Star Wars Battlefront II Walkthrough :
This walkthrough for Star Wars Battlefront II [X-BOX] has been posted at 23 Apr 2010 by montrel and is called "FAQ/Walkthrough". The Walkthrough has been commented 1 times. If walkthrough is usable don't forgot thumbs up montrel and share this with your freinds. And most important we have 4 other walkthroughs for Star Wars Battlefront II, read them all!
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```.-::///+/:-.`` ``..--:::--..```` `. ```.--://///::-.``` ``..---:::---..```` - ````..--::////::--.``` ```..--:::::---...-````````````````...--:::////::--..`` ```..---:::::::------......-----::::///::::--..``` ```...---::::::::::::::::::::::::::---..```` ```....-------:::::::::-----....```` ```````.............``````` [ - To get the best of the picture above, take a few steps back and look at it again. - ] ____________________ \\\\\\\\\\\\\\\\\\\\\ ================================+ STAR WARS: BATTLEFRONT II | ================================+ Produced By: Lucas Arts | Along with: Pandemic Studios | Owned by: George Lucas | Platform: XBox (Includes others)| | FAQ Type: Complete Guide | File Size: 183 KB | Date Released: 12/12/2005 | Recent Update: 12/12/2005 | Version: 1.01 | Author: Biggs Darklighter | ================================+ _______ \\\\\\\\ ================+ Contents | ================+ 1:.............Controls 1.1:............Infantry Controls 1.2:............Starfighter Controls 1.3:............Vehicle Controls 1.4:............Turret Controls 1.5:............Jedi Controls 2:.............Units 2.1:............Confederacy of Independant Systems 2.1 A:...........Super Battle Droid 2.1 B:...........Assault Droid 2.1 C:...........Assassin Droid 2.1 D:...........Engineer Droid 2.1 E:...........Magna Warrior 2.1 F:...........Droideka (Destroyer Droid) 2.1 G:...........Droid Pilot 2.1 H:...........Marine 2.2:............The Republic 2.2 A:...........Clone Trooper 2.2 B:...........Heavy Trooper 2.2 C:...........Clone Sharpshooter 2.2 D:...........Clone Engineer 2.2 E:...........Clone Commander 2.2 F:...........Jetpack Trooper 2.2 G:...........Clone Pilot 2.2 H:...........Marine 2.3:............The Rebellion 2.3 A:...........Rebel Soldier 2.3 B:...........Rebel Vanguard 2.3 C:...........Rebel Marksman 2.3 D:...........Rebel Smuggler 2.3 E:...........Bothan Spy 2.3 F:...........Wookie Soldier 2.3 G:...........Rebel Pilot 2.3 H:...........Marine 2.4:............The Empire 2.4 A:...........Stormtrooper 2.4 B:...........Sandtrooper 2.4 C:...........Scout Trooper 2.4 D:...........Imperial Engineer 2.4 E:...........Imperial Officer 2.4 F:...........Dark Trooper 2.4 G:...........TIE Pilot 2.5 H:...........Marine 2.5:............Natives 2.5 A:...........Ewoks 2.5 B:...........Acklays 2.5 C:...........Geonosians 2.5 D:...........Wampas 2.5 E:...........Gamorreans 2.5 F:...........Wookies 2.5 G:...........Royal Guard 2.5 H:...........Temple Soldiers 2.5 I:...........Jedi 2.6:............Heroes 2.6 A:...........Jedi Heroes 2.6 B:...........Jedi Villains 2.6 C:...........Other Heroes 2.6 D:...........Other Villains 3:.............Vehicles, Starfighters & Other Oddments 3.1:............Confederacy of Independant Systems 3.1 A:...........Singluar Troop Aerial Platform 3.1 B:...........Armored Assault Tank 3.1 C:...........Armored Tank Droid 3.1 D:...........Hailfire Droid 3.1 E:...........Homing Droid 3.1 F:...........Tri Fighter 3.1 G:...........Vulture Droid 3.1 H:...........CIS Bomber 3.1 I:...........MAF Transport 3.2:............The Republic 3.2 A:...........BARC Speeder 3.2 B:...........IFT-X 3.2 C:...........AT-RT 3.2 D:...........AT-TE 3.2 E:...........ARC-170 3.2 F:...........V-Wing 3.3 G:...........Jedi Starfighter 3.4 H:...........LAAT/c 3.3:............The Rebellion 3.3 A:...........Speeder Bike 3.3 B:...........Alliance Assault Craft 3.3 C:...........Tauntaun 3.3 D:...........X-Wing 3.3 E:...........Y-Wing 3.4 F:...........A-Wing 3.5 G:...........Alliance Assault Craft 3.6 H:...........Snowspeeder 3.4:............The Empire 3.4 A:...........T-45 Speeder Bike 3.4 B:...........AT-ST 3.4 C:...........IFT-T 3.4 D:...........AT-AT 3.4 E:...........TIE Fighter 3.5 F:...........TIE Bomber 3.6 G:...........TIE Interceptor 3.7 H:...........Imperial Landing Shuttle 4:.............Galactic Conquest 4.1:............The Stuff 4.1 A:...........Basic Rules 4.1 B:...........Victory & Defeat 4.1 C:...........Bonuses & New Units 4.1 D:...........Recommended Budget List 4.2:............Playing the Game 4.2 A:...........Birth of the Rebellion 4.2 B:...........Confederate Uprising 4.3 C:...........Dark Reign of the Empire 4.4 D:...........Republic Sovereignty 5:.............Instant Action 5.1:............Instant Action 5.1 A:...........The Maps 5.1 B:...........Options 5.1 C:...........Game Modes 6:.............Rise of the Empire Campaign 6.1:............PART ONE 6.1 A:...........Geonosis: Battlefield (Attack of the Clones) 6.1 B:...........Mygeeto: Industrial (Amongst the Ruins) 6.1 C:...........Coruscant: Space (Desperate Rescue) 6.1 D:...........Felucia: Flower Jungle (Heart of Darkness) 6.1 E:...........Kashyyyk: Space (First line of Defense) 6.1 F:...........Kashyyyk: Shoreline (A Line in the Sand) 6.1 G:...........Utupau: Streets (Underground Ambush) 6.1 G:...........Coruscant: Jedi Temple (Knightfall) 6.2:............PART TWO 6.2 A:...........Naboo: Theed City (Imperial Diplomacy) 6.2 B:...........Mustafar: Space (Preventative Measures) 6.2 C:...........Mustafar: Mining HQ (Tying Up