Tom Clancy's Splinter Cell: Pandora Tomorrow Walkthrough :
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Walkthrough - Splinter Cell: Pandora Tomorrow Walkthrough_____ _ _ _ _____ _ _ / ____| | (_) | | / ____| | | | | (___ _ __ | |_ _ __ | |_ ___ _ __ | | ___| | | \___ \| '_ \| | | '_ \| __/ _ \ '__| | | / _ \ | | ____) | |_) | | | | | | || __/ | | |___| __/ | | |_____/| .__/|_|_|_| |_|\__\___|_| \_____\___|_|_| | | |_| _____ _ | __ \ | | | |__) |_ _ _ __ __| | ___ _ __ __ _ | ___/ _` | '_ \ / _` |/ _ \| '__/ _` | | | | (_| | | | | (_| | (_) | | | (_| | |_| \__,_|_| |_|\__,_|\___/|_| \__,_| _______ |__ __| | | ___ _ __ ___ ___ _ __ _ __ _____ __ | |/ _ \| '_ ` _ \ / _ \| '__| '__/ _ \ \ /\ / / | | (_) | | | | | | (_) | | | | | (_) \ V V / |_|\___/|_| |_| |_|\___/|_| |_| \___/ \_/\_/ *** X B O X - W A L K T H R O U G H *** Author : Mike Jahn Platform : XBOX Last Updated : April 4th, 2004 Version : 0.06 EMail : mech@chan.de =============================================================================== The lastest version of this walkthrough can always be found on: http://www.gamefaqs.com http://www.neoseeker.com If you want to publish this walkthrough on your site please contact me first. =============================================================================== Contents: Mission 1 .................... Dili, Timor Mission 2 .................... Paris, France Mission 3 .................... Paris-Nice, France Mission 4 .................... Jerusalem, Isarel Mission 5 .................... Kundang Camp, Indonesia Mission 6 .................... Komodo, Indonesia =============================================================================== -------------------------------- Mission 1 - Dili, Timor - Part 1 -------------------------------- Climb up the small bridge. Follow it until you see a ladder. Now climb it up. Look for a horizontal pole. Slip it down. You will see another pole which you cross by climbing. Press Y to get your legs up. Drop down at the other side and follow the path to the right behind the house. Don't worry, no enemies are around here. Open the door. You should use your night vision here. Go into the small house. You will see a door at the other side. Picklock it. Climb up the pole in this room. Look for a small trapdoor at the top in the top right corner. Open it and fall down. Now go outside. At the dead end you must croach under some shelves. If you are on the other side you will see some small stairs. Go there and follow the path around the corner. Don't forget to get the 5.72mm ammo on the barrel. Now move some stairs down and turn right. Face the wall and sneak along the fence. At the end look around the corner and press the A button. You will quickly change to the other side. Now press the left thumbstick again and approach slowly your first enemy. Simply press B and move very slow towards him. Press the action button and knock him out. Don't use your gun! Your mission will be over if you do so. Hide his body in the darkness. Move straight now. You will reach your first SAVE POINT. Don't mistake SAVE POINTS for CHECKPOINTS. You can not load from there! If you turn on your Thermal Goggles now you will see some nasty mines. Just jump the small edge and move around the corner to avoid them. You will see some more mines! Run and press the Y button when you are closly to jump accross them. You should use a view from the top. Makes it easier. Now switch to your Night Vision and follow the path to a dead end. Face the wall and Press Y three times to split jump to an edge. Hanging there move a bit to the left and lift yourself up. Go to the left and move through a small room until you reach for your next SAVE POINT. Move down and slip down a pole. Down there you should change your position to croach first. Now move very slowly up the small river until you see a water wheel. Leave the river there. Again move VERY slowly and approach the person sitting on a box. If you are close enough press the A button and interrogate him. Before you knock him out move him into the dark corner left ahead of you. Now go slowly to column and wait for his friend to come out. Press the black button to lure him in your corner and knock him out. Now climb the eaves gutter and you will reach your first CHECK POINT! Yah!! -------------------------------- Mission 1 - Dili, Timor - Part 2 -------------------------------- First of all turn on your Night Vision again. Climb up the ladders at the framework to get to a balcony. Around the corner you will see a window. Croach, face the wall and press the right thumbstick. If you have passed it listen to the conversation. Again sneak along the window. At the door lean to the right and press A to change the quickly the side. Now follow the path to a dead end and climb up the eaves gutter to the roof. Hanging there carefully move to the right around the corner. You will hear a conversation again. Move to the lamp and drop down. Jump around the corner on the small balcony. Slowly move through the balcony door. You will see a terrorist interrogating and beating a hostage. That bastard! Just approach him slowly from behind and knock him out! He drops 5.72mm ammo. But you probably have no room for more ammo. Talk to the hostage, it's Douglas Shetland, your mission objective. After the conversation you may save at a CHECK POINT. Okay, now open the door accross from the window. You will see a guard on a balcony. Turn