Dead or Alive Xtreme Beach Volleyball Walkthrough :
This walkthrough for Dead or Alive Xtreme Beach Volleyball [X-BOX] has been posted at 05 Aug 2010 by fjordi and is called "FAQ". If walkthrough is usable don't forgot thumbs up fjordi and share this with your freinds. And most important we have 6 other walkthroughs for Dead or Alive Xtreme Beach Volleyball, read them all!
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Walkthrough - FAQ----------------------------------------- Dead or Alive Xtreme Beach Volleyball FAQ version 1.3 *Exclusive for Xbox* ----------------------------------------- Author: Scott Ong (vaynard_x11x@yahoo.com) NOTE: I am no longer using my old e-mail account kangning@singnet.com.sg. Latest revisions of the FAQ can always be obtained at GameFAQs Disclaimer ------------ This FAQ is protected under the Copyright Law Act. No part of the material should be copied without obtaining the author's consent. Dead or Alive Extreme Beach Volleyball and Dead Alive are copyright of Tecmo, LTD. 1996 - 2003. Tecmo and the Tecmo logo are registered of trademarks of Tecmo LTD, Team Ninja and the Team Ninja logo are trademarks of Tecmo LTD. Microsoft Xbox and the Xbox logos are either registered trademarks of Microsoft Corporation in the U.S. and/or in other countries. This FAQ is copyright of Scott Ong 2003 Table of Contents ----------------- 1) Author's Note 2) Game Overview 3) Zack's Island 4) Characters - Kasumi - Hitomi - Helena - Leifang - Christie - Lisa - Tina - Ayane 5) Exhibition Mode 6) Bestiary - Swimsuits - Accessories - Items - Original Soundtrack 7) Casino - Roulette - Blackjack - Poker - Slot Machine 8) Secrets & Hints 9) Credits and Acknowledgements 10) E-mail Policy / Q & A ===== 1. Author's Note --------------- Prior to these update, I have receiving e-mails regarding the game's topless code. For the full explanation about the code, please check the Q & A section under the last section of the FAQ. The code DOES NOT work as based on my testing. However, a trick posted by people at the GameFAQs message boards does works. Thanks to a few readers, I have managed to corrected and expanded some of the minor facets that I have overlooked. As I am currently serving the Army, I will not have much time in reply e-mails. By the way, please do not sent e-mails to my old e-mail a/c as I no longer read e-mails from there. Please wait for at least 3 days for my reply. If you need help urgently, consult other FAQ writers for this game. The message boards at GameFAQs is also a ideal source of help. ===== 2. Game Overview --------------- This beach volleyball simulation game (I will not classified as a sports game...) features those lovely chicks from Dead of Alive Series. The game involves from Zack, the winner of the DOA 3 Tournament who subsequently strikes lottery at the casino and bought over an island. The name was named after him. Up to something mischief, he invites ONLY female competitors from DOA series for the tournment, DOA 4. You will be choosing to play as one of 8 gals for 14 day vacation in Zack's Island. ===== 3. Zack's Island --------------- Zack Island consists of several places of interest and they are:- * JUNGLE It's cool under the trees and it's green as far as the eye can see. * HOTEL It's a paradise! There's even a casino! * ZACK'S STATUE Hmm... * RADIO STATION The DJ has the place jumpin' Keep those request coming! * BASS ISLAND What a cool little island. Well they say: When in Rome... * SPORTS SHOP Buy swimsuits here. Check back daily! * ACCESSORY SHOP Some nice, small items. Lots of variety * VACHT HARBOR All those sails are quite a sight * NIKI BEACH A nice out-of-the-way spot. Wonder what's here * PRIVATE BEACH A quite beach for Zack's private use * ZACK OF ALL TRADES A stall that would opens on fourth day of a girl's vacation. 3.1 - Basis The gameplay is relatively simple as you just need to your time on the island by playing beach volleyball, practice your hopping at the poolside, purchases accessories and stuff from shops and interact with the girls that stays on the island. 3.2 - Options Menu Before you start the game, you can go to the Options where you get to switch your controls between digital and analog. Analog controls will cause the power of the character's spike, serve or jump based on how hard you have pressed the button. Digital allows you to have a 4- buttons control with Attack (hard), Attack (soft) and Receive (hard) or Receive (soft). In my opinion, digital controller is easier as you can control the hard/soft of the controls that you want. You can view the federal warning and age settings under the Options menu. 3.3 - Starting the Game Every character has her own likes and dislikes. Winning games help to build teamwork and the relationship between the two. Whoever you choose as your character, they will meet up with Lisa on the poolside who offers to take you on a tour around the island. Of course, you are playing as Lisa, you will meet up with Tina instead. On the first play, you will be guided along for the first day. However if you have completed the 14-day vacation with at least 1 character, you will be given the option to skip the tour. However, it will bring down your affection with Lisa. You start the game with 10,000 Zack Dollars or your previous remaining amount from the character's previous vacation. The reason why it is Lisa inviting your character for the tourney is because she is co-host of Zack's Island & Zack's sister! 