Tomb Raider: Legend Walkthrough :
This walkthrough for Tomb Raider: Legend [X-BOX] has been posted at 08 Feb 2010 by dragon master and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up dragon master and share this with your freinds. And most important we have 1 other walkthroughs for Tomb Raider: Legend, read them all!
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Walkthrough - FAQ/Walkthrough=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ****************************************************************************** Game Name - Lara Croft Tomb Raider: Legend A.K.A. Tomb Raider: Legend A.K.A. Tomb Raider VII Developer - Crystal Dynamics Publisher - Eidos Interactive Platforms - Xbox, Playstation 2, Xbox 360, PC ESRB Rating - Teen Author - ipino E-Mail - mystical NO&AT#SPAM operamail.com (replace &AT# with a @ symbol, and remove "NO" and "SPAM") Date Started - 2006/04/10 Last Update - 2007/02/07 Version - 0.93 ****************************************************************************** =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ############################################################################## This guide is for private and personal use only. No part or whole of this document shall be reproduced in any form whatsoever. This document is free and may not be used for any commercial uses. This document may not be altered without permission from the author. ############################################################################## The latest version is always available at my site, http://www.ipino.altervista.org ############################################################################## To jump to a specified (sub)section: a) Highlight the subsection code on the right. Either with or without the brackets is the same. b) Copy it into the clipboard with CTRL+C c) Open the find window. Usually for Windows programs you need to hit CTRL+F d) Paste the code into the box with CTRL+V e) hit the "Find" or similar button to find the first occurrence. To find next occurrences hit the F3 key. TABLE OF CONTENTS ----------------- 1. Introduction.....................................................(0INTR) 2. Disclaimer.......................................................(0DISC) 3. Revision History.................................................(0HIST) 4. Contact Policy...................................................(0COTP) 5. Controls.........................................................(0CONT) 5A - Xbox Controls.............................................(CTXBX) 5B - PC Controls...............................................(CTRPC) 5C - Xbox360 Controls..........................................(CT360) 5D - PS2 Controls..............................................(CTPS2) 6. Walkthrough......................................................(0WALK) 6A - Bolivia - Tiwanaku........................................(01BOA) 6B - Peru - Return to Paraiso..................................(01PER) 6C - Japan - Meeting with Takamoto.............................(01JAP) 6D - Ghana - Pursuing James Rutland............................(01GHA) 6E - Kazakhstan - Project Carbonek.............................(01KAZ) 6F - England - King Arthur's Tomb?.............................(01ENG) 6G - Nepal - The Ghalali Key...................................(01NEP) 6H - Bolivia - The Looking Glass...............................(01BOL) 7. Croft Manor......................................................(01CFM) 7A - The House.................................................(CMHOU) 7B - Equipment Location........................................(CMEQL) 7C - Lara's Bedroom............................................(CFLRB) 7D - The Main Hall.............................................(CFMHL) 7E - The Library...............................................(CFLBR) 7F - Mini Quest for the Gold Reward............................(CMMQG) 7G - The Pool..................................................(CMPOL) 7H - The Gym...................................................(CMGYM) 8. Boss Strategies..................................................(00BTR) 8A - Takamoto (Japan)..........................................(1BOSS) 8B - Rutland (Ghana)...........................................(2BOSS) 8C - Creature (Kazakhstan).....................................(3BOSS) 8D - Sea Serpent (England).....................................(4BOSS) 8E - Amanda (Bolivia Redux)....................................(5BOSS) 9. Inventory........................................................(0INVT) 9A - Weapons...................................................(0WEAP) 9B - Gear......................................................(0GEAR) 9C - Outfits / Costumes........................................(0OUTF) 10. Cheats Codes.....................................................