb through the hole in the wall turn right and walk through the
hole with the cobweb Swing across the gap using your new hook Go
straight to the next gap and jump straight across Turn right
jump through the circle walk up to the next edge jump than shift
your wight in the air to the left so youll land around the corner
Go straight and enter the chimney Turn left and walk along the edge
Use your jack to swing across the hole than leave the chimney and jump
straight on to the lower platform Wait for the right moment till
the electricity stops than grab hold of the pipe to get across Turn
right youre now on the bookshelf Turn left than go straight till you
get to a wing nut Drop down the wire all the way than go straight
on the lowest level of the bookshelf and pick up the stamp Turn around
and go back and use the wooden podest to get onto the middle level of
the bookshelf Theres a white arrow on the wall to lead you the way
Go straight till you get to another wing nut Slide down and go left
than right over the wooden bridge After that simply follow the white
arrows on the floor till you get to some electrified pipesWait for the
right moment again than press your speed button(A) to run across
Climb the wire and youre in Thimbletacks little Summer retreatThe
safe combination is there on the left hard to miss (2826) Go back
the way you came from almost back to the beginning till you get to
a white arrow on the floor with a drawing of a little safe next to it
Follow the arrow up the wire than use the pipe to get over the gap
Right in front of you youll see a hook use your jack to trigger
a cutscene Watch Thimbletack open the safe than climb in
Use the stack of money to your left to climb up over the book and on
to the next stack of money Pick up the acorn and return to the Study
You should have killed 46 cockroaches by now
Quest: Saber
-------------
I suggest to do this Quest first before the Goblin purge this way you have
a stronger weapon and itll be easier to fight the goblins Mallory has to
talk to Thimbletack than you have to knock the saber of the wall as
Thimbletack Enter the hole in the wall and turn left Than just follow the
way like you did earlier in the "seeing stone" quest till you get to the
electrified beams Jump across them just like before but instead of jumping
all the way across stop on the last beam turn left and walk over to the
fairie fruit than turn left again and jump over the next two gaps After that
youll have to jump around a corner again to the left Right in front of
you should now be a screw in the wall that holds the saber in place Knock
it loose with your jack The last four cockroaches should be around there
aswell so kill them and complete Quest: Cockroaches Now return to the Sudy
Quest: The Goblin Purge
------------------------
You are playing as Mallory now so go and grab the saber right next to the
study door and make your way back through the woods to the Quarry Use the
same way you went earlier in the "Through the woods" quest Enter the Quarry
and defeat all 20 goblins After that the Red Cap will appear again defeat
him too There are a few Sprites flying around the place you can use them
to make defeating the goblins easier For example the Bellflower sprite
flying around right at the entrance to the quarry it reenforces your attack
Quest: Taming a griffin
-------------------------
First go in to the cave at the back of the camp Spray the fire salamander
nest with your splattergun A Knocker will appear in one of the pipes talk
to him hell turn your stones into boomstones that explode when thrown at
goblins which is pretty cool Hell also give you a hint of where to find
his friend but well get to that later Spray the fire salamanders and
pick them up You need to collect 5 of them to feed to the griffin After
that crall through the hole in the back of the cave to find yourseld in
the quarry by the river Turn left and climb up on the rock right in front
of you to pick up the griffin featherMake your way back up through the
quarry past the empty cage where the hobgoblin was found earlier and up
the ladder Stop there to place the wheel on the crank on the left of you
and go over the bridge you just lowered Smash the wooden boards with
your new boomstones and pick up the set of cards for Thimbletack Stop
again to shoot down some more lanterns and free some sprites Than head
out of the quarry and back to the pond with the river troll monster
Quest: The river troll
------------------------
Now that youre already here you might as well finish this quest
quickly You have to get passed somehow anyways Just keep spraying
the monster with your splattergun till it backs up in to the sunlight
and turns to stone You can only complete this quest as Simon
Back to Quest: Taming a griffin
---------------------------------
After the pond go straight till the path forks in two directions
Take a left After the quarry sign go right There youll find
a small hole which will take you into the deep woods Walk past
