Buffy The Vampire Slayer 2: Chaos Bleeds Walkthrough :
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Walkthrough - FAQ/WalkthroughBuffy the Vampire Slayer: Chaos Bleeds Xbox Walkthrough +++++++++++++++++++++ Table of Contents +++++++++++++++++++++ 01: Controller 02: Level 1 Magic Box 03: Level 2 Cemetery 04: Level 3 Blood Factory 05: Level 4 Magic Box Revisited 06: Level 5 Downtown Sunnydale 07: Level 6 Sunnydale Hospital 08: Level 7 High School 09: Level 8 Old Quarry 10: Level 9 The Initiative 11: Level 10 The Sunnydale Mall 12: Level 11 Sunnydale Zoo 13: Level 12 The First's Lair 14: Cut scenes 16: Legal Jargon ++++++++++++++ CONTROLLER ++++++++++++++ The default settings for the XBox Controller are as follows RIGHT TRIGGER: target LEFT TRIGGER: strafe LEFT THUMBSTICK: move RIGHT THUMBSTICK: camera move LEFT THUMBSTICK BUTTON: RIGHT THUMBSTICK BUTTON: camera center A BUTTON: Kick B BUTTON: Jump X BUTTON: Punch Y BUTTON: Action WHITE BUTTON: Block BLACK BUTTON: Quick Stake D-PAD: Left, Right selects item up/down selects the item. Up equips the item. **THIS GUIDE CONTAINS SPOILERS** +++++++++++++++++++++++++++ Level 1: The Magic Box +++++++++++++++++++++++++++ Secrets: 3 Cut Scene 1 Objective: Defeat the invading vampires in the magic shop. Find Anya and Tara As Buffy grab some STAKES near the back exit. There is a box of them under the loft area. You can also break some of the chairs to get some stakes. Take out the first vamp and grab the two bottles of HELLFIRE and MEDI-PAK on the bookshelves near the ladder and octagonal table. Continue towards the front of the shop and turn to your right. Grab the two bottles of HELLFIRE and the bottle of HOLY WATER. Take out the second vamp. Move towards the front entrance of the shop. On the bookshelves between the windows there is another bottle of HELLFIRE. In the corner near the windows there is a floor lamp. Hit it and SECRET #1, a bottle of holy water will drop out. Take out the third vamp, and head behind the cashier's counter. On the shelves there is a MEDI- PAK and three bottles of HOLY WATER. There is also a low cabinet. Open it and inside is SECRET #2, a MEDI-PAK. Grab it and take out the forth vamp. You've now gotten all of the goodies. Take out vamp number five. Cut Scene 2 Objective: Find Kraus's Compendium and take out any remaining vamps. As Willow grab the MEDI-PAK that is to your left up in the loft. Head down the ladder and grab some STAKES from the box under the loft. Head behind the cashier's counter and take the KEY to the book cabinet. Unlock the roll top desk near the front entrance to find KRAUS'S COMPENDIUM. Take out the vamps. Cut Scene 3 Objective: Secure the training room using the crossbow and battle-axe As Xander, knock out the two vamps. Grab some STAKES near the sink in the corner. On a nearby table is a BATTLE-AXE. Turn around and take out the two vamps and head towards the desk. There's a CROSSBOW, some HOLY WATER and a MEDI-PAK. Take out the vamps Cut Scene 4 Objective: Rescue Anya and Tara from the Magic Shop's basement As Spike beat up the two vamps and grab some STAKES under the stairs and to the left. After you've finished off the vamps, go to the left of the stairs and grab a MEDI-PAK. Grab the SWORD that is resting on the crate across from the gargoyle statue. Take out the zombies and head towards the door. Open the door and take out the two vamps and zombies that attack. Near the door where you entered the room is a bureau and on it is a bottle of HELLFIRE. Grab it and move on to the next room. Again take down the vamps and the zombie. To the right of where you entered this room there is a cabinet. Grab the HELLFIRE. Grab the RELIC on the bookcase next to that. Use the relic on the gargoyle statue in the corner to open up SECRET #3, a doorway. Inside are a BASEBALL BAT and a MEDI-PAK. Break down the table in front of the door. Go through the passage way and take out the vamp waiting inside. Grab the HELLFIRE and HOLY WATER on the crate opposite where you entered. Beat up the two vamps to get the KEY to the cage. Cut Scene 5 Objective: Finish off the remaining attacking vampires. As Buffy, work with Willow to take out the invading vamps. Use the weapons Xander brought. They are on the cashiers counter. Cut Scene 6 Unlockables: Multiplayer character Female Vampire Multiplayer character Male vampire Anthony Head interview. +++++++++++++++++++++++++ Level 2: The Cemetery +++++++++++++++++++++++++ Secrets: 5 Cut Scene 1 Objective: Patrol the cemetery and check for any sign of Kakistos As Buffy, defeat the two vampires, and the numerous zombies that will start to come after you. There are STAKES under the trees, and a SHOVEL just a head of you that you can use as a weapon. From the beginning of the level, there are two locked crypts to the right. The third one will be unlocked and inside a zombie will attack you. Check out the tomb he came out of and find SECRET #1,a bottle of HELLFIRE. To the right of the entrance you will find a SUNDIAL PIECE. There is a funky old urn on a stand. Grab it and pull on it until the door to the crypt stays open. Defeat the zombies that are waiting for you outside. If the shovel breaks, pick up the SPIKE that is left, and you can still use it as a weapon. If you check out the other doors and gates you will find out they are locked. There is a half open tomb just below a window that you can see inside. Jump on top of the half open tomb and break the window so you can get inside. Two more zombies wait inside. Also inside of this shed are a bottle of HELLFIRE, a MEDI-PAK and a bottle of HOLY WATER. If you are low on stakes break the crate. Pick them up and head through the door. Bust a move on the three vamps that jump you in the next area. There is also a SPIKE on the ground to the right of where you came in if you need it. There are STAKES around near a couple of the crypts, and many more zombies to defeat. Inside the crypt immediately to the right of where you came in is the Secret #2. It's a bunch