Ninja Gaiden Black Walkthrough :
This walkthrough for Ninja Gaiden Black [X-BOX] has been posted at 11 Sep 2010 by nickyo7070 and is called "Ninja Gaiden FAQ". If walkthrough is usable don't forgot thumbs up nickyo7070 and share this with your freinds. And most important we have 8 other walkthroughs for Ninja Gaiden Black, read them all!
|
nickyo7070 |
Walkthrough - Ninja Gaiden FAQNinja Gaiden: BLACK HE'S THE ONE THEY CALL DR. FEELGOOD - Full FAQ/Walkthrough Authored by VampireHorde _ _______ __ _____ _________ ________ _______ __ / | / / _/ | / / / / | / ____/ | / _/ __ \/ ____/ | / / / |/ // // |/ /_ / / /| | / / __/ /| | / // / / / __/ / |/ / / /| // // /| / /_/ / ___ | / /_/ / ___ |_/ // /_/ / /___/ /| / /_/ |_/___/_/ |_/\____/_/ |_| \____/_/ |_/___/_____/_____/_/ |_/ .______ __ ___ ______ __ ___ | _ \ | | / \ / || |/ / | |_) | | | / ^ \ | ,----'| ' / | _ < | | / /_\ \ | | | < | |_) | | `----./ _____ \ | `----.| . \ |______/ |_______/__/ \__\ \______||__|\__\ ++UPDATE: A couple more updates for some more Missions in Mission Mode have been made, so check it out! If you have anything you'd like to contribute here (with credit, of course), e-mail me at the address below. More good stuff on the way! ======================================================================= ======================================================================= Thanks for clicking on the FAQ. Welcome back, Master Ninja! Unlike the original XBOX iteration of NG, BLACK is a completely different game (in a way) and I will chronicle everything you need to know about NGB. How is NG: BLACK different from the original NG? Oh, you won't believe the changes made! If you've played the original version to death, you'll be quite surprised at the new face-lift given to this beast. My goal with this FAQ is to help you finish BLACK (or at least convince you to purchase it), so read on! ++AUTHOR'S NOTE: All strategies and tips I mention here are all based on skills learned from the original NG. If you've never played (or attempted to finish) the original game, then I suggest renting or purchasing the original XBOX NG before attempting anything in BLACK. Doing so will prepare you for BLACK and anything I mention here. Understand? Cool! Enough banter, LET'S START THE HARDCORE PARTY! ======================================================================= ======================================================================= _____ _______________ ________ ______ / __/ |/ /_ __/ __/ _ \ /_ __/ // / __/ / _// / / / / _// , _/ / / / _ / _/ /___/_/|_/ /_/ /___/_/|_| /_/ /_//_/___/ ___ ___ ___ _________ _ __ / _ \/ _ \/ _ |/ ___/ __ \/ |/ / / // / , _/ __ / (_ / /_/ / / /____/_/|_/_/ |_\___/\____/_/|_/ This section of the FAQ will be where I will discuss and point out EVERY single change made from the original NG to NG: BLACK. ----------------------------------------------------------------------- ----------------------------------------------------------------------- ___ ___ ___ ___ ___ ___ _ _ _ _______ __ | \_ _| __| __|_ _/ __| | | | ||_ _\ \ / / | |) | || _|| _| | | (__| |_| | |__| | \ V / |___/___|_| |_| |___\___|\___/|____|_| |_| Let's start off with the difficulty on both versions. ORIGINAL NINJA GAIDEN: The original version had three difficulties (NORMAL, HARD, and VERY HARD). Each difficulty brought more enemies and even greater challenges. Unlike other action games (*COUGH god of war COUGH*) that use the same enemy placement for all difficulties but gives them a higher threshold of damage, NG raised the bar by increasing the number of enemies per situation and giving the bosses newer and more powerful attacks. ----------------------------------------------------------------------- NINJA GAIDEN BLACK: This version now introduces FIVE brand new difficulties! #1: EASY AUTOMATIC MODE AKA NINJA DOG Similar to the Devil May Cry series, after three sequential deaths during a level, Ryu will be given the option to try Ninja Dog Mode (are you really THAT bad?). If ND Mode is chosen, Ryu is relinquished of his "Master Ninja" title and is placed one rank below Ayane. When playing through ND Mode, Ryu is given a purple ribbon (from Ayane) to wear on his wrist to show for his shame for relinquishing the "Master" rank. I'll talk more about this mode later. #2: NORMAL MODE #3: HARD MODE #4: VERY HARD MODE These three difficulties are exactly the same from the original version (with a couple of Hurricane Pack enhancements thrown in). #5: VERY DIFFICULT MASTER NINJA MODE YEAH!! Now THIS is what I'm talking about!!! If you've played the Hurricane Pack #2, then you are semi-prepared for the MASSIVELY frustrating challenge of VDMN Mode. Just like the HP2, this difficulty introduces more difficult situations with even more enemies (some from the HP2). If you had a hard time on Normal Mode, STAY AWAY!! You will be BITCH- SLAPPED and you WILL NOT like it!! I'll discuss more about this mode later. _ _ _ _ _ ___ ___ _ __ _ ___ _ ___ ___ | | | | \| | | / _ \ / __| |/ / /_\ | _ ) | | __/ __| | |_| | .