Metal Slug 3 Walkthrough :
This walkthrough for Metal Slug 3 [X-BOX] has been posted at 06 Feb 2010 by dee-boy and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up dee-boy and share this with your freinds. And most important we have 4 other walkthroughs for Metal Slug 3, read them all!
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Table of Contents
1.Copywrite
2.Intro
3.Basics
4.Character profiles
a.Marco
b.Eri
c.Tarma
d.Fio
5.Guns
a.Handgun
b.Heavy machine gun
c.Super grenade
d.Dropshot
e.Enemy Chaser
f.Iron Lizard
g.Rocket Launcher
h.Flame Shot
i.Shotgun
j.Laser Shot
6.Vehicles
a.Metal Slug
b.Slugnoid
c.Slugmariner
d.Camel Slug
e.Elephant Slug
f.Ostrich Slug
g.Slug Flyer
h.Slug Copter
i.Rebel Armor
j.Drill Slug
k.Space Pod
7.Enemies
a.Crab
b.Jellyfish
c.Giant Crab
d.Sea-diving Bomber
e.Mini-sub
f.Underwater Cruiser
g.Commando
1.Sheild Commando
2.Rocket Commando
3.Paratrooper Cammando
4.Rifle commando
h.Bombarding truck
i.Flying Shark
j.Flying Misquitoe
k.Zombie
1.Fat Zombie
2.Scientist Zombie
3.Strong Zombie
l.Sasquatch
m.Water Mines
n.Sunken Tank
o.Wall Turret
p.Mini-cruiser
q.Camera
r.Laser Ball
s.Plant Monster
t.Spore
u.Arabian
1.Red Arabian
v.Larva
w.Big Larva
x.Fly
y.Bomber
z.Mummy
a1.Mummy Dog
a2.Poor mans tank
a3.Alien
a4.Red Eye
a5.Eye Tank
a6.Alien Spacepod
a7.Alien Carrier
a8.UFO
a9.Floating Eye
1.Red Floating Eye
b1.Meteor
1.Grey Meteor
b2.Rock Barricade
b3.Alien Robot
b4.Partner Clone
b5.Partner Zombie
8.Accesories/Helpers
a.Monkey
b.Hyakutaro Ichimonji
c.Sattilite
d.Storm Cloud
9.Mission 1
a.Sewer path
b.Boat path
c.Water path
10.Mission 2
a.Ice Cave Path
b.Base Path
11.Mission 3
a.Direct Path
b.Underground Waterway Path
c.2nd Pipe Path
12.Mission 4
a.Hill Path
1.Left Path
2.Right Path
b.Underground Garden Path
c.Underground Shrine Path
13.Mission 5/Final Mission
14.Extra Missions
a.Fat Island
b.Storming the Mothership
1.Normal Commando Strategy
2.Rocket Commando strategy
3.Sheild Commando Strategy
15.Secrets
a.Mission 1
b.Mission 2
c.Mission 3
d.Mission 4
e.Mission 5
16.Item List
17.FAQs
18.Version History
19.Contact Info
20.Thanks
21.Rate My Work
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/=============================================================================\
* .:. 1.Copywrite .:. *
\=============================================================================/
This FAQ is copywrite (c) 2004 Wasabi X. This may be not be reproduced under
any circumstances except for personal,private use. It may not be placed on any
web site or otherwise distributed publicly without advance written permission.
Use of this guide on any other web site or as a part of any public display is
strictly prohibited, and a violation of copyright.
/=============================================================================\
* .:. 2.Intro .:. *
\=============================================================================/
Welcome to the world of Metal Slug! I think most of you have played a Metal
Slug game before, if you havent, shame on you! Metal Slug is the pinnical of 2D
side-scrolling shooters, they areant any games as zany of fun as Metal Slug,
and are also comparable. All out shooting madness and amazing difficulty, get
ready for a hell of a ride!
First off let me take some time to introduce you to the story:
General Morden is trying to lead a force to take over the world. He has tried
this 2 times(Metal Slug 1 and 2) and failed. Now here is the official story to
Metal Slug 3 according to the instruction manual.
Thanks to the super-human effort or Marco and Tarma, as well as Eri and Fio,
the second coup d'etat of General Morden who advocated the "contruction of a
New World Order" has been defeated. Contrary to their wishes after this battle,
Major Marco and Captain Tarma, who were instrumental in crushing Morden's army,
were ordered to assume leadership of the Peregrine Falcons Squad(PF Squad)
after their requests for discharge were ignored. The abilities of these two are
still deemed necessary to wipe out the remnants of Morden's army scattered
throughout the world.
While Marco and Tarma raged their fearsome war against the remnants of Morden's
army, a rash of strange occurences broke out all over the world. These included
abductions of livestock, abnormally lage shellfish and beetles, and kidnappings
of of leading figures of various countries.- Sensing that a fearful presence
other than Morden was involved, the Intelligence Agency of the Government Army
was prompted to develop and carry out a mission that forced special-ops unit
SPARROWS and PF Squad to work together. Previous investigations by the Intel.
Agency led to one undeniable conclusion: "alien intelligence" was behind all of
this.