of crates containing two bottles of HELLFIRE, a bottle of HOLY WATER, and a MEDI- PAK. Immediately to the left of where you entered this level is a crypt that has two zombies in it. Take them out and pick up the SUNDIAL PIECE. The last crypt in this area is locked for now, so head towards the large open gate and stone doorway. Enter the church courtyard, and take out all of the zombies that pop up. Check behind the graves to the right of the church entrance to find yet another SUNDIAL PIECE. Put the sundial pieces on the weird old sundial that you saw when you first entered the church courtyard. The crypt in the previous area that was locked is now unlocked. Go check it out. Fight the zombies to get the KEY to the church. Enter the church using the key. Head for the altar. Behind it find a MEDI-PAK and some STAKES. Take out the vamps. And go down the passageway that the last two vamps broke open. Follow the passage take out the vamps and the spider demons. Break open the door at the end of the passage, and the door past the fallen bell. Destroy the zombies, and follow the passage to the right. Break down the door and fight the baddies inside. Pull out the stone to the right of where you entered and climb on top of it Use the extra height to jump and pull yourself up to the next level. To your left there is a MEDI-PAK and a bottle of HOLY WATER, SECRET #3. Hop back down to the lower level, and pull out the stone slab to the left of the entrance and hop up to the upper level again. Break the door down again, and follow the passage way to the left. Grab the HELLFIRE and turn around. There should be a couple of zombies and a Bat Beast on the other side of the hole. Jump over the hole and take them out. Just around the corner is a SWORD, SECRET #4. Head back to the hole and go down the ladder. A zombie skeleton and two more Bat Beasts are waiting at the bottom of the ladder. Go around the glowing green pool. Enter the only other open passageway. Take out the zombie devil and zombie demons on the way. Turn left at the ladder and break open the crates on the ground to find a bottle of HELLFIRE, some STAKES and a VALVE HANDLE. Head back towards the green pool. Across from the passage that says "level 1" is a passage way with a green light above it. Use the valve handle there to turn off the steam. Now you can get up the ladder. Take out the zombies and turn to the left. There's a bricked up archway head towards it and a Zombie Devil will break through the wall. Break the crates to get some HOLY WATER, a MEDI-PAK and some STAKES. Go through the archway to find a MEDI-PAK and a BATTLE AXE, the last secret in this level. Pick them up and head back towards the generators. You need a fuse, so head through the fenced in areas to your right. Break down the wall and take out the zombie demon and bat beast. Break the crates to your right and get HELLFIRE and a stake. To the left, down the hallway, check out the fuse box on the left side of the room. What do you know? There's a FUSE in side. Take it and head back towards the generator room. Use the fuse in the fuse box, and turn the generator on. Head back to where you found the fuse, but this time head to the right of the room. Flip the SWITCH and the bridge will turn so you can get across to the other side of the room. Follow the passageway. Take out the zombie demon and head up the ladder. You're back in the cemetery. Pick up the MEDI-PAK to the left of the ladder, and pick up some stakes if you need them. Head out into the graveyard, and take out the waiting vamps and zombies. Check out the grave excavator. You'll need some keys. The doors to the crypts are locked. Check out the bird carved on the side of the crypt. Now check out the bird statue. Enter the crypt and kill the zombie. Break the urns to find the KEYS to the grave excavator, and put them to some use. Now you can climb into the crypt through the gaping hole. Kill the zombie and move on to the next part of the cemetery. There's a MEDI-PAK to the right on the upper terrace if you need it. If not head down the stairs and take out the vamps. Jump from the half open tomb to the side of the crypt. Hang on and pull yourself up to the roof. You'll have to break through the skylight to get inside. Take out the zombies that will immediately start breaking out of their graves. When they're all dead break open the remaining graves and grab the HELLFIRE and HOLY WATER. Check out the eternal flame, and the nasty spider webs. Grab the TORCH to the left of the dark, spidery passageway, and light it on the eternal flame. Use it to burn through the webs, and place it in the waiting sconce at the end of the passage, to raise the gate. Check out Kakistos. Cuts Scene 2 Objective: Defeat the Zombies and Kakistos' spell before it resurrects Joyce Summers. Take out the Zombie Skeletons, and then work your mojo on the orb. Cut Scene 3 Unlockables: Multiplayer Zombie Skeleton Multiplayer Map of the Cemetery Amber Benson interview. ++++++++++++++++++++++++++++++ Level 3: The Blood Factory ++++++++++++++++++++++++++++++ Secrets: 3 Cut Scene 1 Objective: Rescue all the hostages. As Xander, go to your right and turn off the conveyor belt to free the HOSTAGE. Two vamps will appear, but behind you there is a STAKE and a crate you can break to get another stake. Take out the two vamps. Behind the conveyor belt is a boarded over doorway, break it open to free the HOSTAGE. Take out the vamp that will appear, and then go back into the room behind the hostage, and break the chair to get another stake. Head to the door on the opposite side of the room, from where you are now. Take out the demon spiders and the vamp and break the crates for more stakes. Enter the next room and take out the two vamps. To the right of where you entered are some lockers. Break them open to get a CROSSBOW. Break open the boarded over door near the lockers to free another HOSTAGE. Go back to where you entered this room and break open the other boarded over door. Free the