` | |_| (_) | (__| ' < / _ \| _ \ |__| _|\__ \ \___/|_|\_|____\___/ \___|_|\_\/_/ \_\___/____|___|___/ The original game had its fair share of unlockables. Some were easy to obtain and some weren't. ORIGINAL NINJA GAIDEN SECRETS: COSTUMES: Three costumes were unlocked (technically five) in the original version. The other two were found in the Hurricane Packs only. #1: Chapter 1 Blue outfit (L-Trigger + R-Trigger) #2: Ninja of the Future (L-Trigger; finish any difficulty first) #3: Evil Ryu (R-Trigger; must finish Very Hard Mode) #4: Dragon Skin (HP1 & HP2 only, Black Button) #5: White Ninja (HP1 & HP2 only, White Button) NES GAMES: All three versions of the NES Ninja Gaiden games could be unlocked and played in the Main Menu. DARK DRAGON BLADE/FREE ARMLETS: On a Successive Play file, the DDB and three Armlets were made available. ----------------------------------------------------------------------- NINJA GAIDEN BLACK SECRETS: COSTUMES: Two costumes were omitted from the original game with enhanced versions in BLACK: #1 COSTUME OMITTAL: The blue ninja outfit has been replaced with the blue outfit from the arcade Ninja Gaiden (without sleeves). #2 COSTUME OMITTAL: The Ninja of the Future costume has been fully replaced with a black outfit, mask, and red scarf (just like Hotsuma's garb in Shinobi). PLASMA SABER MK II: The Plasma Saber is now an unlockable item. ARCADE GAMES: The arcade beat-em-up version of Ninja Gaiden from 1988 finally makes an appearance on a console after 17 freakin' years! Go to the GOLDEN SCARABS section of the FAQ to find out how to unlock this cool secret. _ _ ___ ___ _____ _ _ ___ _ __ | \| |_ _| _ \__|_ _| | | |/ __| |/ / | .` || || _/___|| | | |_| | (__| ' < |_|\_|___|_| |_| \___/ \___|_|\_\ A couple of gameplay changes have been made in BLACK. With the addition of Hurricane Pack features in the regular game (Lunar, etc.), a couple of items were omitted and newer, better items have replaced them. Please note that these changes are for NG BLACK only! ARMLETS --ARMLET OF CELERITY --ARMLET OF POTENCY Two new Armlets are introduced in BLACK. One decreases the time for charging for a UT and the other increases damage for throws/kicks. --SMOKE BOMBS These items are similar to the ones used by the Black Spider Clan. Use it to blind and confuse your nearby enemies so that Ryu can escape. --AYANE ITEMS In Ninja Dog Mode, a couple of new items are made available by Ayane. For more info on Ninja Dog Mode, scroll down to the Ninja Dog section. --BAND OF STRENGTH (similar to the Armlet of the Sun) --BAND OF POWER --AYANE'S RATIONS --AYANE'S RATION BUNDLE --ORAL KUNAI SCROLLS Ayane reads every scroll that is thrown in the game. Pick one up to hear her ramble on about a bunch of stuff. --INCREASED BOSS LACKEYS I'll discuss more about this feature below. ======================================================================= ======================================================================= +++ LICENSE TO ILL +++ In this section, I will give specific strategies for defeating enemies (but NOT the bosses) in the harder difficulties (but you can still use them in the easier ones, too). These strategies are BULLETPROOF and work wonders! With these strategies, you can get away unscathed (most of the time). If you find yourself having difficulty doing what I mention here, then you MUST keep practicing because there's no other way. TIP: Be evasive but defensive at the same time! Don't think that standing around the area while holding the BLOCK button is a good strategic idea. Keep moving but be aggressive! REGULAR ENEMIES: --BROWN/WHITE NINJAS The best combo to hurt them badly is the XYXY combo (there's no name for that combo in the Techniques list). It will usually kill them instantly if you're fast enough. --BLACK/RED/PURPLE NINJAS These suckers are much harder to defeat and require precise rolls for evasion. Use the same XYXY combo (if your sword is at Lvl. 1) or use the Blade of Nirrti to get the drop on them. --SAMURAIS/WARLOCKS These guys are not that hard to figure out. When fighting them, stay defensive and roll around until the Warlock appears. Roll under his fireball and then attack with an XYXY combo. And then use the essence on the Samurais to instantly decimate them. Do this for all of Chapter 2. --MSAT/ROBOTIC SOLDIERS and COMMANDERS Employ the same strategy as with the Black Ninjas. Stay defensive but evasive and use the Blade Of Nirrti or an XYXY combo. Use the essence on the commander to kill him. --CATWOMEN The best weapon against the felines is the Lunar. Simple Twilight combos and some fast evasive moves will own them! --BROWN/PINK FIENDS By this part of the game, you should have the Izuna Drop in your list, so abuse it to your advantage. Block and roll when they attack, and then counter with an Izuna Drop or Blade Of Nirrti. --SCYTHE-WIELDING FIENDS On harder difficulties, use the Helmet Splitter attack (NOT the Flying Swallow) to put them down. And then jump straight up and press XXX. Trust me, you'll be amazed at how effective this strategy really is. --ZOMBIES/ZOMBIE ARCHERS Use any of your hardest combos on the Archer to kill it. From there, use the essence on the other Zombies to get the drop on them. You can also try and do a Lvl 2 UT without essence but beware, Maces and axes can distract you! --GHOST FISH In the original NG, the Dragon Sword worked wonders on these whores. In NGB, your best bet is the Vigoorian Flails. Jump and attack and then do a continuous combo for all the fish. --ARMORED/RPG SOLDIERS These guys have a hard defense so you'll need to break their guard. Perform a Flying Swallow to break their guard and then do an Izuna Drop to make them feel the pain. --LASER COPTERS I hope you have good aiming skills with the Strongbow because you'll need it for these guys. --WASP FIENDS/LARGE DUNG BEETLES (these are MY made-up enemy names) The tactic is this: use the Flying Swallow on the Wasp Fiends to avoid being stung. A simple BLOCK is all you need to avoid being hurt. As for the LDB, use the Dabilahro and its UT to decimate these suckers into oblivion. --LARGE FISH (CHAPTER 11 and on) If Ryu is on dry land, use APFSDS Cores to finish them off. If Ryu is underwater, use