(00EXT) 10A - The Codes.................................................(CHTCD) 11. Frequently Asked Questions.......................................(0FAQ0) 12. Contributing Readers.............................................(0RDRS) 13. Thanks...........................................................(00TNX) ============================================================================== -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ############################################################################## =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 1. Introduction (0INTR) The Tomb Raider series is one of the group of games that is known not only to gamers, but to those who don't "practice" this sort of things. Maybe it's because of its structure, because of the platform-jumping, the puzzles, or maybe it's because of Lara Croft... I admit I haven't played any Tomb Raider game in my life, only a demo of the very first episode back on my old Pentium 166MMX, but aside for that, never. From what I've happened to read around, it seems I haven't missed that much, but now, Eidos Interactive fired Core Design (they did all the previous Tomb Raider games; I assume they were 6 because Legend is internally known as TR7) and hired Crystal Dynamics, that have developed some good games, like, to name a few, "Soul Reaver 2", "Legacy Of Kain", and the "Gex" series for N64/PS2/PSX and Saturn, as well a handful of other games. No I don't want to say that CORE Design Ltd. suxx, because it they don't; they made ton of good games too. I just want to say that Eidos didn't chose a dev team with bad credentials. And with those credentials, Crystal Dynamics has worked for two years to bring us this "Legend", that we, you and I, will dig up during the course of this FAQ. So sit down, relax, put on some good music if you want to, and read. P.S. i: As James Vere suggested me, I'll try to get a copy of Tomb Raider 1 and 2 to have a different look at how this franchise has evolved over years. P.S. ii: As you might already noticed, the style of this faq is the same as my Midnight Club 3: DUB Edition (& Remix) FAQ/Walkthrough, I hope this won't be a problem for you. P.S. iii: As you might know, the next Tomb Raider iteration, "Tomb Raider: 10th Anniversary Edition" is not going to be released for Microsoft' Xbox - the first one - while it will for Sony's Playstation 2. I'd like to say that this SUCKS because those Xbox 1 aficionados (that have supported the platform) would really want to play it on their consoles. The same type of rating goes to games like Burnout Dominator and Test Drive Unlimited. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ############################################################################## =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 2. Disclaimer (0DISC) I'm working hard on putting up this document. No one, except sites listed below, can host it in their sites. This is only for private use. You can store it on your own hard drive for your convenience, burn it onto your personal cd or dvd backup, give it to your friend, but you can't get money out of it, nor you can claim it as your. Allowed sites to display this document, in its original text format, are: http://www.gamefaqs.com (and their affiliates) http://www.ign.com http://www.supercheats.com http://www.honestgamers.com Please ask my permission before putting it on your website, thanks. Before stealing anything from this faq ask my permission or at least credit me -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ############################################################################## =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 3. Revision History (0HIST) Things change... and this document does too. Version 0.01 (2006/04/10) ------------------------- - Size: 28.7 KiB - Just started everything. I know this will be rejected. - Made the walkthrough for the first level - Added weapons and gear infos Version 0.30 (2006/04/13) ------------------------- - Size: 51.2 KiB - Added missing Rewards in Bolivia - Added walkthoughs for level 2 and 3 (Peru and Japan) - Added unlocked outfits awarded by collecting the rewards and finishing time trial - Added unlocked cheat awarded by beating the time trial challenge - Added PC Controls - Section "Inventory" / "Items" removed Version 0.38 (2006/04/14) ------------------------- - Size: 64.6 KiB - Corrected a couple of mistakes regarding rewards in Japan (level 3), and added the missing ones - Corrected the reward for grabbing all four Silver Rewards in Japan - Added Pistols Upgrade Level 1 - Added the Ghana walkthrough, though I miss some rewards - The previous version had bad ascii formatting, now it's all ok - Added my personal thoughts about each weapon in the game, in the weapon sub section (0WEAP) Version 0.49 (2006/04/17) ------------------------- - Size: 98.6 KiB - Collectibles in each level are called with the name of the object they appear as. - Added the Grenade Launcher to the weapon sections - Added a Boss section - Corrected the strategy for the Gold Reward in Bolivia (thanks to Brandon Smithson) - Corrected, re-read, adjusted, modified walkthroughs for levels 1, 2, 3. - Added the missing Bronze Reward in Peru - Added the Kazakhstan walkthrough - Added the missing rewards in Ghana - Added the section regarding the Croft Manor and three subsections. Version 0.51 (2006/04/21) ------------------------- - Size: 103.8 KiB - Added another strategy to get the Gold Reward in Bolivia - Added an alternate strategy to defeat Rutland in Ghana - Corrected, the location of the door with the silver reward behind it in Ghana, thanks to Telechubby4Life - Corrected and slightly modified certain sentences Version 0.58 (2006/04/24) ------------------------- - Size: 132.4 KiB - Rewritten almost 50% of the Kazakhstan level, so things should be more clear now to follow and understand - Added England walkthrough - Other things I don't remember Version 0.61 (2006/04/25) ------------------------- - Size: 138.5 KiB - Added the Excalibur in the weapons section - Cleaned up the England level walkthrough - Added Bolivia Redux walkthrough - The Nepal walkthrough isn't finished yet, sorry - I finally completed the game! (Ok, I know you did that months ago, but I moved slowly because of the FAQ), however I'm still at 92% completition. Version 0.75 (2006/04/27) ------------------------- - Size: 156.5 KiB - Changes in walkthroughs: - Added the Nepal walkthrough, so finally all levels are covered. - Added the link to the video for getting the Gold Reward in Kazakhstan - Changes in the Croft Manor walkthrough: - switched rewards to their real names: Aralds => Crests - added the text of the third clue, the one in the library, and added that there's a Silver Crest inside the small room - Added the "Cheat Codes" section, (00CHE) - Changes in the Weapon list section: - Added the "Range" info for almost every weapon - Added the Soul Reaver - Changes to the Outfits/Costumes list: - Changed its layout to a, hopefully, more readable one - Added another list of outfits, grouped by which level unlocks them - The saved game of my 100% completed game has been submitted to GameFAQs Version 0.79 (2006/04/29) ------------------------- - Size: 161.3 KiB - Changed the layout of the cheats descriptions - Added Xbox360 and PS2 controls - Added Xbox360 cheat codes - Spell checked the whole document - I'm now working to make the Croft Manor walkthrough as easy as possible Version 0.90 (2006/05/09) ------------------------- - Size: 175.8 KiB - Changes in walkthroughs: - A gentleman called ÜberCharlie told me the word that Indiana Jones was supposed to "type" in "Indiana Jones and The Last Crusade"; also, I said it was "Raiders of the Lost Ark" but obviously I was wrong - Added an alternate strategy for the Kazakhstan boss, submitted by ExpertPenguin - Fixed minor mispelled words and occasional typos - Changes in the Croft Manor walkthrough: - Section expanded to accomodate the various areas of the Manor - Added the walkthrough itself, obviously - For that reason, the status of this FAQ is now meant as "Complete" - Removed the Gamecube from the list of platforms because 1) the game isn't available yet for the GC and 2) Eidos said it will have more stuff added (kinda of the Resident Evil 4 port for the PS2) so I don't know if all the stuff written here will apply to the GC version. I do have a GC and if the port will feature really juicy additions I'll buy the game. Version 0.91 (2007/01/17) ------------------------- - Size: 178.9 KiB - Updated after a long silence - Corrected some minor mistakes here and there - Credited as much people as possible - Added PS's to the introduction section - I apologise for the lack of updates in previous months... - Japan's Yakuza superboss is Takamoto, not Takamura! I ran a quick search & replace, ops ... Version 0.92 (2007/01/19) ------------------------- - Size: 181.7 KiB - Added the ultra-useful translation of the lightened up panel in Kazakshtan with Russian writings (how cool!!!) - Credited more people - Corrected some poor "Angliskii" sentences - Ran another find & replace, this time for the proper name of the RC650 Assault Rifle - Two more sites have permission to host this FAQ - Some guys requested them years ago... Finally I grabbed some screenshot of Lara wearing bikinis and one of the Legend Pink outfit (my favourite when re-playing levels). If someone needs a screenshot of a certain outfit or (why not?) a certain part of the game, just ask. - Added a warning for the sea-monster glitch in England Version 0.93 (2007/02/07) ------------------------- - Size: 184.5 KiB - Added more