Tom Clancy's Ghost Recon Walkthrough :
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Walkthrough - FAQ/WalkthroughT O M C L A N C Y ' S ,@%%@%%#%#%%%% %@$%#% %%$%@% %%$#%@%%@%%%%$ @%%#$%#%$@##$ %&$%#%%#%%#&$%@% @%% @%% % % %$%% %%@% @$ &@ %% #&%%$#%.,.@% %@&$&% %%# .#%%@%@. %# %%#$@%%.,.%#%%%$& &%#%$%# %% $&% %@ %#$ $#%&%%%& $%% @%%$&%% %$ %% @#@$%%% %@ %%$%%# %@% *%&&$#@* %$'*'*%$&%%# &%#%&@% %@ @%% %#% %##@@% &%@% %&@% | %%#%#%%# $& '#%%$%%%@%%#%%%&%%%$%&@$&%%$%%@#%$&%%%#%%$@%&@%%$$@%%#|%%@%#%$@%%%#%%$% @%%$&%@#%$%#@$@%$%#%$&%%%$@#%@#%@#$%%@#%&%$%$%%&$ .***|***. %&%#%$%@&%#%%%@%%$ $# #@ %&%% $% ** $%|$& ** $# %%$% $@ %$ #@%#%%@ %% %#$&@%$#%#%# #&%%$&$%.,.&.:$ #@%|%#% $:.$ % @$# &% %% &$$ #%@%$ &%$#$%%&%#---------|--------- $% &$ $# #% %$&%&&o %% #$&%#%$%##$% %@#$%$&'*'*#':$%. %|% .$&:'# &$@ % #% %& % $ #& @%@% %% **$ %|% &** $% % & %$ #%#%%$ @%#%&%%#%$&%%%$@#%@%@&%$&%%$%#%%#% '***|***' %@%#%# %#$%$%%@ | | =============================================================================== :: :: :: FAQ/Walkthrough v. 3.0 :: :: :: :: Tom Clancy's Ghost Recon :: :: Platform: XBOX :: :: Original Guide Date: September 13, 2003 :: :: Last Revised: September 20, 2003 :: :: :: :: Created by: PeaceNLove :: :: E-mail: peacenlove08@yahoo.com :: :: :: :: This file is Copyright 2003 Jeremy Groover. All rights reserved. :: :: It may not be reproduced without my consent. Thank you. :: :: :: =============================================================================== TABLE OF CONTENTS I. Introduction a. Updates b. Author's Note II. Game Basics a. The Story b. Controls c. Platoon Setup d. Rules of Engagement e. Dossier III. Campaign a. M01 Iron Dragon b. M02 Eager Smoke c. M03 Stone Bell d. M04 Black Needle e. M05 Gold Mountain f. M06 Witch Fire g. M07 Paper Angel h. M08 Zebra Straw i. M09 Blue Storm j. M10 Fever Claw k. M11 Dream Knife l. M12 Ivory Horn m. M13 Arctic Sun n. M14 Willow Bow o. M15 White Razor IV. Weapons and Equipment a. Rifleman b. Support c. Sniper d. Demolitions e. Secondary V. Weapon Kits a. Single Player b. Multiplayer VI. Quick Mission a. Mission b. Firefight c. Recon d. Defend VII. Multiplayer a. Cooperative Games b. Team Games c. Solo Games VIII. Tips & Tricks a. Game Tips b. Cheat Codes IX. Conclusion a. Legal Stuff b. Credits =============================================================================== *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* I . I N T R O D U C T I O N *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* ------------------------------------------------------------------------------- ================== | a. Updates | ================== - 9/14/03 - v. 1.0 First version of the FAQ. Game Basics added. M01 and M02 added. - 9/19/03 - v. 2.0 M03 through M08 added. All weapons, equipment, and weapon kits added. Quick Mission, Multiplayer, and Tips & Tricks sections added. - 9/20/03 - v. 3.0 M09 through M15 added, completing the walkthrough. Some minor format changes made as well. ------------------------------------------------------------------------------- ======================== | b. Author's Note | ======================== Hello and thanks to everyone who reads my Walkthrough/FAQ for Tom Clancy's Ghost Recon. This is the now the third FAQ that I have created and I hope that you can benefit from it as I put much time and effort into it. I admit that I wasn't a big fan of this game when it first came out, but my brother convinced me to get it and I grew to love it. The gameplay and realism is so awesome, especially with surround sound. The campaign isn't very hard but it can get difficult as you play through Veteran and Elite difficulties, so I am making this FAQ to provide players with some needed help. If you have any questions, information, or feedback for me, you can email me at peacenlove08@yahoo.com. Enjoy. =============================================================================== *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* I I . G A M E B A S I C S *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* ------------------------------------------------------------------------------- ==================== | a. The Story | ==================== The year is 2008, ad the world teeters on the brink of war. Radical ultranationalists have seized power in Moscow--their goal, the reestablishment of the old Soviet empire. Ukraine, Belarus, Kazakhstan--one by one the nearby independent republics slip back into the Russian orbit. Russian tanks sit in the Caucasus Mountains and the Baltic forests, poised to strike to the south and east. The world holds its breath, and waits. For one small group of elite soldiers, the war has already begun: U.S. Special Forces Group 5, First Battalion, D Company. Deployed on peacekeeping duty to the Republic of Georgia in the Caucasus, this handful of Green Berets represents the very tip of the spear--the first line of defense. Equipped with the latest battlefield technology, and trained in the latest techniques of covert warfare, they strike--swiftly, silently, invisibly. They call themselves "The Ghosts." ------------------------------------------------------------------------------- =================== | b. Controls | =================== Default Controller Scheme A Button ............ Reload B Button ............ Cycle Kit X Button ............ Night Vision Y Button ............ Cycle Soldier White Button ........ Click to Talk Black Button ........ Rate of Fire Start Button ........ Pause/Menu Back Button ........ Enter Cheats Left Thumbstick ..... Move/Strafe . click in for Action Right Thumbstick .... Look/Aim . click in to Zoom D-Pad ............... Up - Change Stance . Left - Peek Left . Right - Peek Right . Down - Change Stance Left Trigger ........ Command Map Right Trigger ....... Fire/Use Item ------------------------------------------------------------------------------- ======================== | c. Platoon Setup | ======================== Each mission allows you to compile a platoon of up to six soldiers (3 to Team Alpha, 3 to Team Bravo), but you are not required to have six people in you platoon. The choice is yours on how many soldiers you wish to take. You will need to set up your platoon properly to complete the mission successfully as some missions will require you to take along M136 anti-tank rockets of demolition charges with your demolitions specialists. If a mission requires wither one, you will not be allowed to start gameplay until you have assigned at least one demolitions expert with the appropriate equipment. Every single player mission has a recommended platoon setup that you can take along if you don't wish to customize your platoon. Simply select the ATUO ASSIGN button at the top of the platoon list, and your platoon will be filled out automatically with the default soldiers (unlocked specialists are never selected when auto assigning). As soon as one soldier is assigned to your platoon, the ATUO ASSIGN button will change to UNASSIGN ALL. Selecting UNASSIGN ALL removes all soldiers from the platoon, allowing you to start from scratch. In cooperative multiplayer, you and your friend each have a team of up to three soldiers. Again, you can choose how many soldiers you wish to take in your team and you may choose any kits that have been unlocked for a certain class. SOLDIER CLASSES Rifleman - main soldiers of your platoon; you should have at least three of these in your platoon for every mission Sniper - far-ranged accurate soldier; you should have at least one of these in your platoon for every mission Support - heavy support soldier; you should have one or two of these in your platoon for missions with heavy enemy onslaughts Demolitions - demolitions expert soldier; you should have one or two of these in your platoon for missions that have enemy tanks or require explosive charges SELECTING SOLDIERS If you don't want to auto assign your platoon, you can select and equip your soldiers individually. By selecting a slot in your platoon roster, you can pick the individual soldier to fill that slot. When you select the slot, you will be taken to a row of icons that represent every soldier. Each soldier will have one of four icons. These icons indicate the soldier's class, which dictates what weapons kits he/she can use. If you move the left thumbstick to the left, you will be presented with all the specialists that you have unlocked. Pressing the left thumbstick to the right will bring you back to the regular soldiers. As you cycles through the soldier icons, the right-hand side of the screen will update to show you information about each soldier. When the soldier you wish to add to your platoon is current, press the A Button to select him/her. You will then be able to assign any combat points that he may have, and set up what equipment you wish the soldier to take into the mission. To unselect a soldier, select his/her spot in the platoon and press Y. You can also simply select a new soldier in that slot, which will automatically unassign the current one. SOLDIER SKILLS and COMBAT POINTS Every time a soldier loves through a mission, he earns one combat point that you can use to raise one of his skills. Each skill has a separate effect on gameplay. The Weapons skill determines how fast the reticle pips converge, making for better accuracy and allowing soldiers to recover from recoil faster. The Endurance skill reflects how many wounds a soldier can take before becoming incapacitated. Remember however, that one shot in the right place can incapacitate a soldier regardless of how high his/her endurance rating is. The Stealth skill determines how difficult it is for enemy soldiers to detect that soldier. The higher a soldier's Stealth rating, the closer he/she can get to enemy soldiers before being detected. Finally, the Leadership skill affects all of the soldiers on a platoon. For every three points of leadership that a soldier has, the skills of all of the other soldiers on the platoon are increased by one. Only the soldier with the highest Leadership rating in the platoon has an effect on his/her teammates. To raise a skill with a combat point, select the appropriate skill and press the A Button. You will see the total number of combat points change. If you made a mistake, simply press the Y Button on that skill to erase the allocation of the combat point, which returns it to the pool of points currently available. Once a soldier goes on a mission, his/her combat points are locked and cannot be reassigned. SELECTING KITS To select which kit you wish to use in a mission, select the Kit box and press the A Button. Every time you press the A Button, the current kit will cycle, bringing up a new one. Most soldiers will have four kits to select from. Different secondary items will appear, depending on which kit you choose, but it Campaign mode all kits for a particular soldier class have the same primary weapon. If you have unlocked additional weapons for specialists, they will have up to eight kits to choose from. Once you have assigned combat points and kits, and are satisfied with your platoon alignments, select GO! to launch the mission. Source: Game Manual ------------------------------------------------------------------------------- ============================== | d. Rules of Engagement | ============================== By pressing the Left Trigger during gameplay, you can access the Command Map. Here you can select Rules of Engagement (ROEs) for your two teams, A and B. Each