Army of Two Walkthrough :
This walkthrough for Army of Two [XBOX 360] has been posted at 16 Sep 2010 by anderson4013 and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up anderson4013 and share this with your freinds. And most important we have 3 other walkthroughs for Army of Two, read them all!
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Walkthrough - FAQ/Walkthrough[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] A R M Y O F T W O (XBOX 360) W A L K T H R O U G H AUTHOR: PAUL MICHAEL (VHAYSTE®) CONTACT/PAYPAL EMAIL: vhayste@gmail.com Main Page: http://vhayste.blogspot.com Blog: http://vhayste01.blogspot.com V 1.0 4:11 PM 8/11/2008 ----------- Finished the text faq. =========================================================================== =========================== C O P Y R I G H T ============================= =========================================================================== This document is copyrighted to me, Vhayste®. It is intended for ~PRIVATE~ use only. It cannot be used in ANY form of printed or electronic media involved in a commercial business, in part or in whole, in any way, shape, or form. It cannot be used for profitable or promotional purposes, regardless of the situation. Breaking any of these rules is in direct violation of copyright law. This document is protected by copyright law and international treaties. Unauthorized reproduction and distribution of this document, or any portion of it, may result in severe civil and criminal penalties, and will be prosecuted to the maximum extent possible under the law. Any characters, names, places, or miscellaneous objects are copyright of their respective companies. =========================================================================== ====================== A U T H O R 'S N O T E =========================== =========================================================================== Hello guys and welcome again to another walkthrough of mine. This time, I’ll be covering a 3PS (Third-person shooter). It’s actually a first for me, since my forte is with RPG games and Ace Combat. This will be my fourth guide for a 360 game in PDF format, of course. I wrote this guide after I finished the game and after collecting the intel briefcases. Apparently, once you collect them in your playthrough, they won’t reappear anymore on your future playthroughs. If you have questions, suggestions and additional tips you would like to add, kindly refer to the credits page for my contact email add or my official homepage. This guide is distributed FREE and can be downloaded in major gaming sites I usually contribute to. I don’t request for payments but if you are generous enough to pitch in a dollar or two to support my projects, I would greatly appreciate that. ~~Paul Vhayste Download the PDF guide here: http://faqs.ign.com/articles/896/896344p1.html View it online here: http://www.chaptercheats.com/cheats/xbox360/19789.htm =========================================================================== ======================= I N T R O D U C T I O N =========================== =========================================================================== Security threats at home and overseas were getting out of hand. And it only takes two men to stop them – at a price. Caught between being a contractor and a soldier, Rios and Salem proved to be indispensable in the battlefield. They have completed missions that were considered impossible by others. They executed each mission flawlessly and with deadly efficiency. It doesn’t matter how many adversaries they faced; together they are unstoppable. Together they are the Army of Two. =========================================================================== ============================ B O O T C A M P ============================ =========================================================================== AGGRO ++++++++++ Since you and your partner are the only ones between oblivion and a hell lot of enemies, sometimes you’ll need to flank them to efficiently overcome the opposition. This is where Aggro kicks in. The player with the most aggro gets the enemies’ attention. This makes the other player practically invisible. Don’t think this is just one way of defeating enemies; it’s the only way to survive a firefight against an army. Firing at enemies normally builds up aggro. Carrying a hostage, a heavier weapon or manning to the turrets gives you an automatic aggro boost. Aggro is essential for playing tactically and strategically. The player on aggro turns fiery red and becomes the target of enemy fire while his partner enters ‘stealth’ mode. This is a great way to strike enemies from behind while the other player creates a diversion. In single player campaign, its always a good idea for your partner to act as a decoy. Putting him on Aggressive Hold will prompt him to take cover while blind-firing at enemies. You can then safely move around the enemies to get a vantage point to your advantage. Remember that your partner will keep shooting at enemies even if his health is low. Order him to ‘Passive Hold’ for him to stop shooting, rest and regenerate his health. More of these commands will be discussed later on. OVERKILL ++++++++++ Holding the aggro long enough will enable players to enter Overkill mode. This burst of adrenaline-like reaction provides temporary increase in defense and damage, as well as infinite ammo. There are two kinds of overkill mode: Power and Stealth overkills. Power Overkill -------------- When the aggro meter is pointed to your side, activating overkill mode will enable