questions to the FAQ section - Captured, edited and subtitled a walkthrough video that should guide you inside the big room in Bolivia, where the Gold Reward is hidden... - .. and another one for the spikepit -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ############################################################################## =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 4. Contact Policy (0COTP) You are welcome to contact me at the email address written at the top of this document. If you do, please put something like "Tomb Raider Legend" or just "TR:Legend" (if you're too lazy to type the whole thing) in the subject, and then tell me everything you think can be precious for the FAQ. And no, your email won't be made public unless you ask to. Please cleanly state on your email the nickname you want to appear as, as well as if you want your email address to appear (the "@" symbol will be replaced like mine at the top of the document). If you won't say anything, I'll assume you don't want your email to be spread, as said. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ############################################################################## =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 5. Controls (0CONT) As the only version I have is the Xbox version, I know nothing about controls for other versions of the game. If you have one of those version, and have 5 minutes of your free time to spare, do me a favour and put together a mail where you list the corresponding button or key for every action below, thanks. ______________________________________________________________________________ 5A - XBOX CONTROLS (CTXBX) Left Thumbstick - Moves Lara around Right Thumbstick - Moves camera Right Thumbstick Click - Free first-person aiming NOTE: You cannot move while in first-person aiming Left Trigger - Lock onto enemies or hotspots while locked: Right Thumbstick Left/Right - Select enemy to the left/right A - Jump-roll B - Roll Right Trigger - Fire weapon A Button - Jump B Button - Crouch X Button - Launch Magnetic Grapple Y Button - Action (Context-sensitive) - there'll be an on-screen msg when you can use it D-Pad Up - Use medikit to heal Lara D-Pad Down - Change Weapon D-Pad Left - Activate/deactivate P.L.S. (Personal Light Source) D-Pad Right - Binoculars While using binoculars: Left Trigger - Zoom Out Right Trigger - Zoom In Y Button - Toggle R.A.D. scanner (Remote Analysis and Display) White Button - Shows HUD *AND* moves camera behind Lara Black Button - Throw Grenades or Flares Back - PDA Start - Pause menu ______________________________________________________________________________ 5B - PC CONTROLS (CTRPC) Thanks to sefz for these. W/A/S/D Keys - Moves Lara around Mouse - Moves Camera Z Key - First-person aiming H Key - Lock onto enemies G Key - Draw weapons Left mousebutton - Fire weapon Right mousebutton - Jump Spacebar - Jump F Key - Crouch Q Key - Launch Magnetic Grapple E Key - Action (context-sensitive) Page Down - Binoculars Home Key - Use medikit to heal Lara Delete Key - Toggle P.L.S. End Key - Change weapon K Key - Throw grenades/flares Tab key - PDA ESCape Key - Pause menu ______________________________________________________________________________ 5C - XBOX360 CONTROLS (CT360) Thanks to romek1uk for these. Left Thumbstick - Moves Lara around Right Thumbstick - Moves camera Right Thumbstick Click - Free first-person aiming NOTE: You cannot move while in first-person aiming Left Trigger - Lock onto enemies or hotspots while locked: Right Thumbstick Left/Right - Select enemy to the left/right A - Jump-roll B - Roll Right Trigger - Fire weapon A Button - Jump B Button - Crouch/Roll X Button - Launch Magnetic Grapple Y Button - Action (Context-sensitive) - there'll be an on-screen msg when you can use it D-Pad Up - Use medikit to heal Lara D-Pad Down - Change Weapon D-Pad Left - Activate/deactivate P.L.S. (Personal Light Source) D-Pad Right - Binoculars While using binoculars: Left Trigger - Zoom Out Right Trigger - Zoom In Y Button - Toggle R.A.D. scanner Left Button - Shows HUD *AND* moves camera behind Lara Right Button - Throw Grenades or Flares Back - PDA Start - Pause menu ______________________________________________________________________________ 5D - PS2 CONTROLS (CTPS2) Thanks to nobody for these controls: I'm trying myself to deduct them. Mail me if there's something incorrect. Left Thumbstick - Moves Lara around Right Thumbstick - Moves camera Right Thumbstick Click (R3) - Free first-person aiming NOTE: You cannot move while in first-person aiming L1 - Lock onto enemies or hotspots while locked: Right Thumbstick Left/Right - Select enemy to the left/right Cross - Jump-roll Circle - Roll R1 - Fire weapon Cross - Jump Circle - Crouch/Roll Square - Launch Magnetic Grapple Triangle - Action (Context-sensitive) D-Pad Up - Use medikit to heal Lara D-Pad Down - Change Weapon D-Pad Left - Activate/deactivate P.L.S. (Personal Light Source) D-Pad Right - Binoculars While using binoculars: L1 - Zoom Out R1 - Zoom In Triangle - Toggle R.A.D. scanner L2 - Shows HUD *AND* moves camera behind Lara R2 - Throw Grenades or Flares Select - PDA Start - Pause menu -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ############################################################################## =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 6. Walkthrough (0WALK) Here we are! Right from the menu you get to see Lara that just awaits that you set up your options and start a new game. If you let her wait, an in-game movie will run showing you all the gorgeous (?) environments, Lara's abilities, she riding a motorcycle and wearing different costumes. When you're ready to start a new game, you'll be asked for the difficulty to play that level (from what I've gotten so far, at the beginning of each level you can choose at which difficulty to play it at). Levels are: Explorer - Easy Adventurer - Medium Tomb Raider - Hard The walkthrough, if not otherwise stated, is done at Tomb Raider level. The difficulty only affects enemies strenght, their energy level and the damage they make to Lara, and is in no way related to puzzles, that remain the same and require the exact same strategy to complete. ================================================================== WARNING - I don't like giving out spoilers, so the walkthrough is almost spoiler-free; cutscenes are not described and every name or things I say here are told by the game too. NOTE - When directions are given, I'll almost always say the point of reference using things in the room you're in, like a statue or something easily spottable. Otherwise, they'll be referred to Lara's position when you first enter the room or zone. ================================================================== ______________________________________________________________________________ \ | \ 6A | Bolivia - Tiwanaku (01BOA) \____| | ------------------------------------------------------------------- | Anya telephoned today. She heard a rumor about a rumor about an | ancient temple in Bolivia that contains a ornate stone dais. It | could be the one I'm looking for. I'm setting out first things | in the morning | ------------------------------------------------------------------- | "I've been looking for certain artifacts..." \_____________________________________________________________________ / / / TIME TRIAL: 12m 30s / _______/_____________________/______________________________________________ | KNIVES | | UNLOCKABLES | |============| |============================================================| | 1 Gold | | Find Gold Reward: Sport outfit | | 5 Silver | | Find all Silver Rewards: Legend, Union Jack outfit | | 10 Bronze | | Complete Time Trial: Sport, Green outfit | |____________| | Beat Time Trial: Draw Enemy Health | |____________________________________________________________| Enjoy the intro scenes. Once you gain control, feel free to move Lara around to get used to the controls. Once done, from the starting position, move forward and enter the opening in the rocks on the left to collect the first BRONZE KNIFE. Exit from where you came from or by proceeding forward and jump the wall or the gap. If you want to perform the same acrobatic vault up Lara does at the end of the (second) intro movie, push Up and then push and hold the the jump button. However, I remember to have seen the same sort of acrobatic jump in AEon Flux, but maybe it was AEon who "borrowed" the move from Lara. As you get near those rocks, you'll be told that pressing the action button will make Lara kicks small objects (like rocks, barrels, and the like). On the right, however, there's an opening and the second BRONZE KNIFE. As you might have already noticed there's a little "pool" of water. As you get close, you'll get instructed on how to swim. It's easy, one button to go down and one to go up. Let me say that the underwater camera is spectacular and shows Lara swimming and water bobbles goes out from her mouth and... wow, it's cool. Anyway reach the other end and jump onto that platform to activate a brief cutscene. Your PDA is still working! Don't try this with your console/pc, though. You're now instructed on how to move MOVABLE objects, like big rocks: the action button to grab them, and with the same thing you use to move Lara around (that is, the left analog stick for example) you move Lara AND pull or push the object. You push the action button again to release it. Push the big rock down and jump on the next platform. - Checkpoint Now you'll face a vine, and you'll be now instructed on how to climb those vertical stuff like vines, ladders, chains, poles