Loose Ends) 6.2 D:...........Kamino: Tipoca City (Changing of the Guard) 6.2 E:...........Death Star: Detention Level (Prison Break) 6.2 F:...........Polis Massa: Complex (Birth of the Rebellion) 6.2 G:...........Tantive IV: Interior (Recovering the Plans) 6.2 H:...........Yavin 4: Space (Vaders Fist Strikes Back) 6.2 I:...........Yavin 4: Temple (Revenge of the Empire) 6.2 J:...........Hoth: Echo Base (Our Finest Hour) 7:.............Leftovers 7.1:............Tips & Strategies 7.1 A:...........Unit Strategies 7.1 B:...........Vehicle Strategies 7.1 C:...........Turret Strategies 7.1 D:...........Basic Battlefield Strategies 7.1 E:...........Stealth 7.1 F:...........Brute Force 7.1 G:...........Space Strategies 7.1 H:...........FAQ 7.2:............Bonus Material 7.2 A:...........Awards & Upgrades Table 7.2 B:...........Descriptions 8:.............The Stuff Nobody Looks At 8.1:............Epilogue 8.1 A:...........Legal Rights 8.1 B:...........Contact Information 8.1 C:...........Other FAQ's 8.2:............Conclusion 8.2 A:...........Acknowledgements 8.2 B:...........Version History 8.2 C:...........Credits 8.2 D:...........Conclusion ______________________ \\\\\\\\\\\\\\\\\\\\\\\ ================================+ 1:.............Controls | ================================+ I find that the controls on Battlefront II are best when the Y Axis is left inverted, so that holding Up will make the Reticle point down, and pulling down will make the Reticle look up. Following is a list of the default controls that have been selected for you. At any time during a game you may change the controls to suit your liking. You may even change the X and Y Axis, but why anyone would want to go left when the point the Analogue Stick right is beyond my capacity. By the way, L3 and R3 are just shortened versions of the Analogue Stick being clicked down. That's what they're called on PS2, so I will use them here. 1.1:............Infantry Controls ================================= BUTTON ACTION ========================+===============================================+ Left Analogue Stick | Move Character, Strafe left & right | ------------------------+-----------------------------------------------+ Right Analogue Stick | Freelook, Move Aiming Reticle | ------------------------+-----------------------------------------------+ L3 | Hold this down to Sprint (thumb gets sore eh?)| ------------------------+-----------------------------------------------+ R3 | Zoom In | ------------------------+-----------------------------------------------+ A | Jump (In Jetpacks Tap Twice for Jetpack) | ------------------------+-----------------------------------------------+ X | Track Target (Outlines Target with 4 Arrows) | ------------------------+-----------------------------------------------+ Y | Enter Vehicle, Starfighter or Turret | ------------------------+-----------------------------------------------+ B | Crouch while still, Roll while moving | ------------------------+-----------------------------------------------+ Right Trigger | Primary Weapon | ------------------------+-----------------------------------------------+ Left Trigger | Secondary Weapon | ------------------------+-----------------------------------------------+ White Button | Cycle's through Primary Weapon Inventory | ------------------------+-----------------------------------------------+ Black Button | Cycle's through Secondary Weapon Inventory | ------------------------+-----------------------------------------------+ D-Pad Up | Squad Commands | ------------------------+-----------------------------------------------+ D-Pad Down | Reload Weapon | ------------------------+-----------------------------------------------+ D-Pad Left | Positive Reply | ------------------------+-----------------------------------------------+ D-Pad Right | Negative Reply | ------------------------+-----------------------------------------------+ Start Button | Activates Pause Menu | ------------------------+-----------------------------------------------+ Back Button | Triggers Map Display | ========================+===============================================+ 1.2:............Starfighter Controls ==================================== BUTTON ACTION ========================+===============================================+ Left Analogue Stick | Move Starfighter, Rudder Left & Right | ------------------------+-----------------------------------------------+ Right Analogue Stick | Pitch Up & Down, Roll Craft | ------------------------+-----------------------------------------------+ L3 | Zoom | ------------------------+-----------------------------------------------+ R3 | Fires Temporary Thrusters (Hold) | ------------------------+-----------------------------------------------+ A | Land Craft, Take Off | ------------------------+-----------------------------------------------+ X | Track Target (Outlines Target with 4 Arrows) | ------------------------+-----------------------------------------------+ Y | Exit Starfighter | ------------------------+-----------------------------------------------+ B | Evasive Action | ------------------------+-----------------------------------------------+ Right Trigger | Primary Weapon | ------------------------+-----------------------------------------------+ Left Trigger | Secondary Weapon | ------------------------+-----------------------------------------------+ White Button | Cycle's through Primary Weapon Inventory | ------------------------+-----------------------------------------------+ Black Button | Cycle's through Secondary Weapon Inventory | ------------------------+-----------------------------------------------+ D-Pad Up | Squad Commands | ------------------------+-----------------------------------------------+ D-Pad Down | Unused | ------------------------+-----------------------------------------------+ D-Pad Left | Unused | ------------------------+-----------------------------------------------+ D-Pad Right | Unused | ------------------------+-----------------------------------------------+ Start Button | Activates Pause Menu | ------------------------+-----------------------------------------------+ Back Button | Triggers Map Display | ========================+===============================================+ 1.3:............Vehicle Controls ================================ BUTTON ACTION ========================+===============================================+ Left Analogue Stick | Move Vehicle, Strafe Left & Right | ------------------------+-----------------------------------------------+ Right Analogue Stick | Move Primary Weapon Turret, Freelook | ------------------------+-----------------------------------------------+ L3 | Accelerate faster | ------------------------+-----------------------------------------------+ R3 | Zoom | ------------------------+-----------------------------------------------+ A | Jump/Bounce (Speeder Bikes only) | ------------------------+-----------------------------------------------+ X | Track Target (Outlines Target with 4 Arrows) | ------------------------+-----------------------------------------------+ Y | Exit Vehicle | ------------------------+-----------------------------------------------+ B | Evasive Action | ------------------------+-----------------------------------------------+ Right Trigger | Primary Weapon | ------------------------+-----------------------------------------------+ Left Trigger | Secondary Weapon | ------------------------+-----------------------------------------------+ White Button | Unused | ------------------------+-----------------------------------------------+ Black Button | Cycle's through Positions | ------------------------+-----------------------------------------------+ D-Pad Up | Squad Commands | ------------------------+-----------------------------------------------+ D-Pad Down | Unused | ------------------------+-----------------------------------------------+ D-Pad Left | Positive Reply | ------------------------+-----------------------------------------------+ D-Pad Right | Negative Reply | ------------------------+-----------------------------------------------+ Start Button | Activates Pause Menu | ------------------------+-----------------------------------------------+ Back Button | Triggers Map Display | ========================+===============================================+ 1.4:............Turret Controls =============================== BUTTON ACTION ========================+===============================================+ Left Analogue Stick | Zoom Control | ------------------------+-----------------------------------------------+ Right Analogue Stick | Move Primary Weapon Turret, Freelook | ------------------------+-----------------------------------------------+ L3 | Zoom | ------------------------+-----------------------------------------------+ R3 | Zoom | ------------------------+-----------------------------------------------+ A | Unused | ------------------------+-----------------------------------------------+ X | Track Target (Outlines Target with 4 Arrows) | ------------------------+-----------------------------------------------+ Y | Exit Turret | ------------------------+-----------------------------------------------+ B | Unused | ------------------------+-----------------------------------------------+ Right Trigger | Primary Weapon | ------------------------+-----------------------------------------------+ Left Trigger | Secondary Weapon | ------------------------+-----------------------------------------------+ White Button | Unused | ------------------------+-----------------------------------------------+ Black Button | Unused | ------------------------+-----------------------------------------------+ D-Pad Up | Squad Commands | ------------------------+-----------------------------------------------+ D-Pad Down | Unused | ------------------------+-----------------------------------------------+ D-Pad Left | Positive Reply | ------------------------+-----------------------------------------------+ D-Pad Right | Negative Reply | ------------------------+-----------------------------------------------+ Start Button | Activates Pause Menu | ------------------------+-----------------------------------------------+ Back Button | Triggers Map Display | ========================+===============================================+ 1.5:............Jedi Controls ============================= BUTTON ACTION ========================+===============================================+ Left Analogue Stick | Move Character, Strafe left & right | ------------------------+-----------------------------------------------+ Right Analogue Stick | Freelook, Move Aiming Reticle | ------------------------+-----------------------------------------------+ L3 | Force Sprint | ------------------------+-----------------------------------------------+ R3 | Zoom In | ------------------------+-----------------------------------------------+ A | Jump, Tap more than once for Force Jump | ------------------------+-----------------------------------------------+ X | Track Target (Outlines Target with 4 Arrows) | ------------------------+-----------------------------------------------+ Y | Enter Vehicle, Starfighter or Turret | ------------------------+-----------------------------------------------+ B | Crouch while still, Roll while moving | ------------------------+-----------------------------------------------+ Right Trigger | Swing Lightsabre | ------------------------+-----------------------------------------------+ Left Trigger | Force Power | ------------------------+-----------------------------------------------+ White Button | Sabre Block | ------------------------+-----------------------------------------------+ Black Button | Cycle's through Force Powers | ------------------------+-----------------------------------------------+ D-Pad Up | Squad Commands | ------------------------+-----------------------------------------------+ D-Pad Down | Reload Weapon | ------------------------+-----------------------------------------------+ D-Pad Left | Unused | ------------------------+-----------------------------------------------+ D-Pad Right | Unused | ------------------------+-----------------------------------------------+ Start Button | Activates Pause Menu | ------------------------+-----------------------------------------------+ Back Button | Triggers Map Display | ========================+===============================================+ ___________________ \\\\\\\\\\\\\\\\\\\\ ================================+ 2:.............Units | ================================+ The Units have have a bit of a refurbishment. Their handling is better, I find, and their movement graphics have been made more realistic. In Battlefront I, the rolling was shonky and it was only one direction. I think its great how they made the Droideka easier to destroy, I found that it was a Pain in the Ass to Beat, and a Pain in the Ass to be. So either way I hated it in the old game. 2.1:............Confederacy of Independant Systems ================================================== The Confederacy of Independant Systems (CIS for short) is a Seperatist Faction lead by the charismatic and nostalgic Fallen Jedi Count Dooku. Unbeknown to the Jedi, Count Dooku fell under the alliegance of Darth Sidious, who master minded the whole Clone Wars. His alias became Darth Tyrannus, and recruited a man named Jango Fett to be the host of the Clone Army on Kamino. Eventually they came to their final halt when Lord Vader tracked them to Mustafar and destroyed the Seperatist Leaders. During the Clone Wars they wield the largest and widest range of units and vehicles. Yet they lack imagination, making them mindless drones incapable of delivering moral judgement and mercy. For citizens, they were dubbed the Cold Hearted Killers, a two way statement. Still, cheap to manufacture and deadly in numbers, the Droid Army was a sight to see on the battlefield for sure. 2.1 A:...........Super Battle Droid ========================+=======================================+ Faction: | CIS | ------------------------+---------------------------------------+ Size: | Large | ------------------------+---------------------------------------+ Class: | Standard Soldier | ------------------------+---------------------------------------+ Primary Weapons: | Wrist Blaster, Tri-shot | ------------------------+---------------------------------------+ Secondary Weapons: | Wrist Rocket | ------------------------+---------------------------------------+ Ammo: | 250, 50 per Round | ------------------------+---------------------------------------+ Speed: | @@@@@----- | Armor: | @@@@@@---- | Range: | @@@@@----- | Damage: | @@@@@@---- | ========================+=======================================+ Description: | The Super Battle Droids are clearly the greatest | Standard Soldiers out of them all, with a fast firing Wrist | Blaster, a heavy Wrist Rocket and a cluster Tri Shot Weapon | to go with them. | | Alternatively, the Super Battle Droid has Heavy Armor (anyone | ever played Republic Commando? They are tough!) and good | overall stats. Definetly my pick from the CIS for brunt | missions. | ========================+=======================================+ 2.1 B:...........Assault Droid ========================+=======================================+ Faction: | CIS | ------------------------+---------------------------------------+ Size: | Medium | ------------------------+---------------------------------------+ Class: | Heavy Soldier | ------------------------+---------------------------------------+ Primary Weapons: | Rocket Launcher, Pistol | ------------------------+---------------------------------------+ Secondary Weapons: | Thermal Detonator, Proximity Mines | ------------------------+---------------------------------------+ Ammo Primary: | 4, 1 per Round | ------------------------+---------------------------------------+ Speed: | @@@@------ | Armor: | @@@@------ | Range: | @@@@@@---- | Damage: | @@@@@@@--- (Vehicles Only) | ========================+=======================================+ Description: | The Assault Droid (Typically a Rocket Droid) is the Anti | Vehicle Soldier of the pack. Wielding a Single Burst Rocket | Launcher, move them into strategic places (usually near a Power | Droid but near an Expressway for traffic) and fire away. Power | Droids are essential with these as you only have a limited | supply. Some Factions allow you to lock on to a