team has its own ROEs, independent from the other team. The ROE above the list of soldiers indicates the team's Movement ROE, while the one below the list of soldiers indicates the team's Combat ROE. To change the current ROE, simply highlight it and press the A Button. MOVEMENT ROEs A team's Movement ROE determines how their movement is affected by combat. Hold: A team on Hold will not move until taken off Hold. It can still be given orders, but will not move to accomplish those orders unless you take it off hold. Advance: A team on Advance will move normally until it takes fire. Once it is in combat, it will revert to Hold. To get it to move again, you will need to take it off of the Hold ROE Advance at all Costs: A team set to this Movement ROE will continue to advance along its path, whatever the costs. It will not stop moving to engage enemies, but will engage them while moving. COMBAT ROEs A team's combat ROE determines how often and carefully it fires. Recon: A team on Recon will not open fire on any enemy it see. It will return fire if fired upon, or engage enemies directly in its path. When possible, soldiers on Recon will use silenced weapons. Assault: A team on Assault will carefully pick its shots. It will only fire if it can see an enemy, and will stop firing as soon as it no longer sees a threat. Suppress: A team on Suppress will fire at any place it suspects an enemy to be. It will continue to fire at an area from which an enemy disappears for a few seconds. Source: Game Manual ------------------------------------------------------------------------------- ================== | e. Dossier | ================== There are 50 tasks you can complete in Ghost Recon to unlock new content in the game. By completing various tasks, you can unlock specialist characters to play, new weapons, new levels for multiplayer play, and more. 1. W. Jacobs for Quick Mission --------------------------- Complete Special Objective in M01 Iron Dragon in any difficulty during a campaign. 2. N. Tunney for Quick Mission --------------------------- Complete Special Objective in M02 Eager Smoke in any difficulty during a campaign. 3. J. Stone for Quick Mission -------------------------- Complete Special Objective in M03 Stone Bell in any difficulty during a Campaign. 4. B. Gordon for Quick Mission --------------------------- Complete Special Objective in M04 Black Needle in any difficulty during a Campaign. 5. H. Ramirez for Quick Mission ---------------------------- Complete Special Objective in M05 Gold Mountain in any difficulty during a campaign. 6. K. Henkel for Quick Mission --------------------------- Complete Special Objective in M06 Witch Fire in any difficulty during a campaign. 7. G. Osadze for Quick Mission --------------------------- Complete Special Objective in M07 Paper Angel in any difficulty during a Campaign. 8. L. Cohen for Quick Mission -------------------------- Complete Special Objective in M08 Zebra Straw in any difficulty during a Campaign. 9. A. Galinsky for Quick Mission ----------------------------- Complete Special Objective in M09 Blue Storm in any difficulty during a campaign. 10. S. Grey for Quick Mission ------------------------- Complete Special Objective in M10 Fever Claw in any difficulty during a campaign. 11. D. Munz for Quick Mission ------------------------- Complete Special Objective in M11 Dream Knife in any difficulty during a campaign. 12. S. Ibrahim for Quick Mission ---------------------------- Complete Special Objective in M12 Ivory Horn in any difficulty during a campaign. 13. PKM for G. Osadze ----------------- Complete Special Objective in M07 River in Veteran during a Quick Mission in Mission Mode. 14. M60 for D. Munz --------------- Complete Special Objective in M11 POW Camp in Elite during a Quick Mission in Mission Mode. 15. 7.62 Carbine for W. Jacobs -------------------------- Complete Special Objective in M01 Caves in Veteran during a Quick Mission in Mission Mode. 16. AN-94 for B. Gordon ------------------- Complete Special Objective in M04 Village in Elite during a Quick Mission in Mission Mode. 17. Bizon 9mm for N. Tunney ----------------------- Complete Special Objective in M02 Farm in Recruit during a Quick Mission in Mission Mode. 18. A-91 for K. Henkel ------------------ Complete Special Objective in M06 Castle in Elite during a Quick Mission in Mission Mode. 19. 7.62 Sniper for A. Galinsky --------------------------- Complete Special Objective in M09 Swamp in Veteran during a Quick Mission in Mission Mode. 20. M98 for S. Ibrahim ------------------ Complete Special Objective in M12 Docks in Veteran during a Quick Mission in Mission Mode. 21. Silenced Sniper for J. Stone ---------------------------- Complete Special Objective in M03 RR Bridge in Elite during a Quick Mission in Mission Mode. 22. 5.56 Carbine for S. Grey ------------------------ Complete Special Objective in M10 Vilnius in Veteran during a Quick Mission in Mission Mode. 23. 7.62 AR for L. Cohen -------------------- Complete Special Objective in M08 Battlefield in Elite during a Quick Mission in Mission Mode. 24. AK-74 for H. Ramirez -------------------- Complete Special Objective in M05 Embassy in Recruit during a Quick Mission in Mission Mode. 25. Domination Game Type -------------------- Complete M15 Red Square in Firefight on Elite, using only a sniper. 26. Siege Game Type --------------- Complete M05 Embassy in Firefight on Elite, using only a sniper. 27. Cat and Mouse Game Type ----------------------- Complete M06 Castle in Firefight on Elite, using only a sniper. 28. Defend for M01 Caves -------------------- Complete M01 Caves in Recon on Elite maintaining at least a 50% hit percentage. 