/=============================================================================\
* .:. 3.Basics .:. *
\=============================================================================/
Metal Slug 3 is a port of an arcade game, so its controls are easy to pick up
and understand right off the bat. There is no diagonal aiming, so you will have
to move under a flying opponent to hit it. You can jump pretty high and this
also serves as a good way to dodge bullets. Also keep in mind that if you come
withing striking distance of an enemy, you will auto-matically use a melee
attack, same goes for slow moving projectiles.
X=Shoot
A=Jump
B=Grenade
Y=Nothing
Start=Pause
Back=Nothing
Black=Nothing
White=Nothing
L+A=Metal Slug attack(vehicle only)
/=============================================================================\
* .:. 4.Character profiles .:. *
\=============================================================================/
a.Marco
Full name: Marchrius Dennis Rossi
Birthplace: Idaho, USA
Occupation: Major, PF Squad of the Government forces, Leader of the First Squad
Birthdate: April 13th 2005
Height: 180 cm (5'8")
Weight: 75kg (165 pounds)
Blood type: A
Hobby: Computer programming
Favorite food: Chinese noodles
Favortie thing: Pitting AI programs he programmed himself against others on the
internet
Turn-off: People who line up at resturants
Turn-on: Time to absorb himself in his hobby
Special skills: Performing mental calculations at computer speed, missing the
right subway station, doing "drunken master" immatations
Favorite saying: "If you're not busy, read the source!"
b.Eri
Full name: Eri Kasamoto
Birthplace: Hiroshima, Japan
Occupation: Sergeant, Second-class, Sparrows Squad of Government Forces Intel
Agency
Birthdate: June 6th 2008
Height: 168 cm (5'5")
Weight: 50kg (110 pounds)
Blood type: B
Hobby: Swimming
Favorite drink: Spiritas
Favorite thing: Aimless walks
Turn-off: Riding vehicles she cant drive herself
Favorite keepsake: The casing from the first time she shot a person
Special skill: Picking locks, survival techniques
Favorite saying: "Everybody is an island"
c.Tarma
Full name: Tarmicle Roving III
Birthplace: Hokkaido, Japan
Occupation: Captain, PF Squad of the government forces, assistant leader of
first squad
Birthdate: May 1st 2005
Height: 174 cm (5'6")
Weight: 68kg (150 pounds)
Blood type: AB
Hobby: Customizing motorcycles
Favorite food: Fermented beans on rice
Favorite thing: Solitary motorcycle tours
Turn-off: Superficial people
Turn-on: Time spent in the great outdoors
Special skill: Painting metal ,sleeping in the open(can sleep anywhere)
Favorite saying: "Whats your next move?"
d.Fio
Full name: Fioline Germi
Birthplace: Genova, Italy
Occupation: Senior Sergeant-Major, Sparrows Squad of the Governemnt forces
intelligence agency
Birthdate: October 2nd 2008
Height: 158 cm (5'1")
Weight: 43kg (95 pounds)
Blood type: O
Hobby: Cooking, sewing
Favorite food: Ice Tea(Queen Mary)
Favorite thing: Baking cake
Turn-off: hot drinks, hot bath
Favorite keepsake: Her pet bear and childhood companion, Peppino(stuffed bear)
Special skill: Chiropractics and acupuncture, general housework, social dancing
Favorite saying:"I'm OK. Its cool"
/=============================================================================\
* .:. 4.Guns .:. *
\=============================================================================/
a.Handgun
You start the game with this gun and it has unlimited ammo. Old reliable, but
the gun is pretty weak, only use it if you run out of any other ammo, because
unless you are only up against crabs, you will have some trouble with the
enemies. It takes 3 shots to kill a crab, and it continues upward with better
foes.
b.Heavy machine gun
One of the first weapons you get when you start the game, you start with 200
ammo, which isnt much, but lasts a fairly long time. It takes 1 volley of
bullets to kill your standard crab.
c.Super grenade
One of the best weapons the game has to offer. When you shoot it acts as a
rocket launcher, and will kill most enemies in 1 or 2 shots. The blast also
extends upwards upon explosion which means you can take out a flying and ground
enemy with 1 well placed shot, you start with 20 ammo.
d.Dropshot
Dropshot is just like it sounds, it will drop mini bombs upon your opponents.
Although not very useful on land, the dropshot is immensely helpful under the
water. You start off with 40 ammo.
e.Enemy chaser
A tres useful gun, this is basiclly a homing missle, meaning if you are facing
the enemies direction, you can fire at random and chances are it will hit
something. You start with 30 ammo.
f.Iron Lizard
First off, you start with only 30 ammo, conserve, its a good gun. It will shoot
small bots that will start slow and then rush at your opponent full speed and
blow the living **** out of them.
g.Rocket Launcher
Not much different from the super grenade, except it is weaker. You will get
the rocket launcher on many more instances though, keep in mind you can take
out multiple enmies in one shot if you place it correctly.
h.Flame Shot
One of the most useful weapons in the entire game. This weapon will make toast
out of almost every enemy in the game with just 1 shot. It can also pass
through a target and hit targets behind it.
i.Shotgun
The shotgun is tres powerful. At close ranges this will make mincemeat of
entire armadas of troops. It can pass through targets to hit other ones also.