Target and the | missiles will guide themselves in. | ========================+=======================================+ 2.1 C:...........Assassin Droid ========================+=======================================+ Faction: | CIS | ------------------------+---------------------------------------+ Size: | Medium | ------------------------+---------------------------------------+ Class: | Sniper Soldier | ------------------------+---------------------------------------+ Primary Weapons: | Sniper Rifle, Pistol | ------------------------+---------------------------------------+ Secondary Weapons: | Thermal Detonator, Autoturret | ------------------------+---------------------------------------+ Ammo: | 56, 8 per Round | ------------------------+---------------------------------------+ Speed: | @@@@@----- | Armor: | @@@@------ | Range: | @@@@@@@@@- | Damage: | @@@@@@@@-- | ========================+=======================================+ Description: | The Assassin Droid is a long range Sharpshooter Class, and has | the unique ability to Zoom extremely long distances and pick | off targets from very far away. Place Snipers at "vantage | points", usually high up and far away from action, so they can | have the best unobstructed view and widest range of targets. | | The maps I found were best for Snipers were Kamino First Place, | Kashyyyk, Mos Eisley (sit on the tops of shops), Mygeeto and | Yavin 4. Stick around a Power Droid if possible as well; the | ammo goes faster than you'd like most of the time. | ========================+=======================================+ 2.1 D:...........Engineer Droid ========================+=======================================+ Faction: | CIS | ------------------------+---------------------------------------+ Size: | Medium | ------------------------+---------------------------------------+ Class: | Technician Soldier | ------------------------+---------------------------------------+ Primary Weapons: | Shotgun, Fusion Cutter | ------------------------+---------------------------------------+ Secondary Weapons: | Detpack, Health/Ammo Dispenser | ------------------------+---------------------------------------+ Ammo: | 320, 5 per Round | ------------------------+---------------------------------------+ Speed: | @@@@@----- | Armor: | @@@@------ | Range: | @@@@@----- | Damage: | @@@@@@---- | ========================+=======================================+ Description: | Engineer Droids are the replacement for the Pilots, who were | removed from ground battles and logically put into Space | missions. The Engineer has almost all the same weapons and items| a Pilot has, and it has the ability to create Turrets, Repair | Vehicles and Speeders and hand out Health/Ammo to the needy. | | I think its best to leave the Engineers to the AI, as dawdling | around with monitoring the health of others and creating turrets| leaves gaps open for enemies. No, go and defend and leave the | Engineering to the AI, I say. | ========================+=======================================+ 2.1 E:...........Magna Warrior ========================+=======================================+ Faction: | CIS | ------------------------+---------------------------------------+ Size: | Large | ------------------------+---------------------------------------+ Class: | Special Soldier 1 | ------------------------+---------------------------------------+ Primary Weapons: | Bulldog RLR, Radiation Launcher | ------------------------+---------------------------------------+ Secondary Weapons: | Recon Droid, Neuro-Poison | ------------------------+---------------------------------------+ Ammo: | 30, 6 per Round | ------------------------+---------------------------------------+ Speed: | @@@@@----- | Armor: | @@@@@@---- | Range: | @@@@@@---- | Damage: | @@@@@@---- | ========================+=======================================+ Description: | What happened to their ruddy Magna Staff's??? Anyway, these are | still good soldiers and I guess Magna Staff's would have over | done them. They carry a heavy Arsenal of Weapons and are good | for finishing off the last pockets of the enemies surviving | reinforcements. | | I think they should additionally have had Magna Warrior Heroes | that wielded Staffs. For Utupau or on a CIS cruiser for show. | ========================+=======================================+ 2.1 F:...........Droideka (Destroyer Droid) ========================+=======================================+ Faction: | CIS | ------------------------+---------------------------------------+ Size: | Medium | ------------------------+---------------------------------------+ Class: | Special Soldier 2 | ------------------------+---------------------------------------+ Primary Weapons: | Repeating Blasters | ------------------------+---------------------------------------+ Secondary Weapons: | Shield | ------------------------+---------------------------------------+ Ammo: | Infinite (Uses Cooling System) | ------------------------+---------------------------------------+ Speed: | @@@@@@@@@- (When in Roll Mode) | Armor: | @@@@@----- | Range: | @@@@@@---- | Damage: | @@@@@@@@-- | ========================+=======================================+ Description: | The Droideka would have to be one of the Best Units in the game.