29. Defend for M02 Farm ------------------- Complete M02 Farm in Recon on Elite maintaining at least a 50% hit percentage. 30. Defend for M03 RR Bridge ------------------------ Complete M03 RR Bridge Map in Recon on Elite maintaining at least a 60% hit percentage. 31. Defend for M04 Village ---------------------- Complete M04 Village in Recon on Elite maintaining at least a 60% hit Percentage. 32. Defend for M05 Embassy ---------------------- Complete M05 Embassy in Recon on Elite maintaining at least a 75% hit Percentage. 33. Defend for M06 Castle --------------------- Complete M06 Castle in Recon on Elite using only a sniper. 34. Defend for M07 River -------------------- Complete M07 River in Firefight on Veteran using only a support expert with the M249 and extra ammo kit. 35. Defend for M08 Battlefield -------------------------- Complete M08 Battlefield in Recon on Elite using a full team, and not losing a soldier. 36. Defend for M09 Swamp -------------------- Complete M09 Swamp in Recon on Elite using only a sniper. 37. Defend for M10 Vilnius ---------------------- Complete M10 Vilnius in Firefight on Veteran using only Nigel Tunney with the Bizon 9mm and M136 kit. 38. Defend for M11 POW Camp ----------------------- Complete M11 POW Camp in Mission Mode on Elite, using only one soldier 39. Defend for M12 Docks -------------------- Complete M12 Docks in Firefight on Elite using a demolitions expert with the M4 and M136 kit. 40. Defend for M13 Airbase ---------------------- Complete M13 Airbase in Recon on Veteran using only a sniper. 41. Defend for M14 Mountain ----------------------- Complete M14 Mountain in Recon on Elite maintaining at least a 75% hit Percentage. 42. Defend for M15 Red Square ------------------------- Complete M15 Red Square in Firefight on Elite using only one soldier. 43. Map MP07 Stronghold ------------------- Complete the campaign once on Recruit. 44. Map MP08 Creekbed ----------------- Complete the campaign once on Veteran. 45. Map MP09 Wilderness ------------------- Complete the campaign once on Elite. 46. Chicken Mode Cheat ------------------ Complete M06 Castle in Firefight on Elite using only one Rifleman with the M16/M203 kit. 47. Slow Mo Mode ------------ Complete M07 River in Recon on Elite using only one Rifleman with M16/M203 Kit. 48. MegaNoggin Cheat ---------------- Complete M01 Caves in Firefight on Elite, using only one demolitions expert with the M4 and M136 kit. 49. Paper Mode Cheat ---------------- Complete M15 Red Square in Recon on Elite using only a sniper with the M24 and frags kit. 50. Helium Mode Cheat ----------------- Complete M13 Airbase in Firefight on Elite with a full team, and not losing a soldier. =============================================================================== *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* I I I . C A M P A I G N *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* ------------------------------------------------------------------------------- ========================== | a. M01 Iron Dragon | ========================== South Ossetia 05:45|04/16/08|Clear BRIEFING TEXT Welcome to Tbilisi, gentlemen -- I hope you got some shuteye on the flight from Bragg, because now that we're here we've got a lot of work to do. Here's the situation: We've been deployed at the request of the Georgian government to help them deal with rebels on their Russian border. Our area of operations will be the South Ossetian Autonomous region -- 1500 square miles of small villages and rugged backcountry. The Ossetians have been skirmishing with the Georgian army for years, but lately the attacks have escalated to the verge of all-out war. Washington thinks that the Russians have engineered the current flare-up as an excuse to step in and annex the whole region. Our job is to cut the legs out from under the revolution before that can happen. Our first mission is a raid on a rebel base in the Caucasus Mountains. A rebel leader named Bakur Papashvili has been attacking army convoys across the Terek River. You'll need to take out his guard posts first, then hit his main camp. You'll find Papashvili in the caves at the top of the hill where he's set up a command center. Take him alive if you can, but remember that he won't surrender unless all his guards are eliminated. PLATOON Since you have no specialists, just hit AUTO ASSIGN. The names for the default soldiers change from campaign to campaign so I will refer to them as Default rather than names. Team Alpha: Default Rifleman - Kit 1 Default Rifleman - Kit 1 Default Sniper - Kit 1 Team Bravo: Default Rifleman - Kit 1 Default Rifleman - Kit 1 Default Support - Kit 1 OBJECTIVES 1. Neutralize the Tent Camp 2. Secure the Caves 3. Reach Extraction Zone X. Capture Papashvili RECRUIT WALKTHROUGH This mission takes place in a large forest area providing perfect camouflage for enemies. Be careful when progressing through this level as the enemies can be pretty hard to spot. Luckily, if you bring a sniper along, he/she can usually pick them off from afar. Anyways, open up your command map at the start and look to the near the center of the map just southwest of the target dot. You should notice a little gap in between the cliffs. Place the target at the western entrance of the gap and press the A Button, making a path for the Bravo team. Head that way along the cliff wall and look out for three enemy soldiers up ahead. Pick them off and follow Bravo team west to the gap. Stop near the entrance and gets some cover. Then look to the north for a group of enemies. Wait for them to come to you and then take them out. When it is clear, open your Command Map again and place the target near the gold box to the east (the Tent Camp) and make a path to there. Now head northeast up through