The only letdown is the limited range, but what it lacks in range it makes up
in power.
j.Laser Shot
The laser shot can be your best freind or worst enemy. In some situations it
can be great(like getting rid of some vehicles bothering you), but in other
instances it can be bad(like when you need to take out multiple sheild enemies)
either way it can be good if used correctly. It has a constant stream of energy
and is pretty powerful to boot. but dont try and break any sheild with it,
stick to your grenades for that.
/=============================================================================\
* .:. 6.Vehicles .:. *
\=============================================================================/
(Note: All vehicles can use the Metal Slug attack, when you press L and A, your
behicle will eject you and will kamikaze towards your enemey, doing incredible
damage)
a.Metal Slug
One of the best vehicles in the game, it kicks ass. Like all the other vehicles
it has infinite ammo, and limited cannon. Its cannon is very powerful, and can
be used to get out of many situations. Overall, use the tank whenever you find
one, it is(IMO) the best vehicle in the game and if you can dodge grenades, you
are invincible.
b.Slugnoid
The mech is one of the first vehicles you use in the game. It has 2 guns one on
each side. Its grenade attack lets off small iron lizard type things that will
blow up upon impact when it hits enemies.The 2 lasers are pretty weak though.
c.Slugmariner
The submarine can be a tricky vehicle, most enimies are hard to hit with its
funky controls. Your hull can sustain about 3 or 4 hits before you are forced
out of it. Its gun is not too powerful either, but most enemies you face under
water can be taken down with a few shots anyway.
d.Camel Slug
The fastest vehicle in the game, but it has many downsides. With a very power-
ful vulcan, this thing can kick ass. But, when you are riding on it, you are a
HUGE target to the enemy. This is a very big downfall and makes this vehicle
very hard to master. Use at your own risk.
e.Elephant Slug
The elephant slug is very slow. He is only found once in the game(level 2, ice
cave) but he is a very cool vehicle. His vulcan is 360 degrees which is a good
plus. His real advantage though is his trunk, he uses it as its grenade
attack. Also, you can get the chili pepper power up to make his trunk a flame
thrower.
f.Ostrich Slug
The ostrich slug is tres fast. It also jumps like crazy, this thing can leap
entire screens. But, the ostrich has a huge disadvantage, it doesnt like to
turn. It takes forever to turn the damn thing, you could already be dead by the
time you eevn have the chance to high tail it out of there. Also, since it is
an animal, you only have to be shot once to die, no extra health here.
g.Slug Flyer
Due to its limited vulacan axel, the slug flyer can be a good or bad thing. Its
big plus is the missiles, which do a lot of damage. But, if you are struck from
behind, you cant do jack **** about it.
h.Slug Copter
The slug copter is very venurable to bad controls, although in your air mission
the only other option is the flyer. The copter has 360 degree vulcans, which
makes it better than the flyer, but the bombs suck. They can take out infantry
with ease, but you dont need to waste bombs on infantry. you see, the bombs
drop, they dont go forward, so if your target isnt right below you, you are out
of luck.
i.Rebel Armor
Rebel armors are not part of the slug family*gasp*! You will find them a number
of times thoughout your missions. They are pretty darn useful also, however
you do use your own ammo so be consurvitive. They have a double jump feature
so put it to good use. Also, it has its own missiles, and they are pretty
power packing also.
j.Drill Slug
This is my favortie vehicle because of its power and vercitility. It has a 360
vulcan gun, which makes it so you dont get screwed from behind. Its cannon
attack is very very powerful, the drill will fly out and destory anything in
its path. Also, you dont really jump, you elevate, and you can stay that way
for as long as you want, so you can avoid everyone below(although the only
time you get the vehicle, you have some guys attacking you from the top).
k.Space Pod
Found in the final mission, this vehicle is fun to drive. There are many power-
ups for the vehicle, because it uses the power-ups that you do. It uses your
guns also. The vehicle is pretty agile, easy to move from eft to right, which
is almost all that you need in the part you have it. The vehicle has no vulcans
but they can be found as a power up.
/=============================================================================\
* .:. 7.Enemies .:. *
\=============================================================================/
a.Crab
Crabs are the most basic enemies in the game, they will mostly run towards you
and just shoot bubbles. Easy as pie, keep on shooting, the bubbles are so slow
that you will auto-matically pop them with your knife if you are in danger of
being hit. 3 shots with a handgun will bring 'em down.
b.Jellyfish
These are the most simple of simple, they take 1 shot to kill and can only
attack as kamikazie warriors, but they will not intentionally, only your poor
driving skills can make these foes any threat whatsoever. 1 hit kills.
c.Giant Crab
These can be tough to take down, they have a few attacks also. One attack will
throw about 20 bubbles at you, just shoot(hopefully you have a good gun, a pis-
tol to these guys are close to nothing) thwm out of the air. Another attack
will have them doing a rapid claw attack, jump away to avoid being killed.
d.Sea-diving bombers
These guys show up only underwater, you can usually swim past them, they are
easy to kill, the only attack they can pull off is hitting you and blowing up,
avoid contact with them and you'll be fine.
e.Mini-subs
These will take about 5 hits each, the only attack they have is shooting 2
missiles at you, you can also shoot these down.
f.Underwater Cruisers
These are hard to kill, if you only have a handgun they are nearly impossible.
