Advent Rising Walkthrough :
This walkthrough for Advent Rising [X-BOX] has been posted at 12 Mar 2010 by Dorel and is called "Advent Rising FAQ". If walkthrough is usable don't forgot thumbs up Dorel and share this with your freinds. And most important we have 3 other walkthroughs for Advent Rising, read them all!
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Walkthrough - Advent Rising FAQ_______ ______ _______ _ _________ | ___ | | __ \ |\ /| | ____ \ | \ /| \__ __/ | | | | | | \ | | \ / | | | \/ | \ | | | | | |___| | | | | | | | | | | |__ | \ | | | | | ___ | | | | | | | | | | __) | |\ \| | | | | | | | | | | | \ \_/ / | | | | \ | | | | | | | | |__/ | \ / | |____/\ | | \ | | | |/ \| |______/ \_/ |_______/ |/ \_) \_/ _______ _ _______ _ _ ________ | ____ ) | | ( ____ \ | | | \ /| | _____/ | |____|| | | | (____\/ | | | \ | | | ( ____ | __) | | (_____ ) | | | |\ \| | | | \_ ) | | \ \__ | | /\____) | | | | | \ | | (___) | |/ \__/ |_| \_______) |_| |/ \ _) (_______) ______ /\ ______ / __ // \\ __ \ | / / \ \ | | | / /\ \ | | | | / / \ \ | | | | / / \ \ | | | |/ / \ \| | |// / \ \\| / / ________ \ \ / //__________\\ \ /___\ /___\ "Learn what it means to be truly human" ---------------------------- - Advent Rising - ------------------------------- --------------------------- - FAQ/Walkthrough - ------------------------------ ------------------------------------------------------------------------------ - - - - - Winner of the GameFAQs July, 2005 FAQ of the Month Contest - - - - - ------------------------------------------------------------------------------ ****************************************************************************** * * * * * > This FAQ is dedicated to all the fans of Advent Rising < * * * * * * * * * * * ------------------------------------------------------ * * * * * * * * * * Some of the nicest and most supportive fans I have ever met. * * * * ****************************************************************************** System: Xbox Written by: Berserker (aka. Berserker93, Kevin, or berserker_kev) Started: May 20, 2005 Email: berserker_kev@yahoo.com This document (c) 2005 Kevin Hall Advent Rising (c) 2005 Majesco Sales, Inc. All rights reserved. ------------------- - Version History - ------------------- Version 1.0 - (June 19, 2005) - Walkthrough is complete. I'm missing a few objectives from the game, which will be added, hopefully, by the next update, and I might add a bit more to the weapons and powers section. If you have any questions, comments, or anything that you would like to add give me a ring...er, send me an email to berserker_kev@yahoo.com Version 1.1 - (June 29, 2005) - Added Headcrab from Half-Life, an alternate way to reach Mario Pipe 1, and the Little People Room to the Easter Eggs subsection, a solution for gameplay problems under the Glitch Solution subsection. Added "Teleport Punch" and "Roll" under the Powers subsection for Melee and Jump respectively. Fixed a controller setup error with the driving controls for the Scythe (thanks to the reader who emailed me ^_^;). Changed "Seeker Warrior" to "Seeker Elite", since I finally saw the objective during that boss fight. Also, there are a few minor grammar corrections and a few more sites added to the Copyright section. Version 1.2 - (July 9, 2005) - Added information about a glitch during the boss fight at the end of chapter 5, and more elevator remedies (you know which elevator ;)) to the walkthrough section. Also, Contest Icons section added to the Extras section. Version 1.3 - (July 24, 2005) - The "Morrowind Technique Revisited" was added to the Framerate Problems subsection; this will help to rid your game of that skippity Majesco screen at the beginning, and it has worked every time that I have tried it. Be sure to check out my Advent Rising Game Script if you're interested in some dialogue in the game; I added it to the list at the bottom. The Special Thanks section was updated a bit. I have added a Contact Info subsection in the Copyright and Special Thanks area, and a new rule that I have been neglecting to put in the Copyright section was added. It has come to my attention that a certain site is altering my FAQs on there site...you know who you are, and I want it to stop. -_- Version 1.4 - (August 22, 2005) - Added 3 pics for the location of the Week 1 Icon thanks to Yusaku along with a few minor corrections. Also added, "Switch to Ethan as Saved Character (aka. The "Soma" bug)" to the Gameplay Problems area under Glitch Solutions, "Crossed Lines: Scene 12" and "Pulling Strings Scene 4" to the Cutscene Problems under Glitch Solutions, "A Way to See All the Cutscenes" to the Cheats section. Version 1.5 - (September 20, 2005) - Added the Advent Rising Staff Room easter egg to the Extras section under Easter Eggs. Also, changed a few things here and there. Version 1.6 - (October 21, 2005) - Added a few things to the beginning of the FAQ and the end. This is most likely the last update. I would like to give a special thanks to all the people that emailed me! ************ - Sections - ************ Section