HOSTAGE and kill the vamp. Behind the hostage is a MEDI-PAK. Grab the MEDI-PAK and grab some more bolts for your crossbow if you need them and move on to the next door. Shoot the fuse box with your crossbow to cut the power for the fence. Find the spot in the fence where there is no barbed wire, and climb on up to the top so you can get to the other side of the fence. Take out this vamp, and the two inside the next door. Break the boards to free the hostage. It's Chris! He gives you a KEY and behind him is a MEDI-PAK. Through the next door, take out the three vamps and the spiders. Follow the alley to its end and you will find a corpse. Take the LIGHTER and head into the doorway you passed in the alley. Kill the vamp and grab the HOLY WATER off of the desk. Go up the stairs and follow the catwalk to find SECRET #1, a bottle of HELLFIRE and a WATER SOAKER. Go back down the stairs and break through the door. Stake the vamp, and go around the corner to find a canister of HOLY WATER AMMO. There is a set of filing cabinets in front of a hole in the wall. Pull them to get through to the other side. Take out the two vamps and spiders you will encounter. To the left of the hole you came out of there are some crates and a canister of HOLY WATER AMMO. There's another canister of HOLY WATER AMMO beside the orange dumpster. Go inside the door and take out the spiders. Turn on the gas and use the lighter to blow open the wall. Go through the hole and take out the three vamps. Look through the fence and see the captive in the cage and the vamp pacing below. DO NOT push the cage release button in this room. If you do the doors to the elevator will open, and the vamp will eat the captive. So much for your mission, huh? After NOT pushing the button, go through the next door. Take out the vamp in the hallway, and head for the room you could see on the other side of the fence. Take out the vamp inside, and break through the boarded up door free the HOSTAGE, and head back over to the other side of the fence. Now that it is safe we'll let the HOSTAGE out of the cage. Everyone's free. Mission accomplished Xander Harris. Cut Scene 2 Objective: Rescue all the hostages. As Willow turn around and break the crate behind you to get a STAKE. Then head down the hallway. Take out the vamps and break the crates along the way. Go though the doorway into the warehouse area. Just inside the door to the right is a crate. Bust it up for stakes, and take out the vamps that drop down from the ceiling, and the two that follow them. From the door you entered through, go around the large shipping containers, you will find a MEDI-PAK and another crate. Keep following the edge of the room past a door with the bloodstains in front of it. Go into the corner past the fire extinguisher. Hop over the boxes to find SECRET #2, a CROSSBOW. Head back towards the door you entered through. From that door, go to the left of the tall stack of shipping crates. There should be narrow gap to a crate that you can climb on top of. Keep climbing up the shipping crates until you can jump over to the catwalk. Take out the vamps. Follow the catwalk and go down the stairs into the control room. Flip the lever to raise the shipping crate that was blocking the doorway. Stake the vamp, and enter the formerly blocked room. Stake the vamp and free the hostage. Find the bloodstained door. Cut scene 3 Objective: Track Ethan and Tara. Kill the vamp, and go through the door to the loading docks. Pick up the SHOVEL to the left, and take out the vamps. Activate the forklift so you can get on top of the semi and go through the door. Take out all of the vamps in the area. Next jump up between the semi's cab and its trailer. Jump on top of the semi to find two bottles of HELLFIRE, and a STAKE, SECRET #3 for this level. Next head to where the boxes are passing by on the conveyor belt. Using the button, stop the conveyor belt when there is a tall box about to pass you. You can jump on top of the box to get to the air duct above. Grab the STAKE, HELLFIRE, and HOLY WATER before you drop down from the vent. Smash the spiders and stake the vamp. Pick up the KEY CARD use it to get through the door and take out the next vamp. Pick up the stake and MEDI-PAK from the shelf next to the door. Go though the chain-link gate and take out the vamps. There is a holding tank, turn the valves until you see blood in all of them. This will drain the pool, and an alarm will go off. Head back towards the chain link gate and go through the door on your right. Go down the ladder into the empty tank, and up the ladder on the other side. Go through the door and kill the spiders waiting on the other side. Battle with the vamps in the locker room, then bust open the lockers to get the KEY CARD. Check out the bathroom for a stake, HOLY WATER, and a MEDI-PAK. Go through the door and use the key card. Cut Scene 4 Objective: Defend Tara against Ethan's attacks. Use the homing missile spell to take out Ethan and his vamp buddies. Cut Scene 5 Unlockables: Multiplayer character Tara Multiplayer character Zombie Demon Nicholas Brendon Interview ++++++++++++++++++++++++++++++++++++ Level 4: The Magic Box Revisited ++++++++++++++++++++++++++++++++++++ Secrets: 2 Cut Scene 1 Objective: Reach Giles in the basement and check if he's okay. As Buffy, take out the vamps in the shop. There is HELLFIRE on the shelf immediately to your right. Behind the cashiers counter there are two bottles of HOLY WATER and a MEDI-PAK. Check out the bookshelves for two bottles of HELLFIRE. The shelves near the door to the training room hold a MEDI-PAK, bottle of HELLFIRE, and a bottle of HOLY WATER. Exit the shop using the door behind the cashiers counter. This leads you to two vamps in an alley. Defeat the vamps, and grab the SHOVEL behind the dumpster. Stand on top of the skylight and it will break, leading you to the basement. There you will find Giles. Cut Scene 2 Objective: Find Bibeau's Compendium and return it to Giles Re-stock on stakes if you