You will start off under them most of the time. The attack they have are
sending out balls of energy that will fly down at you in patterns. Once they
start going down, swim to the side and continue shooting, rinse and repeat.
g.Commandos
These are just regular humans. 1 melee attack will kill them and about 2-3
shots will also take them down. Watch for their grenades though.
1.Sheild Commandos
The sheild commandos are more thier to protect the commandos behind it than it
is to attack you. Keep in mind they will fire upon you if they see an opening
though. The 2 most effective ways of dealing with these are, throwing a grenade
over him, or jumping over and melee him. Either way works.
2.Rocket Commandos
Th rocket commando can be a serious foe if he has the right vantage point or
protection. They have slow moving balls, but it will eventually hit you, if
you see any of these guys, take them out first!
h.Bombarding trucks
These things act as a road block. They shoot bomb upwards which will fly down
on you, shoot the bombs outta the sky and kill the truck, they have a lot of
health so get ready to doge multiple waves if you dont have a power up.
i.Flying Sharks
These are mini sharks that are just a mere annoyance, usually they pop out of
somewhere unexpected and fly at you at full force, only 1 hit will kill them
with any gun, plus, most bullets go through and hit the ones behind them(they
almost always come in waves).
j.Flying Misquitoes
A fairly easy enemy, most of the time you encounter them you have a power up.
Make sure they dont get to low, they will grab you.
k.Zombies
Zombies can be fairly tough. They are mollasas slow and have the most
predictable attack in the game, but the results of thier attack can also be to
your advantage. Once you are hit, you will turn into a zombie, you will not be
able to use power ups and you will also be dead slow(pun intended).
1.Fat Zombie
The fat zombies tend to be slower than any other zombie. They are spawned by
just being there, or a fat man being infested. Thier shots are very predictable
(they open up thier chest and fire upon you) an they dont shoot very far either
.
2.Scientist Zombie
The scientist zombies tend to be very, very weak. They are easily
distinguishable, they were lab coats. They have a very slow fire rate and can
always be killed before thier first shots.
3.Strong Zombie
Strong zombies can be a huge threat. They thrown about 5 "barfs" at a time and
they thrown it far. They are also strong, hard to kill, if you see them run and
shoot.
l.Sasquatch
The sasquatch is a beast! First off, it only appears in the 2 ice cavern parts
of the game(only in Mission 2). It will first use an attack that
is meant to freeze you, it will blow a frost breath at you. This is fairly
easy to dodge. If you dont however, you will be turned into a snowman, once
this has been done, rotate to joystick and press X rapidly to get out, if you
dont get out in time, the sasquate that froze you will come up and smack you
with a bone.
m.Water Mines
The water mines can be tres annoying. They appear out of sunken tanks and
basiclly lock onto you and go blow up. They take 2-3 shots to kill so they
areant that bad, but make sure to watch out for them, they are the kind of
enemy that only exsist for cheap hits.
n.Sunken Tank
These only appear in Mission 3. They fly down and let out water mines. Make
sure you kill these before they let out too many water mines, cause those are
the threats, not these.
o.Wall Turret
Again, these only appear in Mission 3. They will be attached to the walls
blocking your way to certain paths. They will launch about 3 missiles at a time
at you, they only go in a straight path, so dodge up or down and get back to
shooting it.
p.Mini-cruiser
The mini-cruisers are.....well, mini underwater cruisers. They can take about 2
hits of grenades(which I strongly suggest using). They will launch 3 or so
fireballs to the side which will go up or down. Easily dodgeable.
q.Camera
Cameras appear in Mission 3. They stay in the same location, but are constantly
moving thier sights. They will move slowly left to right, and if they see you
they will fire 2 shots at you. Just aim up when you are in thier blind spots
and kill them.
r.Laser Ball
Laser balls can only be damaged on thier front sides. kepp this in mind, if
they detect you they will fire a laser at you. Just gte in front of it and
make sure you destroy it before it can fire its lasers.
s.Plant Monster
Plant monsters appear in level 4. They start pretty small,but dont think they
areant a threat. If you get to close to them they will eat you.....so stay
pretty far away. If you shoot thier heads off they will just explode into goo.
If you dont shoot thier heads off, they will turn white and release a spore.
t.Spore
The spores can seemingly appear from nowhere. They are small white bulbs that
will float from the top of the screen, if they hit you they will "platatize"
you. They only take 1 shot to kill, but they come en masse. Also, if they hit
the ground, they will create plants.
u.Arabian
Arabians are almost exactly like commandos, cept they are dressed differently
and they use much larger melee weapons. Its the red ones you want to look out
for.