the Spear Gun. --MACE-WIELDING OGRES When facing off against a trio of these fools, your best weapon is a fully upgraded Dabilahro. Ryu can evade every mace attack by simply using a forward Reverse Wind and then he can quickly counter with a hard combo. --ZOMBIE SOLDIERS It's unfair fighting an enemy that runs faster than you. So be smart and use the walls to your advantage. Run up against the wall and do a strong attack. If you're lucky, you can do an Izuna Drop without too much hassle, too. --CRAB FIENDS I hate these things. --PINCER FIENDS Use the same strategy from the pink and brown fiends. --HELL KNIGHTS These guys have powerful attacks and each one is easy to evade. When they do a forward attacks, block it and roll away, and then counter with a hard combo. They don't dodge the counterattack until after they transform (but it'll be too late for their stupid asses). All it takes is simple evasive rolls to avoid being damaged cheaply. After each evasive roll, be sure to counter quickly or you'll miss the opportunity to damage them. After they transform, stick with the same tactic to kill them off. WHO'S THE SMART ONE NOW, BITCH! These are the strategies for NGB. Now all you have to do is utilize them to your best ability. If there is a better way than what I've mentioned here for a specific enemy, e-mail me at the address below and let me know what it is. Credit to originality, of course! ======================================================================= ======================================================================= +++ WALKTHROUGH +++ ____ __ __ __ _ ______ _/ / /__/ /_/ /_ _________ __ ______ _/ /_ | | /| / / __ `/ / //_/ __/ __ \/ ___/ __ \/ / / / __ `/ __ \ | |/ |/ / /_/ / / , < / /_/ / / / / / /_/ / /_/ / /_/ / / / / |__/|__/\__,_/_/_/|_|\__/_/ /_/_/ \____/\__,_/\__, /_/ /_/ /____/ I will give a quick speed run through the game. NG BLACK utilizes the HP1 enemy placement (plus a few extras) in place of the original NG version. So get used to playing a harder version than the original. I'll point out all the important parts to make sure that you don't come surprised out of the gate. Understand? Cool, LET'S ROCK! ++NOTE 1: In Mission Mode, the game reveals the real names of the bosses. From here on, I will be using the real boss name to replace the supposed names that have been made up. ++NOTE 2: The enemy placement for lackeys is based on the harder difficulties. ++NOTE 3: I will have bulletproof strategies for the all boss fights and their lackeys soon! If you have a boss tactic you'd like placed here (from Hard Mode and on), e-mail me at the address below. Credit to originality, of course! ----------------------------------------------------------------------- ----------------------------------------------------------------------- CHAPTER 1: WAY OF THE NINJA Start your morning with a fresh kill. --OBJECTIVE: Enter the Ninja Fortress and find the Fangs of the Samurai --Scripted fight: Yellow-walled room. Kill the ninjas and run for the Fangs. --Objective: Get the Key of Courage and head to the Inner Sanctum Insert the Fangs on the display and dash over to Murai. Scripted fight: Inner Sanctum Kill all the ninjas as fast as you can (be sure to SAVE!). --BOSS BATTLE: MURAI W/ WHITE NINJAS The only distraction here is the Shurikens that ninjas toss at you. Also, try NOT to stay too close to Murai. Other than that, maintain the tactic of waiting for Murai to either do a Rush Attack or a somersault and then counter with an XYY combo. ----------------------------------------------------------------------- ----------------------------------------------------------------------- CHAPTER 2: THE HAYABUSA VILLAGE This Chapter is essentially unchanged (except for the Black Spider ambush) from its original version. -Objective: Head for the Village Entrance As you dash for the village, utilize the strategies I mentioned above for maximum Karma points. -Objective: Obtain the Bow and find Doku! Obtain the Bow from Ayane (but don't kill her with it, ya sicko!) and dash outside. --SUB-BOSS BATTLE: HORSEMEN Use the Lunar for this battle. Keep using the Twilight combo on any horseman to unseat them off the horse. Use a UT to finish them off quickly. --BOSS BATTLE: MASAKADO W/ WARLOCKS The tactic is simple: evade the Warlock fireballs and kill them. Use the essence they leave behind and unleash a UT on Masakado. Repeat. ----------------------------------------------------------------------- ----------------------------------------------------------------------- CHAPTER 3: SKIES OF VENGEANCE Just like Chapter 2, this Chapter is essentially unchanged. You can beat this Chapter in under 15 minutes and get Master Ninja rank easily. -Objective: Get the Map and the Wing Key. Grab the map in the third room first. You can ignore the fight in this small room but I suggest you kill the two soldiers just in case. --Scripted fight: Kill the soldiers and get the Wing Key. --Scripted fight: Cabin Room Kill the soldiers in the cabin to unlock the door. --Objective: Find the ID card. Make a mad dash to the Control Room! --Scripted fights: Control Room Kill the soldiers and grab the ID card. --Objective: Destroy the Engine Room Make a mad dash to the room with the crank. --Scripted fight: Aft Cabin Kill the soldiers that come rappelling in and continue the objective. Kill the other two soldiers with the bow and cross the zipline to the Aft Cabin. Kill the lone soldier and finish the objective. --Objective: Head for the roof of the zeppelin Dash for the roof! Decimate the enemies in the way and then unlock the hatch. Be sure to use the