I: Introduction Section II: Characters Section III: Controls Section IV: Weapons and Powers Section V: Walkthrough A: Prologue - First Contact B: Chapter 1 - Hostile Negotiation C: Chapter 2 - Surface Tension D: Chapter 3 - Extinction Agenda E: Chapter 4 - The Awakening F: Chapter 5 - Crossed Lines G: Chapter 6 - Turning Tides H: Epilogue - Pulling Strings Section VI: Extras A: Cheats B: Contest Icons C: Easter Eggs D: Choices E: Glitch Solutions i: Framerate Problems ii: Cutscene Problems iii: Camera Problems iv: Gameplay Problems Section VII: Copyright and Special Thanks A: Contact Info ------------------------------------------------------------------------------ SECTION I ______ /\ ______ / __ // \\ __ \ | / / \ \ | | | / /\ \ | | | | / / \ \ | | | | / / \ \ | | | |/INTRODUCTION\| | |// / \ \\| / / ________ \ \ / //__________\\ \ /___\ /___\ Wow! It has been one heck of a ride for Advent Rising fans, especially the more hardcore fans. The game has been in development for two years. It first appeared at E3 2004 with a lackluster performance. The game was then delayed another year to improve it based on the results. With all the numerous delays, teaspoon previews, choppy video trailers and gameplay snippets, and a total lack of information Advent Rising is finally upon us, and what a great game it has turned out to be, despite some technical issues which will be addressed later in this walkthrough. This is my fifth walkthrough that I have done, and as before, I cannot guarantee that it is 100% spoiler free (although I do try to avoid them) so use it as a last resort. Please contact me if you have any questions, comments, advice, or suggestions. My email address is berserker_kev@yahoo.com. ================== - Brief Overview - ================== (taken from www.adventtrilogy.com) At the dawn of interstellar reasoning, as the first intelligent races took to the stars and began to interact with each other, they discovered a common thread - the legend of an ancient race that would one day "deliver" the universe. This race was known as the Humans. The Seekers alone held the key to the secret of the humans. Humanity did in fact exist, and the Seekers were doing all that they could to eradicate them. Under the guise of "benevolent explores" they spread methodically through out the galaxy destroying all human life they came in contact with. Consequently, the Seekers did in fact discover many new races and helped introduce them into the galactic arena. This served the Seekers two fold. It allowed them to constantly spread their influence and strengthen their military and civic control of the galaxy, and it allowed them to retain and magnify their image of philanthropic nobility. The Aurelian culture was rich with tales of humanity. When they were discovered by the Seekers many of their legends rekindled long dormant ideals within the galactic senate. With the added insight, knowledge, and technology that interstellar society offered the Aurelian's, it was not long before the Seekers duplicity was discovered. Enraged, the government formed a small covert faction within the Aurelian military to gather as much information about Seeker operations as possible. It was because of this group that Edumea, a small world inhabited by humans, was first discovered and a rescue organized. With the introduction into the galactic senate close at hand, and the promise of power and wealth looming overhead, many governing Aurelian officials began to doubt the plan to help the humans. They argued that if discovered they would be completely destroyed by the Seekers. It was their opinion that in order to save themselves and insure their place in the senate, their policy on humanity should be to simply look the other way. With growing dissention within the government it was feared that the Seekers would discover the Aurelian's plans, and consequently discover the planet of Edumea. Knowing this, the Aurelian head sent a small diplomatic force to Edumea. The humans were to be warned of their plight and aided in any way possible. As initial steps are being taken toward healing the scars that warfare has left on the battered Edumean civilization, the Aurelians arrive. A diplomatic entourage is quickly formed by the newly established coalition government—a dozen representatives of humanity to make this pivotal first contact with an alien race. Ethan Wyeth, a world-renowned fighter pilot and war hero is the obvious choice to pilot this vital assembly to first contact. Using his fame and influence, he has his younger brother, Gideon (the player), assigned as co-pilot for the mission. From earliest childhood, Ethan has often relied on his brother's level-headedness and clear thinking to support him in unpredictable situations, and this will be no exception. ------------------------------------------------------------------------------ SECTION II ______ /\ ______ / __ // \\ __ \ | / / \ \ | | | / /\ \ | | | | / / \ \ | | | | / / \ \ | | | |/ CHARACTERS \| | |// / \ \\| / / ________ \ \ / //__________\\ \ /___\ /___\ (profiles taken from