1.Red Arabian
The red arabians are quite a bit annoying. they will only use melee weapons
(which make them easy to kill) but when you kill them they will hold up a stick
of dynamite. They make a small explosion, so dont go near thier dead bodies.
v.Larva
Larva are small, but deadly, theier only attack is to kill themselves, just
dont be standing over them when they do so.
w.Big Larva
You will encounter these in Mission 4. You should have the Drill Slug, so just
use cannons on them. Their only attacks is to fire strong bubbles at you.
x.Fly
These are also small and foun in Mission 4. One shot should do it, dot get hit
they are the cheap shot enemies.
y.Bomber
They will fly over you and try to bomb you. Their bombs can be destroyed easily
so dont think you're screwed when they drop them. The plane itself is also
easily destroyed.
z.Mummy
Mummies are a lot like zombies, they are actually very weak though, so dont be
afraid. Thier attacks have very limited range and you can usually just jump
over them, if you get hit you wil be mumified, basically, zombiefied but
without the kickass grenade attack.
a1.Mummy Dog
These guys are even weaker than the mummies, their attack have a far greater
range though. Jump and kill, then duck and shoot, basic strategy for mummies.
a2.Poor mans tank
This is found in the underground shrine path of Mission 4. It looks like there
are a few guys standing under tank armor, its quite funny. Use your grenades
against them to make easy work.
a3.Alien
Aleins are only found on the mothership. They are also easy, yet annoying. They
seem to jump out of nowhere and start to shoot. Their shots are slow moving,
and they can be destroyed. They look like buncha crunch..... if you know what
that is. Anyways, they can be knifed pretty easily, so run up and knife them
if you do not have some better type of gun.
a4.Red Eye
The most annoying enemy in the game. First off, they will attack en masse, also
they are the kamikaze type enemy. They will run towards you and blow up, but,
they throw you off because they have to go through thier phase before they do
so. Thier phase is turning colors, so a yellow one is about to explode. The
best strategy for these guys is to let ehm come! Let them get near you and then
knife them for an instant kill.
a5.Eye Tank
Only 3 of these are even in the game, but they are hard to kill. They only have
1 attack, but 2 variations. They have a large aqua colored dot on thier under-
side, out of that will pop huge bubbles. Stand JUST to the right or left of the
dot, the bubbles bounce, so it should bounce right over you in the right
position. Just shoot upwards and stand to the right of left of the dot.
a6.Alien Spacepod
These small things are pretty easy to take care of. The aliens will be in thier
tiny protective pods, but you can deal with them. They almost never shoot, so
just go under them and fire upon them. If they do shoot, move a tad to the
right or left, they have slow moving green lasers.
a7.Alien Carriers
They look like giant balls.... okay then, moving on. The carriers have no main
attack of thier own, but they can release multiple spacepods, 3 to be exact.
they are large enough to almost stay in place and shoot them, just make sure
you can take care of them before they release to many spacepods.
a8.UFO
UFO's, I really dont know what to say. they are very misterious, and very weak.
They only have 1 attack, which is to fire a beam down upon you. Just don't stay
directly under them and they will not be able to hurt you.
a9.Floating Eye
The floating eye appear in mission 5, they will fly around and fire small beams
at you. They are very agile so watch out, but they are also very very weak.
1.Red Eye
Same thing as the eye's, but they are red and usually lead a string, take these
out and they will usually take a few others with them.
b1.Meteor
These appear in the space part of Mission 5. they are weak and are only meant
to fall on you, just shoot them down.
1.Grey Meteor
A powered up version of the meteor, just use the laser.
b2.Rock Barricade
These have a TON of health, just fire away and use grenades if need be.
b3.Alien Robot
Found in mission 5. You can either, a. weaken them with shots and kill them
with 1 grenade or, 2. use 2 grenades.
b4.Partner Clone
They only take a few shots to take out, they drop a ton of power-ups and fruit.
They also jump around like crazy, just shoot them from afar or run up and knife
them, they are weak.
b5.Partner Zombie
ANNOYING ALERT!!! These will ONLY barf on you, duck to avoid, these are also
more powerful so stay far away from them. Otherwise, just treat them as you
would a normal zombie.
/=============================================================================\
* .:. 8.Accesories/Helpers .:. *
\=============================================================================/
a.Monkey
This has to be the best helper in the game. This things is so damn hilarious.
Ok, first off, if you see a small rattling cage, make sure you can acsess it.
Once you are near it destory the cage and then make contact with the monkey. It
seems this little fellow is packing some heat, an uzi to be exact. He will
follow you around in his diaper until you die, helping you kill off enemies.
b.Hyakutaro Ichimonji
If you are lucky enough to run into him, he will help you greatly. It seems
that he is an undercover "hostage". Once you free him he will go all DBZ and
start shooting beams from his hands at enemies. He is like a non-lazy monkey!
c.Sattilite
The sattilite is foud in Mission 5. It will start killing everything on screen.
It does have limited ammo though, but it will help you out of a tough spot,
when you get it, it will take care of all the annoying red eyes.
d.Storm Cloud
The storm cloud is found in Mission 2. What you have to do is save the CEO and
one of his body gaurds will give you a storm cloud. The storm cloud will semi
seek the enemies, although it looks like it is really flying around at random.
The storm cloud has limited ammo, it will fire down bolts of lightning on the
enemy.
/=============================================================================\
* .:. 9.Mission 1 .:. *
\=============================================================================/
You start the mission being airdropped into the water, go aead and you find
that you are on a beach, and you will also find your first enemies, a few crabs
feasting on a fish, 4 of them, kill them and continue right. You soon come upon
a fortress in your way, kill the crabs that emerge(there should be about 5) and
then detroy the obstruction. Some points crabs will fly out, try to catch them.