well-hidden Save Point across from the ladder to the roof. --BOSS BATTLE: DYNAMO W/ MSAT SOLDIERS Unlike the Murai fight, your best strategy is to stay as close to Dynamo as possible. Block his melee attacks and evade his grab and then quickly counter with an XYY combo. When you stay close to Dynamo, his backhand attacks will usually always kill the MSAT soldiers (relieving you of that duty) so STAY CLOSE TO HIM! This fight should take no less than a minute to finish. ----------------------------------------------------------------------- ----------------------------------------------------------------------- CHAPTER 4: IMPERIAL CITY INFILTRATION This Chapter introduces robotic soldiers and the catwomen into the fold. Have those reflexes ready and the Intercept ready! --Objective: Head to Muramasa's Shop Decimate all soldiers and head up to the Military Base Entrance. --Scripted fight: Military Base Entrance Kill all the soldiers and then continue past the unlocked single- jeweled door. --Objective: Get the Spirit of the Devils Across the multi-jeweled door is a set of stairs going up the building. Fight off the soldiers and kill the catwomen. Once that's done grab the SOTD in the chest and jump down. --Objective: Unlock the multi-colored door and head to Han's Bar. --Scripted fight: Muramasa's Shop Before unlocking the green-jeweled door, fight off a bunch of soldiers. Complete the objective and run to Han's Bar. If the catwomen are giving you problems then kill them. --Objective: Grab the Windmill Shuriken and go back to Muramasa. Make a mad dash to Muramasa's shop and buy something and run back to Han's Bar! --BOSS BATTLES: NONE ----------------------------------------------------------------------- ----------------------------------------------------------------------- CHAPTER 5: CITY OF FIENDS Same as Chapter 4. --Objective: Release the Drawbridge Make a mad dash to the Pegasus Key (you can jump down from the roof if you don't want to fight soldiers in the club). After getting the key on your way back to unlock the door, kill the three catwomen (if you need to) and then open the door and release the Drawbridge. Make a mad dash for the Monastery Area Clearing. --Objective: Head for the Monastery --Scripted fight: Monastery Plaza The gates will slam shut at the Monastery Plaza. Fight off all the soldiers and continue the objective. Fight the black ninjas and head for the Monastery Area Clearing. --Scripted fight: Monastery Area Clearing Fight off the soldiers before the red-dino fiends show up. --SUB-BOSS BATTLE: RED-DINO FIENDS --BOSS BATTLE: HYDRACUBUS W/ BROWN FIENDS Try not to focus on killing the lackeys. Even if they leave essence when killed, a UT will not damage the boss when both of its tentacles are still attached. Instead, stay close to Hydracubus and use rolls to avoid being slapped (it'll slap the lackeys for you). Just keep doing the Flying Swallow attack on its tentacles and using the UT when it's vulnerable. ----------------------------------------------------------------------- ----------------------------------------------------------------------- CHAPTER 6: THE MONASTERY There is a brand new boss in this Chapter and it'll kill you to know who it is. Hopefully, you know how to overcome yourself. --Objective: Obtain the Book of Eons Make a mad dash for the Monk's Room on the second floor as soon as the chapter starts. --BOSS BATTLE #1: RYU + TRUE DRAGON SWORD Go to the MIRROR MATCH section further down the FAQ for a breakdown of this tough battle. **DO NOT go back to the Archive after obtaining the Book Of Eons --Scripted fight: Monk's Room Once you obtain the Book of Eons (and the statue) kill all the fiends to unlock the door. Jump down to the Altar Room and place the book on the altar and jump down to the Corridor of Doom. --Objective: Obtain the Holy Grail Run down the Corridor Of Doom and make a mad dash to the Ritual Room. DON'T JUMP from the top of Econtra Babel Specus or else! ++NOTE: Don't forget the Vigoorian Flails --Scripted fight: Ritual Room Kill all the Wasp fiends and zombies and grab the Holy Grail. Run out to the rotating platform while killing the zombies outside the Ritual Room. Make a mad dash back to Econtra Babel Specus with Incendiary Shuriken equipped. Use it on the three archers on the way up and complete the objective. --BOSS BATTLE #2: BONE DRAGON W/ WASP FIENDS Use evasive rolls and keep an eye on the dragon's attacks instead of trying to waste the Wasp Fiends. Use the Flying Swallow on the Wasp Fiends to quickly kill them (and release Blue Essence) if they get in your way. Run up to the dragon's limbs and use the Fang of the Wolf attack (XXYY) and an XYY combo to hurt it. Also, DO NOT waste time charging for a UT because it WON'T work! ----------------------------------------------------------------------- ----------------------------------------------------------------------- CHAPTER 7: THE HIDDEN UNDERGROUND No new features or surprises here. ++After the fight from Chapter 6, DO NOT jump down! Head for the save point AND THEN jump down! --Objective: Head to the Chamber of Everlasting Sleep Scurry past the four archers and head for Muramasa's statue to upgrade your sword. Don't cross the bridge in the Suspension Bridge Room! Jump down instead. Kill the zombies and the pink fiends and head to the red or blue door. --Scripted fights: Red and Blue Room Technically, none of the zombie archer fights in the blue or red room are scripted but use your bow and take them all out as fast as you can anyway. Continue the objective. --BOSS BATTLE #1: HYDRACUBUS Aren't you tired of this "boss" already? --Objective: Go back to the Monastery Continue the objective and make a mad dash past the archers and zombies to the chamber. After the flooding occurs, save your game. Take the underwater elevator; and head back to the Altar Room. --BOSS BATTLE #2: ALMA W/ BROWN FIENDS BULLETPROOF STRATEGY COMING SOON! ----------------------------------------------------------------------- ----------------------------------------------------------------------- CHAPTER 8: TAIRON UNDER ALERT No new features or surprises here. --Objective: Obtain the Strongbow Make a mad dash for the Drawbridge. --Scripted fight: The gates slam shut near Monastery Plaza again. Kill all the armored soldiers and scurry along for the Strongbow. ++Alternate route: After crossing the Drawbridge to the blue-jeweled door, run to the chest where you found the Pegasus Key and jump down from there and head back to the Lily Door. This way you don't deal with RPG-soldiers shooting rockets at you. Dash over to the door with skull and complete the objective. --Scripted fight: Military Base Entrance #1 After obtaining the bow, head for the Military Base Entrance with Incendiary Shuriken equipped. Kill the two gunmen and wait for the helicopter. --Scripted fight: Military Base Entrance #2 Just block the helicopter gunfire. When it leaves, stand next to the dead body with arrows and have your bow ready. Shoot the RPG-soldier in the blue-colored window. --Objective: Open the Military Base door Ignore the three soldiers (or kill them) near the skull door and complete the objective. Exit and head for the Military Base entrance. --BOSS BATTLE: NONE ----------------------------------------------------------------------- ----------------------------------------------------------------------- CHAPTER 9: MILITARY STRENGTH No new features or surprises here. --Objective: Obtain the Warehouse Key and enter the Warehouse Fight off the soldiers in your way. Aim the Strongbow from around the corner to the first tower gunner then move forward to the next gunner. After both perish, dash and grab the Warehouse key while ignoring everyone else and head for the Warehouse! ++Don't forget to load up on Explosive Arrows before entering the Warehouse --Objective: Find the Shutter Key and exit the Warehouse You can ignore the mini-copters or waste precious time shooting them down with APFSDS Cores. DO NOT use Explosive Arrows here! You need them for the Tank fight. If you choose to ignore these copters, then remember that when you press the block button their lasers won't fling Ryu a dozen feet away (but he'll still take damage)! Complete the objective and exit the Warehouse. --Scripted fight: Locomotive Turntable You'll fight wave after wave of armored soldiers (remember, ultimate attacks are your friend here). Kill them all then save your game. Now head for the unlocked door. --BOSS BATTLE #1: TANKS X2 BULLETPROOF STRATEGY COMING SOON! --Objective: Destroy the Communication Tower --BOSS BATTLE #2: TOMAHAWK HELICOPTER BULLETPROOF STRATEGY COMING SOON! --Objective: Escape the base Destroy the radio tower and then activate the locomotive. Complete the objective to end the level. ----------------------------------------------------------------------- ----------------------------------------------------------------------- CHAPTER 10: THE AQUADUCT You encounter yourself in this Chapter (again) so be ready! --Objective: Enter the Aquaducts Wait for the fiends to arrive and then kill them all! Run for the manhole to start the mission. --Objective: Obtain the Red Tablet of the Stream Ignore all fiend encounters and head for the Hall of Balance. Grab the Insect Key and dash to the first electric worm boss. --BOSS BATTLE #1: THUNDERBOLT WORM BULLETPROOF STRATEGY COMING SOON! --Objective: Grab the Water Statue and open the door Use the Red Tablet and head for the other side of the Aquaducts. Ignore all fiends and make a mad dash for the Water Statue! Dash to the door and insert the statue. --Objective: Obtain the Blue Tablet of the Stream Jump down to the Underground Waterway. --BOSS BATTLE #2: THUNDERBOLT WORM X2 BULLETPROOF STRATEGY COMING SOON! -Objective: Escape the Aquaducts --BOSS BATTLE #3: RYU + DABILAHRO BULLETPROOF STRATEGY COMING SOON! NOTE: This battle takes place once you open the door to Peristyle Passage. After defeating yourself, re-enter Peristyle Passage to trigger the Fiend Challenge. Use the Blue Tablet and head for Peristyle Passage. Open the door and head for the Underground Sanctuary. Ignore the fiends here and get the Brand Of Valor and insert it on the ground near the exit. --BOSS BATTLE #4: PAZ ZUU BULLETPROOF STRATEGY COMING SOON! ----------------------------------------------------------------------- ----------------------------------------------------------------------- CHAPTER 11: THE PATH TO ZARKHAN No new features or surprises here. --Objective: Get the Silver/Gold Medallions and the Breathing Tank You're going to have to deal with Ryu's slow swimming animations. Complete the objectives and insert the medallions at the altar. --Objective: Head for Zarkhan Stadium Save your game and take the elevator to the stadium. --BOSS BATTLE: DOKU BULLETPROOF STRATEGY COMING SOON! ----------------------------------------------------------------------- ----------------------------------------------------------------------- CHAPTER 12: THE CAVERNS The Flame Dragon boss now has lackeys! How irrepressible does that sound! --Objective: Solve the stadium puzzle and head for the caverns. Refer elsewhere for a walkthrough on solving the puzzle. Ignore all enemies to the caverns and complete the