www.adventtrilogy.com) ********** - HUMANS - ********** Their myth can be found in every known civilization. A powerful, highly intelligent race that will one day deliver the universe. They are known simply as...Human. ---------------- - Gideon Wyeth - ---------------- Coming from a long line of fighting men, Gideon Wyeth was pressured to attend Military Academy in his teens. There he proved himself second to none in flight combat. His graduation was accelerated and he was able to fight in the last year of the Independence war. His strategic brilliance helped him to rise quickly in rank, and he found himself high up in intelligence circles when the war ended. Under governmental pay he now assists the reestablishment of antebellum prosperity to war-torn areas of the world. --------------- - Ethan Wyeth - --------------- Ethan Wyeth is recognized as the sole reason for the Federation's victory over the allied nations. He is Edumea's most celebrated hero. In the years since the war, his popularity has continued to increase and with extensive product endorsements, books and movie deals he has turned his fame into a veritable gold mine. ----------------- - Olivia Morgan - ----------------- Olivia, Gideon's fiancée, is strong willed, ambitious and uncommonly intelligent. She is driven by the study of advanced theoretical physics. After completing her graduate studies early at the age of 19 she was hired by the Federation as part of an elite team of renowned physicists to begin development on a new form of energy in an attempt to stabilize the devastated lands where the war was fought. The project has recently begun a 6-month testing phase on Luriam where she is currently stationed. --------------- - Marin Steel - --------------- Marin Steel is a smart, independent woman who has an insatiable thirst for adventure. After becoming one of the most decorated pilots during the Independence wars, she was hired as an executive pilot for a leading contractor of the Federation military. This gives her the opportunity to fly, test and use cutting edge military technology. ************* - AURELIANS - ************* Evolved from the sea, religion is at the heart of most every action for this noble race of aquatic creatures. The Aurelians believe in the transcendence of their race via the ancient teachers/protectors called Humans. ---------- - Kelehm - ---------- Kelehm is a ninth tier Aurelian Garghon, with enough experience and backing to become the High Senator when Aurelia is admitted into the Galactic Senate. Kelehm is the epitome of nobility, full of wisdom, strength and pride. He has spent much of his life studying the mythology of humans, and has secretly trained himself in human telekinetic arts. ---------- - Enorym - ---------- Enorym commands the elite Felidic Warriors, and is beloved of his troops and known throughout the Aurelian Military not only for his bravery and strength but also for his wisdom and integrity. Under the wings of Kelehm this popular hero is fast becoming a force to be reckoned with in political circles as well. Enorym's loyalty to Kelehm is only rivaled by his devotion to Aurelia. *********** - SEEKERS - *********** The Seekers see themselves as the zenith of evolution in the galaxy. Their presumed superiority fuels an imperialistic nature. Under the guise of benevolence, the Seekers "occupy" newly found alien races for a thousand years ostensibly to advance them so they are fit to join the Galactic Senate. However, their true purpose is to seek out and destroy humans. --------------------- - Seeker Commanders - --------------------- Seeker Commanders are highly trained and extremely smart military leaders. They are all brilliant strategists and love the challenge of war. They loathe humans and their seemingly pitiful weaknesses. ---------------- - Seeker Elite - ---------------- Elite Seeker Troops are the silent warriors whose mere presence has subdued insurgence on countless worlds. They move unbelievably fast and are almost perfectly accurate. The Elite are relentless hunters and are rightfully feared. ----------------------- - Seeker Shock Troops - ----------------------- Seeker Heavy Shock Troops are some of the most formidable foes in the universe. These extremely armored troops move slowly (for a Seeker), but what they lack in speed they more than make up for in sheer firepower. Their armament essentially turns them into a small tank. These troops are generally used for support in human operations and serve as heavy hitting forward units in larger military campaigns. ------------------- - Seeker Scanners - ------------------- Not much is known about the role of the Seeker Scanners. They are obviously looking for something... ------------------------------------------------------------------------------ SECTION III ______ /\ ______ / __ // \\ __ \ | / / \ \ | | | / /\ \ | | | | / / \ \ | | | | / / \ \ | | | |/ CONTROLS \| | |// / \ \\| / / ________ \ \ / //__________\\ \ /___\ /___\ (default setup) =================== - Gideon Controls - =================== ------------------------------------------------------------ |Left analog |Move | ------------------------------------------------------------ |D-pad up |Power/Weapon Select Menu | ------------------------------------------------------------ |D-pad down |Power/Weapon Select Menu | ------------------------------------------------------------ |D-pad left |Power/Weapon Select Menu | ------------------------------------------------------------ |D-pad right |Power/Weapon Select Menu | ------------------------------------------------------------ |Right analog |Camera/Flick Targeting | ------------------------------------------------------------ |Start |Displays pause menu/Pauses Cutscene | ------------------------------------------------------------ |Back |First Person View | ------------------------------------------------------------ |L |Power/Fire Weapon (left hand) | ------------------------------------------------------------ |R |Power/Fire Weapon (right hand) | ------------------------------------------------------------ |Y |Reload/Pick up Weapon (right hand) | ------------------------------------------------------------ |A |Jump | ------------------------------------------------------------ |X |Activate/Dodge/Pick up Weapon (left hand) | ------------------------------------------------------------ |B |Melee Attack | ------------------------------------------------------------ |Black + L |Alternate Mode for Weapon or Power | ------------------------------------------------------------ |Black + R |Alternate Mode for Weapon or Power | ------------------------------------------------------------ |White |Grenade | ------------------------------------------------------------ |L3 |Crouch/Stealth Move | ------------------------------------------------------------ |R3 |Center Camera | ------------------------------------------------------------ |X + A |Charge Jump (hold for longer jump) | ------------------------------------------------------------ ------------------- - Flick targeting - ------------------- With the flick targeting system, the right analog stick is tapped in the direction of an enemy and that enemy will be auto-targeted. While targeted, flick the right analog toward another enemy to change targets. Cancel Flick targeting by pressing in on the right analog stick. Use the options in the option menu to adjust the sensitivity of the flick targeting. -------------------------------------------- - Assigning Powers or Weapons to each hand - -------------------------------------------- Tap a direction on the d-pad to bring up the weapons/powers menu. Select a power or weapon and press X for the left hand and Y for the right hand. By default the game will slow down to a bullet time speed while selecting a power or weapon. Weapons can be immediately assigned to either the left or right hand in the field (actual gameplay) by holding X or Y while standing over a weapon. =================== - Scythe Controls - =================== --------------------------------------------------- |Left analog |Move | --------------------------------------------------- |Right analog |Turn | --------------------------------------------------- |L |Brake | --------------------------------------------------- |R |Turbo | --------------------------------------------------- |X |Enter/Exit the vehicle/turret | --------------------------------------------------- |A |Jump | --------------------------------------------------- (Enter on the right side to control the Scythe, enter on the left side to control the Scythe turret) ================================= - Turret/Scythe Turret Controls - ================================= --------------------------------------------------- |Right analog |Rotate Turret/Aim | --------------------------------------------------- |R |Fire | --------------------------------------------------- |X |Enter/Exit Turret | --------------------------------------------------- =========================== - Ships/Shuttles Controls - =========================== --------------------------------------------------- |Left analog |Move | --------------------------------------------------- |Right analog |Turn | --------------------------------------------------- |R |Fire weapon (Seeker Ship only) | | |Boost (Shuttle only) | --------------------------------------------------- ------------------------------------------------------------------------------ SECTION IV ______ /\ ______ / __ // \\ __ \ | / / \ \ | | | / /\ \ | | | | / / \ \ | | | | / WEAPONS \ | | | |/ / & \ \| | |// / POWERS \ \\| / / ________ \ \ / //__________\\ \ /___\ /___\ =========== - WEAPONS - =========== Weapons can be equipped in the left hand and/or the right hand (See CONTROLS) > >>>>>>>>>>>>>>>>>>> - H.A.Z.E. Blaster - >>>>>>>>>>>>>>>>>>>> 1 - Base Human Blaster 2 - Increases Damage + Accuracy 3 - Enables Grenade Alt Fire Mode 4 - Increases Grenade Explosive Power 5 - Increases Damage for Both Modes. A prototype fusion weapon that fires a plasma-coated kernel of radioactive matter, which can fuse explosively upon contact. |
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