There will be a ledge after the building with 2 crabs and a civilian on it,
kill the crabs and untie the civ. to get your first power gun, the Heavy
Machine Gun. You will come across what looks like a beached ship. The door will
come flying down and you will be bombarded by crabs, 2 times during the fight
2 crabs will jump down from the top, watch for them. Head forward and get the
civ. he will give you some grenades, then touch the supply lady for the super
grenade gun.
[BRANCHING PATH WARNING!!!! YOU CAN DUCK UNDER THE STAIRS TO GO ON THE WATER
PATH]
If you choose not to go through the water path continue up the stairs. Kill the
6 crabs up here and save the civ. for some assorted fruit... continue! Once you
continue you will encounter your first lfying opponents, the giant misquitoes.
You will sonn be swarmed by this things, about 5 of them plus about 3 crabs.
Kill them and save the civ and continue forward.
[BRANCHING PATH WARNING!!!! YOU CAN DROP DOWN ON THE BOAT OR JUMP OVER THE GAP
JUMPING OVER WILL LEAD TO THE SEWER PATH, DROPPING WILL LEAD TO THE BOAT PATH]
a.Sewer path
If you take the sewer path, jump over the gap and go forward, you will run into
an elevator that will lead you to the sewers. Right as you enter flying sharks
will pop out of a barrel, kill the barrel and walk over the dead sharks. You
will encouter 6 crabs before a giant one appears. Use your heavy machine gun to
kill it. You will encouter 3 more crabs and another giant crab. Make sure to
open the cage and get the monkey w/ an uzi before getting the enemy chaser gun
from the giant crab you just killed. On this screen you will be ambushed by 2
giant crabs, do the best you can, but if you die, it really doesnt matter. Kill
the giants and continue right(and say goodbye to your monkey freind:(, ).
b.Boat Path
First off, drop down on the boat and save the civ. The boat will drift forward.
Get to the edge and wait for the commandos to come out of thier boat, kill them
on sight. FYI, dropping in the water=instant death:( Eventually you will be
able to damage the boat, do so until it cpasizes and the jump on to get the
heavy machine gun and shoot it until it sinks. Save the civs. in the trees and
get ready, the trucks are nearby. SCRAMBLE!!!! Make sure the bombs dont hit you
and be extra careful, the commandos will throw grenades also, hopefully you
have some sort of power up, therwise it will be hard, you can also become a fat
character by killing the first truck and getting the power-up. Once you get
past the 2 trucks keep on drifting. Make sure the flying sharks that pop out of
the water dont hit you, you are akmost there! Your boat will hit the wall,
revealing the tank, get ready for a boass battle!
c.Water path
On the water path you will auto-matically get the submarine. Although hard to
control, it is pretty good, start off by saving the hostages in the boxes and
killing the jellyfish. Continue down. AHHHH! Giant ells! Dont get in thier way
they wont hurt you, it seems they are just snacking on the giant jellyfish.
Some small jellyfish will pop out after a giant eel smacks the wall, kill them.
Save the 2 hostages and take care of the jellyfish, and then approach the door
"Linda". Linda will pop out and eat a jellyfish, again pass her while killing
the small jellies. Continue on past Jenny and Barbie until you come across some
boxes. Get the civs. the dropshot and the ammo and ocntinue down while the
ocean changes tint. Here you will encounter 2 giant crabs, watch for thier
bubbles of doom and just shoot them till they die, then go right, its not THAT
hard now is it? On the next screen make sure not to get hit by the spiky balls.
Collect the ammo whie shooting/dodging the balls until you are forced to go up.
The suicide divers areant a threat, pass them. Kill the 15 or so submarines
and watch out, the water gest cluttered and the torpedos get hard to see. Go on
up. Heres the hard part, if you still have your sub this is a cinche, but the
underwater cruisers are a force to be reckoned with if you are swimming, dodge
fire as well as possible, thats all I can say. When you are almost there, you
will encouter the mini-boss, 1 powerful underwater cruiser that fires 3x more
fire than normal ones do, its a ton slower though. Use the same strategy on
this one as you did with the last. Save the civ and go up, you are at the boss
now, with a mech....
-------------------------------------------------------------------------------
BOSS- HERMIT CRAB
Depending on which route you took, you will either have a mech or a tank.
a.Level Armor Strategy
This fight is pretty hard with a mech, the first shots always seem to hit you.
Anyways, make sure you use your bombs as quickly as possible, depelete them
before resoting to your lasers. To dadge the fireballs, run towards the Hermit
Crab(ahem...) when he shoots it, and jump back out afterwards. Once you do
enough damage the Hermit Crab(ahem...) will explode, only to start using its
big guns! It starts figring huge missiles that will come straight down on you,
these are easy to dodge, just keep as far right as possible. If your mech blows
up, the strategy is simple,run, turn around and get off a few shots and book it
before he fires anything at you. Make sure to stay right when he backs up
though, he will charge you.
b.Metal Slug strategy
Simple as pie, stay to the right, when he shoots up his fireballs, go towards
him a few feet, wait, and then take your position back, you need not worry
about dodging the huge missiles. Unload all of your cannon fire at him and then
shoot him with you lasers until he dies, you dont need to worry about dodging
anything.
Once the turtle is destroyed he will sink into the ocean. Congrats, you beat
level 1.