on your Night Vision, croach down and move slowly close along the wall. Approach him this way and knock him out. Put his body in the corner next to the door you just came from. Now follow the bright floor. Go right and use the steps downstairs. There are three guards in a big room! Nasty, huh? One of them is circling the room. You have to croach to the small space between the little bar and the wall. Wait for the circling guard to pass this point. Once he has passed it and has gone a bit farther take your chance and croach in the shadows of a cloth wall. You will see a bottle on a table. Take it and throw it over the cloth wall towards the bright area. The guards will look around. Okay, now immediately go to the dark area behind the columns (accross from the table with the bottle on it) and make your way to the other side. Follow the floor until you reach a big door. Open it and whew - CHECKPOINT! Okay, you are in huge yard now. Trust me, it looks more complicated then it will be. From the door you came from move to the left. A scary cutscene will appear. Whew, too much guards huh? Well, ignore what you have been told. Just follow the path around the left corner. A guard tower will shoot you. Just run towards it, you won't die. If you have passed it you should disable it. Follow the path to a door. Open it and follow the steps upstairs. You will see a medkit. I don't have to tell you what you have to do now. Okay, you are at full health again. Follow the stairs to the next floor. But be sure to croach. You will see a sniper standing at the window. Move slowly towards him and, guess what, take him down. Take his body and open the door close to the window. Drop him in that room. You will meet your blind date, Ingrid, there too. Talk to her. After the conversation you may save the game at your next CHECKPOINT. Open the window in the back of Ingrid. Go outside jump down and turn left. Now rappel on the wall. Oh I almost forgot. You may finally use your pistol! Good, huh? Okay, they are two guards running around in this village. Just use your Thermal Goggles, look for them, and take them down. The village isn't very big after all. If they are sleeping go back to the place you came down. On the opposite side of this porch you will find a door. Open it and take the ammo on the table. There is also the midkit around you have used before. Get some health if needed. Now go back to the village and look for two small guard towers. Climb them and switch the power off. One guard tower is next to the porch you come from and the other is in the middle of the village. You can't miss them. Okay, now follow the path to the water. You will see a boat. Enter it and you have completed your first mission! ---------------------------------- Mission 2 - Paris, France - Part 1 ---------------------------------- Parlez-vous français? Well, you don't need too. Okay, you start in a subway system. Go down the ladder and slowly approach the rails. A subway will pass behind the next wall. Lean around the corner and wait for a guard to come forth. Take him out with an aimed headshot if he stops. Thermal Googles will help a lot. Hide his body at a dark area nearby. Now go closer to the "ghost train". Jump up the blue ladder. Climb it up. Turn on your Night Vision and follow the roof until you see a hole in the roof. Jump down and slowly go further until you see two guards. They will have a conversation. Well, but before they finish this little chitchat you will toss a frag granade in their direction. Too bad. Hide their bodies in the darkness of shadow. Now follow the path until you see a fire blocking your way. You will be told to shot the pipes. That's not exactly what you have to do. Just aim for the two valve wheels. The water will put the fire out. Open the door at the end of the room. You will enter a room with a lot of shelfs. Climb the one in front of the door you just came in. From there you can easily take out the one and only guard in that room. Don't make him suffer too much and aim for his head. Since it's dark in that room if you turn of the light you don't have to hide his body. At the end of the room you will see a door. Turn off the light. The switch is next to that door. There are two guards in the next room. Well okay, just charged the room and take the two guys out. Do not worry about the security stage. They will decrease it later. One of them has a datastick. Take it. Now hide their bodies in the shadows. Nothing more to do here. Open the door in the top right corner. Turn left and picklock the door in front of you. In the next room you will find a medkit. Use it if needed. There is also a CHECKPOINT in that room. Okay, open the big door. Immediately turn right and move in the corner straight ahead. Croach and see what happens. Three guards are searching the room. After a while they decide that nothing unusal is going on. Nevertheless not all of them will leave. Two guards are orderd to secure the room. Don't move. One of them will come closer to you and stops almost in your corner. Your chance to use a Ring Air to take him down silently. He drops a satchel. Take it, it's a datastick. Move his body to your favourite dark corner. Do the same with other guard. Ring Air him, take him down and move his body to a dark place. Now go to the other side of the room, pass the plastic curtain. You are in a small mortuary now. Turn left and move to the big door. You