you to have increased damage and armor. Everything slows down and you can accurately shoot enemies at deadly efficiency. Your ammo is unlimited while in this mode so keep that trigger finger steady. The only downside while in this mode is that you move sluggishly; you can’t just rush at enemies with guns blazing unfortunately. Stealth Overkill ---------------- If you activated overkill while the aggro meter is pointed to your partner’s side, you’ll enter Stealth overkill mode. In this mode, you’ll be able to move quickly around the field to score some melee kills. Everything is in slow-mo, including enemy movement. However, you won’t be affected by this limitation. Killing a certain number of enemies in both overkill modes will unlock some achievements as well so don’t just go with one kind of overkill. Be creatively deadly. MEDIC! ++++++++++ The game features a health regeneration system, like most modern shooters does. The screen will slowly turn red while taking fire. When near death, the screen turns ominous red and the next few shots will surely incapacitate the player. To recover health, take cover and it will regenerate in a few seconds time. Another great feature of the game is that players don’t get killed immediately after taking severe damage. Instead, they will be incapacitated. Their partners will need to drag them to safety and heal them back to fighting condition. Players can still shoot their weapons while being dragged so they can protect themselves from enemies that will try to take advantage of the situation. Remember that the actual healing takes a few good seconds to complete and can be interrupted by enemy fire so bringing your partner to a safe cover before healing is integral in surviving. FEIGN DEATH +++++++++++ When a player’s HP is critical, he can fake his death for the enemies to ignore him. Health will still be restored but takes a lot longer than normal. While down, the player’s partner’s aggro meter will be filled automatically, taking in all enemy fire. Remember that you can only fool enemies once; they’ll continue shooting even if you feign death the second time around. This is very effective in getting behind enemies as well as getting the chance to find a suitable cover to regenerate your HP. PARTNER AI COMMANDS +++++++++++++++++++ You can issue orders to your partner. Knowing how each command works and when to use them is essential for completing missions effectively. Don’t worry; your AI partner is very efficient. You don’t need to worry about doing everything on your own. Some basic commands will be taught during the training mission so we’ll just discuss the basic rundown of some. Commands have two types; passive and aggressive. Passive/Defensive commands will prompt your partner to retaliate only when fired upon. Aggressive on the other hand will make your partner shoot any hostiles nearby. Advance – Obviously, your partner will proceed forward. When taking enemy fire, he’ll attempt to clear nearby enemies first then move cover to cover. Hold – Your partner will find the nearest cover and stay there until commanded otherwise. Putting him on aggressive hold will make your partner create diversion for you. Putting him on defensive hold will enable him to regenerate his health. Regroup – Your partner will stick close to you, wherever you go. If you are away from him, he’ll move in to your position. Camera – This is not actually a command but rather an option to toggle your partner’s helmet camera. IT’S ALL ABOUT THE MONEY ++++++++++++++++++++++++ You play as mercenaries so almost every objective has a price. Aside from the primary objectives, there are also secondary and secret/extra objectives. The primary objectives can be completed as you go through with the missions. Secondary objectives aren’t that easy to miss; however they are also essential for earning extra cash. Extra objectives come in the form of intel briefcases. These briefcases are scattered throughout every mission. Finding them will reward you with extra cash that is credited immediately to your account. Unfortunately, you can only collect briefcases once in your career. Those briefcases won’t appear anymore on subsequent playthroughs. Collecting all briefcases will unlock a corresponding achievement as well. SAY HELLO TO MY LITTLE FRIENDS ++++++++++++++++++++++++++++++ The cash you earn can be used to buy bigger, better and badass hardware. Aside from that, you can upgrade them to give you an edge in battle. You can also buy some new masks as well. Don’t get stuck with the same old peashooters. The weapon attributes are pretty much self explanatory. Also, you can’t immediately purchase a LV3 upgrade without buying the LV2 add-on first. GENERAL TIPS ++++++++++++ Before going out for your first mission, read through some of the general pointers you should consider when playing. 1. Work with your partner. -------------------------- He’s not your rival and competing with him to get more kills won’t get you anywhere. He’s your ally, your lifeline. That’s why you’re called the Army of Two. 2. Money talks. -------------------------- Seek out and complete all secondary and extra objectives. Relying on the rewards from primary objectives will leave you with a dwindling bank account. 3. You’re not Rambo. -------------------------- Sure, that only happens in the movies. Don’t expect to stay alive by standing still with guns blazing. Use your environment as cover. Even in easy mode, enemies are painfully accurate shooters. 