===============================================================================
Alternate startegy contributed by xX-G-MaN-Xx
Grab the slug. Do this quickly to avoid being drowned by the submerged crab
popping up. Use all of your cannons first. When you are out, keep holding right
on the controller and keep on shooting! He has a few attacks, and at least one
of them might hit you. He will shoot fireballs at the beginning, but after you
see the crab flinch back, and it looks like you hit him hard, he's ready for
his cannon turret attack. He will begin to shoot large cannon shells that will
reign down onto your metal slug one by one. This attack is easily dodged, and
nobody should really have that much trouble on this boss.
-------------------------------------------------------------------------------
Mission 1 Complete!
/=============================================================================\
* .:. 10.Mission 2 .:. *
\=============================================================================/
You start by being airdropped into a dark feild. Some sceintists will flee
from something, but you dont know what. GO forward and you will find out.
ZOMBIES!!!! There will be 3 of them, kill them and head forward. Take care of
the 2 other zombies by ducking and shooting. A man will be siting on a box,
destroy the box and another zombie will pop up. He will infest the man, turning
him into a zombie also. Kill the original one, then take care of the one who
tries to sneak up behind you, then take care of the infested man. Run foward.
Stay behind the small ledge, make it so you can fire over the ledge at the 3
zombies there. Once you kill them go foward, yet again some people will be
infested. Kill the infestor and then kill any who were infested before moving
on. You will go into a hill, continue up the hill killing the zombies, to do so
easily, duck and cut them as you go up. Once you are at the top, free the
monkey. Then drop down and start killing, there will be about 4 of the zombies.
Go get the enemy chaser one of them drops and start down the hill. Kill the 4
helicopters and hope that your monkey can hold off some of the zombies. Once
they are done, kill the 2 more helis that come in while holding off any zombies
or commandos that enter your ring. One of the copters will drop a flame shot,
get that and go down the hill. Kill the 4 zombies.
[BRANCHING PATH ALERT!!!! If you continue right, you will go the base route,
if you go left through the wall, you will go to the ice cave route]
A.Ice Cave Path
Go left and destroy the ice that is in your way. Once inside, free al of the
civs stuck in ice. Destroy the ice under the fridge while holding off the
sasquatches. Go forward and you will run across many obstacles, just keep
destorying and killing the sasquateches, use grenades if you need to. Near the
end of the cave you will run into a huge obstacle. Kill the 4 sasquateches on
the top floor while grenading the 4 sasquatches who will storm the bottom.
After this, go and free the elepahnt from ice, and make a return trip out of
the cave. Zombies are now in the cave, make sure you never get in range of the
zombies on top, take them out first they are the biggest threat. Make quick
use of the bottom zombies. If you are lucky you will get the trunk fire bombs
for your elephant. When the hard zombies start to swarm you, kill the ones on
bottom with your trunk fire and the ones on top with your vulcans. Keep doing
this, it is an almost unfailiable strategy. Anyways, once you get to the end of
the cave your elephant will be ancased in ice again, so run out right.
B.Base Path
You will start by going down a hill. Tanks will come and try to stop you, but,
they are no match for you. Use your grenades(or if you are a zombie, barf on
them to get rid of them. There should be about 3. You will run into some
barracks type things once you are down the hill, destroyy them, but look out
for any zombies or commandos that might pop out. Once you finish off some
zombies at the end, this is where the 2 paths collide.
You will be on a dirt path, which will eventually lead you to the boss.
Depending on which path you took, you should run into about 5 zombies. You will
than run into some kamikaze zombies, wath out for them, they will lunge at you
and blow up. Once you are at ground level, you will see a huge metiorite. I
suggest that for the coming boss fight, you turn inyo a zombie, do this by
being zombified by the last possible guy.
-------------------------------------------------------------------------------
Boss- MONOEYES, THE COMMANDMENT
[Note: At the very bottom of the hill, there will be 3 scientis zombies, kill
the first 2 zombies, then go on and get hit by the 3rd one, once a zombie, kill
the scientist and go to the left, now you will start the boss as a zombie,
making the fight a lot easier]
For this fight, you will have no vehicles at your disposal, so you have to be
concervitive. If you are a zombie, wait until the 6 aliens pop out, then
bombard then with every bomb you have. You should take out a huge chunk of them
in 2 or so grenades. The only attacks the aliens have is launching fireballs at
you. When they are at full force these are nigh impossible to dodge. WHATEVER
YOU DO, DO NOT GO INTO THE CORNERS!!!! They lead you to belive the corners are
safe, but you will die if you go into them. Once they are dead, a machine shall
rise from the meteor. Aim up and start killing that sucker. It only has 1
attack, in which it will throw tablets at you. You can see where they are going
by looking at the laser that comes down before it. To make the tablets go down
faster, shoot them. Once you do enough dmage, the tablets will come down twice
as fast, so watch out. My strategy is to: A)Shoot up, B)Watch for laser, C)
Wait until the thing is coming down and then shoot the other tablet down and
jump to safety. Every once and a while a civ will drop from the sky giving you
a heavy machine gun, be thankful and use it to its fullest extent. Not a very
hard boss. Once the dome explodes he is beaten. Congrats, now on to mission 3!