need them. Climb back up the ladder and take out the two vamps. The other door in the alley leads to the training room. Inside are a BATTLE-AXE and two vamps. Take the HOLY WATER on the counter, and the MEDI-PAK behind it. Refill on stakes next to the sink if you are running low. Enter the main area of the magic box. Two vamps will jump down from the loft. Stake them and climb up to find BIBEAU'S COMPENDIUM. Bring the book back to Giles. Cut Scene 3 Objective: Locate the Gorgon venom, and use it to make Gorgon stakes. Go to the basement taking out any vamps along the way. In the basement, take out the vamps and pick up HOLY WATER. There is a CROSSBOW and some stakes to the right of the stairs if you need them. At the purple pentagram wall hanging turn left and check out the treasure chest. Say hello to SECRET #1, a MEDI-PAK. Take out the vamps in the next room, and the room after that. Take the HELLFIRE, from the cabinet. There is also a MEDI-PAK in the hidden room Spike discovered during our first visit to the magic shop. Open the treasure chest next to the locked door to get the GARGOYLE CLAW. Head back upstairs to the main area of the Magic Box, taking out the attacking vamps along the way. Use the gargoyle claw on the flask containing the green liquid, and then use your stakes in the flask to make GORGON STAKES. Re-load on regular stakes while you are at it. Head back to Giles. Cut Scene 4 Take out the gargoyles with the Gorgon Stakes. Cut Scene 5 Objective: Escort Giles to safety. Pick up the HELLFIRE off of the crate, and the MEDI-PAK on the shelves. Giles comes limping after you. Head to the door, and inside the small hallway open the treasure chest to reveal SECRET #2. Try to stay far enough ahead of Giles that you can take out the vamps that will appear ahead of you, but not too far ahead. If Giles dies, the game is over. Cut Scene 6 Unlockables: Multiplayer character Zombie Devil Multiplayer character Bat Beast Robin Sachs interview +++++++++++++++++++++++++++++++ Level 5: Downtown Sunnydale +++++++++++++++++++++++++++++++ Secrets: 3 Cut Scene 1 Cut Scene 2 Objective: Find the gang and return them to the Magic Box. As Buffy, immediately turn to your left and head for the two trees in the corner. Under the farthest one is a STAKE. Try to grab it before the cop vamp attacks you. Move towards the theater, taking out any vamps along the way, and picking up the STAKES in front of the crashed car and burning barrel. In the theater take out any approaching vamps and picking up any needed stakes along the way. Go up the stairs behind the concession stand. Move slowly in this area, as there are many vamps and moving forward to quickly will only trigger more. Down the long hallway use the door on the right to enter the projection room. Pick up a FUSE, and a MEDI-PAK. In the corner between the projector and the desk is SECRET #1 a bottle of HELL FIRE AMMO Go to door to the office area at the end of the long hallway. Approach the door under the green exit sign. Cut Scene 3 Pick up the TURNSTILE TICKET on the desk to your left. Go back downstairs and use the turnstile ticket in the turnstile to open the gates. Take out the three vamps. Find some HELLFIRE AMMO down the hallway to your right bust the chairs for stakes if you need them. From the turnstiles, go forwards and to the right to enter the bathroom. Take out the vamps and break the window to get into the alley. In the alley go to your right, around the corner, and down into the sewer area. Take out the zombie demon and the zombie devil at the bottom of the ladder. Go in the direction that your attackers came from down the passage to the right you will find a SPARK PLUG. Pick it up and go back up the ladder to the alley. Use the spark plug on the water pump to drain the green pool. Take out the attacking vamps and go back into the sewers. At the bottom of the ladder go back the direction that you found the spark plug. Instead of turning right, go through the door on the left. Jump down into the pool, and climb up the two ladders on the other side. Cut Scene 4 Pick up the PITCH FORK and break the lock on the gate so you can jump back into the bathroom window. Go back upstairs to Willow, taking out the vamps along the way. Cut Scene 5 Exit the theater and hit the streets. Go around to the other side of the bread truck and open the back using the button. In the front there is a MEDI-PAK. Pick it up and then hop out of the side of the truck into the building. Go out the door into the alley. Break the lock on the gate to your right. Turn around and take out the vamps in the alley, making your way to the back entrance of Willy's. Once inside pick up the POOL CUE, turn right and check the front vestibule. Pick up a bottle of HELLFIRE AMMO. Go back into the main bar area. Hop along the tops of the booths until you get to the pinball machine. Break the crate next to it to get SECRET #2, three bottles of HELLFIRE. Go back near the pool table and jump over the bar to find a MEDI-PAK. Approach Spike. Cut Scene 6 Exit Willy's into the alley and head out of the gate and to the left. In the loading dock area, use the fuse in the fuse box, and push the button to open the gate. Take out the vamps, and check behind the forklift in the corner to find a MEDI-PAK. Take out the many vamps that approach. Look in the center of the large shipping crates that were to your left as you entered the building. There you will find SECRET #3, a BASEBALL BAT and a MEDI-PAK. Go up the metal stairs and activate the machinery by pressing the button. Then jump from the platform and grab the crane. Hold onto it and it will take you to the platform on the other side of the room where Xander waits. Cut Scene 7 Now head towards the only part of town we haven't been in. There are stakes everywhere if you need some. In the alley pull the dumpster so you can climb on top. Jump to the fire escape and pull yourself up. Head to the top floor, break through the door and head into the elevator. Go down one