Midnight Club 3: DUB Edition Remix Walkthrough :
This walkthrough for Midnight Club 3: DUB Edition Remix [X-BOX] has been posted at 08 Apr 2010 by zaphod and is called "Midnight Club 3: DUB Edition FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up zaphod and share this with your freinds. And most important we have 2 other walkthroughs for Midnight Club 3: DUB Edition Remix, read them all!
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Walkthrough - Midnight Club 3: DUB Edition FAQ/Walkthrough=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ****************************************************************************** Game Name - Midnight Club 3: DUB Edition Midnight Club 3: DUB Edition Remix Developer - Rockstar San Diego Publisher - Rockstar Games Platforms - Xbox, Playstation 2 ESRB Rating - Everyone 10+ Author - ipino E-Mail - mystical NO&AT#SPAM operamail.com (replace &AT# with a @ symbol, and remove "NO" and "SPAM") Date Started - 2005/04/29 Last Update - 2006/03/31 Version - 0.29 ****************************************************************************** -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ############################################################################## This guide is for private and personal use only. No part or whole of this document shall be reproduced in any form whatsoever. This document is free and may not be used for any commercial uses. This document may not be altered without permission from the author. ############################################################################## As the original and the Remix edition of the game have the very same Career mode, this FAQ DOES apply to both of them unless otherwise stated, otherwise there'll be a "Remix" or "RMX" tag. ############################################################################## To jump to a specified (sub)section: a) Highlight the subsection code on the right. Either with or without the brackets is the same. b) Copy it into the clipboard with CTRL+C c) Open the find window. Usually for Windows programs you need to hit CTRL+F d) Paste the code into the box with CTRL+V e) hit the "Find" or similar button to find the first occurrence. To find next occurrences hit the F3 key. TABLE OF CONTENTS ----------------- 1. Introduction.....................................................(01INT) 1A - About me..................................................(01ABT) 1B - My setup..................................................(01STP) 1C - My Garage.................................................(01GAR) 2. Disclaimer.......................................................(02DIS) 3. Revision History.................................................(03HIS) 4. Contact Policy...................................................(04CON) 5. Game Basics......................................................(05BAS) 5A - Controls..................................................(05CON) 5B - Race Types................................................(05RAT) 5C - Moves, Special Moves And Combos...........................(05MOV) 5D - Races Nomenclature........................................(05RNA) 5E - Game Tips.................................................(05GAT) 5F - Tuning Tips...............................................(05TNT) 5G - Bikes Tips................................................(05BKT) 5H - Choppers Tips.............................................(05CPT) 5I - Racing Tips...............................................(05RCT) 5J - Weather...................................................(05WTH) 5K - Game Mechanics............................................(05GME) 5L - Playing Dirty.............................................(05PDT) 6. Vehicle Bestiary.................................................(06VEH) 6A - Class D...................................................(06VED) 6B - Class C...................................................(06VEC) 6C - Class B...................................................(06VEB) 6D - Class A...................................................(06VEA) 6E - Vehicle Amount Summary....................................(06VAS) 6F - Remix Vehicles Summary....................................(06VRM) 7. Races List.......................................................(07RLS) 7A - San Diego Races List......................................(07RSD) 7B - Atlanta Races List........................................(07RAT) 7C - Detroit Races List........................................(07RDT) 7D - Tokyo Races List..........................................(07RTY) 8. Races Walkthrough................................................(08RWT) 8A - San Diego Races Walkthrough...............................(08RSD) 8B - Atlanta Races Walkthrough.................................(08RAT) 8C - Detroit Races Walkthrough.................................(08RDT) 8D - Tokyo Races Walkthrough...................................(08RTY) 9. Career Mode Progression..........................................(09CMP) 9A - San Diego Career Progression..............................(09PSD) 9B - Atlanta Career Progression................................(09PAT) 9C - Detroit Career Progression................................(09PDT) 9D - Tokyo Progression.........................................(09PTY) 9E - World Wide Club Races.....................................(09PCR) 9F - U.S. Championship Series..................................(09UCS) 10. Unlockables FAQs.................................................(10ULF) 10A - When are Class cars unlocked ?.......................(10XNX) When Level parts for class cars will be available ? 