4. Pimp your gun. -------------------------- This won’t just increase its stats but aggro as well. Enemies have a thing for shiny, large and badass weapons. So expect the heat when you’re just a one-man killing machine. 5. Show me the way, oh mighty GPS! ---------------------------------- If you are not sure where to go, use your GPS. Not only does it show you different points of interest, it also shows you possible dangers nearby; especially landmines. 6. Two shots are better than one. --------------------------------- There are certain key points in the game where co-op snipe is the most efficient way to take out a target. 7. Flush ‘em out! -------------------------- Use your grenades to flush cowardly enemies hiding behind cover. It’s better to do this by holding the LT so that you’ll know where the grenade will land and explode. You can also use this against pesky turrets. Just make sure the grenade lands on their side or behind them. Alternatively, you can also use the RPG. Just aim it near the floor or wall where the enemy is hiding and the “splash” damage can even kill multiple enemies at the same time. If you want, you can also shoot the RPG, Stinger or grenade launchers directly to the protector shield of the turret; the force upon impact should be enough to kill the gunner manning it. 8. I see you... -------------------------- When using sniper rifles, hitting the body or the head is not the only way to kill enemies. As long as any body part is exposed, you can kill them by shooting it. Just wait until your crosshair turns red before pulling that trigger. 9. Back to Back --------------------------– Avoid turning around too fast during back-to-back sequences; maintain at least a 180 degree visual range and let your partner take care of the enemies behind you. 10. A good shot at the back. -------------------------- You’ll learn from training camp that defeating heavily armored targets require flanking and back-shooting. But what if your partner is pinned, carrying a hostage or regenerating? Simply knock the armored guy down using grenade launchers (barrel upgrade), grenades or some solid firepower. Most of the time, the guy will just roll over, exposing his vulnerable back. Then, move in for the kill. =========================================================================== ============================ W A L K T H R O U G H ======================== =========================================================================== We’ll just skip right through Somalia, the first mission in campaign mode. Remember that you can do this with a human partner and you’ll both get the achievements normally. You’ll receive your objectives for this mission. Mission updates will be provided real-time along the way. SOMALIA MONGADISHU Exploration Items: 0 +------------------------------------------------------------------------+ | Objective: Meet up with PMC contact Clyde. ($4,000) | +------------------------------------------------------------------------+ | Objective: Eliminate Somali warlord Mo'Alim. ($4,500) | +------------------------------------------------------------------------+ Once in control, just climb up the ladder and jump down to the lower level. In single player mode your partner will offer you a step jump. If playing with a friend, activate your GPS to find the correct spot for boosting. There will be hostiles above so make sure you kill them first before climbing up. Don’t forget to pull up your partner as well. Reload your weapons then head outside. Separate from your partner and apply what you learned from training camp. You can order your partner to advance while you take the opposition or vice versa. Just fight your way through enemy gunfire and use the environment as you cover. Once you reach the end of the street, you’ll meet up with Clyde and your first fee will credited to your account. Approach the wreck nearby and grab the door to use it as a shield. Your partner will join up with your and you can just walk towards the enemies while your partner shoots. This is just one strategy to get through heavy fire without injuries. Just don’t approach enemies too close; your partner won’t hit them. Also, take note of the shield’s armor. It will break after enduring a considerable amount of damage. Just eliminate all the enemies then head left to enter the hotel. After the scene, you’ll be in for your first, real back to back session. Just face to the direction of enemy fire (shown as a red arc in your screen) to kill enemies from behind. As soon as the B2B scene completes, find a cover immediately and eliminate the enemy troops. Once cleared, approach the fragile-looking pillar and pull it to reach the upper level. Fight your way through the enemies here. There aren’t that many guards so take them out with ease. You can’t flank Mo’Alim since the corridor is just one-way. In any case, he’ll get cornered soon so just use explosives if you want or just simply aim for the head. +------------------------------------------------------------------------+ | Objective: Reach the Extraction point. ($3,000) | +------------------------------------------------------------------------+ After the scene, just continue along the path. Upon reaching the open area, you’ll be advised to use the Co-op snipe to take out the gas tank and kill the guards. After that, you’ll need to fight your way through enemy opposition again. Don’t advance too fast or the enemies will be able to flank you from behind, putting you in a disadvantageous situation. Just move slowly but surely. Kill all enemies to update your mission objectives. +------------------------------------------------------------------------+ | Objective: Use