3.4 - Replaying a vacation If you are using the same saved file but using another character, you will most likely find items that you have previously given the character as gifts (provided that she did not discard them...). Unfortunately, they cannot be re-sent as presents $_$:) C O N T R O L S (Configuration for analog controller - default settings) _______________________________________________________________________ (A) A button # black button R/ right thumbstick (B) B button () white button L/ left thumbstick/ D-Pad (X) X button [S] start button [B] Back button [L] left trigger [R] right trigger (A) Select or Advance command. Attack button for beach volleyball (spiking, serving or blocking). (B) Cancel or Return command. Receive button for beach volleyball (tossing and receiving). (X) Views items menu. You can choose to change your character's attire, accessories, view items and mingle with them. You can jump to the next page when viewing items. R/ Moves the camera during gravure system mode and replay modes L/ Moves the character and move cursors between menu options [S] Pause the game during volleyball. OK-Advances for screen commands [B] Cancels-returns to previous screen # Skip to the next song () Replay current song [L] Changes camera view during gravure system [R] Zoom in during gravure system and replay modes. Digital Controls - Generally the controls are the same except you can determine the hardness and softness of attack and receive commands. - Typically, it is easier than analog as you can determine the power of the spikes/serves, which are crucial in winning beach volleyball games. - Digital controls will apply only to gameplay of the beach volleyball & the hopping game. The default settings for the digital controls are: (A) Button - Attack Hard (B) Button - Receive Hard (Y) Button - Attack Soft (X) Button - Receive Soft Winning hopping game at the poolside or winning a beach volleyball game nabs you Zack dollars, the currency used on the island. You can also choose to gamble these money at Casino when your character gets back to the casino at night. D A Y A C T I V I T I E S A single day on Zack Island is practically divided into 4 "parts" - morning, daytime, evening and night time. You can only doing the following events during the day (morning, daytime & evening):- A day at Zack Island can be divided into 4 "parts" as the following: 1) Morning - everything accessible* except for Bass Island & Casino 2) Daytime - everything accessible* except for Casino 3) Evening - everything accessible* except for Bass Island & Casino 4) Night time - you can only access the Casino. * Jack of All Trades only opens from 4th day of your vacation. P o o l s i d e _____________________________________________________________________ Take a rest at the poolside and play the hopping mini-game. You can also view your items and have a rest (gravure system mode) at the pool. Note that when you are not moving D-Pad or left thumbstick, you will enter into the gravure mode while your character is lying on the bench chair. Entering the poolside will give you the following options: Leave the poolside : Leave the pool Take a rest* : Enter into pool gravure mode system Play hopping game* : Play the mini game View items : View your items, accessories, items & presents Quit the game : Exit "Zack's Island Mode" I supposed most of the options are straight forward except for the options mark in asterisk. Select either one of these commands will allows you to move past a "part" of a day. Gravure mode will differ depends on the "part" of the day. I have also discovered that the Gravure movie will change if you change your character's costume or equipped the character's favorite item. Please refer to gravure mode listing under each individual character's profile. Gravure movie shown are also based on the days. For example for Hitomi, there are 2 gravure movies for daytime. You will get the gravure movie of her sitting by poolside on odd days while a gravure movie of her lying on the poolside on even days. ------------ Note: The digital controls can be applied for this Hopping Game mini-game. ------------ The mini-game objective is relatively simply. You just need to move your character from one side of the pool to other by jumping on the floating boards. Once you fall into the pool, you will be given the option to retry or quit the mini-game. For analog controls, Hopping is basically affected by pressure sensitivity of the (A) button. Your character will hop further if you hit the (A) button harder. You can calibrate the pressure before beginning of any hopping mini-game game. Hit the start button to proceed. You can make use of digital controls by hit (A) as hard button and (B) as soft button. The faster you get to other side of the pool, the higher your score will be. All points earned on Zack's Island will be converted to Zack Dollars. In between, you will be gaining Nice points for making nifty steps by chaining your jumps smoothly. Nice points will be accumulated during hopping. However if you fall into the pool, the nice points earned will be not be forfeited i.e. you will not receive any Zack dollars. You can also zoom in while playing the mini-game. The hopping game can generates a steady source of income and it also allows you to be familiarised with the analog controls. It is ideal for practicing with the analog controls. S h o p s _____________________________________________________________________ I supposed I don't need to explain too much as Lisa will explain for you when you are playing the game for the first time. There are a total of three shops - Sports Shop, Accessory Shop and Zack of All Trades. The third shop will only open from the 4th day of the character's vacation. The items will be changed between days. So make sure you check them out every time. However, there are a few points to take note of: . Items such as food (milk, lobster, crabs, etc) & flowers (hibiscus, roses, etc) will withered or go stale when you have keep them for more than half a day. Once withered/spoilt, they will be discarded automatically. . Accessories are the only items that can be worn. Exceptions includes the character's favorite item. For example, Kasumi's favorite item allow you to change her hairstyle to braids or ponytail. . Swimsuits sold in the Sports Shops are ONLY specific to the character's theme. For example, you will find flowers-theme swimsuits when you are playing as Kasumi and birds-theme swimsuits when you are playing as Leifang. . In order to other theme swimsuits is by offering presents to the other girls so that they will sent you a return gift when you return back to the hotel at night. You