10B - How do I win the prize cars ?............................(10PRZ) 11. Hidden Rockstar Stars............................................(11HRS) 12. Miscellaneous Things.............................................(12MSC) 12A - Cleaned Up Game Maps.....................................(12MAP) 12B - Revert The Weather Back To Clear.........................(12WTH) 13. Music Tracks Listing.............................................(13MTL) 13A - Hip Hop..................................................(13HIP) 13B - Rock.....................................................(13ROC) 13C - Techno...................................................(13TEC) 13D - Drum'n'Bass..............................................(13DNB) 13E - Dance Hall...............................................(13DAN) 13F - Unused / Other Songs.....................................(13UNS) 14. Frequently Asked Questions.......................................(14FAQ) 15. Contributing Readers.............................................(15CON) 16. Thanks...........................................................(16TNX) ============================================================================== -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ############################################################################## =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 1. Introduction (01INT) Yo little shrimp, you may have beaten those fools in Midnight Club 2 but here, in MC3, we've got some serious competition that will kick your a**. Midnight Club 2 was (and still is, if you give it a try) a cool racing game with speed, crazy courses, big cities to drive in, a good amount of cars and even bikes, and weird characters that even call you "asswipe" for the entire race. Granted, it had unlicensed cars, and no customization whatsoever - except for the car color. Still, it is one of my favourite games. This sequel takes Midnight Club 2 and give it a nice restyling, in graphic, game blabla, while keeping some perks like the open city in almost every race mode, unordered checkpoint races, ton of _licensed_ cars to choose from. This is my first FAQ, so I know for sure there are errors, mistakes and typos scattered all over the place. Also my English will be poor, it's not my native language, so if you see weird grammar or non sense sentences don't hesitate to let me know so I can correct them. Some "styles" of this FAQ/Walkthrough have been "borrowed" by my favourite FAQ writer down there, whose efforts spent in Midnight Club 2 and Vice City walkthroughs were very helpful for me. I'm talking about Minesweeper. I hope to return him the favour with this one, and to see (better say "read") him again in some giant text file ... Anyway I am not going to copy his faq formatting style, instead I'll try to create my own. One side note: I don't own a PS2, so I'll refer to the Xbox version of the game. They are virtually the same, except for the controls, of course. Oh, and one more thing. This is a work in progress guide, I'll add things as I progress through the game. ______________________________________________________________________________ 1A - ABOUT ME (01ABT) You know, I'm from Sicily, Italy. Of course I do love pizza, pasta, I like to play my mandolino, and I'm endorsed in a Mafia-style organisation ... yeah, whatever. I hope you didn't believed what I said. Anyway, I'm 27, my favourite game series are (in no particular order): Dead or Alive (though I'm not a real fan of the genre) Grand Theft Auto, Harvest Moon, Need for Speed and of course Midnight Club. My favourite game genres are RPGs, every type of driving game, except pure arcade games like (just to name one) Outrun, action adventures a-la GTA where you have a certain "freedom" to explore a huge map (like Mercenaries, Driver4, Mafia, Psychonauts, and whatnot), FPS (like F.E.A.R., Black, Unreal, Half Life 2), sports games to a certain extent: not football (though is the national sport here in Italy), but I like playing tennis (in videogames, of course), for example. More useless junk added later. ______________________________________________________________________________ 1B - MY SETUP (01STP) I own a PC with an Intel Pentium 4 Prescott 2.8GHz CPU, 1 GB PC3200 RAM, a Crystal Microsoft Xbox console (with crystal controllers of course), a Nintendo GameCube Platinum with its 8 MB memory card, and an Amiga 1200 which has got its own accelerator board (Blizzard 1230-IV), its RAM (2+16 MB, if you know what I'm saying), its hard drive, its cdrw burner, but it hasn't got a stable place to be left, thus isn't used that much. And the floppy drive recently left this world. Previously, Akash Khetan asked me (on IRC) if I actually had a TV... well, of course I have, and I admit it was a misconfusing sentence. As of now, I have swapped my ATI Radeon 9550 graphic board (which sports 256MB of video memory) to my old GeForce 4 Ti4200 (that has only 128 and is AGP 4X). It has a composite (as well as S-Video) input, and the Xbox is attached to it, so I can play Xbox games on the PC Monitor and grab screenshots and record movies with Windows Movie Maker shipped with my copy of Windows XP Pro. This is to say, I could show you my cars or whatever if you ask, or post funny screens if I encounter one. Some days ago I drove straight into a tram and passed through it without not even a single collision. It was cool but what's the deal, it's a simple glitch so I didn't even bothered about grabbing it. One maybe useful thing I did with that was the clean maps. See section 12A. Anyway, I think I'm getting too far from the boundaries, let's stick to the