objective. --Objective: Find the Shield Of Vigoor and insert it in the door Kill all enemies in the Ice Caverns and complete the objective. --Objective: Find 4 Iron Ore to make the Cog of Vigoor Kill all the Ogres in the Magma Caverns and complete the objective. (And be sure to kill the ones that sit in the lava!) --Objective: Get the Eye of Ice After obtaining the Cog of Vigoor, head for the save point to save your game. Smash the block of ice near the save point. --BOSS BATTLE #1: YOTUNFRAU W/ CATWOMEN BULLETPROOF STRATEGY COMING SOON! --Objective: Insert Cog Of Vigoor at the door and find the Eye of Flame Avoid the flames and quickly head to the boss. --BOSS BATTLE #2: FLAME WORM Killer tip: Use the Dabilahro for quicker results. Complete the objective. --Objective: Insert the Eye of Ice/Flame at the door and obtain the statue in the Hall of the Flame Dragon --BOSS BATTLE #3: SMAUGAN W/ ZOMBIES BULLETPROOF STRATEGY COMING SOON! ----------------------------------------------------------------------- ----------------------------------------------------------------------- CHAPTER 13: THE AWAKENING This is the last Chapter where you fight yourself. You should be glad that you've made it this far. --Objective: Activate portal and obtain True Dragon Sword Kill all enemies and rush to the Plaza. Complete the objective and head for the portal at the end of the Graveyard until you reach the Pyramid. --BOSS BATTLE #1: RYU + VIGOORIAN FLAILS BULLETPROOF STRATEGY COMING SOON! NOTE: This battle takes place in the Portal area just outside the Monastery. Be prepared for this battle! --BOSS BATTLE #2: ALMA AWAKENED W/ PINK FIENDS BULLETPROOF STRATEGY COMING SOON! --Objective: Find the statue and exit the Pyramid Refer elsewhere for guidance on how to solve the tablet puzzle. --Scripted fights: After placing the tablets in their correct place in the left room, you'll fight a swarm of Large Dung beetles. This takes place twice so be ready with the Dabilahro. ----------------------------------------------------------------------- ----------------------------------------------------------------------- CHAPTER 14: VENGEFUL SPIRIT If you hated the Ghost Fish in this Chapter, you now have more reasons to hate then even more. --Objective: Find the Griffon Key There's a portal near the only save point here. Enter the portal. --Scripted fight: Fiendish Depths Kill all the enemies to complete the objective. --Objective: Find the Key of The Lion When finding this item, you have no choice but to kill the enemies in this area to obtain it. Complete the objective and open the door. --Objective: Find the Key of the Lioness You can try and run past all the fish to complete the objective, but if not then take the time to slay them all. Head for the door. --BOSS BATTLE: EVIL SPIRIT DOKU W/ GHOST FISH BULLETPROOF STRATEGY COMING SOON! ----------------------------------------------------------------------- ----------------------------------------------------------------------- CHAPTER 15: THE CORE Well, you've made it this far. What's stopping you now? --Objective: Find the Key of the Decayed Soul Make a mad dash past all the fiends and fish and head for the key. Grab the key and dash back to the Palace entrance. -Objective: Find the Demon, Deity of Destruction statue Make it to the top of the Palace in one piece. --Scripted fights: You'll encounter fiends in each of the four floors of the palace. Have the Armlet of Tranquility and some skills ready. Head for the top. --BOSS BATTLE #1: HYDRACUBUS W/ PINCER FIENDS --BOSS BATTLE #2: YOTUNFRAU W/ PINCER FIENDS --BOSS BATTLE #3: MARBUS W/ CATWOMEN --BOSS BATTLE #4: EMPEROR - FORM #1 --BOSS BATTLE #5: EMPEROR - FORM #2 BULLETPROOF STRATEGY COMING SOON! ----------------------------------------------------------------------- ----------------------------------------------------------------------- CHAPTER 16: THE DARK DRAGON BLADE This is it! Go and beat that overgrown purple, hopped-on-roids, muscle- headed brute into submission to finish the game. -Objective: Get the Dark Dragon Blade and escape from there! --BOSS BATTLE: EVIL MURAI BULLETPROOF STRATEGY COMING SOON! That's the entire game in a nutshell for ya! If you've played the HP1, then everything here should be familiar to you. If you HAVEN'T played the HP1, I suggest that you do so before attempting BLACK. Now on to MISSION MODE!!! ======================================================================= ======================================================================= +++ MISSION MODE +++ __ _________________ ________ _ __ __ _______ ____ ______ / |/ / _/ ___/ ___// _/ __ \/ | / / / |/ / __ \/ __ \/ ____/ / /|_/ // / \__ \\__ \ / // / / / |/ / / /|_/ / / / / / / / __/ / / / // / ___/ /__/ // // /_/ / /| / / / / / /_/ / /_/ / /___ /_/ /_/___//____/____/___/\____/_/ |_/ /_/ /_/\____/_____/_____/ Welcome to Mission Mode, Master Ninja! Mission Mode is the newest feature on BLACK. In this mode, you have 50 Missions (5 Missions each, 10 Phases total) that have certain conditions to be met in order to complete the mission. After MM is unlocked in the Main Menu, Ryu begins with only 2 Phases and 10 missions. To unlock the next Phase, simply complete 5 missions (the Missions can be completed in any order). Also note that for each Mission, Ryu can select a brand new costume and select a difficulty for the next Mission (if the difficulty has been unlocked). ++UNLOCKABLE: Previous cheat reports stated that you needed a completed save from the original NG in your XBOX hard drive to automatically unlock Mission Mode, but it is NOT true. To unlock Mission Mode, simply