Gun Turrets to secure Extraction point. ($3,500) | +------------------------------------------------------------------------+ Approach the turrets and boost your partner. Man the turrets and spray some hot lead. Don’t worry, turrets in the game have infinite ammo and doesn’t overheat so you’ll just need to hold the trigger down and concentrate on your aim. Eliminate as many enemies as you can for your extraction chopper to arrive and complete the mission. =========================================================================== =========================================================================== AFGHANISTAN KHANDUD Exploration Items: 3 +------------------------------------------------------------------------+ | Objective: Destroy the M-11 missile in Cave Complex. ($3,000) | +------------------------------------------------------------------------+ | Objective: Destroy the M-11 missile in bunker. ($4,000) | +------------------------------------------------------------------------+ | Objective: Find SSC Hostage Brian Hicks. ($3,000) | +------------------------------------------------------------------------+ | Secondary Objective: Take down the helicopter. ($3,500) | +------------------------------------------------------------------------+ You’ll be in co-op paradrop as soon as the mission starts. The welcoming committee is already showering you with bullets and RPGs. Good thing is that you have your sniper rifle equipped. To start off, aim at the helicopter’s tail rotor first to destroy it and complete the secondary objective. Take out the RPG soldiers next and as many enemies as possible. Upon landing, you’ll be in another B2B session. Aside from enemy gunfire, you’ll need to watch out for suicide bombers running towards you. Eliminate them by shooting at the explosives strapped on their chests. There is also an achievement for killing a certain number of martyrs (as the game calls them) and this mission has quite a number of them. After the sequence, find a suitable cover behind and eliminate the incoming enemy troops. There will be martyrs joining the fray as well so be cautious. After eliminating all enemies, collect all the ammo bags they leave and proceed through the tunnel. Your first objective lies here. There is a turret to your right and a bunch of soldiers on the other side. You must eliminate the enemies there first, before taking out the gunner. You can set your partner in aggressive hold in this cover while you advance and take out the enemies. Watch your partner’s health. Make sure to order him to hold defensively to regenerate then toggle it back to provide diversion and covering fire. Flank the gunner by encircling around the cave. Beware of a proximity mine planted along the way. You should hear some ominous beeping. Just use your GPS to locate the mine and shoot it at a distance. Take out the gunner and place an explosive charge on the M-11 missile to take it down. +-------------------------------------------------------------------------+ | Intel Briefcase 1/3 | +-------------------------------------------------------------------------+ | Find a path leading up behind the turret. The briefcase should be | | sitting in the wooden part of the broken footbridge. | +-------------------------------------------------------------------------+ After getting the briefcase, backtrack to the main path and enter the tunnel. Step jump and kill the three guards. Follow the path until you reach the next open area. There is another turret ahead and not to mention some martyrs strategically taking cover, waiting to spring at you any moment. The opening between the two container vans is the bottleneck here and it is guarded by a turret. You have two options here; first, there is a car wreck to the left. You can detach the door and use it as a shield, approach enemy gunfire and let your partner do the rest. Or, if you want to play it safe, you can head to the right and ask for a boost from your partner. These container vans will provide a good vantage point and cover at the same time. From there, you can just throw a grenade to take out the gunner, order your partner to advance while you provide fire from above. There will be enemies appearing from the tents so don’t let your guard down. There are also some guards up the ramp. Dispose them and approach the parachute to base jump. You’ll be steering the chute and your partner will take care of the shooting. Just hold your left analog stick down to stabilize the chute so your partner can make more accurate shots. Just glide through the cavern until you reach the bunker. As much as you steer, you’ll still land in the middle for another B2B sequence.If there are still enemies left after the sequence, find some cover and eliminate them. Enter the hangar to reach your checkpoint and the ability to do some shopping. The hatch will open and enemies will start rushing in. The launch sequence for the missile will be activated at this point. You have less than a minute to plant your charges and destroy the missile. Try to hold the aggro by scoring some kills to enter overkill mode. As soon as it activates, immediately rush outside towards the missile (its just straight ahead from the hatch) and plant the charges. Now fight your way around to reach the platforms. Pick up all the ammo you can carry along the way, then proceed to the platforms. A heavily armed guard along with lesser insurgents will appear as well. Set your partner to aggressive hold and move in to flank the enemy. Beware of the proximity mine planted just after you take the stairs. Take out the