guide. ______________________________________________________________________________ 1C - MY GARAGE (01GAR) I would like to share my owned cars with you, so this is the right place. These are from my official profile, not one of the other two I use to compare stuff and take note of the game progression of stuff unlockings. They're now grouped by class and then by category instead of the old, confusing method (well, I bet which one of the two is more confusing is highly debatable). Screenshots don't have the garage graphic because I hold clicked the right thumbstick down when I took them. They're also now hosted on ImageShack.us, which I thanks. Also, they've been re-grabbed (as of 2006/03/26) and have much higher quality than those previously hosted on my site. Class D Luxury Sedans / 300C DUB Edition just the plain one you win Tuners / IS300, Metallic Red color, fully customized http://img45.imageshack.us/img45/7682/is300dub0sy.jpg Class C Tuners / Skyline GTR, Metallic Blue color, lot of money spent on it but however it's a class C car so it cannot compete with the Espirit. But I love Skylines so this was no big problem, it's still cool to see. http://img64.imageshack.us/img64/1974/mc3skylinegtrfront0lt.jpg http://img82.imageshack.us/img82/2531/mc3skylinegtrrear7po.jpg Tuners / Lancer Evolution VIII, Gold color, made while I was horribly bored of crashing, thus creating a horrible car ! http://img57.imageshack.us/img57/7559/mc3lancerevo4pa.jpg SUV/Trucks / AMG G55, the prize SUV for its club race. It's ugly and I keep it just as a reminder there are things uglier than lame people. Class B Tuners / Espirit, Color Shift between two closer cyan shades, with a Splash Vinyl, Level 3 cyan neon. This is the car I have won the most amount of races with. http://img235.imageshack.us/img235/2923/mc3espirit3tc.jpg Luxury Sedans / SL55 AMG DUB Edition again, just the plain one you win Muscle Cars / '81 Camaro Z28 I admit I made this car very ugly, I know. It has bad oversteer also. I find it very fun to drive when the weather is fine. http://img80.imageshack.us/img80/7100/81camaroz289wv.jpg SUV/Trucks / RAM SRT10, light grey http://img45.imageshack.us/img45/2885/ramsrt103sc.jpg Choppers / D'Elegance, the standard one Class A Sport Bikes / Mille Factory, arguably the best bike in the game. Sport Bikes / Ninja ZX 12R Exotics / ME 412, the one you win from the By Invitation Only club. Exotics / Cien, another prize car. I like it because it's heavier than your average exotic car Exotics / Murcielago, metallic red (of course), with flashing red neon and rims with spinners. Exotics / '98 Diablo, from the Remix edition the first car I bought right after booting the Remix edition. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ############################################################################## =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 2. Disclaimer (02DIS) I worked hard on putting up this document. No one, except sites listed below, can host it in their sites. This is only for private use. You can store it on your own hard drive, burn it onto your personal cd/dvd backup, give it to your friend, but you can't get money out of it, nor you can claim it as your. Allowed sites to display this document, in its original text format, are: http://www.gamefaqs.com http://faqs.ign.com http://www.neoseeker.com Please ask my permission before putting it on your website, thanks. Before stealing anything from this faq ask permission or at least credit me. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ############################################################################## =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 3. Revision History (03HIS) Things change... and this document does too. Version 0.00 to 0.03 (2005/04/29-2005/05/04) -------------------------------------------- - car list, race list, race types, whatever basic there is - added extra info for every races (money reward, opponents) but removed - many other things I don't remember Version 0.04 (2005/05/05) ------------------------- - Written the basic faq stuff (intro, disclaimer, revision history) - changed indexing method again (no more 1.1, now 1A) - changed car list formatting Version 0.09 (2005/05/06) ------------------------- - Added section about me/my setup, added walkthroughs for other San Diego races, added FAQ/Credits/Thanks sections Version 0.12 (2005/05/07) ------------------------- - Added other races, and the "my garage" subsection Version 0.15 (2005/05/09) ------------------------- - Added even more races, submitted to GameFAQs Version 0.16 (2005/05/10) ------------------------- - Put online the screenshots of the "My garage" section; added some other races, added more stuff to the career progression, corrected bad grammar here and there. - Made the maps of the three cities. Took about 2 hours to clean them up. - Today I've finished 100% NFSU2 for GBA :) Easy enough anyway. Just tape the A button and sometimes tap the B button... There are 4 Skylines there, and they are have stellar performance stats, not like in MC3 .. - Modified the introduction a little Version 0.17 (2005/05/11) ------------------------- - Yesterday night I progressed in my "official" profile so I added several stuff in the Detroit career progression and I added names and prices for prize cars like the Cien, the ME Four-Twelve and the Detroit Cop Car. - I have corrected also some stuff about how performance upgrades are unlocked, and several stats for class A cars. - Since club races have races in each city, I have put them in their own subsection (9E) - Not uploaded anywhere Version 