it for now and spray and pick up the salamander in front of you
Keep heading left till you get around a bend Therell be another
salamander You should have 5 now if one exploded on you just
enter the deep woods quickly and go straight back out the salamander
will reappear Turn around and go back but go left on to a little
path with a dead end first to pick up the Phoenix egg shell Than
creawl into the hole to enter the deep woodsGo straight and pick
up the Elven Basket thats lying next to the path on the right
Than go to the little island in the middle of the pond Before
you use the cypress tree folk there crawl through the log opposite
of it When you come out on the other side climb on top of
the log and pick up the old coin There is also like an edge that
you can climb up next to the log Do so and take the elfshot lying
on the floor on the right Also pick up the stone frog which is
lying in the water under the log you just crawled through Than
go back and use the cypress tree Feed 5 fire salamanders to the
griffin to complete the quest
Quest: get back to the mansion
--------------------------------
Us ethe cypress tree to get back down than pick up the cypress
tree leaf that should be lying on the floor in front of the tree
now THan make your way back to the mansion The quickest way is
to crawl through the hole again that leads back to the old forrest
road and than take a right Follow that path keep left till you
get to a log bridge Jump down on to the road below it and youre
already almost back at the mansion Turns out that there are a
bunch of goblins waiting for you so youll have to find another
way in Your player will swap from being Simon to being Mallory
now Go back where you just came from go over the log bridge
and enter the deep woods using the first entrance to your left
Once in the deep woods go left follow the path till you see
one of the Stray Sod Sprites garding some bushes on your left
Run around it to make it lower the bushes Pick up an old coin
thats lying there on the floor After that turn around and go
backand follow the path on the right next to the entrance till
you find the Phoenix feather lying on the floor Take it than
lower one of the other bushes garded by Stray Sods (4 all
together) to get to the oak tree leading to the tunnels Before
you use it though pick up the stone bird lying next to it Go down
the oak tree and come straight back up to find the oak tree
leaf on the floor in front of it Take it and go back down the
tree Enter the tunnels take a right and crawl through the hole
Now theres only one way you can go so follow it until you get
back to the cellar and back to the mansion yard
Quest: Goblin Battle
---------------------
Mom is preparing a tomato sauce bomb in the kitchen so
make sure you keep those goblins of her back You can switch
between the three kids and pick the one you want to play
with Therell be a tomato on the screen which is a timer
When the time is up moms bomb is ready Till then youll
have to protect her When she gets attacked the timer stops
Once the bomb exploded the real problem starts The big fat
ogre will break through the floor and chase you Run as fast
as you caninto the kitchen and to the dumb waiter behind the
table Use it to get upstairs into the study Than run around
the tipped over furniture and jump over the bookshelf thats
blocking your way till you get to the window Id just ignore
the goblins and simply run past them Once out the window turn
left jump over the gap and climb up the roof as fast as you can
Climb up the nearby ladder to safety Watch the cutscene
You can now finish all the other quests that are still open in
whatever order you want Just switch between Characters for
the different quests
Quest: International Sprite league
-----------------------------------
Youre still Jared now and youre standing on the front porch
Pick up the 4 letters scattered around
Quest: Red Hat
---------------
Talk to Hogsqeal as Jared Hes sitting on a tree right across
from the front porch Hell ask you to find a red hat for him
Its in the kitchen next to the chimney Pick it up and bring
it to Hogsqeal
Quest: Birdseed
----------------
Switch to Mallory and go talk to Hogsqueal Hes sitting on a
tree right across from the front porch The birdseed are in the
cellar on a shelf next to the rocking horse Bring them to Hogsqueal
While youre Mallory go up to her room which is the one opposite
of Jareds where you started of from at the very beginning Grab
the fancing medal of the bedpost and the doily of the desk for
Thimbletacks house
Quest: Fire Salamander
-----------------------
Switch to Simon If youve been picking up salamanders on your
way through the woods you should still have one If not go to
the garage and pick up the one that lives near the woodpile
there Than go up to Simon and Jareds room and place the
salamander into the terrarium by one of the beds
Quest: The Knocker
-------------------
The first Knocker we already found It was in the cave by the