will hear a radio message. A voice says that the basement is clear. The security stage will be decreased now. Open the door now. You will hear loud shooting now. They are destroying the computers! What you have to do now should be quite clear. Move ahead and kill two guards in the computer room to your left. Access the terminal. After a conversation you will have to be fast. A bomb has been armed. You have exactly 1:30 minutes to disarm it! It is in the boiler room down the corridor. Well, but first calm down at your next CHECKPOINT! Okay, ready again? Run down the corridor! Turn right, take out two guys and picklock the door with the high voltage sign on it. The bomb is just in there. Just press the action button to disarm it. Leave the room and open the door around the corner to go upstairs. ---------------------------------- Mission 2 - Paris, France - Part 2 ---------------------------------- Part 2 starts, you would not belive it, with a CHECKPOINT! Go upstairs. You will see a alarm trap. Just croach and move slowly close to the wall to avoid it. Take the next stairs to the first floor. The security stage should be decreased when you go to the next door. Around the next corner they are waiting three guards for you. Take them out before they run around the corner. Jez, I like the SC-20k! Don't forget to loot them. Hide the bodies now. Across from the server room is a door. Open it to get to a small kitchen. You will find some ammo and a medkit. Leave the room and turn left. Watch the alarm trap. Avoid it the same way like the other one. Turn right and charge the securtiy room. It's the second door to your left. Take out the two guards in there. If you do it fast enough no alarm will be sounded. The monitors there are't watched now. Good for you. Don't forget to hide their bodies. You can open the door next to the security room now and take a diversion camera with you in that room. Across from the security room you have to enter the server room now. Take out a few cameras on the ceiling to stop that nerving beep sound. Okay, go to the top left corner and access the terminal. Leave the server room through the other door. Use the keypad on the other side of the corridor. The code is 2457. Pass it to have your next CHECKPOINT! Croach down and move slowly towards the table. Take two Ring Airfoil Rounds. Now shout out the flood light. The noise will make a guard open the door. Standing there in the darkness use a Ring Airfoil on him. Knock him down and hide his body in the darkness. You will see another alarm trap to your right. Avoid it as usual. Open the door to your next. Securety stage should be decreased again. To avoid an increasement of the securety stage shoot the camera in front of you upside the stairs. There is also a nasty Wall Mine. Slowly get closer and disarm it. Go upstairs and use your Optic Cable to look what is going on the next room. There are two guards. One of them is circling and the other one is sitting in the corner. Open the door when the cirling one is right in front of you. He can not see you since you are in the darkness. Use a sticky shocker on him. Now go the right, pass the glass wall, and take the other guard out with an aimed headshot. Hide the bodies in the darkness. Now leave the room. There is a hallway across from the glass wall. Go to the end of the floor. There is a door to your right. Enter 7562 at the keypad there. Go into the room. You will find some nasty French Brains and a CHECKPOINT! Use the medkit on the wall if needed. Now leave the room on the other side. There is a turret in that room. Just pass the plastic curtain across from the door and disable it. There is also a busy guy in that room. Just shoot him. Don't forget the Sticky Shocker he drops. Now picklock the door in the top left corner. What the hell. They are bodies in some glass pipes. Where is Frankenstein? Oh well. Use your Thermal Googles in that room. You will see two guys. Just make a nice and lure them. You can take them down easily since they can hardly see you. Now follow the path. You will reach a hallway with some cages. You will also see a Wall Mine. You get a free medkit if you disable that mine. Open door next to the racks with the cages now. Go inside and have a CHECKPOINT! Now jump on the rack with aeration shaft over it. You will see a cutsence now. Some guys are shooting a bulletproof door. Well, sneak over their heads to the right and enter the room from above that guys can not get in. Talk to a guy in that room. He will be very kind and gives you his cell phone. Wow, it is a Sony Ericsson. What a surprise! Okay, be fast now and go back where you came from. That guys really take it seriously! They are blowing the door up. Back in the shaft turn right and go straight ahead. Jump down to the floor and go straight again to have your mission completed. A side note from Adam: "In the 60 seconds you get before the bad guys blow up the vault door and killing the guy inside, if you kill all three gaurds then shoot the valve with the gauges around it, you'll save the guy inside the vault and still be able to get out and not get the speech about getting a psych eval." ---------------------- Mission 3 - Paris-Nice ---------------------- You are starting on the top of a moving train. Croach forward and jump down at the first hatchway. Go forward and open the first door to the next car. There is a guy at the end of it. Sneak towards him