0.18 (2005/05/12) ------------------------- - 111kb file size - Added some more races - Added stats for several cars - Added new sections for the US Championship, Club Races, unlockables, and progressed farther in the career progression but many non-double-checked things have been cut from the official 0.18 - Changed many things here and there - Submitted at Neoseeker Version 0.19 (2005/05/13) ------------------------- - 124kb file size - Added many races in San Diego - Added stats for many vehicles (except a few because I got bored at some point) - Added the music listing section Version 0.20 (2005/05/15) ------------------------- - 138kb file size - In previous revision I forgot to paste the whole "Midway Madness" walkthru It's here this time - Last night I finished the Big Playas club so I updated its parts unlocking and added the stats for the (ugly) prize SUV - Added the Choppers tips section - Added stats for other vehicles - In the evening I become the US Champion, thus I added the stat for the Murcielago, and since I also unlocked Level 2 parts for Class A, I added all the remaining statistics, except the three yet unlocked vehicles. - I completed the bike club races, so I added the stats for the Ninja ZX 12R - Added some bike tips - Converted all missing tabs into spaces - Added more races Version 0.21 (2005/05/16) ------------------------- - 148kb file size - Added other San Diego races - Added the "Playing Dirty" subsection Version 0.22 (2005/05/17) ------------------------- - 160kb file size - Today I've got 100% so now I've added stats for the three missing vehicles thus that section is complete! - Updated the my garage section to reflect what's really in my garage. - Added the "(P)" tag in some prize cars that didn't have it. - Added a summary chart in the races list. - Of course I added the walkthroughs for more races. Version 0.23 (2005/05/19) ------------------------- - 175kb file size - Added some more gaming tips - Corrected some bad grammars around - I've been busy playing Forza Motorsport, that's the reason for the lack of updates - Added some more races in San Diego and Detroit - I've been also busy watching the hires trailer of GTA San Andreas for Xbox over and over - Added the new section finding method using a different keycode. Version 0.24 (2005/05/20) ------------------------- - file size is 180kb - Minor grammar update - Added the file size for the various versions - Added some more races - Added some unlock progressions stuff Version 0.25 (2005/05/26) ------------------------- - File size is 184kb - Fixed some minor grammar stuff, like it was Kioski instead of Kioshi, and Caesar instead of Ceasar. - Corrected some bad informations regarding the Police 1000 thanks to a contributor - Added two ordered races in Detroit - Added few other career progression stuff in Detroit, read below this row. - In these days I've been playing Forza Motorsport (as usual) as well as MC3 with other profiles, to double and triple checks the unlock mechanism that's a bit nasty to say the least. Seems that club races DO count in the unlock count, because once I got Class A cars unlocked after a certain race for the Original Riders Club, and I said to my Xbox "WTF ?" - Copy/pasting stuff from this faq and posting the resulting file to game faqs site won't net you anything but shame. Version 0.26 (2005/07/09) (never released) ------------------------------------------ - File size was ~ 190 kb - It has been a looooong time... sorry, I was playing GTA San Andreas... I'm still playing it now, but not like in the past weeks. But I've kept replying mails. And of course I read notes left on my website. Prior to GTASA I wrote a FAQ for Forza Motorsport, which is incomplete of course, and it's around 128kb. I don't think it'll ever be finished. - Another guy mailed me telling that police vehicles have sirens in the PS2 version of the game - Added some more races in Detroit - Added other career progression stuff in Detroit - There are 4 new races walkthrough added, that were written literally months ago Version 0.27 (2006/03/28) ------------------------- - File size is 206 KiB - FAQ dubbed to the Remix edition of the game. - Corrected even more bad sentences that sounded silly. - Car list arrangement changed to fit the url of a screenshot taken from the "buy car" menu. Images uploaded to ImageShack. - Added stats for almost every new car in the Remix edition - Also uploaded the pictures in the "my garage" section of the faq - Added the new songs included in the Remix edition to the track list section - Added sections for Tokyo races list, progression, races walkthrough Version 0.28 (2006/03/30) ------------------------- - File size is 216 KiB - Added more San Diego races - Added the section about other songs not in the playlist - Pasted missing FAQ' answers that I forgot last time - Posted as the first "Midnight Club 3: DUB Edition Remix" at GameFAQs.com. Version 0.29 (2006/03/31) ------------------------- - 222 KiB file size - Added walkthroughs for unordered races in Tokyo - Added the list of races Tokyo has opened at the beginning of the Remix - I forgot *again* to paste part of some FAQ answers that were in my "draft" file - Corrected the answer to question #8 in the FAQ section, about the number of cars allowed in the garage -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ############################################################################## =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 4. Contact Policy (04CON) You are welcome to contact me at the email address written at the top of this document. If you do, please put