guard from behind to clear the area. +-------------------------------------------------------------------------+ | Intel Briefcase 2/3 | +-------------------------------------------------------------------------+ | The second briefcase in this area is located in a platform just beside | | the destroyed missile. Walk around the walkway to reach it on a platform| +-------------------------------------------------------------------------+ Now backtrack to the hatch where the armored soldier came out. Both you must push the buttons to open the blast doors then take the elevator down. After getting off from the elevator, find a riot shield. From there, there is a turret to the right so I suggest equipping the shield then encircle the enemies to the left. Fight your way through (be careful of the proximity mine near the open door). Make sure to clear the area of enemies and collect any loot they’ll drop behind. Clear out the enemies and open the hatch behind the cover made of wood and metal sheet. Clear out the enemies in the next area. Since this corridor is pretty narrow, throwing a grenade at the enemies should take out several of them in one explosion. Take the stairs down and find another riot shield. You can use it if you want, then head out. There will also be enemies on the other side so clear them out easily using potshots from a sniper rifle. Take the stairs down to the right, then straight through the corridor after reaching the bottom floor. +-------------------------------------------------------------------------+ | Intel Briefcase 3/3 | +-------------------------------------------------------------------------+ | Clear out the enemies here. The open hatch in the middle is where Hicks | | is kept. Before going there, head straight to the end of the corridor. | | Find the chest behind the sandbags | +-------------------------------------------------------------------------+ +-------------------------------------------------------------------------+ | Objective: Escort Hicks to a safe area. ($2,500) | +-------------------------------------------------------------------------+ After getting the briefcase, head to the cell and examine the gate for your partner to help you take it down. After the scenes, you can just have your partner carry Hicks or the other way around. There will already be four guards waiting at the bottom so you can just take them out from above or just a well placed grenade. Just remember to order Rios to halt when you are taking out enemies. Don’t take the stairs yet after taking out the initial guards downstairs. More will follow; so I suggest waiting within the corridor and aim near the base to ambush incoming guards. Just head to the newly opened hatches, order your partner to regroup and he’ll lay Hicks down. The next phase of your mission will begin afterwards. +-------------------------------------------------------------------------+ | Objective: Eliminate Al Habib. ($5,000) | +-------------------------------------------------------------------------+ | Objective: Destroy Al Habib's Chemical Warheads. ($5,000) | +-------------------------------------------------------------------------+ In the next area, there will be two turrets and a hell lot of enemies. Just use the same tactic of diversion and flanking, and you should be able to take these guys out. +-------------------------------------------------------------------------+ | Secondary Objective: Discover the Taliban's source of funding. ($3,500) | +-------------------------------------------------------------------------+ Just make sure do this after sweeping the area and clearing out any enemy; some of the may take gunner positions while some may attack you from behind. You can also look up and kill additional enemies hiding behind cover. To complete this second objective, just find a laptop sitting in one of the crates there. Examine it to upload the data and complete your secondary objective. There will be two stairs in both sides of the building. You can ascend using any of them. Once you reach the second floor, kill all the initial wave of enemies and a second wave, including a heavy armor and Al Habib himself. Try to kill as many small fries as possible so that you can concentrate on eliminating the heavy armor and Al Habib. Al Habib sports a Dao-X shotgun; a very powerful weapon up close but can also deal considerable damage on medium distances. Flank him if he is just hiding behind the metal plates in the main walkways. Use grenades if he is cowering within the small room his team originally came out. He shouldn’t be that hard to take down; you can still use headshots or just simply rush at him with weapons blazing. Upgraded hardware recommended if you’ll do this approach. Approach the control panel of the electronic locked door. You won’t be able to use it during the dialogue so wait for it to finish. Once ready, examine it and plant the charges on the blinking orange spot. Leave the room and wait. After the explosion and more conversation, mission completes. =========================================================================== =========================================================================== IRAQ US ARMY BASE Exploration Items: 3 +-------------------------------------------------------------------------+ | Objective: Locate Lt. Col. Samuel Eisenhower in the U.S. base. ($5,000) | +-------------------------------------------------------------------------+ Just follow the path from your insertion point and immediately run behind cover. There is a turret on top of the building to your 11 o’clock and