finish the game on any difficulty. Are you ready to start the Missions? LET'S ROCK!!! ----------------------------------------------------------------------- ----------------------------------------------------------------------- +++ TIPS AND TACTICS +++ HOLD ON! Don't foolishly enter Mission Mode thinking that it'll be a breeze, Mister Ninja Dog! Let me reveal a couple of things that you must know before entering the Mission Mode Arena (advanced players need not apply): --On-Land Charge Used solely by advanced players, you must learn to utilize the On-Land Charge. When Ryu jumps, he can land on the ground and immediately charge for a UT. In Missions where you are constantly surrounded by hordes of enemies, it's best to roll out of the corner and then charge (if there is essence to absorb). The more you utilize this tactic, the faster the fight becomes and the less health you lose. --Know your boss If you still don't know how to defeat a specific boss properly, I suggest reading the strategies in the Walkthrough above. Once you remember each boss's pattern and learn how to evade all their attacks, you can defeat them just as easily. --Know your enemy In boss fights, its best to know how to defeat the lackeys they spawn. If you know how to evade the lackeys, then its best to just ignore them and stick to fighting the boss. (And besides, the boss can easily kill the lackeys faster.) --Learn how to utilize your weapons If you've never learned how to use any of the weapons other than the Dragon Sword, then you are in a serious heap of trouble. Certain Missions don't even have the Dragon Sword which means that the lighter or heavier weapons are your only choice. If you can't use the Dabilahro or War Hammer (or anything else), go back and play the main game and learn how to use it there. Learning the intricacies per weapon in Mission Mode is NOT recommended! --Know when to use Ninpo I personally HATE Ninpo. In fact, I find Ninpo to be a cheap way to beat your enemies. A TRUE ninja would find a way to defeat their opposition WITHOUT using Ninpo. Anyway, Ryu has a specific Ninpo attack per Mission. It's completely up to you to utilize it. But remember, once Ninpo is gone, it's GONE! ++NOTE: All Missions are on Normal difficulty by default. After you complete a Mission, a newer difficulty is unlocked. You unlock Hard, Very Hard, and then Master Ninja. GOOD LUCK! ======================================================================= ======================================================================= ++NOTE 1: All tactics I describe here work for ALL difficulties! Use them to your advantage. ++NOTE 2: In harder difficulties, the enemies and bosses have a higher threshold for damage, which means it'll take a couple more combos than usual to get the drop on them. ----------------------------------------------------------------------- ----------------------------------------------------------------------- +++ PHASE 1: PATH OF THE MASTER NINJA +++ MISSION 1: DEFEAT ALL ENEMIES (24 TOTAL) LOCATION: NINJA FORTRESS ENEMIES: RED/BROWN/WHITE NINJAS, WARLOCKS BULLETPROOF STRATEGY: Stick with the Flails and use lots of evasion here. The best strategy here is to wait until a Warlock appears. Dodge his fireball and then quickly counter with a Fire Pit combo (XXY) to instantly kill him. Jump away and unleash a UT on the other ninjas to shorten the battle. If you can't get close to the Warlock, then use the Fire Pit combo on the other ninjas (it's the strongest attack on the Flails). If the Flails still can't do you justice for this Mission, switch to Kitetsu and just finish this Mission already! Stay evasive so that you don't get burnt or stuck with an Incendiary Shuriken. Once everyone is SMOKED, the Mission is Complete! ----------------------------------------------------------------------- MISSION 2: DEFEAT ALL ENEMIES (25 TOTAL) LOCATION: FLAME CAVERNS ENEMIES: RED & BLUE DINOS, RED NINJAS, WASP FIENDS BULLETPROOF STRATEGY: In this REALLY small area, you have to use the walls to your advantage. Equip the Dabilahro and use wall attacks to instantly decapitate those red ninjas (stay evasive to avoid being struck by the dinos). Unleash a UT on any dino and then QUICKLY attack it with a Flaming Whirlwind (--> , Y). Wait for it to attack, roll away, and then use the FW again. Repeat the process until all dinos and ninjas are dead. But don't absorb that remaining essence just YET! For a few seconds the room will be empty, so absorb all the essence for a UT and then unleash it when the Wasp Fiends arrive. Repeat again 3-4 more times and the Mission is Complete! ----------------------------------------------------------------------- MISSION 3: DEFEAT MASAKADO LOCATION: HAYABUSA VILLAGE ENEMIES: SPEARMEN, ARCHERS BULLETPROOF STRATEGY: First, equip the Lunar and position Ryu near the rocky wall. Stay in a blocking position while waiting for Masakado to ride near you. Allow the archer and spearman to ride by and then when Masakado comes close, strike him with the Twilight combo. Every time you perform the Twilight combo, the horse will lean back allowing for another Twilight combo. Strike him with about 4-5 Twilight combos and that should knock him off the horse (watch out for the other horsemen!). Once he's down, strike him with more Twilight combos and a UT (if you can charge). Once he perishes, the Mission is Complete! ----------------------------------------------------------------------- MISSION 4: DEFEAT ALL ENEMIES (100 TOTAL) LOCATION: HP2 REALM ENEMIES: RED/BLACK/WHITE/PURPLE NINJAS, WARLOCKS BULLETPROOF STRATEGY: This Mission may seem too tense