something like "Midnight Club 3 FAQ" or just "MC3 FAQ" (if you're too lazy to type the whole thing) in the subject, and then tell me about how cool this faq is (mmm, this is unlikely), how many errors have you found (well, now something more realistic), alternate routes for races, general comments, whatever you want. You will get credit of course. And your email won't be made public unless you ask to. If you have stat values for car that don't have them (or if you find mistakes) please mail me them so I can make corrections. Please cleanly state on your email the nickname you want to appear as, as well as if you want your email address to appear (the "@" symbol will be replaced, don't worry). If you won't say anything, I'll assume you don't want your email to be spread. You can also mail to ask permission to host this document on your site. You may also mail me to report broken links (especially for car images). And of course, you can also mail new strategies for races, as well as suggestions and anything you think it may be worth to the guide. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ############################################################################## =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 5. Game Basics (05BAS) This section provides the omnipresent control chart, and some useful tips to know, grouped by type. Please note that most of the tips below can be used in other racing games as well. ______________________________________________________________________________ 5A - CONTROLS (05CON) This is a chart with both PS2 and Xbox controls. I took the Xbox myself from the in-game control screen, while PS2' ones come from Mike W. FAQ. XBOX FUNCTION PLAYSTATION 2 ------------------------------------------------------------------------------ Left Trigger Brake Square Button Right Trigger Throttle X Button Left Thumbstick Steer Vehicle Left Thumbstick A Button Handbrake R1 B Button Weight Transfer L1 X Button Use Nitrous R2 Y Button Look Behind L2 D-Pad Left/Right Prev/Next Song D-Pad Left/Right D-Pad Up On-Screen Map D-Pad Up D-Pad Down Hydraulics D-Pad Down Left Thumbstick Click Special Move L3 White Button Headlights Circle Button Black Button Change Camera Triangle Button Back Nav System Select Start Pause Menu Start I strongly recommend Xbox users to swap handbrake and weight transfer buttons, so you can use nitrous and keep ducking while on a bike easily. Oh, and while you are in the option menu, go to visual options and set to OFF all that crap, especially the cinematic camera. ______________________________________________________________________________ 5B - RACE TYPES (05RAT) This is a list of all race types you can find in Midnight Club 3. Many of them are new while others are the common race types you find in every car game and of course were present in Midnight Club 2. These modes are what you can find in the Career mode, but you can also play them in Arcade of course. ORDERED ------- Type - Go from point A to point B Visible opponents - YES Nitrous - YES Special Moves - YES Laps - NO Other - None Info - This is the main type of race mode in the game. Beacons form the layout of the course, and it is totally to you getting from one checkpoint to the next one. CIRCUIT RACE ------------ Type - Do laps in a beacon-based circuit Visible opponents - YES Nitrous - YES Special Moves - YES Laps - YES Other - Nitro stock replenish at every lap Info - This is just like ordered, where the "A" and "B" point are in the same place. UNORDERED --------- Type - Hit all orange checkpoints, and then get to the finish line (red checkpoint) Visible opponents - YES Nitrous - YES Special Moves - YES Laps - NO Other - None Info - This is my favourite. There's no predefined path and you have to find the fastest route, which almost always make use of several shortcuts in the city. TRACK RACE ---------- Type - Race in a closed track Visible Opponents - YES Nitrous - YES Special Moves - YES Laps - YES Other - None Info - This is like races in Juiced. The track has cement blocks on both sides and you have to do laps. AUTOCROSS RACE -------------- Type - Beat the track lap time Visible Opponents - NO Nitrous - NO Special Moves - NO Laps - NO Other - None Info - Race setting is like in Track Race, but this time you are alone in the track and you have a set amount of laps to beat a certain lap record. There is a "NO" in laps because the "race" is over as soon as you beat the lap time. If you fail in the allotted number of laps, you will not get the first place. TOURNAMENT ---------- Type - Race for points in a championship. Visible opponents - Depends on the event type Nitrous - Depends on the event type Special Moves - Depends on the event type Laps - Depends on the event type Other - You cannot restart the individual race, you have to restart the whole tournament. Also, you get the reward stuff (money and prize car) only at the end of it. - By winning a tournament you usually receive a new car Info - This is a tournament in any of the modes above. You gain points depending on your final position. Needless to say, the more you have, the better chances you have to win it. CRUISE ------ Type - Free roam of the city Visible opponents - NO Nitrous - YES Special Moves - YES Laps - NO Other - None Info - I bet there's no need to give details about this mode ... The following race modes can only be played in either Arcade or Multiplayer mode. I don't play them too much. I've just played with them enough to give them a description. It's not fun to play them against the CPU in my opinion. PAINT ----- Type - Pass through checkpoints to "paint" them