the gap but be cautious of the enemy soldiers up here There are about four enemies total up here: two right near the entrance to the gap, and two amongst the forest to your left. Once the threat is gone, follow Bravo team, continuing east to the Tent Camp. I recommend flanking the enemy and having Bravo approach from the southwest while you take Alpha and approach from the direct west. There aren't very many soldiers here and once you trap them it's a piece of cake to take them out. Be wary of some enemies in the trees to the east of the camp as they can be hard to spot. Objective Complete - 1. Neutralize the Tent Camp Now open up your Command Map again and make a path to the cave entrance up in the northwest corner of the map. Head up the open cliff area, keeping an eye out for enemies amongst the boulders and the shrubbery. There are no large trees here so enemies are much easier to spot from afar. About halfway up the cliff, you should reach a high point where you can look down on everything for as far as the draw distance goes. Stay up here and pick off any enemies you see before progressing on. Continue west hugging the cliff edge and take out any more threats you see before heading north to the caves. Look out for two enemy soldiers at the entrances to the cave (one at each entrance). Take them out then head into the eastern cave entrance with only Alpha team. After you cross a wooden bridge you will come to a lighted clearing with a single soldier off to the right. Objective Complete - 2. Secure the Caves Carefully kill him and then progress toward in the direction of his body, taking the little tunnel beyond him to a room with the prisoner Papashvili. Simply touch him to rescue him and then exit the caves. To complete the mission, you can either head back where you started or eliminate all remaining enemies. Since there are not very many enemies left, you should just take them out. Make a path for Bravo in your command map due south from the caves, then another one east to the extraction zone. Head west from the caves and then south down the cliff. Take out an enemy soldier amongst the trees ahead and then proceed south down another steep cliff. You should see a bunker of sand bags down below. Head for that and then head east back to the extraction zone. Take out any enemies in this area that you missed and pass by the gap through the cliffs. In this last area to the extraction zone, two enemies have spawned. Look carefully for them in the shrubs and pick them off completing the mission. Objective Complete - 3. Reach Extraction Zone Objective Complete - X. Capture Papashvili All enemies neutralized. Mission complete. SPECIALIST UNLOCKED Will Jacobs - Rifleman Weapons ooo Stealth oo Endurance oo Leadership oooo ------------------------------------------------------------------------------- ========================== | a. M02 Eager Smoke | ========================== South Ossetia 02:15|04/24/08|Cloudy BRIEFING TEXT We've been tapped for a search and rescue. The Navy's been flying sorties against rebel positions from its carrier battle group in the Black Sea. Last night, the bad guys got lucky with a SAM and took out one of our F-18s. The pilot and the weapons officer both bailed out before impact, but the rebels picked them up shortly after they activated their beacons. They're being held for interrogation at a farm near the crash site. Your job is to go in and bring them back out alive. Recon photos show the F-18 is still largely intact but heavily guarded. If it's possible to plant a demo charge and blow the plane, do it -- but don't jeopardize your main mission. And try to minimize Ossetian casualties -- the Russians are already making a big stink at the U.N. about us being here and we don't want to give them any more ammunition. If Moscow decides to intervene, we're going to find ourselves smack in the middle of a major war. PLATOON Team Alpha: Will Jacobs - Kit 1 Default Rifleman - Kit 1 Default Sniper - Kit 1 Team Bravo: Default Rifleman - Kit 1 Default Demolitions - Kit 1 Default Support - Kit 1 OBJECTIVES 1. Rescue Pilot 2. Rescue Weapons Officer 3. Get to Extraction Zone X. Destroy Avionics RECRUIT WALKTHROUGH To start off, press the X Button to turn on night vision. This makes the mission so much easier as enemies are basically highlighted in light green now. Since the mission is so spread out, you should have your teams split up. Using your command map, place the target near the northwest gold box and make a path for Bravo team to get there. Set them off and they should kill any enemies that they encounter with ease and reach the downed plane. If they are ever held up, simply put them back on advance in your command map. While they head off, take Alpha team due south towards the southeastern box. Eliminate a few enemies you come across until you spot a barn across a little stream. Cross the stream and head for some cover, then pick off any enemies you spot in or near the barn. There are quite a few of them so be patient and allow them to show themselves. Be careful as to not hit the prisoner sitting in the middle as you are supposed to save him. Also look out for any enemies on the second level of the barn. The barn may seem to be clear, but if you still have a red dot on your Threat Indicator, be cautious and look out for any hiding enemies as you enter the barn. When it is all clear, the captive pilot will stand up. Brush up against him to get him to follow you, then switch over to Bravo team. First off, use your Command Map to make a path directly west from the barn for Alpha team. Then make another path heading north towards the gold box in the middle. They should swing around to the south, eliminating some enemies in the area