and take him out before he can trigger the alarm. Hide his body in the darkness. There is a hatchway in the ground in front of the bright room. Open it and croach forward at the buttom of the train. Nice scene! As you proceed you will reach your first CHECKPOINT. At the end of the pole you have to climb up. You are in a small room now. Go to the panel with the four green lights. Active a switch there to unlock the side doors. Now use your Optic Cable on the door. If you can see a guy standing in the cabins wait for him to walk away. If he has gone open the door and move quickly to the left. Open the glass door. The guys may calm that they have seen something but if you do it quickly enough nothing will happen. Okay, open the door to your left and climb out. It's getting hot now. Go outside and clamber until you reach the other side door. Don't worry, it's no problem for Fisher. He can even make it if a train passes. If you have made it to the other side just open the door and climb back inside the train. Open the door to your right and chill out at a CHECKPOINT! Go straight. You will see a glass door. What for the conductor to leave. Go to the cabins now. Ignore the other passengers by the way. They won't sound the alarm or something. Look for cabine number 18. You will find Soth there. Talk to him. After a while Soth will receive a phone call. He will leave you alone. Hack his laptop as soon as you can. Now chase him quickly and silently so he does not notice you. He will go to the next car. Stop moving if you have reached a column. You will see a fence. Stand behind it and use your laser-mic to spy his phone call. Now wait for two guys to leave this car. When they are vanished come forth and pass the column. You will have a CHECKPOINT there. The guy standing in the corner will come forth. Whistle and lure him to the dark part of the car. Beat him once, and knock him down. Now you have to be fast. Run to the other side of the train. You will be chased. Go to the very end. Wait for the guy who is chasing you and beat him first and knock him down then. Now look for a leddar. Climb up to get to the roof again. There are two helicopters over the train. One is waiting right in front of you and the other one is trying to kill you. Just run straight ahead to your friends helicopter. You can easly make it, just run. If you are standing under it hit the action button to fetch the rope and complete your mission! -------------------------------------- Mission 4 - Jerusalem, Isarel - Part 1 -------------------------------------- First of all talk to Coen. Okay, turn on your Night Vision. Go straight and upstairs at the steps. Since the use of lethal force is not allowed here you have to act from the shadows. Avoid stepping into bright areas. Turn right upstairs. At the corner wait for a guard. If he is close to you just beat him once and take him down. Do not forget to hide his body. Around the corner you will see a bright room. The person inside should also going to sleep. Hide his body in the shadow. Go further. Croach now close to the wall to pass the light rays. Wait for another guard coming further. You can beat him down when he stops at a door there. Just surprise him out of the shadow and hide his body. You have to act very fast or otherwise he will ring the alarm. Follow the alley. Stand behind the corner and wait for another guard who is coming out of a passage. When he goes back again, attack him from behind and hide his body in the darkness. Go through the passage around the corner. You will see two men talking at a square. Go left after you have left the passage and use the shadow to approach them. Act fast now. First of all you have to beat the guy who is standing a bit further away. If you wouldn't beat that guy first he would run away and the alarm will be sounded. So beat him first and the other one will run a bit towards the passage, but not away. So you can easly get him. Hide both bodies in the shadows. Now make your way around the corner. There is one guard in the ally across from you. Surprise him and hide his body. There is another guard behind a barrier in that alley. You can't reach him. Just stay invisible. Now go to the square next to the alley. Look for an entrance behind a few boxes. In the top right corner of the room you will find a hallway behind a curtain. Here is your first CHECKPOINT! Slowly go downstairs. There are two men threaten your contact. Be fast and knock them both out before the alarm will be sounded. Of course hide their bodies in the shadows. Talk to the man. He will show you the hidden place where you can find your SC-20k! Take it. There are also two Airfoil Rounds and two Sticky Shocker on the ground. Take them too. Talk to him again. He is going to show you a place where you can test your modified SC-20k. Follow him silently. The barrier has been removed now by the way. The guard there is still around but ignore him for now. After you have followed your contact to a nice lookout point talk to him. He tells you about the modifications and stuff. After a while a guy comes down and goes to the fountain. You will be told to Sticky Shock him. Well, you don't have to. Save your rare Sticky Shockers and just beat him down from behind. Hide his body in the shadows. Now go upstairs and around the corner. Follow the path until you reach an alley. Finally knock down the guard there. Now go to the right and left around