and the like. Go up and proceed to the cliff up ahead, facing the waterfall. - Checkpoint There will be a rope hanging, so jump and grab it. Now, instead of jumping in the cave behind the waterfall, hit the action button and turn Lara to her left to reveal another cave entrance. Swing onward and backward to gain enough momentum to jump in this one and as you proceed collect the SILVER KNIFE. At the end, jump down and turn left to reach the exit. TIP: In time trial mode you might want to jump on the cave behind the waterfall instead, in order to not lose precious time Jump on the platform over the gap, and... see where you need to go? Good; after the jump, face left and jump and grab the ledge on the rocks. As you move to the left you'll be told that hitting the action button in time with your side movements, Lara can go faster. At the end of this curvy ledge, jump to the ledge of the platform on the left. You'll be at the top of the waterfall. Now, go up this (wet) path and stay on the left. Soon, as you get near it, a loose enormous rock will roll down, luckily away from you. Now proceed and jump and grab the horizontal pole up ahead. Move to the left side of it and jump to the next, smaller one, and then to the ledge. Move to the right and hit the jump button as Lara's arm swings forward to grab the ledge on the other side of the water. If you happen to jump at the wrong time, you'll hear Lara suffer for not having grabbed the thing right, and a button will appear on the screen; if you don't push it, then Lara will lose the grip. Watch the small scene. A bad guy will be there, so lock on it and kill him with your dual pistols. You'll be told about the binoculars and the R.A.D. While in RAD mode, things get analysed. It can recognise mechanisms, breakable and movable objects. The rudimentary lever here is the first mechanism you encounter. But first, take the BRONZE KNIFE on the left side of it (left from where you are coming, of course). Now, go where the raised part of the mechanism is, and turn your back at it. You should be facing a wall with a ledge. Go to the corner you see on the left and jump and grab this ledge. Move all the way to the right and "vault up" to the upper ledge. Then it's all about pushing the big rock down so it operates this basic puzzle. Jump down and grab the branch of the big log you just raised. Jump again and grab the ledge of the cliff. - Checkpoint You'll see that a circular stone is shining up ahead. This is the game's way to tell you that you can grapple objects with your magnetic grapple. Take out your binoculars and enable the RAD to discover that it is fragile. As the game promptly suggests, throw the grapple at that disc. Then, hit the Action button to pull on, and hit the magnetic grapple button again to detach. Pass the door for another cutscene. After it, two guys will be standing in front of you, back facing. Quickly dispose of them, healing if needed. And now, a ledge-climbing rebus (?). Go to where the waterfall is, grab the ledge and move to the left. A small part will fall, but don't worry it's a jump able gap. Grab the horizontal pole and then move on the ledge of the column to jump to yet another ledge. Jump to the upper platform. - Checkpoint There's a hanging rope. Grab it and swing to the waterfall.. but where ? Ok you see three streams of water in front of you. You can jump on the right, but I prefer the left-most one. Behind it, there's a small alcove with a BRONZE KNIFE for you to take. Jump down and go to the left, where there'll be more swinging off horizontal poles. Be careful as you land as there is a mercenary there. You'll be instructed that hitting twice the jump button while that icon is show on the screen, you'll jump AND grapple at that target, and you'll need to swing to be able to reach the intented destination. You must hold the jump button pushed or Lara will fall. After the jump, go inside this ruins, and proceed forward. At the first turn, stop. Look on your left: there's a BRONZE KNIFE. To collect it, switch to first person aiming and aim the cross hair at it; then, throw the magnetic grapple to grab it. Then proceed along the cave. There's no threat here so don't worry. Soon, as you reach the end, yet another cutscene will play. - Checkpoint Shoot the rocks with the action button, and then descend through the slanted wall. If you're lucky, the two mercenaries down here will be killed by the rocks, otherwise you must finish them. Right in front of you, though, there's an opening with a BRONZE KNIFE hidden. However, kill the mercenaries shooting from the ledge; don't shoot while the reticule is gray because you're not gonna hit them. Dodge their shots with the jump and roll buttons (or keys). Then take the left path to meet another mercenary. Grab his weapon (SMG) with the Action