before heading to the final area. Now switch to your demolitions expert and press the B Button to change to your explosive charges. Go up to the crashed plane and hit the Right Trigger once aimed at it. After a short delay, the explosive will be planted, though you cannot see it. Objective Complete - X. Destroy Avionics Switch back to the leader of Bravo team and make your way south southeast towards the last objective. You will soon come to an abandoned house with many enemy soldiers around it. Try and time it so that Alpha team gets there the same time as you so that you can flank the enemy. Stay a ways off and find some cover. Be patient and pick off all enemies patrolling the area. Then circle the building, looking for any enemies in the windows before entering the building. Enter a little arched area on the south side of the building and open the door here by clicking in the Left Thumbstick. The house should be almost entirely clear if you shot the enemies through the windows except for one last enemy. As you head up the stairs and make a left, you should see the weapons officer in a room at the end of the hall. Upon entering the room, look to the left and pick off the enemy soldier, then touch the weapons officer to rescue him. Now you can head back to the extraction zone where you started or you can take out the remaining enemies. If you choose to do the latter, use your Threat Indicator to lead you to the remaining enemies. There were only two enemies, southwest of the house, left in my game, but it could be different for you. There also may be enemy soldiers near the stream or around that area that both your teams missed. Just use your Threat Indicator and night vision to spot them easily and pick them off. Objective Complete - 1. Rescue Pilot Objective Complete - 2. Rescue Weapons Officer Objective Complete - 3. Reach Extraction Zone No Enemy Resistance remains. Afterwards, you get to view a weak cutscene showing part of the crashed plane blowing up. Big woop. SPECIALIST UNLOCKED Nigel Tunney - Demolitions Weapons ooo Stealth ooo Endurance ooo Leadership ooo ------------------------------------------------------------------------------- ========================= | c. M03 Stone Bell | ========================= South Ossetia 10:00|05/02/08|Clear BRIEFING TEXT Word just came down from HQ, gentlemen. We have official confirmation that at 0600 hours three Russian armored divisions crossed the border and linked up with the rebel forces in the north. The Russian foreign minister has issued a statement condemning "international meddling in regional affairs." Looks like we've got ourselves a full-scale international incident. For now the U.S. is still backing the legitimate Georgian government. Our orders are, quote, "to aid the Georgian army's defensive operations in any way practical." Short and sweet that means we've got the green light to blow stuff up. First priority is to slow down the main armored column headed for Tbilisi. We've identified an ambush point about 60 klicks west of here where the highway crosses under a rail line. A Georgian command post is nearby -- if it's overrun their entire western flank will collapse. Take out the Russian advance patrols first, then the tanks. And keep your demolitions expert under cover until you need him -- those tanks aren't going to be stopped by anything less than a rocket up the tailpipe. PLATOON Team Alpha: Will Jacobs - Kit 1 Nigel Tunney - Kit 1 Default Sniper - Kit 1 Team Bravo: Default Rifleman - Kit 1 Default Support - Kit 1 Default Sniper - Kit 1 OBJECTIVES 1. Neutralize NE Patrol 2. Neutralize SW Patrol 3. Prevent HQ Breach X. No NATO Casualties RECRUIT WALKTHROUGH If you look to your right at the start you will find the NATO headquarters that you must protect. The enemy will be coming from the northwest past where the bridge ahead is. Open up your command map and set a path to the bridge and get some cover in the bushes and among the pillars there. Switch to your sniper and take out three scouts a little further northwest near some brush. Once you kill them, look on further down the road and you should see a tank followed by a mass of enemy soldiers. Switch to Tunney and press B to get out his tank-destroying bazooka. You need to sacrifice your cover a little while to get out into the open for a clear shot at the tank. Once the large pips converge and your reticle turns into a square, you're ready to fire. If you miss, you can always reload and try again, but this costs time, and potentially, your life. So make sure you hit it the first time. Once the tank is destroyed, head back for some cover and stay low, either kneeling or lying flat on the ground. Switch back to Jacobs or your support man and start mowing the enemy soldiers down. Make good use of your grenade launcher to take out groups of them at a time. Once the enemies are fired upon, they tend to head into the woods to the right. Be patient as they eventually come out and fire at you, giving you opportunity to take them out. Be wary of the enemies that attack you from the cliffs to your left and right. They are hard to spot but your snipers are good at picking them off. Objective Complete - 1. Neutralize NE Patrol Objective Complete - 3. Prevent HQ Breach As soon as the all enemies are downed (you will know because it of the above messages), take your team northwest and hug the cliff to your left. You should soon see a passage heading back southeast up the cliff with a few dead soldiers along it. Head up the path and once you reach the top, stop and look for three soldiers standing ahead. Lay low, take your time and pick them off to complete the mission. Objective Complete - 2. Neutralize SW Patrol Objective Complete - X. No NATO