in your color. Visible opponents - YES Nitrous - YES Special Moves - NO Laps - NO Other - None Info - Pass throught already painted checkpoints to turn them in your own color FRENZY ------ Type - Can't describe :) Visible opponents - NO Nitrous - YES (automatically engaged) Special Moves - NO Laps - YES Other - None Info - This is something mad. You gain points wherever you pass other cars, when driving cleanly, by reaching checkpoints, completing laps, and so on. The mad thing is that you can rely only on thrust and handbrake to dominate your car, while nitro is being engaged randomly when you least expect it. TAG --- Type - Hunters vs Prey Visible opponents - I bet yes Nitrous - I bet yes Special Moves - I don't know Laps - I guess no Other - My crystal ball broke just now Info - This is a multiplayer only game and I haven't tried it. CAPTURE THE FLAG ---------------- Type - Grab the flag and bring it to the red flare Visible opponents - YES Nitrous - YES Special Moves - NO Laps - NO Other - Ram the opponent carrying the flag to steal it Info - None ______________________________________________________________________________ 5C - MOVES, SPECIAL MOVES AND COMBOS (05MOV) Like in Midnight Club 2, there are a couple of manouvres you can perform with your car or bike. This time however you don't have to unlock them, they're available from the start, even if you get the tutorial movie after a while. (I didn't noticed before, but you can view tutorial movies right from the Nav System, just look in the lower left corner of the screen and hit the button that's written there. On the Xbox, it's the X Button) What you have to unlock are some special moves, that add even something tactical to the game. I've found one of them really useful, but let's see the 'normal moves' first. *************************** NORMAL MOVES *************************** These moves are basically what you would have to unlock in Los Angeles in Midnight Club 2. Except for the two wheel drive, that seems a bit useless, but cool, abuse them every time you can. BURNOUT - Hold the handbrake and the throttle together when moving from a stopped position to quickly gain speed. Always use it at the start of races or after a crash. You can also steer your vehicle in the direction you want it to go, while burning out. NITRO - Almost every game has this, do I really need to describe it ? Oh yeah you get a ferocius burst of speed to quickly get ahead of your opponents, and crash into a wall. Ah, the amount you can have on a car depends on its class. Oh, one more thing. When you are nitrousing, your car will be heavier than normal, so colliding with traffic cars will not be a big issue, but you will of course lose speed. Your steering capabilities, also, will be close to none, so use it on straight stretches of road. SLIPSTREAM TURBO - Get behind the air vacuum of someone else to fill your meter and get a free nitro. Try to stay in the 'stream' you see behind the opponent' car and also try to stay as close as you can. Don't pay attention to the meter, focus instead on the 'bi-bi-bi-bip' ! You don't need to have Nitrous installed to use this. Getting behind bikes or choppers doesn't work like it did in Midnight Club 2. IN AIR CONTROLS - Allows you to have control of your car while in-air (uh !) so you can point it to the direction you want it to take, and position it properly for a soft landing. TWO WHEEL DRIVE - You can emulate KITT and proceed with your left or right wheels, by pushing the weight transfer button and left or right on your left stick. You'll rarely use this, except when you're tired or when in free roam mode. *************************** BIKES MOVES *************************** ENDO - Get some speed and push hard on the brakes to make the bike stops in its front wheel. If you use it properly, you can take tight U-turns quicker. WHEELIE - While accelerating, weight transfer your body backward with the left stick. Use at the start of the races to jump ahead of your opponents (they do this manouver too, mind you). LEANING - While racing, keep your weight to the front wheel, so you lean and go faster. This lead us to the ... FAST CORNERS - ... where you can take corners without losing too much speed while keeping your weight to the front wheel. WEIGHT TRANSFER - Allows you to balance your car or bike in the air, mainly to get a soft landing. NITROUS - Yeah, unlike MC2, here you can equip your two-wheel monster with Nitrous. Be extreeeeemely cautious to use it when you're sure or you WILL crash. *************************** SPECIAL MOVES *************************** ROAR - This is a funny and useful move. An unit of this manouver sends a wave that will knock off every vehicle within the radius of the blast. You can clean intense traffic junction with only a tip of your finger, and you can have lot of fun watching your opponents smash into things; but if they have a heavy vehicle, this move won't affect them as much as they would be with a light one. Please note that the wave affects your car as well. AVAILABLE FOR - Choppers, Muscle Cars ZONE - I found this move really helpful. When you press the left thumbstick, time will slow down and you can manouver your car accurately. But mind you, you still have your momentum, so if you were going to badly wreck into a bus or tram or whatever, chances are you can't use this manouver to avoid the wreck. Always use this move when approaching tricky part of the course or when you feel unconfident of the track. AVAILABLE FOR - Exotics, Tuners, Sport Bikes AGRO - This move makes your car extremely heavy, and you'll send everyone you touch airbone. Not