button. Remember that, at least on the Xbox, you can quickly turn around by making Lara face where you want her to watch/go, and then by hitting the White button. Anyway, kill that mercy and heal if needed. There should be plenty of medikits scattered around I guess; so stock up on them. Too bad you can carry only 3. Before jumping on the swinging rope, go to the ledge where that mercenaries were shooting at you from; walk on the right to find a BRONZE KNIFE. Then, back up and grab the rope. Climb a bit using the method you learn from the game (push and hold the action button, then ascend or descend the same way you do with poles) and swing to jump on the next area. Don't rush, there are a bunch of enemies there. Lock and shoot the rocks, then kill the remaining mercy near the SUV. Keep jumping and rolling to not get hit. Once the area is clear, grab the weapon of the guy that was behind the SUV, a RC650 Assault Rifle, if you want. The guys on the left side of the small bridge you crossed before had the RC650 too, so grab their ammo. Before going up the stairs and getting inside, climb the blocks on the left. Climb the first and then the second one, and destroy with your pistols the breakable wall to collect a SILVER KNIFE. If you can't find it, go near the SUV and, with the RAD, scan the left side of the stairs. - Checkpoint Be careful once inside, because part of the floor will literally open, revealing a nice (nice not for you, that is) killing trap beneath the floor. You should see the hint of the grappleable object, so do as you did before and reach the other side. Don't worry for Lara's foot or legs, the trap won't hurt her :) You'll reach another area, but before getting on those chains, go on the small opening on the left side and grab a BRONZE KNIFE. Exit and go to the chains. Listen to Zip's talking and jump on the chain without a counter-weight. Go up and jump on the other one; go up quickly and jump again on the one you were before. Then turn around and jump in the upper opening. Walk to the other side and use the chain there to descend to ground level (in time trial mode, to shave some seconds, just jump down). Then take the obvious path. - Checkpoint Jump in the water and swim around the ruins. As you are in the "hairpin", swim up to the surface to spot a ledge you can go; near a small wall there's a BRONZE KNIFE waiting for you. Then go back in the water and continue swimming taking the right opening. - Checkpoint Get out and prepare your guns as there's a jaguar behind the corner. It can sustains HUGE punishment: prepare to empty your RC650 clip on it. Go up the stairs you just came here to kill it without getting hurt. Then proceed and stop as you walk down the little unevenness. Two moving rock blocks will crash one against each other so you need to time it right to make it through. For now, just wait till they crash, then run and roll to pass them (or just run). After the left corner, there'll be TWO more of these things, so how are you going to get after them? Easy. Do you see the cubic cage in the corner? Push it towards the walls and put it between them, effectively opening you a path on the first pair. After that it will be as easy as before to pass the next pair. Walk around the next corner and reach a big area. - Checkpoint This is another tricky puzzle. NOTE: Unlike any other box or cage you find in other levels, these three can't be hooked by the Magnetic Grapple. You can see that because the reticule does not turn blue when aiming at them in free aiming stance. NOTE 2: On 2007/01/23 I did a video walkthrough for this room; it's a 11.6 MB video file at 768kbps with audio (from the game of course, no silly "soundtrack") that you can use to better understand how to get out of this area and especially how to grab the Gold Knife. Urls are: http://video.google.com/videoplay?docid=-5040025284911875637 or: http://www.youtube.com/watch?v=JC4-bqIYKmY There are three big "buttons" on the floor: the one on the center is the key to open the altar in front of you, while the other two each one unlocks the corresponding protection of each side gear. For the right side, just push the cage on it and you're set, while the others require a bit more. Remember, however, to use the RAD to scan this area and every area you come to. Here, almost everything is glowing! Also note that the GOLD KNIFE is inside a small opening ABOVE the stone door you need to open. To collect it, you must make sure the door will not fully open. More on this soon. For the sake of the walkthrough, let's assume that North is where you need to go, and South is where you are coming from. Anyway, on the east side, behind the cage and near the chain, jump on the right to find a BRONZE KNIFE. Jump down and pull or push the cage over the button nearby. One down, two to go. However |