floor, take out the vamps and break into the offices. You will find a HELLFIRE SOAKER, open the door to the street to unlock it. Get back into the elevator and go to the basement. In the security office find a flashlight and some surveillance equipment. Cut Scene 8 Head back to the top level, and enter the dark office. Use your flashlight to find the BANK VAULT CODE sitting on the desk. Go back to the vault in the basement to free Faith. Cut Scene 9 Objective: Return to the Magic Box. Go back to the Magic Box killing all baddies in the way. Cut Scene 10 Unlockables: Multiplayer Materani Chaos Bleeds Comic Book +++++++++++++++++++++++++++++++ Level 6: Sunnydale Hospital +++++++++++++++++++++++++++++++ Secrets: 3 Cut Scene 1 Objective: Protect Sid from attack. As Buffy, throw the first vamp that attacks, giving you time to break one the chairs just behind you to the right to get a STAKE. Follow Sid around the corner and through the double doors, taking out the vamps along the way. When he's through the double doors clear the vamps and turn around and go back to the beginning of the level. Grab any stakes you might need as you explore. There is a bottle of HOLY WATER on a cart next to the nurse's station. Inside the office area there are two bottles of HOLY WATER. Inside the exam room right next to the nurse's station there is another bottle of HOLY WATER. Go back through the double doors, but do not join Sid yet. To your right there is a boarded up door. Break down the boards and go inside to find a MEDI-PAK and a bottle of HELL FIRE, SECRET #1. Rejoin Sid. Cut Scene 2 Objective: Clear the blockage to let Buffy through. As Sid, destroy the chairs next to the soda machine for a stake. Take out the vamps and zombie skeletons that attack. Check out the hospital rooms and kill the baddies inside. Go back to the fire and push the air tanks into the flames. It will explode, sending Sid running and clearing the blockage. As Buffy rejoin Sid outside some boarded over doors. Cut Scene 3 Break down the doors and follow Sid. Objective: Meet up with Sid. In the hospital courtyard look around the grounds taking out any baddies along the way. You should find some stakes, a SPIKE and a SHOVEL. You should also see a ladder, so climb up. Do not step on the glass skylights yet. There should be a CROSSBOW on this rooftop. If you jump to the adjacent rooftop you will find SECRET #2 a bottle of HELLFIRE. Jump back to the other roof and drop through the skylights. Keep killing the vamps until they stop dropping through the skylights and grab the KEY CARD. Pick up a bottle of HOLY WATER on the cart next to the door. In the next hallway pick up the HOLY WATER and HELLFIRE and use the keycard on the elevator. Take out the baddies and pick up another HOLY WATER and HELLFIRE. Go into the door way next to the elevator. Take out the vamps inside and pick up a MEDI-PAK and go to the exterior of the building. Near the broken wall jump up and hang onto the pipe. Shimmy your way as far as you can go to the left and the drop down onto the roof below. There will be an open window above this roof to climb inside of. To your left break the fire alarm on the wall next to the fire extinguisher, turn around and follow the hall. Pick up the HELLFIRE and keep going. At the end of the hall enter the office to the right. Pick up the WATER SOAKER on the counter near the projector. Pull on the projection screen and it will rise to reveal a door. Inside is a mutilated security guard. Grab the SEVERED HAND and the MEDI-PAK. Go back to the end of the main hallway and use the hand on the palm scanner. Keep going until you exit the building again. Directly in front of you as you exit are a group of four fans. Jump on top of them and jump again to pull yourself onto the next rooftop. Take out the baddies, and drop down through the broken wall. Behind the crates to your left is SECRET #3 a MEDI-PAK and a HELLFIRE. Climb up the ladder on the other side to re-enter the building. Refill your crossbow AMMO and pick up the HOLY WATER AMMO. Go through the door and pick up the HELLFIRE. Head to the elevator shaft and hit the cables to get the elevator to drop. Cut Scene 4 Objective: Reach the other side of the laundry room door and let Buffy through. As Sid, destroy all of the zombie skeletons. There is only one door you can enter now. Go inside and jump through the open window. More zombie skeletons keep appearing. Kill them and go through the only unlocked door. Pick up the HAMMER on the floor. Not only can you use the hammer to break down the boards in the main hallway, it also makes an excellent weapon. Clear out all of the rooms, and in one of them find a GAS CANISTER. Equip it in the main hallway, and use the fire in the corner to light it. Then aim the canister at the door to break it open. The gas canister is also an excellent weapon. Head towards the door at the end of this hallway and let Buffy through. Cut Scene 5 Objective: Meet Sid at the morgue. Go back into the laundry room. Pick up the MEDI-PAK and the HELLFIRE. Use the severed hand on the palm scanner. Follow the stairs down to the morgue Cut Scene 6 Objective: Protect Sid whilst he searches the hospital's records. Defend Sid against the zombie skeletons. Cut Scene 7 Finish off the remaining zombie skeletons and grab the eyes from the shelf. Objective: Meet up with the Scooby gang. Cut Scene 8 Unlockables: Multiplayer Character Sid Multiplayer Character Psycho Patient James Marsters V/O ++++++++++++++++++++++++ Level 7: High School ++++++++++++++++++++++++ Secrets: 2 Objective: Retrieve Cassandra's arm from the high school. You begin this level as Xander outside of the Sunnydale High School. Take out the zombie and head to the left of the school entrance to pick up a SHOVEL and a STAKE. Destroy the lady vamps, and head back to the right of the school entrance. Break down the boards covering the window to gain entrance to the school. Kill the Bakemono. Pick up the FLASHLIGHT from the desk and break the