===============================================================================
Alternate boss strategy provided by xX-G-MaN-Xx
Ah, great....The six dumb aliens...These guys shouldn't be much problem as long
as you SAVE GRENADES throughout the level. You can get rid of these guys with
10 or more grenades without much difficulty. If you don't have grenades, this
boss fight will be harder than it should. One alien can be killed by 1-2
grenades. Simply go to the right and throw all of your grenades, and since the
y are revolving in a circle, you should take out about 4-5 of them. Now kill
the other ones with your gun, but make sure that when they start revolving
quicker, they are going to shoot fast travelling green lasers. When their
eyes start glowing, they will also fire these quick lasers. After all six
of the aliens have been killed, a large thing that looks like a crystal ball
will appear. All you have to do it shoot it. Beware, because it has only one,
but a very deadly attack. You will see an aimer appear on you that will follow
you, shortly after this, a large stone will fall into that area. I suggest,
that once you see this laser, run to a corner, that way the stone will be out
of your way until it slowly submerges into the dirt. After a little shooting,
this boss should explode... Not that hard, eh?
-------------------------------------------------------------------------------
Mission 2 Complete!
/=============================================================================\
* .:. 11.Mission 3 .:. *
\=============================================================================/
You start the mission by running into a small house type thing and getting out-
fitted with your scuba gear. you run foward and hop into the ocean, this is
where the real mission starts. You start by dealing with 1 sea-diving bomber.
Take care of him and then go for the sunken tank. You should have an enemy
chaser by now. Go forward ad take care of the 3 bombers and the next sunken
tank. You will have to deal with yet another wave of them before you hit the
first wall. Once you are the first wall you have also reached the first cross-
roads.
[BRANCHING PATH ALERT!!! If you want to go the direct of 2nd pipe path, destroy
the wall and continue. If you want to go through the Underground Waterway Path,
go through the big pipe at the bottom of the screen]
If you decided to go the Underground Waterway path, skip this part. You will
start by destroying a nearby mini-sub, grab its heavy machine gun power up and
continue. You will have to deal with 1 sunken tank and 2 more mini-subs(should
not be very hard, you have a machine gun). After you do this, many tanks will
fall from the sky, go to the far left to dodge these. Again, you will have to
contend with 2 mini-subs and a sunken tank. Save the civ that appears from the
sunken tank for points. You will hit another wall, and be at crossroads again.
[BRANCHING PATH ALERT!!! If you want to go the direct path, destroy the wall
and continue, if you want to go the 2nd pipe path go through the pipe that
comes down on the wall]
a.Direct Path
Start off by destroying the wall(and the sunken tank behind you if need be).
Again, tanks will fly down upon you and again you can dodge them by simply
going to the far left. You will now have to get through some mini-cruisers.
Use grenades(if you dont have them.....try your best to dodge the multiple
fireballs). There will be 5 of them in a row. You will now be at a huge pipe.
3 mini-subs will appear giving you some points some bombs and an enemy chaser.
Kill them and get ready a mini-cruiser will appear from the pipe. There will
be 2 more subs before you go through the pipe to where this path and the
underground waterway path meet.
b.Underground Waterway Path
Start by going into the nearby pipe at the bottom of the ocean near the first
wall. You will be in a underground cave, go forward and get into 1 or the 2
subs parked at the caves end. You will submerge into a underground river of
some sort. Deal with the first mini-sub and continue. You will meet 2 more
mini-subs before a mini-cruiser appears. Use 4 torpedos to sink it(dont worry,
you will get many more torpedos). Kill off the 3 mini-subs and the sunken tank
that get in your way, 1 of the minis will drop some gas if you need it.
Once, done, continue on. You will face another wave of 3 mini-subs and a sunken
tank before yet another mini-cruiser appears. Again, use torpedos. Watch out
for the sub that appears behind it. You will come into a more spacious part of
the cave, 4 enemy subs will try and take you donw, fire upon the suckers and
start towards the big pipe. 2 subs will come from the pipe and 1 from the
bottom. A cruiser will then appear, followed by a mini-cruiser. Make the big
one your first priority, launch everything you got at it, then take down the
mini before going through the pipe. You will now be at the place where this
the direct path meet.
c.2nd pipe Path
You will be above the ground! Start by killing the 6 commandos and then kill
the rocket commando up top. Take down the bomb armor, jump over its bombs and
unload everything you got on it. Jump on top of it and kill the 3 or so guys
up on the platform and then save the civs. Chuck a grenade down and kill the
motar commando. Jump down and jump the gap. You will now have to deal with a
sheild commando, wait for the moment he lifts his sheild and then shoot him.
Wait for a good time and then jump the gap, you will now have to avoid missile
things while jumping the gaps. There will be a commando hiding behind a sand
bag wall, throw a grenade in-between the missiles to kill him, then jump the
gap. this next gap is tricky, there is a motar commando and a rocket commando.
Try to jump and shoot(from where you are standing) to hit the rocket man,
then jump over and stab the motar man. Kill the next 4 commandos and save the 2
civs. Unload every grenade you have on the tank, you should be able to kill it
before the impending grenades become a threat. Jump away as fast as you can.
Get far away from the site and pick off the commandos left back there. You
will find an Ostrich Slug next. Jump the gaps with ease(doesnt that ostrich
rock?). Aim up and kill the motorcycle and rocket man before focusing on the
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