as useful as the other two, but funny nonetheless. AVAILABLE FOR - SUV/Trucks, Luxury Sedans, Cop Cars ______________________________________________________________________________ 5D - RACES NOMENCLATURE (05RNA) Mmm, yeah, this section is a bit pointless, but I thought this is something useful to know. Many race names aren't randomly assigned; instead, they reflect something. Many times it is just the "shape" of the course, while others is the setup. These are what I am aware of. DASH - In dash races there's only one checkpoint, the finish line. It is usually on the other side of the city, so you have to find the fastest way to get there before everyone else. TRACK - Obviously, these are track races. Other names are references to something. Here's what I know or have found so far: "View from Above" was, if you remember correctly, the first race for Parfait in Paris in Midnight Club 2. "Capitol Punishment" at least for me sounds like "Capital Punishment", and old beat'em up game for Amiga. "Interstate 75" sounds like the old PC game "Interstate '69" and its sequel, "Interstate '72". "Majestic" is the name of a car you can find and steal in "Grand Theft Auto: San Andreas", a game also published by Rockstar Games. "El Cortez Dash" reminds me Mr. Cortez, a person who gave you missions back in "Grand Theft Auto: Vice City", another game published by Rockstar Games. Also in Midnight Club 2 there was a race for Angel called "Hollywood Hysteria" in Los Angeles. It was an unordered checkpoint race. In MC3 we have "Hillcrest Hysteria" that's a circuit race in San Diego. There's even a connection with "Grand Theft Auto III": the drum'n bass song "Spectre" performed by Aquasky was on the soundtrack listing of GTA3 on the radiostation "MSX FM" ______________________________________________________________________________ 5E - GAME TIPS (05GAT) Another tips section, this time a bit more useful. - When you see the performance bars in the garage screen, the colored line on the left side of each bar marks what levels the car/bike will reach with every performance upgrade installed. - If you ever need money, city races are there for this reason. - You can't manually save the game, it autosaves at the end of each race and when you exit from the garage, but only if you changed something. Conversely, if you DON'T WANT to make the game autosaves, to be on the safe side, reset BEFORE the end-race menu appears, or before exiting from the garage. This can be useful if you don't want to get worse statistics. - For a clean drive without randomly changing cameras, set to OFF the last three items found in Options > Camera Options. - When you take blind turns, watch out for gas stations in corners - Atlanta and Detroit have one in almost every corner. Many races there (especially in Detroit) have them in the courses and if you cut corners you'll likely crash into them and BOOM, make your car explode. - If you stay at a certain distance from the monitor/tv you can have a better view of what's going on in the game. This doesn't apply only to MC3, but to every videogame. Try to get used to have a look at informative texts on the screen, from time to time. The radar on the lower left side of the screen is very helpful. Knowing your damage may also come handy sometime. The arrow on the left side may help you too, and so on. ______________________________________________________________________________ 5F - TUNING TIPS (05TNT) Just a few quick recommentations when you are in the garage.. - You don't need to buy lower level performance upgrade parts to install level 2 or 3. So if you buy a car and you have already unlocked level 2 parts, you can install them right away without having to spend money on level 1 first. I'm pointing this out since in most other racing games you have to go throught all levels. - Lowering your car height helps handling a bit. Having a lower center of mass as you know means less body roll, and helps in cornering, speed, and all about a better control. This is especially true with SUVs, that are fairly high from the ground. You need to have at least Level 1 Suspension installed on your car to be able to lower it. To lower the height of your car (for free): Customize Vehicle > Body Car > Wheels > Dimensions > Ride Height and set it as low as you can. - If you are low on money, don't waste them in useless visual parts like rims bumpers or that cool vinyl with monsters. These won't make your car go faster. Focus on performance parts, and buy a nitrous as soon as you can, since slipstreaming and nitrousing are your best friends in races. - You can use the Auto Update screen in the Performance Shop to check out if you're missing performance updates. ______________________________________________________________________________ 5G - BIKE TIPS (05BKT) - As I said before, always start the race with a burnout and immediately pull a wheelie to get a speed boost - After a wheelie, gently pull the front wheel back on the road, otherwise you may lose up to 40-50 mph when it touches the ground. Remember, do it gently, especially if you are in the crowd (remember to stay focused on YOUR race) - Move your weight onward (i.e., on the front wheel) to go faster and take curves faster - When you feel you're going to lose control of your bike, remember to slow down to balance it, no one is pointing a gun at your head yelling to go faster! - Before entering a turn, move to the opposite side of the road you're on so you can take it at a higher speed with minimum steering - If after/during a turn you find yourself about to hit a wall, try to rotate your bike so you hit it