can also play as the other character and give gifts to your character, which is the faster method. . Zack will give you 3 swimsuits for the character when they return to the hotel after winning beach volleyball. You can expect to receive a gift from Zack every night. It seems that changing to new swimsuits helps you to get new swimsuit earlier. . Hit (X) button before attempting to purchase will allow you to know whether the item is in your inventory. This hint is pretty useful when you attempting to complete the swimsuit collection for that particular character. You can also receive your character's swimsuit from other characters as gift. B e a c h e s / J u n g l e _____________________________________________________________________ There are a lot of things while on the isolated regions of the island. You can play beach volleyball when you have a partner and there are 2 characters within that area. When there is nobody within that area, you will automatically proceed to the gravure mode for your character. Hit Start or (A) button to exit. The time will passes for a "part". If you are alone, there are 1 or 2 companions on the area, you will be given the option of:- 1) forming a partnership and 2) giving the girl a present. There is some art in forming partnerships and giving gifts. Before forming a partnership, you must be on good terms with the character. The relationship can be enhanced by giving likeable gifts to the character. If you give a wrong item, it will bring down the mood between the 2 characters. Winning volleyball games help to build friendship. For the list of likeable objects, please refer to the Characters Section for more details. Doing a gift presentation or forming partnership (fail or succeed) will result you to spend a "part" of the day. If you have a partner and there are 2 characters found in that area, you will be given an additional option of having a volleyball game. You can pause the game by hit the Start button. If you choose to quit the game, it will be counted as you lose the beach volleyball game. ---------------- Beach Volleyball ---------------- The volleyball game is relatively simple as it involves moving the character around the field and using 2 buttons based on how hard you hit the button. Good serves, blocks and spikes can earn you nice points. The larger the point margins, the more points you will earn. Basic Rules: - Matches use the rally point system, where the serve goes to whoever team has mostly recently scored. The character will take turns in serving. The 1st player will have the chance to serve first. - The team that gets to 7 points first wins. Deuce may also be called when the score is 6 to 6. If the score reaches 9 - 9, the first team to reaches 10 points wins the game. - There are no sidelines and endline on the court. - Your team will always be on the left side of the court. The volleyball game consists of 5 basic phrases: Serving ``````` - Hit Down or Up on the D-Pad to change position before your character begin to serve. - To perform a serve, hit (A) to toss the ball up and hit (A) again while the ball is in mid-air. You can make use of D-Pad to determine the aim point of opposition's court. Basically, there are 3 types of serves:- 1) Overhand Serve - the default serve technique. View the instructions above. If you hit with good timing and a strong force, you will be award 1000 nice points for the serve. 2) Underhand Serve To execute the serve, hold left on D-Pad when your character is facing right and hit (A) to toss and followed by (A) to hit. This move does not possesses much power but it is very easy to time. 3) Jump Serve To execute the serve, hold right on D-Pad when your character is facing right and hit (A) to toss. While the ball reaches the peak, hit (A) to perform a Jump Serve. A great technique but hard to time. If you hit with good time and strong force - you will be awarded 2000 nice points for the serve. Receiving ````````` - Move your character towards the ball and lightly tap (B) to hit the incoming serve or spike. - To perform Two Attack, Hold down (B) firmly when your character are about to recieve the ball. For your character to perform Two Attack, hold down (B) when your partner receives the ball. Tossing ``````` - Short Toss: Tap (B) as your teammate receives the ball - Long Toss: Press (B) firmly as your teammate receives the ball. - You can determine the direction by pressing Up or Down on the D-Pad. If you lightly tap (B) when your teammate is at the backcourt, you can give her a quick toss for a back attack. Spiking ``````` - Position your character with D-Pad and while the ball is in mid-air, hit (A) to jump and (A) again to perform a spike. The power of spike depends on hard you tap (A). - When an opponent attempts to block, tap (A) again to perform a feint. - You will be awarded 1000 points for perform a nice spike. Blocking ```````` - Timing is important. Hit (A) when your character is at the net to perform a block. Controlling your teammate -------------------------- The computer will automatically control your partner, but you can direct them with the right thumbsticks Normal Shift R/ Down from Above Your teammate decides whether to block or receive based on the position Block Shift R/ towards the net Your teammate will try for a block near the net. Receive Shift R/ away from the net Your teammate will try to receive the ball in the backcourt. General Tips ------------ Generally, it is a game based on reflexes and you will need to a lot of practcie. I myself spend approximate 3 hours to perfect my volleyball skills. Remember: Practice makes perfect. - Make your receiving acts timely. Otherwise your character will be very vulnerable for incoming spike. - Spikes are great tools for attack but do not use them too often. Ocassionally, use (B) for a soft spike when your opponent is attempting to block you. - Toss the ball often and set up your teammate for a spike. - Plays the backcourt while your teammate is in front court and vice versa. - Do not hit |
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