goblin camp and came out of his pipe after we sprayed the
salamander nest To find this one go back into the cellar and
enter the tunnels When you get to the second big cave the one
where the land troll showd up earlier take a left and follow
the path over the rocks After the second turn you should see
straight ahead of you a crystal hanging from the ceiling and
a green light lying on a rock To get to it throw a gobstone
at the crystal Itll build a bridge so go over it and pick
up the metal cricket After that keep following the path till
you get to a hole in the wall crawl through it and go straight
If you go all the way straight youll get to a dead end just
before that on the right is a edge you can climb up there is a
letter pinned to the wall saying: I found I can lure out this
shy cave knocker if I "ring" the crystal with a gobstone
Meaning: Turn around and throw a gobstone at the crystal and
the knocker will appear Talk to it to get a bunch of gobstones
Dont forget to pick up the dwarven ring thats stuck in the
wall next to the knockers cave
Quest: Swamp Bulls
-------------------
Use Simon to talk to Hogsqeal Do as he says and go to the
pond in the deep woods Defeat all the goblins than return to
Hogsqeal and tell him about it
Quest: Garden Sprites
----------------------
You have to find the 4 Sprites that used to be Arthurs companians
and invite them to come leave in the mansions garden in the empty
birdhouses
1Royal Orchid Sprite: its just after entering the deep woods
through the hole use a fairie fruit to catch it
2Flower Head Sprite: In the same spot than the first one
itll appear after a while after you caught the first one
3Flower Winged Sprite: on the rock in the tunnels where you
have to use the crystal bridge to get to Use a fairie fruit to
catch
4Leatherwing Sprite: After catching the other 3 another lantern
will appear in the quarry on the tree Smash it with a
gobstone and catch the Sprite down by the water
Use their powers to make them move into the birdhouses than go
talk to each one of them Theyll make the gardens all
flowery again! Pretty!
Quest: Sprite race
--------------------
Go talk to the Flower-winged sprite thats flying around Hogsqeals
tree to initiate a race Youll need one Flower-winged sprite to
win the race without it you just wont be quick enough The race
will lead around the house clockwise and up to the front gate Pass
through the blue lights on your way If you win you get some ammo
for the sling shot and some fairie fruit
Quest: Decorate Birdhouse
---------------------------
Heres a list of all the birdhouse items and theis locations
1 Cockroaches: Killing Cockroaches as Thimbletack
2 Old coin: Middle of meadow behind bushes garded by stray sod
3 Pocket watch: down by the water in quarry behind wooden planks
4 x-mas lights: in garage
5 crayons: in cellar next to stairs
6 stamp: Thimbletacks "acorn in safe" quest lowest level of
bookshelf
7 Playing cards: after lowering bridge in quarry with wheel behind
wooden planks
8 Old coin: on top of log by pond in deep woods
9 old coin: small area behind bushes garded by stray sod in deep
woods by oak tree leading to tunnels
10 Fancing medal: Mallorys room on bedpost
11 doily: Mallorys room on desk
12 metal cricket: on rock in tunnels after crossing the crystal
bridge
13 toy soldier: dead end path in mansion yard between old shack and
garden
Quest: Cockatrice
-------------------
1 cockatrice feather: on the meadow behind a bush garded by stray
sod on right hand side when entering from mansion direction
2 stone mouse: first time you enter the forest theres a log you
have to push down so you can use it as a bridge The mouse is
where that log used to be
3 stone lizard: tunnel entrance if you use the oak tree
4 stone bird: by oak tree leading to tunnels
5 stone frog: in pond under log in deep woods
Quest: Treefolk
----------------
1 Cypress tree leaf: by pond next to cypress tree after taming the
griffin
2 oak tree leaf: By oak tree after using it the first time
Quest: Griffin
----------------
1 Griffin feather: on rock in water in quarry after defeating all
goblins in the camp
Quest: the Phoenix
-------------------
1 Phoenix eggshell: little path with dead end in the middle of the
three entrances to deep woods
2 Phoenix feather: deep woods on path going around the oak tree
Quest: Dwarves
---------------
1 Metal leaf: goblin camp by camp fire
2 Metal cricket: on rock in tunnels after crossing the crystal bridge
3 Dwarven ring: in the tunnels stuck in wall next to knocker cave
Quest: Elves
-------------
1 Elven basket: after entering deep woods through the hole right side
next to the path
2 Elfshot: by pond in deep woods climbing onto path leading to the
oak tree right side
Quest: A visitor
----------------
This queat will pop up after you completed all the other quests and
found all sprites Go to the front porch and watch the cutscene
Congratulations! You completed the game 100% !
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