enemies will start pouring. Order your partner to aggressively hold that position while you go behind the tents to the right and flank incoming enemies. You can also take out that gunner and order your partner to advance. Just use the covers as you move forward; there will be additional enemies that will come out from the barracks so be careful. Attempt to flank the enemies (which shouldn’t be that hard) and walk around the small building in the center. You can either take the ladder or use the stairs. Find Eisenhower inside the cell. +-------------------------------------------------------------------------+ | Objective: Defend Lt. Col. Eisenhower. ($6,000) | +-------------------------------------------------------------------------+ Enemies will soon be attacking from both ends; I suggest guarding the stairs while your partner holds the cover near the ladder. This way, you can easily kill incoming enemies without the risk of them slipping through. Their main target is Eisenhower so they’ll do anything to get to him. Also remember that as long as the objective is still active, don’t let your guard down. That means there are still some enemies below. Kill them all to complete the objective. +-------------------------------------------------------------------------+ | Objective: Locate and eliminate Ali Youssef's lieutenant. ($11,000) | +-------------------------------------------------------------------------+ After the scene, you’ll be in the next section of the base. There are some enemies up ahead. You can even snipe them from a distance. Just have your partner advance to one of the covers ahead, take your position and eliminate enemies at a distance. If you want it the normal way, just move forward from cover to cover while eliminating enemies. Beware of the two proximity mines in both walls; use them against enemies by blowing them up. Before entering the next section, take cover because a barrage of bullets will be coming your way, courtesy of the turret placed above the building. Have your partner take the brunt so you can snipe the gunner or just approach the position slowly and use a grenade to flush him out. Continue clearing the section. Shoot the large gas tank beside the building and the blast will kill the enemies hiding inside. Once cleared, approach the low wall and work with your partner to give you a boost. Don’t climb up yet completely. Kill the guards then quickly pull your partner up. Jump down and find a pickup truck. You can use its door for a crude shield; however it won’t stand that long compared to a riot shield so don’t use it instead. Tell your ally to hold while you enter through the building remains to the right and take out enemies as you go. Move past the turret and expect some more enemies behind those concrete blocks. Clear them out, go around the building and take the ladder up. Find a large hole on the floor. Initially, there are two enemies below so drop in and clear them. Make sure that you find a suitable cover quickly. If you managed to kill them quickly, move in to have a direct view of the door. More enemies will appear there so take position just near the stairs and ambush them. Head outside and open the hatch. Go downstairs and find a riot shield. You may bring this if you want or just proceed. The next area is swarming with enemies. Avoid advancing too close or you’ll have an enemy past through and shoot you from behind. Alternatively, you can just order your ally to aggressively hold the position then kill the enemies yourself. Throwing a grenade in the middle may help you eliminate multiple targets at once. Just clear the enemies and go upstairs to the left. +-------------------------------------------------------------------------+ | Intel Briefcase 1/3 | +-------------------------------------------------------------------------+ | This is pretty obvious and impossible to miss. Find the ladder on the | | other side of the room and run through the end of the pathway. The | | briefcase is beside a crate. | +-------------------------------------------------------------------------+ Take the ladder up and step jump on the next floor. Climb another ladder to reach the top of the building. From there, equip your special weapon (Sniper rifle, RPG or Stinger) then aim for the gas tank beside the helicopter. Shoot it to destroy the helicopter and complete the objective. Kill all the enemies rushing at you and proceed to the open tunnel ahead. Once in control again, follow the road and perform either a co-op snipe or shoot the barrel to kill both guards. Don’t forget to take out the RPG soldier in the second floor of the bunker. Quickly move ahead and man the turret. Waste some more enemies, including some martyrs. +-------------------------------------------------------------------------+ | Secondary Objective: Destroy Bunker in Iraq Base. ($10,000) | +-------------------------------------------------------------------------+ This will be completed by your partner automatically once you enter the turret. You may do this yourself by going uphill to the left and plant the homing beacon. Watch the short scene and the objective is completed. Once that is done, continue to the small hill first. I suggest taking out the sentry on the tower to avoid too much problem later on. Have your partner regroup at you and order him to aggressively hold the position by the sandbags. There is a turret to the left and a group of enemies to the front. Fortunately, there is a safe and discreet way of flanking the gunner. Continue left go through the bushes and the fuel tanks. You can then kill |