| Luckily for the Republic, LucasArts made it so the Shield could | be downed by firing on it, and reduced the amount of AI players | allowed to control the Droideka at any one point of time. | | With Ultimate Weapons, great speed, a Shield to hide behind and | no limit to your ammo (save a heating restriction), the Droideka| is truly an experience to experience...arrgh | ========================+=======================================+ 2.1 G:...........Droid Pilot ========================+=======================================+ Faction: | CIS | ------------------------+---------------------------------------+ Size: | Medium | ------------------------+---------------------------------------+ Class: | Technician Soldier | ------------------------+---------------------------------------+ Primary Weapons: | Commando Pistol, Fusion Cutter | ------------------------+---------------------------------------+ Secondary Weapons: | Time Bomb | ------------------------+---------------------------------------+ Ammo: | Infinite (Uses Cooling System) | ------------------------+---------------------------------------+ Speed: | @@@@@----- | Armor: | @@@@------ | Range: | @@@@@----- | Damage: | @@@@@----- | ========================+=======================================+ Description: | The Droid Pilot is a life-saver if the enemy uses Sabotage on | you during Galactic Conquest, although Sabotage Missions on the | Enemy Cruiser itself should be left to the Marine. Too often | have I caught myself with a Time Bomb in another ship. Great | for dogfights though. | ========================+=======================================+ 2.1 H:...........Marine ========================+=======================================+ Faction: | CIS | ------------------------+---------------------------------------+ Size: | Medium | ------------------------+---------------------------------------+ Class: | Standard Soldier | ------------------------+---------------------------------------+ Primary Weapons: | Blaster Rifle, Rocket Launcher | ------------------------+---------------------------------------+ Secondary Weapons: | Thermal Detonators | ------------------------+---------------------------------------+ Ammo: | 200, 50 per Round | ------------------------+---------------------------------------+ Speed: | @@@@@----- | Armor: | @@@@------ | Range: | @@@@@@---- | Damage: | @@@@@@---- | ========================+=======================================+ Description: | The Marine Class is devastating, wielding fast firing weapons | as well as heavy weapons. Such versatile Weaponry makes their | assaults inside enemy capital ships devastating. As long as | you can find passage safely there, you can wreak havoc inside. | | What I do is fly a Transport to the capital ship (make sure | no one is on board first, if they are, kill them on the other | side), then die trying to do something heroic, or respawn. | Select you command post at the enemy cruiser as your Marine, | and be free to do your business. | ========================+=======================================+ 2.2:............The Republic ============================ 25,000 years before the Battle over Yavin, the Republic was formed as Hyperspace technology became available. The Senate was formed under Merk Quanto, a determined leader who greatly expanded his Republic into the Expansion Region and beyond. The Jedi also arose around this time, forming the Bendu Order on Coruscant, and beginning construction on the behemoth Jedi Temple. Not long after followed the HoloNet Network, and soon after that, the Sith began to rise. A Millenia before the Battle over Yavin, a Dark Lord named Darth Bane realised the danger the Sith was in, and created the Rule of Two to maintain secrecy and order. He prophecised that eventually the Sith Lord would come who would reveal himself to the galaxy and reign over it for a thousand years. That Sith turned out to be... Lord Sidious... Anyway, the Clone Wars are centered around the fall of the Republic and the rise of an Empire in its place. 2.2 A:...........Clone Trooper ========================+=======================================+ Faction: | The Republic | ------------------------+---------------------------------------+ Size: | Medium | ------------------------+---------------------------------------+ Class: | Standard Soldier | ------------------------+---------------------------------------+ Primary Weapons: | Blaster Rifle, Pistol | ------------------------+---------------------------------------+ Secondary Weapons: | Thermal Detonators | ------------------------+---------------------------------------+ Ammo: | 200, 50 per Round | ------------------------+---------------------------------------+ Speed: | @@@@@----- | Armor: | @@@@@----- | Range: | @@@@@@---- | Damage: | @@@@@@---- | ========================+=======================================+ Description: | Clone Soldiers are the common and primary grunt for the Army | of the Republic. Armed with average weapons for the average | soldier, do not look these things decieve you. Clone Troopers | are accurate (unlike their bad-shot brothers the Stormtroopers),| and can blend in well with snow backgrounds. | ========================+=======================================+ 2.2 B:...........Heavy Trooper ========================+=======================================+ Faction: | The Republic | ------------------------+---------------------------------------+ Size: | Medium | ------------------------+---------------------------------------+ Class: | Heavy Soldier | ------------------------+---------------------------------------+ Primary Weapons: | Rocket Launcher, Pistol | ------------------------+---------------------------------------+ Secondary Weapons: | Thermal Detonator, Proximity Mines | ------------------------+---------------------------------------+ Ammo Primary: | 4, 1 per Round | ------------------------+---------------------------------------+ Speed: | @@@@------ | Armor: | @@@@@----- | Range: | @@@@@@---- | Damage: | @@@@@@@@-- (Vehicles Only) | ========================+=======================================+ Description: | The Heavy Soldier (Typically a ARC Clone) is the Anti | Vehicle Soldier of the pack. Wielding a Single Burst Rocket | Launcher, move them into strategic places (usually near a Power | Droid but near an Expressway for traffic) and fire away. Power | Droids are essential with these as you only have a limited | supply. Some Factions allow you to lock on to a Target and the | missiles will guide themselves in. | ========================+=======================================+ 2.2 C:...........Clone Sharpshooter ========================+=======================================+ Faction: | The Republic | ------------------------+---------------------------------------+ Size: | Medium | ------------------------+---------------------------------------+ Class: | Sniper Soldier | ------------------------+---------------------------------------+ Primary Weapons: | Sniper Rifle, Pistol | ------------------------+---------------------------------------+ Secondary Weapons: | Thermal Detonator, Autoturret | ------------------------+---------------------------------------+ Ammo: | 56, 8 per Round | ------------------------+---------------------------------------+ Speed: | @@@@@----- | Armor: | @@@@@----- | Range: | @@@@@@@@@- | Damage: | @@@@@@@@-- | ========================+=======================================+ Description: | The Clone Sniper is a long range Sharpshooter Class, and has | the unique ability to Zoom extremely long distances and pick | off targets from very far away. Place Snipers at "vantage | points", usually high up and far away from action, so they can | have the best unobstructed view and widest range of targets. | | The maps I found were best for Snipers were Kamino First Place, | Kashyyyk, Mos Eisley (sit on the tops of shops), Mygeeto and | Yavin 4. Stick around a Power Droid if possible as well; the | ammo goes faster than you'd like most of the time. | ========================+=======================================+ 2.2 D:...........Clone Engineer ========================+=======================================+ Faction: | The Republic | ------------------------+---------------------------------------+ Size: | Medium | ------------------------+---------------------------------------+ Class: | Technician Soldier | ------------------------+---------------------------------------+ Primary Weapons: | Shotgun, Fusion Cutter | ------------------------+---------------------------------------+ Secondary Weapons: | Detpack, Health/Ammo Dispenser | ------------------------+---------------------------------------+ Ammo: | 320, 5 per Round | ------------------------+---------------------------------------+ Speed: | @@@@@----- | Armor: | @@@@@----- | Range: | @@@@@----- | Damage: | @@@@@@---- | ========================+=======================================+ Description: | Engineer Clones are the replacement for the Pilots, who were | removed from ground battles and logically put into Space | missions. The Engineer has almost all the same weapons and items| a Pilot has, and it has the ability to create Turrets, Repair | Vehicles and Speeders and hand out Health/Ammo to the needy. | | I think its best to leave the Engineers to the AI, as dawdling | around with monitoring the health of others and creating turrets| leaves gaps open for enemies. No, go and defend and leave the | Engineering to the AI, I say. | ========================+=======================================+ 2.2 E:...........Clone Commander ========================+=======================================+ Faction: | The Republic | ------------------------+---------------------------------------+ Size: | Medium | ------------------------+---------------------------------------+ Class: | Special Soldier 1 | ------------------------+---------------------------------------+ Primary Weapons: | Chaingun, Pistol | ------------------------+---------------------------------------+ Secondary Weapons: | Rally, Recon Droid | ------------------------+---------------------------------------+ Ammo: | Infinite (Uses Cooling System) | ------------------------+---------------------------------------+ Speed: | @@@@------ | Armor: | @@@@@@---- | Range: | @@@@@@@--- | Damage: | @@@@@@@--- | ========================+=======================================+ Description: | Commander Clones are the bestest Clones ever. Apart from slow | speed and the delay time for the Chaingun, they are wicked at | sitting in jammed up areas and watching the chaingun clear a | path. Especially in Polis Massa, crouch semi-behind a cover | object, and fire away at the cloud of CIS droids coming at you. | ========================+=======================================+ 2.2 F:...........Jetpack Trooper ========================+=======================================+ Faction: | The Republic | ------------------------+---------------------------------------+ Size: | Medium | ------------------------+---------------------------------------+ Class: | Special Soldier 2 | ------------------------+---------------------------------------+ Primary Weapons: | EMP Launcher, Pistol | ------------------------+---------------------------------------+ Secondary Weapons: | Thermal Detonators | ------------------------+---------------------------------------+ Ammo: | 8, 2 per Round | ------------------------+---------------------------------------+ Speed: | @@@@------ | Armor: | @@@@@@---- | Range: | @@@@@----- | Damage: | @@@@@@@---(Vehicles Only) | ========================+=======================================+ Description: | Jetpack Troopers are good for Scouting, getting over obstacles | and blasting light Assasult Vehicles, but not much else. The | only times I use it is in the Kamino Missions because they are | so good at flying over the gaps. | ========================+=======================================+ 2.2 G:...........Clone Pilot ========================+=======================================+ Faction: | The Republic | ------------------------+---------------------------------------+ Size: | Medium | ------------------------+---------------------------------------+ Class: | Technician Soldier | ------------------------+---------------------------------------+ Primary Weapons: | Commando Pistol, Fusion Cutter | ------------------------+---------------------------------------+ Secondary Weapons: | Time Bomb | ------------------------+---------------------------------------+ Ammo: | Infinite (Uses Cooling System) | ------------------------+---------------------------------------+ Speed: | @@@@@----- | Armor: | @@@@------ | Range: | @@@@@----- | Damage: | @@@@@----- | ========================+=======================================+ Description: | The Clone Pilot is a life-saver if the enemy uses Sabotage on | you during Galactic Conquest, although Sabotage Missions on the | Enemy Cruiser itself should be left to the Marine. Too often | have I caught myself with a Time Bomb in another ship. Great | for dogfights though. | ========================+=======================================+ 2.2 H:...........Marine ========================+=======================================+ Faction: | The Republic | ------------------------+---------------------------------------+ Size: | Medium | ------------------------+---------------------------------------+ Class: | Standard Soldier | ------------------------+---------------------------------------+ Primary Weapons: | Blaster Rifle, Rocket Launcher | ------------------------+---------------------------------------+ Secondary Weapons: | Thermal Detonators | ------------------------+---------------------------------------+ Ammo: | 200, 50 per Round | ------------------------+---------------------------------------+ Speed: | @@@@@----- | Armor: | @@@@@----- | Range: | @@@@@@---- | Damage: | @@@@@@---- | ========================+=======================================+ Description: | The Marine Class is devastating, wielding fast firing weapons | as well as heavy weapons. Such versatile Weaponry makes their | assaults inside enemy capital ships devastating. As long as | you can find passage safely there, you can wreak havoc inside. | | What I do is fly a Transport to the capital ship (make sure | no one is on board first, if they are, kill them on the other | side), then die trying to do something heroic, or respawn. | Select you command post at the enemy cruiser as your Marine, | and be free to do your business. | ========================+=======================================+ 2.3:............The Rebellion ============================= The Rebellion originated in Episode III: Revenge of the Sith, and you would know, if you've bothered to watch the Deleted Scenes. Then called "The Petition of the Two Thousand", several Senators (uncluding Mon Mothma, Bail Organa, Padme Amidala and others) all join forces because they believe that the Clone Wars are destroying the principles of the Republic. During the eighteen years between Episode III and IV, Mon Mothma enlists Leia Organa as a Rebel Leader and forms a small force to make hit and run missions against the new Empire. When their base on Yavin 4 is discovered, they make a heroic move to destroy the Death Star. Crippled, but still alive, The Empire had a second one constructed. After that was destroyed over Endor, and Palpatine with it, the Rebellion became the New Republic, in which they faced new perils like the Ssi Ruu, Grand Admiral Thrawn, Reborn Emperor, Joruus C'Baoth and the Yuuzhan Vong. Off topic again... 2.3 A:...........Rebel Soldier ========================+=======================================+ Faction: | The Rebellion | ------------------------+---------------------------------------+ Size: | Medium | ------------------------+---------------------------------------+ Class: | Standard Soldier | ------------------------+---------------------------------------+ Primary Weapons: | Blaster Rifle, Pistol | ------------------------+---------------------------------------+ Secondary Weapons: | Thermal Detonators | ------------------------+---------------------------------------+ Ammo: | 200, 50 per Round | ------------------------+---------------------------------------+ Speed: | @@@@@----- | Armor: | @@@@@----- | Range: | @@@@@@---- | Damage: | @@@@@@---- | |
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victoriajustice
wrote on dec 04, 2010 4:00 pm
i no understand 
Sorry, to fulfil this action you have to be CheatsGuru User
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Another Star Wars Battlefront II Walkthrough :
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