with your rear wheel; this will prevent you from falling off (hitting a wall with the front wheel almost always means losing precious time) You can use this tecnique to balance your bike and regain control when it starts to go wild. Just gently move to the side of the road and push it hard into the wall, touch it with the rear wheel, and immediately rotate it to the right so the front wheel touches it too; this will make your bike go straight again instead of jerking all the way. This procedure only takes less than a second. I have used it a lot in my races for the bike club (how is it called? mmm [wait till I scroll down] oh yes, the Original Riders Bike Club) I've also managed to use those damn busses to straighten my bike! ______________________________________________________________________________ 5H - CHOPPERS TIPS (05CPT) - Forget ducking like you do in bikes, because it won't work - Choppers have bad understeering, so use the handbrake and/or slow down when taking sharp corners - Also forget wheelies to quickly gather speed - your front wheel will only leave the ground for some inches, but that's it - You can't do endos with choppers either (almost all the weight of the bike is on the rear wheel) ______________________________________________________________________________ 5I - RACING TIPS (05RCT) - Conserve your nitrous and use them only when needed. Don't waste them when you could instead go for a slipstream turbo (remember, this is available from the beginning even if you don't have nitrous). Don't use nitrous when you see your opponents using it, instead, use it when they DON'T. - Always save one (or more) nitrous for the final stretch - Avoid fighting with other cars. Stay focused on YOUR race instead of trying to spin other guys out - Always start each race with a burnout: handbrake+throttle will do the trick, like you will be told in one of the tutorial movies at the beginning of the career. Also, use burnout to spin your car around after a crash or during the countdown to point it to the direction you want to go (useful for unordered races) - Try a clean drive. If you approach a nasty curve, or you see some sort of danger ahead, don't hesitate to release the throttle and even touch the brake - Don't immediately restart the race or throw your console out of the window after a crash with that damned bus, instead, get back to the course and keep racing. Not only you will learn a bit more the rest of the track, but also you may also be able to win, provided there's enough distance between you and the finish line. Update: Today I missed TWO checkpoints in a circuit race in Detroit. I was in the first lap. I did a burnout and raced the wrong side to snatch them. Then I kept racing to catch them up. Guess who won at the end. - When racing on the railroad, absolutely watch out for those pesky trams. As a general rule DO NOT stay onto the railroad, because when racing at those ridicolous speed you won't see them until you have actually crashed INTO them, and the game is sadic enough to throw one at you if the course has a stretch that runs over the railroads - Anywhere in the city, watch for ambulances, firetrucks, busses, crossing traffic in junctions, Fast'N'Furious trucks, road blocks, and whatnot - Use the special moves of your car wisely, and always have some unit in stock in case you need it. - In unordered races, to know a quick route (that may not be the fastest, but anyway will bring you to the finish checkpoint) follow the leader' car. It has a cyan arrow over his vehicle and usually knows a better route than the other guys (marked with a blue arrow). - When you are not on the lead, watch out for mayhem caused by vehicles ahead of you. - Between lanes there's enough room for a car so always drive there - Avoid hitting all the object in the scenery like dumpbins, trees, poles, because they slow you down. When an opponent is near you, try instead to make him hit those things - Generally when playing intensive videogames that require your full attention and quick reflexes, don't think to everything else. Just focus on racing. IGNORE your position, IGNORE how far you are from your opponents, IGNORE that you would want to go postal on those bastard cops. These are just distractions for you. You MUST drive the same way regardless of your position and where the opponents are. I can't stress this enough - You don't need to use the best car with best handling and with best stats to beat a certain race, NEVER. You can use any other car in that category within the same class and have the same amount of chances of winning. If you look (really) below, at (09UCS), you should notice that I won a race in the US Championship Series in Detroit with a Camaro Z28, that's not as good as an Exotic. Do I need to write in every section that clean driving is the key? ______________________________________________________________________________ 5J - WEATHER (05WTH) Like in Midnight Club 2, cities have changing weather. Also, races weather' is not fixed like it was in MC2, but it's random and each race starts with the weather you had when you flashed the frontlights in Cruise mode to start the race. CLEAR - This is the optimal condition for racing. I think there's not much to say here. It's the condition you want to race most of the time. FOG - This is like clear, except there's less visibility of what's ahead of you. Nothing to be scared of anyway. Update: Actually, there's actually something to be scared of. In many races, the flares are really far apart, and with the fog you don't see the smoke |
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