chairs to get some STAKES. Also on the desk is a CRYPTIC MESSAGE. Cut Scene 1 Go out of the door into the rest of the school and into the Administration Principal's Office across the hall. Take out the Bakemono, and pick up the BASEBALL BAT, MEDI-PAK, and DICTAPHONE. Check out the wall across from the windows. Hey it's SNYDER's SAFE. But for now it's locked. Let's head back out into the school hallway. Take out the approaching lady vamps. At the end see a large green plantlike monster, a Murgoth demon. There's also an intercom. Push the button and listen to the message. "Where's your hall pass. I mean what's the password." Objective: Find the password to pass the hall monitor. Go up the stairs and take out the two large vamps on the stairs. At the top of the stairs turn right take out the vamp. Pass through the double doors and follow the hall way to the left. Enter the Physics Lab on the right. Pick up the UV FILTER. You now have a UV FLASHLIGHT. Also pick up the HELLFIRE on the bookshelves under the Window. There is a large hole in the floor drop down and pick up two more bottles of HELLFIRE and a MEDI-PAK. Exit the Physics Lab, and turn right, go forward and turn to your left. At then end of this dead end is a locker to your left. Kick it to reveal SECRET #1, a MEDI-PAK. Go back the way to came. Near the top of the stairs enter the Math lab. Use the UV FLASHLIGHT on the whiteboard to reveal a hidden message. Cut Scene 2 Head back downstairs to where the passage is blocked by the murgoth demon. To the right is the language lab. Inside use the computer on the desk to the right. Cut Scene 3 Go back out into the hallway, and use the recording on the intercom. You've gotten the correct password! Cut Scene 4 Notice that some of the tentacles have stopped swinging at you. Enter those doors. Objective: Find a way to remove the force-field and gain access to the gym. Enter the Costume Room to your left. Kill the Bakemono. Pick up the HOLY WATER, the MEDI-PAK, STAKE and the TOP HAT. Cut Scene 5 Objective: Place rabbits on the five pentagrams to deprive Anyanka of her magical energy and gain access to the gym. Exit the Costume room, and go back to the other doors that were guarded by the murgoth demon. A Werewolf comes out of the doors. Take it out, and the doors are now unlocked. Kill the vamps inside the doors. Enter the Science Room to your left and retrieve the COMPUTER DISK, YELLOW LIQUID, and ALIEN GUN. Cut Scene 6 Go back through the double doors and up the stairs. There are three vamps at the top. Stake them and go through the double doors and into the Computer Lab to the left. Take out the vamp and pick up the MEDI-PAK and use the PC inside. Cut Scene 7 Go back downstairs and to the Administration Principal's Office. Open the safe to get the LIBRARY BOOK CAGE KEY. Go back through the double doors previously guarded by the murgoth demon. Past the Computer Room is the Library. Kill the vamp and bakimono. Unlock the book cage and place a rabbit on the pentagram. Pick up the HELLFIRE and STAKE on the counter. In Giles's office there is a HOLY WATER, HELLFIRE, and MEDI-PAK. In the stacks there is another MEDI-PAK, HOLY WATER AMMO, and HELLFIRE. Exit the Library and go through the double doors at the end of the hall in front of you. Turn to the right and go through the double doors to the school grounds. Turn to your right and take out the vamp and werewolf. You can find several STAKES, and a SHOVEL on the lower level. Near the fountain you can pick up a bottle of HELLFIRE. Use the yellow liquid on the fountain. Cut Scene 8 Equip the alien gun and fill it up in the fountain. At the top of the stairs use the gun on the murgoth demon blocking your path. Enter the doors and go into the English room. Take out the vamp and use the top hat on the pentagram. At the top of these stairs jump over the railing and follow the ledge around the building to SECRET #2 two bottles of HOLY WATER, two bottles of HELLFIRE, two STAKES, and a MEDI-PAK. Go back down the stairs and enter the double doors behind the staircase. Take out the lady vamps and go into the Basement Generator Room. Enter the janitor's closet at the end of the hall first. Kill the bakimono. You will find a MEDI- PAK, bottle of HELLFIRE, a SHOVEL and some FUMIGATION BOMBS. Exit the closet and go through the blue door into the basement. There are many bakemono, so be prepared. At the end of the passage near the pentagram, turn the valve on the pipe to release steam blocking the passageway. Use the top hat on the pentagram. There is another SHOVEL and some STAKES if you need them. Head back up to the courtyard, and cut straight across to the double doors. Continue forward again through the double doors. Head back to the principal's office we used to enter the school, and jump out of the window. Kill any zombie skeletons and vamps that appear. When you've run out of vamps and zombies. Turn to the hole in the ground near the pentagram. Throw a fumigation bomb down the hole to drive out the bakimono. When it's out of the hole, kill it, and then use the top hat on the last pentagram. The force-field should now be down, so return to the school where the force-field was and enter the gym. Cut Scene 9 There is a MEDI-PAK and three bottles of HELLFIRE in the upstairs area of the gym if you need them. Disrupt Anyanka's magic and make her vulnerable to attack by placing a rabbit on each of the pentagrams. Watch out for the electric shocks and fireball attacks. When you have placed a rabbit on each pentagram she will lower to the ground and you can go in to attack her. She will also make two bakemono appear. They will start to destroy the rabbits. When the bakemono have destroyed a rabbit, Anyanka will re-gain her power. Kill the bakemono avoiding Anyanka's attacks and replace the rabbits. Keep doing this until you have defeated Anyanka and she will turn to ash. Cut Scene 10 Unlockables: Multiplayer character S&M slave Multiplayer character S&M Mistress Anthony Head V/O +++++++++++++++++++++++ Level 8: Old Quarry +++++++++++++++++++++++ Secrets: 3 Objective: Retrieve Cassandra's leg from the quarry. Cut Scene 1 Two vamps will appear and start to attack you. Turn to your left and slightly behind you there is a bit of broken fence. Arm your self with the two STAKES that are lying on the ground, and take them out. Another vamp appears out of a small shack that looks like an outhouse. Take him out and pick up SECRET #1 the MEDI-PAK inside. The vamps keep coming, so keep staking them. Beside the broken down truck is a cave with some rocks inside. Jump behind the rocks and pick up another MEDI-PAK, SECRET #2. There are also some more STAKES near the truck. Be careful not to fall into the watery quarry, apparently Faith never learned how to swim. Head towards the shack near the suspended bridge. Behind it are several STAKES and a MEDI-PAK. Go back to the shack door and go inside. Find a MEDI-PAK on the table to your right. Across from the windows there is a bookcase. Push it aside to reveal some flimsy boards. Break them and head down the passageway. At the end of the passage, head to the left and pick up the SHOVEL. Turn around and head the opposite direction taking out the baddies along the way. There's a door on the left. Go inside, take out the two vamps and pick up the DYNAMITE, HELLFIRE, and MEDI-PAK. Continue forward down the passageway. At the end are several zombie skeletons, some barrels on a platform, and a broken elevator. Take out any baddies in the area, and go towards the barrels on the platform. Pull the lever and push the barrels under the elevator. Head back to the dead end at the other end of the passage and use the dynamite to blow the wall, releasing the water. At the top of the elevator, kill the vamps, werewolf, demons and zombies in the passageway. To your left is a doorway. Go inside and take out the two vamps, and the zombies inside. Pick up some STAKES, DYNAMITE, a SHOVEL, and a MEDI- PAK. Exit into the passage way and clear out any lingering baddies. In the passage just ahead there is a door on the left. Go inside. Head down the stairs taking out the demons along the way. Go inside the door at the bottom and clear the two vamps waiting inside. Use the dynamite on the weak looking ceiling support. Cut Scene 2 You should now be able to go inside the room that was flooded before. So head up the stairs, taking out the vamps on the way. Inside the room, take out the vamps, but do not fall down the hole. You can't swim, and you will drown. Through the door across the room take out the zombie skeletons in the passage way, head towards the suspension bridge. Let the attacking vamps come to you. Stake them and then carefully head across the bridge avoiding any weak spots. Across the bridge kill the werewolf, and the vamp. Go inside the doors. Take out the attacking vamps and head towards the coal-burning engine at the end of the room. Turn the wheel to release the coal. Grab the torch off of the wall and light the fire to start the engine. Pick up the spade and head to the top of the top of the other platform, and into the cave. At the end of the long passageway, kill the two vamps, and pull the lever to send the cart back to the engine room. Take out the zombies, and climb up where the vamps attacked from, picking up a SHOVEL, along the way. There is a conveyor belt, and behind it next to the wall is a MEDI-PAK Go back down to the bottom of this platform, and head back towards the engine room. Destroy the zombie skeletons along the way and pick up the SHOVEL in the passageway if you need it. Turn the wheel on the mine cart to send the contents into the grinder engine. All of the broke up rock is coming out on the conveyor belt. Check out the shiny object, and pick up the EMBLEM. Head back up the stair towards the suspended bridge and use the emblem on the quarry house door at the end of the passage to the left. Cut Scene 3 Objective: Locate and defeat Kakistos. Kill the attacking demons, vamps and zombies and go up the ladder at the end of the passage. At the top you find yourself inside the quarry house. Pick up the HELLFIRE behind the chair near the window, and the HOLYWATER on the dresser. Go out the door and take out the vamps. Under the stairs find SECRET #3, a MEDI-PAK. Go up the stair to the only open door at the top. Kill the vamps and save the innocent inside. She will give you a bottle of HOLY WATER. Pick up the LIGHTER from the desk. Go back down the stairs, just to the left of the stairs go inside the door. Dust the vamps and find a STAKE and MEDI-PAK on the bench under the window to the left. Use the lighter on the fireplace. Cut Scene 4 Head back up stairs, and go back inside the room where you found the lighter. Push the brick where the smoke is leaking to open a secret passage. Walk through the attic and enter the room at the other end. Take out the two vamps waiting inside. On the window seat, pick up the HOLY WATER, HELLFIRE and a STAKE. There is a MEDI-PAK on the round table, and a WRENCH behind the bookcase. Use the wrench on the bolt in the floor. Cut Scene 5 Go back down stairs again. This time go inside the doorway at the end of the hall directly across from the bottom of the stairs. Take out the vamp. Pick up the MEDI-PAK on the table if you need it. Jump down into the hole. There is a passageway with two MEDI-PAKS. At the end you face Kakistos and some zombie skeletons. Cut Scene 6 Now you battle with Kakistos. There are three of his orbs around the quarry, and two regenerating zombie skeletons. Kakisto and the skeletons will try to attack you. Watch out for the hell fires Kakisto will try to launch at you. For now just avoid the attacks When the orbs grow fainter in color they are vulnerable to attack. Like the first orb it will go from blue, to yellow, to red, and then disappear. When you have destroyed all three orbs, you can defeat Kakistos and the zombie skeletons will not regenerate if you kill them. So kill Kakistos. Cut Scene 7 Unlockables: Multiplayer Character Faith Multiplayer Map Hangar Amber Benson V/O +++++++++++++++++++++++++++ Level 9: The Initiative +++++++++++++++++++++++++++ Secrets: 4 Cut Scene 1 Objective: Retrieve Cassandra's leg from the Initiative base. Exit the elevator and head into the Initiative. The zombie soldiers carry grenades, so be careful to avoid the grenades as you kill them. Just inside the doors there is a stack of boxes. Jump up to the top to find SECRET #1 a bottle of HELLFIRE AMMO. Break the crates if you need any STAKES. There are some metal barrels to the left. Jump up to the top, and drop down on the side of them towards the elevator shaft. It's SECRET #2 another bottle of HELLFIRE AMMO. Jump back over the barrels and to the large crates just across from them. From the top of the crates jump and grab the ledge of the balcony. Shimmy across so you can drop down on the other side of the chain link fence. In the corner is SECRET #3 a HELLFIRE SOAKER. Jump back over the fence and continue through the door with the greenish glow. Watch out for the exploding soldiers and the vamp. Enter the control room to the right at the bottom of the stairs. Kill the vamps, break open the large lockers to get MEDI-PAKS, and use the computer to open the security doors. Inside the security doors kill the approaching demons, and head down the passageway to the left. Cut Scene 2 Objective: Avoid combat with the cyborg soldiers until a weakness is found. Inside the large room with the cryogenic pods, turn to your left and hit the container in the corner with the danger label on it. The room will fill with fog, and you will be able to see the laser trip lines in the room. Avoid them, and get into the control room. Use the computer to open the second set of security doors. Go to them, but don't forget to avoid the laser lines on your way out. Go through the newly opened security doors, and down the stairs taking out the vamps on the way. There is a room with a jeep at the bottom of the stairs. Take out the demons and go in the door on the other side. Inside the door, pick up a bottle of HOLY WATER. Inside the chain link gate take out the zombie soldiers and turn to your left. Hit the large lockers to reveal a MEDI-PAK. Pick up any STAKES you might need along the way and head up the stairs. Go across the catwalk and kill the zombie soldiers. At the bottom of the ramp enter the control room and check out the computer on the upper level to your right. Cut Scene 3 Enter the war room on the lower level and use the laptop on the table Cut Scene 4 Objective: Deactivate the cyborg soldiers using the mainframe computer. Exit the control room killing the zombie soldiers on the way. Jump off of the catwalk and out the door near the jeep. Going up the stair enter the previously locked restricted area. Kill the demons inside and pick up two bottles of HOLY WATER, a bottle of HELLFIRE, and the EMP GRENADES. Keep heading up the stairs, and carefully approach the room on the right side. Equip the EMP grenades and throw it inside the room to deactivate the video activated gattling gun. On the right side of the room you can pick up bottles of HELLFIRE and HOLY WATER. On the left side of the room, pick up the AMMO CLIP. Head back towards the basement picking up any supplies you might need along the way. Use the gun that was on the back of the jeep to shoot any approaching zombie soldiers or vamps. Shoot the large flammable tank just ahead on the wall. It will explode revealing a secret passage way. Kill the demons at the end of the passageway, but before going through the door turn around and jump on top of the flammable tank. On top you find SECRET #4, HELLFIRE AMMO. Ok, now through the door and into the elevator we go. Equip the EMP grenades. Exit the elevator and use the EMP grenades to keep the cyborg soldier stunned until you can open the containment unit on the far end on the right. Kill the demon, keep the cyborg soldier stunned, and pick up the SEVERD HEAD. Use it on the retinal scanner to open the door. Cut Scene 5 Enter the Pit area, take out the area demons and fill up on weapons. Be sure to pick up some EMP GRENADES and the MEDI- PAK under the stairs. Enter the door at the bottom of the stairs, and clime up the ladder. It looks like the secret lab, and the computer mainframe. Equip some EMP grenades and drop down. Cut Scene 6 Use the EMP grenades to stun the cyborgs, and use the mainframe to shut them down for good. Refill on EMP grenades, and exit through the glowing green doors, and approach the doorway to the balcony. Cut Scene 7 A battle with Adam has begun. Avoid the fire from his gattling gun and his mini missiles. Try to kill the regenerating zombie soldier in front of the barrels on the wall. Adam will get angry, pick up the barrel and try to throw it at you. Stun him with an EMP grenade while he has the barrels over his head. He'll drop the barrel on himself for maximum damage. Repeat this about four times, and he's done for. Cut Scene 8 Unlockables: Multiplayer Character Kakistos Multiplayer Character Zombie Soldier Nicholas Brendon V/O ++++++++++++++++++++++++++++++++ Level 10: The Sunnydale Mall ++++++++++++++++++++++++++++++++ Secrets: 3 Objective: Retrieve Cassandra's arm from the Sunnydale mall. As Willow, take out the two attacking vamps. There are some chairs and benches to break if you need a stake. Pick up the COOKING OIL from the vending cart near the center of the mall. Break open the boards on the sports store. Dust the many vamps that will attack. Pick up the MEDI-PAK on the counter, the HOLYWATER from the shelves. Look in the first dressing room to find a BASEBALL BAT. In the second break the boxes to find SECRET #1, two bottles of HELLFIRE and a MEDI-PAK. Exit through the back of the sports store. Behind the sports store, dust the vamps, pick up three bottles of HELLFIRE from the shelves, and the MEDI-PAK from the counter. Use your fireball to light the gas canisters |
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