the corner. On your way downstairs you will meet a women. Since she looks tird let her sleep and show her a dark place to rest. Follow the path around the corner and relax at your next CHECKPOINT! Sneak downstairs now. You will see two guys down there. Since the area is dark you can sneak very close. If you feel comfortable let the right one feel a Ring Airfoil, then quickly beat the left one down. After that quickly beat the right one down. Hide their bodies. Okay, go all the way downstairs now. It's a dark area. You should use your Night Vision. You will meet one guard on your way. Surprise him out of the shadows and hide his body. Go further until you reach the very end of the alley. Go left around the corner now. Silently follow that small alley. You will see a guard behind a fence. If you are silent he won't notice you. Sneak to the fence and turn right. See the eaves gutter? Climb it. On the top go a bit further and jump on the edge. Go further again until you see a freight elevator. Use it to slide to the other side. Turn right now and rappel on the wall. The first part of the mission will end here. -------------------------------------- Mission 4 - Jerusalem, Isarel - Part 2 -------------------------------------- Back on the ground you are behind a fence. Go a bit left. There is a women on the other side. Talk to her. After the conversation a CHECKPOINT will let you save the game. Further left is a hole in the fence. Leave there and step on the road. There are four people in that area. One guard, two civilians and the women you have just talked to. You have to follow her. Since it's dark just knock the guard and the civilians out. It's really easy. Nothing more to explain. Hide the bodies and go straight ahead. Go through the hallway. There is another guard. Quickly take him down and hide his body. Go further and right around the corner. You will follow her to a hugh square. Two guys are guarding this area. If you use the shadows wisely you don't have to take them out. Best way is to go left after you have left the alley and follow the wall to your left. Just avoid the bright areas. Silently sneak ahead until you cross her path again. Follow her to the next CHECKPOINT. Okay, go straight. There is one guard around the corner. For some reason the alarm will be sounded if you take him out. Maybe a bug? I don't know. Well, there is still another way. First shoot the two lanterns and let him look around. Since it's dark you can quickly turn around the corner and follow the women to a passage. You will meet another guard there. Take him down using the shadows. Turn right. The women will talk to a guard. Your chance to approach him silently. Take him out and hide his body behind one of the boxes in this area. Go straight and talk to her again. You will have a chance to save your game at a CHECKPOINT after this conversation. There is a guy standing in a bright area. Lure him towards you. Just wait until he turns backwards. Immediately take a step back then. He will go down now. Attack him from the shadows if he is close enough. Hide his body. Okay now go around your corner and straight ahead through a small hallway and a dark passage A guard will come around the right corner. Wait until he is close enough and take him down from the shadows. Now follow the passage to a dead end. You will see an eveas gutter to your right. Climb it until you reach a windows. Go inside. There are two civilians in that apartment. Just take them down and hide their bodies. Leave the appartment through the window of the room with the television. Follow the ledge to the right and climb the next edge. Follow that vertiginous path the other side. Accidentally you will find a small pole there where you can rappel on the wall. Back on the ground silently turn right. Avoid being seen by the chitchatting guards. They are very close. Well, you will also meet your female contact there. Follow her again. Stop in the shadows while she opens a gate. A guy will talk to her. Your chance to take him down. Hide his body in the shadows. Now follow her to a room in the backyard. She will show you a hidden elevator. A side note from Thurston: In the room with the elevator is some equipment on a create. Then go upstairs and into another hallway. There are some more items! Go upstairs once more to the third level and there is some more ammo and stuff. It is a nice nest egg for the next part of the mission. Now talk to the women. After that conversation you will have to do something which is very contended in my opinion. Well, kill her... Just a side note. I have done that part without using any Sticky Shockers or Ring Airfoil Rounds. It is possible but not easy. -------------------------------------- Mission 4 - Jerusalem, Isarel - Part 3 -------------------------------------- Finally you may use your gun on real opponents. Be prepaired to attack two guys when the elevator stops. Shoot em up action will follow. It's easy to explain what you have to do now. Just make your way through an underway system and kill everyone who attacks you. And no, you don't have to hide the bodies. Here is a map of the sewage system. # = path / room : = steps O = elevator You will find some useful equipment in room . In room you will find the canister you have to capture. It's on a table in the top middle part of the room. Just fight your way to that room. O |
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