for an intermediate player but not really hard for advanced players. Stick with the True Dragon Sword. Use the Izuna Drop on the first enemy you see and the splash damage done should clear the arena for you (this will only work a couple of times). Use the essence they leave behind to unleash a UT. Abuse the On-Land Charge tactic for the entire Mission and it is VERY possible to finish the Mission WITHOUT using any Ninpo or consuming ANY Elixirs. Once all the enemies are decimated, the Mission is Complete! ----------------------------------------------------------------------- MISSION 5: DEFEAT MURAI LOCATION: MURAI'S LAIR ENEMIES: BROWN/WHITE/BLACK/PURPLE/RED NINJAS, WARLOCKS BULLETPROOF STRATEGY: Murai still maintains his weaknesses, so it's best to exploit them as much as possible. Equip whichever weapon you want and use wall jump attacks to kill the lackeys. When Murai does a Charge attack, roll away once and then quickly counter with a hard combo. If he somersaults in front of you, quickly pound a hard combo. Those are your best opportunities to strike, so take advantage of them. You can try using wall attacks on Murai, but he is much quicker at grabbing you if he blocks, so I absolutely DO NOT recommend doing this tactic on him. Instead, wait for Murai to attack and then counter against him for faster results. What do you think of that, you white-haired, steroid poppin' BITCH! MISSION COMPLETED! ======================================================================= ======================================================================= +++ PHASE 2: DESCENT OF THE FIENDS +++ MISSION 6: DEFEAT THE BONE DRAGON LOCATION: ECONTRA BABEL SPECUS ENEMIES: WASP FIENDS BULLETPROOF STRATEGY: This battle is exactly the same as it was in Hard Mode of the regular game. Focus on attacking the limbs with any combo that you see fit while keeping the BLOCK button handy. If you need to, use the Flying Swallow on the Wasp Fiends to unleash some Blue Essence. Evade all the bone dragon's attacks and keep attacking the limbs. I don't know how else to say it. Once you've skinned that dragon, the Mission is Complete! ----------------------------------------------------------------------- MISSION 7: DEFEAT HYDRACUBUS LOCATION: MONASTERY ANNEX ENEMIES: BROWN FIENDS, PINCER FIENDS BULLETPROOF STRATEGY: If you defeated Hydracubus easily in the regular game, then this fight should be no problem. But unlike the regular game, Ryu has more a powerful arsenal up his sleeve. With that in mind, equip the War Hammer for faster results. Avoid Hydra's tentacle attacks (use evasive rolls) and abuse the Counterattack on the lackeys. Once they leave essence behind, get in close to Hydra and unleash a Level 2 UT (with the War Hammer) to lop off both tentacles. Unleash ANOTHER Level 2 UT on Hydra's vulnerable state and then keep attacking until its tentacles regenerate. With this tactic, you will easily shave off 35-45% of Hydra's health with each successful UT. Once Hydra's smoked, the Mission is Complete! ----------------------------------------------------------------------- MISSION 8: DEFEAT YOTUNFRAU LOCATION: ICE CAVERN ENEMIES: CATWOMEN BULLETPROOF STRATEGY: Your absolute best bet for Yotunfrau is to IGNORE the Catwomen. The more that you try to slay these felines, the more time you waste. Use the Dragon Sword and stick to using hard combos on Yotunfrau. But be DEFENSIVE! Even though the felines can distract and hurt you, ALWAYS keep your eye on Yotunfrau and attack him when he's vulnerable. Once Yotunfrau is iced, the Mission is Complete! ----------------------------------------------------------------------- MISSION 9: DEFEAT DOKU LOCATION: ZARKHAN STADIUM ENEMIES: SAMURAIS, WARLOCKS, HELL KNIGHTS BULLETPROOF STRATEGY: Without the Intercept technique, this battle becomes much harder as the bigger enemies begin to pile on. Anyway, the decision is entirely yours if you feel that you need to eliminate the enemies that surround Doku. But the best technique is to try and let Doku do the work for you. Get as close to Doku and evade all his attacks by using simple Reverse Wind rolls. When Doku begins his charge attack, simply roll away once (at the right time) and then quickly counter with any combo you want. This is pretty much the most effective strategy that has worked on my part for the entire battle. Another great way to decrease Doku's health dramatically is to use Level 1 UT's on him. Kill a nearby samurai or Warlock and then do a well-timed Level 1 UT to get the drop on him. As his health decreases to about 25%, the Hell Knight appears. Again, use the up-close tactic and Doku will end up killing the Hell Knight for you (if you stay evasive). Keep up the same tactic through the rest of the battle and Doku should fall in a hard way. Once he's dead, the Mission is Complete! ----------------------------------------------------------------------- |
Comments
Sorry, to fulfil this action you have to be CheatsGuru User
|
Another Ninja Gaiden Black Walkthrough :
|
|
|
• Moshi Monsters cheats, Android • Plants vs. Zombies cheats, NDS, XBOX 360, PS3, IPHONE, Android • Pokemon Heart Gold Version cheats • Pokemon Soul Silver cheats • The Lord of the Rings: War in the North cheats, XBOX 360, PS3 • Shogun 2: Total War cheats • BioShock Infinite cheats, XBOX 360, PS3 • Darksiders 2 cheats, XBOX 360, PS3 • Call of Duty: Modern Warfare 3 cheats, PC, NDS, WII, PS3 • Elder Scrolls V: Skyrim cheats, XBOX 360, PS3 • Torchlight II cheats • Borderlands 2 cheats, XBOX 360, PS3 • Temple Run cheats • Jagged Alliance: Back in Action cheats • XCom: Enemy Unknown cheats, XBOX 360, PS3