Casualties Mission Complete. SPECIALIST UNLOCKED Jack Stone - Sniper Weapons ooooo Stealth ooooo Endurance oo Leadership o ------------------------------------------------------------------------------- =========================== | d. M04 Black Needle | =========================== Republic of Georgia 15:00|05/07/08|Clear BREIFING TEXT The Georgians have stopped the Russians temporarily, but they're not going to hold out for long. The president and his cabinet have already fled the country to set up a government-in-exile. We're in country only for as long as it takes to get the rest of our people out safely. HQ just got a radio call from a couple of Brits up near the village of Ahmeta. Their transportation broke down and they're cut off from the Georgian lines. We're sending you in by chopper to open up and escape route for them. You'll need to move fast -- in their last message they said they said they thought they'd been spotted by a Russian patrol. PLATOON Team Alpha: Will Jacobs - Kit 1 Default Rifleman - Kit 1 Jack Stone - Kit 1 Team Bravo: Nigel Tunney - Kit 1 Default Support - Kit 2 Default Sniper - Kit 1 OBJECTIVES 1. Secure the Crossroads 2. Contact UN Troops 3. Reach Extraction Zone X. Keep UN Soldiers alive RECRUIT WALKTHROUGH This is quite a fun mission, infiltrating an abandoned village and saving two UN comrades in danger. Open up your command map and you should see two green circles, indicating you allies, to the north. They are the UN soldiers, but they're quite far off as they are on the other side of the river. Anyways, to begin your mission, make a path a little ridge just south west of your location (it looks like a skinny black thing jutting out into the land from the river). Take cover near here and scout out your enemies ahead. If you see no enemies then they are past the road and hidden behind the hump. Take out the soldier at the little station before the bridge and proceed cautiously to take out any others in the area. Now switch to your Stone and pick off the lone soldier at the station at the other end of the bridge. Open up your command map and set a path just south of the westernmost box. Continue with your platoon northwest across the bridge but before you get off, look to the left among the brush for a couple enemy soldiers. Take them out then get off the bridge and get some cover off to the left side of the road. Take out any enemies you see in this area around the buildings. Sometimes there are enemies inside the buildings. In this case, just use your grenade launchers from afar or sneak up near the building with your support soldier and lob a couple in the windows. You will know if there are people in the buildings if you do not see anyone but your Threat Indicator still glows red. Objective Complete - 1. Secure the Crossroads Once the crossroads have been sufficiently secured, open your command map again and make a path for Bravo team north past the crossroads area into the woods, and then another east-northeast so that they end up just northwest of the area where the UN troops are. This may sound confusing but it makes a lot more sense on your map. Basically you are flanking the abandoned village while taking out soldiers in the hills to the north. Let your Alpha team relax a bit allowing Bravo team to get to the destination before arriving. You may want to take Bravo team yourself into the hills, however, for a quicker time. Upon reaching the wrecked building, ambush the village, taking out the distracted enemy soldiers. Bravo team should come around from the north and take out the few enemies there. Once the threat is eliminated, head into the northern building and touch each of the UN soldiers to secure them. Objective Complete - 2. Contact UN Troops Upon reaching the abandoned village area, a group of about seven or eight enemy soldiers will spawn to the west near the bridge and the crossroads area. Open your command map and send Bravo back toward the crossroads area. Follow with Alpha team right behind them and take out the group of enemies that pursues you. Bravo team is usually quite good at spotting them out and picking them off but be there with support. They come from various places so be patient and let them appear to you. Once they are all downed, the mission is complete. Objective Complete - 3. Reach Extraction Zone Objective Complete - X. Keep UN Soldiers alive All enemies neutralized. Mission Complete. SPECIALIST UNLOCKED Buzz Gordon - Rifleman Weapons ooo Stealth oo Endurance ooo Leadership ooooo ------------------------------------------------------------------------------- ============================ | e. M05 Gold Mountain | ============================ Tbilisi, Georgia 09:00|05/14/08|Clear BRIEFING TEXT Time to get the hell out of Dodge - intel says Russian troops have reached the city limits. The rest of our people have already been evac'ed - you gentlemen are the absolute tip of the Dachshund's tail. The Navy is running a shuttle between our embassy and the U.S.S. Ronald Regan out in the Black Sea. Two hours from now the last Seahawk will leave the embassy's roof - you'd better be on it. On the way there there's one thing we want you to check out. The Russians brought down one of our Seahawks on the last run - hit it with a man-portable SAM before it reached the embassy. It crashed in a park just north of your position. We haven't received any communication from the crew - no voice, no beacon - probably there are no survivors. But your orders are to check out the wreckage and make sure. Be on the look out for Russian patrols. And watch out for Georgian civilians as well - there are plenty of refugees in the streets and we want to keep collateral damage to a minimum. PLATOON Team Alpha: Will Jacobs - Kit 1 Nigel Tunney - Kit 1 Jack Stone - Kit 4 Team Bravo: Buzz Gordon - Kit 1 Default Rifleman - Kit 1 Default Sniper - Kit 4 OBJECTIVES 1. Secure the Bank 2. Investigate Crash Site 3. Reach Extraction Zone X. No Civilian Casualties RECRUIT WALKTHROUGH This is a great mission through the capital city of Georgia. It sort of reminds me of Black Hawk down, just because of the whole city setting, except there are no angry Somalians here. But there is a crashed helicopter! Anyways, I would only use Alpha team in this mission, as it is pretty simple and straightforward, but you may choose to string Bravo along if you wish. At the start, head left around the corner and stop when you get to the phone booth ahead. Either peak or slowly strafe right around the corner and pick off the three idle soldiers before they can get a shot at you. You may also want to launch or lob a grenade at them. Continue a little left around the building ahead and then north. Watch out for the frightened citizen that comes up the stairs to your right. He can spook you but be careful not to shoot him, or any other civilian in this mission. A little further on down, the road will come to sort of a T intersection. The bank will be on your right. Take out the two heavy machine gunners in the windows on the upper floor before taking on the inside of the bank. Stay fairly far away and strafe in front of the entrance, picking off the three enemies you see inside the building. Then enter the building and open the door on the north end of the building, taking out the last enemy soldier in the bank. Objective Complete - 1. Secure the Bank Exit out the southern door of the bank and head east, getting some cover by a parked car around the corner of the bank. Eliminate the group of four soldiers that comes your way and continue heading east down the road. Turn left with the road, and you should be heading north, facing the embassy. Only go through the parking garage area if the group of four soldiers did not come to you before. They will be in there. Now cautiously strafe in front of the southern entrance and take out the three soldiers on guard in the front of the embassy. Now look up and kill the two soldiers at their posts on the roof of the embassy. You may need to take the stairs at the south side of the building up to the roof to eliminate them. Now head out the western exit of the embassy back onto the road and turn north to see a group of five soldiers. Use your grenade launcher or switch to Stone and pick them off before proceeding. Pass their dead bodies and enter the building to your right to eliminate this threat first. Switch to Stone and head up the stairs. Open the door at the top and toss a grenade at the three soldiers standing in front of you. Exit the building and head east to the crash site. Pick off all enemies you see from afar, then walk up and around the downed helicopter to "investigate" it. Objective Complete - 2. Investigate Crash Site Objective Complete - 3. Reach Extraction Zone Objective Complete - X. No Civilian Casualties Mission Complete. SPECIALIST UNLOCKED Henry Ramirez - Rifleman Weapons ooo Stealth ooooo Endurance oooo Leadership ooo ------------------------------------------------------------------------------- ========================= | f. M06 Witch Fire | ========================= Izborsk, Russia 02:00|06/06/08|Clear BRIEFING TEXT It's official - President Arbatov just appeared, "welcoming" the Republic of Georgia into the new Russian Democratic Union. Of course, no one's recognizing the annexation - the Georgian government-in-exile issued a strong denial from their offices in Geneva, and the U.S., Great Britain, and Germany have all publicly condemned the Russian invasion - but all the talk in the world isn't going to budge those tanks in Tbilisi. The big boys are convinced that Arbatov and his generals are engineering another "intervention". Satellites have detected major troop movements on the Baltic coast, near the Latvian border. Latvia, Lithuania, and Estonia were all part of the old Soviet empire and bringing them back under Moscow's control has been part of the Ultranationalist agenda for years. We're sending you in to gather intelligence about the coming attack. The Russians have set up a command post at Izborsk, an old medieval fortress a few miles from the border. Your mission is to infiltrate the post and recover any documents describing the Russian battle plans. Watch out for patrols - there's been a lot of troop movement along the road. There's also a comm station inside the castle - don't let the garrison radio for help, or you'll have a major firefight on your hands. One final twist. There's a mobile SAM site nearby. Reconnoiter, and if it's lightly guarded, take it out with rockets. PLATOON Team Alpha: Will Jacobs - Kit 1 Nigel Tunney - Kit 1 Jack Stone - Kit 4 Team Bravo: Buzz Gordon - Kit 1 Henry Ramirez - Kit 1 Default Sniper - Kit 4 OBJECTIVES 1. Get Intel from SE House 2. Get Intel from NW House 3. Reach Extraction Zone X. Destroy SAM RECRUIT WALKTHROUGH Welcome to Russia, comrades. This mission is in the dark so don your night vision before heading out. For a much quicker and easier time, I recommend splitting up your teams on this mission. Since Alpha team has Tunney, with the tank-destroying rockets, it will head north to the SAM while Bravo team heads east to the SE House. Open your command map and make a path to the southwestern box and then proceed with Alpha team north into the woods. You should spot a little shack off to your right and a couple of enemy soldiers. Take them out and continue north until you spot the large SAM (it looks like a tank with some |
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